ITT: Games you're sure are amazing and you'd probably love but they filter you every time you try them
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ITT: Games you're sure are amazing and you'd probably love but they filter you every time you try them
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Fighting games
How the frick do you get filtered by Deus Ex?
I'm moronic and getting caught when stealth is possible makes me reset entire levels to the point of extreme annoyance
There is no stealth in deus ex, just run into some far corner and wait for mobs to forget about alarm.
doesn't feel right, I understand it's entirely just on my end, that's why I said I'm sure the game's great
I don't think it was seriously intended to be played in stealth beyond first 2 or 3 levels, until you get a weapon skill mastered. Stealth in this game is more about getting into sniper tower to kill everyone as opposed to just going through front door and killing everyone.
Play it as a shooter then? You know it's more of an rpg/immersive sim than a stealth game right? There's no right way to beat Deus Ex and the game encourages you to come up with your own solution to problems that the developers didn't foresee or intend - like using the rocket launcher as a lockpick.
ok anons, I'll go against myself and play it differently.
with or without GMDX?
Play human revolution instead.
Without for first playthrough.
With.
No GMDX. GMDX is annoying because a couple of its changes are really good but they've gone too far in a lot of places. Luckily you can turn off loads of the shitty changes but in order to know which changes are good and which changes are moronic you need to have actually played the fricking original at least 3 times.
My advice for anyone getting into Deus Ex - don't drop the game before you get to Hong Kong. It opens up a lot and you start getting enough skill points to really customize your own unique build.
went with deusexe with classic lighting, no game changes, thanks anons
good boy
Without, and seriously trust me on this.
Only mod for Deus Ex you need is the fix which returns proper damage value to plasma rifle
Deus Ex is NOT an RPG. An RPG is a game where the world and its inhabitants works through a pure layer of mathematical abstraction with no means for the player to avoid interacting with the world through said pure numerical abstraction, it might be hard for Ganker's primate brain to process but that's what RPGs fundamentally are, and that's why things like Deus Ex, The Witcher, Souls games, Diablo and what have you will never be RPGs, because the player's mechanical inputs doesn't work in concert with everything else, but rather against it.
"Choice and consequence" in non-PC progression terms, while welcome, is ultimately irrelevant if the game doesn't work like an actual role playing game, giving the player a mean to ignore numerical abstraction means the game cannot be a roleplaying game because the PC is no longer playing on an even field with the rest of the numerical abstraction in the game, you can no longer have an actual roleplaying game, what you have is something entirely different with the trappings of both RPGs and other genres, the worst of both worlds.
I'm pretty sure the developers behind Deus Ex were actually aware of this problem. That's why they created their own concept to try to translate the actual 'role-playing' part of rpgs over in a way that wasn't just a computer more efficiently calcining different, randomized, dice rolls and multiplying them by the player stats. They called it 'immersive simulation' although here it's described as 'immersive reality.' This is from the Thief devs back in 1997. Give it a read - they actually agree with you and tried to solve the problem in a unique way.
based I miss when devs wanted to do cool shit in games that had never been tried before
Get a new copypasta
No Deus Ex according to Spector was literally intended to replicate a D&D session with non-moronic GM, and came as close to it as video games will ever do.
Also you know an easier way to say this is that crpgs are a contradiction because they frick up the 'role-playing' part. Crpgs were popular in the 80s because 1. game programmers were fricking nerds who played D&D and 2. early computers were really good at generating random numbers and quickly and efficiently multiplying them with other random numbers and the players stats and shit. But in the process you've got a game that emulates the rules of a tabletop rpg while not actually having the role-playing that you get from the social interaction of an actual game session and the communication you have between the players and the DM.
Except the Looking Glass/Ion Storm guys were aware of this problem and their solution was their concept of immersive simulation:
Which put the computer in the roll of DM and had multiple interacting real-time 3D simulated systems to create emergent and unique stories.
That's right, a game can only be an RPG if your success at various interactions is decided solely through a random number generator skewed in your favor as long as you've dumped enough points in the right place. Also please ignore the fact that your player character is carrying more items and equipment than any NPC, has the ability to travel back in time and is being controlled by a quantum computer. That's a truly even playing field right there.
It's a stealth game, you know?
>not a*
Dude Sex is kinda obsolete because 90% of stuff that game predicted already happened but in shitty, most unexciting way possible.
all jrpgs
path of exile. if it wasnt for the fact that you have to use the mouse to move around im sure id love it.
try it with a controller maybe?
The you lose mouse accuracy for attacks.
same, but for me it's planning out builds and needing to use third party software to even reliably do it. i get filtered after like 30 minutes
I hated the trading and the 10 years worth of systems and bullshittery that you have to learn in a single season. Honestly if there was a normal fricking auction house I wouldn't have minded the latter.
RE0-3 on hard difficulties, grew up with Silent Hill, first RE game I played with 4.
I beat them all granted, but the amount of tension and careful planning that went into each session made me physically uncomfortable, had to take it in short bursts.
Factorio.
Just beat this game for the first time an hour ago, it was amazing and kinda easy.
which ending
I did all three.
Got filtered by liberty island like 3 times over the years. Then pushed through and had a really good time.
Just get to the top of the statue and it gets interesting from there.
I tried once. It's 97 cents right now I should probably just frickin get it.
System shock 1 and 2
Mario and Luigi. I’ve tried to start it 4 times and just stop after the first two hours
STALKER
The best games are the ones that filter you before you start to love it.
Deus Ex filtered me twice before I loved it.
System Shock 2 filtered me 4 times before I loved it.
Stalker SOC filtered me once before I loved it.
Pathologic Classic HD filtered me a couple times before I loved it.
And most recently, I got filtered by Rain World, got to the Shoreline. I'll definitely go back to that game some day soon.
yeah I agree with you, Shenmue was pretty much that for me and now it's one of my favourite games of all time that I'd never recommend to anyone
>Pathologic Classic HD filtered me a couple times before I loved it.
This anon's cracked it, there's no greater filter than FRICKING Pathologic
I'll stay filtered forever
For the Bachelor route, day 1 and 2 were a bit hard to get through. But Day 3 was when the game pulled me in and I found it hard to stop playing.
That's my advice, get to Day 3.
In regards to the Haruspex and Changeling route, I don't know if I would even reccomend them. They are certainly nesacerry, as core aspects and themes of the story only shine for certain characters, but with with Pathologic 2 I'd honestly say just play that instead for the Haruspex route, and if you're patient enough, wait for the Changeling route.
I do very much recommend the Bachelor route for P1 though, it really enriches your experience with P2 for numerous reasons.
Original X-COM
Supreme Commander
>Games you're sure are amazing and you'd probably love but they filter you every time you try them
quintessential zoomer moment
is '96 zoomer territory? I honestly don't know
Everything this company's ever made
How can you even get filtered by this, there are several different playstyles and multiple routes.
Stealth, shoot 'em all, hack turrets and robots, place tripwires and bomb everyone etc
open combat is shit especially early on
it's really just a choice between stealth and aggressive stealth
On Liberty Island maybe, but even there you have to be insane to go against the big robots with only a pistol.