The game has denuvo. This means that after you buy it, you'll need a permission from Bethesda in order to access the game. If you don't get this permission for some reason, you'll be prevented from playing your own game.
Bethesda has removed Denuvo from some games recently, because it was probably not worth paying for denuvo license for games that don't sell anymore (Wolfenstein for example), so it is likely that in several months or years the same will happen with Doom Eternal.
You're referring to anti-cheat. Denuvo has not yet been removed, it's embedded in the Doom Eternal executable.
I don't think anyone should buy the game while something so anti-consumer is in the fricking .exe, but I know people will not stop consuming.
Blood swamp is the best track in the game though https://www.youtube.com/watch?v=Qua3VbiXYZU, normally hulshult is low iq chugshit but blood swamps is banger.
Blood swamp is the best track in the game though https://www.youtube.com/watch?v=Qua3VbiXYZU, normally hulshult is low iq chugshit but blood swamps is banger.
Decent, plays more like Quake and the level design and gameplay is very clearly inspired by painkiller.
It's a shame Doom dropped the satanic horror aesthetic from PSX and 64.
>chainsaws for magic ammo >shoots epic Arachnotron™ weakpoint after lining up shot for 5 seconds while dashing side to side because pro Quake™ skills >moronic door opening cutscene plays >"Mhmm....rip and tear.. looks like the Hell Priest™ is nearby.. I will rip and tear because I am the ancient Doom Slaya™ >"Come on, Vega™" >follows Skyrim™ compass >Picks up 10 epic fanfiction-tier lore dumps about how badass the Slaya™ is on the way >Door locks behind the Slaya™ and demons appear >cacophony of moronic monster noises while the fart synth kicks into action >chainsaws for magic ammo >"Rip and tear" WUBWUBWUBBWAMBWAMDUUUUUNUUUUNUUHHHNHUHHH *Uses Flame Belch™ on a deliberately spawned group of Possessed™ and they become Staggered™, does a badass Heat Blast™ and Armor Shards™ fly into the Slaya™'s face* >chainsaws for magic ammo >switches weapons 75 times >dashes aimlessly waiting for a Possessed™ to spawn >chainsaws for magic ammo >swings on monkey bars >performs impse >250 arena laps and 150 chainsaw uses later the Slaya™ is victorious >Mhmm.. The Hell Priest™ is not here.. Better tell Samuel Hayden™ about this >"Come on, Vega™" >Walks two meters and Alien Queen™ appears in an epic cutscene >"You will not defeat me, Slaya™, I am the Emperor of the Universe and you are nothing but a Usurper™, the Kar En Kuk™ Council of Elder Alien Space Sentinel Argent D' Nur™ has banished you from the alien kingdom and I will defeat you!" >Cut to black and level ends before epic boss fight so player can process how epic this is and maybe make a Reddit™ post about it before carrying on >DUNDUNDUNBWAMBWAMBWAM Mick Gordon farting BAM BAM BAM 50 ACTION POINTS 5 CRUCIBLE CREDIT SENTINEL SHIP ARGENT RECEIVED
The top three tiers are in order of greatness, there is a gap between Ultrakill and Eternal, but I don't want two separate tiers for each one since the list is already so mid/bottom heavy.
Yeah, it plays pretty good, if maybe a bit too easy in the base campaign. The expansion packs more than make up for that though. What are your problems with it on a gameplay level?
Quake doesn't need modding to fix though, its a good game by itself unlike doom clones or bethaesda rpgs. That mod overhauls the game into a perfected form, especially when the original designers didn't plan around bunny hopping because they didn't even realize it was a thing yet. It was then rated separately because I only rate off base game without mods, if I'm rating mods then they get their box to emphasis that.
>Unreal Gold
Ok Timmy, time to stop shitting up FPS threads with your game. >NuWolfenstein as playable
C'mon now get a better bait.
You know what? i am just glad you haven't played the best 3 shooters in existence, i will keep them a secret from you.
Unreal Gold is a great game though, fighting with Skaarj is some of the most fun I've had in an FPS game and its really a showcase to me that great ai and interesting interactions with that ai is more important than lazily filling the screen with hundreds of useless mooks.
>Nu wolfenstein
It plays like a CoD game, what else is there to say really? Two of them are unplayable because of their cinematic movie game nonsense overiding the gameplay to absolutely ridiculous levels.
Machine games really lack properly level design, they don't understand how to make hitscan combat engaging and often times simply dump you into open rooms or straight hallways which is by far the least fun way to fight hitscanners. It was much improved on with Young Blood, mostly because of Arkane studios doing their level design for them. However all of these games take no note from FEAR, which knew that you must have huge amounts of cover and many different paths you can run around in to make hitscan fights fun. If you can't break LOS in interesting ways then the hitscan game has failed.
That one usually gets people upset, I've had a lot of fun conversations with RtCW players. A common problem is that their memories are of the MP having fun, but I'm not rating the games on multiplayer at all (game is dead anyways, impossible to find a match, not that I would rate it on mp anyways), if I did then you might see stuff like Q3 on the list or Titanfall 2 soaring up close to the top.
The main problem to me in the SP is that the game wants you to headshot its bullet sponged enemies that don't hitstun while firing, but then your guns are rng spray even on the first shot. It gives you the goal of shooting heads and then makes shooting heads completely unenjoyable. I would rather just play CoD since at least I can aim in that game for accurate shooting.
>rng spray
I know you don't count mods, but you'd probably enjoy RealRTCW on Steam on a bit more since it tightens up the spread of all your weapons, and in general, makes all your weapons stronger at the cost of making the enemies a bit faster and more accurate. I've always hated the crosshair bloom in the base game, so I also like the customizability of RealRTCW in letting you choose a solid crosshair. Makes the gameplay feel tighter and more satisfying. >enemies that don't hitstun
As far as the hitstun thing goes, I'm pretty sure the manual mentioned that it's based on the difficulty you choose - eg. the lower the difficulty the higher the pain chance. They barely react on I am Death Incarnate. I wish they went the Wolf 3D route and just made more enemies per level, which is something that RealRTCW also adds as an option except for the stealth levels. Replaying the game on "Can I play Daddy?" while adding more enemy reinforcements makes the game even more fast-paced and arcadey.
Maybe I'll check it out one day then if I do rate it, It'll be under its own box like AD is for quake. Has to really change a lot for that though, but idk guess we will see. I still have so many FPS game (and a lot of other genres too) to play that doing mods is certainly on the backlog for a while I think.
It's a very faithful (keyword: faithful) fan-made remaster by one boomer, so it's not gonna change a lot if you already hate the base game. It turns it from an 8/10 to a 9/10 for me for the reasons I mentioned, though.
2 years ago
Anonymous
go back to plebbit homosexual
2 years ago
Anonymous
Hmm idk I'll see then, its be a while before I can get to it, but I will keep it on my list of shit to play one day. Thanks for mentioning it.
Cruelty squad is a boring and poorly made either tactical shooter or speedrunning game depending on how much time you want to put into it, its awful at both either way. As a tactical shooter sandbox it fails because its AI basically doesn't function a lot of the time and can't even pathfind over a small ledge such as a side walk. Its not a very involving game because of that lack of ai, and all you are left with are barely functioning hitscanners and dogs who can't pathfind towards you. As a speedrun game the levels are often just barren nothings that will end up with you just grappling over them with nothing to stop you, flying into the target location, shooting once, and then graplling over everything back to the level end. Its brainless and honestly idiotic at that point, comparing it as a sppedrun game to something like Ghostrunner or something is obviously an insult to GR and thats just that.
Awesome game that does so many cool things, but does them extremely well. You have a tony hawk scoring system that rewards you for killing enemies in certain ways and then stacking those on top of each other, a basic version is doing a classic quake rocket->railgun combo juggle which is a ton of fun. You fight in arenas with hazards all around you that both serve to damage you for walking into them, but also used for you to launch opponents into for more score.
You might be saying it sounds like bulletstorm, but its so very different in play because at its heart is the gameplay of something like Eternal in someways (actually came out before Eternal hilariously). Enemies are super aggressive, very fast, massive damage, and have modifers to them to make their variants harder. this is not an easy or simple game, most reviewers such as Gmanlives got obliterated by it and spent the entire review crying about its difficulty. If you are a nightmare Eternal player you should feel at home here.
Lots of really cool stuff I could add, like your dash movement having iframes, but I'll leave that to you if you get the game. HIGHLY HIGHLY recommend the game though, really fun bosses and levels overall.
Turok has some great levels, some of which are non linear, but have some really fun platforming to them. A metric shit ton of different guns that are fun for novelty's sake ,and the enemies are meh but do their jobs i guess. Its mostly just a series of really fun levels with fun platforming to them, pretty great game for that reason to me. Might deserve a lower spot because of the lack lustre combat, but only by one tier or something.
I've been playing a lot of Doom recently and I gotta say, I really don't run into many opportunities where circle strafing or dependence on infighting is a viable strategy. Maybe you should play harder content?
>trust me, this time will be different >same game but magically the game will be good in this one specific infallible mod! Cope, these jobbers will continue to job no matter the mod.
2 years ago
Anonymous
Play Magnolia UV pistol start without dying
2 years ago
Anonymous
[...] >trust me, this time will be different >same game but magically the game will be good in this one specific infallible mod! Cope, these jobbers will continue to job no matter the mod.
Play Back to Saturn X Episode 1 and Episode 2 homosexual. The whole thing has custom music which is actually really fricking good, a new color pallete, and the level design is incredibly cool.
2 years ago
Anonymous
>bro trust me, this mod which changes nothing about the gameplay is going to ROCK YOUR WORLD
lol
lmao
2 years ago
Anonymous
[...] >trust me, this time will be different >same game but magically the game will be good in this one specific infallible mod! Cope, these jobbers will continue to job no matter the mod.
All of classic doom is easy though?
I accept your concession.
2 years ago
Anonymous
confession denied.
2 years ago
Anonymous
>Play Back to Saturn X Episode 1
playing through this now, shit's comfy
its literally doom 2016 but with low ammo and a shit fanfic, and trying way too hard with the "DUDE SO EPIC AND METAL" shit
yknow how people hate dmc for the forced CUHRRAZY thing? doom eternal is that on steroids
if you have any braincells to notice how repetitive the combat is youll get bored when you reach the gore nest level, or the ruins level if you have more patience
just play doom 2 with mods or something, its free and way more fun and varied, or ultrakill
They tried to post that copy pasta in an action game thread and it literally just got one reply saying no one cares and laughing at them. Why are action game players so much more based than fpslets?
All three are great games that peak their genre for different reasons. Although Ninja Gaiden is by far the most flawed of them, some of the enemies and bosses are frankly just awful to fight. I mean people cry about Dark Lord, but holy shit could you IMAGINE the shitstorm of absolute shitposts if it ever had anything as bad as Gigadeath or the fricking Worms from NG2?
>All three are great games that peak their genre for different reasons.
If DMC5 is the peak of hack and slash games then sheesh, i don't wanna see the bottom. >Ninja Gaiden is flawed
yeah i never said It's perfect, it's just great. >Doom Eternal is the peak of FPS
Nope, not when there is fanmade content way better than it.
>Nope, not when there is fanmade content way better than it.
Is there decent fan content? I saw a video of Zero Master where he complains about the players' levels being a bit crappy and even blames this on the fact that he is losing interest in the game, although I think this is just rationalization, since Doom Eternal is an action game at its core and these games tend to get tiresome rather quickly.
I don't blame Zero Master, a lot of people see the potential of Doom Eternal if ID released the source port to the public.
What i mostly meant is KaiserCampaign mod for Doom Eternal but to spite this homosexual
Hack and slash is a genre name for diablo games. DMC5 is a fantastic game with interesting characters to play, all new systems and weapons to screw around with in creative ways that DMC as a series has perfected so well, and has PC mods to elevate it to far beyond the other games. Amazing game.
>there is fanmade content way better than it.
No there isn't, nothing in classic doom beats Doom Eternal because its all stuck in classic doom formula which is boring and uninspiring gameplay made for boomers who were playing their first fps ever.
[...]
He means doom wads are better than Doom eternal, not that Doom Eternal mods are better than base game. I highly doubt this poster has the skill for Eternal mods which are all batshit insane, and zero master isn't that good at Eternal. Nayrham is a good Eternal player, to the point he plays on 2-4x speed which is mindbogggling stuff.
check out Rowdy Rudy II: POWERTRIP, you might like it if you like Doom Eternal like myself.
2 years ago
Anonymous
*source code
which basically means to give away the engine to the community.
Hack and slash is a genre name for diablo games. DMC5 is a fantastic game with interesting characters to play, all new systems and weapons to screw around with in creative ways that DMC as a series has perfected so well, and has PC mods to elevate it to far beyond the other games. Amazing game.
>there is fanmade content way better than it.
No there isn't, nothing in classic doom beats Doom Eternal because its all stuck in classic doom formula which is boring and uninspiring gameplay made for boomers who were playing their first fps ever.
>Nope, not when there is fanmade content way better than it.
Is there decent fan content? I saw a video of Zero Master where he complains about the players' levels being a bit crappy and even blames this on the fact that he is losing interest in the game, although I think this is just rationalization, since Doom Eternal is an action game at its core and these games tend to get tiresome rather quickly.
He means doom wads are better than Doom eternal, not that Doom Eternal mods are better than base game. I highly doubt this poster has the skill for Eternal mods which are all batshit insane, and zero master isn't that good at Eternal. Nayrham is a good Eternal player, to the point he plays on 2-4x speed which is mindbogggling stuff.
>Nayrham is a good Eternal player, to the point he plays on 2-4x speed which is mindbogggling stuff
that just sounds like speedrunning troony autism tbh
2 years ago
Anonymous
As opposed to Zero Master being a literal speedrun troony who plays the same boring dungeon crawler for 29 years now?
Nayrham is fricking insane at Eternal and is probably the only person who should cry about a lack of new content because he basically dabbed on everything besides his current attempts to UNM the modded level CBT UAC Atlantica without shield or hammer.
I like it. The platforming is kinda boring, and the story is dumb, but the combat loop is pure SOVL. Lots of replay ability.
I enjoy it more than doom 2016.
It's OK. It's a pretty good game but doesn't really feel like DOOM, which is a shame. For $20 I'd say it's a fine purchase and if you enjoy FPS you'll probably enjoy it enough to be worth that asking price.
people still acting like this crappy single player game is somehow challenging if you want a real challenge you play quake live or any multiplayer shooter because you compete against human beings and not stupid braindead demons, even halo 2 laso challenge is harder.
the gunplay is absolutely FRICKED
i was expecting a more "classic" fps but you literally run out of ammo killing even the most b***h monsters so you are forced to constantly just shoot monsters and play the forced kill move animation which just feels honestly fricking awful, other than that it was an alright game but i didnt even finish it
Minus some minor complaints (some mods are useless until TAG comes around, buff totems are garbage, the last two missions are really underwhelming compared to the game till that point) it is absolutely fantastic and the best FPS game released since probably Halo 3 back in 2007
But the writing staff need to be put in straightjackets
I get that story is the last thing that matters in Doom but the writing, atmosphere, and tone in this game in comparison to 2016 is the worst downgrade I've ever seen
You obviously don't need a gripping plot but context elevates gameplay. 2016 took things seriously enough to make the player feel like some dark horse silver bullet that revived out of nowhere to fight the demons. In Eternal the game is basically sucking your wiener 24/7. It's impossible to feel threatened by the demons when they have this bizarre comedic tint to their presentation. Even though the gameplay is far more gripping than ever ultimately it feels like so much was left on the table because of the tone they sprang for
> It's impossible to feel threatened by the demons when they have this bizarre comedic tint to their presentation.
You’re not supposed to though.
I was also bothered by that at first, but the ‘cartoony’ nature of the game was probably to increase focus on the gameplay.
>You’re not supposed to though.
Obviously, my problem is in the creative decision not how well it executes the ideas
It's excellent at being a cartoon, sure, but I had to actively block the context the game provided to make it more engaging unlike 2016
And I don't see any reason why the gameplay would lose focus with a more serious tone. It's not like there's no seriously-toned alternative to gulping noises for Caco grenade lodges
> context elevates gameplay
movie gaymer cope.
I do enjoy "movie games" like SH and classic RE if that's qualifying
But are Deus Ex and Shock/Prey "movie games" to you too? Do you think Halo's Warthog Run would have been better without the surrounding story? Or are all of these too cinematic for you
If you can't see the value in context you are leaving a lot on the table
Stories only have value in games if you can effect them such as pick your adventure games or real rpgs. If you want a boring shitty vidya plot for the sake of itself then you are movie gaymer. If you want a good story than read a book.
>Stories only have value in games if you can effect them such as pick your adventure games or real rpgs
Not true, they have value if they enhance interactivity or elevate player actions. Horror games and 0451-likes would be dead as genres if they didn't have stories- every part of their experience revolves around the context of the setting
And yeah obviously if I wanted a good story in isolation I'd go elsewhere, I'm talking about story as a tool to enhance gameplay
Halo doesn't have a very well written story. If you view the Warthog Run in Halo on its own it's literally nothing. But in the context of the story, it becomes a climactic finish once you recognize the stakes involved
Similarly Doom 2016 isn't near good writing, but it provides enough information for the moment-to-moment action to feel compelling. Reaching Kadingir and hearing glimmers about how feared the Slayer had been was the cherry on top of some already very decent gameplay for 2016. In general the idea of being the character that even the truly intimidating demons feared was a really cool part of that game which got lost in translation to Eternal IMO
> they have value if they enhance interactivity or elevate player actions.
Which is impossible because they are litearlly just shitty vidya plots. >Horror games and 0451-likes would be dead as genres
Horror games live without story, casual shit genre anyways but your point isn't real regardless. >Similarly Doom 2016 isn't near good writing, but it provides enough information for the moment-to-moment action to feel compelling. Reaching Kadingir and hearing glimmers about how feared the Slayer had been was the cherry on top of some already very decent gameplay for 2016. In general the idea of being the character that even the truly intimidating demons feared was a really cool part of that game which got lost in translation to Eternal IMO
Really makes you FEEL like the slayer eh? Movie gaymer cope always, GB2tlou homosexual.
2 years ago
Anonymous
>Horror games live without story
Interesting, I can't think of any good ones that fit this example off the top of my head
Give me some >Really makes you FEEL like the slayer eh
Not even close to what I posted + keep saying it >tlou
Never played it but Uncharted is a good example of a game that doesn't use interactivity enough for me to get invested
It is funnily enough too much of a "movie game" for me
2 years ago
Anonymous
>Interesting, I can't think of any good ones that fit this example off the top of my head
Play literally any of them without reading the story my movie gaymer friend, turns out you don't need story to play video games.l >Not even close to what I posted
That was exactly what you posted, you literally cried because Eternal didn't make you FEEL like the slayer enough. Dumbass movie gaymer who should GB2snoyshit >Uncharted is a good example of a game that doesn't use interactivity enough for me to get invested
Too much movie for the movie gaymer, now just accept that story has nothing to do with video games and reject being a movie gaymer.
2 years ago
Anonymous
>Play literally any of them without reading the story
The story is what informs every part of the setting, which is the most integral part of any horror game
RE1 is one of my favorites and without the presence of its (moronic) story the game would lose all its power and atmosphere >you literally cried because Eternal didn't make you FEEL like the slayer enough
Dude I entered this thread praising Eternal and telling OP to buy it, my only point is that I wish the narrative was better
Also to make the (obvious) difference clear to you: I said that Eternal perfectly executes a cartoony comic vibe. It's not that it doesn't make you "FEEL" like the slayer, it's that it perfectly makes you feel like a version of the slayer I'm just not interested in >Too much movie for the movie gaymer
It doesn't use interactivity well enough for me yeah, it felt like just stepping in and playing through action scenes during a movie
If I was really into its setting it might have been a different story (like classic RE)
2 years ago
Anonymous
>the setting, >which is the most integral part of any horror game >not the actual gameplay
lol, classic movie gaymer moment. Cares more about if his protaganist is gender fluid and living in California than the actual mechanics in game for scaring you. >Dude I entered this thread praising Eternal and telling OP to buy it
Good, now just leave the movie gaymer shit back on resetera where it belongs. > it's that it perfectly makes you feel like a version of the slayer I'm just not interested in >just didn't FEEL like I was the 2016 slayer enough
Sounds like exactly what I said before, you just didn't FEEL like the slayer enough. >It doesn't use interactivity well enough for me yeah
Now apply that to story and realize your movie gaymer mistakes, only story that matters if if the player interacts with it like pick an adventure or real rpg games do. Otherwise its irrelevant shit made for people who don't like video games.
2 years ago
Anonymous
>Good, now just leave the movie gaymer shit back on resetera where it belongs.
Why don't you tell that to id, who spent millions rendering cutscenes, paying voice actors, and paying full time writing staff to shit out the diarrhea present all throughout Eternal? Or does your homosexual shill brain think they don't exist or affect the rest of the game because you can skip cutscenes now?
2 years ago
Anonymous
>he didn't skip the cutscenes
HAHAHAHAHAHA
2 years ago
Anonymous
The latter then. Thanks for clearing that up.
You'll never actually be accomplished enough to have a real job for Hugo by the way. Cucking yourself for out them online is the best you'll be able to do.
2 years ago
Anonymous
>cucks himself every day by watching vidya movies and vidya plot made by hack failed writers
2 years ago
Anonymous
>hack failed writers
Like Hugo and his team. You should have hung by his Eternal playthroughs and seen just how much story related shit he spewed every level.
2 years ago
Anonymous
I wouldn't know since I don't watch ecelebs on youtube or vidya movies from hack writers. Have you tried playing video games instead of doing that?
2 years ago
Anonymous
>I wouldn't know
Of course not. Knowing too much about the product you're rabidly shilling could lead to problems. That's why you're content remaining a fricking moron.
2 years ago
Anonymous
>about the product >vidya plot and ecelebs
top fricking kek, imagine cucking yourself everyday and doing everything in your power to not play vidya.
2 years ago
Anonymous
don't bother, it's just an internet poisoned zoomer desperate for attention through negativity, you will find no common ground even when trying to
2 years ago
Anonymous
Fair
2 years ago
Anonymous
>you will find no common ground
Correct, I share no common ground with movie gaymers. Either you like real video games or you want a movie in vidya form, pick one.
2 years ago
Anonymous
GAMERS RISE UP
2 years ago
Anonymous
This, but unironically.
2 years ago
Anonymous
>you will find no common ground
Correct, I share no common ground with movie gaymers. Either you like real video games or you want a movie in vidya form, pick one.
2 years ago
Anonymous
Based video game lover, unlike Ganker who are filled with movie loving fake gamers
>skill issue
It's the opposite. 2016 let you use the chainsaw when you wanted, with no free refills- it was entirely up to the player to use it. Eternal handholds you throughout the whole process and enemies don't attack you mid-chainsaw animation so it's just a free ammo button, on top of the free grenades, free flamethrower and free ice bombs. You're a complete moron zoomer if you think Eternal takes skill over a real Doom experience.
For 20 yes
The base game is good, it starts out hard but once you get the hang of things it's pretty good.
DLC 1 is even harder and better
DLC 2 has one or two cool additions, but is pretty "meh" compared to DLC 1 it also ends with a good contender for the shittiest boss fight you will ever see in a FPS game so be warned
If you care about the story (HAHAHAHAHA homosexual) it's shit, but it only starts to detract from the experience during the second DLC, and you can ignore nearly all of it.
You know, now that you mention it, he never actually posts DE webms... I wonder if it's too hard for him, since the best of classic Doom apparently is as well?
Is there a list of Ganker autists that spam threads or make the same thread over and over? I know about Juxtagay Jr. (Mother 3 spammer) and the ACgay, but what about the rest.
Minus some minor complaints (some mods are useless until TAG comes around, buff totems are garbage, the last two missions are really underwhelming compared to the game till that point) it is absolutely fantastic and the best FPS game released since probably Halo 3 back in 2007
But the writing staff need to be put in straightjackets
I get that story is the last thing that matters in Doom but the writing, atmosphere, and tone in this game in comparison to 2016 is the worst downgrade I've ever seen
You obviously don't need a gripping plot but context elevates gameplay. 2016 took things seriously enough to make the player feel like some dark horse silver bullet that revived out of nowhere to fight the demons. In Eternal the game is basically sucking your wiener 24/7. It's impossible to feel threatened by the demons when they have this bizarre comedic tint to their presentation. Even though the gameplay is far more gripping than ever ultimately it feels like so much was left on the table because of the tone they sprang for
It's great if you're into the specific combat it does (switching weapons and moving around a lot), also if you can get over the very dumb and childish writing. If you do play it I cannot emphasize enough that the sniper mod for the rife is the most important weapon mod you can get and should be the first one you unlock, without it the game becomes a huge chore because several of the demons are balanced around you sniping parts off.
It's not DOOM, but it's great. It plays like they lost the rights to QUAKE, and slapped DOOM onto it, instead. But hey, QUAKE is pretty fricking good, and DOOM Eternal is really fun. Don't go expecting classic DOOM, and you'll have a fun time.
The game has denuvo. This means that after you buy it, you'll need a permission from Bethesda in order to access the game. If you don't get this permission for some reason, you'll be prevented from playing your own game.
Bethesda has removed Denuvo from some games recently, because it was probably not worth paying for denuvo license for games that don't sell anymore (Wolfenstein for example), so it is likely that in several months or years the same will happen with Doom Eternal.
>The game has denuvo.
No it doesn't. It WAS added at one point but due to public outcry, the devs (in a shocking display of good practice) removed it.
You're referring to anti-cheat. Denuvo has not yet been removed, it's embedded in the Doom Eternal executable.
I don't think anyone should buy the game while something so anti-consumer is in the fricking .exe, but I know people will not stop consuming.
Newsflash you don't own any game on steam either. This scaremongering is moronic.
It's fine, even fun most of the time.
For $20, yeah, go for it.
Base game is fun because Micky is there, DLCs not as much because Micky isn't in there.
Blood swamp is the best track in the game though https://www.youtube.com/watch?v=Qua3VbiXYZU, normally hulshult is low iq chugshit but blood swamps is banger.
UAC atlantica is also a certified banger.
It's fantastic, one of the best FPS games of the last decade.
Yes. It's a great game. Best Doom since the originals
Decent, plays more like Quake and the level design and gameplay is very clearly inspired by painkiller.
It's a shame Doom dropped the satanic horror aesthetic from PSX and 64.
Stupid zoom zoom
no
its shit , even for free its not worth the time
Yes. Don't believe the bad reviews, those people are stupid and debunked and need to git gut.
>Don't believe the bad reviews
Reviews are generally very positive, it's just shitters on Ganker who found the game too hard who hate it.
Ahh yes. Because pressing the chainsaw button is a git good moment. Fricking moron this game was made for npcs.
>chainsaws for magic ammo
>shoots epic Arachnotron™ weakpoint after lining up shot for 5 seconds while dashing side to side because pro Quake™ skills
>moronic door opening cutscene plays
>"Mhmm....rip and tear.. looks like the Hell Priest™ is nearby.. I will rip and tear because I am the ancient Doom Slaya™
>"Come on, Vega™"
>follows Skyrim™ compass
>Picks up 10 epic fanfiction-tier lore dumps about how badass the Slaya™ is on the way
>Door locks behind the Slaya™ and demons appear
>cacophony of moronic monster noises while the fart synth kicks into action
>chainsaws for magic ammo
>"Rip and tear" WUBWUBWUBBWAMBWAMDUUUUUNUUUUNUUHHHNHUHHH *Uses Flame Belch™ on a deliberately spawned group of Possessed™ and they become Staggered™, does a badass Heat Blast™ and Armor Shards™ fly into the Slaya™'s face*
>chainsaws for magic ammo
>switches weapons 75 times
>dashes aimlessly waiting for a Possessed™ to spawn
>chainsaws for magic ammo
>swings on monkey bars
>performs impse
>250 arena laps and 150 chainsaw uses later the Slaya™ is victorious
>Mhmm.. The Hell Priest™ is not here.. Better tell Samuel Hayden™ about this
>"Come on, Vega™"
>Walks two meters and Alien Queen™ appears in an epic cutscene
>"You will not defeat me, Slaya™, I am the Emperor of the Universe and you are nothing but a Usurper™, the Kar En Kuk™ Council of Elder Alien Space Sentinel Argent D' Nur™ has banished you from the alien kingdom and I will defeat you!"
>Cut to black and level ends before epic boss fight so player can process how epic this is and maybe make a Reddit™ post about it before carrying on
>DUNDUNDUNBWAMBWAMBWAM Mick Gordon farting BAM BAM BAM 50 ACTION POINTS 5 CRUCIBLE CREDIT SENTINEL SHIP ARGENT RECEIVED
>STOP LIKING THINGS AAAAAAAAAAAAAAAAAAAAAAAAAA
>performs impse
everytime
accurate description. Eternalchads can't stop winning
Sounds pretty cool.
Seems like a fair write-up
I'm kinda tempted to get it on Switch.
By far the greatest FPS game ever made.
>same tier as another game
do you know what "by far the greatest" means?
The top three tiers are in order of greatness, there is a gap between Ultrakill and Eternal, but I don't want two separate tiers for each one since the list is already so mid/bottom heavy.
That's a troll tier list, anon. Don't take it seriously.
Whats troll about it?
for one it calls Quake 2 a good game
Yeah, it plays pretty good, if maybe a bit too easy in the base campaign. The expansion packs more than make up for that though. What are your problems with it on a gameplay level?
It lists Duke Nukem Forever above Duke3D
>if the gmae needs modding to fix it, then its bethesda rpg tier
>lists Arcane Dimensions above Quake
kek, 10/10 bait, got me to reply
Quake doesn't need modding to fix though, its a good game by itself unlike doom clones or bethaesda rpgs. That mod overhauls the game into a perfected form, especially when the original designers didn't plan around bunny hopping because they didn't even realize it was a thing yet. It was then rated separately because I only rate off base game without mods, if I'm rating mods then they get their box to emphasis that.
>Unreal Gold
Ok Timmy, time to stop shitting up FPS threads with your game.
>NuWolfenstein as playable
C'mon now get a better bait.
You know what? i am just glad you haven't played the best 3 shooters in existence, i will keep them a secret from you.
Unreal Gold is a great game though, fighting with Skaarj is some of the most fun I've had in an FPS game and its really a showcase to me that great ai and interesting interactions with that ai is more important than lazily filling the screen with hundreds of useless mooks.
>Nu wolfenstein
It plays like a CoD game, what else is there to say really? Two of them are unplayable because of their cinematic movie game nonsense overiding the gameplay to absolutely ridiculous levels.
Machine games really lack properly level design, they don't understand how to make hitscan combat engaging and often times simply dump you into open rooms or straight hallways which is by far the least fun way to fight hitscanners. It was much improved on with Young Blood, mostly because of Arkane studios doing their level design for them. However all of these games take no note from FEAR, which knew that you must have huge amounts of cover and many different paths you can run around in to make hitscan fights fun. If you can't break LOS in interesting ways then the hitscan game has failed.
>RtCW
>Unplayable
YOU BLOODY BASTARD b***h
That one usually gets people upset, I've had a lot of fun conversations with RtCW players. A common problem is that their memories are of the MP having fun, but I'm not rating the games on multiplayer at all (game is dead anyways, impossible to find a match, not that I would rate it on mp anyways), if I did then you might see stuff like Q3 on the list or Titanfall 2 soaring up close to the top.
The main problem to me in the SP is that the game wants you to headshot its bullet sponged enemies that don't hitstun while firing, but then your guns are rng spray even on the first shot. It gives you the goal of shooting heads and then makes shooting heads completely unenjoyable. I would rather just play CoD since at least I can aim in that game for accurate shooting.
That's a great deal, definitely get it.
>rng spray
I know you don't count mods, but you'd probably enjoy RealRTCW on Steam on a bit more since it tightens up the spread of all your weapons, and in general, makes all your weapons stronger at the cost of making the enemies a bit faster and more accurate. I've always hated the crosshair bloom in the base game, so I also like the customizability of RealRTCW in letting you choose a solid crosshair. Makes the gameplay feel tighter and more satisfying.
>enemies that don't hitstun
As far as the hitstun thing goes, I'm pretty sure the manual mentioned that it's based on the difficulty you choose - eg. the lower the difficulty the higher the pain chance. They barely react on I am Death Incarnate. I wish they went the Wolf 3D route and just made more enemies per level, which is something that RealRTCW also adds as an option except for the stealth levels. Replaying the game on "Can I play Daddy?" while adding more enemy reinforcements makes the game even more fast-paced and arcadey.
Maybe I'll check it out one day then if I do rate it, It'll be under its own box like AD is for quake. Has to really change a lot for that though, but idk guess we will see. I still have so many FPS game (and a lot of other genres too) to play that doing mods is certainly on the backlog for a while I think.
It's a very faithful (keyword: faithful) fan-made remaster by one boomer, so it's not gonna change a lot if you already hate the base game. It turns it from an 8/10 to a 9/10 for me for the reasons I mentioned, though.
go back to plebbit homosexual
Hmm idk I'll see then, its be a while before I can get to it, but I will keep it on my list of shit to play one day. Thanks for mentioning it.
>Cruelty Squad in unplayable
you could have just said "I got filtered" and saved i.4cdn.org the 2.42 megabytes
Cruelty squad is a boring and poorly made either tactical shooter or speedrunning game depending on how much time you want to put into it, its awful at both either way. As a tactical shooter sandbox it fails because its AI basically doesn't function a lot of the time and can't even pathfind over a small ledge such as a side walk. Its not a very involving game because of that lack of ai, and all you are left with are barely functioning hitscanners and dogs who can't pathfind towards you. As a speedrun game the levels are often just barren nothings that will end up with you just grappling over them with nothing to stop you, flying into the target location, shooting once, and then graplling over everything back to the level end. Its brainless and honestly idiotic at that point, comparing it as a sppedrun game to something like Ghostrunner or something is obviously an insult to GR and thats just that.
>DESYNC
qrd? never seen this
Awesome game that does so many cool things, but does them extremely well. You have a tony hawk scoring system that rewards you for killing enemies in certain ways and then stacking those on top of each other, a basic version is doing a classic quake rocket->railgun combo juggle which is a ton of fun. You fight in arenas with hazards all around you that both serve to damage you for walking into them, but also used for you to launch opponents into for more score.
You might be saying it sounds like bulletstorm, but its so very different in play because at its heart is the gameplay of something like Eternal in someways (actually came out before Eternal hilariously). Enemies are super aggressive, very fast, massive damage, and have modifers to them to make their variants harder. this is not an easy or simple game, most reviewers such as Gmanlives got obliterated by it and spent the entire review crying about its difficulty. If you are a nightmare Eternal player you should feel at home here.
Lots of really cool stuff I could add, like your dash movement having iframes, but I'll leave that to you if you get the game. HIGHLY HIGHLY recommend the game though, really fun bosses and levels overall.
The amount of trolling in this image is hilarious.
GR8 B8 M8 I R8 IT 8/8
Literally the best tier list ever made.
troony
> Turoc not outdated and archaic
> Doom 3 unplayable
Turok has some great levels, some of which are non linear, but have some really fun platforming to them. A metric shit ton of different guns that are fun for novelty's sake ,and the enemies are meh but do their jobs i guess. Its mostly just a series of really fun levels with fun platforming to them, pretty great game for that reason to me. Might deserve a lower spot because of the lack lustre combat, but only by one tier or something.
Why are DOOM and DOOM II in the DOOM clones category?
because zoomie hands made that
Because obviously a category about doom clones would include doom itself since thats the whole point .
Oh that reminds me
what doom track is this?
dead link
yes. Keep it mind, the people telling you no play Doom wads. That's the state of their life.
At least I’m doom wads I don’t have to run around like an autis trying to find a homosexual demon to chainsaw for ammo. You sound moronic.
No instead you run around like a homosexual trying to get archviles and all the demons to fight each other for you
I've been playing a lot of Doom recently and I gotta say, I really don't run into many opportunities where circle strafing or dependence on infighting is a viable strategy. Maybe you should play harder content?
Yeah for me its more about holding down m1 looking at a doorway
>Plays easy content
>Waahhhhhh it's easy
Skill issue?
All of classic doom is easy though?
Try Sunlust.
>trust me, this time will be different
>same game but magically the game will be good in this one specific infallible mod! Cope, these jobbers will continue to job no matter the mod.
Play Magnolia UV pistol start without dying
Play Back to Saturn X Episode 1 and Episode 2 homosexual. The whole thing has custom music which is actually really fricking good, a new color pallete, and the level design is incredibly cool.
>bro trust me, this mod which changes nothing about the gameplay is going to ROCK YOUR WORLD
lol
lmao
I accept your concession.
confession denied.
>Play Back to Saturn X Episode 1
playing through this now, shit's comfy
its literally doom 2016 but with low ammo and a shit fanfic, and trying way too hard with the "DUDE SO EPIC AND METAL" shit
yknow how people hate dmc for the forced CUHRRAZY thing? doom eternal is that on steroids
if you have any braincells to notice how repetitive the combat is youll get bored when you reach the gore nest level, or the ruins level if you have more patience
just play doom 2 with mods or something, its free and way more fun and varied, or ultrakill
Wow finally someone with a brain. Too bad these morons don’t play good doom games
>Filtered
>Ult4K1ll%
Frick off troon
They live rent free inside your hollow head homosexual.
Why are so many troons into boomer shooters?
>game has option to set any color
>voluntarily specifically choose troony colors
well we have evidence at least 1 troon is playing it
that troon was the dev btw https://twitter.com/ULTRAKILLGame/status/1533127346328203264
>41% the bullet hits you
>yknow how people hate dmc for the forced CUHRRAZY thing? doom eternal is that on steroids
thats ultrakill dumb troony
They tried to post that copy pasta in an action game thread and it literally just got one reply saying no one cares and laughing at them. Why are action game players so much more based than fpslets?
Ninja gaiden is a great game, Doom Eternal is ok and Devil May Cry 5 is horrible shit, go refine your taste some more before you post here.
All three are great games that peak their genre for different reasons. Although Ninja Gaiden is by far the most flawed of them, some of the enemies and bosses are frankly just awful to fight. I mean people cry about Dark Lord, but holy shit could you IMAGINE the shitstorm of absolute shitposts if it ever had anything as bad as Gigadeath or the fricking Worms from NG2?
>All three are great games that peak their genre for different reasons.
If DMC5 is the peak of hack and slash games then sheesh, i don't wanna see the bottom.
>Ninja Gaiden is flawed
yeah i never said It's perfect, it's just great.
>Doom Eternal is the peak of FPS
Nope, not when there is fanmade content way better than it.
>Nope, not when there is fanmade content way better than it.
Is there decent fan content? I saw a video of Zero Master where he complains about the players' levels being a bit crappy and even blames this on the fact that he is losing interest in the game, although I think this is just rationalization, since Doom Eternal is an action game at its core and these games tend to get tiresome rather quickly.
I don't blame Zero Master, a lot of people see the potential of Doom Eternal if ID released the source port to the public.
What i mostly meant is KaiserCampaign mod for Doom Eternal but to spite this homosexual
check out Rowdy Rudy II: POWERTRIP, you might like it if you like Doom Eternal like myself.
*source code
which basically means to give away the engine to the community.
Hack and slash is a genre name for diablo games. DMC5 is a fantastic game with interesting characters to play, all new systems and weapons to screw around with in creative ways that DMC as a series has perfected so well, and has PC mods to elevate it to far beyond the other games. Amazing game.
>there is fanmade content way better than it.
No there isn't, nothing in classic doom beats Doom Eternal because its all stuck in classic doom formula which is boring and uninspiring gameplay made for boomers who were playing their first fps ever.
He means doom wads are better than Doom eternal, not that Doom Eternal mods are better than base game. I highly doubt this poster has the skill for Eternal mods which are all batshit insane, and zero master isn't that good at Eternal. Nayrham is a good Eternal player, to the point he plays on 2-4x speed which is mindbogggling stuff.
>Nayrham is a good Eternal player, to the point he plays on 2-4x speed which is mindbogggling stuff
that just sounds like speedrunning troony autism tbh
As opposed to Zero Master being a literal speedrun troony who plays the same boring dungeon crawler for 29 years now?
Nayrham is fricking insane at Eternal and is probably the only person who should cry about a lack of new content because he basically dabbed on everything besides his current attempts to UNM the modded level CBT UAC Atlantica without shield or hammer.
MetaDoom is epic!
Ignore this shill because the same bait for over 3 years
2016 is better. Don't bother with eternal.
Eternal is better. Don't bother with 2016.
I like it. The platforming is kinda boring, and the story is dumb, but the combat loop is pure SOVL. Lots of replay ability.
I enjoy it more than doom 2016.
It's OK. It's a pretty good game but doesn't really feel like DOOM, which is a shame. For $20 I'd say it's a fine purchase and if you enjoy FPS you'll probably enjoy it enough to be worth that asking price.
it's good if you like a fast pace lame halo rip off
Easily one of the best single player fps of all time. Definitely of the last 15 years. Buy it.
Only if you like fun and is not a sad boomer.
another game that requires you to make an additional account before you can play. dont care how good it is frick you
game is a strong "it alright"
WHADDYA MEAN "IT ALRIGHT"
people still acting like this crappy single player game is somehow challenging if you want a real challenge you play quake live or any multiplayer shooter because you compete against human beings and not stupid braindead demons, even halo 2 laso challenge is harder.
Post unm skin then.
the gunplay is absolutely FRICKED
i was expecting a more "classic" fps but you literally run out of ammo killing even the most b***h monsters so you are forced to constantly just shoot monsters and play the forced kill move animation which just feels honestly fricking awful, other than that it was an alright game but i didnt even finish it
This
Low ammo is gay as hell
Skill issue
> It's impossible to feel threatened by the demons when they have this bizarre comedic tint to their presentation.
You’re not supposed to though.
I was also bothered by that at first, but the ‘cartoony’ nature of the game was probably to increase focus on the gameplay.
>You’re not supposed to though.
Obviously, my problem is in the creative decision not how well it executes the ideas
It's excellent at being a cartoon, sure, but I had to actively block the context the game provided to make it more engaging unlike 2016
And I don't see any reason why the gameplay would lose focus with a more serious tone. It's not like there's no seriously-toned alternative to gulping noises for Caco grenade lodges
I do enjoy "movie games" like SH and classic RE if that's qualifying
But are Deus Ex and Shock/Prey "movie games" to you too? Do you think Halo's Warthog Run would have been better without the surrounding story? Or are all of these too cinematic for you
If you can't see the value in context you are leaving a lot on the table
Stories only have value in games if you can effect them such as pick your adventure games or real rpgs. If you want a boring shitty vidya plot for the sake of itself then you are movie gaymer. If you want a good story than read a book.
>Stories only have value in games if you can effect them such as pick your adventure games or real rpgs
Not true, they have value if they enhance interactivity or elevate player actions. Horror games and 0451-likes would be dead as genres if they didn't have stories- every part of their experience revolves around the context of the setting
And yeah obviously if I wanted a good story in isolation I'd go elsewhere, I'm talking about story as a tool to enhance gameplay
Halo doesn't have a very well written story. If you view the Warthog Run in Halo on its own it's literally nothing. But in the context of the story, it becomes a climactic finish once you recognize the stakes involved
Similarly Doom 2016 isn't near good writing, but it provides enough information for the moment-to-moment action to feel compelling. Reaching Kadingir and hearing glimmers about how feared the Slayer had been was the cherry on top of some already very decent gameplay for 2016. In general the idea of being the character that even the truly intimidating demons feared was a really cool part of that game which got lost in translation to Eternal IMO
> they have value if they enhance interactivity or elevate player actions.
Which is impossible because they are litearlly just shitty vidya plots.
>Horror games and 0451-likes would be dead as genres
Horror games live without story, casual shit genre anyways but your point isn't real regardless.
>Similarly Doom 2016 isn't near good writing, but it provides enough information for the moment-to-moment action to feel compelling. Reaching Kadingir and hearing glimmers about how feared the Slayer had been was the cherry on top of some already very decent gameplay for 2016. In general the idea of being the character that even the truly intimidating demons feared was a really cool part of that game which got lost in translation to Eternal IMO
Really makes you FEEL like the slayer eh? Movie gaymer cope always, GB2tlou homosexual.
>Horror games live without story
Interesting, I can't think of any good ones that fit this example off the top of my head
Give me some
>Really makes you FEEL like the slayer eh
Not even close to what I posted + keep saying it
>tlou
Never played it but Uncharted is a good example of a game that doesn't use interactivity enough for me to get invested
It is funnily enough too much of a "movie game" for me
>Interesting, I can't think of any good ones that fit this example off the top of my head
Play literally any of them without reading the story my movie gaymer friend, turns out you don't need story to play video games.l
>Not even close to what I posted
That was exactly what you posted, you literally cried because Eternal didn't make you FEEL like the slayer enough. Dumbass movie gaymer who should GB2snoyshit
>Uncharted is a good example of a game that doesn't use interactivity enough for me to get invested
Too much movie for the movie gaymer, now just accept that story has nothing to do with video games and reject being a movie gaymer.
>Play literally any of them without reading the story
The story is what informs every part of the setting, which is the most integral part of any horror game
RE1 is one of my favorites and without the presence of its (moronic) story the game would lose all its power and atmosphere
>you literally cried because Eternal didn't make you FEEL like the slayer enough
Dude I entered this thread praising Eternal and telling OP to buy it, my only point is that I wish the narrative was better
Also to make the (obvious) difference clear to you: I said that Eternal perfectly executes a cartoony comic vibe. It's not that it doesn't make you "FEEL" like the slayer, it's that it perfectly makes you feel like a version of the slayer I'm just not interested in
>Too much movie for the movie gaymer
It doesn't use interactivity well enough for me yeah, it felt like just stepping in and playing through action scenes during a movie
If I was really into its setting it might have been a different story (like classic RE)
>the setting,
>which is the most integral part of any horror game
>not the actual gameplay
lol, classic movie gaymer moment. Cares more about if his protaganist is gender fluid and living in California than the actual mechanics in game for scaring you.
>Dude I entered this thread praising Eternal and telling OP to buy it
Good, now just leave the movie gaymer shit back on resetera where it belongs.
> it's that it perfectly makes you feel like a version of the slayer I'm just not interested in
>just didn't FEEL like I was the 2016 slayer enough
Sounds like exactly what I said before, you just didn't FEEL like the slayer enough.
>It doesn't use interactivity well enough for me yeah
Now apply that to story and realize your movie gaymer mistakes, only story that matters if if the player interacts with it like pick an adventure or real rpg games do. Otherwise its irrelevant shit made for people who don't like video games.
>Good, now just leave the movie gaymer shit back on resetera where it belongs.
Why don't you tell that to id, who spent millions rendering cutscenes, paying voice actors, and paying full time writing staff to shit out the diarrhea present all throughout Eternal? Or does your homosexual shill brain think they don't exist or affect the rest of the game because you can skip cutscenes now?
>he didn't skip the cutscenes
HAHAHAHAHAHA
The latter then. Thanks for clearing that up.
You'll never actually be accomplished enough to have a real job for Hugo by the way. Cucking yourself for out them online is the best you'll be able to do.
>cucks himself every day by watching vidya movies and vidya plot made by hack failed writers
>hack failed writers
Like Hugo and his team. You should have hung by his Eternal playthroughs and seen just how much story related shit he spewed every level.
I wouldn't know since I don't watch ecelebs on youtube or vidya movies from hack writers. Have you tried playing video games instead of doing that?
>I wouldn't know
Of course not. Knowing too much about the product you're rabidly shilling could lead to problems. That's why you're content remaining a fricking moron.
>about the product
>vidya plot and ecelebs
top fricking kek, imagine cucking yourself everyday and doing everything in your power to not play vidya.
don't bother, it's just an internet poisoned zoomer desperate for attention through negativity, you will find no common ground even when trying to
Fair
>you will find no common ground
Correct, I share no common ground with movie gaymers. Either you like real video games or you want a movie in vidya form, pick one.
GAMERS RISE UP
This, but unironically.
Based video game lover, unlike Ganker who are filled with movie loving fake gamers
>skill issue
It's the opposite. 2016 let you use the chainsaw when you wanted, with no free refills- it was entirely up to the player to use it. Eternal handholds you throughout the whole process and enemies don't attack you mid-chainsaw animation so it's just a free ammo button, on top of the free grenades, free flamethrower and free ice bombs. You're a complete moron zoomer if you think Eternal takes skill over a real Doom experience.
For 20 yes
The base game is good, it starts out hard but once you get the hang of things it's pretty good.
DLC 1 is even harder and better
DLC 2 has one or two cool additions, but is pretty "meh" compared to DLC 1 it also ends with a good contender for the shittiest boss fight you will ever see in a FPS game so be warned
If you care about the story (HAHAHAHAHA homosexual) it's shit, but it only starts to detract from the experience during the second DLC, and you can ignore nearly all of it.
>Tier-list schizo already shat up the thread
>webm-autist has now arrived to spam his cherrypicked webms
Welp, pack it up boys
it's the same guy
I would not be surprised
You know, now that you mention it, he never actually posts DE webms... I wonder if it's too hard for him, since the best of classic Doom apparently is as well?
Quite possibly
It's great absolutely worth it for 20 bucks
It is FRICKING kino
Totally worth it.
What's the webm-autist's endgame?
Has any Ganker autist ever had a real endgame? We'll probably still see him seething about whatever WAD bruised his ego 10 years from now.
Is there a list of Ganker autists that spam threads or make the same thread over and over? I know about Juxtagay Jr. (Mother 3 spammer) and the ACgay, but what about the rest.
Minus some minor complaints (some mods are useless until TAG comes around, buff totems are garbage, the last two missions are really underwhelming compared to the game till that point) it is absolutely fantastic and the best FPS game released since probably Halo 3 back in 2007
But the writing staff need to be put in straightjackets
I get that story is the last thing that matters in Doom but the writing, atmosphere, and tone in this game in comparison to 2016 is the worst downgrade I've ever seen
You obviously don't need a gripping plot but context elevates gameplay. 2016 took things seriously enough to make the player feel like some dark horse silver bullet that revived out of nowhere to fight the demons. In Eternal the game is basically sucking your wiener 24/7. It's impossible to feel threatened by the demons when they have this bizarre comedic tint to their presentation. Even though the gameplay is far more gripping than ever ultimately it feels like so much was left on the table because of the tone they sprang for
> context elevates gameplay
movie gaymer cope.
It's great if you're into the specific combat it does (switching weapons and moving around a lot), also if you can get over the very dumb and childish writing. If you do play it I cannot emphasize enough that the sniper mod for the rife is the most important weapon mod you can get and should be the first one you unlock, without it the game becomes a huge chore because several of the demons are balanced around you sniping parts off.
You can take off weakpoints just fine with the shotgun grenade launcher though.
How are there this many doom threads that are still consistently filled with utter morons?
Seconded
Eternal is so shitty it's not even funny. Play Doom 2016 instead, it costs like 5 bucks and is a much better game.
It's not DOOM, but it's great. It plays like they lost the rights to QUAKE, and slapped DOOM onto it, instead. But hey, QUAKE is pretty fricking good, and DOOM Eternal is really fun. Don't go expecting classic DOOM, and you'll have a fun time.