It's the best Civ game, frick your nostalgia.

It's the best Civ game, frick your nostalgia. The traits system for Civ 4 leaders is bland, and doesn't change much about the game. Civ V has flavour and interesting playstyles. Venice, Maya, Polynesia, Iroquois, all play extremely differently and all are viable. Civ V also actually has more than 2 victory types that are actually fun to go for.

With a few mods, Civ V is even better. Stacking actually works with V's gameplay and allows for real strategy.

Cope and seethe, I don't care that you have fond memories of playing Civ 4 while your parents beat each other, it's shit.

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  1. 2 years ago
    Anonymous

    >Nostalgia
    Tell me what nostalgia do I have for Civ 4, given I've played it for the first time in '19. Go on, explain your shitposting, OP
    Civ 5 is just a shitty hexcrawl skirmish game, with completely busted trade system and AI that can't wrap its head around one unit per tile

    • 2 years ago
      Anonymous

      Civ 4 is everything you described, but with cumbersome unit stacks and movement, terrible victory conditions, bloat, shit music and atmosphere and a mobile game artstyle

      • 2 years ago
        Anonymous

        >Civ 4
        >hexcrawl
        Yeah, you don't even know what's inside Civ 4, so guess my estimate was wrong - you didn't even bother to install, not to mention being filtered by AI

      • 2 years ago
        Anonymous

        I just feel bad for zoomers, imagine all the games you grew up with being objectively worse versions of older, better games.

        • 2 years ago
          Anonymous

          You say its better but you're not giving any real reason why. Personally, I enjoyed 2 and CTP2 more than 4. 4 just felt tired.

        • 2 years ago
          Anonymous

          becoming smug about the things you enjoyed as a child is the final stage of becoming old and out of touch

  2. 2 years ago
    Anonymous

    I remember having fun in the late game, when ideological wars start popping up, great Cold War feeling

  3. 2 years ago
    Anonymous

    Civ V deity is equal to Prince difficulty in Civ IV. It’s barely above facebook game tier in terms of challenge

  4. 2 years ago
    Anonymous

    >Be zoomer
    >Start with 5, because you're a zoomer
    >Think you've got a big brain, because that's what marketing told you
    >Try Civ 4
    >Get beaten by AI
    >Try Civ 3
    >Get beaten by AI
    >Don't even try Civ 2, for you can't install it, as it's not on Steam
    >Meanwhile Civ 6 comes out
    >Get beaten by AI
    >Cry like a little b***h ever since, because you barely stand a chance over AI in Civ 5
    >Overdose on copium
    >Start attacking other games in the series, because you can't play them for shit
    >Beat your chest over being big-brained, despite being a moron
    How far off I am from your story, OP?

    • 2 years ago
      Anonymous

      I started with Freeciv, then Call to Power 2, and then 3 and then 5 so close enough.

      >Civ 4
      >hexcrawl
      Yeah, you don't even know what's inside Civ 4, so guess my estimate was wrong - you didn't even bother to install, not to mention being filtered by AI

      moron

    • 2 years ago
      Anonymous

      civ 4 is way easier than 5 what are you talking about

      • 2 years ago
        Anonymous

        >civ 4 is way easier than 5
        Then why are you struggling so badly with it?

        • 2 years ago
          Anonymous

          That's not me. It's not controversial to say that Civ 4 is easy, it is. You're acting like people play Civ for the difficulty lmao what a gay

        • 2 years ago
          Anonymous

          Why do IVirgins love to pretend that the reason people dislike do stacks is because they’re difficult to deal with? It’s the complete opposite, they make the game way too easy

          • 2 years ago
            Anonymous

            doomstacks*

          • 2 years ago
            Anonymous

            People just look for anything to complain about. There are genuine reasons to prefer Civ 4.
            But people complain about Hexes and 1upt just because it's different. They aren't bad mechanics at all.

            At most you can say that 1upt made the AI bad at war.
            That's more of an issue of the AI then 1upt though.
            And the vast majority of Civ players aren't that good at it, so there is a real design incentive to make the combat more forgiving

            • 2 years ago
              Anonymous

              >They aren't bad mechanics at all.
              Hexes aren't bad. 1UPT on the other hand...
              >Civ4
              >make a well rounded army without one or two unit types and a shitload of catapults, like 70% of your army is just siege units
              >kill the moronic AI that doesn't know to make enough catapults or horsemen to counter them
              >still lose most of your army in the process
              >warfare sucks but at least guaranteed costs tie well into rest of the game

              >Civ5
              >make an army that covers half a continent
              >other half is covered by AI
              >because units can't stack, you have to move every single unit individually
              >because units get in each others way you have to move every single unit individually EVERY SINGLE TURN
              >your units die very rarely because if they get wounded you can just cycle them
              >because of 1UPT even if you are outnumbered the AI can't use all of it's forces to kill you
              >it's too moronic to cycle it's units properly so slowly but surely you kill all of it's forces
              >eventually win
              >warfare takes 95% of game time, is just mindless grind, and because your units can survive if you know what you're doing, you can just make a large enough army in early game and keep it until end

              And while 1UPT is the biggest sin, global happiness making having more than 5 cities unviable, and science not being tied to commerce (thus in city planning hammers are always the superior choice compared to money, and there's no strategy in always rushing science buildings) are huge flaws as well.

              • 2 years ago
                Anonymous

                Hexes are also bad when you are designing a video game
                >Has a literal computer to do all the required math
                >Uses board-game simplification of movement
                Imagine if diagonal move cost 1.41, or even 1.4, like in any sensible game. But nah, let's use hexes, because diagonal shortcut bad!
                I swear, Jon Shafer is a genuine sub-90 IQ moron. Pretty much each and every of his brilliant ideas boils down to either not understanding the very rules of the game he was "fixing" or picking the dumbest possible option, completely ignoring the fact he's making a video game.

              • 2 years ago
                Anonymous

                You don't even need to overcomplicate it like that, just make it 4/3, so it sticks to the pre-existing math of each "1" of movement being actually 3. Diagonal this way is still slightly cheaper than the L move, but not much, and you don't even need to invent new scripts in the long run. Win-win.
                But since Panzer General had hexes, then Civ obviously needed hexes, too, for we all know Civ is actually a tactical battle strategy game with tokens representing separate battalions, and not globe-spanning strategy with simplified combat using abstract tokens due to world's size.

              • 2 years ago
                Anonymous

                That's stupid. You want 50% of all movement to be fractional? What's the benefit gained from doing this except for having a circular movement pattern that actually makes it hard to tell how far away things are and when they'll arrive? There's nothing incongruent about measuring distances in tiles. It's a tile-based game, not a simulation of euclidean geometry. A tile based game that has distance measured in tiles is much more internally logical and has less weird effects than lmao 1.4 movement cost everywhere.

              • 2 years ago
                Anonymous

                >>kill the moronic AI that doesn't know to make enough catapults or horsemen to counter them
                I'm not sure this is really a good thing, and I don't mean this in defense of Civ5 or 1UPT. But the AI being unable to handle a core gameplay element like warfare seems like a scathing indictment of a game

              • 2 years ago
                Anonymous

                Why are these threads filled with functional illiterates? Is your brain so fried from social media that you forgot beginning of this post before reaching the end? Was your teacher too busy teaching you about homosexualry to have you learn that you have to read entire text before answering? The greentext clearly paints both systems in negative light (keyword "warfare sucks" is applied to civ 4) but proves 1UPT with its doomcarpets is even worse than doomstacks. No one welcomes your shitty takes if the task of reading and understanding a Ganker post that has more than 5 sentences in it is beyond your capabilities.

              • 2 years ago
                Anonymous

                Just download a stacks mod for Civ 5. Stop b***hing about 1UPT. It's like you're solely focusing on that because you don't have an argument for the rest of V being vastly superior to 4

              • 2 years ago
                Anonymous

                >you're solely focusing on that because you don't have an argument for the rest
                This's like to talking to an Alzheimer patient or a lobotomite. You should get yourself checked.

              • 2 years ago
                Anonymous

                How about you start because I see nothing in here about how Vs economy or empire building or diplomacy or tech tree or whatever is superior to what came before. All I see is mentioning traits and victory conditions in the OP. And I wouldn’t rely on “just use mods bro” because if you’re going down that angle IVs modding blows V out of the water.

              • 2 years ago
                Anonymous

                >you forgot beginning of this post
                Terribly ironic

              • 2 years ago
                Anonymous
              • 2 years ago
                Anonymous

                nuance and granularity are beyond the ken of your average zoomie
                they could never make well reasoned arguments for and/or against both sides of a debate

            • 2 years ago
              Anonymous

              this, the AI fricking hated the stacking system and that made it so easy to frick it over

          • 2 years ago
            Anonymous

            this, the AI fricking hated the stacking system and that made it so easy to frick it over

        • 2 years ago
          Anonymous

          im not him and im not struggling with it
          game is actually really easy compared to 5 and any other civ (and is probably why morons like you like it so much)

      • 2 years ago
        Anonymous

        For me it's the opposite, I play on Deity in Civ 5 but can not go past Emperor in Civ 4

      • 2 years ago
        Anonymous

        Oh please. Talk to me when you've beaten civ4 vanilla on deity

        • 2 years ago
          Anonymous

          i beat both 4 and 5 on deity
          civ games are not hard by nature stop embarrassing yourself with your child brain

          • 2 years ago
            Anonymous

            No one that has beaten both games on deity would possibly think civ 5 is more difficult.

            • 2 years ago
              Anonymous

              But like he said, neither game is hard, so it doesn't matter.

            • 2 years ago
              Anonymous

              you need to let it go bro
              shafer can't hurt you anymore
              you're safe to ics and doomstack as you please
              civ5 can't stop you from having fun
              but listen to me bro
              you need to let go of the butthurt and seething
              you don't need to prove anything to any one
              just let it go and play games
              god speed poor soul

    • 2 years ago
      Anonymous

      The AI is harder in 5 than 6 though

    • 2 years ago
      Anonymous

      civ 4 is way easier than 5 what are you talking about

      Why do IVirgins love to pretend that the reason people dislike do stacks is because they’re difficult to deal with? It’s the complete opposite, they make the game way too easy

      Yeah I dont know where the idea of 4 being harder than 5 came from but its actually mindbogglingly moronic.
      Difficulty with war in that game comes from having every Civ just throw a coalition against you at once. On its own the AI wont react the shit you do and will often just blow resources on 2-3 stacks, loose them, and then just fall back to build another stack to repeat a few turns later.

    • 2 years ago
      Anonymous

      >Be boomer
      >mad that the youth don't share the same fondness for your old games as you do
      >post 15 lines of bitterness and cope on the internet

      • 2 years ago
        Anonymous

        >be zoomer
        >shit taste

        • 2 years ago
          Anonymous

          >be boomer
          >get increasingly angry and bitter as you age
          >seethe endlessly about what people who are enjoying their youthful prime are doing with their lives because you can no longer experience that

          • 2 years ago
            Anonymous

            >be zoomer
            >play 5 first, 4 only recently
            >recognize 4 as the better game
            What now, homosexual?

            • 2 years ago
              Anonymous

              boomers will never accept you even if you pretend the crusty old games they like are good

      • 2 years ago
        Anonymous

        >>Be boomer
        you're arguing with millennials, and genXers, kid

    • 2 years ago
      Anonymous

      Being good at Civ isn't really a matter of intelligence, it's just knowing the optimal build/research order for each victory condition.

  5. 2 years ago
    Anonymous

    Civ VI is better because the focus is playing wide like in every other game except V where you run a small kingdom and not an empire. Global happiness is terrible too.

    • 2 years ago
      Anonymous

      basically spam arty till domination victory got it

      this so much

      • 2 years ago
        Anonymous

        >basically spam arty till domination victory got it
        that's Civ 3 mate

  6. 2 years ago
    Anonymous

    It objectively has the best music in the series

  7. 2 years ago
    Anonymous

    >1UPT
    Yawn, this is why Civ4 will always be superior to me

  8. 2 years ago
    Anonymous

    You're probably right, but Civ 4 is still more engaging.

    • 2 years ago
      Anonymous

      civ 6 for me combined the best parts of 4 and 5 so ive nothing to complain about anymore
      inb4 people get mad at my opinion

      • 2 years ago
        Anonymous

        As a massive casual, I like that 4 and 5 allow me to automate out the shit I don't want to frick with. 6 bombards you with a ton of shit that you have to handle. Builders that have to be replaced constantly, district tetris, etc. The expansions make it even more tedious. Civ 4 only gets tedious at high level play.

  9. 2 years ago
    Anonymous

    >With a few mods, Civ V is even better
    If we count mods Civ IV blows V out of the fricking water. It’s time to go home, Redditor.

  10. 2 years ago
    Anonymous

    I keep wondering what people are smoking when they say Civ IV is harder to get into because of the complexity. 5 isn't too bad, but 6 beats you over the head with so many tedious options that it bogs the entire game down.

  11. 2 years ago
    Anonymous

    we play a lot of civ here
    https://discord com/invite/beTwDNgv2P

    • 2 years ago
      Anonymous

      you should frick off back there

  12. 2 years ago
    Anonymous

    How come there are never any threads on VI?

    • 2 years ago
      Anonymous

      because it sucks

    • 2 years ago
      Anonymous

      we are busy playing it instead of b***hing about it

  13. 2 years ago
    Anonymous

    It grew on me, Civ III and IV are still better though. Civ V is playable at least, Civ VI is just a fricking heaping pile of garbage still.

  14. 2 years ago
    Anonymous

    >vanilla
    no
    >VP
    yes

  15. 2 years ago
    Anonymous

    >doomstacks
    That's not what you think it is. Is civ V the only strategy game civVzoomers ever played? Civ 4 stacks are just that - stacks. Armies. A very basic concept that can be found in all strategy games with campaign map from Total War to Homm to Age of Wonders to Empire at War to those risk maps in Dark Crusade and Bfme2 to Paradox gsgs to many others and to Civilization before it went moronic. Mongol Invasion that spawns multiple, elite, fully upgraded and fully trained armies in Med2 is something that can be called doomstacks. Normal way to implement armies in a strategy game, which is what Civ IV does, is not something that can be called doomstack. Doomstacks can be called those legions of hell spawning in Fall from Heaven 2.

    • 2 years ago
      Anonymous

      Doomstacks are just a copium, in tune of "oh shit, AI concentrated its forces in a single spot".
      However, the term dates all the way back to Civ 2 and part of the reason why Civ 3 introduced AoE attacks (for entire tile, rather than top unit) other than nukes was to allevate the issue. Civ 4 mastered the mechanics, making stacks both easy to use (no pathfinding issues) and great for power-concentration, but also a double-edged sword, since they could be beaten.
      From Civ 5 zoomer perspective, that however means something unthinkable for them - AI concentrating its forces and rolling over them, rather than having a front made out of 5 randomly selected units, each on separate tile, and rest of its armies tailing behind them, thus not allowing to just grind AI down. Therefore they b***h and moan about "muh evil doomstacks", because they are too fricking stupid to deal with AI giving its units on a platter in a single tile.
      Same applies to zoomers completely falling behind in development after first 100-150 turns, because they are so wired for the Civ 5 logic of "5-7 cities is a huge empire" they copy that into other Civs they try and obviously are completely overwhelmed. When Suede started taking savess from people for his Civ 3 guides, he eventually started asking them about their prior Civ experience. And each and every single homosexual that had by 1 BC less than 9 cities (not to mention the sad sacks that had less than 9 by 1500) was a Civ 5 player. Because hey, why expand in a 4X game, right?

      It's depressive how fricking dumb average Civ 5 zoomer is. You would think they should be able to adopt to other games, rather than just trying to play everything as if it was still Civ 5

      • 2 years ago
        Anonymous

        >civ = easy ics
        what a limited mind

        • 2 years ago
          Anonymous

          >Things nobody said
          Random insult line

      • 2 years ago
        Anonymous

        >ZOOMERS FAKING moronic ZOOMERS ZOOM ZOOM ZOOMERS YOU WILL NEVER BE A WOMAN ZOOMER ZOOMER AAARGH ZOOMER!!!!!
        you are definitely not seething because somebody dared to question your sacred cow
        i wonder if you are even capable of saying half a sentence without this modern day bullshit lingo you halfwitted apes brought from your shitty subs

        • 2 years ago
          Anonymous

          Cope harder

        • 2 years ago
          Anonymous

          >Zoomie has a meltdown
          Cute

    • 2 years ago
      Anonymous

      Doomstacks are just a copium, in tune of "oh shit, AI concentrated its forces in a single spot".
      However, the term dates all the way back to Civ 2 and part of the reason why Civ 3 introduced AoE attacks (for entire tile, rather than top unit) other than nukes was to allevate the issue. Civ 4 mastered the mechanics, making stacks both easy to use (no pathfinding issues) and great for power-concentration, but also a double-edged sword, since they could be beaten.
      From Civ 5 zoomer perspective, that however means something unthinkable for them - AI concentrating its forces and rolling over them, rather than having a front made out of 5 randomly selected units, each on separate tile, and rest of its armies tailing behind them, thus not allowing to just grind AI down. Therefore they b***h and moan about "muh evil doomstacks", because they are too fricking stupid to deal with AI giving its units on a platter in a single tile.
      Same applies to zoomers completely falling behind in development after first 100-150 turns, because they are so wired for the Civ 5 logic of "5-7 cities is a huge empire" they copy that into other Civs they try and obviously are completely overwhelmed. When Suede started taking savess from people for his Civ 3 guides, he eventually started asking them about their prior Civ experience. And each and every single homosexual that had by 1 BC less than 9 cities (not to mention the sad sacks that had less than 9 by 1500) was a Civ 5 player. Because hey, why expand in a 4X game, right?

      It's depressive how fricking dumb average Civ 5 zoomer is. You would think they should be able to adopt to other games, rather than just trying to play everything as if it was still Civ 5

      >Games play differently
      Who would've thought. Sorry, Civ 4 isn't this perfect masterpiece you like to imagine, it's very worn out and in some places, clunky and mediocre. 5 in general has a better gameplay loop with well fleshed out victories.

      As someone who hates domination and science victories, Civ 5 is objectively better.

    • 2 years ago
      Anonymous

      Only a finite amount of people can occupy an area at a time irl. This causes you to need to consider the broader battlefield, troop compositions, flanks, terrain etc. Total war limits how many brigades you can have in one army and how many armies you can have in a battle.

      Doomstacks take away anything strategic and just make a part of the map something you can utterly obliterate anything nearby with since you can just stack as many units as you please in a tile. It's not realistic and doesn't make for good strategy.

      In civ5 I have to keep melee units inbetween my range units and the enemy to protect them and have to worry about the flanks where the enemy can sneak around me and attack. If a city is largely surrounded my mountains or is on an island or other kinds of defensive terrain I have to be smart about attacking it with my troops and if I'm defending it becomes a force multiplyer as I can bottleneck my enemy. With doomstacks all these critical features don't exist unless they have some kind of a cap on what can and can't engage like combat with in PDX titles.

      • 2 years ago
        Anonymous

        both infinite stacking and no stacking are moronic
        how big is a tile? if a forest tile is supposed to represent an entire forest, it is certainly big enough to hold more than one unit
        the ideal game would have stacking limits, like many tabletop wargames
        some units stack better than others and some units don't stack well with others
        I know an army medic who told me he saw a guy who was sleeping and got run over by a tank, so maybe stacking infantry and armor leads to some penalties

        • 2 years ago
          Anonymous

          This. You can shit on PDX games for a lot but they at least try and simulate logistics buy limiting the amount of troops in one tile

      • 2 years ago
        Anonymous

        You have to consider the troop composition and terrain in civ4 too, it is just that the troops are all on the same tile. You need make sure you build exactly the right amount and right composition of units, so the game focuses more on strategy rather than quickly learned tactics that the AI sucks at.

    • 2 years ago
      Anonymous

      >Civ 4 stacks are just that - stacks. Armies.

      literally this. stacks were always a brainlet filter and i lost my comfy army comp minigame.

    • 2 years ago
      Anonymous

      Doomstacks are just a copium, in tune of "oh shit, AI concentrated its forces in a single spot".
      However, the term dates all the way back to Civ 2 and part of the reason why Civ 3 introduced AoE attacks (for entire tile, rather than top unit) other than nukes was to allevate the issue. Civ 4 mastered the mechanics, making stacks both easy to use (no pathfinding issues) and great for power-concentration, but also a double-edged sword, since they could be beaten.
      From Civ 5 zoomer perspective, that however means something unthinkable for them - AI concentrating its forces and rolling over them, rather than having a front made out of 5 randomly selected units, each on separate tile, and rest of its armies tailing behind them, thus not allowing to just grind AI down. Therefore they b***h and moan about "muh evil doomstacks", because they are too fricking stupid to deal with AI giving its units on a platter in a single tile.
      Same applies to zoomers completely falling behind in development after first 100-150 turns, because they are so wired for the Civ 5 logic of "5-7 cities is a huge empire" they copy that into other Civs they try and obviously are completely overwhelmed. When Suede started taking savess from people for his Civ 3 guides, he eventually started asking them about their prior Civ experience. And each and every single homosexual that had by 1 BC less than 9 cities (not to mention the sad sacks that had less than 9 by 1500) was a Civ 5 player. Because hey, why expand in a 4X game, right?

      It's depressive how fricking dumb average Civ 5 zoomer is. You would think they should be able to adopt to other games, rather than just trying to play everything as if it was still Civ 5

      >Civ 4 stacks are just that - stacks. Armies.

      literally this. stacks were always a brainlet filter and i lost my comfy army comp minigame.

      >kill off pops for cavalry and artillery
      >repeat 20 times
      >put all units on one tile
      >move stack onto tile with enemy stack
      >kill enemy stack
      >move onto city tiles
      >take city
      >don't even account for unit diversity or resources
      >just stack and move

      >old people convinced this is harder to understand than 1upt

      • 2 years ago
        Anonymous

        People raging on civfanatics about warfare being "unfair" because they couldn't understand how probability works was pretty common back in the day. Also, 1upt is easier because you can go whole game without losing one unit. In 4 if you fight you will lose some units along the way and warfare is a drain on your hammers.

      • 2 years ago
        Anonymous

        >move stack onto tile with enemy stack
        >>kill enemy stack
        you will get BTFO if you just soak cavalry and artillery

    • 2 years ago
      Anonymous

      Doomstacks are just a copium, in tune of "oh shit, AI concentrated its forces in a single spot".
      However, the term dates all the way back to Civ 2 and part of the reason why Civ 3 introduced AoE attacks (for entire tile, rather than top unit) other than nukes was to allevate the issue. Civ 4 mastered the mechanics, making stacks both easy to use (no pathfinding issues) and great for power-concentration, but also a double-edged sword, since they could be beaten.
      From Civ 5 zoomer perspective, that however means something unthinkable for them - AI concentrating its forces and rolling over them, rather than having a front made out of 5 randomly selected units, each on separate tile, and rest of its armies tailing behind them, thus not allowing to just grind AI down. Therefore they b***h and moan about "muh evil doomstacks", because they are too fricking stupid to deal with AI giving its units on a platter in a single tile.
      Same applies to zoomers completely falling behind in development after first 100-150 turns, because they are so wired for the Civ 5 logic of "5-7 cities is a huge empire" they copy that into other Civs they try and obviously are completely overwhelmed. When Suede started taking savess from people for his Civ 3 guides, he eventually started asking them about their prior Civ experience. And each and every single homosexual that had by 1 BC less than 9 cities (not to mention the sad sacks that had less than 9 by 1500) was a Civ 5 player. Because hey, why expand in a 4X game, right?

      It's depressive how fricking dumb average Civ 5 zoomer is. You would think they should be able to adopt to other games, rather than just trying to play everything as if it was still Civ 5

      lmao look at this cope

  16. 2 years ago
    Anonymous

    >It's the best Civ game
    Not much competition.

  17. 2 years ago
    Anonymous

    Mechanically I'd probably prefer Civ6 but I’m still not sold on the comic look

    • 2 years ago
      Anonymous

      there is a mod that fixes the look of civ 6 iirc

  18. 2 years ago
    Anonymous

    Vox Populi got a new fat update
    https://forums.civfanatics.com/threads/new-version-2-6-august-16-2022.678491/

    • 2 years ago
      Anonymous

      >- Scout: +1 CS (now 10)
      Holy shit shit shit (wasnt it 10 already?)

  19. 2 years ago
    Anonymous

    Any mods to make wide civs possible? I really don't like how the AI can plant 17 cities with no problems while every citizen in my civ loses his mind just because we made a new 1 pop city kek

    • 2 years ago
      Anonymous

      Vox Populi is essential to enjoy Civ V; it fixes this and other design issues and makes the AI far more competent in general.

      • 2 years ago
        Anonymous

        Frick no. VP has become so bloated and shitty compared to how it was a year or two back. It's got so bad it's not worth using anymore.

        >Zoomie has a meltdown
        Cute

        Civ 4 isn't this boomer gem, it's pretty zoomie itself.

        • 2 years ago
          Anonymous

          >It's got so bad
          Just use an older version lmao. Also, elaborate what did they frick up? I was under the impression that the mod was finished and they're just making little tweaks and fixes by now.

          • 2 years ago
            Anonymous

            >Just use an older version
            Could do, but I'm using my own workshop collection which makes the game better than VP imo, such as a stacks mod, a mod which adds a Scramble for Africa esque midgame with imperialism as a policy tree and a mod which adds the Enlightenment era.

            I just thought the tech tree was far too bloated, the added buildings were unnecessary and the AI wasn't challenging but instead just overly aggressive and cheap with surprise wars and constant forward settling rather than developing their own cities. VP felt very homogeneous in the way it gets you to build your cities.

            If I could get the UA changes as a separate mod, I'd be thrilled. I'll have to look into that.

            • 2 years ago
              Anonymous

              Could you please tell which mods are you using fren?

        • 2 years ago
          Anonymous

          >I-it's not boomer
          ... yes, and...?
          You do have an actual point... right?

          • 2 years ago
            Anonymous

            I fail to see why you're spazzing out about zoomers. V and 6 aren't zoomer games, and 4 isn't some massive filter. You just sound like a gatekeeping gayged, which is odd because 4 is so fricking easy to play, so why?

        • 2 years ago
          Anonymous

          >Frick no. VP has become so bloated and shitty compared to how it was a year or two back. It's got so bad it's not worth using anymore.
          You don't even have to use any of the added features, you can just choose to install the shit that balances the game and fixes its issues. Not installing that at minimum is fricking moronic.

          • 2 years ago
            Anonymous

            I'm talking about the gameplay, not the UI. The tech tree is just nasty

            • 2 years ago
              Anonymous

              Yes, and you don't have to install the stuff that adds to the tech tree if you don't want to.

  20. 2 years ago
    Anonymous

    >MUH VOX POPULI
    why does 5 only have one good mod?

    • 2 years ago
      Anonymous

      Because larger mods require autism and nearly all Civ-playing autists refuse to play V or VI, but loved IV.

    • 2 years ago
      Anonymous

      It doesn't need more

      • 2 years ago
        Anonymous

        Embarrassing cope.

        • 2 years ago
          Anonymous

          >games need 9001 ultra realism hardcore mods where everything takes a week of planing to complete
          >muh fantashit
          Cringe moron

        • 2 years ago
          Anonymous

          What mods does Civ V need?

  21. 2 years ago
    Anonymous

    >tfw fencka doesn't play civ 5 anymore
    i gotta learn battle brothers i guess. it just looks so generic and boring, i'm having trouble clicking with it

  22. 2 years ago
    Anonymous

    i've only played civ 5 but it's definitely the best

  23. 2 years ago
    Anonymous

    >fisher price civ 6 is the best civ game

  24. 2 years ago
    Anonymous

    >Incan foreign legion fights a heroic last stand in the ruins of Madrid against Danish battleships
    I love this game.

  25. 2 years ago
    Anonymous

    >Venice, Maya, Polynesia, Iroquois, all play extremely differently and all are viable
    But they're the exceptions. Most civ uniques just aren't that impactful. Wow +1 sight and tiles are cheaper holy shit this is revolutionary. Wow I get culture from water resources and I have 5 of them, 5+ culture per turn holy shit I have to rethink the entire game now, OMG +3 gold and 1 culture per trade route to different groups, this is really fricking cool when internal trade routes are superior for most of the game and it doesn't scale! 25% production for buildings I already built in the capital, wow that's like an inconsequential amount of hammers saved and totally different than Organized in Civ 4 saving hammers by reducing some building costs IT'S LIKE I'M LEARNING THE GAME FROM SCRATCH

  26. 2 years ago
    Anonymous

    Every time I see one of these threads I'm more and more convinced that V fans just don't enjoy Civ games or even understand them, really. Which is fine, but you don't have to be so upset over it.

  27. 2 years ago
    Anonymous

    Civ 4 sucked. You cant top 3.

    • 2 years ago
      Anonymous

      Civ 3 sucked. You cant top 2.

  28. 2 years ago
    Anonymous

    >open thread
    >feel like playing V again since it's been a while
    >it keeps crashing before I can make it to the title
    Welp

  29. 2 years ago
    Anonymous

    I dont know why i struggle so much with Civ games before 5. I have no problem playing older games, even from the 80's. But i got absolutely no fun out of playing Civ 3 or 4. Knowing that older games are 95% of the time better, i assume the fault lies with me though.

  30. 2 years ago
    Anonymous

    Idgaf about zoomers and boomers in this site, I'm going to play V create my own religion about anime pornography and make everybody pay me for that

  31. 2 years ago
    Anonymous

    How the frick do I make money in this game. I'm playing on normal and I'm barely able to make money in the classical era. I can barely afford to keep 3 cities, 2 archers, and 2 workers. I even have my caravans on money missions

  32. 2 years ago
    Anonymous

    4 is objectively better. It inspires the highest elements of the human spirit, mods that have stood the test of time.

    The entire Fall From Heaven ecosystem
    Caveman2Cosmos
    Realism Invictus
    Rhyes and Fall
    History Rewritten

    5 is normie garbage. Its top mods are trash. It cannot inspire true love or the weapons-grade autism that 4 can.

    ONE 'total conversion' at the top of steam subscribed. And the Game of Thrones mod isn't even good, it's just a few new civs and some units. The rest is just embarassing fixes for a fatally flawed game.

    • 2 years ago
      Anonymous

      Very good post, my friend. I shall even allow the reddit spacing.
      4 will be played forever. 5 and 6 are infantilisation.

    • 2 years ago
      Anonymous

      >mods
      WOAW I LOVE BLOAT! AND FANTASY DRAGONS!
      Frick off, you can paint shit gold but it's still shit

    • 2 years ago
      Anonymous

      This. Civ 4 is better for autists and Civ 5 is better for the rest of us.

      • 2 years ago
        Anonymous

        >better for autists
        This is an Autistic man’s board. Normalgays can go back to Ganker and Plebbit.

  33. 2 years ago
    Anonymous

    >want to attach city state (Geneva)
    >they're protected by Sweden and Siam
    >they're also my ally
    >my spies say that Sweden and Siam have been gearing for war with each other for over 15 turns
    It's all so tiresome. I don't want to have to fight both of them just for one city state

  34. 2 years ago
    Anonymous

    can I get a recommendation for a WW2 scenario that includes the whole world and incorporates all the WW2 leader mods?

  35. 2 years ago
    Anonymous

    I want to use non-conquest wars to win, and I don't want to play as the Aztecs. Who should I play as, and how can I turn these wars into practical victories for myself?

  36. 2 years ago
    Anonymous

    6 is better.

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