Jagged Alliance 3

German magazine gamestar says, sfter having extensively played it, that it has masterpiece-potential

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  1. 1 year ago
    Anonymous

    >German
    >says
    they can tell a lie without opening their filthy mouths

    • 1 year ago
      Anonymous

      At least europoor vidya journos still play games before reviewing them

    • 1 year ago
      Anonymous

      shalom rabbi

      • 1 year ago
        Anonymous

        germs are best goyim

      • 1 year ago
        Anonymous

        You are not German

        • 1 year ago
          Anonymous

          >replying to a 1.5 month old post with off-topic shit

          • 1 year ago
            Anonymous

            Based slow boards

            • 1 year ago
              Anonymous

              Frick off, krautcuck.

        • 1 year ago
          Anonymous

          Sicher?

  2. 1 year ago
    Anonymous

    Shalom.

  3. 1 year ago
    Anonymous

    Okay, so I have to ask:
    Is this actually the actual JA3 or is it yet another company making a new JA?

    • 1 year ago
      Anonymous

      If you mean is it made by the same people as 1/2 then of course not. It's made by Haemimont which doesn't exactly inspire confidence.

      • 1 year ago
        Anonymous

        So I should stick to JA2 Vanilla Ice Cream or 1.13 until this game is either massively on sale, modded, or turns out to be a success.

        • 1 year ago
          Anonymous

          JA 1.13 with LOBOT all the way if you played JA2 before
          JA2 Straciatella is you never played JA2

          • 1 year ago
            Anonymous

            The frick is LOBOT?

            • 1 year ago
              Anonymous

              Animations pack that adds animations and shows actual gear worn on mercs and NPCs

              • 1 year ago
                Anonymous

                >not everyone is going around in a tank top 24/7
                I will now play your game. I like die hard and other classic action movies, yes, but that started really grating after a while.

          • 1 year ago
            Anonymous

            1.13 is bloated dreck, just play stracciatella

            • 1 year ago
              Anonymous

              >1.13 is bloated dreck
              No its not, i hate this moronic meme.
              Plus if you really hate "bloat" so much you can disable all the new additions in .ini files. You can custom tailor the game to your tastes if you know what you are doing but yet morons still want to be handheld and think that editing few values in a text document is a titanic feat

              • 1 year ago
                Anonymous

                How is someone new to the game going to "know what they are doing" when it comes to editing your homosexual ini file

                The stuff that was added is broken and even if it worked it would be bloat, the original game is awesome

              • 1 year ago
                Anonymous

                >new player has no idea about ins and outs of the mod/game
                >that means the game is bloated ( whatever the frick this means )
                Kys.

              • 1 year ago
                Anonymous

                >How is someone new to the game going to "know what they are doing" when it comes to editing your homosexual ini file
                I specified in my post " if you played JA2 before" you tremendous homosexual
                >he stuff that was added is broken
                Name the "broken features" homosexual

              • 1 year ago
                Anonymous

                The fact that they had to make a tool specifically to go over the bloat proves you wrong. 1.13 was bloated years ago and it's only gotten more obese with time. The fact that every single mention of it comes with a disclaimer that you CAN trim it down doesn't change the fact it'll take you an hour to go through the entire thing with a fine comb even when you've already used the editor. Did they add presets use while I wasn't looking?

                Looks like these are the starting low-level merc options.

                They might grow on me but the 3D look is just off. Fox and Mouse Mouse in particular have doll cheeks sheen without the 5' shadow the guys have to offset it. Barry looks just way too menacing for how companionable he is. And Igor is just wrong though. I need him in everyday slavic workguy plainclothes, no VDV larper.
                How many of these are new? I don't recognize omryn, livewire, kalyna, or fauda.
                Overall the low level ones look the worst to me, which is weird. I wonder if they did them first and didn't retouch the portraits afterwards.

              • 1 year ago
                Anonymous

                Barry bothers me the most. He's my favorite and that portrait does not look like Barry at all. Neither the face nor the menacing pose.

              • 1 year ago
                Anonymous

                >I don't recognize omryn, livewire, kalyna, or fauda.
                Those are all new and they're pretty much it outside of people you can hire in the country itself. Omryn (Yuri Omryn) is a new Russian, nobody has shown him off that much. Kalyna is a Ukrainian in one of their national shirts, weirdly referring to the skype call as "the talking computer". Livewire IIRC is an Arab, Fauda's posted in

                b-b-based

                .

              • 1 year ago
                Anonymous

                Livewire is Pakistani.

              • 1 year ago
                Anonymous

                >94 wisdom
                >85 mechanical
                >50 med
                Ira 2.0, if wisdom is still king of stat growth she's gonna end up stacked.
                >level 1
                She might commend a premium by that point though.
                I hope they add more mercs. I want spider.

              • 1 year ago
                Anonymous

                Raven 2.0 when it comes to price then.

              • 1 year ago
                Anonymous

                >Omryn (Yuri Omryn) is a new Russian
                WTF?! Novorussia confirmed?

              • 1 year ago
                Anonymous

                >oolalaa i am a big nerd i went to co ledge, i know many things electronical and mathematical
                you are like a woman and a dog!

              • 1 year ago
                Anonymous

                >oolalaa i am a big nerd i went to coledge, i know many things electronical and mathematical
                that sounds like Ross Scott singing Modern Major General

            • 1 year ago
              Anonymous

              1.13 is alright but not for first playthought, it hagnes so fricking much and you won't have idea what to disable in options and ini files and what now, I couldn't imagine starting fresh in ja2 and deal with moronic reinforcement mechanic or infamous drassen counterattack, but thb shit line ability to see enemy/ally line of sight or 180 degree view instead 360 sight should be in vanilla.

              • 1 year ago
                Anonymous

                >He should be called the run-on sentence bandit.

    • 1 year ago
      Anonymous

      Dude sirtech has been dissolved for 23 years

      • 1 year ago
        Anonymous

        23 years?

        • 1 year ago
          Anonymous

          >sirtech has been dissolved before this website even existed
          >which itself is older than most of it's users

        • 1 year ago
          Anonymous

          Could be worse. I was 15 years old 23 years ago.

  4. 1 year ago
    Anonymous

    beta is actually being streamed on twitch right now

  5. 1 year ago
    Anonymous

    New Fox

    • 1 year ago
      Anonymous

      Wow, it's the first attempted sequel that hasn't been fricking hideous.

    • 1 year ago
      Anonymous

      yum

    • 1 year ago
      Anonymous

      Looks like Fortnite mod.

    • 1 year ago
      Anonymous

      Mouse is back. Nice.

      • 1 year ago
        Anonymous

        Kinda funny that it's her of all people.

      • 1 year ago
        Anonymous

        Didn't she leave AIM to go work as a nurse at her wife's clinic in 2?

        • 1 year ago
          Anonymous

          Stella her wife isn't there either. Tex went off to make movies too. Shit happens I guess.

      • 1 year ago
        Anonymous

        New Fox

        I don't really like the so wacky style but as long as I can put them in tacticool clothes I guess it's okay. Nice to see that it looks nice. While I really enjoyed JA2, it just felt a little too archaic in control and visuals. While I hate the way that sounds there is a certain threshold of user comfort which is never met in those older or old-styled games, as much as I enjoyed the concept.

        • 1 year ago
          Anonymous

          You're either a zoomer or a balding guy in mid 30s who missed out on one of the greatest tactical games to ever grace the Earth. I know this because:
          >tacticool clothes
          Either way, having seen some moron play this on youtube, rest assured this new Jagged Alliance is specifically for you and don't worry about user comfort, they are going to add hit percentages and other "QOL" shit, because tourists and journos will complain about it to no end. Enjoy your "tactical" puzzle nuXcom-like game.

          • 1 year ago
            Anonymous

            I'm almost 28. I don't know why you feel the need to get defensive over someone saying that they can't play some old games because they are acclimated to more user friendly titles.
            I don't know why you would think someone that doesn't like the fortnite style clothing would be a zoomer, either.

            • 1 year ago
              Anonymous

              >need to get defensive
              You're confused, I'm not defensive, I'm offensive, you know, when someone challenges you, shits on your opinions, looks down on you, blatantly shows disrespect. But if you want to know why, it's very simple. It's not about user-friendly, it's about attention to detail, staying true to the series roots, depth of gameplay and all the things that people can't be bothered to articulate so the came up with this shitty shorthand called "soul". Jagged Alliance is Jagged Alliance, it doesn't need to be reinvented and casualized, it's got enough of a cult following for a proper sequel to be successful, if properly managed. NuXcom was a tragedy for the genre, because it got popular and now every game tries to parrot it and we end up with a homogenized genre that will never do anything fun, risky, or just interesting, because devs need to cater to people like you, who can't fathom using their brain for more than 20 seconds at a time. If Starcraft is anything to go by, this non-creative, standardized approach kills genres, as everyone goes out of their way to copy successful designs, rather then expand concepts and come up with something original. 1.13 might be a bloated mess as some claim, but at least it expands the mechanics of the game significantly, balance be damned. What have we seen JA3 introduced that wasn't in JA2? Driveable vehicles? Better damage model? Interactivity? No, it just takes the concept, does it in 3D graphics and makes it easy to play for everyone. It basically nostalgia-baiting. On a mechanical level it's not much different than NuXcom, Gear Tactics or Wasteland 3. And people like you are why this is happening.
              >fortnite style clothing
              Too bad teachers at school didn't tell you that using rethoric doesn't really make an argument.

              • 1 year ago
                Anonymous

                I think you might be moronic. I didn't complain about depth. I complained about archaic controls and interface design that some people aren't able to look beyond when they've become accustomed to more user friendly games. Launching into a massive tirade that has nothing to do with what I said just makes you look schizo.
                >Too bad teachers at school didn't tell you that using rethoric doesn't really make an argument
                Too bad you weren't born with the pattern recognition ability that most humans are to be able to see the similarity in different art and design styles.

              • 1 year ago
                Anonymous

                >I think you might be moronic.
                Look at you going from all normie "feel the need to get defensive" to spitting slander.
                >I didn't complain about depth.
                Yes you did, because the interface simplifications you hold in such high regard is exactly what dumbs the gampeplay down. In JA2 cover wasn't something you took for granted, that tree your merc hid behind might be enough it might not be, the game doesn't tell you, you need to make do with what information you've got and use common sense. Same goes with hit-percentage, never given, but it's one of the most common complaints. Not having that information is immersive, because in a real firefight you have no info on how much cover a tree provides, no info on what weapon the enemy uses and no info on your chance to hit. So you have to use common sense tactics instead of minmaxing the frick out of every encounter like in Xcom. Things can go sideways and they will, that is part of the game.
                >Launching into a massive tirade that has nothing to do with what I said just makes you look schizo.
                At worst it makes me a troll, but you still replied, so ask yourself where that sort of thing is leading you.
                >Too bad you weren't born with the pattern recognition ability
                Too bad you weren't too, because pattern recognition is something you learn and no something you are born with. I know what you were implying, but what merc weae in that demo is not the same as the design styles Fortnite uses and you know it. You're just using shitty rethorics, because you feel that something inspired by 90's pulp should now cater to modern tacticool bland design that doesn't even function in actual military.
                The problem isn't my take on the subject, it's you, because clearly the very intuitive and functional interface of JA2 is something too complicated for your brain to grasp. You need to be hand-held and spoon-fed information to play a fricking 20-year old video game. Go play something else. Contribute to ruining some other genre.

              • 1 year ago
                Anonymous

                >Look at you going from all normie "feel the need to get defensive" to spitting slander.
                I made the most inoffensive 'too old to appreciate' comment as is true with tons of other genre-defining titles and you sperged out
                >Yes you did, because the interface simplifications you hold in such high regard is exactly what dumbs the gampeplay down
                I didn't complain about cover. I complained about everything being more user-unfriendly than I could bear, which is a feature of virtually all games that old.
                >In JA2 cover wasn't something you took for granted
                I didn't complain about cover
                >Not having that information is immersive, because in a real firefight you have no info on how much cover a tree provides, no info on what weapon the enemy uses and no info on your chance to hit
                Except you're managing this across different characters with all different stats.
                >minmaxing the frick out of every encounter like in Xcom
                No one does that unless they get Long War or something for more challenge
                >At worst it makes me a troll
                Or a moron
                >Too bad you weren't too, because pattern recognition is something you learn and no something you are born with
                That's not true at all. Just like how Black folk can't recognize themselves in mirrors until much later than whites
                >because clearly the very intuitive and functional interface of JA2
                lmao
                >You need to be hand-held and spoon-fed information to play a fricking 20-year old video game
                I understand, I just don't want to play something that user-unfriendly.
                It's like TW Rome or Medieval II. I could play it, but it just feels so old

              • 1 year ago
                Anonymous

                >In JA2 cover wasn't something you took for granted, that tree your merc hid behind might be enough it might not be, the game doesn't tell you, you need to make do with what information you've got and use common sense
                JA2UB added the cover overlay that showed most protected places.

              • 1 year ago
                Anonymous

                ja2 gold backported it to the original game byt it only gave you information relative to enemies you could currently see

              • 1 year ago
                Anonymous

                Finally somebody said it, thank you

              • 1 year ago
                Anonymous

                It won't even match vanilla JA2 in terms of mechanical complexity.

              • 1 year ago
                Anonymous

                >that whole paragraph just to say you're a virgin

          • 1 year ago
            Anonymous

            There's no visible Chance-to-Hit percentage number, chud
            https://community.jaggedalliance.com/index/dev-diaries/devdiary-6-combat-part-one-r10/

        • 1 year ago
          Anonymous

          >as long as I can put them in tacticool clothes I guess it's okay
          You cant, one of the dev diaries already said that the gear wont be shown on mercs due to visual clarity and art direction

          • 1 year ago
            Anonymous

            >one of the dev diaries already said that the gear wont be shown on mercs due to visual clarity and art direction
            pre order cancelled

            • 1 year ago
              Anonymous

              I think it's an improvement that mercs will actually look like their pictures instead of identical dudes in tank tops.

              • 1 year ago
                Anonymous

                Well in Back In Action you could dress them up to larp in different environments, give different themes to different groups, and I really enjoyed that.

          • 1 year ago
            Anonymous

            >visual clarity and art direction
            Dropped. I guess I can just strugglefrick Hard Life for few years more.

        • 1 year ago
          Anonymous

          >archaic in control
          moron

          • 1 year ago
            Anonymous

            I'm going to be honest with you
            I only played Back In Action
            Controls weren't that bad but overall the game just felt aged. Fun, but it was just a barrier to staying with it.

            • 1 year ago
              Anonymous

              Okay, that's a completely different game compared to a 2D game that requires no camera wrangling.

      • 1 year ago
        Anonymous

        >Cheesed to meet you, laptop guy

    • 1 year ago
      Anonymous

      How do I get a fox gf?

    • 1 year ago
      Anonymous

      Mouse is back. Nice.

      Why are their faces so fat?

    • 1 year ago
      Anonymous

      >weg.png

  6. 1 year ago
    Anonymous

    >meanwhile project haven is still on a generic "2023" release date

  7. 1 year ago
    Anonymous

    I watched some g*rmanoid stream and so far it looks pretty ok
    But im gonna hold my horses for now, i just hope they dont frick it up.
    Also african setting in early '00s seems fun, maybe i can reenact africa adio

  8. 1 year ago
    Anonymous

    it could also just be lies

  9. 1 year ago
    Anonymous

    IT'S TIME

    • 1 year ago
      Anonymous

      THE TRASH (Black folk)

  10. 1 year ago
    Anonymous

    If you need a laugh, read the RPS review.

    >They were going to create a game that "really does justice to the Jagged Alliance legacy". But in an era where turn-based tactics games are now increasingly defined by genre titans such as XCOM and Into The Breach, I'm not sure that legacy means all that much anymore.
    >If Jagged Alliance 2 is what you've been craving to revisit for the last 24-odd years, then I'm sure Jagged Alliance 3 will tick a lot of boxes for you. Alas, I'm now too engrained in the XCOM school of turn-based strategy games to feel much affection for that era anymore.
    >And oh god, the terrible merc barks. Such terrible, terrible merc barks. [...] The whole thing just makes you want to double over with a +80% cringe damage modifier.
    >A series that's not only failed to adapt to the times it now finds itself in, but one that actively has no place in it either, thanks to its cast of almost offensively bad stereotypes. I hope Haemimont are able to turn things around before Jagged Alliance 3 comes out later this year, but all evidence so far points to a very low chance to hit.

    • 1 year ago
      Anonymous

      >RPS
      Found your problem here, RPS is literally kotaku tier.

      • 1 year ago
        Anonymous

        >XCOM school of TBS
        absolute horrendous article

        Honestly this just makes me more hopeful for the game.
        >they didn't dumb the game down for XCOM kids
        >they didn't rewrite the mercs to be politically correct and kept the cheesy 80s/90s action movie tone

        • 1 year ago
          Anonymous

          Dont get your hopes up, woke trannies throwing a shitfit can still ruin this and make the developer cuck and change it.

          • 1 year ago
            Anonymous

            Game studios are walking away from pandering to LGBTQUDSD+. Go on Twitter and notice how many didn't put on a rainbow symbol this year.

          • 1 year ago
            Anonymous

            Literally no one would care except the voices in your head

        • 1 year ago
          Anonymous

          I hope this is true, stereotypic over a top characters is reason why I love ja2 so much.

    • 1 year ago
      Anonymous

      >XCOM school of TBS
      absolute horrendous article

    • 1 year ago
      Anonymous

      >>If Jagged Alliance 2 is what you've been craving to revisit for the last 24-odd years, then I'm sure Jagged Alliance 3 will tick a lot of boxes for you. Alas, I'm now too engrained in the XCOM school of turn-based strategy games to feel much affection for that era anymore.
      This line alone proves that everything written in this article is written by a huge pleb. And probably a w*man too

    • 1 year ago
      Anonymous

      Is it even a review? It's all 'I', 'me', 'myself' blogshit. Sounds like he's also absolutely appalled that he had to play something different for a change and he'd rather go back to jerking off to snake breasts.

      • 1 year ago
        Anonymous

        >he
        It's written by a woman. And her favorite games are actually JRPGs

        • 1 year ago
          Anonymous

          That explains a lot. JRPGs and Xgays hate simulation. I bet she also detested how you can go prone in JA3 and all the variety of weapons was "unnecessary" because "they all do the same thing"

      • 1 year ago
        Anonymous

        Thats literally gaming journalism now and has been for the last 10 years at least.

    • 1 year ago
      Anonymous

      >are now increasingly defined by genre titans such as XCOM and Into The Breach,
      Reminder that nuXCOM would never be born if they listened to the initial "research" that nobody wants to play "nerd shit" instead of Bioshock and Mass Effect clones.

      • 1 year ago
        Anonymous

        The nuXCOM games are far from perfect, but I hate to imagine a timeline where The Bureau was a hit and the entire franchise turned into third person shooter garbage.

        • 1 year ago
          Anonymous

          >the entire franchise turned into third person shooter garbage.
          As if Enforcer didn't do that before.

          • 1 year ago
            Anonymous

            Enforcer wasn't exactly a hit either, so same difference.

            Wasn't the XCOM guy sacked because they kept making shit no one wants like Chimera Squad and Midnight Suns? And when the frick was Into the Breach a genre titan? It plays more like a puzzle game.

            >The whole thing just makes you want to double over with a +80% cringe damage modifier.
            We need to bring back firing squads.

            >Wasn't the XCOM guy sacked because they kept making shit no one wants like Chimera Squad and Midnight Suns?
            It's the other way around. The "XCOM guy" and several other key members of the team quit because Firaxis made them work on trash like Midnight Suns instead of just letting them make more XCOM.

    • 1 year ago
      Anonymous

      Wasn't the XCOM guy sacked because they kept making shit no one wants like Chimera Squad and Midnight Suns? And when the frick was Into the Breach a genre titan? It plays more like a puzzle game.

      >The whole thing just makes you want to double over with a +80% cringe damage modifier.
      We need to bring back firing squads.

    • 1 year ago
      Anonymous

      >>And oh god, the terrible merc barks. Such terrible, terrible merc barks.
      So, are they actually terrible or are they "problematic"?

      • 1 year ago
        Anonymous

        If a w*man journalist is cringing at them then I bet they're based, 80s, sexist, and good

      • 1 year ago
        Anonymous

        They're just 90s stereotypes like

        If you need a laugh, read the RPS review.

        >They were going to create a game that "really does justice to the Jagged Alliance legacy". But in an era where turn-based tactics games are now increasingly defined by genre titans such as XCOM and Into The Breach, I'm not sure that legacy means all that much anymore.
        >If Jagged Alliance 2 is what you've been craving to revisit for the last 24-odd years, then I'm sure Jagged Alliance 3 will tick a lot of boxes for you. Alas, I'm now too engrained in the XCOM school of turn-based strategy games to feel much affection for that era anymore.
        >And oh god, the terrible merc barks. Such terrible, terrible merc barks. [...] The whole thing just makes you want to double over with a +80% cringe damage modifier.
        >A series that's not only failed to adapt to the times it now finds itself in, but one that actively has no place in it either, thanks to its cast of almost offensively bad stereotypes. I hope Haemimont are able to turn things around before Jagged Alliance 3 comes out later this year, but all evidence so far points to a very low chance to hit.

        New Fox

        . I can't see anything actually offensive but I guess some people just don't like action movie clichés.

        It's stupid to let someone who doesn't like anything about JA2 do a review for JA3 but I guess that's where we're at.

        • 1 year ago
          Anonymous

          Was it stupid in the end though? Looks like anons found it more informative than your generic shillview that might as well have been AI generated.

          • 1 year ago
            Anonymous

            Extremely weak bait bro, try harder.

            • 1 year ago
              Anonymous

              I mean he is kind of right, we learned that xcom babies dont like it and that it has somethings that differentiate it from nucom

    • 1 year ago
      Anonymous

      >Alas, I'm now too engrained in the XCOM school of turn-based strategy games to feel much affection for that era anymore.
      Jesus fricking christ, back in the days openly admiting that you are window-licking moron who cant comprehend more than 2 lmb clicks in the span of 5 minutes will make you feel ashamed. For recent 'game journalists' is something to be proud of.

    • 1 year ago
      Anonymous

      >>And oh god, the terrible merc barks. Such terrible, terrible merc barks.
      So, are they actually terrible or are they "problematic"?

      They're just 90s stereotypes like [...] [...]. I can't see anything actually offensive but I guess some people just don't like action movie clichés.

      It's stupid to let someone who doesn't like anything about JA2 do a review for JA3 but I guess that's where we're at.

      i went to the rps site to read the review and if anything the lines seem like they're lame because they're written by someone with a less than perfect understanding of english. but i guess it's a sin in the angloid progressive religion to blame anything on foreigners.
      someone said haemimont is making this? i'm from bulgaria too and this definitely seems like the kind of lame shit some esl nerd from here would come up with.

      • 1 year ago
        Anonymous

        >I will show them the force of my incredible biceps and they will run or I wil smash them! HAHAHAHAHA!
        Kino, this game might be worth it.

      • 1 year ago
        Anonymous

        In fairness most of the mercs ARE ESLs. And Steroid was always borderline moronic.

        • 1 year ago
          Anonymous

          moronic but he's my homie as long as I don't want to recruit Fox.

      • 1 year ago
        Anonymous

        Steroid was a moron in JA2 as well so it's in-character. He's basically an Arnold Schwarzenegger parody, except Polish instead of Austrian.

        • 1 year ago
          Anonymous

          oh yeah i forgot to read the t-shirt and got filtered by ja2 so i didn't know that
          carry on then

      • 1 year ago
        Anonymous

        Kino. Cant wait for mercs to act like mercs and not some woke liberal homosexuals.

    • 1 year ago
      Anonymous

      oh noes there are not any buck Black folk or trannies!

    • 1 year ago
      Anonymous

      >thanks to its cast of almost offensively bad stereotypes

      But they love the stereotype they are trying to create, like super smart sassy nig woman.

      Super smart nig computer man etc.
      Ceiling breaking girl boss.

    • 1 year ago
      Anonymous

      >titans
      >into the breach
      amazing, simply amazing

    • 1 year ago
      Anonymous

      I will now buy your game

    • 1 year ago
      Anonymous

      So basically it's exactly what Jagged Alliance fans want, rather than what we were all worried people like you would shit out.

  11. 1 year ago
    Anonymous

    does stracciatella add hit chance on cursor? i didnt play ja2 much but it the thing which the most, also the fact i couldnt pick my feats manually but had to guess answers or use cheat sheet to get abilities i want.

  12. 1 year ago
    Anonymous

    moron that's what they all say

  13. 1 year ago
    Anonymous

    I have jagged alliance 2 spitfire from steam, how do i install mods youre talking about?
    Training militia in different towns is pain in the ass

    • 1 year ago
      Anonymous

      You dont have to train militia, you can go right after deadriana and kill her, thats the objective of the game. Also patrols spawn from Meduna so you can ambush the road there and prevent any counter attacks. The game is really open ended, you dont need to hold the cities
      But if you must get few mercs with high leadership + trainer perk, it will speed things up

      • 1 year ago
        Anonymous

        My main dude is born leader but thing is, militia tht i have trained barely holds against dedriannas men. I also gonna run out of money if not gonna take over some more mines. What should i do
        Also encountering fight with npcs on your side is absolute pain in the ass

        • 1 year ago
          Anonymous

          Hire maybe 2 cheap mercs with high leadership, that priest Ray is good and find some other guy. Your main income should be mines, so your "A" team should go around the map liberating mines while your "B" team slogs along and trains militia, and dont bother going into battle alongside them, they will usually take huge casualties this way, its better to let the game autoresolve those fights. You can also sell items you find on the ground by holding alt+clicking on them. And if you are REALLY strapped for cash there is a hidden treasure somewhere on the island, if i were you i would make a trip to a town know for its casinos and look for clues there

  14. 1 year ago
    Anonymous

    The resemblance is uncanny.

  15. 1 year ago
    Anonymous

    >Enemies dont approach you after you shoot, they just wait in same spot for you so you could have your babbys first stealth mission

    • 1 year ago
      Anonymous

      I hope that the AI will be fine tuned, we didnt even get a release date yet

      • 1 year ago
        Anonymous

        So, is there a release date for this fricking game?

        When does this game release anyways

        So release date when?

        July 14th.

        • 1 year ago
          Anonymous

          Video feels like it's script was written by a Gankerner, edited by a redditor and read by a Black person that never played a video game

        • 1 year ago
          Anonymous

          they try way too hard, it's embarassing

        • 1 year ago
          Anonymous

          >16k views

          i guess shilling it only to german boomers wasnt so effective, unless they pay big streamers who like those type of games its going to be massive failure.

          • 1 year ago
            Anonymous

            I figure they doubted this would be a big enough seller to on which to justify a marketing campaign, or that the primary JA audience, having been burned several times, would be swayed by marketing anyway. If it's good, the right people will hear about it and come.

            • 1 year ago
              Anonymous

              NTA, but they could have just done a game that is better than JA2 in terms of mechanics and what's possible and keeps the original's spirit. Instead they just made a NuCom clone with some things typical for JA. I don't get it. It's not that hard to come up with ideas since 1.13 already has you covered.
              >improve stealth by taking shit like camo, foliage, enemy view and hearing into account without making it a 0/1 gamey system
              >have usable vehicles
              >a suppression system tied to morale
              >enemies retreating when morale breaks
              >multiple floors on buildings
              >CQB options for clearing insides, like breaching (open door slightly and throw flash in etc).
              >improved but easily understandable inventory management
              What they did instead?
              >NuCom interface
              >inventory on separate screen with generic boxes and paper-doll
              >hardcoded balance bullshit like burst/auto doing less damage
              It's not going to be good, because all it does is take the NuCom formula and trying to fit it to Jagged Alliance.
              The issue is not shilling the game. That's a fallacy. Just make a good and original game - you won't need to shill it. Instead all devs seem to retrace the NuCom formula, because hey NuCom took an old game, streamlined it and was successful. So now everyone parrots that and we ended up with pretty much every TTB game looking the exact same. Gears Tactics' only innovation for example was that movement wasn't square-based. WOW.
              [...]
              >I'm going to be honest with you
              >I only played Back In Action
              KYS

              >just make a good game and it will sell
              After so many years on this website, this still had to be among the top 5 dumbest takes I've read here. There are countless good games that didn't sell.

          • 1 year ago
            Anonymous

            >270k views now
            nah, i'm sure game would sell quite well

  16. 1 year ago
    Anonymous

    I know next to nothing about this game since the new JAs are always trash and I ignore them by default, but this has actually sparked my interest.
    The real question though - is it proper action points or yet more nuX-COM?

    • 1 year ago
      Anonymous

      if its like 2, its Action Points, hence why the RPS "journo" thought its too hard for her

  17. 1 year ago
    Anonymous

    I miss the warsaw pact every day and for all it's faults I want to relive those days if it was my last wish on this earth

    • 1 year ago
      Anonymous

      frick off
      the warsaw pact was shit for anyone that wasn't russian

      • 1 year ago
        Anonymous

        Thats probably the biggest myth/cope originating from post-WP countries i ever yeard.
        USSR send huge amounts of resources, financial and material to 3rd world shitholes and various churkistans in central asia in attempt to "uplift" them. They also subsidized GDR heavily.

        I miss the warsaw pact every day and for all it's faults I want to relive those days if it was my last wish on this earth

        Me too and im not even Russian

        • 1 year ago
          Anonymous

          If they were under the USSR's influence, they were by definition not third world

        • 1 year ago
          Anonymous

          Clearly must be why everyone who wasn't USSR wanted out

        • 1 year ago
          Anonymous

          >They also subsidized GDR heavily.
          Yeah all that subsidy went into the STASI and arresting political dissidents meanwhile their citizens couldn't even afford basic luxuries such as cars which were commonplace everywhere in the west.

          • 1 year ago
            Anonymous

            thats not entirely correct, citizens were able to afford trabbies, it was just that manufacturing was so slow that you had to wait years and years to get yours

            • 1 year ago
              Anonymous

              Trabbies are barely even cars.

        • 1 year ago
          Anonymous

          >USSR send huge amounts of resources, financial and material to 3rd world shitholes and various churkistans in central asia in attempt to "uplift" them. They also subsidized GDR heavily.
          based moron, r*ssoid money was worthless because there was nothing to buy except vinegar and coal. R*ssia is incapable of producing anything of worth, once you strip the land of raw shit, you're left with a bunch of mongolian alcoholic rape babies and crime
          The only thing USSR uplifted was the alcoholic lumpenproletariat that normally would just off themselves under a bridge somewhere
          Take a look at these "uplifted" central asian republics LMAO only kazakhstan is worth anything and that's because they've got all the fricking uranium in the world. It's still fields of sheep and shit like in XVII century
          If you want to learn the biggest myth/cope originating from commie loving morons such as yourself, watch any documentary on the evolution of Cuba post revolution. How they essentially got a first birthday gift from USSR in the form of canned ham, and then for a short while it was
          >communism good!
          and then they went decades in poverty and shit, begging for tourism money from americans not to starve and dissolve into an anarchist state, farmers getting raided day and night for their crops and cattle because of how wealthy and resourceful communist countries are. Kys

          • 1 year ago
            Anonymous

            Holy butthurt Batman. I hope you fricking die along with the shithole "country" you're from.

            • 1 year ago
              Anonymous

              >I hope you fricking die along with the shithole "country" you're from.
              Fifty bucks says you're either:
              a poojeet
              a shitzilian
              a r*ssian
              and therefore have no right to talk about which countries are shitholes.

              • 1 year ago
                Anonymous

                I get india and russia but
                >shitzilian
                The frick is that supposed to be?

              • 1 year ago
                Anonymous

                think he meant Brazilian

              • 1 year ago
                Anonymous

                Oh. Usually see people call them huenonkeys or something, never seen shitzillians

          • 1 year ago
            Anonymous

            I'm sure the blockade had nothing to do with it.

    • 1 year ago
      Anonymous

      kill l yourself vatBlack person

      • 1 year ago
        Anonymous

        >Kill I yourself
        Are you asking him to kill you?

      • 1 year ago
        Anonymous

        oink

      • 1 year ago
        Anonymous

        go back, leftytroon

        • 1 year ago
          Anonymous

          oink

          hows the east bank of the river going vattys? kek

          • 1 year ago
            Anonymous

            Don't derail yet another JA2 with /misc/ shit you gay.

          • 1 year ago
            Anonymous

            Left bank. You describe river banks based on the river's flow since the same river can twist and bend in ways that can make cardinal directions unclear.

        • 1 year ago
          Anonymous

          YOU go back, leftytroon.
          ALL ziggers are leftists, even the Ganker ones.

    • 1 year ago
      Anonymous

      frick off
      the warsaw pact was shit for anyone that wasn't russian

  18. 1 year ago
    Anonymous

    I assume they must be shilling, the game looked like shit to me. Like JA2 but in the shadow tactics / desperados engine, but janky.

  19. 1 year ago
    Anonymous

    Most youtube shills got access to first 12 hours of the game.
    Eg. https://www.youtube.com/watch?v=bqBvKm07G5E

    Gameplay doesnt look too bad

    • 1 year ago
      Anonymous

      > Gus
      > Retired but still on the AIM hiring site
      > Probably comes out of retirement to HW mog the final area
      I'm thinking kino is back on the menu boyos

  20. 1 year ago
    Anonymous

    >In an alternate universe, they made him a merc instead of a miner
    Just imagine...

    • 1 year ago
      Anonymous

      Arulco wouldn't be able to survive his Neanderthal prowess

    • 1 year ago
      Anonymous

      I will never forget the day someone bought and published the Sir-Tech design docs full of the penis monsters he was rambling about for years. Truly the hero we deserve.

    • 1 year ago
      Anonymous

      He would be broken.

  21. 1 year ago
    Anonymous

    Looks like these are the starting low-level merc options.

    • 1 year ago
      Anonymous

      level 2

      • 1 year ago
        Anonymous

        level 3

        • 1 year ago
          Anonymous

          And the high-level ones.

          • 1 year ago
            Anonymous

            Scope, my JA waifu... Looks like they made her cuter.

            • 1 year ago
              Anonymous

              >everyone has a "no fricking chance" line when you call an impossible shot
              >Scope goes "Are you quite sure you want me to hit that target from here?" and lands it
              I love her so much

          • 1 year ago
            Anonymous

            >>GOLD as the listed price
            Iooks like a two currency system for hiring mercs.
            I'm guessing high level mercs and gear will be gated behind this limited currency. Could also be some kind of prestige system I guess.

        • 1 year ago
          Anonymous

          Wait, Tex is back with AIM? And as a level 3 merc?

          • 1 year ago
            Anonymous

            I'm surprised they even let him back given how utterly worthless he is.

          • 1 year ago
            Anonymous

            I'm surprised they even let him back given how utterly worthless he is.

            wasn't he in that JA2 expansion, where he finally get usefull stats? maybe after that he got nostalgic about being a merc and killing people

            • 1 year ago
              Anonymous

              He got useful stats in 1.13 (lost Camouflage, got Hunter and Gunslinger, kept Ambidextrous), but I don't know if the JA3 team considers 1.13 'canon'.

        • 1 year ago
          Anonymous

          >Tex
          I forgot that this series had Rawhide Kobayashi

      • 1 year ago
        Anonymous

        level 3

        And the high-level ones.

        >meme levels to unlock just to hire mercs
        for fricks sake

        • 1 year ago
          Anonymous

          >meme levels
          I think those are just "tiers" of mercs, at least it seemed from vids. You can hire 3rd tier from the getgo but highest tier unlocks probably later down the line as they are all "unavailable" at the start of the game. With merc is unavailable seems to be otherwise dependent on RNG just in like JA2
          Dunno maybe with final release we will be able to fine tune the settings

        • 1 year ago
          Anonymous

          in OG(1st) JA higher tier merc refused to work for you until you proved yourself

        • 1 year ago
          Anonymous

          Shows how little you know about JA. See

          in OG(1st) JA higher tier merc refused to work for you until you proved yourself

      • 1 year ago
        Anonymous

        what have they done to Buns? She looks like a moronic American bawd now.

      • 1 year ago
        Anonymous

        And the high-level ones.

        >artists drew Thor and Scully with a toothy smile
        That ain't it, chief. I don't recall any merc smiling like that in the series and for good reason because now they look like psychos.
        >Magic wearing a flatcap for whatever reason
        Not sure how I feel about that, but it is universally agreed to never mess with an old dude wearing that type of hat.

        • 1 year ago
          Anonymous

          Maybe I'm just stupid, but I'm more surprised that Magic and Len are black. They always looked white to me.

          • 1 year ago
            Anonymous

            If you ask me I'd say tan white guy or half mexican/mediteranean/indian

          • 1 year ago
            Anonymous

            have you played ja2?

            • 1 year ago
              Anonymous

              There's a reason I prefaced it with "I might be stupid," but honestly I don't think either of them look that much swarthier than Lynx. Maybe the lighting on Magic is throwing me off.

              Damn, I just realized Lynx isn't in the JA3 roster, that's unfortunate. Maybe he and Buzz got back together. Or killed each other.

              • 1 year ago
                Anonymous

                Magic's portrait and voice could be either but Len's voice is definitely leaning black to me.

              • 1 year ago
                Anonymous

                are there really any woman mercs irl?

              • 1 year ago
                Anonymous

                Are there really any mercs irl?

              • 1 year ago
                Anonymous

                idk, isnt French Foreign Legion just that?
                https://en.wikipedia.org/wiki/French_Foreign_Legion

              • 1 year ago
                Anonymous

                Those aren't mercs.

                Are there really any mercs irl?

                These days they prefer to be called private military contractors, but yes they exist irl. Though modern mercenaries are rarely hired primarily to fight and certainly not the way it's portrayed in the JA games. They're mostly hired by third world governments to train their troops and/or advise their military leaders, or by NGOs to protect valuable assets in risky areas (i.e. mines or factories in war-torn countries, ships moving through areas with active piracy, etc.)

              • 1 year ago
                Anonymous

                No, they are literally part of a state armed forces

                Those aren't mercs.

                [...]
                These days they prefer to be called private military contractors, but yes they exist irl. Though modern mercenaries are rarely hired primarily to fight and certainly not the way it's portrayed in the JA games. They're mostly hired by third world governments to train their troops and/or advise their military leaders, or by NGOs to protect valuable assets in risky areas (i.e. mines or factories in war-torn countries, ships moving through areas with active piracy, etc.)

                >These days they prefer to be called private military contractors
                But are they really? When i think of mercenaries i think of people willing to lend their guns to the highest bidder. Modern PMCs arent that. Blackwater and offshots are literally just security guards for USA assets. Wagner is basically unofficial Russian army. All those "PMCs" arent independent entities but extensions of state armed forces in one way or another. Far cry from "mercenaries" of legends that travel to shithole african countries and earn a fortune for themselves and fight only for cash.

              • 1 year ago
                Anonymous

                i know for example that emirate states hired colombian mercenaries for the jemen operations, but these are also granted citizenship as to avoid legal issues

              • 1 year ago
                Anonymous

                >No, they are literally part of a state armed forces
                plenty of historical mercenaries have been just that. captain gets a commission, raises his regiment, and off to germany we go.

              • 1 year ago
                Anonymous

                There used to be a number rolling around Africa in the Cold War but I think they've mostly fallen by the wayside

              • 1 year ago
                Anonymous

                Read "Gold" by Cizia Zyke

              • 1 year ago
                Anonymous

                yeah, loads. they mostly work in africa making sure local industry can operate.

                it's a sliding scale between securitas mall cop and shooting spearchuckers that are trying to climb the fence at the cobalt mine to steal huffable paint

              • 1 year ago
                Anonymous

                Western goverments use them all over Africa constantly because white intervention is haram, so they hire people without a flag.

                They used to be more common during the decolonization of Africa during the 70's, Africca Addio which is a famous spaghetti docummentary shows them.

              • 1 year ago
                Anonymous

                >Western goverments
                The biggest mercenary employers at the moment are Russia and China.

              • 1 year ago
                Anonymous

                >west good
                >china/russia bad
                npc mindset

              • 1 year ago
                Anonymous

                >I desperately need excuses to hate on the west, so I'll simply make things up to feel better and spout impotent buzzwords when anything conflicts with my self-serving worldview
                What a sad little man you are.

              • 1 year ago
                Anonymous

                Name one (1) Chinese PMC

              • 1 year ago
                Anonymous

                Frontier Services
                DeWe Security
                Shandong Huawei Security
                Hua Xin Zhong An

                The list could go on. Point is, all this shit is a matter of public record if you're willing to look into it and manage to get the PRC's tiny dick out of your mouth for 10 seconds.

              • 1 year ago
                Anonymous

                those are all security companies, not PMCs

              • 1 year ago
                Anonymous

                yes "security contractors" totally not mercenaries no way
                frontier was started by erik prince himself

              • 1 year ago
                Anonymous

                Len Anderson was pretty obviously black in all the games from JA1 onwards.
                "Magic" Walker was less obvious, but when you read his liked/likes list (which includes "Blood" Hanson and Ice Williams) you kinda figure out he's also black.
                I wish Danny Quinte or Trevor Colby made an appearance.
                Or even that amusing coomer dumbass "Malice" Viau: "Dis woman, Meltdown, she scare even me, en. But en, she do something to me."

              • 1 year ago
                Anonymous

                *Quinten

        • 1 year ago
          Anonymous

          Sorry for being a moron, but why is the old guy beating the young one?

      • 1 year ago
        Anonymous

        >meltdown is not a middle aged chainsmoking dyke
        do not want

    • 1 year ago
      Anonymous

      level 2

      level 3

      And the high-level ones.

      A few look fricking bizarre Meltdown is too sexy, Nails has silly hair, wtf Fidel, but mostly pretty good. Selection is lacking a bit but considering budget and that I'm too used to 1.13 additions it's solid enough. Especially if this is just AIM.

      • 1 year ago
        Anonymous

        Meltdown was always sexy

        • 1 year ago
          Anonymous

          That's Meltdown? I've always imagined her chubby, not butch.

        • 1 year ago
          Anonymous

          Wait thats a woman?

          • 1 year ago
            Anonymous

            Yeah, people never realize a woman is on the cover of the game.

            • 1 year ago
              Anonymous

              I'm still convinced it's a man with gyno pecs

            • 1 year ago
              Anonymous

              >people never realize a woman is on the cover of the game.
              No idea what kind of people would think its a man..

            • 1 year ago
              Anonymous

              P sure that's supposed to be Scope.

        • 1 year ago
          Anonymous

          That's not even the right hair colour.

          Scope, my JA waifu... Looks like they made her cuter.

          >everyone has a "no fricking chance" line when you call an impossible shot
          >Scope goes "Are you quite sure you want me to hit that target from here?" and lands it
          I love her so much

          It's very welcome they didn't do a moronic 50/50 gender split. Even fewer women at higher pay grades. Keeps exceptional women like Scope just that, exceptional.

        • 1 year ago
          Anonymous

          Meltdoqn was part of SirTech team and was meme character in the series

          • 1 year ago
            Anonymous

            >meme character in the series
            She had decent stats and good WIS, so she could become quite strong. Problem is, she hates a lot of people (including some of those you interact with) and a lot of people hate her.

          • 1 year ago
            Anonymous

            Everyone on the team was in there somewhere.

            • 1 year ago
              Anonymous

              SOUL

    • 1 year ago
      Anonymous

      >Steroid is the guy from Duke Nukem Forever
      >MD is a fat spaniard

      level 3

      >Dr. Q is catholic priest

    • 1 year ago
      Anonymous

      level 2

      level 3

      And the high-level ones.

      My starting team is going to be
      >Grunty
      >Grizzly
      >Barry
      >Igor (maybe)
      >MD (maybe)
      Mid game team
      >Raider
      >Ivan
      >Red
      >Hitman
      >Dr Q (Trust the plan)

      Other anons picks? Overall pretty decent selection and i dig the portraits, they retain some style from JA2
      Also i hope there is a katana item or some japanise guns to run Omryn + Tex duo for the lulz

    • 1 year ago
      Anonymous

      For me, it's Livewire.
      Will we be able to customize our own merc as well?

      • 1 year ago
        Anonymous

        >Will we be able to customize our own merc as well?
        Yeah IMP merc creation was confirmed. Allegedly it works the exact same way as in JA2 except the questions and outcomes are somewhat different.

    • 1 year ago
      Anonymous

      >Hispano Mike Dawson
      >Thin Grizzly
      >G-Man Barry Unger
      Uhhhh.....

    • 1 year ago
      Anonymous

      level 2

      level 3

      And the high-level ones.

      what they did to steroid and grizzly they look like shit, MD looks way to fat, Fidel looks cool. so does Thor and Wolf, Buns could look more like psycho, Meltdown also lost like 30 pounds and it's pretty bad change.
      I kinda hate this big ass hat of Ivan, Vicki feels like she's blacked, Raider okay but he looks too much like hitman now with is hilarious since hitman hate him, Dr Q looks like he wants to drag me into Ponzi Scheme.
      I'd prefer non bald Guz, Scully looks like this fat funny actor from s90.
      I have admit it don't look that bad.

      • 1 year ago
        Anonymous

        they all looks off and soulless, few dialogues i read all were cringe, the grey UI is minimalistic and ugly, i will check it out when it releases but I do not have much hope for the game.

      • 1 year ago
        Anonymous

        Vicky was always black, they just gave her dumb hair. I agree with the rest though.

        Overall it could be better, but it could also be a LOT worse. At least it's not Back in Action.

        • 1 year ago
          Anonymous

          Tom Hardy to play Danny in the Jagged Alliance movie

        • 1 year ago
          Anonymous

          I always picked Grizzly because I liked his positive attitude, even though he was garbage at everything but punching people in the face.

          • 1 year ago
            Anonymous

            grizzly is excellent, great physical stats and heavy weapons perk for meduna

          • 1 year ago
            Anonymous

            grizzly is amazing at opening shit with the crowbar

        • 1 year ago
          Anonymous

          I just can't understand why nobody in the long history or making a Jagged Alliance 3 could or wanted to replicate the original's art-style. From what I've sees, the faces of the mercs kinda look like Tekken characters now. Same thing with the interface. I'm sure they probably hired some cancer modern UX designer straight from a bootcamp and all "she" knows is dumb shit like "simplicity is the highest form of sophistication" and we'll end up with a UI that looks like an Ikea interior.

      • 1 year ago
        Anonymous

        Well, it's not unheard of that mercs could get more or less fit. It would fit with Meltdown's character that she bulks up to become even more intimidating.
        But yes, Raider looks too old. As I recall from 2, he's supposed to be a bit younger than Frank Hennessy (Hitman).

      • 1 year ago
        Anonymous

        I hate how Igor looks now, he looks moronic or like an alcoholic in early stages

        • 1 year ago
          Anonymous

          >he looks Russian
          Well, yeah

        • 1 year ago
          Anonymous

          >like an alcoholic in early stages
          Well, he is Russian.

        • 1 year ago
          Anonymous

          Like Russian marine sea stuck for few months in middle of nowhere

        • 1 year ago
          Anonymous

          >he looks like an alcoholic in early stages
          that's because he is

    • 1 year ago
      Anonymous

      level 2

      level 3

      And the high-level ones.

      where is Buzz

      • 1 year ago
        Anonymous

        >where is Buzz
        Probably dead after murder-suiciding Lynx and herself.

    • 1 year ago
      Anonymous

      level 2

      The frick did they do to Fidel and poor cousin Igor?

  22. 1 year ago
    Anonymous

    The 3D character models and UI look soulless as hell

  23. 1 year ago
    Anonymous

    >thread full of Ruzzians
    Yep, I'm looking at the Jagged Alliance community all right.

    • 1 year ago
      Anonymous

      Seven's modpack is still the fricking best. Sucks.

  24. 1 year ago
    Anonymous

    b-b-based

  25. 1 year ago
    Anonymous

    So how does the combat look? Have to go to work soon, so can't watch the gameplay yet. The first trailers made it look a lot like nu XCOM with special abilities etc., but the RPS excerpts posted here make it sound like that's not the case.

  26. 1 year ago
    Anonymous

    any reason to play it if i havent played JA2 yet?

  27. 1 year ago
    Anonymous

    So, is there a release date for this fricking game?

    • 1 year ago
      Anonymous

      nothing specific, just "2023"

      • 1 year ago
        Anonymous

        ...but there are reviews already?

        • 1 year ago
          Anonymous

          More like previews. They have an incomplete beta version of the game.

  28. 1 year ago
    Anonymous

    This shit really makes me want to play JA 1/2. Are those games fine as GOG vanilla, or should I install that 1.13 mod anyway?

    • 1 year ago
      Anonymous

      Don't play 1.13 if you're new to Jagged Alliance. Keep it for when you've finished JA2 at least once and want a new playthrough with more of everything, otherwise you just end up getting overwhelmed having to manage 9000 different types of ammo and shit like that.

    • 1 year ago
      Anonymous

      I also want to beat JA1 for once and I think there was a patch that's nice to have. I think the early parts were super comfy with your bad equipment and cheap mercs but it got much harder halfway though.
      I didn't beat 2 either and honestly Unfinished Business is the only one I played to the end (twice). With how long these last, how much slower the fights get when enemies get stronger (and they can take forever to finish their turn), and how easy it is to lose track of what I was trying to do in these big open worlds, I get discouraged at some point.

    • 1 year ago
      Anonymous

      somebody here said to do vanilla ja2 stracciatella for first playthrough so guess do that

    • 1 year ago
      Anonymous

      i love 1.13. i did play vanilla a bit before, only made it through like capturing 4 towns.

  29. 1 year ago
    Anonymous

    Do any of the 5-hour long German-language previews show all the IMP characters you can choose between?

  30. 1 year ago
    Anonymous

    is the studio german? why all shill streams were g*rmans and neither talks or knows english

    • 1 year ago
      Anonymous

      Studio is bulgarian iirc
      I have no idea why they pander to g*rmans so much. It was the same case with JA:Rage
      Maybe JA2 sold really well in germany 20 years ago? Frick if i know

      • 1 year ago
        Anonymous

        As I recall it did. One of the main JA2 fan sites was German I think too. Back around the days of Jagged Alliance Galaxy, when Bear's Pit wasn't the be all, end all for western JA2 stuff.

        Christ it's dawned me I've been looking at JA2 mods for 20 years.

        • 1 year ago
          Anonymous

          >Back around the days of Jagged Alliance Galaxy, when Bear's Pit wasn't the be all, end all for western JA2 stuff.
          There also always was jagged-alliance.pl that maintains extensive database of usermodifications, files to download, guides articles etc some dating back to 2006, its still maintained and updated btw

    • 1 year ago
      Anonymous

      Studio is Bulgarian so most of the dev team probably lives in Neukölln.

    • 1 year ago
      Anonymous

      cult game in germany, biggest pc gaming market in europe

      • 1 year ago
        Anonymous

        still doesnt make sense, game market has changed considerable in last 20 years, theres more than just Europe and they decided to promote it to german speaking people only.

  31. 1 year ago
    Anonymous

    So crosshairs is sniper, cross is medic, gear is techie, bomb is demo, helmet is scout, and star with ribbon is elite. But what's Raider's class? Seems to be a unique one.

    • 1 year ago
      Anonymous

      The star means Leader.

    • 1 year ago
      Anonymous

      Isnt helmet - "allrounder"?

      • 1 year ago
        Anonymous

        Hmm, you might be correct. Though feels a bit weird to have Mouse as an allrounder, since she was a scout back in JA1.

  32. 1 year ago
    Anonymous

    Looking at the stream linked earlier in this thread:
    >Star = Leader
    >Crosshair = Marksman
    >Gear = Mechanic
    >Bomb = Explosive Expert
    >Cross = Doctor
    >Helmet = All-Rounder

    All of these except All-Rounder correspond to one of the specific character skills, i.e. Leadership, Marksmanship, Mechanical, Explosives and Medical. It should be noted that the special icon for Legendary mercs is NOT their "class" since they still have a regular class. In the stream he clicks on Gus and he's a Leader.

    There's no Scout class and no Stealth skill, but some characters are better at scouting than others due to their stats or special traits. For example the streamer uses Blood as his scout even though he's a Marksman.

    • 1 year ago
      Anonymous

      Don't understand why he got Hitman instead of Buns as his second marksman. Hitman's cheap because he has shit equipment. He's also out of shape (keeps complaining about having to run around).

  33. 1 year ago
    Anonymous

    >this thread made me want to replay JA2
    >install it
    >it refuses to run
    >i somehow cant change the compatibility mode
    Is there some secret to running this game on Win 7?

    • 1 year ago
      Anonymous

      There are various .dll compatibility fixes floating around out there. Which one works for you is seemingly random in my experience.

    • 1 year ago
      Anonymous

      Use Straciatella

      • 1 year ago
        Anonymous

        How do you run 1.13 with straciatella?

    • 1 year ago
      Anonymous

      To get the regular one working, I had to use Wine (like you're actually running it on a linux).
      Basically the intro video needs a few of Wine's .dll files.

    • 1 year ago
      Anonymous

      Use a ddraw wrapper or DxDiag.

  34. 1 year ago
    Anonymous

    When does this game release anyways

  35. 1 year ago
    Anonymous

    they better have MERC in the game.
    you haven't played JA2 unless you have done an all MERC run

    • 1 year ago
      Anonymous

      MERC is in the game, though in a different way. They've lost a squad in Grand Chien and one of your jobs is to search for their whereabouts, at least Biff and Larry were mentioned.

    • 1 year ago
      Anonymous

      >all MERC run
      MERC isn't available from the begining
      I'm guessing that IMP doesn't count for you

      • 1 year ago
        Anonymous

        I'm not that guy but to me, a MERC run still lets you use the IMP character and local recruits. You just never hire anyone from AIM, only MERC.

  36. 1 year ago
    Anonymous

    >JA3 takes place in 2001
    >no coolguns like the SCAR will be in unless the devs just make and name fake guns

    • 1 year ago
      Anonymous

      how and why the frick do they get SCARs?

      • 1 year ago
        Anonymous

        Because Kenya bought 2,000 of them like 10 years ago. Small arms are pretty cheap in the grand scale of things.
        They also look really fricking aesthetic with their mix of cold war British and modern gear.

    • 1 year ago
      Anonymous

      If they are not moronic they will release mod tools.

    • 1 year ago
      Anonymous

      >cool
      Am I the only person who finds SCARs fricking hideous to look at?

      Don't derail yet another JA2 with /misc/ shit you gay.

      It's a reality of the JA2 community. Vatniks have done a lot of work on JA2 mods over the years and still do. Seven's modpack is fantastic.

      Just have to work around the squabbles.

      • 1 year ago
        Anonymous

        >Am I the only person who finds SCARs fricking hideous to look at?
        yes

    • 1 year ago
      Anonymous

      >coolguns like the SCAR
      >>>>like the scar

      • 1 year ago
        Anonymous

        >SCAR
        >ACR
        >XCR
        >LWRC M6
        >LSAT
        >REC7
        >M468
        >M4A3
        all coolguns

        • 1 year ago
          Anonymous

          >Not a; XM8, Groza, VHS, AN94, G11, QBZ-95, Howa Type 64/89, Type 86S, Steyer AUG, SKS in a silly bullpup-shell, or Pre pick rail Z-M LR-300
          Instead it is all AR15s, SCAR program contestants, and one LMG.
          Not cool guns.

  37. 1 year ago
    Anonymous

    Ian Currie is involved in development, makes me hopeful.

  38. 1 year ago
    Anonymous

    I've watched the one-hour Gamestar footage. I wasn't paying close attention, but I don't think there were any special skills like I was afraid of. There is an Overwatch mechanic now, but I'm not too mad about that necessarily. Would've preferred a proper interrupt system, but it's not a complete deal breaker.

  39. 1 year ago
    Anonymous

    I kinda hate merc art style but environment graphic looks nice, UI looks super soulless and minimalistic, PC requirements are low which gives me hope that its not another unoptimized unity/ue5 garbage. I hope we get QoL options, like muting selected mercs, speeding up the animations etc i suspect watching the same zoom in action cam will get old fast.

  40. 1 year ago
    Anonymous

    >releases beta keys only to g*rman turbo boomers

    its like they want this game to fail

  41. 1 year ago
    Anonymous

    So release date when?

    • 1 year ago
      Anonymous

      This summer supposedly. There's a THQ Nordic show in early August where JA3 is slated to appear so I'm guessing late August.

  42. 1 year ago
    Anonymous

    unless they shill this game to xcom audience it will flop and those morons did barely any advertising, i doubt even people who played ja2 know its getting released.

    • 1 year ago
      Anonymous

      What do you mean?
      You think that paying 5 literally-who german streamers with 5000 views at most wasnt enough?
      Frick they must be out of ideas, what else could they have done?

      • 1 year ago
        Anonymous

        NTA, but they could have just done a game that is better than JA2 in terms of mechanics and what's possible and keeps the original's spirit. Instead they just made a NuCom clone with some things typical for JA. I don't get it. It's not that hard to come up with ideas since 1.13 already has you covered.
        >improve stealth by taking shit like camo, foliage, enemy view and hearing into account without making it a 0/1 gamey system
        >have usable vehicles
        >a suppression system tied to morale
        >enemies retreating when morale breaks
        >multiple floors on buildings
        >CQB options for clearing insides, like breaching (open door slightly and throw flash in etc).
        >improved but easily understandable inventory management
        What they did instead?
        >NuCom interface
        >inventory on separate screen with generic boxes and paper-doll
        >hardcoded balance bullshit like burst/auto doing less damage
        It's not going to be good, because all it does is take the NuCom formula and trying to fit it to Jagged Alliance.
        The issue is not shilling the game. That's a fallacy. Just make a good and original game - you won't need to shill it. Instead all devs seem to retrace the NuCom formula, because hey NuCom took an old game, streamlined it and was successful. So now everyone parrots that and we ended up with pretty much every TTB game looking the exact same. Gears Tactics' only innovation for example was that movement wasn't square-based. WOW.

        I'm going to be honest with you
        I only played Back In Action
        Controls weren't that bad but overall the game just felt aged. Fun, but it was just a barrier to staying with it.

        >I'm going to be honest with you
        >I only played Back In Action
        KYS

        • 1 year ago
          Anonymous

          >improve stealth by taking shit like camo, foliage, enemy view and hearing into account without making it a 0/1 gamey system
          this is already in the vanilla game but the rest is valid even though i dislike 1.13's vest pocket masturbation there was a real attempt to expand mechanics in various ways that make it more appealing than a watered down nuxcom wannabe and 1.13 devs actually play the game unlike stracciatella devs who break mechanics they don't even know about like burst patterns and basic shit like input handling so they can force android compatibility on the main branch of stracciatella

          • 1 year ago
            Anonymous

            >this is already in the vanilla game
            yes, but not really reliable, since enemies are too easily alerted
            >1.13's vest pocket masturbation
            I always turn that off, but it's na interesting concept. In vanilla, you basically have this assumption that everyone has an LBV and pack, and 1.13 forces you to actually have these items. But let's say we keep the LBV as default everyone-has-it gear, but have packs as a mechanic for bigger items? IDK, inventory management was always a big part of the game and back in the day, my school friends who loved strategy games, couldn't get why I play JA2, because half my playtime then was managing inventory. IDK, I'm not game designer, but it's a mechanic. Improvement or not, it's a better idea to have shit like this, than the bland standardized square-inventory and paper-doll on a separate screen.
            Also, why the frick is it always a separate screen? These UI fricker can't take a dump without making it streamlined, yet the concept of managing inventory WITHOUT leaving the gameplay is something their tiny brains can't handle. Diablo 2 had that and it stayed with the series FFS. What's so hard to understand here?!

  43. 1 year ago
    Anonymous

    >€ 129.99 / £ 114.99 for a bunch of made in China plastic stuff

    • 1 year ago
      Anonymous

      People love their bing bing wohoo plastic toys

  44. 1 year ago
    Anonymous

    >Forgive me for taking life.
    Post quotes you can hear.

    • 1 year ago
      Anonymous

      >snapperheads!
      I heard this shitty line so many times that it's ingrained in my brain now

      • 1 year ago
        Anonymous

        Snapperhead adlert! Hope everyone got the message.

    • 1 year ago
      Anonymous

      FUDGE
      It's the enemy!

    • 1 year ago
      Anonymous

      >Theres the enemy!!!!!!!

    • 1 year ago
      Anonymous

      Peoples of evil be here

  45. 1 year ago
    Anonymous

    Looks neat I guess. Any indication when it is coming out?

    • 1 year ago
      Anonymous

      When it's done™

  46. 1 year ago
    Anonymous

    Germans lie, bro.

  47. 1 year ago
    Anonymous

    From the new dev diary, a shocking picture: Buns wearing a hat. Though it may be from an old build, the potential ramifications are staggering: can she wear other hats? Could others wear HER hat?

    • 1 year ago
      Anonymous

      Still can't believe Tex would go on another stint with AIM.

      • 1 year ago
        Anonymous

        Why wouldn't he? He seemed pretty fed up with the movie biz in UB.

  48. 1 year ago
    Anonymous

    >ui dev diary
    >no magazines visible inventory
    >inventory slots not influenced by backpacks or vests
    Why is it that only 1C ever gave a shit about mags?

    • 1 year ago
      Anonymous

      For some unknowable reason, magazine management in video games is almost exclusively an Eastern European thing.

      • 1 year ago
        Anonymous

        Its a based and important feature that should be in more tacticool rpgs. Its probably the best feature in 7,62 hard life

  49. 1 year ago
    Anonymous

    >German magazine gamestar says, sfter having extensively played it, that it has masterpiece-potential
    That magazine also said that Dawn of War 3 was a good game and gave it 8.6/10. The reviewer of that game gets shit for this to this day.

  50. 1 year ago
    Anonymous

    Kind of sucks we'll never see Wildfire mercs in a JA game

    • 1 year ago
      Anonymous

      So, is Wildfire worth a look or not? Some say the creators did a lousy job with it but others say that another team picked it up after the backlash and made it better.

      • 1 year ago
        Anonymous

        Im playing it right now. Some aspects are alright, new mercs are always something new (Blood and Hitman are MERCs for some reason), level are slightly changed. It has some stupid bugs like mercs walking backwards if you alt+tab the game but its avoidable. Id say if youre bored with same old game over and over again give it a shot

        • 1 year ago
          Anonymous

          That's not exactly a bug, alt+tabbing kind of 'holds' alt permanently after that until you release it by tapping alt again. So when you go back to the game just tap alt and it won't happen.

  51. 1 year ago
    Anonymous

    sector squares seem huge and strategic map looks like its 1/4 size of ja2, maybe you can scroll it but if its not the case game will be disappointing

    • 1 year ago
      Anonymous

      JA2's was 16x16 squares for 256, minus 53 unused squares at the edges for 203, plus some underground ones. Assuming pic related from the trailer is the full map, it's... 12x20? For 240, minus an unknown amount because I'm not sure if those hashed ones are uncrossable or just unrevealed or what.
      Important to note that the actual battle maps inside those squares could be wildly different sizes, but by squares alone and judging by the scale being seemingly 1km per square, it seems they're approximately equal size.

  52. 1 year ago
    Anonymous

    Cover is worthless and in some cases bugged, if you want a game where cover truly works play Fallout Tactics.

  53. 1 year ago
    Anonymous

    >Modern journo say strat game is good
    Yep is NUCOM all over again

  54. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      Its over

    • 1 year ago
      Anonymous

      yea, seems as much they are talking about muh return to roots - they do not commit enough, still trying to please everyone for mythical wider audience.
      eh, we'll see

    • 1 year ago
      Anonymous

      Do I understand that right, their playtesters got exttemwly confused that they sometimes hit a body part they didn't aim at? Did they hire absolute mongoloids? And what is wrong with people being confused by a game mechanic at first and then learning how it actually works?

      • 1 year ago
        Anonymous

        >And what is wrong with people being confused by a game mechanic at first and then learning how it actually works?
        Lower sales/refunds. Welcome to current year.

    • 1 year ago
      Anonymous

      yea, seems as much they are talking about muh return to roots - they do not commit enough, still trying to please everyone for mythical wider audience.
      eh, we'll see

      Do I understand that right, their playtesters got exttemwly confused that they sometimes hit a body part they didn't aim at? Did they hire absolute mongoloids? And what is wrong with people being confused by a game mechanic at first and then learning how it actually works?

      >And what is wrong with people being confused by a game mechanic at first and then learning how it actually works?
      Lower sales/refunds. Welcome to current year.

      What's the point of even making a sequel if your target audience consists mainly of people that have never played any game in the series?

      • 1 year ago
        Anonymous

        I don't understand their thought process either, but seems to be brand recognition. Which for the potential buyers results in something like "oh, there were old games which were popular/successful so this will be too by association". Midwits conning dimwits.

        • 1 year ago
          Anonymous

          >seems to be brand recognition.
          always the case anon.
          same with remakes and remasters, no one will ever target original audience, they won't even be able to greenlit project.
          All they need is to get people talking about the game, which we do, and some autists making tons of youtube videos comparing and talking about JA good or bad way.
          And differentiate somehow from other games, expecially since nothing hit mainstream squad tactics since XCOM and that one is in void and lost cause. So that pie looks delicious.

    • 1 year ago
      Anonymous

      What they're saying regarding automatic weapons checks out. Auto in regular JA2 doesn't work well because of its CtH calculation making every bullet past the first more and more inaccurate (pointless past third pretty much). Their CtH calc is applies penalty to the whole burst, making it more likely to get more shots on target. Personally I'm more of a fan of 1.13 NCtH's recoil but it's a lot more involved and I can see why they didn't go for it.

      As for misses not hitting the target, I don't see much of a problem with that given that it's something you won't actually notice in gameplay. What bothers me more is their excuse for it however. If you're unaware, shots aimed at different body parts now inflict conditions and I kept wondering whether those would still be inflicted if you hit a limb on accident. My theory is that those conditions are tied to the aiming action itself and by explicitly forbidding a missed bullet to hit another limb they're masking that. In general JA3 looks to be less system-driven, there's less parity between you and your opponents, more emphasis on special conditions and effects instead of affecting the stats directly. It probably will be a good game, but not something that will have staying power like JA2.

      • 1 year ago
        Anonymous

        >I don't see much of a problem with that given that it's something you won't actually notice in gameplay.
        There was development blog entry where they emphasized how much they worked on the ballistic simulation of the game. Being able to hit something behind the intended target with a missed shot but not a different part of the intended target is such an odd contrast when one of your selling points is supposed to be a high degree of simulation.

        I think their using effects as a crutch. Same with the graze effect during sandstorms and the damage reduction with burst-fire. Instead of simulating a grazing hit it's just an effect that has a chance of occurring during a sand storm. Whether that's because of technical limitations (the system requirements are surprisingly low) or because of deliberate design decisions I don't know.

        The "feature trailer" heavily stresses that they want the gameplay to be influenced by unexpected interactions between different game mechanics, i.e. they show a row of cars exploding after a failed grenade throw which then in turn wound one of the mercs. So unexpectedly shooting an enemy in the legs instead of the head would have fit that design idea better since that would create more permutations of different situations.

        • 1 year ago
          Anonymous

          >such an odd contrast
          >crutch
          >technical limitations
          >deliberate design decisions
          Nah. They bit off more than they can chew. With intelligence steadily dropping, accurately imitating something made more than 20 fricking years ago for hardware of that age (so any attempts at muh system requirements are just asinine) is an impossible feat now.

    • 1 year ago
      Anonymous

      >how this became
      I hate this ESL tic so much. Why are they so bad at question sentences?

      • 1 year ago
        Anonymous

        even english speaking countries can't into english, you expect bulgarians get it right?

      • 1 year ago
        Anonymous

        Because a lot of grammar is arbitrary and inserting a conjugated form of "to do" into a sentence just because it's a question is nonsensical to the whole rest of the world. Not to mention exceptions with "to be." As the other anon said, there are plenty of mistakes native speakers make that are unimaginable to ESLs like could of/should of/would of.

  55. 1 year ago
    Anonymous

    Does dust always reduce damage on hit or is it based on chance? Either way, it's weird.

    • 1 year ago
      Anonymous

      I think this means the dust storm inhibited your accuracy, which means you didn't hit cleanly but grazed instead for lower damage. No idea whether it's guaranteed or just reduces hit chance.

  56. 1 year ago
    Anonymous

    Preorders up on Steam. Don't really care if it's gonna be shit, I like Jagged Alliance

    • 1 year ago
      Anonymous

      Then why not play Jagged Alliance instead of this weird spinoff?

    • 1 year ago
      Anonymous

      Don't understand you. The only one left from the original team is Ian Currie and he's only there as writer IIRC. I would somewhat get trusting your favourite dev team, but these are strangers to the game. I'll definitely test it on release and buy if it's good, but given JA sequels' track record, there's huge cause to be skeptical.

      • 1 year ago
        Anonymous

        Then why not play Jagged Alliance instead of this weird spinoff?

        it's not like there is any alternative if you want something similar to JA today, but not same JA you know ins and out.
        at least this one tries.

        • 1 year ago
          Anonymous

          >at least this one tries
          I'm not about to hand out $40 participation trophies.

          • 1 year ago
            Anonymous

            nah, I'm different anon than who was talking about preorders. No point preordering anything or even buying it anytime soon.
            I just wanted to chime in regardless why people will want to try it out in general. How or when they acquire it - doesn't really matter.
            I'm personally just happy it exists and that it's not new xcom approach which is mainstay nowadays, even if it's still shallower than og JA2.

        • 1 year ago
          Anonymous

          >at least this one tries
          I'm not about to hand out $40 participation trophies.

          It's tragic that both of you are right. On one hand rewarding casualisation with money is bad, on the other this still looks to be above the current norm.

  57. 1 year ago
    Anonymous

    >hands over 12h beta to German or French Twitch streamers who know very little about turn based tactics games and like to talk for 15 minutes between each turn

    you just know game creators are has-been boomers themselves and those rarely deliver a good game.

  58. 1 year ago
    Anonymous

    Why does pixel art from 1995 look more appealing?

    • 1 year ago
      Anonymous

      sovl, unironically

    • 1 year ago
      Anonymous

      Because bad high poly 3d looks like absolute dogshit, low res pixel art will always benefit from your imagination.

    • 1 year ago
      Anonymous

      Damn, Mouse should lay off the cheese. The girl is chonkers

  59. 1 year ago
    Anonymous

    I haven't been following it, so it's not going to be a simulationist game? My hopes are shattered.

    • 1 year ago
      Anonymous

      Where do you get that idea, and what do you even mean by simulationist?

      • 1 year ago
        Anonymous

        How do you guys feel about the usage of "status effects"? Look at the upper right of the weapon screen:
        >illuminates enemies when at 3+ aim levels
        >inflicts marked when at 3+ aim levels
        and
        >no grazing hit when at 3+ aim levels
        I still want to know if a grazed shot is a result of the ballistic trajectory or if it's just one of those effects. Enemies getting hit in certain body parts will now also trigger effects instead of having a chance of decreasing stats like in JA2.

        Like this, if you shoot, is there actually a bullet flying in a certain deviation that could hit another part than you aimed for, like hitting a leg and still crippling even though you aimed for the arms, or actually grazing, instead of "rpg" "xcom" style where everything is a magical effect with % chance of happening, stuff like that.

        • 1 year ago
          Anonymous

          >Like this, if you shoot, is there actually a bullet flying in a certain deviation that could hit another part than you aimed for, like hitting a leg
          No, look at the last entry in the pic at

          , one of the developers addresses that question there. They use a ballistic simulation to determine if guys or objects are hit or not (you can miss one dude and hit a window or his comrade behind him) but that is all the simulation there is. Bullets fired from burst-mode do half the damage in the game, even though the velocity is the same as when fired with single shots.

          • 1 year ago
            Anonymous

            Half damage bullets... it's over... I just wanted something to manage my magazines, realistic ballistics and gear in a fun game...

            • 1 year ago
              Anonymous

              >Tarkov
              >Road to Vostok
              >Brigade E5
              >7.62
              >End State
              That's just what was actively shilled around Ganker, you can find more if you look hard enough.

              • 1 year ago
                Anonymous

                Are these fun or non-janky? I wanted something like this but in a modern game. But I guess this genre, jankyness is to be expected.

  60. 1 year ago
    Anonymous

    How do you guys feel about the usage of "status effects"? Look at the upper right of the weapon screen:
    >illuminates enemies when at 3+ aim levels
    >inflicts marked when at 3+ aim levels
    and
    >no grazing hit when at 3+ aim levels
    I still want to know if a grazed shot is a result of the ballistic trajectory or if it's just one of those effects. Enemies getting hit in certain body parts will now also trigger effects instead of having a chance of decreasing stats like in JA2.

    • 1 year ago
      Anonymous

      don't really like it. I hoped game will avoid these type of numbers.

      • 1 year ago
        Anonymous

        Same. It's a gun that shoots bullets, not some magical sword from a fantasy game. Why is a bullet able to "illuminate" an enemy at high aim levels but not at lower ones, is the barrel able to magically change the properties of bullets? Reads like something out of Diablo.

        • 1 year ago
          Anonymous

          world became too obsessed with numbers and special abilities.

        • 1 year ago
          Anonymous

          I so fricking hate realism gays holy shit.

          • 1 year ago
            Anonymous

            But that's what made JA2 great and unique, you already have an abundant amount of nu-com shit, why does a JA game have to turn into the same junk.

          • 1 year ago
            Anonymous

            it's less about realism, more about dumb videogame mechanics which you can life without.
            Not every game needs to be another modern DnD session

    • 1 year ago
      Anonymous

      Discrete values rubbish.

    • 1 year ago
      Anonymous

      Its so over simmulationist-bros
      Garbage abstract status effects and abilities all around. This is Xcoom3 not Jagged Alliance 3, i cant believe i was hyped for this

      • 1 year ago
        Anonymous

        I don't mean it as an offence, but how young must you be to still retain such optimism for modern video games? My expectations were very low and it's surpassing them, from what is claimed. Usually games meet or barely meet them.

      • 1 year ago
        Anonymous

        >being hyped for anything in 2010+13

      • 1 year ago
        Anonymous

        As soon as I saw the words damage modifier in one of the earliest gameplay videos I knew that it would be heavily nuCum-slop inspired.

    • 1 year ago
      Anonymous

      The effects don't even make sense. I could understand that tracer rounds could cause an "illuminiate" effect (such a thing would still suck) but what does aiming have to do with that?

      • 1 year ago
        Anonymous

        I dunno if everyone else understands this already, but I realized a couple days ago "+3 aim levels" is just right clicking a couple times in JA2 to take close aim. I guess illuminating is to represent your merc taking a really good look at the enemy down his sights at the cost of some AP.
        I'm hoping JA3 is good but won't be surprised if it ends up under $10 within a year. Haemimont have made a couple games I enjoyed though.

        • 1 year ago
          Anonymous

          I thought that was supposed to be the "marked" effect. The text says "illuminates enemies" (plural), how can you illuminate multiple dudes at once with one shot without tracer rounds and just looking down your sights? Why do I even have to think about this in a JA game in the first place?

  61. 1 year ago
    Anonymous

    Tarballs 'ere!

  62. 1 year ago
    Anonymous

    >simplistic inventory
    >unsophisticated ballistic simulation
    >personal abilities
    >status effects
    >ugly character models
    Guess I'll pirate the GoG version, doesn't look like it's worth the 36 eurobucks.

  63. 1 year ago
    Anonymous

    I hope that it will have mod support so that we could get rid of senseless shit like not being able to hit other body parts

    • 1 year ago
      Anonymous
  64. 1 year ago
    Anonymous

    Sorry for the phone video, is there anything wrong with my game? The animations, especially walking, seems sluggish. When you see this video here https://www.youtube.com/watch?v=S5LeFPGT1gE&t=1889s, it looks way more smooth. I am playing with Stracciatella, is there any fix?

    • 1 year ago
      Anonymous

      Your mercs could just be tired/beaten up but they don't look like it.

    • 1 year ago
      Anonymous

      Nope that's fine. All of those mercs look pretty low level. I've found the higher leveled ones move much quicker. Try Ice or Ivan for example. Or Mike ;3

    • 1 year ago
      Anonymous

      most of your mercs are injured
      your mercs are not particularly agile to begin with
      mercs in real-time mode move slower than in combat/turn-based mode
      first you made them walk (which is slow in principle), then you told them to run in a line (which causes an instant traffic jam effect)

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