Milsim gay whos been checking this out. Seems cool. Is it worth the 44$ standard price tag or is it shit?
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Milsim gay whos been checking this out. Seems cool. Is it worth the 44$ standard price tag or is it shit?
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Its shit ruined by hackers and the game needs to be forcefully wiped every so often because the core design and balance of the game is just bad or not very well thought out. Also its laggy as frick. It can be fun with 2-3 friends for a while though
Aw man. It looked really cool. Unfortunately I dont have friends that like these kinds of games and I refuse to join discord communities. Just reminded me of a milsim hunt showdown so it seemed cool. How bad are the hackers?
Not as bad as people piss and moan about. Worst I've ever had it on US servers is maybe, MAYBE 1/10 raids you see a loot goblin or a wall hacker but getting killed by them feels indistinguishable from getting domed by an actual good player you never saw or heard.
The real problem with this game is that early game is a fricking nightmare where you have access to babby tier gear and getting up to a comfortable midgame selection of stuff is a grind, especially if you have a job because the time investment required to succeed is fricking MMO-tier.
Makes sense but I thought all the loot is out in the world already. Does it just randomly load loot for each raid?
Each raid is a 30-40 minute round on a map roughly the size of Insurgency Sandstorm or BCBC2 map. Map is majorily populated with various trash like packs of cigarettes and cartons of milk, that still run insane prices. The gameplay loop is that you go into raid, loot a backpack full of trash and extract. You sell the loot, buy the guns and armor, go in again. Sometimes you might do quests, most of which are fetch quests, or kill quests. End game is going to harder maps, rushing high value spots that might have expensive guns or expensive items, and seeking out PVP using your top tier gear. If you ever played Escape From Chernarus and the like, it's more or less the same but with off-round in game currency shot and inventory screen. And of course the maps are like 1/4th of Chernogorsk.
>rushing high value spots that might have expensive guns or expensive items
Too bad 9/10 times some cheater has looted them before you even get there.
Everyone that kills you is a cheater, cope more.
Frick off, Black personkita.
this
hacker problem is really not as bad as people make it out to be
yes, I understand that with low TTK it's hard to tell, but the hacking used to be so bad cheaters would throw nades at you from out-of-bounds areas by noclipping through the map and LITERALLY flying around with invincible characters teleporting bullets into your eyes through any protection
Do you think its at least worth the 44$ for the standard edition or no?
refer to
Ok
Do you think that it's worth $44 to play GTA online?
I dont play GTA online. I found it boring. Something like this at least keeps you on your toes especially with the possibility of losing loot.
people are not using obvious aimbot cheats, its all radar.
People who claim there's no hacker problem are either
1). Cheaters themselves
2). At that clueless level where they think they know lots about the game but they don't.
Wow what a perfect way to set yourself up as the only person who knows anything. You are just a sweatlord whos pissed you got head eyes with your t5+ armor before you could get a single round off. Shut the frick up your crybaby homosexual.
he' right though, cheating is so rampant in shooters that cs:go had a cheater in almost every match before valve started taking action against them, that's like 60%+ of the playerbase is cheating
every online pc shooter I've played has been chock full of cheaters, some of them are relatively low - 20% or 30%, others are high like cs:go
anyone who thinks cheating isn't rampant in shooters is honestly just a moron or a cheater
>anyone who thinks cheating isn't rampant in shooters is honestly just a moron or a cheater
Or maybe you are just bad at the game.
You got some real denial going on there bro
starting to sound like one of the cheaters
cope you no headshots shitter lamo
Bullshit.
I've put in close to 700 hours and there is a completely obvious radar hacker problem in this game.
Even had discussions with people on discord who used radar hacks just to check and they confirm that it's rampant in higher levels.
Frick off.
Also the sound design is busted and needs a rework desperately.
Also 3 of your big name precious streamer homosexuals have been caught cheating on multiple occasions.
>>Also 3 of your big name precious streamer homosexuals have been caught cheating on multiple occasions.
Who?
There's that one super popular streamer that always has a background showing off his guns, I can't remember his name but he was never caught I've seen a lot of clips that are very suspicious. Multiple times he will go into a room, search one container and find a super high value item and search nothing else. My schizo theory is he's so popular the devs give him those loot cheats to make it seem exciting to people watching
It's not schitzo thinking at all.
Games pander to streamers all the time.
It's the same as whitelisting for easy lobbies and giving access to alternative information in game.
It'd be counter productive if they didn't because gaining the attention of the streaming audience is important for these type of games.
>There's that one super popular streamer that always has a background showing off his guns,
landmark
I am of the opinion that twitch streamers get hipfire bullet magnetism.
You're probably watching highlights of a guy who streams a nearly inhuman amount of hours of Tarkov. I think last year he literally streamed for half of the hours there are in a year.
>not as bad
You fricking naive morons, you Black folk are the problem with this game and why the devs can ignore the problem of hacking to a degree. There's anywhere between 10-40% hackers among the playerbase depending on the time (higher end start of wipe, lower later). There have been plenty of videos showing people using radarhacks to wiggle at others through walls in various maps and seeing them wiggle back (especially on labs). Nikita can DMCA them as much as he wants but I'm not forgetting it, saw the first one years ago and nothing has changed.
It's full loot, so you can get anything from hunting other players. A fully upgraded hideout makes your life a lot easier though.
Good to know. I think the fun would be less on quests and more about just hunting others.
When even absolute morons like Lundmark show this shit, you know it's bad. Also you cannot ban these people, a copy of the game is $40, they make that a day farming and selling shit and BSG will catch them once a month at absolute most.
You can’t prove anything to these turbo tists anon you underestimate just how incomprehensibly stupid the average consumer is
Don’t forget people are still buying tarkov despite virtue signaling for Ukraine so fricking hard
Playing solo is pretty fun
I've been banging out duo's using only some shitty 4 shot shotgun I got from a scav. Then I use their weapons until I lose em
Most people I die too were also on their own
You don't need the most expensive one, I don't know why people cry so much about it. It does suck when the game wipes and you're back to a small stash. But if you don't hoard random shit and use/sell what you find its not a problem
One tip is rigs usually take up less slots than their capacity. So you can store single/double slot items (such as magazines) in them to create more space
I recommending saving up 1mil roubles and buying the Scav Junkbox asap to keep quest items in for later if you do get the game
Thanks for the tips anon. If I get it ill keep these in mind.
bruh I play 100% solo and its completely fine
I have friends that play but I dont play with them because I like to immerse myself in the solo experience
Solo seems cool.
>enter woods at night
>walk 10ft
>head, eyes
I did 3 night time woods raids yesterday
All went well, even managed to snag an airdrop from some USEC TRASH
Literally best place to do night since you got a bunch of good spots to loot
Most people complaining about hackers are just bad at the game. You will never really know what killed you so calling everything a hacker is easier than calling yourself fricking garbage
>You will never really know what killed you
Not knowing what killed you is a clear sign of you being shit. You're just projecting with
>Most people complaining about hackers are just bad at the game.
It's always blatantly clear what killed you if you have any real competency in the game and general understanding.
Every MMO is wiped every several months though.
in form of new expansions, yeah maybe. theres nothing like that in tarkov. besides nikita has said they plan to never wipe again once the game is actually finished
They'll have wipe and permanent servers.
No they aren't
>Its shit ruined by hackers and the game needs to be forcefully wiped every so often because the core design and balance of the game is just bad or not very well thought out. Also its laggy as frick. It can be fun with 2-3 friends for a while though
Sounds like DayZ and fricking PUBG; I'm not surprised. Guess all these games are similar in more ways than one.
I'd say its more like Rust in that regard, where you need to a force a wipe to reset everyone because it gets boring when people stockpile good stuff.
Kill people.
I think it will be similar to Division's Dark Zone, and not Tarkov. Tarkov works at a base level because of the looting system, bartering for higher tier items because you found 2 broken phones and a power cord. CoD will probably just use some "get random item for big XP to unlock loadouts" and not have the autismo level of weapon modding, random items to loot.
People talked up 2042's "Tarkov mode with extracts" and you literally just go into a big map, find a hard drive, extract for XP.
>Ruined by hackers
Theres only 2 maps you have a chance of seeing hackers on, just dont play labs
>game needs to be forcefully wiped
This is because of how many fundamental changes come from large updates, you are adding your own schitzo reasoning
>Laggy as frick
Play in your own region idiot, dont use auto server select
Its alot of fun, Its like if someone took DayZ and condensed it to 20-40 minute matches with some RPG mechanics. Ive been playing on and off since 2017 and its still a great time.
playing it right now actually
no
>t. 300 hrs
Why don't you recommend it after 300 hours?
i'm trying to get back into it again because i have bursts of moronic interest, but overall i wouldn't say that it's a very good game because of the gameplay loops. despite having 300 hours i don't feel very good, nor have i even gotten to 'endgame' loot because it requires you to dump several hours a day back-to-back, which is a surefire way to get burned out - it also makes your quests feel like a chore or like a job. i like to think of myself as a casual, and this game is marketed as a 'hardcore' shooter. besides, all of that jobbing and all of those chores are erased every few months so you have frick-all to show for it.
i just want open world roamer with tarkov customization....
Same, would like tarkov to have a dedicated PVE mode so it can be sorta like stalker with friends
i would literally take ubisoft ghost reacon meme if it had as much customizable firearms as tarkov.
i can't believe ubisoft keeps fricking up their series like that when it's clear that all people want is a decent vessel for customization and tacticool dressup.
how to solver ghost recon problem.
>good tacticool customization
>make enemies armor up and prepare to counter you like in msg V
Wildlands was a fun co-op time, even if the missions/enemies aren't that great. Breakpoint was such a massive frick up that I hope it and Watch Dogs Legion kickstarted the death of Ubisoft
No. The core gunplay is fun, but everything built on it is a tedious waste of time
The core gunplay is dogshit. Recoil like your arms are wet noodles if you don't grind stats, shotguns with loose spread and shit range, laughable inaccuracy for anything that isn't a rifle round (and for some rifle rounds), desync murdering your accuracy otherwise, and armor that can let you take full mags without flinching.
I wish a PVE tarkov existed, the same mechanics of looting and everything but in PVE stalker world or something
also the other anon is right you will end up buying the highest tier just for the sake of space and merchant favor when you like the game so don't go down that rabbit hole
There's a single-player mod called SPT-AKI.
I already played that but the bots don't offer enough challenge and there isn't much PVE to do
I was talking about proper PVE style game with quests and everything that's fun to play
>but the bots don't offer enough challenge
There are some mods that can fix this, don't know if they've been updated to the recent version though as I haven't kept up with the development. It's hard finding a good balance though. It's very easy to make them omnipotent drop shotting aimbots and it's just as easy to make them a 5 year old playing csgo while you're playing Vanquish.
As the other anon said, to update it, but also to give people a reason to actually play again because mid-late wipe Tarkov is fricking terrible because the gameplay only functions when people can't afford to run the best shit.
yeah that was my issue with the mods that fix AI as well
I either had to deal with shoot one guy and the entire map swarms to my location until I'm dead or I could wipe the entire map with a handgun and never get shot
it's a shame though I'd play the frick out of a proper game like that
>pve tarkov
its called russia 2028. tarkov was supposed to be the funding project for their next singleplayer game
heres a video uploaded by nikita himself 10 years ago of the project
with the cash cow they made tarkov and how much money it's making them
I don't think they'll release that game ever
Nikita has stated multiple times that he's more or less done with Tarkov, as in he has lost interest in the project no matter how much money it's bringing in, they'll deliver what they promised and move on to Russia 2028 while leaving a skeleton crew working on DLC for EFT
>bsg wants to abandon their flagship in favor of two side projects
And everyone is shitting their pants about the arena announcement anyone who still plays bsg garbage deserves the brainless dev team 100%
Garbage game, need to buy the eod edition for it to be somewhat bearable to play and the lazy fat russians didn’t fix anything in the 6 months they had between wipes
Its kusoge
Its a shit game but its fun
Stop hoarding random shit you don't need and sell it
kek Black person ive played sinncd 0.8 and never ever needed gamma or bigger stash. Stay mad shitter noob. stop hoarding all the shit fricking idiot
I know you bought eod, stop lying you cuck
>get outed as moron
>no u lie
Stop being so pathetic, people just arent as shit as you. Fricking dumbass. Most of my friends who also have played from 0.8 dont have EOD. only kids have the mindset that they need eod to survive
I didn't say you need EOD, I simply seethe that gamma has one more slot than epsilon even though you have to do a long chain of quests for it, while eod Black folk get gamma just by paying money
It will be removed on release day. Also why you care what eod Black folk do. shoot them in the head like everyone else
>removed on release day
Whens that? When Star Citizen releases?
>on release day
Lmao you’ve clearly on been on the ride for like a year
Devs even stated their goal is to be full release so they can focus on additions to the game but instead
>5 years later
They’ve done nothing to get the twenty disabled skills working, nothing to finally have the maps connected, and bloat the game with additions earlier rather than after 1.0
Black person ive played since 0.8.Nikita said they give release date this year. Meaning streets of tarkov is probably 1.0v
Streets was supposed to be 2 wipes ago, you still believe him after that? lmao
Streets was never meant to be ready. Im just saying that they might have just said frick it and cut all the Ayy lmao open world shit and left it on reserve for russia 2048
>Black person
Am I supposed to be offended by you grasping for the low hanging fruit of insults?
You obviously don’t know shit lmao
>It will be removed on release day
See you on release then
this post is accurate. I used to play the game on a key I won in a raffle back during NDA. and it was only when I got a shitton of cash did I buy the goy edition. (please note, I am not a yurogay, the euro key back then allowed you to play on all servers.)
>back then
euro key is still the global key
I didnt know if they changed it lol. after the ping limit I just assumed you get owned now.
yeah but the account can still play anywhere
I play east coast pretty comfortably when NA buddies are playing
Why?
The most expensive one gives you the biggest stash available, good starting rep with traders which is important for only one shitty trader and the biggest safe pouch (that is only attainable with the 145$ version) that lets you store items without losing them after death, you also get a different glow in the username that marks you as a cuck
Ah so its basically a pay to win start? I know in the videos I've watched reviewers mentioned its not very new player friendly. Day Z would probably be better im guessing? I own DayZ but haven't played in years.
>I own DayZ but haven't played in years.
Update it and play the latest patch it's much better now, but you may wanna check out a tip video with all the changes that happened in the last 2 years of development. It's really a night and day difference for someone who hasn't played in the last 3 to 5 years.
Is it still full of hackers? I remember a lot of stupid shit like cows randomly spawning and what not.
On private servers generally no unless it's a really popular server with low admin presence and the pop is over 80 players
Locked servers are nice but generally have lower pop and the same players since you need to sign up to play
Official servers atleast when I play I haven't run into hackers
Hackers used to be a real issue back on .62 so many wall clippers and straight up fly hacks all the time
Yes it is, you have more space to store loot, get rep to skip annoying missions to get gear, guns and armor faster and without less shit mission grinding, bigger ass to store shit. You can play the game fine with your tiny ass but it sucks ass. Paygays have to worry less about the same shit you will worry about every raid.
It's 100% not, never felt I needed it after 800 hours and several wipes
The stash space is nice but whatever, the real "P2W" is the reputation headstart. Its fricking massive for Jaegar.
more space = more better
No.
It's autism simulator.
It wouldn't be so bad if there's actually a reason to play the game.
But at current state, you're grinding just for everything to be wiped several months later.
i've been playing for 15 hours and my only kills as PMC are 3 bots
How do you like it so far?
it's alright, a little stressful, but i guess that's the appeal
i wish they withheld slightly less information from players, i think should show teammates and nearest exit at least, raiding without knowing where to extract or spending hours learning map in offline mode or using online maps are all unfun options
Instead of being vague could you give a reason why they're shit to you?
the devs support the cheat mafia because it generates them money, it's typical slav shit to be scammy whenever it benefits them
kek imagine being this moronic. WOOW DEV support cheating. Are you actually fricking moronic. Answer : yes!
You're an absolute moron.
>cheater buys game
>cheater farms shit and sells it for a few hundred bucks a week
>BSG finds cheater and bans him after a few weeks
>cheater buys another copy and keeps going because it earns him way more than the game costs
BSG is making a killing off of cheaters since they buy the game again when they are banned.
You are literally moronic if you think cheaters bring more profit than legit customers. Listen up moron Black person with these same arguments you morons have spouted since one moron youtuber said this. This is not even your own opinion. Stop parroting kid, grow up. get real friends instead of discord schizos
frick off nikita, go shill on reddit
>go shill on reddit
you understand that you literally Parrot reddit opinions? Every thread? woow its like you are a small child who should be banned for underage posting
The game has been out for years now you moronic c**t, the vast majority of people who would ever buy this have done so. This would only be true towards the start, but not anymore.
😀 what the frick are you talking about. Black person when xqc played the game the population literally tripled in one night and servers fricking exploded. Nobody used to play this Black person game. If you want cheaters gone stop fricking updooting le hecking WHY NIKITA REMOVE DOCCASE DROPPING FULL OF TRILLIONS I WANTED TO GIM MY FRIEND. remember autist. Worlds biggest multiplayer games like wow, fortnite, call of duty, apex have cheater problems. You really think tarkov has cheaters because nikita allows them to be there. Get a grip. If +1bil company cant make anticheat how u expect a fricking 50man russian Black person squad to solve the same issue.
>:D
>xqc
>types like an eastern european
you stand out like a sore thumb, friend.
Yes but everyone knows im right and have 0 arguments except my youtuber told me this. Its funny because Ganker and le reddit parrot same youtuber opinions every single day.
>Yes but
no.
>everyone knows im right
you don't speak for me. youtubers don't speak for me. i concluded myself that the game has a trillion issues that haven't been fixed since it was first released.
бpaт, you have an agenda. it's very obvious.
That's where you get it wrong.
The new business model for games like this is pandering to the streaming audience.
It's why big streamers basically cheat all the time but get a pass because the publishers and the steaming platforms themselves.
It's marketing and it works.
this is actually on par with schizo posting. Holy shit you are braindead. Actually go outside no joke
really shown how sheltered you are
game devs are in cahoot with cheaters is not suprising in russia and southeast asia
I've played it on and off for years and even playing it right now
no, it's piece of shit and not worth it
but you should buy it anyway
What why? That makes 0 sense even from a possible trolling point.
lambo is a piece of shit car and not worth the money at all but if you're car enthusiast and have the money to spare you might as well
no refunds btw
Oh I gotcha. Ok that makes more sense. I can probably afford the 44$ package but can't justify more than that for something still in beta.
frick off nikita
Haven’t played dayz, but yes, the 145$ edition is very convenient to have, and the game is less skill and more so time spent on it, starter guns and bullets literally cannot do shit against higher tier armors, and there are mmo type skills you raise as you play the game, like hearing farther things, less recoil and some other bullshit, the wipes after 6 months get pretty annoying as well since you’ll need to do the same quests again to raise xp and trader levels
Oh thats kind of a downer actually. I thought it was more skill focused. I knew some weapons didn't do as well against armor as others and what not but I didnt know you actually have to grind skill sets. Thats kind of a downer to me.
tbh the skills barely have much of an effect in the gameplay besides hearing and strength which was nerfed this wipe, you still shouldn’t get this game tho if you’re looking for a skill based fps, there are barely any good firefights between hours of raids, you will mostly spent your time playing loot simulator than shooting things
Really? The maps for raids seem not much bigger than the ones in Hunt: Showdown. I run into plenty of players playing hunt.
This is just my own experience, but I barely see people or hear gunshots even though I go to high traffic areas, it may be because I play on asia servers
Ah. On the US servers im sure its busy.
its about the same, tho in tarkov there are no major "bounty areas" just loot scattered across the map and scav boss areas that most people try to avoid early on. at least in hunt the objectives of the match ultimately funnel all the players into one area.
So then tarkov is just looting? I saw in some videos people were placing or marking objectives.
There are quests to do
One of them is you need to mark 4 petrol tankers around the map
I hate/like doing the one where you need to get a pocketwatch from a lorry early level. Always a big fight there as you also need to mark the lorrys petrol tanker for a later quest too
Oh I gotcha. So then do you get good rewards for quests or do you get better stuff from looting?
You're not doing quests for Loot specifically
You do them for better Rep which = Higher Trader LVL
Which then lets you upgrade your hideout more AS WELL AS being able to buy better things from those traders
Oh ok. I gotcha.
In addition to this
quests can also unlock certain items for purchase
Does loot scale with raids as well or is random?
Its random, but different buildings/maps have different loot
e.g interchance is a shopping centre so you can find spanners etc in the hardware store
gpu's and cpus in the tech stores
if you have they key you can get good shit from the gun store
There are "marked rooms" which require keys (keys commonly drop in hung up coats or filing cabinets) and they usually have good shit in
>they usually have good shit in
they dont anymore
So then it pays to literally check everywhere. One video I watched, a guy was going through filing cabinets.
Filing cabinets are noisy to loot and can be filled with random trash
Sometimes you get lucky and get a nice key or a labs keycard though so it can be worth the time spent searching through all 5 drawers
You do get some good stuff from quest rewards. Not too often though. Usually it's guns for you to use, but sometimes big ticket items like cases to help with stash space or unlocking better items for you to buy from a trader. I like looting in games, so I prefer ratting and killing scavs over going into high valued areas. But as I upgrade hideout and traders I try to push firefights more often and post around high valued areas for easy kills. There's no real point to any game at the end of it, so the fact that it wipes every 6 months doesn't really matter. Eventually, with the full game's release, there will be things that will wipe and things that won't. I don't think even Nikita knows how it will look exactly at this time.
Those are just quests you complete to get the xp and trader reputation, aside from those it's just looting, selling and killing things
The skills are fricking bullshit but there are ways to play around the good armour
The obvious one is headshots, the second is to just frick up peoples legs. Shotguns are absolutely devastating to the legs, if you take the right ammo you can frick some one pretty quickly
I've been having a good time just using shotguns and aiming around the neck or blasting out peoples legs if I notice they have armour on. As blasting legs is the quickest way to make the damage bleed over into torso damage (when the head or torso reaches 0 you die)
Usually if you shoot some one in the chest with a shotgun even if it doesn't pen their armour their arms WILL be fricked making it very hair for them to aim and shoot you back giving you more time to kill them
The damage/medical system in the game is cool, you can fracture peoples limbs, cause heavy bleeding. When the HP of a body part is zero you get fricked up in some way. Like I said earlier arms makes it really hard to aim, legs makes its hard to move and if your stomach is blown out your food/water ticks down rapidly and you will die if you don't fix it and eat. Torso/head is death
Thats a pretty cool damage system.
this one is huge
the shooting and gun customization autism is very cool, but the issue is that all the fun/frustrating/janky mechanics (guns having high recoil, having like 10 shots in a mag and needing to count it out, needing to account to for armor, etc) are completely eliminated by sweats that play the game religiously and have fully tricked out M4s with maxxed out skills. So, they have guns that have 60 round drum mags, have literally no recoil on full auto, with gear that makes you unable to even damage them, while carrying ammo that makes your armor pointless.
seriously, I got my ass kicked on the reg when I started out, started watching some streamers just to see how the "good" players play and most of it isn't even skill, the game at their point is just stupid easy, like playing call of duty.
the annoying thing is that I actually like the scrappy scav fighting (spawning in with a shitty ass gun and fighting others that have piece of shit guns with megarecoil), but when you get gunned down by gigachad that turns around and sprays you with 20 rounds after your shitty ak doesn't pierce gets kind of grating.
This is definitely a point that needs to be emphasized. If you're looking to play the game purely for the shooting, don't. The game is a loot simulator first where you are largely combing the maps for items and attempting to extract with said items.
In many cases, it is preferable to avoid contact with other players entirely to be sure you will get and get out with what ever item you are looking for.
You will also be spending a lot of time managing your inventory/stash, determining what items you need and where you will get them, and buying and selling various pieces of crap.
If that is something that interests you, Tarkov largely does a good job of it, but if you are purely interested in the shooting, you'll likely be turned away by the emphasis on looting and management.
I wonder if it's even possible to make tarkov-style looter shooter fun
Many tried and failed but Apex managed to make BRs, an absolutely atrocious genre, fun so I think anything is may be possible with good game design
cod will pull it off this year
They're spinning the mode off into its own FPS game instead to be released next year.
Something similar to Warzone, how that BR was originally going to be part of MW2019 originally but spun-off into it's own game.
>its own FPS game
*F2P
It's only worth playing after a wipe. You'll want to extra storage space so pay up.
COD is going to have a mode similar to Tarkov supposedly called DMZ. Could be worth waiting.
Its an awful game once you understand the flow of the matches
Nah. There aren't enough changes to maps between updates so you're just forever behind people who have been playing who know all of the spawns for good items, where to hide, etc.
Isn't that any game though that has multi-player when you start? This falls even into tabletop games like 40k and magic the gathering. A new player will always be behind experienced ones.
No.
I like the game, but it's way too overpriced for an incomplete product that has to wipe every few months or it becomes unplayable.
If you want to enjoy the gameplay without the subpar experience, download sptarkov here https://hub.sp-tarkov.com/ and any mods that catch your eye and turn tarkov into a single player game. It's a far better game that way.
you can get the files from cs.rin.ru if you don't want to buy the game.
So what exactly is the point of a wipe? To make the game balanced in terms of gear?
to update the game, it's still in beta
absolutely not, it's legitimately the worst game i've ever paid for and just remembering i fell for it makes me actively angry
i fricking hate this game so much it's unreal
anyone who says this game is bad is lying this game is extremely fun and good, it just filters so many people. Be prepared anon to put at least 75+ maybe 100+ hours of game time in before you will not get compeltly own zoned when the game clicks though it just opens up and becomes so addivtive, highly recomend watching multiple yt videos on it especially for map rotations honestly, if I had to give a tip it would just be learn a good customs route memorise it and just rinse and repeat it every time, by doing this you will learn the game as well as a good source of earning income etc.
The game IS bad anon
Its still fun but it is bad
Its peak fps kusoge
some of the worst netcode I've ever seen in an FPS. AWFUL desyncs are a guarantee. Some of the worst "economy" planning I've ever seen in an MMO. Some of the worst mobile game tier bullshit with the hideout. Persistent gear means that by mid-wipe all the new players are weeded out and you're left with strugglers and geared out madmen. Awful, awful load times to get in game ESPECIALLY during peak hours means that you spend a majority of your fricking time watching the timer tick away. I won't even get into the ESP/hacker situation and how they "ban people in waves" because it's absolute nonsense how bad it gets on a regular basis. The game's just not fun in my opinion. Not even in a "it's so shitty it's fun" kind of way. VOIP definitely improved it, but it's still a 5/10 game overall.
You're better off playing nearly any other shooter on the market. Some other anon mentioned SPT as an alternative. Sure, Tarkov has some great gun nerd shit in it, but is it worth all the other bullshit? Just play some STALKER modpack or something. Jesus.
>a unity isnt bad anons you just suck lol get filtered
your mum is good at filtering wiener with her mouth you brain dead dip shit
the game is fun until you realize how many people are cheating and the illusion collapses around you as you find out chang the gold farmer has a literal dollar amount above your head on his minimap letting him know if its worth killing you or not.
Great game, but the Chinese player base taxes you for playing it by taking your stuff once every 3-4 raids.
They dont stick to asia servers?
Black person they're farming you for real world money. You're the npc gathering shit for them to make a living wage off of.
How does that even work? Like who pays to have a random person's toon killed?
>Like who pays to have a random person's toon killed?
>Like who pays to have a random person's toon killed?
bless your innocent zoomer addled brain
Not a zoomer. Just a very out of touch 30 year old boomer here.
Its shit. It was marketed as a milsim shooter but plays like an arcade looter shooter.
It isn’t fun because everyone sprints around top speed in full kit on top of 300lbs of loot while on full auto with their recoilless guns.
The game was unironically better with everyone on adhd, now every gun feels like shit and inertia is garbo
It was fun when there wasn’t a 30 minute cap on the time limit forcing everyone to play fast or not at all
Who the frick wants to wait 10 minutes in queue just to load in and die 3 minutes into the game because everyone took off sprinting towards the same place on the map
Theres a time limit? The reviews I watched didn't mention that. I thought it was you had as much time as needed.
It varies between map to map, it's on a range of 20-45 mins depending on how big it is
Thats lame. Part of the appeal was how slow and methodical it could be. If you have to rush to just do something its not really all that interesting. Can you at least join a raid just to loot and hunt other players or is there always a quest involved?
Every raid is openended
You do what the FRICK you want to do
The only thing keeping you back is the timer
That kind of makes up for it. Can you still get high tier loot even if you dont have a hugely upgraded merchant or rep just from hunting other players?
You can find most everything in game but good luck maintaining that level of play style for more than 1 or 2 raids because it won’t be enough to just loot and kill other players you’re basically forced into the bait and trap quests which are deliberately designed to force pvp
I got a cool sniper while doing a quest that takes me to a spot where lots of enemies with decent loot can spawn. Some dude went in there with nothing but his giant balls and a shotgun, but I was skulking around outside waiting for things to cool off before heading in to get my shit and bug out. Sucks for him that he decided to walk away right past where I was chilling in a bush so I lit him the frick up and took his shit.
You missed out on slow and methodical by about 3 years of snails paced development time.
30 minutes is long enough, the maps aren't huge
Only small maps like Factory is 20 minutes and you could do a lap of that map in a minute or two
Theyre that small? I thought they were about as big as the one's in hunt.
They vary in size
Factory is really small and a proper fun firefight at times
Woods is on the larger size and you get domed from a distance sometimes
Nah they keep cutting the time limit down because of back end server problems which are still hilariously present to the point the biggest complaint from the morons who still decide to play is the desync between players and the servers causing some really bad ttk
This
There's already an energy management system, most raids i dont even need to worry about it, it's just bs i have to deal with in between raids. Get rid of the timer and make food/drink more scarce and that would be way more fun
Or perhaps the game maps should be entirely connected like they intended to do but instead continue to bloat the fricking game with useless additions to guns and armor and even cosmetics which I’m genuinely surprised they haven’t started charging actual money for
I like them adding more and more items. It's fun not knowing what you'll get, and grabbing a shitton of weapon parts to cobble something together is great.
>wait 15 fricking minutes to get into a scav run
>about 20 seconds in i'm one tapped in the head from god knows fricking where
>ok guess ill pmc run
>disconnected, gear gone, get fricked
worst "game" i've ever played. even the shitfest mess that pubg was when it first came out was better than this
Bad internet or something. Never had problems, but my friend with trash internet has similar issues
honestly one of my favorite games ever now. the gameplay loop is very unique and a mil sim version of the hunt is a good way to describe it. the hunt is boring to me now after playing eft. it is a bit mmo-y/grindy which may or may not appeal to you. never listen to Gankertards about multiplayer games because 99% of them are shit at competitive games
I take everything this place says with a grain of salt. Only opinions I consider are actual fleshed out ones as well as what the common complaints are.
You can’t describe a milsim as an mmo and still have your opinion taken seriously you knuckle dragging mouth breather
>huntbaby detected
Game (had) a lot of potential but it's been squandered by lead dev who prefers to post on insta fricking around at shooting ranges
At this point its just star citizen where there are glaring issues like the audio and rampant cheating and instead of addressing them and adding new meaningful content, its just moar gunz and lootables
If youre willing to admit that its gamey and grind out shit until you have money, then you can larp in it. Unfortunately someof the guns adhere to game meta, if youre plenning on uaing any stock weapons or the m4 just forget about it. Ballistics and movement are great though.
I stole 8 rounds of 25 Shrapnel
Y'all better not play today
The good:
>most realistic movement of just about any game unlike a lot of milsims that think all soldiers are obese fatasses with crutches
>by far the best guns and gunplay, other games are not even comparable
>made by Russians, so you know there won't be women, trannies, etc.
>playing with a squad is a blast
>there are actual global events that change a lot so wipes are starting to be a bit more unique rather than just another grind
The bad:
>tonnes of hackers and cheaters that ruin the game, some maps are worse than others, unironically 50-60% of matches will have at least 1 hacker I'm not joking (early wipe is worst)
>can be very grindy
>wipes your progress every 6-9 months
>global events etc. aren't really developed enough yet that grinding again doesn't get repetitive as frick
>some things are not realistic at all, mainly armour, though the devs say this is in large part a trade between realism and fun and they aren't entirely wrong
>balance is fricked, top tier ammo makes weapons into railguns that cut through any armor while anything else takes way too long to kill heavily armored players, this creates a huge divide between rich players and poor players, the power curve is not linear but exponential
However considering I have 600h in it, I'd say yes it is definitely worth $45.
Is the only way to get top tier stuff through upgrading your stash or can you loot/ hunt other players for it?
I've got plenty of good gear from looting and from killing people. Despite what some say, you can kill geared players with the right setup and the upperhand (surprise). Leg meta is a thing, where you buy ammo that does flesh damage over armor penetration and then aim for legs and frick them up. Damage to legs after leg hp is 0 causes bleed over to other parts, until death. Shotgun ammo can do this rather quickly.
>best gunplay
lmao, delusional tarkovbab
Could you name a game with better gunplay?
Better in what aspect? Attention to detail? Hunt. Physics? Arma (modded lol). Pvp feel/consistency? Unironically Modern Warfare maybe Titanfall. Tarkov has the best customization selection. Ground Branch does customization even better, just had fewer choices. Battlefield (3, 4) has some fun shooting. Dropping kids at 300m is still very satisfying in Tarkov.
As expected, absolutely trash opinions, you probably think arenashooters or some other boomershit have good gunplay.
Tarkov doesn't have good gunplay, the good thing about Tarkov is that it has a unique gameplay loop with the resource gathering and other rpg elements... it just sucks shit in so many ways that it's not worth playing atm...
If you want purely better gunplay, try rising storms, battlefield 3/bc2 even 4 or 1, or some other games...
>Battlefield
Battlefield has fun gameplay, but if you want something even semi-realistic Squad or Insurgency is your best bets. Tarkov's recoil system is absurdly shit to make you require 10 attachments to even be half-useable. Can't even tap fire well with the shitty AK models the Scavs have.
Yeah true, Battelfields are not realistic just more fun, but they are def more realistic than Tarkov if you look at 3 for example... Look at how much recoil the ak74 has in Tarkov if you don't add any attachments, its fricking ridiculous, and then you add the raptor+waffle, zhukov stock, gas+handguard combo rk2 etc and it becomes a laser. Meanwhile, in real life, the ak74 barely has any recoil without any aftermarket...
OP here. I have squad but I can get bored/frustrated with it depending on how my team and squad is. I dont play it as much as I like but it does have its moments.
>are there hackers in the room with us now anon?
>what is a "discord troony"?
nurse, bump up his lithium dose
right now no. The recoil system is shit, the devs don't care at all and there's a ton of cheaters.
you don'T even control the recoil yourself. Single or burst fire sucks and full auto kicks hard then your character controls the recoil himself after 5-6 shots. it's terrible. the devs are truly morons.
Its tedious and obnoxious for beginners due how flea market is level locked. My guess is 70% of new players get alienated by that alone because the regular merchants only sell shit tier ammo that is only sufficient in early wipes when bately anyone has armor to counteract it.
Which is exaggerated by the fact that the autistic players will already be back in full kit with ap rounds no more than 3 days after a wipe making the whole ordeal with wipes entirely pointless and just serves to front load the game
Loot ammo in game. Buy stuff off fence. As long as you aren't horribly bad and dirt poor, you can get decent ammo, even rn
Only if you have friends to play with or want to commit 4+ hours a day to playing.
Im lucky if I can get 2 hours a week. I have no friends who would even enjoy a game like this and I refuse to join discord communities. Too many bad experiences.
I would not buy Tarkov then.
I prefer solo actually. Don't have to get used to anyone's style or share loot, and talking to people constantly makes hearing quiet sounds harder.
yes it is currently the best FPS hands down. 1300h played. Every patch makes the game better. 0 hacker deaths this wipe, most of "OMG HACKER" posters are shitters. Game requires maximum autism at start to have even one bit fun.
How much autism are we talking? I love games like DCS world and on the table top, advanced squad leader.
More like read wiki and guides untill you understand how the game works. Once you know how the game works you can forget everything and just play
Thats not terrible.
Well then i say go for it. I legitimately think that it is the best fps game ever made.
when next sale? frick EOD... I just get it next sale... 8 wipes on standard are hell long enough
Are helmets still OP there?
Helmet are legitimately worthless in pvp unless youre using a faceshield against someone with buckshot
If tarkov is interesting to you because of the gunplay and weapon customization, then I would say get it for SPT mod. If you can get SPT working with a pirated version of tarkov, then that is even better. Otherwise I would stick to c**t hoedown.
no.
it's grindy as shit and either frustrating as frick because you get Black personed by one of the billion people using ESP, or it's boring as sin if you group up and play like it's a chinese budget version of L4D. the optimal way to play tarkov is to look up spreadsheets of meta gear and sidequest goals and just beelining for those, you don't explore or operate in this game.
game is in eternal beta, good luck getting a refund. also the devs shill here frequently and have for years.
can second what said, hunt showdown has top tier gun autism and the gameplay is a good blend of arcadey and realistic.
>hunt showdown
Hunts servers are so bad though
reminder that tarkovs game director regularly shills his game here while profiting from dumb homosexuals that fall for it
I’m part of the community.
I can tell from your nose
doesnt every game dev shill on Ganker?
So, I think the two biggest points I can make for someone JUST getting into the game are this
>Good
It is by far the greatest gun autism simulator on the market. Hands down. The gunsmithing system is really well done and almost no one else on the market does what Tarkov does, especially with AKs. If you're gay for Soviet weapons, Tarkov delivers.
>Bad
Time investment. This game has fricking stupid levels of time you need to put into the game to progress to having an 'endgame' setup. That wouldn't be so bad if not for the wipes. Imagine if World of Warcraft just fricking decided to set all your characters to level 1 with zero weapons and armor but kept the leveling and gear grind. And this happened ever 6 months. If you have a job, you will either burn out of the wipe at level 20 or this will be literally your only game. And that also attracts a certain kind of playerbase. A lot of people you're going to encounter are streamBlack folk and poopsocking NEETs who play this game like a job. You join on the 7th day of the wipe and drop into Woods or something with your fricking penis helmet and SKS and you're gonna die to some Black person who already running a MMAC and UMP who planned on rushing you down from the first second because static spawns are a fun mechanic.
A good digest and 100% informed post
Interesting. Thanks anon. The grind system isn't a pay to move faster model like war thunder is it?
No. Hideout and some vendor stuff has weirdo mobile game style cooldowns but there's no way to skip them. The only P2W aspect is buying EoD $145 eddition to start with a bigger stash and better secure container as well as being able to ignore some early game headache quests that wall off vendor progression.
Got it. Thanks anon.
>have quadrillion 3D assets you can plonk on the gun
>it all gets boiled down into scope magnification, vertical/horizontal recoil and ADS time
woah, so many different garbage items you can skip straight away for the best-in-slot meta loadout
Its a FPS where the gunplay mechanics sucks
Unless you can click heads very well, expect to avoid most players and sticking to fighting ai Scavs since at this point in the reset, most PMCs will have armor that can largely negate the damage you can do with guns regularly accessible during the early game.
Otherwise, it's not bad. Skills definitely can have an impact but are such a pain in the ass that most people won't have leveled them at all and it will not change that a bullet in the head will kill them.
Hackers definitely exist but are not abundant enough to where you should actively be feeling their presence while playing.
Otherwise, its fun completing quests, building up your hideout, and getting to the point where you have found a build you like and have the resources to repurchase the components of said build if and when you die.
Playing with friends is definitely fun but your squad mates don't have any special indicator and friendly fire is enabled meaning that the game plays differently and requires very active coordination and also makes it more likely that people will notice a large group of players. Solo is generally more stealthy and you can play at your own pace.
Ultimately, your fun with the game will likely revolve around your ability to click heads and understand the maps. Cheaters aren't prevalent enough to ruin that in my experience.
Got it. Thanks anon. Yeah im learning things from this thread i haven't seen in videos
Did you just reply to yourself?
Hide it better gay.
No he didn't. I (OP) was the one who thanked him for his opinion.
You reply to only one post randomly when he stated that same shit as everyone else?
K. Guess my meds are wearing off.
I've been replying to multiple people.
Game is filled with time-wasting bullshit like having to manually inspect every single item (out of thousands) before you can identify that it is, in fact, a water bottle. You will spent hours relying on third-party maps before you can actually 'win a game' AKA extract, as the game doesn't give you any indicator as to where to go. When your main character gets shot, those injuries carry over into your next game and worst of all, the game has an (illegal for EU citizens) no-refunds policy. Most of it is autism for the sake of autism and the devs know that people will dislike this which is why you can't get refunds. Its a shame really because the depth and scale of weapon customization would be pure KINO if it wasn't attached to such a buggy, badly-designed mess of a game.
It also wouldn’t exist because of the sheer amount of trademarks and copy right infringement within the game. There’s a reason western devs don’t bother adding “real world items” anymore because of all the shit surrounding it which can be circumvented with costly licensing for products to appear in your game
i'm never buying it until there's massive 70% sale or they localize the prices
Learning the game solo can be rough. But once you know what you’re doing. It is very enjoyable. Though depending on how you handle failure and very lopsided fights, you may never actually enjoy the game. I would recommend asking for opinions on /eftg/ since you’ll get answers from people that didnt get filtered. I have introduced quite a few of my friends to this game but only 3 of them ended up enjoying and sticking with it. Sometimes they give out “guest passes” during events. Maybe keep an eye out for those.
Unfortunately I dont have friends that would enjoy something like this and I wont join discord communities. I would have to play solo.
worth it for SPT-AKI alone
The fact they’re even considering moving onto new projects pre1.0, flagship or not, should tell you exactly everything you need to know about bsg and their “development team”
OP let me put it in these terms;
>I felt more scammed buying this game for 45 bucks than I did buying Cyberpunk at launch for the fricking PS4.
But why did you feel scammed? If its because of bugs, the game is in a perpetual beta. I could understand if it a was a full release but is there something else?
>Bugs that make you lose progress.
>No refund policy.
>Tons of hackers.
>Time-wasting mechanics.
>Lacking of basic features & tutorials.
It's the epitome of "but it gets good after 100hrs"
How bad would you say the hacker problem is? I'm getting mixed opinions from this thread.
you'll very rarely run into blatant hackers. maybe like 1/50 to 1/100 raids. This likely does go up if you go labs however (the gigasweat map that has an entry fee each time you go there)
However, you'll never know how many "subtle" hackers you run into, they could simply be using radar to detect where good loot is on the map for example.
Honestly, I've played maybe like 15h this wipe & I haven't encountered what I assume was a hacker yet
Thats not terrible at all.
It's also not factual at all.
Do you have actual stats to show for this? You can give OP a video and someone else can equally find just as many that show the game is good.
Has Black personkita released any stats on his great scam? On the banwaves and how many people repurchase the game right after?
As if I still had the piece of shit installed.
>make comment about current state of game
>some gay that doesn't even have it installed comes in and calls you a liar
lol
not that anon but shit dude, check yourself; you sound salty or something
aite post stats Black person
Worse on west coast servers, not as bad on east coast servers. It's a problem either way which the devs have not done enough to stop.
Absolutely fricking terrible. The only people who fail to see it are either bad at FPS games or simply not running any gear worth stealing for the hackers.
It's bad.
And once you put in the time and start getting good and understanding the game is when you really start noticing it.
On top of that the newer generation of kids think it's cool and fun to cheat and will convince themselves they are just good.
Thats any game though. Has been for years. Do the devs have any sort of anti cheat system in place or are planning to in the future?
yes, they ban them after they made some money, they sell services for people, raids/loot/etc, get banned and then buy the game again while still making a profit, it's a system that takes money from morons that buy from cheaters and distribute it to cheaters and the devs while the only victims being players that just want to play the game without any bullshit
not him but the last time I played about 1.5-2y ago I would maybe encounter a hacker once every 40 matches or so at varying frequency. Labs (high level raid which requires an expensive key) was unplayable because of hackers but other maps were fine usually. Reserve, another high level area, had some hackers.
Those odds aren't so bad. I mean how noticeable are hackers in this game?
when I was playing, not that common in my experience unless you went to labs
I may wind up getting it. So far the pros seem to outweigh the cons.
It's so bad the devs regularly scalp any online videos they can exposing investigations and interviews with hackers that have fun with each other through walls and doing things you'd never know if you were not hacking.
The people replying to you are asshurt idiots who load into games with high end armors and rigs and still get killed in one shot. The hacker issue is no where near as bad as they make it out to be, if you avoid Labs you wont have an issue.
t. blind idiot or RMTtard
Keep crying b***h Black person. Take some responsibilty for your shitty skills and stop blaming everything on hackers.
i must have imagined the twelve year olds calling out my name in voip asking for the loot i have and people endlessly bunnyhopping while headshotting every pmc in line of sight
See everyone is saying avoid labs. Is it really that bad there? Can you get high tier loot elsewhere?
It costs an item to get in and it has a very high amounts of top shit, but everything you would find in there can be found elsewhere.
Thats good to know. Part of me wants to just run around and hunt other players like I do when I get bored in Hunt showdown. Does the game tell you how many players are in a raid or no?
No, but you know how many players could be in per map. Then post game start players can load in as NPCs so theres generally always players around.
What do you players load in as NPC's? Like the game just takes their character or are they actual players?
NPCs are called Scavs, they have generally shit gear and are worse shots. Players have the option to load in maps as one of them once every ~20 mins until you get some cooldown reduction. You load in a random spot in the map and some of the NPCs will be friendly.
Its going to be a full server when you load in, but then its only like 10-14 people so they will kill each other, do quest and extract etc but you can learn spawns and run around easily and hunt people down.
You can queue into maps as a Scav, with a stock loadout that is random, and are friendly to the scav faction. Basically for free loot, you load in after 25 minutes so the raid is half-over so you catch straggler PMCs or get scraps from battles.
Thats interesting. So as a scav, if you kill a kitted out player and exfil, do you get to keep the stuff?
Thats the point, you can just go and hunt for loot and get out or you can look for trouble and hope to come out on top.
Thats pretty neat. With the cool downs, does that allow to play if your guy is injured? I saw one video where a person explained your character has to heal out of a raid if injured otherwise you can go in bleeding. Scars is it just 20 minutes wait and thats it?
You can heal after a raid, either form an NPC or with items. Same for food. No downtime if you only want to queue PMC. Scav cooldown is 20m, but can go lower with hideout upgrades.
Good to know
Only your PMC(main character) needs to heal/eat and you can do that outside of raids. The Scavs are just randoms you take control over so you can be as reckless as you want with them.
Yes. There is scav karma so the more successful extracts as a scav, scav quests, car extracts/co-op extracts you get better and better loadouts for your scav. Once you upgrade your hideout enough, the scav cooldown gets as low as 5 minutes so you can basically do non-stop scav runs if you sell between
oh okay so you're literally braindead, why did you have someone post your moronation online?
Because even the near-unplayable buggy as shit PS4 version of Cyberpunk (which I wouldn't even consider a good game after all the updates) gave me more entertainment than this Russian piece of trash ever could. Tarkov is made for the same people who enjoy shit like Project Zomboid; massive autists that get hyper-fixated on their one special sperg game that's filled with spreadsheet gameplay and blatant design flaws who descend like vultures upon anybody who dares say their favourite little toy isn't that good.
played it for a couple hundred hours, here are my thoughts
>steep learning curve
you more or less need to know the maps or else more experienced players run circles around you; there are lots of inputs and small intricacies to learn; your character is weaker in the beginning and you get better at running/sneaking/throwing nades/keeping your gun aimed by doing those things so you have a natural beginner's disadvantage; plus others have better gear and bullets (and you don't know which bullets are the best and how good they are against certain armors, use a wiki for those)
>lots of inventory management
because of limited space both in and outside of raids you'll have to play inventory tetris a lot of the time. If you immerse yourself in that too much you become an easy target so you better have lighting fast looting hands and be able to make quick decisions about whether you want to leave that one item there, also you better know which items are worth something in the Flea Market. Remember to fold stocks when taking full guns and stripping guns of their extensions that are worth a bit
>MEDS NOW
the worst thing when in raid is if you win a fight but run out of the right kinds of meds. Nothing infuriates more than having no splints and having to limp to extraction or having no bandages and bleeding dry. And always have painkillers
>quests are a bit of a headache sometimes
trying to run around doing quests while players are out and about is sometimes really difficult and annoying, but it has its perks in a way. Gets the blood pumping sometimes and adds stakes to the game
>customizing guns is fun
it really is fun to make gun porn (but less fun to lose the gun)
>armor is important
the difference between lvl 4 and lvl 5 armor is like night and day because of certain bullets' penetration. The former will stop most shotgun ammunition but not many bullets, the latter is good against almost everything
>gunfights can be tense and campy
better have nades.
The game is ridiculously full of cheaters. The only way you can play it fairly is if you run such cheap equipment no cheater wants to bother with killing you. I've survived 29 raids in a row with dozens of PMC kills, only to die almost every raid once I put on valuable gear instead of my budget setup.
There is seriously not even a point in trying to play the game properly and fair. You'll just get shot in the eyes from someone you never saw or have your legs shot out form underneath you through a dozen bushes so your expensive plate carrier isn't damaged. It's a bad joke.
no
>milsim
it's not
i think you should get it. its a great game and i sincerely think its better than any military shooter out there, especially any of the dreck coming from triple AAA. consider that this thread is littered with AAA shills, by the way.
the cheating problem is there but its overblown by shitters who can't improve themselves and look for easy explanations into how they died. the game is a grind but its a pleasure if you enjoy playing the game. the maps are truly epic. they are massive and have so much space to walk on and it will take you hundreds of hours to comb through each map.
im not sure where this shit about the devs abandoning tarkov is coming from. the lead dev/face of the game, Nikita, has quite recently talked about how development is steady and that everything is going as smoothly as possible. there aren't any major hiccups, and Streets of Tarkov (the game's most anticipated map) is still on the way. He mentioned it in his most recent TarkovTV video. He also referred to Streets as "the most complex map that has ever existed in a video game" in this same video. hyperbolic? maybe. personally, i cant help but feel excited after hearing a description like that
Thanks for the opinion anon. Im definitely seeing mixed opinions about this. The TTK and getting shot from a random direction isn't much different than something like Squad or Hunt though.
If you want SP Tarkov then just play Anomaly.
>Anomaly
literally none of the inventory management or weapon customization with bullet autism that makes the game fun
>doesn't even have the same health system
and please don't say "just mod it" because we both know mods can't even get close to real tarkov feel
I really wish there was a proper tarkov anomaly game though I'd play the frick out of it
Fair enough. I've not played either - I just remember tons of people saying that Anomaly was Tarkov for people who are bad at PVP. I guess not then!
it's digital cbt, if you don't like getting or giving cbt you won't like tarkov
there's no game remotely close to what tarkov offers and it's absolutely not for everyone
I have gotten some buddies into it & they liked it.
It seems interesting hence why I wanted opinions. I'd be playing solo though and only because I know I have no friends who would enjoy this.
that makes it a lot less appealing, both me & another buddy I have dislike solo tarkov quite severely
One other buddy I often play with is perfectly fine & is very frequently playing along however.
I think my brother in law also mainly plays solo & likes it
If you want to get a basic taste for the game, try out The Cycle Frontier. I wouldn't say they're comparable however it has the same idea, you load into the map, find loot & maybe quest items then you extract & you use that loot to get better shit.
There are ways to find people to play with however, there's LFG discords or you can likely find someone in the /vg/ thread(stay away from their discord it's a giant circlejerk) or even on Ganker for it.
I dont want to use discord. Ive tried it for other games and have had bad experiences. When people on this site complain about discord communities its one of the few things I believe they're telling the truth on. Ive tried different games across different genres from sea of thieves to apex legends. Not worth it.
Discords usually only have the attention seekers left in them if they survive long enough.
Literally had troony drama ruin a Starsector discord. Sad times.
Yeah they weren't great experiences. Even just looking for people to play with was a pain. You could say what you wanted to do in sea of thieves for instance and people would join but still b***h and moan you weren't doing what they wanted.
I've never had a bad experience using discord as purely a LFG tool, but I understand wanting to avoid it if you've had bad experiences
could still try to find a buddy on Ganker or /vg/
the people I play with are all from a different general that I got into tarkov when we were done with the other game
Maybe I'll try the tarkov discord if I get the game but I dont trust people to not be shit heads and just insta kill me in spawn as a troll.
I haven't personally used it but it'd have to be a pretty shitty discord to not just kick people who do that
just bring in cheaper sets, obviously don't come in gigajuiced because that's asking for trouble
I understand. Yeah sea of thieves and rainbow 6 were bad. With a game like tarkov, I worry it'll be just as bad if someone wants easy gear.
ye its fun dont listen to the shitters whine about not being able to kill people at low levels you can go kill geared up people with the shit tier weapons as long as you aim for the head. Just go mosin or sks. no one ever takes those guns so its got a near 100% return rate through insurance. You can also just go scav only playing once every 20 mins at no risk and make pure profit. Anyway have a clip of me doming a kitted out chad ttv with the cheapest shit money can buy in that game.
>https://clips.twitch.tv/GracefulDelightfulMushroomNomNom-gLaDs4vW3ucqQ3Pv
kys, homosexual
its not
I got it like 4 years ago and played during multiple wipes but the gameplay is just tedious and the devs make it even more tedious with every update instead of fixing shit
its one of the worst shooters out there because the netcode is abhorent, the guns handle like ass, the movement is clunky as frick but people still find ways to abuse it, the AI is bugged half of the time and the devs only care about streamer opinions instead of the actual audience
also this game will never ever be finished the whole game is balanced around the wipes they do every few months and the playability varies extremely depending on whether you start playing at the beginning of the wipe or at the end
The only homosexuals who complain about cheaters are shitters who need an excuse for their 12% survival rate and sweatlords who are pissy because based ESP Chinaman keeps cleaning out Techlite so he can't shove all the GPUs up his pistol-running ass.
I quit when they added inertia to movement.
Get spt instead and mod the shit out of it.
>door pusher can't handle the game punishing him
>quits & goes to play babymode instead
lmao
god inertia was literally one of the best additions they've added
Rather play with bots than hackers and laggy chinks, brs and ruskies.
Also, I don't have to wait 10 minutes to play and my progress doesn't get wiped every two months.
SPT modding is really jank last I checked it out around 5-ish months ago. PMCs are just scavs with randomly generated shitpost guns and posed little threat. The sheer paranoia of knowing a player could be almost anywhere waiting to pop you was part of the fun for me. Removing that tension kills the enjoyment.
Look up Fin's AI Tweak.
This mod lets you customize everything about npcs, their behavior, marksmanship, etc. It also lets you have several factions during a match and they will properly interact with each other.
Okay but is there a mod to change the spawn tables so I don't already know where PMCs will be ahead of time?
Yes, that mod also lets you set where, when and how many ncps spawn during a wave.
>+10 min queue
Nah, frick that shit. The worst is that there is no refund policy. Worst waste of money I ever made.
The movement and customization options are great but it's another shooter where you spend more time fricking around with your inventory and playing trash collector than shooting people. Stash management is also a fricking pain in the ass unless you grind out rep like a second job or drop 140 bucks on a shitty early access game. Nowadays I just run double barrel naked on factory until I get bored and uninstall.
There is no other shooter on the market like it. It's incredibly frustrating yet rewarding. The gun porn is kino, early/mid wipe is fun, late game sweaty wipe is boring and aids. Anyone who says you need EOD is an idiot.
You don't NEED it but it's such a huge advantage over people that don't have it. It eliminates the headache of spending millions on stash upgrades and grinding out the shitty quests just to get a decent secure container.
It really isn't though. If you're actively selling/using materials as you bring them back from raid it's such a non issue. Besides, after hitting level 15 quests and everything else are a meme. You'll never get the tracksuit and who the hell wants to do Jaegers shit quests anyway
This. Every wipe I tried to do Punisher up to the Epsilon and it makes me burn out. Shorline is by far one of the worst maps in any first person shooter ever devised.
It was the largest in the game (before Lighthouse I think) yet it's fricking empty. 90% of PVP happens at either power station, bank, or in the resort, and if you don't want to go to Dorms 2.0 you have to spawnrush or extract camp to get kills. Frick Shoreline and frick Punisher, that questline was literally designed to frusturate people into just buying EoD for a good container.
Shitty unfinished, bugged and unbalanced game made by subhuman mongoloid barbaric people and nation that hasn't contributed anything worthwhile to humanity aside from genocide and rape.
Could Zombie or Horde mode work in Tarkov?
>2 types of mission
>1 is you defending a position from zombies while npc hacks the chests
>2 is you raiding a castle/building with zombies
just went into factory with an sks got the drop on a guy but he wouldnt keep his head still so i called out to him he froze and crouched letting me get a clean shot. I literally RDR2 "(X) to call" a real person.
biggest issue most people have is gear fear and this translates to anger if you die my suggestion is to get some alchol to calm your nerves and enjoy the game. I was once one of those people and even when i got a good run with someone else's gear it was less exciting and more relief than anything. Wins werent celebrated they were a brief respite before going back into risking again very unhealthy mindset for this game. Just relax bros enjoy the game make some fun for yourself and dont be afraid to risk something everything lost can be earned back.
OP here. Its the risk of losing stuff that makes the game interesting to me as well.
The game turns sour again once you turn all that around and get a mindset where you're actively taking joy in finding people and the risk of losing all your stuff. You run into so many cheaters it all just feels pointless.
It’s honestly really good. There’s always the single player mod(it’s super fun) if your worried about hackers. If you play online just be fully prepared to get btfo by no-lifer gigachads in meta gear. It’s one of those hard as frick to learn and hard as frick to master type games. Def worth $45 though…even just for the gun customization
I dont mind getting the shit kicked out of me as a new player. In fact outside of the semi realistic gameplay style the sheer risk of losing gear is what makes it interesting. A loss can hurt and a win can seem amazing.
Do you still get banned for using the SP mod?
I recommend that you try out EmuTatkov, which is basically a mod that lets you play Escape From Tarkov for free without online, but you are stuck playing PMC.
If you really like it, go buy it, or don't.
The game is still not finished, there is a memory leak that can frick performance or even crash, hackers are at it fricking up games because they need some self validation or something, and its an online game so if your internet ots shit, you are probably going to die more often than not and loose all your shit.
nope, it's a mix of realism and arcade in the most nonsensical way possible
you might think "dude wtf are you talking about, you can aim down sights and blindfire!" - on a surface level yeah, it looks cool I guess, but when you get into the mechanics and certain things not making any fricking sense, nah, it's annoying
Whats annoying? The biggest complaint I've been seeing is the inventory but that doesn't bother me. The gun customization also seems pretty cool
The underlying weapon stats make certain guns much better than others and most outright unusable unless you slap the most mallninja-looking attachments on them.
The game has lots of guns but only ever a handful are being used because everything else is trash garbage that recoils to the moon or doesn't have a good ammo option.
Then there's shit like auto recoil compensation which makes firing in single shots and burts counterproductive.
Yeah but you can't modify the shit guns to make them usable?
no not really.
I played it a while back but got filtered because I just found playing it way more stressful than fun.
Maybe if they introduced those extra game modes sooner I'd still be playing. I'm not sure how the wipe shit will work once the game actually comes out, maybe different leagues or something.
Also if they actually releasee that single player game in the next 20 years I'll probably play it.
I find the stressfulness of it interesting. The sheer risk of losing stuff as opposed just having a K/D ratio or congrats you survived like every other battle Royale. I like Hunt Showdown and this has some similarities with many differences but the core concept is similar hence why I made this thread asking if its worth it.
Hunt Showdown seems more like you can jump in and play whenever you want, while still having risk of losing a character. I haven't played it but I'm interested in it, if I get a friend or two to buy it I think it's more my kind of game.
Hunt is definitely fun with friends. Solo is challenging. My go to strategy as a solo player is to usually move to the middle of the map and then wait for someone to go after the bounty. Then camp near the closest exit.
Back when I played, everyone complained that wipes get less fun as time goes on. Is that still the case?
Being on a time limit to actually put effort into the game feels like it's a fricking job to not get outpaced by people with more free time.
Games in Beta, but one of the best fps on the market. I think it's worth it. Runs fine on my machine and never met an obvious hacker. I play solo.
Whats your rig like? I just upgraded my graphics card so my current one:
16 gigs ram
Intel i7-9700k cpu
Nvidia RTX 3060 12gig
you'll be fine
1070 gpu
i5 intel cpu
16 gigs ddr4, maybe ddr5, dont remember
Oh then I can definitely run it
You need 32 gigs of ram to run the Lighthouse map
>Ordered 32gb for $80 coming later today
DDR4 wins again
Wait seriously? How in the shit does it require double the ram it takes to play DCS world? No way thats real.
Its real the other maps work fine but the specific one is unoptimized as shit
Is it a new map recently released?
The most recent yes if like 6+ months counts as recent lmao
I clocked in at 20gb of usage, last night
It sucks (in a good way) early because of the learning curve.
Then it sucks because the fun in the game is literally being in the learning curve.
Then it sucks even further because hackers.
So what exactly is the end game? Just to get high tier loot and reach max level? If so once you get there whats there to do?
>So what exactly is the end game?
Permarunning hotspots for loot and Labs. After you are done doing the tasks there's nothing else to do but to watch your stash value go up, really.
Honestly the game is much better if you play it like STALKER instead of going full-blown competitive autism.
44$ is kinda expensive to get fricked by cheaters
Shit is not even worth unless you buy the 160$ version with the p2w stash upgrade
Spawns ruin the game, everyone has every spawn memorized so they just bum rush the closest person and everyone knows where everyone is basically.
if that was true all you'd need to do was camp your own spawn and kill them as they push
everybody looks for reasons that this game sucks
>muh static spawns
>muh cheatersmuh russians
>muh armour is too strong
>muh leg meta too good against armour
>muh BP ammo too strong
>muh getting BP ammo too hard
at the end of the day you're just not built for it.
go back to fortnite
Bro, it is true. I run to the nearest choke point and camp. 1500 hours, btw.
The spawns need to be more randomized. Webm related
>i run to the choke point and camp
it's almost as if that's a completely different thing and you're just camping people who are trying to get by
I ran 200 feet from spawn, in full gear, and caught a naked boi running from his spawn. It was exactly as described. The two (spawn/choke point) are not mutually exclusive. Cope harder. I'll see you in the first two minutes of your next raid. Prep that boipussy with Vaseline, for me.
No, you described people running to your spawn because they know where you are and bullying you, implying that this is a big issue
running to the river on custome and hitting a hatchet runner on the head from across has nothing to do with that.
There's only a couple of spawns in the game that are actually terrible, and all of them are safe if you just take cover and camp 2 minutes, if you really are worried about being rushed.
I said it before and I repeat: it's not a real problem. Git gud.
>Spawns ruin the game, everyone has every spawn memorized so they just bum rush the closest person and everyone knows where everyone is basically.
This is the claim. That's what I did in the webm. I knew where he'd be and where he'd go. The choke point just maximizes me chances of accomplishing the above. I've been spawn rushed, I spawn rush, and I've shot at by reshala+goons without stepping out of spawn. Spawns are fricked, my guy. I didn't read the rest of your delusional post. How many hours do you have? Can't be more than 700. It's a broken system, guy. Chill out. It's still mostly fun and I still come back almost every day. The spawns are fricked, though. Deal with it.
They're not, learn to take you time and take alternate pathes
only if you rush out to the most immediate encounter point you will, chockingly, encounter enemies
You're addicted to the high action meta pathways and pretend that the game forces your hand to follow them, what's your problem?
>You're addicted to the high action meta pathways and pretend that the game forces your hand to follow them, what's your problem?
You don't know me at all, homosexual. You're beating up on a strawman. I sit in bushes and on rocks and watch people like that through a rifle scope. I just recognize that the spawns are extremely predictable, something your dumb ass can't seem to grasp.
Almost the entire factory map. Field spawns in Reserve. Half the spawns in customs, you have a 50/50 chance of running into another player(s), not to mention the massive chokepoints. Scav camp on interchange (among others, outside). Outskirts, Usec, Village spawns in Woods.
I catch people in these spawns, every day. If you hide like a b***h for the first ten minutes, almost every spawn is fine, yes. No one is checking under every rock in your spawn. You can always hide in a ditch, but then you're not exactly playing the game, are you? you're clutching your broke-ass sks in a hole.
Game has glaring faults. Fixed spawns is one of them. That doesn't make it not fun. I don't know why you gays are sucking spawnwiener. They're not good
I play just like you only like a moron with a makarov and way closer. yeah the spawn points are a pretty bad issue tho.
>like a moron with a makarov and way closer
This was my entire first wipe. Honestly, it's a really good way to learn how to play. You survive with nothing but your wits and some garbage scav gun. Dying doesn't sting, much.
I became chad second wipe, though, because I liked the action. I also like sniping. Sniping is my favorite.
Oh i've had my fair share of chad moments since NDA from the absolutely moronic war weeks to the unrestricted flea. I just love nailing a dude in the face when he's got his gucci rig and nice ULACH or Fast helm. Dont often see many faceshields for a while on woods, prolly a shitton on factory and customs tho.
Headshots are the best drug. Getting a tight (head, jaws) on some unsuspecting chad is better than pussy.
If I'm expecting cqc or my kit is thicc I always wear a face shield, though. They're important. Makarovs work until midwipe, when they start becoming prevalent.
my usual second best absolute shitter loadout is a single ak74 plain as can be with decent AP ammo loaded into one single 30rnd magazine. Basically I'm the old hatchling but with guns that could be terrifying when they hit.
>strafe out of cover without ads
>roughly point screen center at enemy
>bullets start flying
>vaseline and camera shake kicks in
>hold down trigger and hope that pointfire spread + random mouse movements win you the dps race or a lucky headshot
fricking lmao, every cqc gunfight in tarkov looks like this and it will never stop being hilarious
>do all this first
>they react a second and a half later
>they are already dead when they look at you
>Almost the entire factory map
You can go from one side of the factory map to the other in literally five seconds. I'm not sure if you're making a joke or not
>Field spawns in Reserve
If you spawn on Fields, you are aware that you spawn on fields and can simply move slowly on the ground to cover if you fear that someone is going to run to a vantage point on that area in the first 15 seconds.
>Half the spawns in customs
Customs is full of bushes, walls, buildings, and other points of cover so unless you start off by sprinting through an open area I'm not sure what problem you're alluding to
>you have a 50/50 chance of running into another player(s)
Awareness of the location of other spawns and their proximities simply means that you should either head to an area where you can spot others when or before they spot you or otherwise reach a relatively safe area
> not to mention the massive chokepoints
which, again going back to my first point, you are aware of and can plan around
>Scav camp on interchange (among others, outside). Outskirts, Usec, Village spawns in Woods.
Again I'm not sure what your point is, none of these challenge me saying
> I can't think of any spawn where I cannot simply find any sort of cover to hunker under.
If I spawn in USEC camp, I'll use the back trucks as cover to get to bushes, or if I'm planning to rush to mall, I will full sprint knowing that any moron can easily see someone at the front entrance to mall.
Either way, you saying
> If you hide like a b***h for the first ten minutes, almost every spawn is fine, yes. No one is checking under every rock in your spawn. You can always hide in a ditch, but then you're not exactly playing the game, are you? you're clutching your broke-ass sks in a hole.
is obvious hyperbole. One can simply use cover to move around instead of standing in the middle of the road like your webm.
Yes, intelligently moving through the map is in fact part of the game. Is that a problem?
TL;DR: Yes you can't just stand around in the middle of an open area like a moron in a multiplayer shooter. I'm not sure what the problem with that is just as much as you can consider having bad aim a problem because other players can therefore shoot you faster.
If you're dying within a minute of spawning on a map that isn't factory, learn what areas you can move to that are less likely for people to have eyes on and use a mix of cover and crouch/prone to reach those areas.
Navigating the map is part of the game.
>there's cover to hide behind so fixed spawns suddenly aren't shit or something you have inorganically to play around
Damn, kid. Maybe if the spawns weren't fixed, you could just ignore all of this bullshit? Then they wouldn't be shit, would they? Thanks for proving my point with your 5 paragraph essay on circumventing shit spawn mechanics.
And if they weren't fixed people would then shit about how some people spawn feet away from high value loot spawn areas or well advantaged spots
Fair, but people gonna b***h no matter what. I'd rather have an equal chance at spawning by good loot than an equal chance of knowing exactly where everyone else spawns.
Also fair, but take a map like interchange for example, if you spawn inside the mall you're already way ahead of anyone who isn't by a large margin. Same with customs dorms/fortress you have some pretty significant map control if you're there as you spawn instead of just getting by on the estimates of fixed spawns. And that's not touching on boss spawns/loot
>you're already way ahead of anyone who isn't by a large margin.
Good point. Dynamic loot can't fix this, either, because finding a GPU in a clothing store would be a little silly. Maybe you could have spawn fields/zones (like the entirety of the perimeter of interchange map) in which spawns are randomized. Or a zone that's equidistant from important things like Power station/techlight.
Dynamic loot/AI spawns could make looting dorms/fortress/crack house less dominant. You make a good point for certain maps, though. Like lighthouse or something, but that's the core map design and the direction the devs want to go with their pve/world building
>Damn, kid. Maybe if the spawns weren't fixed, you could just ignore all of this bullshit? Then they wouldn't be shit, would they?
My point is that you're complaining about a core game mechanic, navigating a map full of players, as if it's unintended. You're calling it inorganic and shit simply because you personally do not like that aspect of the game.
Your problem with this game, to me, is the equivalent of someone crying about falling into holes in a platformer because they could have simply filled in the holes and allow to player to ignore the 'bullshit' of having to jump in a platformer.
I'm really not sure how you're not wrapping your head around this obvious point I'm making but that you both do not challenge it at all, but also make posts like the one I'm responding to that plays right into me having already implicitly said that
>the people who cry about spawns are simply bad at navigating the map and don't want to get good
almost explicitly says that you're struggling to follow my posts.
When I wrote 'all this bs' I hadn't read your post. I still haven't. The problem is that I know (likely) where you are, when you'll be there, and where you're going because of fixed spawns. Dynamic loot and randomized spawns (for AI, too) would fix this. Spawns are shit because they're fixed. I really don't give a frick about whatever you're taking about, and I'm not reading your drivel. Cope more, dipshit.
Is your argument that both of you are constantly getting killed at spawn? Otherwise, it's not a problem.
I mean either you struggle to leave spawn without dying, which makes you a sub room temperature iq moron, or you aren't constantly getting killed when loading into a game which means you your self are proof that it isn't an issue.
Either way, I'm right that's it's not a problem unless you hate games where you actually have to put thought into navigating your environment.
>it's not a shit "mechanic" as long as I'm the one exploiting it
psychopathic train of thought
If you're capable of consistently not getting killed at spawn it means it's only a skill issue and is therefore not a fundamental problem.
At this point you're only defending morons which, it's fine if you're a moron lover, but morons also forget how to eat, so they should remove eating, can't aim, so they should remove shooting, and so on.
>something that has to actively be avoided every spawn is not a fundamental problem
>I have to actively avoid not getting shot it's a fundamental problem of the game
I'm sorry you're playing a game with a mechanic you personally don't like.
>receiving accurate grenade launcher fire 5 seconds into spawning is the same as "avoiding death"
vatnikshills not arguing in bad faith challenge (impossible)
>they refuse to acknowledge my hyperbolic strawman that I provided no evidence of
Are you going to start crying again?
>everyone who learned the fixed spawns and travel times being able to 100% predict and intercept player movement is a core game mechanic
>receiving accurate grenade launcher fire <5s after spawning is a core game mechanic
You cannot "un-fix" spawns, even if they made them random you'd complain about people spawning closer to loot or someone spawning in front or behind you blah blah blah
You got filtered, go play something else.
>i-it's impossible to fix
shut the frick up Black personkita, how about instead of buying your 5th G-wagen you learn to code you worthless vodkamonkey
Exactly, you cannot have a discussion like an adult so you fall back on cussing and buzzwords.
Go ahead, explain how you'd repeal fixed spawns while not making them more unfair. Actually take the time to sit down and write out a paragraph or two on how you would do it.
>you'd complain about people spawning closer to loot
Are you implying that's not what happens right now?
Unless you make the map a circle and put the loot directly in the center you're never going to have equidistant spawns from said loot. Try using your brain for just one moment, just one.
Then why are you bringing up that anon would complain about people spawning closer, when that's already the case. I don't understand you.
>Fixed spawns
>You have an idea of how close someone can potentially spawn to X or Y and can gauge what you should do based on your spawn and develop a gameplan accordingly
>Random spawns
>Someone could have spawned 2 feet from X and you'd have no idea
>Also someone could spawn 10 feet behind you
>You can't setup exclusion zones for spawns because then that too shows you exactly how far you are from the person to your left or right
You'd just complain even more, you have no solution and just want to whine, you show no ability to understand why things are the way they are and just want to act like a child.
Because the devs are incompetent and Nikita is a Black person.
The simple solution is just make extra space around the maps and push people even further back. Instead of 30 seconds to sprint at someone, make it 90s and give people wiggle room to maneuver around.
Too much work people buy the game anyway
>Make the maps bigger by giving them massive dead space zones
>People complain that it's boring to run for 2 minutes at the start of every round
>People complain there isnt enough action
see
Still waiting for you to post something to prove you are of legal age to be on this website, explain to us how you'd fix the game.
>explain to us how you'd fix the game.
Send the dev-team into Ukraine.
>People complain there isnt enough action
Except this is Tarkov, if people want action they can literally queue Factory or sprint to Dorms. No one complains about how Woods is 90% walking without seeing shit and dying randomly to a headshot.
I think Tarkov's recoil system is shit, but to counterpoint I understand them not wanting every gun to be a laser AND lethal. For how long you queue/load into a match which even now is like 4-5 minutes because of slow ass computers, you might go in with 500-1million rouble loadouts that die to a camper spraying a unmodded AK that happens to be a laser into the legs.
I am fine with full auto being shit, but they need to fix tap firing atleast.
>you might go in with 500-1million rouble loadouts that die to a camper spraying a unmodded AK that happens to be a laser into the legs.
I am mostly against the fact that super late game attachments can turn your previously recoil-heavy ak into a laser. Everything in this game is just going for the meta, I understand making guns unrealistically recoil-heavy for gameplay purposes, but not the other thing
only a russian codelet would assume that "random spawns" automatically means "someone gets accidentally dropped 2 feet from you"
Black personkita learn to code
>>You can't setup exclusion zones for spawns because then that too shows you exactly how far you are from the person to your left or right
If you create a limit as to how close someone can spawn to you then you are still in the same situation as fixed spawns, upon loading in you instantly know where someone can or can't be. Beyond that you'd still have a tough time fitting in all the players without dropping people into extremely unfair locations due to how unconventionally shaped some of the maps are. You'd circle back around to fixed spawns OR resort to lowering the amount of players per map (possibly a good idea) but that would result in whiners whining about it.
Knowing where players can spawn is not a problem if there's enough time before you reach them for them to have had multiple branching paths to take, obfuscating their location.
cope: the post
You're free to explain why it's wrong. The only impression I've gotten so far is that people want to play this game sprinting through wide open areas and are upset that this game is not an arena shooter.
Consistently one of the best things to do is just rush the nearest spawn and crouch walk like a fricker and catch people super off guard. Very easy to do in the Village spawns on Shoreline, or sit by the Chief building and wait for the people who spawn on the hill near the swamp to run your way.
why are you posting shit wembs that arent good cool or skillful? what other shit do you store in your hdd?
they are old webms that lack any kind of context, in this thread, sorry kid
Could one just, I don't know, take into consideration that spawns are known and purposefully take routes where one is unlikely to be spotted from vantage points?
Those routes don't exist for all spawns. Some are just completely fricked.
I can't think of any spawn where I cannot simply find any sort of cover to hunker under.
If spawns truly "ruin the game" I must be misunderstanding how one is meant to be playing
Like what? Even if you spawn in the dome in reserve there's at least 2 ways to go and enough cover to camp 20 minutes if meanies won't let you leave in peace.
What's the best map to start on as a beginner where you don't get instantly rekt by other players?
Interchange or shoreline.
I highly advice playing interchange if you're just starting out.
steam when?
>easy refunds
Never
damn i just cried a little
The gunplay is great and the customization autism is better than anything out there, only rivalled by H3VR mods
The actual gameplay and its loop? I've had more fun trying to solve a rubix cube blindfolded, and I knew more about the cube blindfolded than the game with 12 wiki pages open
Don't pay the full price, wait for a sale or grab it off of a keyseller. Cheapdigitaldownload is a good site to search for prices on the latter.
How often does it go on sale?
Christmas and I think russian victory day?
Well thats lame.
Usually around Christmas and maybe once a wipe, usually early to mid point. The keys I'm seeing are around $35, and the price I bought for back when it had gone on sale was $25. If you want to wait a few months for $10, go ahead.
If you aren't sure about the gameplay, I suggest grabbing a torrent of the game and trying the offline mode.
Plagued with cheaters, even the top streamers cheat.
>even
Anon, the top streamers are more likely to chat than others. It's like professional sports and PEDs. If you're not cheating, you're fighting against unfair odds.
OP here a lot of games are full of cheats. I mean TF2 is plagued with bots and people still play. It looks fun and thrilling as a game to me. So far what I've been reading in the comments the pros outweigh the cons to me.
i cannot forgive them to what they did to the as val
Natural Selection 2, and Hunt: Showdown. If you're in the niche of people with the interest to make the most of it you'll have a great time. But it's extremely opaque and you'll have a long time failing before learning how to do well.
Thats fine by me. I like hunt and games with complicated mechanics. DCS world is one of my favorites. So I think I'll like this one.
POST MORE TARKOV GIRLS!
I gotchyu
heres another one for ya
die
Try me, homosexual. I have a positive K:D
Oh shit I'm sorry
Tarkov is a very special game to me. One of my all time favorites, and if you're interested, you'd best buy it soon while we are early in wipe.
This game can be very slow, there can be a lot of preparation work between raids, you need to research a bit of info online that the game doesn't tell you, it can be brutally unforgiving and frustrating. But the highs of this game are unlike any other FPS, for me.
And if you're a gun nerd, there are lots of weapons and ways to customize them, different ammo types. The game seems to relish in all the "boring" details that other FPS games streamline. Lots of people are not gonna like that, I absolutely love it.
Even with 700+ hours, there are still raids where I literally feel like I'm gonna have a heart attack and need to take a break after. It's just so god damned intense. The devs aren't perfect, the game isn't perfect, but they deserve your 45 bucks for this.
I'll also say that wiping the game every 6 months(which usually coincides with a nice update of features, balancing, etc) is great, keeps the game feeling fresh and contemporary, and a reason to come back and play.
Also, in my experience on NA servers, the cheater problem has basically not been an issue for me.
>Also, in my experience on NA servers, the cheater problem has basically not been an issue for me.
Do you solely run budget builds or play in the middle of the night? I refuse to believe you would fail to notice the blatant cheaters with that k/d of yours, unless it's just padded by killing scavs.
I run million rouble kits, play at all times of the day in NA (east coast best coast, frick California), and have seen blatant cheating less than a dozen times in 1500 hours. Don't know what you're doing wrong.
Boring meta slave. Live by the Rule of Cool.
>Don't know what you're doing wrong.
Playing on EU servers, I guess.
The moment I toss on valuable gear, or even slick and a good helmet, I start running into Ching-Chong Small-Dong and his dozen bugman cousins, alongside a bunch of Russians, randomly killing me from nowhere. I start getting the weird head, eyes deaths that just don't occur at all when I've got cheap stuff on me. I don't think I've had a single weird or suspicious death when I've just got a VPO-136 or RFB. It just doesn't happen. I dominate with cheap equipment, but the moment I've got a dollar sign on top of my head, I just drop dead with no real explanation.
It's blatantly obvious what the source of those deaths are.
My condolences. Might I suggest committing a false flag attack under the Chinese banner in an attempt to get the US government to carpet bomb the shit out of Asia? Or just move here. Maybe try a VPN. Tarkov may be a Russian game, but apparently it's only fun in the States.
I'm hedging my bets on Russia collapsing in the next decades and the country and its people being destroyed.
I'm basically always running lvl4+ armor and a decent weapon with good ammo. But yeah I would say most of my gameplay is late at night(irl) if that's what you meant.
K/D is definitely scav padded, I think I have like 40 pmc kills?
>But yeah I would say most of my gameplay is late at night(irl) if that's what you meant.
Yeah, that's what I meant. I've noticed that there's a shitload more cheaters during irl daytime. Makes me think the RMT cheaters are switching servers based on where the largest populations are online at that point in time. The only really fair games I've had with good gear have been in the middle of the night.
I've been in the mood for a big battle shooter, but nothing really seems worth getting.
I wish I could get rid of this feeling.
If you want big battles i recommend checking out planetside 2. Its like classic battlefield with 3 factions warring it out at once and it's free on steam.
>blue screens your computer attempting to play Lighthouse
Nothing personnel kid
My favorite thing about Tarkov is watching people whine and complain about the game after being filtered. The game has it's flaws but it's not a bad game, the #1 most important fact about it is that if you aren't good at FPS games you'll absolutely fricking hate it.
>implying the person who killed me wasn't a hacker
frick you moron cope seethe dilate
OP here. Does skills with fps vary? COD plays differently from CSGO which plays differently from squad. I think its less about being bad at FPS games and more about how you can't just be a bullet a sponge. Like if you play hell let loose vs battlefield 5 more people will be using cover and not be as reckless.
Depends, a game like Counterstrike will teach you skills that will make you better at all FPS games, a game like CoD will only teach you a couple of them.
Yes, because FPS games depend on different skills. Gamesense, aim skill, actual realistic combat skills, etc. All FPS games have different skills they depend on. Someone who is great in a realistic shooter will with those skills not succeed in some casual shooter like CS.
Milsim games like this are made for people who are bad at fps
Tarkov isn't even close to milsim.
Yea it is.
t. has never played milsim
>milsim
tarkov doesnt portray shooting a gun realistically, tarkov doesnt simulate movement realistically, tarkov doesnt simulate body armor realistically, people play tarkov like its call of duty
also put one pill in your mouth and jump off a 4 story building
>realistic
>Hyperbole Hyperbole Hyperbole
you idiots are fricking pathetic
the objectively best part of the game is probably the 2 weeks post-wipe
everyone is fresh, there's a lot more variety in combat, people are actually more tactical because they have to be, and shit like the flea market or max level trader rep are still few and far between, so no one is running full kits and just mowing down everyone in their path.
Problem is, like most MMOs, the no-lifers and streamers take over. the people who can afford to do nothing but non-stop grinding, ratting, and hoarding get to the top super quick, and just make everything else miserable when you're ratting around with your TT and a scav vest and they're stomping through with full kits, tier 6 armor, and laser-accurate guns with enough ammo to single tap anything that isn't tier 6 armor.
even without cheaters, it's never fun to jump in too late. no one takes pity on you, not even scavs now that the numbers prove scav karma isn't worth maintaining, so even your scav runs are just bloodbaths where the moment you come across another player you're already dead unless you had such a clear advantage or just went demon mode on them
it's a game that i hate how much i like it. just like my former WoW days, it's terrible but i can't stop playing because it just fires the correct synapses in my brain.
Isn't that most games though? Like a new player can jump into a game like Titanfall 2 and still kill people with the starter weapons. Its just a learning curve.
true, but considering that so much of your success in Tarkov revolves around basic things like map knowledge, in-depth gun and combat knowledge, more adaptable spatial awareness (like how to differentiate between PMC/Scav, and player/AI, and general knowledge of what's valuable and what isn't, what's worth holding onto for quests, then it's not even as close of a match compared to other FPS games.
I've had scav runs where i've blasted fully kitted chads in the face and got the spoils, and i've had the same happen to me. But it doesn't matter if a new player just doesn't know how to get out successfully, or if they're running around with a backpack full of condensed milk, nuts, and bolts when they need medkits, ammo, and various quest items that are littered around the map
I guess but its still a learning curve. Kinda like dwarf fortress. The game doesn't hold your hand, it just goes "heres dwarves have fun".
I got EOD during a sale
HELL FRICKING NO DO NOT BUY THIS GAME
just chargeback through your bank
I did it 2 years ago and have been playing it on and off since. At this point there's zero way my bank would approve that
>russian unityjank with worse netcode desync than 15yr old korean f2p shooters
lol, lmao even
>15yr old korean f2p shooters
Warrock was great, god damn.
frick yeah
even the hackers were kinda hilarious, like jumping 100ft up and down into the air or wiping an entire server with one grenade
also the bugs that became tech, like throwing invisible lean-nades or reloading from empty during a roll, were fun as frick
>Start playing the game
>Everyone is either running with:
1) shit gear but using good ammo that will one/two hit kill you
2) a squad with some of the best gear atm
3) absolute shit gear that is not worth killing the guy for
4) no gear at all
>Most people just spawn in and rush to the same spots either for quests or for good loot.
>80% of the map is barren of good loot, so players just go to those few spots that do have the loot
>80% of the gear and ammo in this game is damn near useless or expensive but not good enough
>5% of the gear in the game is insanely good
>The other 15% is just good, cheap or both
>Most attachments are fricking dogshit
>A few attachments are meta, which means that if you want to go out with an urx handguard with the cool white stripes on the sides and a cool retractable stock on your ar15s you are out of luck buddy, they are still expensive though.
>Adding a muzzle device and a silencer on your gun applies the buffs of both attachments even though the rounds are only getting the benefits from the silencer
>Did I mention that there's 15 types of ammo per caliber but only 2 or 3 of each are decent/good?
>In this game where gunfights can take even minutes because of armor, ricochet, etc., in the late game you can use granade launchers and impact granades that will one hit kill you even if they explode far away from you?
>Cheaters, cheaters, cheaters. I use a Spanish server and this is the only game where I've seen multiple cheaters, never before in any other game
>GTX 1080, I5, windows 7, will get me every single game on highest settings 60+ fps. Tarkov gets an average of 30fps with constant lag spikes that last for half a second at times.
>AI is fricking moronic and breaks the immersion
>Play an entire game for 40 minutes, get killed by 3 guys waiting at the exit inside of a bush, possibly with a thermal scope that will detect you 200 meters away from the exit.
This game is dogshit...
t. I've played it for 3000+ h, I am moronic
Forgot to mention
>This game has a key system. Some rooms are locked and you need to find/buy the key. These rooms sometimes contain op loot
>Some literally just get in the game with stupid-cheap gear, run as fast as possible to these doors or spots where good shit spawns (like gpus or ledxs), get in, take the shit, throw it in a container, then hide for 40 minutes. If you actually give a frick about the game, get good gear before a raid and take things slow, forget about getting good gear... This is not a survival game, it's a fricking joke.
>lapua round hits you in the face at 20m but you survive because you were wearing a lvl 3 faceshield and the round was hollow point or some bullshit, but your face melts if an ap pistol round hits you 100 meters away on the side of a level 3 helmet.
>Get shot 10 times by a shotgun on the chest but that's ok because it's a magnum buckshot round and your ribs and organs, while destroyed, are ok because you were wearing a level 4-5 armor. Oh hey, is that an mp5 with ap rounds? I guess I will die in 3-5 hits!
>With those 2 previous things said, if a granade explodes and a piece of shrapnel hits your armor that can withstand several shotgun blasts, kiss your ass goodbye...
>Start the game as a level 1 and get matched against full squads of level 60s
>Get in as a level 60 in a squad full of level 60s and get matched only against level 1 solos doing their pistol quest...
>Get in as a level 60 in a squad full of level 60s in Shoreline to farm the rooms. Spawn at Tunnels, a level 15 guy spawns near the shoreline building loots everything and then leaves before you even get there.
>Spawns fricking suck shit: did you just spawn in the red room in Factory where the forklifts are? Oh shit, you got unlucky and there's 2 2 man squads that have spawned directly in front of you and to your left, you have NO WAY OUT and will have to fight them to exit...
>Responses:
1)Git gud
2)Play in a squad
3)I like fighting squads solo you just suck
>Spawns fricking suck shit: did you just spawn in the red room in Factory where the forklifts are? Oh shit, you got unlucky and there's 2 2 man squads that have spawned directly in front of you and to your left, you have NO WAY OUT and will have to fight them to exit...
That is more of a problem that squads can and will be put against solo players, than a shit spawn. That spawn DOES suck, but you can make it to the forklifts for cover, while the guy in the hallway has to run out or die. The wild fact that Factory used to be 5 players, not 6, and they raised it because squads could go in and fill a full server is ridiculous to me. Make Factory a no-squads zone, go in solo frickers.
Imagine spawning in Factory, and there is a 5 man group. Literally just waste a key charge and get the frick out at that point.
I've had a situation where I spawned in, saw no players for like 6 minutes, just went to the office area got the lockbox killed some scavs etc. When I went to extract I was surprised by 4 exit campers in the extract room
I do like fighting squads, solo. I killed a duo in my first raid of the wipe, last night. 1 was level 25. I had a squad, though. They just died or hid and didn't contribute.
>did you just spawn in the red room in Factory where the forklifts are? Oh shit, you got unlucky and there's 2 2 man squads that have spawned directly in front of you and to your left, you have NO WAY OUT and will have to fight them to exit...
Rush out, shoot people in the hallway if they're stupid enough to come your way, jump down into the basement-staircase and aim down the hall to the left where the next players are coming from.
>Too bad, you rushed out and a guy camping on the other side of the hallway killed you
Well then just stay there and...
>Too bad, you waited too long and the 2 squads rushed you
Well then just wait for them to fight each other
>Too bad, now it's just 1 3 man squad and they rushed you and threw impact nades
There's no fricking arguing for the spawn system my dude, I've had it all, I've played this game for more than 3000 hours...
>Too bad, you rushed out and a guy camping on the other side of the hallway killed you
Throw a flashbang into the hallway, you've avoided the situation.
>Too bad, you waited too long and the 2 squads rushed you
Don't wait.
>Too bad, now it's just 1 3 man squad and they rushed you and threw impact nades
How often do you get these full-stack teams against you?
The point is that it's all based on luck and you can't just say 'Rush out', there's no good strategy everything is just basically rng and ultra quick thinking unless you are the one in the squad with the expensive gear...
>How often do you get these full-stack teams against you?
1)When I actually give a frick and actually wear good gear when I go solo
2) When I go interchange
3) When I go shoreline
4) When I go dorms
In those ocassions it's like 60-70% chance. The first one is just because I have dog shit luck...
>ultra quick thinking
Also known as talent and skill.
All I wanted was an SVD with wooden furniture not that fricking plastic garbage.
FRICK this game!
it is only """worth""" it if you buy the pay to win edition.
I'm already losing interest this soon after a wipe. It's great hectic fun when you get a semi-decent gun and you feel like a boss because not many people have one yet. It's also fun knowing that even if you have shit stuff, there's still a chance to win a fight and take their better loot. It should stay like that for the whole time, but the quality and distribution of guns/loot is flawed. No one with a sound mind wants to spend all day playing a tryhard game like this just to keep up.
OP here im looking at more casual play. Like 2 hours a week max. You think its worth it for someone like me or do you really need to sweat to keep up in game?
it has to be one of the only games you play
Thats fine. I dont play much anyways. Really if im not playing something casually on the switch with the gf im either in DCS world, Project zomboid or squad. Squad hasn't been much fun recently because people haven't been communicating a lot and the one time I got a chance to play sniper my squad leader kicked me out of the role so he could play it. Other than that its world of tanks with a friend on occasion.
play hunt showdown. it's basically tarkov but with a better setting, more fun gunplay and you don't have to be a total autist to enjoy it.
shame it becomes a campgay timeaste simulator at higher levels too though.
I have hunt and do enjoy it. Its partly why I asked about tarkov. The modern setting seems fun as well.
Arena will fix everything
Well milsim gays tend to tolerate any old overpriced early access shit so yeah probably.
static spawns and static item locations are literally what make this game shit besides the terrible netcode and fricking UNITY engine
You can actually just straight up play it in singleplayer now thanks to mods. It's pretty fun; the gear loss stress is still there a little bit, but not nearly as bad because the PMC/scav bots fight each other as well as you, instead of having a high level player just ganking everyone.
Check it out here, pretty easy to set up (also moddable, which is nice):
https://www.sp-tarkov.com/
I don't think I'll be going back to online anytime soon.
The modding aspect is cool, but until they are able to setup co-op, which seems unlikely, I don't care.
Someone mentioned earlier about getting banned for modding. Is that the case? If you get stuff in single player it doesnt carry over to multi does it?
>play on weekend and after work hours
>game is fun can, can win some fights, everyones using shit stick sks or aks
>play during a workday
>spawn in 5 seconds later have an impact grenade fall from the sky
>get clapped by some beefy giga chad 4man with top tier ammo
shit isnt as realistic as all the tarkov gays say it is. people move around the map like its cod.
>take a single pill and jump 4 stories, totally fine
You can literally hear further with higher levels the game is shit
Hearing farther is the least of it. Having full levels makes the gameplay match Counter Strike or something. It's like playing another entirely different game, because of how easy and stupid it makes everything.l
IS VERY OF REALISM, STOOPID AMERICAN
It is the best FPS game on the market.
on sale, with lowered expectations and masochism
>Cycle Frontier can get you into a match in a minute
>Tarkov is like 5 minutes
This is the downfall of Tarkov as other games, like CoD, try to replicate it. Even BR games like 7 years after they started getting popular, have a hard time getting people into matches. No one likes sitting in a lobby or watching "waiting for players".
Zoomer.
I would 100% rather wait in a lobby than deal with the dogshit matchmaking those games have.
This is why I quit Overwatch years ago, the matchmaking system valued speed over quality. I would much rather sit in queue waiting for a properly balanced match than be quickly forced into one for the sake of not sitting there waiting for players.
Except these matches aren't balanced, they aren't looking at the value of your loadout and putting all the pistol runners together and the 5 man squads against other squads.
>matchmaking
There isn't any. Cycle raids/servers are active for like 6 hours, so its easy to find and plop people into an available server. Tarkov servers are on-demand so you load the map and it fills people for the server before starting. There really is no solution to it, they already make people load the map before matchmaking so the only other thing would be loading the loot before matchmaking instead of after.
Why should they be balanced in Tarkov? Half the fun is not knowing who you will go up against.
>Cycle raids/servers are active for like 6 hours
Well there you go, it's not actual matchmaking but just shoving you into an existing server, completely different system.
I am not saying they should. He quit OW over speed vs quality, except Tarkov has neither. They aren't attempting to matchmake for quality, they are doing it on speed and it is still slow. I refuse to believe if I queue a daytime Customs, 10 other people in NA aren't doing the same and we end up with a 2m queue and 3m for people with slow computers to load the loot.
They have a billion regional servers for whatever reason, its possible people are in another.
>and the 5 man squads against other squads.
the frick they are ive lost count of how many squads ive gotten in to a firefight as a solo and i can tell you just when i think i killed the whole squad theres still one squad member left being a campy ninja homosexual
Learn to read, I said they aren't trying to balance out the matches. They throw 10-12 people in to a map and say good luck. 2 5 man squads and 2 solos? Yup, GL frickers. After 10m the map is dead as frick
>Is it worth the 44$ standard price tag or is it shit?
dog shit, you'll need to buy the tip top package to have any fun due to inventory restrictions. but you actually wont have any fun due to the sheer amount of hackers or casual wall users. also the quests really suck.
Could be fun if it was a deathmatch game.
But instead we have this gamemode that's like a worse dayz with boring mmo grind quests.
if you're a masochist