I harshly rated it at 0/10 when it first came out due to how downhill something I loved went, but after replaying it years later with no more love for Dragon Age I definitely realized I was too harsh. Strong 2/10.
It has the best companions and rivalry/friendship system has yet to be beaten. It's nice to piss off your companions and get benefits from it. Also, Kirkwall is comfy for some reason.
i liked it on launch. but was massively disappointed it didn't continue anything from origins and is only located within one city and its surrounding area you keep going back to. looking back, kinda egregious on what a hack job this game was tbh
>disappointed it didn't continue anything from origins
origins ends in a blank state though, what could they continue? You defeat the big bad and you celebrate, the end. Not to mention it's possible that your character can die too.
yeah i know. i don't think they made origins with a franchise in mind. the archdemon dragon of the dragon age got killed and the darkspawn were defeated. what next? I just wanted a new country trotting adventure :'c. why even name it dragon age 2? it has nothing to do with it outside of fighting the darkspawn at the very beginning of the game when you're a refugee
>I just wanted a new country trotting adventure
Isn't that what DA2 is? It's set mostly in Kirkwall unfortunately but you're in a new area with new lore about the world. >why even name it dragon age 2? it has nothing to do with it outside of fighting the darkspawn at the very beginning of the game when you're a refugee
DA doesn't seem to be about killing the darkspawn anymore. Though I think with Veilguard coming out they may be back to discussing their origins via the black city in the fade.
Aurora was lacking in autistic detail but Awakening and DA2 was peak atmosphere, then they moved to shiny everything is polished frostbite.
Agreed. Thank frick they've moved away from it. Frostbite was shit.
>Isn't that what DA2 is? It's set mostly in Kirkwall unfortunately but you're in a new area with new lore about the world.
i said country trotting. not bumming around in one city along with like 4 small areas outside of it you keep revisiting. i was so hype reading all the lore codexes in origins over and over again to the point i had a lot of them memorised and was hoping we'd see the cool shit mentioned there and shit. had to wait for inquisition to see orlais and it was just a small marketplace lmao
>orlais and it was just a small marketplace lmao
yeah that was shit. At least it looks like Minrathous is bigger and explorable.
>DA doesn't seem to be about killing the darkspawn anymore. Though I think with Veilguard coming out they may be back to discussing their origins via the black city in the fade.
which is why they should've named it anything but dragon age because the only relevancy that name has to the games is that YES there are dragons you can kill like bosses but that's it. the only DRAGON in dragon age inquisition was that every area had a big bad dragon you could defeat as a milestone achievment or some shit
Dragon Age refers to the era of the time period within the game, not the dragons themselves.
2 weeks ago
Anonymous
eh, when i 100%'d inquisition i said i was done with the franchise. i won't be getting veilguard >Dragon Age refers to the era of the time period within the game, not the dragons themselves.
damn no shit? i must've forgotten that. even then, the dragons from 2 and onwards aren't relevant to anything outside of just being bosses you're supposed to beat as a challenge and nothing else. atleast from what i remember. like you had to fight flemeth in origins to free morrigan from her and shit, that was atleast relevant to something going on in the game
2 weeks ago
Anonymous
>like you had to fight flemeth in origins to free morrigan from her and shit,
even that was an optional fight. The only compulsory dragon fight was the archdemon
2 weeks ago
Anonymous
afaik every dragon fight in 2 and 3 are optional. in 3 especially you have to go out of your way to find them. they were always in the very last spot i checked on the map, hidden away somewhere
2 weeks ago
Anonymous
In trespasser there is a on its face required dragon fight, you have to go off the mainpath to skip it.
2 weeks ago
Anonymous
damn, they had to make a compulsory dragon fight a dlc lmao. did they assume they were too hard for the average player that they had to be REALLY optional in the base game?
2 weeks ago
Anonymous
The way the devs talked about tresspasser its an epilogue not just dlc. If we're counting DLCs then DA:A and the First DA:I dlc have dragon final bosses.
2 weeks ago
Anonymous
how does the epilogue play out? i was so sick of the game i never stuck around for the dlc because i bumrushed 100%'d it at launch. the dlc must've released a long time later
2 weeks ago
Anonymous
tresspasser is the best part of Inquisition. It expands a lot on Solas and his ideology and plans throughout the base game and for the future.
2 weeks ago
Anonymous
>tresspasser is the best part of Inquisition
DLC's tends to be a lot better than the base games. that has been the case for a while. especially for rpgs. but nothing about solas interested me, i ditched him the second i could lmao. i was surprised when the ending of inquisition was all about how solas turned out to be some big bad guy with connection to gods and shit. and i was like really? this uninteresting bald homosexual? given i didn't like anything about inquisition i don't think so i'm not sure how much i would've been impressed by trespasser
2 weeks ago
Anonymous
I don't understand how you can find Solas uninteresting when he's your sole(as) source of knowledge about the nuances of the fade.
2 weeks ago
Anonymous
i don't remember. i just remember finding him boring as shit. hell i don't even remember which companions i ran with outside of cassandra as my main tank
2 weeks ago
Anonymous
It's not really compulsory, you can save the dragon instead of killing it
2 weeks ago
Anonymous
which choice leads to the better outcome?
2 weeks ago
Anonymous
freeing the dragon is the "good" choice because it's a captive and being tortured and used as a beast of burden by the Qunari; but it's literally the last hour of the whole game so it really doesn't matter, don't think it even drops loot like other dragons
Companions generally react negatively if you kill it
2 weeks ago
Anonymous
yeah alright fair enough. how hard of a fight is it though? considering the trend of inquisition using dragons as quasi final boss of the area fights
Nothing wrong with having another adventure. The setting is bigger than darkspawn vs wardens. The problem is shoving in a warden in veilguard cuz le iconic. They dropped the ball hard on Orlais. 1/4 of the game should have just been dicking over people in politics not dungeon crawling and exploring wilderness 99% of the time but Exalted March wasn't made so Corypheus was still out and about.
2 weeks ago
Anonymous
>The problem is shoving in a warden in veilguard cuz le iconic
agreed but there are multiple references in DAI to something strange happening to the wardens and how they've vanished, including the hero of ferelden. I don't like that we can make Rook a grey warden though, seems strange to have two in your team.
2 weeks ago
Anonymous
>Nothing wrong with having another adventure
bumming around in one city with like 4 small areas you keep revisiting isn't something i'd call adventure >but Exalted March wasn't made so Corypheus was still out and about.
what? i don't remember shit from these games so explain what you mean by this. i know who corypheus is
2 weeks ago
Anonymous
It was supposed to be the final dlc for DA2. Mage templar stuff was going to get resolved, Corypheus would have been dealt with and Varric would have died in a tear jerking death. No arguement abiut the game size. It could have just been a Kirkwall game alone and still have tons of content because cities are big but they only had a year to make it. That it had any redeeming qualities at all is testament to 2010-11 Bioware,
2 weeks ago
Anonymous
i'm looking through here https://dragonage.fandom.com/wiki/Downloadable_content_(Dragon_Age_II) but i'm not finding any story dlc that you're referring to. they only spammed item dlc's and 1 companion dlc >It could have just been a Kirkwall game alone and still have tons of content because cities are big but they only had a year to make it. That it had any redeeming qualities at all is testament to 2010-11 Bioware,
yeah you're right. only 1 year dev time is very little time for a game like this. like i said, i still enjoyed it at launch
2 weeks ago
Anonymous
https://jackdawyt.tumblr.com/post/636315588632969216/today-im-breaking-down-the-newly-revealed-story >The Exalted March was a cancelled expansion to Dragon Age II meant to bridge the gap between the events of DA II and the planned sequel, Dragon Age: Inquisition. The expansion focused on the fallout from Kirkwall’s explosive finale, with Corypheus serving as the villain
>After the end of Dragon Age II, when Meredith turns into the big red lyrium statue, she basically infests Kirkwall and you end up with what actually ended up being the red templars taking over Kirkwall and being essentially Corypheus’s army, Dragon Age II cinematic designer John Epler says
2 weeks ago
Anonymous
wtf, i remember reading during the early days of inquisition when i was wondering where the frick corypheus came from that he came from a dragon age 2 dlc and i thought laame. they had to do a dlc to set up a villain. fricking cheap. but now you're telling me that DLC never even existed to begin with? lmao
2 weeks ago
Anonymous
Corypheus gets accidentally freed by Hawke and the warden in the Legacy dlc.
2 weeks ago
Anonymous
right, i didn't find that legacy at first. yeah alright so it wasn't some wacky misunderstanding then
2 weeks ago
Anonymous
Exalted March is the DLC anon is mentioning and was cancelled where you finished off dealing with Corypheus. He showed up in the existing DLC Legacy.
https://i.imgur.com/dSQguum.png
It's a good game, admit it.
It's a game with pretty blatant issues that don't especially bother me and I like that it's a much smaller scope story. Act 3 is hella rushed but is fun, there's a timeline where the cancelled expansion came out, Inquisition was a much cleaner story and Bioware were too busy to shit out Anthem.
2 weeks ago
Anonymous
>Exalted March is the DLC anon is mentioning and was cancelled where you finished off dealing with Corypheus. He showed up in the existing DLC Legacy.
yeah alright fair enough
>DA doesn't seem to be about killing the darkspawn anymore. Though I think with Veilguard coming out they may be back to discussing their origins via the black city in the fade.
which is why they should've named it anything but dragon age because the only relevancy that name has to the games is that YES there are dragons you can kill like bosses but that's it. the only DRAGON in dragon age inquisition was that every area had a big bad dragon you could defeat as a milestone achievment or some shit
can someone explain to me what the hell ludo means? i see it spammed constantly ever since i came back to Ganker since some months ago but i still have no idea what that means lmao
i remember totalbiscuit spamming about ludo narrative dissonance back in the day but i still had no idea what he talked about
ludolody is a study of game games and all they entail. it's pretty convoluted so just google the term. ludo itself is used coloquially to refer to the gameplay itself, the parts where the game needs human input to function. it is also sometimes used as a compliment, in a similiar manner to kino. whereas kino is used to praise spectacle, story and vibes, ludo refers to the gameplay parts being of very high quality.
as for ludonarrative dissonance, it means there's a conflict between what you can do during gameplay and what happens during the story. like a character bleeding out in a cutscene and the player's character doing nothing despite being a healer, or beating a bossfight only to lose in the following cutscene, etc.
Yeah, you're not the only one who doesn't understand it. Some people just like to throw words around. Things like based, or kino don't really make much sense either, yet here we are, instinctively understanding them. Chances are this anon doesn't really care what this means and just wanted to say "good" while fitting in.
This. SO MUCH this.
Come now, we literally have AI tools that replicate the voices of the characters to perfection. Why don't we have 1 (one) new companion mod for all of the 3 games?
this game is so utterly shit that even to this day any vidya review site I check what score it gave this crap to determine the legitimacy, nearly any site passes this bar
Torrented it recently to see if it was as bad as I had heard. Holy shit it baffles me anyone likes this game. The inventory management and gear progression is so fricking uninteresting and also tedious. The combat was incredibly boring and lacked any strategy or complexity like DAO (not that DAO was that great either). I was just running around this boring city doing boring quests. And to top it all off, I could not romance the sexy dwarf as a human female. 4/10 compared to the 6/10 that was DAO.
Incorrect I played on hard. Was a mage and just aoe'd everything, the dragon I faced was a joke. I didn't get that far so maybe the game gets a lot harder later but it was so boring I stopped.
Origins is good on paper and has great story/lore/characters etc but it's a slog to replay and has aged terribly.
>tresspasser is the best part of Inquisition
DLC's tends to be a lot better than the base games. that has been the case for a while. especially for rpgs. but nothing about solas interested me, i ditched him the second i could lmao. i was surprised when the ending of inquisition was all about how solas turned out to be some big bad guy with connection to gods and shit. and i was like really? this uninteresting bald homosexual? given i didn't like anything about inquisition i don't think so i'm not sure how much i would've been impressed by trespasser
meh, it's good for what it is. Especially on the elven lore and expanding further on the now evil elven gods and going through their magic portals and shit. Good set pieces too.
>meh, it's good for what it is. Especially on the elven lore and expanding further on the now evil elven gods and going through their magic portals and shit. Good set pieces too.
sounds like they were pulling shit out of their ass to set up the next game in a franchise
It's been planned since the beginning. Could be bs, but considering how Flemeth's grimoire in Origins matches the symbol of Mythal (her other identity) in later games, it is possible.
which choice leads to the better outcome?
You can set the dragon free by killing the mobs in the area and solving a puzzle to let it escape
>It's been planned since the beginning. Could be bs, but considering how Flemeth's grimoire in Origins matches the symbol of Mythal (her other identity) in later games, it is possible.
still feels more like pulling shit out of their ass to me tbh >You can set the dragon free by killing the mobs in the area and solving a puzzle to let it escape
what are the rewards for setting it free compared to killing it? considering the fact that dragons tends to yield good loot
Origins feels simply too detatched from where they went with the franchise, I think that's why people b***h about inquisition and now veilguard when it's been 15 years, and they've pretty clearly moved away from the tone of origins
Origins has rape and suicide in, 2 also has some dark themes but its far more implied than straight up, and Inquistion carried on that trend - still definitely some dark lore, but nothing in your face
I think you could make a strong argument that Origins is a horror RPG, the whole game feels very hostile, like many horror games, whereas 2 and Inq are very much high fantasy - it's clear they weren't sure what Dragon Age was supposed to be, Origins is a massive mesh of tolkein, warcraft and DND, and I think that's why it was so popular; the more dragon age we got after the more bioware gave it it's own identity which obviously some people enjoyed less than the grimdark beginnings of the franchise
Most people aren't dragon age fans, they're just origins fans, it may as well be considered a standalone game at this point
DA2 was alright, not any where as good as DAO but still pretty fun. It's just to bad that the game was rushed and the Devs were forced to make it smaller in scope/more linear and reuse level assets a lot. Development time for DAO was 7 years and development time for DA2 was 17-18 months. It was when EA first sunk their filthy claws in Bioware.
Mark Darrah lead designer on DA:O - DA:I talks about it in this video.
?feature=shared
when the SWToR mmo was delayed after EA aquired bioware they demanded the next DA:O dlc be turned into a full game and released the next year forcing some drastic changes on the dev team.
Companions are the best part of this game. It's one of the few games I can think of where your compaions are friends and not just allies against the world ending threat. They join you because they want to, not because they feel they need to.
Everyone loves to shit on DA2 but it was legitimately a better game than Inquisition. At least I finished DA2 multiple playthroughs. It was an absolute fricking SLOG to get through Inquisition once. I had to force myself to finish the game and it held my attention only because of Morrigan having a relatively big role towards the end. If that part wasn't in Inquisition I would've given up on the game completely and never finished it. DA2 meanwhile was just an all around fun time, and the companions were enjoyable to talk to. A far cry from Inquisitions companions where I couldn't care less if any of them died.
What is the combat in Inquisition like? I was full-on Bioware hate train at the time. Is it more of Dragon Age 2 BUTTON AWESOME or was it closer to Origins in its own way?
Mix of both. It's more action than origins, but you can play it more tactically like origins.
What is the combat in Inquisition like? I was full-on Bioware hate train at the time. Is it more of Dragon Age 2 BUTTON AWESOME or was it closer to Origins in its own way?
More hands on you need to click for every attack. Why people prefer real time hack and slash in their arpigers is beyond me. The closer you get to simulating pen and paper the more relaxed it gets with full turn based able to literally play with one hand.
did anyone ever use wynne? i never needed to because i found a way to specifically play the game to get to the mage tower as early as possible so i could buy supplies from the merchant outside the tower to make infinite amount of lesser health and health poultices that i spammed throughout the whole playthrough
yeah she was a healer which i had no need for because i found a way to get unlimited health poultices lmao. also my mage slot was always taken by morrigan, she was way too integral to my gameplan
how is spirit healer overpowered? you get like one heal, one group heal and a revive. not really impressive imo considering i had unlimited supply of 2 different health poultices that i could infinitely chug
2 weeks ago
Anonymous
Combine with the heal you get from the baseline tree and then scale it up with willpower to make your party physically incapable of dying. She also gets the fist which can be paired with ice spells to 1hit enemies.
2 weeks ago
Anonymous
>Combine with the heal you get from the baseline tree and then scale it up with willpower to make your party physically incapable of dying
that job was already fulfilled by my health poultices lol. i also used cone of cold from morrigan to hit as many enemies i positioned as possible and then proceeded to shatter like 70% of them in every encounter lmao
2 weeks ago
Anonymous
But poultices cost money and spirit healer will save you tons of sovereigns you can spend on other things.
2 weeks ago
Anonymous
i remember perfecting my route which made it so i basically had no need for money. hell, i'd kill all those revenants in the brecillian forest as the first to do after leaving lothering on nightmare which gives you really good, iirc endgame gear and a whole other routes to make sure i was geared. maybe i'd buy a weapon or 2 from a merchant but that was about it
2 weeks ago
Anonymous
You killed those guys as a low level. They are the base game's real endgame stat checks how did you do it?
2 weeks ago
Anonymous
a frickton of autism and savescumming lmao. it's been 10+ years since i last played origins but basically all the puzzle pieces had to fall in place perfectly. do everything and kill everything in a very specific order so you can focus on the revenant and even then like 90% of the damage is from the mage staff because it can't miss and maybe the elemental enchant on physical weapons lmao. oh right, force field helps a lot too because everytime you can cast it, it makes the revenants target completely immune for a while
something along those lines. no real non autistic player would do this btw, i could be doing this for like god knows how long, 2 hrs straight or some shit
2 weeks ago
Anonymous
i tried looking up if there were any guides on how to beat them at a low level, but there isn't any. i guess i was just a super autistic 15 year old
2 weeks ago
Anonymous
you can also kill high dragons at level one, just have 2 mages and an archer poke it whilst the tank keeps running in circles around the dragon with haste (so you can't really do it at level 1 I guess) but the dragon can never hit you, as long as you keep aggro it's a good tactic on nightmare if your tank isn't giga strong
2 weeks ago
Anonymous
i hate cheese tactics like that, it takes me right out of the game so i never do that shit. but yeah i guess that's doable too. but what dragon? the only dragon i remember in origins was flemeth and the archdemon
Genuinely enjoyed the first act. Act 2 onward however was rushed to shit, I had forgotten that the entire storyline following the serial killer up to duelling the Arishok was jammed into a span of like 2 hours. Act 3 had almost nothing in the way of interesting sidequests and the entire thing can be sped through in under an hour.
Decent start but that tiny dev time really fricked them. It's barely half a game.
Ganker will never admit it. They're too busy overfocusing on shit that didn't matter, like enemy waves spawning in goofy ways, and gluing nostalgia goggles to their face in order to pretend that Origins was better than it was.
How was da2 good? All romancable companions are able to be romanced regardless of gender. So lazy. The whole game is in one city and it’s not even that interesting. And the story is boring compared to origins and also meaningless. The whole game of da2 is to SET UP the mage Templar war. An entire games purpose is to set up something in the future. And what is set up is all resolved in the very first minutes of inquisition. It’s a joke. The entire game all those hours played for da2 is so that way there is some context for the prologue of the next game.
How could she have predicted that? Seems likely it would be about fen herral taking down the veil since morrigan in that scene has uncovered Flemish true nature
Right that the Chantry was neglecting their responsibilities and needed to get shaken up. Wrong in general because mages deserved everything they got and worse.
Leliana is an annoying choice for meta gamers because there's literally no downside, everything is resolved - it's bad writing
They should have made you choose between Vivienne and Cassandra, for reinstatement/ completely absolution of circles respectively, and make it have serious ramifications either way
If anything veilguard shows that the southern chantry sucks
. The Imperium in it's dilapidated state has floating buildings while the denizens of Ferenden and Orlais still shit is chamber pots.
absolutely not depicted as a cyberpunk city but instead like an ancient empire crumbling under his own history, abandoned ancient structures everywhere but still a sight to behold
It seems Failguard will paint it as a totalitarian police state and not the corrupt, decadent and excessive country it actually is. There is a reason they defeated the Elven empire and hold the Qunari off for this long.
Unfortunately the player's origins will also hammer the point of "Imperium bad". If DAO-DAI gave you the templar's side of the story and let you pick them then DAV should at least make a case why humanity should keep the boot on top of the elves, especially with Solas gathering them into a continent spanning network.
He's good when you make him warden, which is annoying because you have to take him and anders to the deep road so you basically have no companion freedom that mission, because he's terrible as a templar
DAII is a bad game, no question about it, but I still think that most of it's issues come from a really rushed development since there are several good ideas in the game and a lot of things that just needed a little more development to be good.
I honestly appreciate it more that Inquisition because, while the latter is a, let's say more varied game, all of its flaws are intrinsic to the design, from gameplay, to story to characters, and to salvage it would mean building it from the ground up.
They had a cool idea. Kirkwall is the city where the magisters originally went into the veil and corrupted the golden city. If they would have made the game focused on the magisters so that dragon age doesn’t lose its focus on the blight, as well as having more places to go to than Kirkwall, I think it could have been good. Unfortunately it all took place in one city and it focused on the mages and templars. Such a lame conflict when it was made very clear that the mages being in circle towers is very necessary. I think dragon age focusing on other conflicts like a poke tail qunari invasion could have been cool but dragon age should have always focused on the blights, the old gods, and the black city. The series should have been about slowly uncovering more and more and finally ending all the blights.
I started playing again after veilguard news. Honestly, aside from awful dungeon designs and copy/paste rushjob, its a fantastic game. Friend/rival stuff and romances that change accordingly, VA work, small scale family story story that slowly evolves, excellent side stories that feeds into the main plot, Day/Night Kirkwall missions etc.
Combat is more fun than i remembered too. This time i am playing on Nightmare with all the OP dlc items but i still have to do cross class combos to win fights.
This game could have easliy supassed DAO, if EA gave them enough time. Still a 8/10 in my heart.
It was alright. The grey warden who was at the end of his life was a memorable segment even if it was dlc. Tessellation was used well. The characters were worthless, but you played it to look around, while confined you got that.
Heh, nah, just make the anoying party stfu.
I'd have liked more tactics options and more weight on the hits. Other than that it's pretty solid stuff, CRPGs should've improved on the blueprint that was DAO and DA2 combat, but instead it devolved into turn-baby.
>Good Game
if you overlook the asset/enemy reuse it was decent. I really wish it had 1 more year in development. The base line of the story was great and the combat, romances were decent, but there was way too little variety to areas and enemies ambushing you 3 times in the same looking corridor wasnt great.
It's not.
No, it's not.
I liked combat, it's probably best implementation of D&D into action based
So it’s a regression and step backward. Understood
What do you even mean by that?
It's absolute shit.
You are mentally moronic.
I harshly rated it at 0/10 when it first came out due to how downhill something I loved went, but after replaying it years later with no more love for Dragon Age I definitely realized I was too harsh. Strong 2/10.
It has the best companions and rivalry/friendship system has yet to be beaten. It's nice to piss off your companions and get benefits from it. Also, Kirkwall is comfy for some reason.
this
Still sad we can't save leandra
hawke is built for suffering
I’m glad I ditched his b***h ass in the fade. The only downside was having to listen to discount Garrus ablooblooblooo about it
Where's Hawke?
Aurora was lacking in autistic detail but Awakening and DA2 was peak atmosphere, then they moved to shiny everything is polished frostbite.
>Also, Kirkwall is comfy for some reason.
Kirkwall was KINO comfy
We're never getting a large-city RPG with this vibe ever again, are we?
Never, Anon. Never again.
Never forget what they took from us.
Everyone here loves DA2 as the Sister Game of Dragon's Dogma and the Father of Awesome-Button Action-Adventure Tolkien KINO (gameplay)
I pressed A and something awesome happened!
i liked it on launch. but was massively disappointed it didn't continue anything from origins and is only located within one city and its surrounding area you keep going back to. looking back, kinda egregious on what a hack job this game was tbh
>disappointed it didn't continue anything from origins
origins ends in a blank state though, what could they continue? You defeat the big bad and you celebrate, the end. Not to mention it's possible that your character can die too.
yeah i know. i don't think they made origins with a franchise in mind. the archdemon dragon of the dragon age got killed and the darkspawn were defeated. what next? I just wanted a new country trotting adventure :'c. why even name it dragon age 2? it has nothing to do with it outside of fighting the darkspawn at the very beginning of the game when you're a refugee
>I just wanted a new country trotting adventure
Isn't that what DA2 is? It's set mostly in Kirkwall unfortunately but you're in a new area with new lore about the world.
>why even name it dragon age 2? it has nothing to do with it outside of fighting the darkspawn at the very beginning of the game when you're a refugee
DA doesn't seem to be about killing the darkspawn anymore. Though I think with Veilguard coming out they may be back to discussing their origins via the black city in the fade.
Agreed. Thank frick they've moved away from it. Frostbite was shit.
>Isn't that what DA2 is? It's set mostly in Kirkwall unfortunately but you're in a new area with new lore about the world.
i said country trotting. not bumming around in one city along with like 4 small areas outside of it you keep revisiting. i was so hype reading all the lore codexes in origins over and over again to the point i had a lot of them memorised and was hoping we'd see the cool shit mentioned there and shit. had to wait for inquisition to see orlais and it was just a small marketplace lmao
>orlais and it was just a small marketplace lmao
yeah that was shit. At least it looks like Minrathous is bigger and explorable.
Dragon Age refers to the era of the time period within the game, not the dragons themselves.
eh, when i 100%'d inquisition i said i was done with the franchise. i won't be getting veilguard
>Dragon Age refers to the era of the time period within the game, not the dragons themselves.
damn no shit? i must've forgotten that. even then, the dragons from 2 and onwards aren't relevant to anything outside of just being bosses you're supposed to beat as a challenge and nothing else. atleast from what i remember. like you had to fight flemeth in origins to free morrigan from her and shit, that was atleast relevant to something going on in the game
>like you had to fight flemeth in origins to free morrigan from her and shit,
even that was an optional fight. The only compulsory dragon fight was the archdemon
afaik every dragon fight in 2 and 3 are optional. in 3 especially you have to go out of your way to find them. they were always in the very last spot i checked on the map, hidden away somewhere
In trespasser there is a on its face required dragon fight, you have to go off the mainpath to skip it.
damn, they had to make a compulsory dragon fight a dlc lmao. did they assume they were too hard for the average player that they had to be REALLY optional in the base game?
The way the devs talked about tresspasser its an epilogue not just dlc. If we're counting DLCs then DA:A and the First DA:I dlc have dragon final bosses.
how does the epilogue play out? i was so sick of the game i never stuck around for the dlc because i bumrushed 100%'d it at launch. the dlc must've released a long time later
tresspasser is the best part of Inquisition. It expands a lot on Solas and his ideology and plans throughout the base game and for the future.
>tresspasser is the best part of Inquisition
DLC's tends to be a lot better than the base games. that has been the case for a while. especially for rpgs. but nothing about solas interested me, i ditched him the second i could lmao. i was surprised when the ending of inquisition was all about how solas turned out to be some big bad guy with connection to gods and shit. and i was like really? this uninteresting bald homosexual? given i didn't like anything about inquisition i don't think so i'm not sure how much i would've been impressed by trespasser
I don't understand how you can find Solas uninteresting when he's your sole(as) source of knowledge about the nuances of the fade.
i don't remember. i just remember finding him boring as shit. hell i don't even remember which companions i ran with outside of cassandra as my main tank
It's not really compulsory, you can save the dragon instead of killing it
which choice leads to the better outcome?
freeing the dragon is the "good" choice because it's a captive and being tortured and used as a beast of burden by the Qunari; but it's literally the last hour of the whole game so it really doesn't matter, don't think it even drops loot like other dragons
Companions generally react negatively if you kill it
yeah alright fair enough. how hard of a fight is it though? considering the trend of inquisition using dragons as quasi final boss of the area fights
Nothing wrong with having another adventure. The setting is bigger than darkspawn vs wardens. The problem is shoving in a warden in veilguard cuz le iconic. They dropped the ball hard on Orlais. 1/4 of the game should have just been dicking over people in politics not dungeon crawling and exploring wilderness 99% of the time but Exalted March wasn't made so Corypheus was still out and about.
>The problem is shoving in a warden in veilguard cuz le iconic
agreed but there are multiple references in DAI to something strange happening to the wardens and how they've vanished, including the hero of ferelden. I don't like that we can make Rook a grey warden though, seems strange to have two in your team.
>Nothing wrong with having another adventure
bumming around in one city with like 4 small areas you keep revisiting isn't something i'd call adventure
>but Exalted March wasn't made so Corypheus was still out and about.
what? i don't remember shit from these games so explain what you mean by this. i know who corypheus is
It was supposed to be the final dlc for DA2. Mage templar stuff was going to get resolved, Corypheus would have been dealt with and Varric would have died in a tear jerking death. No arguement abiut the game size. It could have just been a Kirkwall game alone and still have tons of content because cities are big but they only had a year to make it. That it had any redeeming qualities at all is testament to 2010-11 Bioware,
i'm looking through here https://dragonage.fandom.com/wiki/Downloadable_content_(Dragon_Age_II) but i'm not finding any story dlc that you're referring to. they only spammed item dlc's and 1 companion dlc
>It could have just been a Kirkwall game alone and still have tons of content because cities are big but they only had a year to make it. That it had any redeeming qualities at all is testament to 2010-11 Bioware,
yeah you're right. only 1 year dev time is very little time for a game like this. like i said, i still enjoyed it at launch
https://jackdawyt.tumblr.com/post/636315588632969216/today-im-breaking-down-the-newly-revealed-story
>The Exalted March was a cancelled expansion to Dragon Age II meant to bridge the gap between the events of DA II and the planned sequel, Dragon Age: Inquisition. The expansion focused on the fallout from Kirkwall’s explosive finale, with Corypheus serving as the villain
>After the end of Dragon Age II, when Meredith turns into the big red lyrium statue, she basically infests Kirkwall and you end up with what actually ended up being the red templars taking over Kirkwall and being essentially Corypheus’s army, Dragon Age II cinematic designer John Epler says
wtf, i remember reading during the early days of inquisition when i was wondering where the frick corypheus came from that he came from a dragon age 2 dlc and i thought laame. they had to do a dlc to set up a villain. fricking cheap. but now you're telling me that DLC never even existed to begin with? lmao
Corypheus gets accidentally freed by Hawke and the warden in the Legacy dlc.
right, i didn't find that legacy at first. yeah alright so it wasn't some wacky misunderstanding then
Exalted March is the DLC anon is mentioning and was cancelled where you finished off dealing with Corypheus. He showed up in the existing DLC Legacy.
It's a game with pretty blatant issues that don't especially bother me and I like that it's a much smaller scope story. Act 3 is hella rushed but is fun, there's a timeline where the cancelled expansion came out, Inquisition was a much cleaner story and Bioware were too busy to shit out Anthem.
>Exalted March is the DLC anon is mentioning and was cancelled where you finished off dealing with Corypheus. He showed up in the existing DLC Legacy.
yeah alright fair enough
>DA doesn't seem to be about killing the darkspawn anymore. Though I think with Veilguard coming out they may be back to discussing their origins via the black city in the fade.
which is why they should've named it anything but dragon age because the only relevancy that name has to the games is that YES there are dragons you can kill like bosses but that's it. the only DRAGON in dragon age inquisition was that every area had a big bad dragon you could defeat as a milestone achievment or some shit
Darkspawn are the least interesting thing about Dragon Age. They are just Tolkien orcs with a different name.
and i love fighting tolkien orcs
the kirkwall thing is pretty ludo though
can someone explain to me what the hell ludo means? i see it spammed constantly ever since i came back to Ganker since some months ago but i still have no idea what that means lmao
i remember totalbiscuit spamming about ludo narrative dissonance back in the day but i still had no idea what he talked about
ludolody is a study of game games and all they entail. it's pretty convoluted so just google the term. ludo itself is used coloquially to refer to the gameplay itself, the parts where the game needs human input to function. it is also sometimes used as a compliment, in a similiar manner to kino. whereas kino is used to praise spectacle, story and vibes, ludo refers to the gameplay parts being of very high quality.
as for ludonarrative dissonance, it means there's a conflict between what you can do during gameplay and what happens during the story. like a character bleeding out in a cutscene and the player's character doing nothing despite being a healer, or beating a bossfight only to lose in the following cutscene, etc.
thanks. i think i get it, except for the part how kirkwall counts as ludo
Yeah, you're not the only one who doesn't understand it. Some people just like to throw words around. Things like based, or kino don't really make much sense either, yet here we are, instinctively understanding them. Chances are this anon doesn't really care what this means and just wanted to say "good" while fitting in.
Bullshit buzzword that means literally nothing, only used by pseuds and newbies
Don't worry about it
I only like it because the leading man is in it.
>dark fantasy
>not able to romance sister
pathetic
I'm disappointed that there's not even a mod to fix such glaring flaw.
This. SO MUCH this.
Come now, we literally have AI tools that replicate the voices of the characters to perfection. Why don't we have 1 (one) new companion mod for all of the 3 games?
What is with this meme? Nobody ever thought bethany was hot
homie what, even back on the old Bioware Social Network forums, people were absolutely begging for her to be a romance option
>Nobody ever thought bethany was hot
hawke does
Right? Carver is where it's at and after he maned up through becoming a Grey Warden he's even more irresistible.
We definitely were too harsh. The reused areas suck, but the story and characters were pretty good.
It's good for a while but I get totally sick of the repetitive, endless combat by the middle of Act 2 and rush to the finish ASAP
>the utter dogshit armor and weapon design
this game is so utterly shit that even to this day any vidya review site I check what score it gave this crap to determine the legitimacy, nearly any site passes this bar
No. It sucked and I cheated myself a 6 gorillion damage sword just so I wouldn't get brain cancer from the combat gameplay.
Sex with Beth
BUTTON
all games should have a twink you can bully
No, you fricking shit eater.
Torrented it recently to see if it was as bad as I had heard. Holy shit it baffles me anyone likes this game. The inventory management and gear progression is so fricking uninteresting and also tedious. The combat was incredibly boring and lacked any strategy or complexity like DAO (not that DAO was that great either). I was just running around this boring city doing boring quests. And to top it all off, I could not romance the sexy dwarf as a human female. 4/10 compared to the 6/10 that was DAO.
> I played on easy and didn't have fun
homosexual
Incorrect I played on hard. Was a mage and just aoe'd everything, the dragon I faced was a joke. I didn't get that far so maybe the game gets a lot harder later but it was so boring I stopped.
You can tell it had EAs slimy tendrils all over it. Same with ME3. Not as much as Inquisition or Andromeda though.
Atleast it's not Inquisition.
Inquisition > 2 > Origins
No I'm not kidding; Origins was never fun to replay even for the most diehard fan whereas 2 and Inq are still fun to play today
Origins is good on paper and has great story/lore/characters etc but it's a slog to replay and has aged terribly.
meh, it's good for what it is. Especially on the elven lore and expanding further on the now evil elven gods and going through their magic portals and shit. Good set pieces too.
>meh, it's good for what it is. Especially on the elven lore and expanding further on the now evil elven gods and going through their magic portals and shit. Good set pieces too.
sounds like they were pulling shit out of their ass to set up the next game in a franchise
It's been planned since the beginning. Could be bs, but considering how Flemeth's grimoire in Origins matches the symbol of Mythal (her other identity) in later games, it is possible.
You can set the dragon free by killing the mobs in the area and solving a puzzle to let it escape
>It's been planned since the beginning. Could be bs, but considering how Flemeth's grimoire in Origins matches the symbol of Mythal (her other identity) in later games, it is possible.
still feels more like pulling shit out of their ass to me tbh
>You can set the dragon free by killing the mobs in the area and solving a puzzle to let it escape
what are the rewards for setting it free compared to killing it? considering the fact that dragons tends to yield good loot
I don't think you get any loot from the dragon either way 2bh
Origins feels simply too detatched from where they went with the franchise, I think that's why people b***h about inquisition and now veilguard when it's been 15 years, and they've pretty clearly moved away from the tone of origins
Origins has rape and suicide in, 2 also has some dark themes but its far more implied than straight up, and Inquistion carried on that trend - still definitely some dark lore, but nothing in your face
I think you could make a strong argument that Origins is a horror RPG, the whole game feels very hostile, like many horror games, whereas 2 and Inq are very much high fantasy - it's clear they weren't sure what Dragon Age was supposed to be, Origins is a massive mesh of tolkein, warcraft and DND, and I think that's why it was so popular; the more dragon age we got after the more bioware gave it it's own identity which obviously some people enjoyed less than the grimdark beginnings of the franchise
Most people aren't dragon age fans, they're just origins fans, it may as well be considered a standalone game at this point
DA2 was alright, not any where as good as DAO but still pretty fun. It's just to bad that the game was rushed and the Devs were forced to make it smaller in scope/more linear and reuse level assets a lot. Development time for DAO was 7 years and development time for DA2 was 17-18 months. It was when EA first sunk their filthy claws in Bioware.
Mark Darrah lead designer on DA:O - DA:I talks about it in this video.
?feature=shared
when the SWToR mmo was delayed after EA aquired bioware they demanded the next DA:O dlc be turned into a full game and released the next year forcing some drastic changes on the dev team.
Bethany my love...
Companions are the best part of this game. It's one of the few games I can think of where your compaions are friends and not just allies against the world ending threat. They join you because they want to, not because they feel they need to.
Everyone loves to shit on DA2 but it was legitimately a better game than Inquisition. At least I finished DA2 multiple playthroughs. It was an absolute fricking SLOG to get through Inquisition once. I had to force myself to finish the game and it held my attention only because of Morrigan having a relatively big role towards the end. If that part wasn't in Inquisition I would've given up on the game completely and never finished it. DA2 meanwhile was just an all around fun time, and the companions were enjoyable to talk to. A far cry from Inquisitions companions where I couldn't care less if any of them died.
Wow your 6/10 dogshit game isn't as bad as the 5/10 dogshit game? You got us!
Agreed. I also like the art style more.
Mix of both. It's more action than origins, but you can play it more tactically like origins.
Moving to frostbite was a mistake.
What is the combat in Inquisition like? I was full-on Bioware hate train at the time. Is it more of Dragon Age 2 BUTTON AWESOME or was it closer to Origins in its own way?
more like 2 but more advanced. there's the tactics option back but no way near how extensive it was in origins. it's super basic
More hands on you need to click for every attack. Why people prefer real time hack and slash in their arpigers is beyond me. The closer you get to simulating pen and paper the more relaxed it gets with full turn based able to literally play with one hand.
Veilguard spoilers from game informer solas confirmed as an ally, not a villain. Two elven gods are the villains
The only thing I remember from this game is that everyone really fricking hated mages
Because they are always fricking shit up, so the crazy templar b***h might have had a point
>crazy templar b***h might have had a point
Sure, Jan.
With good reason. Mages in dragon age are mental
there is not a single normal mage in the game except the player or Bethany but the moronic story wouldn't have worked any other way I guess
I was going to say Wynn but then I remembered she's a possessed corpse. The chantry has the right idea tbh. Tranquil the lot of them
did anyone ever use wynne? i never needed to because i found a way to specifically play the game to get to the mage tower as early as possible so i could buy supplies from the merchant outside the tower to make infinite amount of lesser health and health poultices that i spammed throughout the whole playthrough
I used her once and was good for reviving and healing from what I remember. Nice but boring but she has good banter with the others.
yeah she was a healer which i had no need for because i found a way to get unlimited health poultices lmao. also my mage slot was always taken by morrigan, she was way too integral to my gameplan
Spirit healer is overpowered. Otherwise she is an old lady which all that it entails.
how is spirit healer overpowered? you get like one heal, one group heal and a revive. not really impressive imo considering i had unlimited supply of 2 different health poultices that i could infinitely chug
Combine with the heal you get from the baseline tree and then scale it up with willpower to make your party physically incapable of dying. She also gets the fist which can be paired with ice spells to 1hit enemies.
>Combine with the heal you get from the baseline tree and then scale it up with willpower to make your party physically incapable of dying
that job was already fulfilled by my health poultices lol. i also used cone of cold from morrigan to hit as many enemies i positioned as possible and then proceeded to shatter like 70% of them in every encounter lmao
But poultices cost money and spirit healer will save you tons of sovereigns you can spend on other things.
i remember perfecting my route which made it so i basically had no need for money. hell, i'd kill all those revenants in the brecillian forest as the first to do after leaving lothering on nightmare which gives you really good, iirc endgame gear and a whole other routes to make sure i was geared. maybe i'd buy a weapon or 2 from a merchant but that was about it
You killed those guys as a low level. They are the base game's real endgame stat checks how did you do it?
a frickton of autism and savescumming lmao. it's been 10+ years since i last played origins but basically all the puzzle pieces had to fall in place perfectly. do everything and kill everything in a very specific order so you can focus on the revenant and even then like 90% of the damage is from the mage staff because it can't miss and maybe the elemental enchant on physical weapons lmao. oh right, force field helps a lot too because everytime you can cast it, it makes the revenants target completely immune for a while
something along those lines. no real non autistic player would do this btw, i could be doing this for like god knows how long, 2 hrs straight or some shit
i tried looking up if there were any guides on how to beat them at a low level, but there isn't any. i guess i was just a super autistic 15 year old
you can also kill high dragons at level one, just have 2 mages and an archer poke it whilst the tank keeps running in circles around the dragon with haste (so you can't really do it at level 1 I guess) but the dragon can never hit you, as long as you keep aggro it's a good tactic on nightmare if your tank isn't giga strong
i hate cheese tactics like that, it takes me right out of the game so i never do that shit. but yeah i guess that's doable too. but what dragon? the only dragon i remember in origins was flemeth and the archdemon
you impressed?
The quest with hawkes mom always makes me sad
as an action and hack-and-slash game, it's good.
it's my favorite of the series, i liked the characters the best of any of the dragon age games
Genuinely enjoyed the first act. Act 2 onward however was rushed to shit, I had forgotten that the entire storyline following the serial killer up to duelling the Arishok was jammed into a span of like 2 hours. Act 3 had almost nothing in the way of interesting sidequests and the entire thing can be sped through in under an hour.
Decent start but that tiny dev time really fricked them. It's barely half a game.
Ganker will never admit it. They're too busy overfocusing on shit that didn't matter, like enemy waves spawning in goofy ways, and gluing nostalgia goggles to their face in order to pretend that Origins was better than it was.
How was da2 good? All romancable companions are able to be romanced regardless of gender. So lazy. The whole game is in one city and it’s not even that interesting. And the story is boring compared to origins and also meaningless. The whole game of da2 is to SET UP the mage Templar war. An entire games purpose is to set up something in the future. And what is set up is all resolved in the very first minutes of inquisition. It’s a joke. The entire game all those hours played for da2 is so that way there is some context for the prologue of the next game.
How would origins be remembered today if witch hunt had been the last dragon age content we get got in the series? No da2. No dai. No veil guard.
Also I wonder what the writers were alluding to in this scene with morrigans comment in pic related.
Da2 was being written at the time Awakening was released so it’s probably referencing the upcoming mage war shit.
How could she have predicted that? Seems likely it would be about fen herral taking down the veil since morrigan in that scene has uncovered Flemish true nature
Change is change. Doesn’t have to be specific, she can probably sense something plus she has a god soul in her womb which might also be the change.
Was he right or wrong?
Right.
The Chantry in Kirkwall specifically was fricktarded, corrupt and unfit for purpose. Blowing it up was an improvement.
Right that the Chantry was neglecting their responsibilities and needed to get shaken up. Wrong in general because mages deserved everything they got and worse.
>Right that the Chantry was neglecting their responsibilities and needed to get shaken up
Yep which is why Leliana makes the best divine
Leliana is an annoying choice for meta gamers because there's literally no downside, everything is resolved - it's bad writing
They should have made you choose between Vivienne and Cassandra, for reinstatement/ completely absolution of circles respectively, and make it have serious ramifications either way
There simply is no reason not to pick Leliana
Viv is the best option because it’s not fair that Tevinter has the only black divine
If anything veilguard shows that the southern chantry sucks
. The Imperium in it's dilapidated state has floating buildings while the denizens of Ferenden and Orlais still shit is chamber pots.
that’s the power of blood magic. Flying buildings and sexy demons
Does anyone know who’s read all the da books and lore of tevinter always always a cyberpunk city?
This is how it was depicted in the run up to inquisition.
absolutely not depicted as a cyberpunk city but instead like an ancient empire crumbling under his own history, abandoned ancient structures everywhere but still a sight to behold
It seems Failguard will paint it as a totalitarian police state and not the corrupt, decadent and excessive country it actually is. There is a reason they defeated the Elven empire and hold the Qunari off for this long.
Unfortunately the player's origins will also hammer the point of "Imperium bad". If DAO-DAI gave you the templar's side of the story and let you pick them then DAV should at least make a case why humanity should keep the boot on top of the elves, especially with Solas gathering them into a continent spanning network.
it's probably a case of having to up the ante and the visuals and shit for a super modern triple A game set somewhere never seen before yet and shit
whiny homosexual therefore wrong
he wasnt wrong, but he was a hipocryte and homosexual due to the way he treated Fenris, especially when you hand him over to danarius.
you are braindead if you think dragon age 2 is good
it cannot be good, there is too much wrong with it
how the hell do you reach those damage numbers?
IM EXHAUSTED
NEED MANA
Thoughts?
Miserable Prick but a good foil for Hawke
He's good when you make him warden, which is annoying because you have to take him and anders to the deep road so you basically have no companion freedom that mission, because he's terrible as a templar
Plus as a warden legacy make far more sense
Hawkes ass (female) is the only redeeming factor in this game
inshallah sis!
Hamburger hepler is the reason why the most kino origin (dwarf commoner) exists. She also wrote all dwarf lore
People were angry then and she became the face of the things they were angry about. Deep roads were peak DAO.
Phil fish just stop.
Alright, I'll give it another chance.
Mage, Rogue, or Warrior?
Rogue or mage
For 2? Probably the most compelling game for a mage playthrough, and the mage champion armor looks by far the best
Warrior is pretty ass in that game so if you don't wanna play mage just go rogue, plus you can choose between melee and ranged whereas warrior can't
Play Mage because Carver is better than Bethany
it's mediocre but femhawke and her sister are top tier
the music is good
Dragon Age Origins 9/10
Dragon Age II 7/10
Dragon Age Inquisition 8,5/10
Ganker is a Dragon Age 2 board, we love awesome-button kinos here. Gameplay is king
DAII is a bad game, no question about it, but I still think that most of it's issues come from a really rushed development since there are several good ideas in the game and a lot of things that just needed a little more development to be good.
I honestly appreciate it more that Inquisition because, while the latter is a, let's say more varied game, all of its flaws are intrinsic to the design, from gameplay, to story to characters, and to salvage it would mean building it from the ground up.
They had a cool idea. Kirkwall is the city where the magisters originally went into the veil and corrupted the golden city. If they would have made the game focused on the magisters so that dragon age doesn’t lose its focus on the blight, as well as having more places to go to than Kirkwall, I think it could have been good. Unfortunately it all took place in one city and it focused on the mages and templars. Such a lame conflict when it was made very clear that the mages being in circle towers is very necessary. I think dragon age focusing on other conflicts like a poke tail qunari invasion could have been cool but dragon age should have always focused on the blights, the old gods, and the black city. The series should have been about slowly uncovering more and more and finally ending all the blights.
It was good enough for me to enjoy it on its own
Suffers from a case of incomplete without DLCs
I started playing again after veilguard news. Honestly, aside from awful dungeon designs and copy/paste rushjob, its a fantastic game. Friend/rival stuff and romances that change accordingly, VA work, small scale family story story that slowly evolves, excellent side stories that feeds into the main plot, Day/Night Kirkwall missions etc.
Combat is more fun than i remembered too. This time i am playing on Nightmare with all the OP dlc items but i still have to do cross class combos to win fights.
This game could have easliy supassed DAO, if EA gave them enough time. Still a 8/10 in my heart.
'NOTHER WAVE
>It's a good game
lol
No one plays as a mage in da2 tho.Because mage sister is hot so that image means nothing.
Rogue>Warrior>>>>>>Mage
multiclass mod
DA2 was original. DS is a rip off.
it's a staff
It was alright. The grey warden who was at the end of his life was a memorable segment even if it was dlc. Tessellation was used well. The characters were worthless, but you played it to look around, while confined you got that.
Good RTwP combat.
Probably the best in the series with the appropriate mods.
Terrible everything else though.
>with the appropriate mods
what the hell kind of mods are there for dragon age 2 that changes up the combat?
https://www.nexusmods.com/dragonage2/mods/3937
Here.
oh that's nothing lmao, i thought you were speaking of like complete combat overhauls and shit
Heh, nah, just make the anoying party stfu.
I'd have liked more tactics options and more weight on the hits. Other than that it's pretty solid stuff, CRPGs should've improved on the blueprint that was DAO and DA2 combat, but instead it devolved into turn-baby.
>Good Game
if you overlook the asset/enemy reuse it was decent. I really wish it had 1 more year in development. The base line of the story was great and the combat, romances were decent, but there was way too little variety to areas and enemies ambushing you 3 times in the same looking corridor wasnt great.
it's 13 years old and still comes with online drm
>homosexual age
>gayoware
frig off
Just because the games that came after are worse/going to be worse doesn't mean 2 was good
It's very shit, I've played it 6 times, so I speak with authority
How would you improve the combat gaymeplay?