I heard about this a while ago and thought it sounded pretty cool.
The only problem is it's $250 and I don't have any friends.
> RAND researchers developed Hedgemony, a wargame designed to teach U.S. defense professionals how different strategies could affect key planning factors in the trade space at the intersection of force development, force management, force posture, and force employment.
>The game presents players, representing the United States and its key strategic partners and competitors, with a global situation, competing national incentives, constraints, and objectives; a set of military forces with defined capacities and capabilities; and a pool of periodically renewable resources.
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>a wargame designed to teach U.S. defense professionals
>it's a boardgame
lol
The only defense """strategy""" that U.S. """professionals""" use is to just throw more money at it untill the problem goes away
Well... i imagine a board game would be cheaper than moving the actual units around
Or maybe instead of using dice and cards or whatever, use an actual program that attempts to simulate the world however imperfectly. You know like grand strategy counterpart to all those tactical wargames that the government is using anyway.
Are you suggesting the United States Government basically America's Army its way into Paradox's home turf and get into the grand strategy game business
All I'm saying is if they bother with grand strategy wargames in the first place, it'd make more sense to make it on a computer, rather than a fricking boardgame.
As i understand it board games like that and wargame type board games are there to facilitate like, decision > counter decision or prisoner/security dilemma type dynamics between the actual decision makers, ie the players of the game
This dynamic is more concrete and in big chunks in a boardgame type scenario and its more about generating teaching moments or 'oh shit is that how things might play out' type reflections rather than a gorillion mini actions manipulating sliders and shit to effect a general outcome like a paradox game
I don't know about gsgs, but they had Close Combat game made for the Army or whatever.
Yeah I think Close Combat had privatized versions for the US Marine Corp and British RAF.
Pretty sure Combat Mission and even Command Modern Operations are also used for training sometimes.
You'd need to constantly savescum if you wanted to simulate different outcomes. Seems confusing.
Would be kino if our glowing friends would create an autismo grandstrat simulation of the world that can run on an average computer. Would definitely pirate and later buy.
>Would definitely pirate
And that's why they never will make it, because of pirategays like you
You know it would be a free game anon to begin with. America's Army Proving Grounds was free.
It'd come with the understanding getting a high score in america would mean getting texts about trying to become an NCO on a weekly basis
America's Army was basically just propaganda to get new recruits. The type of people that reach to the point where they need strategy in their job are already in the army so they wouldn't have much of a reason to make a strategy game on that basis
They had their very own jank FPS at some point, a GSG would be peculiar
name?
America's Army
America's Army was literally a game made (or at least commissioned) by the US Army as a propaganda tool to recruit gamers into the army.
If they made a cool ass squad based tactical FPS with a story and characters, I'd probably play the shit out of it.
Like an ARMA campaign but with less jank and less SF bullshit.
They almost certainly have supercomputers that simulate the world down to the individual level, but they’re not games
They want to train commanders, not Paracuck autists.
>Well... i imagine a board game would be cheaper than moving the actual units around
Not like the decision makers actually pay for either
>WHAT DO YOU MEAN YOU CAN USE A DIGITAL SYSTEM INSTEAD OF A DIGITAL ONE???
What game is that?
Looks like Next War: Taiwan
You can actually play it on Tabletop Sim steam workshop
Thank you
glowBlack person: the videogame
might be cool
Is it a wargame?
Do they explain why they spelled it "hedgemony"?
It's an allusion to hedging.