Is this the ultimate example of ambition exceeding ability?

Is this the ultimate example of ambition exceeding ability?

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  1. 2 months ago
    Anonymous

    More like cut budget to invest on the would be flop Spirits Within

    • 2 months ago
      Anonymous

      That's a made up story, Xenogears budget wasn't cut it was static throughout development, and spirits within had nothing to do with its development and wouldn't start development until after Xenogears was out. Xenogears was sisters with Final Fantasy VII they went into development at around the same time and shared a lot of ideas, VII was a higher priority and had a larger budget.

  2. 2 months ago
    Anonymous

    This is ambition exceeding time and funding.
    Ambition exceeding ability would be something like Metal Gear Solid V.

  3. 2 months ago
    Anonymous

    It is the ultimate example of vidya.

  4. 2 months ago
    Anonymous

    No.
    That would be The Last Ninja trilogy on the C64.

    Xenogears is the ultimate example of why you need an editor and a several re-writes.

  5. 2 months ago
    Anonymous

    I would say Jurassic Park Trespasser but that was more a case of shipping about one to one and a half years early. Even if still too advanced for the average rig of the time, it would have worked a whole lot better and been more complete.

    • 2 months ago
      Anonymous

      A damned shame really

    • 2 months ago
      Anonymous

      Wobbly game

  6. 2 months ago
    Anonymous

    Developer ability or console ability?

  7. 2 months ago
    Anonymous

    explain for the uninitiated

    • 2 months ago
      Anonymous

      You should know better. aka LURK MORE

      • 2 months ago
        Anonymous

        Well I don't know better and I'm fine with admitting that and seeking knowledge

    • 2 months ago
      Anonymous

      Well I don't know better and I'm fine with admitting that and seeking knowledge

      Never played it but general consensus seems to be Disc 1 is incredible and Disc 2 falls flat.

      • 2 months ago
        Anonymous

        Yeah because disk 2 is power point presentation with actual gameplay sometimes as a treat

      • 2 months ago
        Anonymous

        Well you should pick it up then.

      • 2 months ago
        Anonymous

        So, it's just like any other squaresoft game. Got it.

    • 2 months ago
      Anonymous

      Almost impossible.

      • 2 months ago
        Anonymous

        >first disc follows same formula as FF7, linear but feels like an open world going from location to location letting you roam around and do quests
        >second disc squaresoft runs out of money, game goes from linear openworld instead to a bunch of dialog and monologues from the characters with barely any traveling and basically warping directly into different locations
        >FF7 gays complain how this is bad, probably because the story goes way over the average normie's head, it's very heavy talmud references, very abrahamic lore story
        >third disc opens back up, you can travel anywhere again, just like the third disc in FF7

        game is basically a masterpiece, but a bunch of people whine because of muh lack of budget

        The duality of explainers

      • 2 months ago
        Anonymous

        A highly advanced bio-computer using an ancient alien artifact containing a higher dimensional being as an infinite power source just won a space war and is now set to be decommissioned upon their return to their homeplanet. The bio-computer realizing its impending doom takes control of the ship and crashes it into a nearby planet to avoid its fate. Before the crash a small boy makes contact with the higher dimensional being inside the alien artifact allowing him to be reincarnated over and over because the higher dimensional being can tap into the biogenesis machine and pop him out every time he dies. Everyone dies in the crash, and the bio-computer is heavily damaged. The Bio-computer terraforms the planet and bio-engineers life forms it will eventually use as biomass to repair itself based on the recorded biological data from the inhabitants the ship it crashed. The bio-computer creates a woman to be the mother of the world who watches over the planet and makes sure people develop along the lines it wants. The higher dimensional being reincarnates the boy to serve as her lover but he's killed by the other humans, this happens over and over again throughout history. The story picks up 9999 years later, the bio-computer is about to wake up and harvest the planet and we play the most recent reincarnation of the boy who made contact who after being awakened inadvertently destroys his hometown sending him on a quest of self discovery that will ultimately end with him battling the newly awakened bio-computer, destroying it, and freeing the higher dimensional being from its alien artifact prison.

    • 2 months ago
      Anonymous

      >first disc follows same formula as FF7, linear but feels like an open world going from location to location letting you roam around and do quests
      >second disc squaresoft runs out of money, game goes from linear openworld instead to a bunch of dialog and monologues from the characters with barely any traveling and basically warping directly into different locations
      >FF7 gays complain how this is bad, probably because the story goes way over the average normie's head, it's very heavy talmud references, very abrahamic lore story
      >third disc opens back up, you can travel anywhere again, just like the third disc in FF7

      game is basically a masterpiece, but a bunch of people whine because of muh lack of budget

      • 2 months ago
        Anonymous

        Anon are you a shifter? Gears only had 2 discs.

      • 2 months ago
        Anonymous

        >Xenogears
        >disc 3

        • 2 months ago
          Anonymous

          Anon are you a shifter? Gears only had 2 discs.

          >they didn't find the third disc

          • 2 months ago
            Anonymous

            Is it hidden on the other side of the game?

            • 2 months ago
              Anonymous

              It's always behind you just outside your field of vision.

              • 2 months ago
                Anonymous

                You need to reach achieve the Monad in order to see beyond the veil cast by Deus and reach the 3rd Disc

          • 2 months ago
            Anonymous

            The third disc is in our hearts, along with all the other Episodes.

      • 2 months ago
        Anonymous

        I whine because we never get to use Weltall-Id and have to settle for Weltall-2's Id systems, which is not only inferior, but also on Disc 2.

    • 2 months ago
      Anonymous

      One of the most ambitious and grandiose video game stories ever conceived even to this day, but they ran out of budget halfway through and it becomes a glorified visual novel with boss fights.
      A big part of it was literally due to Square redirecting funds to FF7.

      I think that would be Xenosaga 2. All they had to do was deliver the same thing, but no, let's create the worst combat system ever for the sake of being different and DESTROY the future of the franchise.

      No, the reason why Xenosaga 2 shit the bed was because Bamco forced the Xenogears/Xenosaga 1 team to work on something else entirely and gave Xenosaga 2 to a completely new team who barely communicated with the original team. The original team was brought back for Xenosaga 3 but the damage was done.

  8. 2 months ago
    Anonymous

    I loved the visual novel/monologue aspects of the second disc, are you one of those gays that won't play a game if it isn't open world? I enjoyed the game for what it was, limits breed creativity and I think this game is an example of that, plus the third disc the game fully opens up and you can go anywhere and do whatever the frick you want just like final fantasy 7,8,10

  9. 2 months ago
    Anonymous

    no that's mario sunshine

  10. 2 months ago
    Anonymous

    That's pretty much Monolith Soft in a nutshell. All of their games had a similar situation where they flew too close to the sun and drastic compromises had to be made.
    Takahashi doesn't know the meaning of "budget constraints". Literally throws his money away and shits out mid games as a result of it.

  11. 2 months ago
    Anonymous

    I think that would be Xenosaga 2. All they had to do was deliver the same thing, but no, let's create the worst combat system ever for the sake of being different and DESTROY the future of the franchise.

  12. 2 months ago
    Anonymous

    A better example would be a few Sonic games, particularly '06. That game had mismanaged time, money, and development procedures, and also not nearly enough capable devs to carry out the tasks.

  13. 2 months ago
    Anonymous

    Oh no, they had the ability.

    It was time and money they were lacking.

    Xenogears is a flawed masterpiece but absolutely dripping with SOVL.

  14. 2 months ago
    Anonymous

    MDickie thread?

  15. 2 months ago
    Anonymous

    No, it's an example of meeting it all the way till disc 2 then seeing square cut their budget because they wanted to make a dogshit that would release 2 years later that I will not name

  16. 2 months ago
    Anonymous

    I don't get the autistic hate for Xenogears. No matter what you think of disc 2, the game stuck the landing perfectly in the third act. I can't think of any other RPG that had a more satisfying end. And this was in an era of content creation that was dipping its toes into subverting any and all expectation.

  17. 2 months ago
    Anonymous
  18. 2 months ago
    Anonymous

    The game is a work of art because of its flaws not inspite of

  19. 2 months ago
    Anonymous

    Lol no. It's an example of now having schedule managers do their fricking job well. The team had the ability to finish it. They just didn't have the time because they were making a game far larger than their allotted time really let them get away with.

  20. 2 months ago
    Anonymous

    >be Takahashi
    >work on graphics for previous FFs and Chrono Trigger and shit
    >propose a really cool plot for Final Fantasy 7
    >get told by Square that your story's too complex, dark, and rooted in trendy anime for Final Fantasy 7 and gets sidelined
    >Square instead just gives you a team of Chrono Trigger guys to make a different game altogether
    >originally intended to be a Chrono Trigger sequel but the scope of the game is so massive that it becomes its own thing entirely, Xenogears
    >plan Xenogears to be a massive, complex science fiction trilogy that spans eons over the course of 3 games
    >a combination of overambition and Square screwing you over to divert talent and money gimps to Final Fantasy gimps your dream project
    >your team of professionals who've worked on so many beloved classic JRPGs loved your ideas so much that they all frick off with you to form a brand new studio so they can make games they want to make without being screwed over by Square's Final Fantasy cash cow
    >over 20 years later your series that started off as a rejected Final Fantasy 7 story is now one of the most well-received and beloved JRPG franchises of the modern era while Final Fantasy crashes and burns

    • 2 months ago
      Anonymous

      Only because XenoHarem 2

      • 2 months ago
        Anonymous

        1 was already highly rated and a cult classic before then.

        • 2 months ago
          Anonymous

          A cult classic isn't the same as popular, Xenogames only started to be mainstream with Xenoblade 2 because SEX sell

          • 2 months ago
            Anonymous

            Xenogears, Xenosaga 1 and Xenoblade 1 were already mainstream. Xenosaga fricking had an anime series, KOS-MOS was constantly voted as one of the most influential character designs of the 2000s and there were loads of crossovers with Xenosaga. Xenoblade 1 was highly rated and had a massive moment to get it brought over to America which gave it a lot of attention in the West. On top of that, reviewers and journalists constantly praised it and the game sold exceedingly well when it moved to 3DS and even got into Smash.

            Keep in mind Xenogears sold a million by the end of 1998 and 3 million by 2003, which may not seem like a lot compared to XB2 or XB3 but for 90s JRPG standards that weren't FF, that was exceptionally a lot.

            >SEX sells
            Which is what the series has been doing since forever lmao

            • 2 months ago
              Anonymous

              movement***

            • 2 months ago
              Anonymous

              >Xenosaga was always le popular, chud.

              Outside of ^_^ PITTAN TANTA XENOPITTAN ^_^ nobody gives a fwwwaaaarrrrkkkk about that series mayne.

          • 2 months ago
            Anonymous

            Xenogears, Xenosaga 1 and Xenoblade 1 were already mainstream. Xenosaga fricking had an anime series, KOS-MOS was constantly voted as one of the most influential character designs of the 2000s and there were loads of crossovers with Xenosaga. Xenoblade 1 was highly rated and had a massive moment to get it brought over to America which gave it a lot of attention in the West. On top of that, reviewers and journalists constantly praised it and the game sold exceedingly well when it moved to 3DS and even got into Smash.

            Keep in mind Xenogears sold a million by the end of 1998 and 3 million by 2003, which may not seem like a lot compared to XB2 or XB3 but for 90s JRPG standards that weren't FF, that was exceptionally a lot.

            >SEX sells
            Which is what the series has been doing since forever lmao

            For comparison, the SNES version of Chrono Trigger sold less than Xenogears. That's how big Xenogears was.

          • 2 months ago
            Anonymous

            [...]
            For comparison, the SNES version of Chrono Trigger sold less than Xenogears. That's how big Xenogears was.

            Xenogears even sold more than fricking Super Mario RPG

            • 2 months ago
              Anonymous

              Consoles started to be a big deal around the PS1, still niche but nothing in comparison to the NES/SNES era and then it turned into a behemoth with the PS3 era

              • 2 months ago
                Anonymous

                No, JRPGs were becoming big overseas thanks to FFVII. Consoles were mainstream going back to the fricking 2600.

              • 2 months ago
                Anonymous

                The point being is that Xenogears isn't exactly obscure. Barring Final Fantasy and Dragon Quest it sold better than most classic PS1 JRPGs too. Chrono Cross, Suikoden 2, Grandia, etc

    • 2 months ago
      Anonymous

      Nintendo buying Monolith Soft might have been the most mutually-beneficial dev acquisition to ever happen.

      Without Monolith Soft, Nintendo wouldn't have Breath of the Wild and a ton of their projects would be lacking key talents.

      Without Nintendo, Takahashi could never have gone this far in the pursue of his Perfect Works vision and probably would have dropped game dev or went full indie after getting disillusioned by both Square and Bandai.

    • 2 months ago
      Anonymous

      >Got to see his grand vision slowly morph into waifu gacha autochess
      Goddamn that's fricking depressing

      • 2 months ago
        Anonymous

        If anything it's probably what he always intended.

        His wife, Soraya Saga, is largely responsible for how great the character writing is in Xenogears and Xenosaga 1. While Takahashi's this grandiose idea guy whom comes up with all of the crazy concepts you see in Xeno games, his wife wrote almost all of the details and moving parts of the story and shit. She was always the person who put Takahashi in his place and told Takahashi his ideas are stupid and needed to be corrected.

        So when she quit the game industry after Xenosaga, Takahashi really had nobody to stop him since Monolith Soft's writers were all yes men. The only reason Xenoblade 1 was so restrained was because Takahashi was depressed and legitimately trying to create a classic and saw XB1 as his hail mary for success (and apparently Nintendo were looming over him correcting details or writing changes to the script).

        But after Xenoblade 1 did well, Nintendo went full hands off and let Takahashi do whatever the frick he wanted. Xenoblade 2 was unironically the free-est Takahashi's ever been writing a Xeno game hilariously enough so that's why it simultaneously revived Perfect Works but then doubled down on otaku pandering even harder than anything before it because his wife wasn't breathing down his neck and he gained a lot of good will from Nintendo to do whatever he wants with nobody to tell him no.

        There's even an interview from that era where he describes Xenoblade 2 as everything he's ever wanted to write into a game but couldn't, which is a shame and funny considering I feel Xenogears and Xenosaga 3 are his magnum opuses.

  21. 2 months ago
    Anonymous

    It's the ultimate example of filtering zoomers and there WILL NEVER be a demake and zoomers will NEVER experience it and all is right with the world.

  22. 2 months ago
    Anonymous

    This is one of the worst JRPGs I’ve ever played

  23. 2 months ago
    Anonymous

    No. Xenogears is kino

  24. 2 months ago
    Anonymous

    the game sucks, way too long for it's own good.

  25. 2 months ago
    Anonymous

    If we want to be really autistic and adjust for today's numbers Xenogears would have outsold XB2 or XB3 multiple times over.

  26. 2 months ago
    Anonymous

    No, that would be James Ferraro's discography.

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