ITT: perfect games

ITT: perfect games

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  1. 2 years ago
    Anonymous

    God, I always hated that cover.

    • 2 years ago
      Anonymous

      Get that 8/10 get out of here.

    • 2 years ago
      Anonymous

      8/10

    • 2 years ago
      Anonymous

      >There's no forest level
      That's the worst offense from RE 4. The forest on the horizon and the few trees you encounter look fricking spooky, but you immediately make it to the village and never have to go through the thick of a forest. Would have looked amazing especially with the chainsaw dude following you through the woods.

    • 2 years ago
      Anonymous

      Best Resi cover of all time

    • 2 years ago
      Anonymous

      Complete tonal mismatch to the RE4 we actually got. In fact the remake will probably end up being closer to the game this cover wishes it was for.

  2. 2 years ago
    Anonymous

    frick off with the meme that On A Rail was horrible and lasted forever, git fricking gud

    • 2 years ago
      Anonymous

      I've played this and I don't get the appeal. It is really janky even for a 1998 game.

      • 2 years ago
        Anonymous

        HL1 has been janky for about a decade all because of Valve refusing to really update it. The worst is one of the later bosses that refuses to jump down and fight you, forcing the player to either noclip or waste all their explosives to destroy a hole in the floor to progress. The physics throughout the game have lots of problems, to the point where boxes simply cannot be moved with the Use key anymore or they fly across the map at rocket speeds.

    • 2 years ago
      Anonymous

      actual troony game

  3. 2 years ago
    Anonymous

    The only problem with Bloodborne is that the PS4 can't handle it very well. If it was on PC at 60fps it would be flawless especially with the Old Hunters DLC.

    • 2 years ago
      Anonymous

      In a world where homosexuals are dominating everything, having Bloodborne at 30 fps (with some 15 fps places) still being the best game of the PS4 speaks volumes.

      • 2 years ago
        Anonymous

        I have no idea how people could play this game. I've given it so man tries, but the framerate and visual on a 4k TV give me a headache.

        • 2 years ago
          Anonymous

          Sony gays don't actually play the games they brag about.

        • 2 years ago
          Anonymous

          It's a big issue that's been talked about since release, but it will never be fixed because From knows they can just remake/remaster it and force people to pay $60 for better performance and resolution.

          The chromatic aberration is the worst for me. It's fricking sickening to look at when the game runs at 10fps.

    • 2 years ago
      Anonymous

      I can never really see the difference between 60fps and 30fps or whatever. My brother fell in love with this shit and bought a really expensive PC, but when I play on it I don't notice the difference either.
      Graphicgays deserve to have their eyes gouged out.

  4. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      No midway bonfires, no way to run past enemies in tight corridors, no roll spamming, varied and interesting bosses, open structure, no respec, no absolution, health cut in half while in soul form, no easy backstabs, no reused assets and bosses, pure kino.

      • 2 years ago
        Anonymous

        Bosses in DeS are more like puzzles than the "dodge and git gud" bosses from the rest of the souls. I wish we had more bosses like this in the future From Software games.

        • 2 years ago
          Anonymous

          Same here. I do enjoy a lot of the bossfights in the new games but I'm so fricking tired of them now, I want some new mechanics. I was looking forward to the jump button being an integral part of ER's combat system but no, turns out that it's just a different way to use invincibility frames and sometimes it doesn't even work properly like with Radagon.

    • 2 years ago
      Anonymous

      The only Souls game that had soul

  5. 2 years ago
    Anonymous

    >Jill's lockpick is nerfed, lowering campaign differences by magnitudes.
    >Far more linear right from the start, you HAVE to go down the mirror hall and get the Sword key right away, literally can't go anywhere else.
    >Mansion goes from having a realistic, modern-ish look appropriate for a house built in the late 60's to a generic haunted house with over the top 2spooky crypts and candlelit halls.
    >Guardhouse goes from looking like it was actually used recently (since it was) to dilapidated and old, despite being where all the fricking guards lived.
    >Laboratory changed from a cold, sterile medical environment to a rusty Silent Hill hellhole complete with giant fan and antique medical equipment.
    >Neptune's small room is changed from believable to a huge aqua ring where Neptune insta kills you on a timer like it's RE4
    >Not-Nemesis Lisa, a boring piece of shit that barely does anything other than pad out the courtyard and caves, and add in pointless explanations we didn't really need in the first place.
    >The caves, easily the weakest area of the original game, are expanded and made even worse with even MORE box pushing.
    >Barry's survival is changed from subtle to a literal "Yes or No" choice.
    >Hunters are nerfed and censored
    >Introduced the casualized map system
    >the Library is completely butchered, the room overlooking the helipad is cut.
    >Self Defense items are added to make the game even easier.
    >Costumes from all the older games are cut and replaced with two of the worst costumes in the series and admittedly decent costumes that reference RE3 and CV.
    >No cool weapon unlocks like the SMG and Minimi from the PC port, just the Rocket Launcher and a burst fire pistol that's barely distinguishable from the normal Beretta. Doesn't even have the cool silver Beretta from the PS1 DC.
    >The only new modes are just stupid shit like turning enemies invisible and delinking item boxes, nothing like Arranged Mode or Battle Game that actually add replay value

    • 2 years ago
      Anonymous

      Never played the original and now I'm interested. Any tips for a newcomer?

      • 2 years ago
        Anonymous

        Just play REmake and ignore the autistic drivel that poster is about to hit you with.

        • 2 years ago
          Anonymous

          >just play less games bro
          ignore the moron. Just find out for yourself if it's not worth playing rather than having dummies like this tell you not to bother at all.

      • 2 years ago
        Anonymous

        No tip needed, being the first game in the series, it's braindead easy. If you played REmake, its almost identical in mechanics minus CH and some puzzles differences.

        • 2 years ago
          Anonymous

          Got it, I'm definitely gonna play it then. Thanks.

          Adding to [...]
          >and some puzzles differences
          In RE1 the puzzles are practically optional, with the reward for most of them being ammo or heals.

          In REmake they are an integral part of progress.

          It's cool to hear that the puzzles are optional in the original, I wonder if it actually makes the game more enjoyable.

          Play with Jill first.
          Remember it's a Survivor Horror: you need to evade enemies, manage your inventory and even so you'll probably die, so memorize patterns and maps and save after you have a good progress.

          Will do, thanks for the tip.

          play Deadly Silence and also Sweet Home

          What are the differences between the original and Deadly Silence? I might take a look at Sweet Home down the line, just for fun.

          • 2 years ago
            Anonymous

            >What are the differences between the original and Deadly Silence?
            If you play the original mode with red blood on (you can have green blood because Nintendo), the game is practically the same but with a constantly displayed map, loaded ammo counter, and health indicator.

            • 2 years ago
              Anonymous

              I see. I guess I should be good with the original on PSX then, thanks for the recommendation and for reminding me that Sweet Home exists.

          • 2 years ago
            Anonymous

            Pro-tip: If you have the shotgun, wait for zombies to get close, aim, press UP, and then fire for an instant kill of the zombies near you. You can instakill entire groups of zombies with a single shot this way.

            • 2 years ago
              Anonymous

              Thanks, I'll keep that in mind.

          • 2 years ago
            Anonymous

            >What are the differences between the original and Deadly Silence?
            If you play the original mode with red blood on (you can have green blood because Nintendo), the game is practically the same but with a constantly displayed map, loaded ammo counter, and health indicator.

            Also you get a 180 quick turn and can skip doors

      • 2 years ago
        Anonymous

        Adding to

        No tip needed, being the first game in the series, it's braindead easy. If you played REmake, its almost identical in mechanics minus CH and some puzzles differences.

        >and some puzzles differences
        In RE1 the puzzles are practically optional, with the reward for most of them being ammo or heals.

        In REmake they are an integral part of progress.

        • 2 years ago
          Anonymous

          What puzzles even are there in the original? I mean the REmake ones aren't good but I honestly can't even remember one, I was surprised that the plaque for the crests had text implying you'd have to place them in a certain order but they just automatically went where they were meant to

          • 2 years ago
            Anonymous

            90% of puzzles are just pushing blocks with the only real mandatory puzzle I think is near the end with the computer password. And since the password never changes, I haven't even done in almost 15 years.

          • 2 years ago
            Anonymous

            The "puzzles" were the items you carried in your inventory, which was is why early survival horror is tied to inventory management.

            If you didn't have the items or didn't get them yet, you had to either plan out a route that dodged enemies or use up precious ammo to clear unsafe hallways and rooms for multiple passes. That's why I love the Hunters so much, they are there to punish players who went around killing unnecessary enemies with their powerful weapons.

      • 2 years ago
        Anonymous

        Play with Jill first.
        Remember it's a Survivor Horror: you need to evade enemies, manage your inventory and even so you'll probably die, so memorize patterns and maps and save after you have a good progress.

        • 2 years ago
          Anonymous

          Do not listen to this anon especially if you play as Jill. Jill was designed to be room temp IQ mode. She gets access to 2 great weapons from the start and get a lot of free handouts throughout the game. You have enough firepower to kill every lime twice over. If you want an actual challenge, play as Chris.

          I'm currently playing deadly silence on DS but I didn't know they censored hunters. How did they censor them?

          No decapitation.

          • 2 years ago
            Anonymous

            I don't wanna hear how you were too dumb to walljump properly, this game is literally flawless.

            >No decapitation.
            Did they take away the instant death move altogether or is it like Japanese censorship where they just get their throat slit?

            • 2 years ago
              Anonymous

              controls aren't elegant enough, this is evidenced by later games improving them

              • 2 years ago
                Anonymous

                No game has improved SM’s controls

              • 2 years ago
                Anonymous

                Literally every single 2D Metroid that came after lmao. INB4 muh single wall jumping. Don't confuse controls with mobility options

              • 2 years ago
                Anonymous

                Disagree entirely. It's better to have a hard-to-master move that allows for sequence breaking and experimentation than to nerf it to force players to stick to the script while making it easier to perform.

            • 2 years ago
              Anonymous

              Shinji said that they removed decapitation and made hesdshots RNG because he didn't want to make it too gory, but I call bullshit. I think it had to do with Japanese politics. Even to this day, Japan is still like this decapitation.

            • 2 years ago
              Anonymous

              >1 button to cycle between 6 different settings constantly
              also power bomb expansions are a pointless item type and just pad the item %, just like all the other metroids

      • 2 years ago
        Anonymous

        play Deadly Silence and also Sweet Home

      • 2 years ago
        Anonymous

        RE1 and REmake are both fairly short games where the challenge is finding out what items are needed to progress and having them in your inventory to use them by making space.

        Emulate RE1 for PS1 and REmake for Gamecube/Wii, or you can get the HD version of REmake if you know how to safely pirate games (ie using a private tracker).

        • 2 years ago
          Anonymous

          The HD version of remake is significantly better than the gamecube version, to the point where you are hurting your experience by playing it. It regularly goes on sale for like $3.

    • 2 years ago
      Anonymous

      I'm currently playing deadly silence on DS but I didn't know they censored hunters. How did they censor them?

      • 2 years ago
        Anonymous

        >How did they censor them?
        They used to have pussy holes. I am not joking, look up the PS1 model.

    • 2 years ago
      Anonymous

      Lisa is one of the stupidest things in the whole series, right up there with a sentient leech colony disguised as a Final Fantasy character.

  6. 2 years ago
    Anonymous
  7. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      It was fun but had a weird identity crisis where it didn't know if it wanted to be a horror game or an action game and the end result is like a weird compromise between the two that feels weird.

  8. 2 years ago
    Anonymous

    I remember getting filtwred so hard by this game a year ago. But I ducked it up and suffered through it anyways. Decided to replay it this year and my second playthrough was an absolute blast. This game is only fin when you know what you're doing, not wandering around and backtracking to see if you missed something like a moron.

  9. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Can I play this anywhere else? Not sure if this is part of any collection on PC. I'm not a fan of most remasters and remakes anyway so I might just emulate the original on Xemu if you think that's the best version.

  10. 2 years ago
    Anonymous

    >Ghost Trick
    >DKC Tropical Freeze
    >Rocket League
    >Joust
    >Inside
    >Ico
    >Journey
    >Katana Zero
    >Hollow Knight
    >Yoshi's Island
    >Plants vs Zombies
    a lot of those are quite simple, but I find simpler games are usually closer to being perfect since very little stands in the way of their design goals

    personal 10/10s but with more obvious flaws, although ones that don't stop it being a 10 to me:
    >Shadow of the Colossus
    >Resident Evil 4
    >Oddworld: Abe's Oddysee
    >TimeSplitters 2
    >Metroid Prime

    • 2 years ago
      Anonymous

      I don't like fps games, I enjoyed Metroid Prime since it felt so different from the norm. Should I bother with Time Splitters 2? Since SotC and RE4 are in your 10/10 I trust your judgment.

      • 2 years ago
        Anonymous

        if you don't like fps games you probably won't enjoy TS2, it doesn't have conventional aiming, the gun is glued to the center and changes direction from there, instead of the aim being free, so it's similar to Perfect Dark and GoldenEye
        that said you can emulate and use a mouse & keyboard injector through Dolphin, and play on hard to make up for it; haven't tried this myself but my gut instinct says it will make it too easy to stunlock enemies
        who knows, maybe you had to be there and play co-op back in the day when it was new, but the amount of content, the style, the character, the music, it's a ton of fun

        • 2 years ago
          Anonymous

          Got it, I appreciate the detailed answer. I might give it a shot down the line but I'll focus on other titles for now, thanks.

  11. 2 years ago
    Anonymous
  12. 2 years ago
    Anonymous

    Nuff said

    • 2 years ago
      Anonymous

      as someone who loves Super Metroid, this game is pretty lackluster and boring imo.

      it feels way more stiff and the artstyle makes it feel like a fangame made in Unity.

      • 2 years ago
        Anonymous

        >the artstyle
        Looks great. I just can't understand this take.

        And the controls are literally the smoothest, most satisfying and full of options the series has ever been

        • 2 years ago
          Anonymous

          I have no problem with the artstyle. My problem with Dread is how they took away all the freedom from the player in exploring the place.

          >Game starts
          >Get trapped in a small area until you fight a boss and progress to the next area
          >Get trapped in the next small area until you fight a boss and progress to the next area
          >Repeat until you have all abilities and then, JUST THEN, you can explore the game.

          It's like the devs were too affraid of the average redditor complaining being lost in the game and choose the worst way possible to fix it.

  13. 2 years ago
    Anonymous

    >NOOOOO THIS GAME IN A SERIES KNOWN FOR IT'S PUZZLES IS TOO HARD AAAAAAAHHHHHH
    >NOOOOOO I'M HAVING TO SEARCH FOR WHERE I GO TO NEXT JUST LIKE SOMEONE INFILTRATING A PLACE REALLY WOULD NOOOOOOOO
    >NOOOOOO THE GAME ACTUALLY DARES TO CHALLENGE MEEEEEEE
    Plebs will never understand the true genius of this game. It will never be surpassed.
    >inb4 Jedi Academy
    Academy is a quantity over quality approach, of course it's the common pleb's preferred game.

    • 2 years ago
      Anonymous

      Seeing you speaking about puzzles in a SW game legit got me interested in this. Is the single player campaign worth or it's more remembered for the multiplayer?

      • 2 years ago
        Anonymous

        The single player is 100% worth it. It's story isn't mind-blowing but it's acceptable, people complain about not having force powers early in the game but this is only a few hours if you don't get stuck in an area or something. Multiplayer is still populated as well, I played a few matches over the weekend and it's still entertaining. All the Dark Forces/Jedi Knight games are worth a playthrough.

        yeah all that meme trash isn't necessary you could just posted the game, moron

        Get raped by 1000 Black folk, homosexual.

    • 2 years ago
      Anonymous

      yeah all that meme trash isn't necessary you could just posted the game, moron

  14. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      I've been hearing for years and years that this is THE survival horror game that every homosexual should play before they die.

      Should I just get an iso and try it?

      • 2 years ago
        Anonymous

        it's not 'that' good, it's just an enjoyable horror game with a cool gimmick

  15. 2 years ago
    Anonymous

    Gonna hijack your thread and say that REmake is easily one of the most overrated games of all time. To be vastly inferior to its original game, and yet still be this praised just exemplifies the ignorance of the Resident Evil fanbase.

    • 2 years ago
      Anonymous

      >To be vastly inferior to its original game,

  16. 2 years ago
    Anonymous

    played this last year and its one of my fav games ever and I don't know anything about SW

    • 2 years ago
      Anonymous

      KOTR - ME2 bioware will always be the king of story focused games and I refuse to be told otherwise

    • 2 years ago
      Anonymous

      Pure kino

  17. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      >

  18. 2 years ago
    Anonymous

    No, I don't want that!

  19. 2 years ago
    Anonymous

    REtrash fricking sucks and it's not even the best version of RE1
    you're a redditor homosexual parroting what he heard from jornos and e-celebs jerking off this turd as Le masterpiece!!!

  20. 2 years ago
    Anonymous

    Best side-scrolling game ever made. Yes, even beats Simpsons/Turtles and Streets of Rage.

    • 2 years ago
      Anonymous

      all Shovelware games are generic tranime garbage
      coomer subhumans like you care about them because of that vomit inducing shitty art style

      • 2 years ago
        Anonymous

        But the game itself as a sidescroller is amazing, especially since you can just keep going, change difficulty, the level cap has been raised massively. The only downside is that they haven't released it on PC. If they did I would buy it for a 3rd time.

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