It really isnt, most of its emulators arw outdated or based on old ones, and Retroarch is a b***h to get it to work propwrly, even the HEXACO version, specially on the Wii Mini which crashes, Apps like Wii MC flat out dont work when needed.
I am sorry to say but the whole thing sorta turn into a meme.
The only worthy thing is outputting 240p via composite so its sorta of a Ghetto ish emu box
>The only worthy thing is outputting 240p via composite so its sorta of a Ghetto ish emu box
Even then a PC using RGB makes more sense, you can just use a composite filter to get the effects if needed.
>wii mini crashes
Could you elaborate on this? I modded a friend's Wii Mini and snes9xgx will crash on it now and then. Triggered more often by going into the menu from the game.
That happens to me every single time i tried to use WiiMC just by trying to load images, still happens with a margin of 75% of the time on WiiMCSS when i load videos, Retroarch Vanilla half the cores dont work and just returns you to the HBC, emulators like the NeoGeo Standalone one just freezes when starting, i tried the new fork of WiiSX (WiiSXRX 2022) and SotN locks after pressing start on the title screen and japanese Gemini version, crashes the app when just simply trying to open its folder, among a frickton of other examples.
The BEST emulation bang for buck consoles are in order:
>PS3 - runs RA on CRT. PS1/2/3/PSP >Wii - great, used wiis are around $40 but compatibility for consoles may vary. Worth having for Wii/GC alone. >XBOX OG - Does mame alright (coin ops) but hasgood Emulation discs (Midway Collection etc). Lot's of kino classic tier stuff that doesn't a lot of attention (SF3, MVC2,best port of MK1/2/3, ORTA has PDragoon on disc as a bonus)
Each of those systems you can get for under 1 hundred still. PLEASE make sure you fight to keep that cost down. Don't let the scalpers and resellers ruin those 3 too.
I just picked a wii up on ebay for less than 40, clean with all panels. The thing is, a clueless ex got me a Wii U like 8 years ago, before I could get around to picking a wii up. I really didn’t really use the Wii U much, sadly, but I’m dumping it cheap on ebay to pay it forward. My mind is currently blown as I’m downloading all the GC and Wii kino I missed out on. (I know you can mod Wii U’s too but I’m a brainlet (if it wasn’t already obvious) and the Wii is “cooler” and has GC ports).
You're a dumbass for selling the Wii U and not just having both systems. Wii U has a gc controller adapter. It's not difficult to mod either. Just... why?
There aren’t any Wii U exclusives I give a shit about, and the Wii is just easier and comfier. I looked into the shit that was required for Wii U and I think you needed a pro controller or something (frick that). Anyway, I still have it for the time being but I’m gonna sell that dumb piece of shit machine on eBay cheap since it was free, courtesy of my dirty little Russian ex. Crazy how much the Wii had to offer and how the Wii U was such the opposite. Anyway the first game I’m gonna play is Pandora’s Tower. That Kadama game on GC also looks pretty 1337
The Wii U is just a better Wii that can emulate and play a wider range of shit, plus you can basically play Wii and Gamecube natively. No wonder your ex left you you were moronic.
scanline filter if you want distracting scanlines with thick black lines in between
it's literally just line doubled 240p, you can remove the doubled line
I don't know much about it. The RA config says its at 720 and I cant change it. It doesn't look the exact same but gets close with some of those cheesy composite filters. I know CRT emulation filters going into a CRT seems like a dumb idea but it makes the signal shitty enough to mask the "Shimmering" which I never would of noticed in the first place if it wasn't for pesky YouTubers.
I'm using the CE edition because the official one got messed up or something because they used the official Sony SDK to make it.
I use one of these and it's pretty fun.
The thing about RA is they map stuff that should be in menus to the buttons and it's so dumb. If you accidentally press one of the buttons on the PS3 controller itll cycle the NES palettes and stupid shit like that. You'll wanna remap some of that stuff, which is buggy.
I dunno, for all the small faults I can nitpick it's still better than emulating on anything else. If someone knows how to do 240p using Retro Arch CE on a PS3 let us know.
PSTriple cannot do 240p, the last console that could was the Wii and originally it was reserve for VC titles minus N64, hell, thw gamecube could do 240p but only 2 games ever used it, which was odd, aince 480i to me lools like shit with its flicker, and i never seen 480p in action on a crt.
i love the part of this troll where he tries to say sony didn't copy motion from wii, it was the part of the video were he was completely falling apart into pure nonsense and couldnt hold back his laughter and it just devolved into "yea they copied but i dont give a frick". No troll has had this much soul since chad.
They didn't. The wand was first showcased as a PS2 prototype for a eye toy controller in 03/04. Sony dug up the project when the wii got big. They had the camera it uses since before the wii was even a prototype tho.
you fail to mention its horrible controller support
it somehow doesn't support HID USB controllers out of the box, meaning you're limited to the pure fricking garbage that *is* compatible
Nintendo developed its own emulators in house to be used per game on VC. Thats how the games there worked, tough the dumps were "borrowed".
Maybe the Wii can do N64 just fine, is jist that most emulators suck, playstation emulation was dogshit for the longest until mednafen came along and was the most lightweight and accurate emulator for PC.
I insist, i think in theory the wii can do N64 and even PS1 just fine, is just that the emulators suck donkey dicks because were made that way, even the way most Wii emus like the GX emus, FCEU and SNES9X were based around REALLY old late 2000s emulators, FCEU and none of its forks cant emulate MMC5 outside of Castlevania 3
You can restore GCN support via Nintendont since all it was taken out on late Wii models and the Wii Mini were the controller and memory card ports and the GC disc tray, but hardware wise, it has the same things as gamecube.
Speaking off, how much powerful the wii is compared to GC, or is it true Wii is just really a reskinned GC with a gimmick?
Its CPU and GPU clock speeds are about one and a half times faster than those of the GC. I think it has a few extra hardware instructions that allow it to do a bit more as well, but overall it's practically the same hardware, just overclocked.
Don't use retroarch.
There is a very nice stand alone emulator on GBATemp called Snes9x GX.
For certain games just download their wii wads, they are the only ones that do N64 and Yoshi Island and Mario RPG well, only downside, no n64 games has 240p, jist 480i.
You can play gamecube in the most amazing ways dude, and tons of N64 and neo geo from the virtual console, a lot of arcade games with retroarch (Marvel Vs capcom, Street Fighter 2 and 3, Xmen vs capcom), wario land VR. I guess you didn't hack the thing with the latest things.
Bro, latest versions of RA flatout refuse to work, and yes, i tested each single build feom 1.7.2 to 1.9.4, and esch one has lots of issues, sometimes arcade games lile Sailormoon will frame chugg every 3-5 secs, you had to make a system/cache folder on your root directory of whatever you are using to run cps3 and it runs super slow, the max sizw neo geo game is Kof96, and thats because RA emulators are horribly outdated, they are not that good to begin with, and yes, the wii is underpowered, and wii mini causes issues with HBC and the Ios causing random crashes like here.
That happens to me every single time i tried to use WiiMC just by trying to load images, still happens with a margin of 75% of the time on WiiMCSS when i load videos, Retroarch Vanilla half the cores dont work and just returns you to the HBC, emulators like the NeoGeo Standalone one just freezes when starting, i tried the new fork of WiiSX (WiiSXRX 2022) and SotN locks after pressing start on the title screen and japanese Gemini version, crashes the app when just simply trying to open its folder, among a frickton of other examples.
There been forks of existing emulators like FCEU Ultra RX or Snes9x RX which seem more up to date, they are working again on the Ps1 emulator with WiiSXRX 2022 which will eventually support 240p, however i tried to boot SotN and after the Title Screen it hangs up.
>I should switch my Wiis over to emunands.
I was under the impression that even if you do this if the system nand dies the wii is dead. I could be wrong though.
I have a launch console that I play to this day and have had no trouble whatsoever with it. It's been the most durable console from that gen period.
Mine is going strong but I am considering buying a wii U just because they are newer and I am worried about my wii dying.
It will, but at least in that case you won't be adding additional wear to the physical NAND. The Wii depends on the first ~8 NAND blocks to boot, even with homebrew.
It would take years of writing over all of the memory every single day to even come close to wearing it out. I think the mechanical parts (like the disc drive or capacitors) would fail before that is even a possibility.
The disc drive seems to usually be the first thing to go... which can work to your benefit if you load everything from USB anyway. Used Wiis with broken drives are cheap.
Love the Wii. It is the only Nintendo machine I need. Plays NES, SNES, I don't care about N64, Gamecube, and Wii. It also does Sega Master System and Genesis perfectly. Truly the best console to utilize today for /vr/.
I have no idea I haven't tried. Believe the N64 games that were on virtual console will will perfectly, there should be a list you can look up.
Literally the only n64 game I wanted to play was Zelda and I just played the Gamecube ports.
Some N64 games are pretty janky. I think you can probably adjust the settings enough to make them work. Mario Kart, Mario 64, and Paper Mario work very well with a bit adjusting.
>this old 256 MB NAND USB sticks can write tens of GB of data >but this Wii NAND chip can only be rewritten couple times
You realize how ridiculous the latter sounds?
>named after a dick >can't even emulate GBA games without graphical glitches >its own library is complete garbage
kek no thanks. almost any desktop PC from 2003 onward will be better for emulating and can be used for a million other purposes, unlike the Wii which can't even play a fricking DVD without being hacked. this shit is fricking snake oil. it blows my mind how many people suck this garbage off when your dad's duaty old windows XP desktop would be better in every single way.
>>its own library is complete garbage
It honestly has a better library than most "gamers" are willing to admit.
But yeah the name of the system is not cool.
nah, there are some decent games >Xenoblade >Last Story >Muramasa >Madworld >Sin and Punishment Star Successor >Resident Evil 4 >Tatsunoko vs Capcom >Dead Space Extraction >GoldenEye >Conduit 2 >Red Steel 2 >Rune Factory Frontier >Trauma Center/Team
not as good as PS3/XB360, perhaps
One thing the Wii is really good for, is rail shooters. It has arcade ports: >House of the Dead 2 and 3 >Gunglade NY and LA Machineguns >Ghost Squad >Mad Dog McCree
and Wii emulators for old consoles support the remote pointer as a lightgun, including SMS: >Safari Hunt >Gangster Town >Operation Wolf
NES: >Duck Hunt >Hogan's Alley >Gumshoe
SNES: >Battle Clash >Metal Combat >Operation Thunderbolt >Terminator 2 >Yoshi's Safari
Sega CD: >Lethal Enforcers
you're forgetting a couple >resident evil umbrella chronicles >resident evil darkside chronicles >house of the dead overkill
it's the best for light gun games. provided you actually have a working setup to play them. get some blackout curtains so the infrared works proper
yeah and the Wii also had a good SNK collection and a fairly decent Metal Slug collection (noticeable slowdown on one of the games). I fricking love the SNK baseball games
You could also get the Zelda's Collector's Edition for GameCube & play it on a an older Wii model that has GC support.
I have one with GC support and the SCART cable that outputs better quality image.
I love this console. Despite its library being kinda shit overall (though there are some amazing games on it) the fact that you have VC and native Gamecube support makes it one of the best Nintendo consoles of all time. The fact that it takes 10 minutes tops to mod and you can play everything for free makes it even better. I genuinely don't see the point in owning an actual Gamecube over this. Unless you really want the Gameboy player I guess.
I just have an old laptop connected to a CRT lol >Everything up to PS2, full romsets >A DS4, a good arcade stick, USB NES & SNES controllers
Pretty much all I'll ever need in terms of emulation
I do have a working Wii though, just don't know why I'd go through the hassle
Aspect ratio is right, never saw the screen flicker.
But I do have several retro consoles that I kept all along, sometimes I turn them on.
It's just that I'm not willing to pay the price of a PS5 AAA title at launch date on a busted up SNES cart I can emulate with a single click
Why should I hook up the ole Wii to the CRT for emulation? Unironically asking, as I can do that in a heartbeat
I bet it doesnt have scanlines, so it must be flickery 480i.
At the very least, the wii is a good console for the basic 4, NES, SNES (both with the RX forks of FCEU and Snes9x) Genesis (With Plus GX) and GBA (with mgba only because VBA GX stutters even with early gba and offers no custom aspect ratio with Bilinear smooth or sharp which mGBA does)
Tried to set up homebrew on this thing once. Was an unreliable, buggy pile of trash.
Hardware was fine because actual Wii games played just fine. Trying to get any fricking homebrew anything resulted in crashing. No idea what the frick was up and never tried again.
I did it at age 13 while barely understanding English before well written guides existed. It was simple and everything just worked. I only had crashes on pre-alpha releases of homebrew games that came with disclaimers.
N64 emulator seems to be sort of shitty; I was gonna use it to play OoT but it was running like crap so I decided to run an .iso of the GCN version instead.
All things considered it’s a nice machine for emulating all sorts of retro shit that is otherwise not quite so simple to get running on a TV. I doubt it’s the best way to do it, but having one around is good enough IMO. Played Earthbound on it and had a blast; probably gonna try to play The Immortal on it too after I finish OoT.
All it has going for it these days is how easy it is to hook it up to a CRT. If you don't care about that, though, you can get something like pic related for cheap and install a dedicated emulation OS like Batocera or Lakka and you'll be able to do much, much more.
I used to be a hardcore 240p wiigay but all the emulators are ancient and you have frickall in terms of input options.
Mister has completely replaced it for me (except for gcn), it even does a perfect 1:1 output for consoles, Wii is limited to 60hz so consoles like SNES with a 60.09 hz output have problems.
The lack of decent input options is a big problem for me. I wanted to use my Wii back when it was an option worth considering ~10 years ago, but the classic controller is pretty bad and the gamecube controller is terrible for emulation.
It's the cheapest emulation machine, but not the best one nowadays. As of now the best emulation machine is the Xbox One.
You mean the Xbox Series, right? Xbone does have emulators but they're not great, since the CPU is so poor.
The lack of decent input options is a big problem for me. I wanted to use my Wii back when it was an option worth considering ~10 years ago, but the classic controller is pretty bad and the gamecube controller is terrible for emulation.
[...]
You mean the Xbox Series, right? Xbone does have emulators but they're not great, since the CPU is so poor.
I've been thinking about buying an n64 flashcart but all the games i really wanna play are already on the wii vc. Is it worth it so I can play games in 240p on original hardware? The wii is pretty convenient because I already have 4 gamecube controllers and mario party 2 runs pretty good for game night.
One thing the Wii is really good for, is rail shooters. It has arcade ports: >House of the Dead 2 and 3 >Gunglade NY and LA Machineguns >Ghost Squad >Mad Dog McCree
and Wii emulators for old consoles support the remote pointer as a lightgun, including SMS: >Safari Hunt >Gangster Town >Operation Wolf
NES: >Duck Hunt >Hogan's Alley >Gumshoe
SNES: >Battle Clash >Metal Combat >Operation Thunderbolt >Terminator 2 >Yoshi's Safari
Sega CD: >Lethal Enforcers
Nope, the PS1 one got another for this month but still shit.
Working Theory: I honestly believe that the Wii can emulate Ps1 just fine but sadly theres no good emulator to do it yet because no one has actually bothered to either port the Mednafen Ps1 core or Duckstation even or just make a lightway one from scratch, i mean geez, WiiSX to begin with was made using Wii64 as a baseline!, that sounds to me that they are just polishing a turd instead of making a new foundation from scratch, and worse, because of this shit emulators, all the stupids of the world just assume that the Wii just could not emulate these consoles at all and they just take that fencesitting position and stick with that, and not just that the emulators are just shit bad, and the people who made those were just lazy incompetent idiots, even GBA emulation was spotty at best with VBAgx, which on my wii even stuttered and skipped audio with CotM even, and people must have believed thats just how its was gonna be........until mGBA got ported to the Wii......
While PS1 emulation could certainly get better it the wii is quite an unusual piece of hardware to port things to and optimising emulators now instead of ten years ago when people would have cared is kind of a hard sell. Why use a wii instead of a Windows XP PC, Ps-tv, Mister, PS3 Raspberry pi or any other of more powerful devices everyone has lying around? Are there even PowerPC versions of Duckstation to port?
>While PS1 emulation could certainly get better, it seems the wii is quite an unusual piece of hardware to port things to and optimising emulators now instead of ten years ago when people would have cared is kind of a hard sell. Why use a wii instead of a Windows XP PC, Ps-tv, Mister, PS3 Raspberry pi or any other of more powerful devices everyone has lying around?
Pretty much this, being ablebto set up 240p with emulators on composite nonetheless without hassle to a good CRT or even a passable one is a nice sell.
Only if N64, Ps1 and DS emulation would be good of course, then IT would be ultimate emu machine foe anything pre PS2.
Kind of think a bit, RA on this thing still uses FBA 2012 when NEO is beyoun that.
because of this thread i made the awful mistake of comparing ps3 retroarch arch to a hardware nes. The video signal is so awful. I spent hours trying to tune it and nothing can come close to original.
Will retroarch on wii output 240p?
Seems like the only option. Even retroarch on a pi doesn't look correct at 240p
Yes, it outputs at 240p. It won't look identical to a real NES, though. For one, the colors won't be exactly the same. Also, the Wii's composite output is actually cleaner than the NES's, or at least I found it so.
>For one, the colors won't be exactly the same.
Why is this a thing? Surely in 2022 someone could have written a fricking one-line algorithm to calculate the correct colour values? And why does this only affect NES?
Because the NES doesn't generate its colors internally in RGB, and instead left it up to the TV's NTSC decoder to figure them out. And it's not just the NES - older consoles like the Atari and Intellivision were the same, but people are nowhere near as anal about their colors, though that's probably because there's far fewer diehard fans of those system.
Yes, it outputs at 240p. It won't look identical to a real NES, though. For one, the colors won't be exactly the same. Also, the Wii's composite output is actually cleaner than the NES's, or at least I found it so.
For onw thing, early VC consolw titles tend to looked darker because of the PokePorygon Seizure Guideliness in japan for the 2 or 3 that could get em, because thats how dumb the japanese were for sucking up that mass hysteria, but i think that softmodding the wii fixes the brightness and colors on those, i have 2 wads installed (Rondo and MW4) and they dont look bad.
Also NES emulators allow you to change the color palette, but i usually go for composite hardware palette.
It was only the NES VC titles that had the muted colors - no other VC games were affected. Only way to get around that shitty palette is with actual homebrew emulators, which as you state allow you to change the palette, but again, none of them are or can be "correct." Closest you'll get is hooking up a real NES to your TV, observing how it displays colors, and doing your best to replicate that with a custom palette somehow, but even this will only be particular to THAT TV alone.
>mom gives me her old wii setup for free because she was going to throw it out >I have an amazing 240p native setup for my crt and goodwill chair >max comfy and makes /vr/ seethe
nothing better bros
About PS1 emulation on the wii, remember bleemcast? It only had 3 games i know but allegedly it run those games ok, on the dreamcast, yes there were some bugs but, if the Gamecube was already twice as powerful then the PS2, and by proxy it beat the Dreamcast by a mile (i think), then dont tell me the Wii could not had accurate or at least OK PS1 emulation for most mainstream games, let alone make all game run stable.
Like you said, it only runs 3 games, and each of those 3 games uses a different build. Bleemcast could never be a real emulator it has so many game specific speedhacks.
I guess you put a AMD APU machine in there? Nice sleeper build then.
It really isnt, most of its emulators arw outdated or based on old ones, and Retroarch is a b***h to get it to work propwrly, even the HEXACO version, specially on the Wii Mini which crashes, Apps like Wii MC flat out dont work when needed.
I am sorry to say but the whole thing sorta turn into a meme.
The only worthy thing is outputting 240p via composite so its sorta of a Ghetto ish emu box
NGRSY
>The only worthy thing is outputting 240p via composite so its sorta of a Ghetto ish emu box
Even then a PC using RGB makes more sense, you can just use a composite filter to get the effects if needed.
>
Not really
There's that CRT TV homie
See
I enjoy gba on the wii tough, and yes, the wii can run gba just fine (with mgba)
Drill Dozer still stutters.
In what emulator?
drill dozer will always stutter because of the overlay graphics. it's fault of the game and original hardware
>wii mini crashes
Could you elaborate on this? I modded a friend's Wii Mini and snes9xgx will crash on it now and then. Triggered more often by going into the menu from the game.
That happens to me every single time i tried to use WiiMC just by trying to load images, still happens with a margin of 75% of the time on WiiMCSS when i load videos, Retroarch Vanilla half the cores dont work and just returns you to the HBC, emulators like the NeoGeo Standalone one just freezes when starting, i tried the new fork of WiiSX (WiiSXRX 2022) and SotN locks after pressing start on the title screen and japanese Gemini version, crashes the app when just simply trying to open its folder, among a frickton of other examples.
I kek'd at that pic.
The BEST emulation bang for buck consoles are in order:
>PS3 - runs RA on CRT. PS1/2/3/PSP
>Wii - great, used wiis are around $40 but compatibility for consoles may vary. Worth having for Wii/GC alone.
>XBOX OG - Does mame alright (coin ops) but hasgood Emulation discs (Midway Collection etc). Lot's of kino classic tier stuff that doesn't a lot of attention (SF3, MVC2,best port of MK1/2/3, ORTA has PDragoon on disc as a bonus)
Each of those systems you can get for under 1 hundred still. PLEASE make sure you fight to keep that cost down. Don't let the scalpers and resellers ruin those 3 too.
I just picked a wii up on ebay for less than 40, clean with all panels. The thing is, a clueless ex got me a Wii U like 8 years ago, before I could get around to picking a wii up. I really didn’t really use the Wii U much, sadly, but I’m dumping it cheap on ebay to pay it forward. My mind is currently blown as I’m downloading all the GC and Wii kino I missed out on. (I know you can mod Wii U’s too but I’m a brainlet (if it wasn’t already obvious) and the Wii is “cooler” and has GC ports).
You're a dumbass for selling the Wii U and not just having both systems. Wii U has a gc controller adapter. It's not difficult to mod either. Just... why?
There aren’t any Wii U exclusives I give a shit about, and the Wii is just easier and comfier. I looked into the shit that was required for Wii U and I think you needed a pro controller or something (frick that). Anyway, I still have it for the time being but I’m gonna sell that dumb piece of shit machine on eBay cheap since it was free, courtesy of my dirty little Russian ex. Crazy how much the Wii had to offer and how the Wii U was such the opposite. Anyway the first game I’m gonna play is Pandora’s Tower. That Kadama game on GC also looks pretty 1337
The Wii U is just a better Wii that can emulate and play a wider range of shit, plus you can basically play Wii and Gamecube natively. No wonder your ex left you you were moronic.
No 240p, no buy.
DMFKGG
>PS3 RA on CRT
OK i need to know, does 480p give you normal scanlines?
scanline filter if you want distracting scanlines with thick black lines in between
it's literally just line doubled 240p, you can remove the doubled line
I don't know much about it. The RA config says its at 720 and I cant change it. It doesn't look the exact same but gets close with some of those cheesy composite filters. I know CRT emulation filters going into a CRT seems like a dumb idea but it makes the signal shitty enough to mask the "Shimmering" which I never would of noticed in the first place if it wasn't for pesky YouTubers.
I'm using the CE edition because the official one got messed up or something because they used the official Sony SDK to make it.
I use one of these and it's pretty fun.
The thing about RA is they map stuff that should be in menus to the buttons and it's so dumb. If you accidentally press one of the buttons on the PS3 controller itll cycle the NES palettes and stupid shit like that. You'll wanna remap some of that stuff, which is buggy.
I dunno, for all the small faults I can nitpick it's still better than emulating on anything else. If someone knows how to do 240p using Retro Arch CE on a PS3 let us know.
PSTriple cannot do 240p, the last console that could was the Wii and originally it was reserve for VC titles minus N64, hell, thw gamecube could do 240p but only 2 games ever used it, which was odd, aince 480i to me lools like shit with its flicker, and i never seen 480p in action on a crt.
So the PS3 can only do 480i on a CRT. The best way to play retro games from a ps3 would be in progressive on a modern tv.
the wii?
shiiiii. that shit look like a deeldo.
I aint tryin' play my games with no deel, do.
Lol?
i love the part of this troll where he tries to say sony didn't copy motion from wii, it was the part of the video were he was completely falling apart into pure nonsense and couldnt hold back his laughter and it just devolved into "yea they copied but i dont give a frick". No troll has had this much soul since chad.
i love the part of this troll where he tries to say nintendo didn't copy motion from dreamcast
?
When does he say that or are you just trolling because someone said Nintendo
Well? Admit it.
He's coping because chad is fanboy idol.
>troll
One day, you're going to learn how to use the Internet:
wow it's a 3rd party and not nintendo! sure showed him anon
What difference does that make, you dunce? What, the entire concept was just memory holed? Yeah, you sure showed me, serial vegana avoider.
>he tries to say sony didn't copy motion from wii
He was referring to Six Axis, not PS Move. Video is from 06/07 and Move wasn't announced till 09..
They didn't. The wand was first showcased as a PS2 prototype for a eye toy controller in 03/04. Sony dug up the project when the wii got big. They had the camera it uses since before the wii was even a prototype tho.
>his video STILL gets honest to god, angry replies on Ganker
you fail to mention its horrible controller support
it somehow doesn't support HID USB controllers out of the box, meaning you're limited to the pure fricking garbage that *is* compatible
I never would have got into emulation if it wasn't for the Wii. That was 15 years ago. Move on op.
I was emulating before the Wii was even a thing
And you picked the year 2007 to stop caring about emulation improving? Why?
I didn't, I still stay up to date
?
wii cant even emulate N64 or ps1 games.
> wii cant even emulate n64
Fr? Then how do I play a fricking Ocarina on my Wii?
Nintendo developed its own emulators in house to be used per game on VC. Thats how the games there worked, tough the dumps were "borrowed".
Maybe the Wii can do N64 just fine, is jist that most emulators suck, playstation emulation was dogshit for the longest until mednafen came along and was the most lightweight and accurate emulator for PC.
All of your post.
I insist, i think in theory the wii can do N64 and even PS1 just fine, is just that the emulators suck donkey dicks because were made that way, even the way most Wii emus like the GX emus, FCEU and SNES9X were based around REALLY old late 2000s emulators, FCEU and none of its forks cant emulate MMC5 outside of Castlevania 3
ocarina and majora were released as wiiware
You could also get the Zelda's Collector's Edition for GameCube & play it on a an older Wii model that has GC support.
You can restore GCN support via Nintendont since all it was taken out on late Wii models and the Wii Mini were the controller and memory card ports and the GC disc tray, but hardware wise, it has the same things as gamecube.
Speaking off, how much powerful the wii is compared to GC, or is it true Wii is just really a reskinned GC with a gimmick?
I never got GC memory card emulation working even on the original model. seems like that's reason enough to get one with the GC ports
On Nintendont, on the game list, you press B, and turn on Memcard emulation.
USB loader GX has a similar option called NMM (No More Memorycards) but that thing is glitchy for Gamecube and uses a copy of nintendont anyways.
tried that but the memcard doesn't show up on games
Then what the hell did you did wrong with your USB device homie?
I formatted my USB drive with WBFS manager, homie. surely that's not the problem with it?
and to clarify, I got my GC games running off another USB drive (ntfs) and Nintendont running off the SD card
Bruh, FAT32.
yeah the Windows default one. though it was ntfs
Its CPU and GPU clock speeds are about one and a half times faster than those of the GC. I think it has a few extra hardware instructions that allow it to do a bit more as well, but overall it's practically the same hardware, just overclocked.
The collectors disk version is way worse than the WiiWare versions, especially MM which is nearly unplayable.
the wiiware version runs at ~20FPS
Bruh, both OoT and MM always ran at 20 FPS.
you have to be a fricking zoomer to think that the zeldas collectors edition has good performance
I played international super star soccer 2000 with my friends the other day, we had a blast. Some things run like shit others work.
It only emulates well Snes, Genesis and NES.
It struggles with everything else.
>emulates well Snes
What, try playing Yoshi's Island
Don't use retroarch.
There is a very nice stand alone emulator on GBATemp called Snes9x GX.
i'm not talking about retroarch
For certain games just download their wii wads, they are the only ones that do N64 and Yoshi Island and Mario RPG well, only downside, no n64 games has 240p, jist 480i.
PADAS
I've been using SNES9X RX and everything I've thrown at it has been fine
You can play gamecube in the most amazing ways dude, and tons of N64 and neo geo from the virtual console, a lot of arcade games with retroarch (Marvel Vs capcom, Street Fighter 2 and 3, Xmen vs capcom), wario land VR. I guess you didn't hack the thing with the latest things.
Bro, latest versions of RA flatout refuse to work, and yes, i tested each single build feom 1.7.2 to 1.9.4, and esch one has lots of issues, sometimes arcade games lile Sailormoon will frame chugg every 3-5 secs, you had to make a system/cache folder on your root directory of whatever you are using to run cps3 and it runs super slow, the max sizw neo geo game is Kof96, and thats because RA emulators are horribly outdated, they are not that good to begin with, and yes, the wii is underpowered, and wii mini causes issues with HBC and the Ios causing random crashes like here.
frick retroarch
pros
>easy 240p output
cons
>underpowered as frick
>shit controller support
>emulators haven't been updated in a decade
There been forks of existing emulators like FCEU Ultra RX or Snes9x RX which seem more up to date, they are working again on the Ps1 emulator with WiiSXRX 2022 which will eventually support 240p, however i tried to boot SotN and after the Title Screen it hangs up.
I love and collect exclusively for the Wii and even I can admit it's not an emulation powerhouse.
I remember reading about 15 years ago that the Wii has a shitty nand that is only good for 15-20 years. Did that turn out to be bullshit?
IIRC it isn't even managed NAND, so when a block dies it can much more easily frick up your system than an eMMC.
I should switch my Wiis over to emunands.
>I should switch my Wiis over to emunands.
I was under the impression that even if you do this if the system nand dies the wii is dead. I could be wrong though.
Mine is going strong but I am considering buying a wii U just because they are newer and I am worried about my wii dying.
It will, but at least in that case you won't be adding additional wear to the physical NAND. The Wii depends on the first ~8 NAND blocks to boot, even with homebrew.
I have a launch console that I play to this day and have had no trouble whatsoever with it. It's been the most durable console from that gen period.
It would take years of writing over all of the memory every single day to even come close to wearing it out. I think the mechanical parts (like the disc drive or capacitors) would fail before that is even a possibility.
The disc drive seems to usually be the first thing to go... which can work to your benefit if you load everything from USB anyway. Used Wiis with broken drives are cheap.
Uhm no. It’s shit. Obsolete shit.
Love the Wii. It is the only Nintendo machine I need. Plays NES, SNES, I don't care about N64, Gamecube, and Wii. It also does Sega Master System and Genesis perfectly. Truly the best console to utilize today for /vr/.
>I don't care about N64
But is it bad at it? Just bought a Wii and very much care about the N64
I have no idea I haven't tried. Believe the N64 games that were on virtual console will will perfectly, there should be a list you can look up.
Literally the only n64 game I wanted to play was Zelda and I just played the Gamecube ports.
Some N64 games are pretty janky. I think you can probably adjust the settings enough to make them work. Mario Kart, Mario 64, and Paper Mario work very well with a bit adjusting.
Sounds more to me that N64 emulation is just pretty jank in general, not because of the Wii.
Always has been. ParaLLEl is really the first thing to do it "properly"
Every N64 game I've tried has worked fine. Not sure what that guy is on about.
It's great for many games, poor for some, doesn't play others. There's a compatibility list for it on GBA Temp.
>this old 256 MB NAND USB sticks can write tens of GB of data
>but this Wii NAND chip can only be rewritten couple times
You realize how ridiculous the latter sounds?
That's not Xbox series S
does it output at 240p?
This is the only machine i use
Plays snes gba genesis nes gamecube wii
I use mine for the same consoles. Also made me realize gamecube truly was better than PS2 for a lot of multiplats.
>named after a dick
>can't even emulate GBA games without graphical glitches
>its own library is complete garbage
kek no thanks. almost any desktop PC from 2003 onward will be better for emulating and can be used for a million other purposes, unlike the Wii which can't even play a fricking DVD without being hacked. this shit is fricking snake oil. it blows my mind how many people suck this garbage off when your dad's duaty old windows XP desktop would be better in every single way.
>>its own library is complete garbage
It honestly has a better library than most "gamers" are willing to admit.
But yeah the name of the system is not cool.
Try get it to output 240p then, tell me how much that works.
I don’t give a shit about 240 you stupid frick.
>Try get it to output 240p then
I don't understand why that's a problem?
DP to VGA adapter, hook up over RGB SCART, done.
>its own library is complete garbage
Actually play it before you come on here pretending you know what you're talking about.
i did played it,how would i come to the conclusion it sucks otherwise.
the Wii library is fricking garbage moron
sounds like a (you) problemnyht4
nah, there are some decent games
>Xenoblade
>Last Story
>Muramasa
>Madworld
>Sin and Punishment Star Successor
>Resident Evil 4
>Tatsunoko vs Capcom
>Dead Space Extraction
>GoldenEye
>Conduit 2
>Red Steel 2
>Rune Factory Frontier
>Trauma Center/Team
not as good as PS3/XB360, perhaps
you're forgetting a couple
>resident evil umbrella chronicles
>resident evil darkside chronicles
>house of the dead overkill
it's the best for light gun games. provided you actually have a working setup to play them. get some blackout curtains so the infrared works proper
yeah and the Wii also had a good SNK collection and a fairly decent Metal Slug collection (noticeable slowdown on one of the games). I fricking love the SNK baseball games
I have one with GC support and the SCART cable that outputs better quality image.
I love this console. Despite its library being kinda shit overall (though there are some amazing games on it) the fact that you have VC and native Gamecube support makes it one of the best Nintendo consoles of all time. The fact that it takes 10 minutes tops to mod and you can play everything for free makes it even better. I genuinely don't see the point in owning an actual Gamecube over this. Unless you really want the Gameboy player I guess.
You need to hack the GBA player to plsy at 240p and without stutter.
Just put mGBA on the Wii and you are set (some gbc games had issues tough)
I just have an old laptop connected to a CRT lol
>Everything up to PS2, full romsets
>A DS4, a good arcade stick, USB NES & SNES controllers
Pretty much all I'll ever need in terms of emulation
I do have a working Wii though, just don't know why I'd go through the hassle
Do you play at hideous 480i with flickery screen?
Aspect ratio is right, never saw the screen flicker.
But I do have several retro consoles that I kept all along, sometimes I turn them on.
It's just that I'm not willing to pay the price of a PS5 AAA title at launch date on a busted up SNES cart I can emulate with a single click
Why should I hook up the ole Wii to the CRT for emulation? Unironically asking, as I can do that in a heartbeat
I bet it doesnt have scanlines, so it must be flickery 480i.
At the very least, the wii is a good console for the basic 4, NES, SNES (both with the RX forks of FCEU and Snes9x) Genesis (With Plus GX) and GBA (with mgba only because VBA GX stutters even with early gba and offers no custom aspect ratio with Bilinear smooth or sharp which mGBA does)
How many emulators are good and uo to date for this thing?, that arent RA
Tried to set up homebrew on this thing once. Was an unreliable, buggy pile of trash.
Hardware was fine because actual Wii games played just fine. Trying to get any fricking homebrew anything resulted in crashing. No idea what the frick was up and never tried again.
I did it at age 13 while barely understanding English before well written guides existed. It was simple and everything just worked. I only had crashes on pre-alpha releases of homebrew games that came with disclaimers.
works on my machine, you might just be moronic
N64 emulator seems to be sort of shitty; I was gonna use it to play OoT but it was running like crap so I decided to run an .iso of the GCN version instead.
All things considered it’s a nice machine for emulating all sorts of retro shit that is otherwise not quite so simple to get running on a TV. I doubt it’s the best way to do it, but having one around is good enough IMO. Played Earthbound on it and had a blast; probably gonna try to play The Immortal on it too after I finish OoT.
There's already an injected VC version of OoT 1.0 as a wad, just install that.
All it has going for it these days is how easy it is to hook it up to a CRT. If you don't care about that, though, you can get something like pic related for cheap and install a dedicated emulation OS like Batocera or Lakka and you'll be able to do much, much more.
I haven't tried it myself yet but it is possible to get 15khz video out of a VGA port
If and when I can find a decent CRT TV that isn't ridiculously overpriced I'm going to give this a go. I've got old PC's and old PC parts everywhere.
It would be if I could remove the goddamn sensor panel and navigate the menus without the fricking wiimote.
It's not much, but you can at least use the classic controller to navigate. Obviously still requires the remote, but yeah.
If you set up your Wii to autoboot to a USB loader, you can use a GC controller or whatever else you like.
I used to be a hardcore 240p wiigay but all the emulators are ancient and you have frickall in terms of input options.
Mister has completely replaced it for me (except for gcn), it even does a perfect 1:1 output for consoles, Wii is limited to 60hz so consoles like SNES with a 60.09 hz output have problems.
The lack of decent input options is a big problem for me. I wanted to use my Wii back when it was an option worth considering ~10 years ago, but the classic controller is pretty bad and the gamecube controller is terrible for emulation.
You mean the Xbox Series, right? Xbone does have emulators but they're not great, since the CPU is so poor.
>lack of inputs
get on my fricking level
What are you doing?
using a genesis controller on my wii
No, you get in mine.
>legend of falafel
dropped
Its Beyond Oasis kid. Music by Yuzo Koshiro.nswtp
Segashit
It's the cheapest emulation machine, but not the best one nowadays. As of now the best emulation machine is the Xbox One.
Just use your computer?
Duh
OP here guys. Sorry, posted the wrong image.
I've been thinking about buying an n64 flashcart but all the games i really wanna play are already on the wii vc. Is it worth it so I can play games in 240p on original hardware? The wii is pretty convenient because I already have 4 gamecube controllers and mario party 2 runs pretty good for game night.
N64 does not run at 240p on the Wii.
One thing the Wii is really good for, is rail shooters. It has arcade ports:
>House of the Dead 2 and 3
>Gunglade NY and LA Machineguns
>Ghost Squad
>Mad Dog McCree
and Wii emulators for old consoles support the remote pointer as a lightgun, including SMS:
>Safari Hunt
>Gangster Town
>Operation Wolf
NES:
>Duck Hunt
>Hogan's Alley
>Gumshoe
SNES:
>Battle Clash
>Metal Combat
>Operation Thunderbolt
>Terminator 2
>Yoshi's Safari
Sega CD:
>Lethal Enforcers
Isnt possible to hack the wii n64 emulator from virtual console and make it run custom roms?
Yes. They're called injects and compatibility is spotty.
It is if you want to play on a CRT.
After i managed to get wii backups to run, now i keep gettin this on USB loader GX, any help?
I use Nintendont to run Gamecube Isos
try CFG USB Loader, i have no luck with GX
No, use WiiFlow.
Did the N64 and PS1 emulators ever get less shit? I have a PSTV and an HDMI > RF adapter if it matters.
Nope, the PS1 one got another for this month but still shit.
Working Theory: I honestly believe that the Wii can emulate Ps1 just fine but sadly theres no good emulator to do it yet because no one has actually bothered to either port the Mednafen Ps1 core or Duckstation even or just make a lightway one from scratch, i mean geez, WiiSX to begin with was made using Wii64 as a baseline!, that sounds to me that they are just polishing a turd instead of making a new foundation from scratch, and worse, because of this shit emulators, all the stupids of the world just assume that the Wii just could not emulate these consoles at all and they just take that fencesitting position and stick with that, and not just that the emulators are just shit bad, and the people who made those were just lazy incompetent idiots, even GBA emulation was spotty at best with VBAgx, which on my wii even stuttered and skipped audio with CotM even, and people must have believed thats just how its was gonna be........until mGBA got ported to the Wii......
While PS1 emulation could certainly get better it the wii is quite an unusual piece of hardware to port things to and optimising emulators now instead of ten years ago when people would have cared is kind of a hard sell. Why use a wii instead of a Windows XP PC, Ps-tv, Mister, PS3 Raspberry pi or any other of more powerful devices everyone has lying around? Are there even PowerPC versions of Duckstation to port?
>While PS1 emulation could certainly get better, it seems the wii is quite an unusual piece of hardware to port things to and optimising emulators now instead of ten years ago when people would have cared is kind of a hard sell. Why use a wii instead of a Windows XP PC, Ps-tv, Mister, PS3 Raspberry pi or any other of more powerful devices everyone has lying around?
3 nunbers, and 1 letter.
240p
Pretty much this, being ablebto set up 240p with emulators on composite nonetheless without hassle to a good CRT or even a passable one is a nice sell.
Only if N64, Ps1 and DS emulation would be good of course, then IT would be ultimate emu machine foe anything pre PS2.
Kind of think a bit, RA on this thing still uses FBA 2012 when NEO is beyoun that.
what's the difference/advantage of 240p or 480i
240p is the video signal most old games use. 480i displays them as blurry interlace flickery shit.
because of this thread i made the awful mistake of comparing ps3 retroarch arch to a hardware nes. The video signal is so awful. I spent hours trying to tune it and nothing can come close to original.
Will retroarch on wii output 240p?
Seems like the only option. Even retroarch on a pi doesn't look correct at 240p
Yes, it outputs at 240p. It won't look identical to a real NES, though. For one, the colors won't be exactly the same. Also, the Wii's composite output is actually cleaner than the NES's, or at least I found it so.
>For one, the colors won't be exactly the same.
Why is this a thing? Surely in 2022 someone could have written a fricking one-line algorithm to calculate the correct colour values? And why does this only affect NES?
Because the NES doesn't generate its colors internally in RGB, and instead left it up to the TV's NTSC decoder to figure them out. And it's not just the NES - older consoles like the Atari and Intellivision were the same, but people are nowhere near as anal about their colors, though that's probably because there's far fewer diehard fans of those system.
For onw thing, early VC consolw titles tend to looked darker because of the PokePorygon Seizure Guideliness in japan for the 2 or 3 that could get em, because thats how dumb the japanese were for sucking up that mass hysteria, but i think that softmodding the wii fixes the brightness and colors on those, i have 2 wads installed (Rondo and MW4) and they dont look bad.
Also NES emulators allow you to change the color palette, but i usually go for composite hardware palette.
It was only the NES VC titles that had the muted colors - no other VC games were affected. Only way to get around that shitty palette is with actual homebrew emulators, which as you state allow you to change the palette, but again, none of them are or can be "correct." Closest you'll get is hooking up a real NES to your TV, observing how it displays colors, and doing your best to replicate that with a custom palette somehow, but even this will only be particular to THAT TV alone.
>mom gives me her old wii setup for free because she was going to throw it out
>I have an amazing 240p native setup for my crt and goodwill chair
>max comfy and makes /vr/ seethe
nothing better bros
About PS1 emulation on the wii, remember bleemcast? It only had 3 games i know but allegedly it run those games ok, on the dreamcast, yes there were some bugs but, if the Gamecube was already twice as powerful then the PS2, and by proxy it beat the Dreamcast by a mile (i think), then dont tell me the Wii could not had accurate or at least OK PS1 emulation for most mainstream games, let alone make all game run stable.
The Dreamcast has far more similar architecture to the PS1 than the Gamecube or Wii so comparisons like this don't really work.
I don't see any similarities, what are you talking about?
MIPs vs PowerPC
DC didn't use MIPS.
Like you said, it only runs 3 games, and each of those 3 games uses a different build. Bleemcast could never be a real emulator it has so many game specific speedhacks.
to be the best it would have to be able to emulate a large number of consoles...
Use it if you want but forget about Mame, Arcade, N64, Ps1 and DS.