How do I get steam games to stop making my GPU fans go off? I'm using pop os drivers and DWM and yet my RTX 3070 goes off when playing cuphead through proton.
I'll let you in on a secret.
The Nvidia drivers are the same on all distros, pop os was just one of the first to bundle them right in the installer during a time when most distos didn't do that.
where can i torrent the latest version of streets of rage 4 either native or Windows version
i saw jc141 on 1337x has it but those groot.dwarf and the bag scripts don't work for shit
I do have the proprietary drivers on. The 1660ti is a turing card btw not a pascal. So if that vulkan thing is true, that would explain why you're getting normal performance in linux
I had a 1070 before I upgraded to a 6700XT this year and Vulkan worked fine for me, it was only certain DX12 games like CP2077 that really chugged. How do you fare with DX11 games?
I haven't tried too many games to be fair but so far all three that I have tried run worse than windows. I've tried Elden Ring, Resident Evil 2 (dx11) and Civilization 6 (native linux version). Resident Evil 2 fared the best, only dropping significant frames when knifing or using a defense item
>I've tried Elden Ring, Resident Evil 2 (dx11) and Civilization 6 (native linux version)
Make sure you're using game mode on all. You should probably be using the windows version of Civ6 as the native version always lagged behind in performance and updates (blame devs)
Thanks. Turns out it was preinstalled with manjaro. It made the dips slightly better in re2 but elden ring seems to be unchanged. I'm dual booting windows so I'll probably just stick to that for video games and use linux for everything else
2 years ago
Anonymous
FYI You can check to see if gamemode is running for any game by using MangoHud. You can blanket turn it on for every game though.
2 years ago
Anonymous
I downloaded that some time ago but I had trouble with it. I'll look into learning how to use all this shit. Obviously I'm very new to linux. Thanks for the info
Honestly I didn't have that issue on my 1060 at all, I could play games just as well as I could on Windows the only problem occurred when my 1060 died and I had to fallback on my R9 380, which has just given me issue after issue on Linux.
cs.rin.ru can have linux versions
It has recommended sites section for downloading pirated games in general. I think Torrminatorr and Scnlog both have many Linux downloads (Torminatorr has a dedicated section for Linux). As for how many links for games they have and how often they are updated I cannot say.
>translation layer that strips away all of the bloat and only keeps the bare essentials
You know, like how computer software used to be made by white male compsci nerds who would pull allnighters to get any job done and not millenial zoomer fricks and diversity hires who only got into compsci because they were told it paid well and have no fricking idea how to code a game of pong
Been having a blast on Kerbal lately. I've not touched any Vidya for weeks now and I only have a laptop with integrated graphics, so to find out that Kerbal runs astoundingly well on it has made me very happy.
why wouldn't they? you just recompile the source for Linux. And imo, as someone that's been programming since 14 and using Linux as a daily driver since 15 (we're talking 2005), Linux is still THE comfiest environment for dev. Everything is geared towards high-speed text input and editing.
Since most people use Windows, developers end up using Microsoft's APIs and frameworks to make games with, in addition to proprietary middleware.
If devs used OpenGL/Vulkan more than DirectX, I figure Linux gaming would have a much stronger standing.
emulators work because they're generally developed with open standards and it doesn't matter what the emulated game actually used because all the relevant calls are translated to these open standards by the emulator. PC games on the other hand tend to use Microsoft's APis because they just werk and tbh they have a lot of good debugging tools. The DX12 profiling tools are well above anything currently available for Vulkan. So I don't blame devs. But Vulkan itself kicks ass in terms of performance so its feasible to use it. In fact I think the entire reason Microsoft bought Bethesda was to get ownership of id and force them to stop using Vulkan.
I don't use emulators. Are they generally open-source?
There's basically no reason for open-source software to be locked into one operating system. Source ports (e.g. GZDoom) all run on Linux too. Basically the only reason you see popular software not working on Linux is that it's proprietary and the people in control of the secret source code consciously made a decision not to support Linux — maybe because they're a subsidiary of Microsoft, or because they suck so much ass at software development that going multi-platform would require a total rewrite, or because they fell for the Linux-users-send-too-many-bug-reports meme (true if the Linux version of your software was so half-assed that it has too many bugs).
>There's basically no reason for open-source software to be locked into one operating system.
Microsoft cannot port Visual Studio Code to FreeBSD because Google refuses to add support to said opperating system into the upstream of Chromium.
https://github.com/microsoft/vscode-remote-release/issues/727#issuecomment-1084478881
Okay. What I mean by open-source, really, is free and open-source, or whatever phrase implies that anyone can just go and fork it. So either someone could do it and no one cares enough, or it's not legally an option because of whatever license is used for whatever software/package/library is the problem. Something not working because of one company refusing to do the work is exactly what doesn't happen if everyone has access to the source code.
>What I mean by open-source, really, is free and open-source, or whatever phrase implies that anyone can just go and fork it.
And that's the case for Chromium. However, in reality, it's never that easy.
>in reality, it's never that easy.
Yeah because someone has to do the work. Not reading all that shit on Chromium, don't care. My point was that open-source software working on Linux is not surprising, because it's open-source. I don't know anything about BSD except that it seems like Linux for people who want even less gaming support.
2 years ago
Anonymous
>I don't know anything about BSD except that it seems like Linux for people who want even less gaming support.
Figures.
2 years ago
Anonymous
And my earlier post
I don't use emulators. Are they generally open-source?
There's basically no reason for open-source software to be locked into one operating system. Source ports (e.g. GZDoom) all run on Linux too. Basically the only reason you see popular software not working on Linux is that it's proprietary and the people in control of the secret source code consciously made a decision not to support Linux — maybe because they're a subsidiary of Microsoft, or because they suck so much ass at software development that going multi-platform would require a total rewrite, or because they fell for the Linux-users-send-too-many-bug-reports meme (true if the Linux version of your software was so half-assed that it has too many bugs).
was about Linux compatibility, not BSD compatibility. If open source code plus developer effort isn't enough to get things working on BSD, then I guess that sucks for you, but it's irrelevant.
2 years ago
Anonymous
That's okay. I just said that this part: >There's basically no reason for open-source software to be locked into one operating system.
It's not really true. There is open-source software locked into some operating systems for a variety of reasons.
2 years ago
Anonymous
nta but as long as its open source and doesn't depend on binary blobs (and afaik vs code doesn't), you can always modify it. Even if google doesn't support bsd you can modify chromium via your own fork and build vs code against that. Perfectly in the realm of possibility
As pointed out by Anonymous in this overly dramatic thread from earlier
[...]
, experimental AMDGPU support for Southern Islands GPUs is apparently removed in more recent Linux kernels (see also: https://forums.linuxmint.com/viewtopic.php?t=376349). So if you're setting kernel parameters "radeon.si_support=0 amdgpu.si_support=1" to switch from Radeon to AMDGPU on an old Radeon HD 7000 series graphics card, that will apparently stop working if you upgrade, e.g. from Mint 20.3 (with old kernel 5.4) to Mint 21 (whenever that comes out). Mint 20.3 is supported until 2025 but this might finally push me to build a new PC (which I really should have done before the fricking GPU shortage).
Was there a reason given? I'm on Kernel 5.10 now, and I've been using an R7 240 for a second, older monitor. I don't want to have to toss it just to upgrade my kernel.
I don't know, but if you're on kernel 5.10 then I think you've already past the point where the experimental AMDGPU support in question is no longer available. I don't know exactly what list of GPUs is affected but if you're not having a problem on 5.10 then I guess you won't have a problem...?
Even a 7000 series like mine will still work, just not with the better driver module thing. And that's the extent of my knowledge because I'm stupid.
I played HoloCure earlier. Literally just worked out the box through wine, though my fans were going batshit insane playing it. I think the game is just badly made since it's a fan game.
RDR2's lighting is so beautiful. If you told me 5 years ago that it would run perfectly on Linux I would've called bullshit, but here we are and it performs better than Windows.
3 things in particular:
- Vulkan being actually fricking good and going toe to toe with DX12
- Microsoft tipped their hand with their app store and Gabe saw an existential threat. So Gabe took his billion dollar company to task in backing a lot of Linux gaming development - drivers, changes to the kernel, anti cheat support, gamescope, proton. Google also contributes a lot of patches because Stadia also runs on Linux and uses Vulkan. This might suck to someone but its these huge corporations that are paving the way with their money.
- some autist wanted to play 2B's game on Linux and that's why we have dxvk, and I think vkd3d. He now (afaik) works for Valve
and also of course it cannot be understated how important it was for AMD and Intel to open source their GPU drivers (even though Intel desktop GPUs are vaporware right now). Looks like Nvidia is getting spooked into open sourcing their shit too now.
None, I couldn't get anything to work with proton. I'd love to wipe my windows boot drive once and for all but I care more about gaming than software freedom.
If you couldn't get anything to work, then you've either seriously fricked up something in your distro (lacking dependencies) or you need to keep practicing on how to do simple problem solving.
How do I get steam games to stop making my GPU fans go off? I'm using pop os drivers and DWM and yet my RTX 3070 goes off when playing cuphead through proton.
Corectr-
>nvidia
nvm
I thought pop os nvidia drivers were supposed to just werk
I'll let you in on a secret.
The Nvidia drivers are the same on all distros, pop os was just one of the first to bundle them right in the installer during a time when most distos didn't do that.
What are the temps like? The default fan curve doesn't even start fans until it's like 50C iirc. You probably have to set a new fan curve
>AMD > nShitia and Incel
>Debian based > all other distros
>GNOME > keKDE
Also remember, only transsexuals use Arch… and fat shut ins too
where can i torrent the latest version of streets of rage 4 either native or Windows version
i saw jc141 on 1337x has it but those groot.dwarf and the bag scripts don't work for shit
Is there any way to make my 1070 not suck shit in linux? I don't want to buy another gpu
What problems are you having?
Shit framerates. I was told it's because the 10 series gpus don't like vulkan
I have a 1660ti which is equivalent to your card and i get same fps as windows. Are you sure you installed the proprietary drivers?
I do have the proprietary drivers on. The 1660ti is a turing card btw not a pascal. So if that vulkan thing is true, that would explain why you're getting normal performance in linux
I had a 1070 before I upgraded to a 6700XT this year and Vulkan worked fine for me, it was only certain DX12 games like CP2077 that really chugged. How do you fare with DX11 games?
I haven't tried too many games to be fair but so far all three that I have tried run worse than windows. I've tried Elden Ring, Resident Evil 2 (dx11) and Civilization 6 (native linux version). Resident Evil 2 fared the best, only dropping significant frames when knifing or using a defense item
>I've tried Elden Ring, Resident Evil 2 (dx11) and Civilization 6 (native linux version)
Make sure you're using game mode on all. You should probably be using the windows version of Civ6 as the native version always lagged behind in performance and updates (blame devs)
>Make sure you're using game mode on all
What is that?
https://github.com/FeralInteractive/gamemode
Thanks. Turns out it was preinstalled with manjaro. It made the dips slightly better in re2 but elden ring seems to be unchanged. I'm dual booting windows so I'll probably just stick to that for video games and use linux for everything else
FYI You can check to see if gamemode is running for any game by using MangoHud. You can blanket turn it on for every game though.
I downloaded that some time ago but I had trouble with it. I'll look into learning how to use all this shit. Obviously I'm very new to linux. Thanks for the info
Honestly I didn't have that issue on my 1060 at all, I could play games just as well as I could on Windows the only problem occurred when my 1060 died and I had to fallback on my R9 380, which has just given me issue after issue on Linux.
I'm trying to play VtmR but I can't overwrite saves and there are limited save slots. Does anyone know how to fix it?
I use arch and nvidia btw
Are there any worthwhile games I can play on a Chromebook?
Asking for a friend
Where can I pirate linux ports of some windows games ?
cs.rin.ru can have linux versions
It has recommended sites section for downloading pirated games in general. I think Torrminatorr and Scnlog both have many Linux downloads (Torminatorr has a dedicated section for Linux). As for how many links for games they have and how often they are updated I cannot say.
To be fair almost every game i tried ran better through proton than on native version
this goddamn 970 will never die on me
feels good to not play shitty AAA games
>the poorly coded windows emulator
can't be worse than the original
>translation layer that strips away all of the bloat and only keeps the bare essentials
You know, like how computer software used to be made by white male compsci nerds who would pull allnighters to get any job done and not millenial zoomer fricks and diversity hires who only got into compsci because they were told it paid well and have no fricking idea how to code a game of pong
Been having a blast on Kerbal lately. I've not touched any Vidya for weeks now and I only have a laptop with integrated graphics, so to find out that Kerbal runs astoundingly well on it has made me very happy.
how do i run new vegas on arch, bros?
whats the add-on on the right there? this is KDE right?
That's actually Fluxbox. The info display is Conky.
This is by no means a complaint but I'm just curious why do all emulators work on Linux? Is it because developers typically like Linux?
why wouldn't they? you just recompile the source for Linux. And imo, as someone that's been programming since 14 and using Linux as a daily driver since 15 (we're talking 2005), Linux is still THE comfiest environment for dev. Everything is geared towards high-speed text input and editing.
If it's so easy why don't all games just work on linux?
Since most people use Windows, developers end up using Microsoft's APIs and frameworks to make games with, in addition to proprietary middleware.
If devs used OpenGL/Vulkan more than DirectX, I figure Linux gaming would have a much stronger standing.
they do if you have source code to recompile
emulators work because they're generally developed with open standards and it doesn't matter what the emulated game actually used because all the relevant calls are translated to these open standards by the emulator. PC games on the other hand tend to use Microsoft's APis because they just werk and tbh they have a lot of good debugging tools. The DX12 profiling tools are well above anything currently available for Vulkan. So I don't blame devs. But Vulkan itself kicks ass in terms of performance so its feasible to use it. In fact I think the entire reason Microsoft bought Bethesda was to get ownership of id and force them to stop using Vulkan.
I don't use emulators. Are they generally open-source?
There's basically no reason for open-source software to be locked into one operating system. Source ports (e.g. GZDoom) all run on Linux too. Basically the only reason you see popular software not working on Linux is that it's proprietary and the people in control of the secret source code consciously made a decision not to support Linux — maybe because they're a subsidiary of Microsoft, or because they suck so much ass at software development that going multi-platform would require a total rewrite, or because they fell for the Linux-users-send-too-many-bug-reports meme (true if the Linux version of your software was so half-assed that it has too many bugs).
>There's basically no reason for open-source software to be locked into one operating system.
Microsoft cannot port Visual Studio Code to FreeBSD because Google refuses to add support to said opperating system into the upstream of Chromium.
https://github.com/microsoft/vscode-remote-release/issues/727#issuecomment-1084478881
Okay. What I mean by open-source, really, is free and open-source, or whatever phrase implies that anyone can just go and fork it. So either someone could do it and no one cares enough, or it's not legally an option because of whatever license is used for whatever software/package/library is the problem. Something not working because of one company refusing to do the work is exactly what doesn't happen if everyone has access to the source code.
>What I mean by open-source, really, is free and open-source, or whatever phrase implies that anyone can just go and fork it.
And that's the case for Chromium. However, in reality, it's never that easy.
>in reality, it's never that easy.
Yeah because someone has to do the work. Not reading all that shit on Chromium, don't care. My point was that open-source software working on Linux is not surprising, because it's open-source. I don't know anything about BSD except that it seems like Linux for people who want even less gaming support.
>I don't know anything about BSD except that it seems like Linux for people who want even less gaming support.
Figures.
And my earlier post
was about Linux compatibility, not BSD compatibility. If open source code plus developer effort isn't enough to get things working on BSD, then I guess that sucks for you, but it's irrelevant.
That's okay. I just said that this part:
>There's basically no reason for open-source software to be locked into one operating system.
It's not really true. There is open-source software locked into some operating systems for a variety of reasons.
nta but as long as its open source and doesn't depend on binary blobs (and afaik vs code doesn't), you can always modify it. Even if google doesn't support bsd you can modify chromium via your own fork and build vs code against that. Perfectly in the realm of possibility
>Linux
>Desktop
>Gaming
Lmao
Hello 2009 time traveler.
As pointed out by Anonymous in this overly dramatic thread from earlier
, experimental AMDGPU support for Southern Islands GPUs is apparently removed in more recent Linux kernels (see also: https://forums.linuxmint.com/viewtopic.php?t=376349). So if you're setting kernel parameters "radeon.si_support=0 amdgpu.si_support=1" to switch from Radeon to AMDGPU on an old Radeon HD 7000 series graphics card, that will apparently stop working if you upgrade, e.g. from Mint 20.3 (with old kernel 5.4) to Mint 21 (whenever that comes out). Mint 20.3 is supported until 2025 but this might finally push me to build a new PC (which I really should have done before the fricking GPU shortage).
Was there a reason given? I'm on Kernel 5.10 now, and I've been using an R7 240 for a second, older monitor. I don't want to have to toss it just to upgrade my kernel.
I don't know, but if you're on kernel 5.10 then I think you've already past the point where the experimental AMDGPU support in question is no longer available. I don't know exactly what list of GPUs is affected but if you're not having a problem on 5.10 then I guess you won't have a problem...?
Even a 7000 series like mine will still work, just not with the better driver module thing. And that's the extent of my knowledge because I'm stupid.
I played HoloCure earlier. Literally just worked out the box through wine, though my fans were going batshit insane playing it. I think the game is just badly made since it's a fan game.
>my fans were going batshit insane playing it
>it's a fan game
RDR2's lighting is so beautiful. If you told me 5 years ago that it would run perfectly on Linux I would've called bullshit, but here we are and it performs better than Windows.
How has gaming on linux come so far so quickly?
3 things in particular:
- Vulkan being actually fricking good and going toe to toe with DX12
- Microsoft tipped their hand with their app store and Gabe saw an existential threat. So Gabe took his billion dollar company to task in backing a lot of Linux gaming development - drivers, changes to the kernel, anti cheat support, gamescope, proton. Google also contributes a lot of patches because Stadia also runs on Linux and uses Vulkan. This might suck to someone but its these huge corporations that are paving the way with their money.
- some autist wanted to play 2B's game on Linux and that's why we have dxvk, and I think vkd3d. He now (afaik) works for Valve
and also of course it cannot be understated how important it was for AMD and Intel to open source their GPU drivers (even though Intel desktop GPUs are vaporware right now). Looks like Nvidia is getting spooked into open sourcing their shit too now.
*overstated, idk, fricking grammar
>some autist wanted to play 2B's game on Linux and that's why we have dxvk, and I think vkd3d.
What a fricking legend
>3rd one
Wait what?
https://www.gamingonlinux.com/2018/09/an-interview-with-the-developer-of-dxvk-part-of-what-makes-valves-steam-play-tick/
Valve backed up a money truck.
so 343 added the anti cheat file to mcc but broke the game
how incompetent can they be
>X11
Old and shit
>Wayland
New and shit
Now that I understand the gnome workflow I really like it. Switching virtual desktops is much nicer than alt-tabbing
>Now that I understand the gnome workflow I really like it. Switching virtual desktops is much nicer than alt-tabbing
I don't believe you
anon trying to get stalker anomaly to work you there?
If I buy a game on steam from the Linux client, but play it on windows dualboot, do the devs see a linux buyer, or see a windows buyer?
hmm....
I believe that Gaben's metrics can tell whenever a game is bought under the Linux client.
>ever since season 2 dropped DRG has been crashing whenever I turn mods on
shit
how do i get nier to run at my screens refresh rate?
None, I couldn't get anything to work with proton. I'd love to wipe my windows boot drive once and for all but I care more about gaming than software freedom.
if you couldn't get *anything* to run you probably have some fundamental issue, like missing drivers
If you couldn't get anything to work, then you've either seriously fricked up something in your distro (lacking dependencies) or you need to keep practicing on how to do simple problem solving.
happy Freedom Day fellow freetards
>waah it's three hours early
Okay and my neighbors have been doing fireworks every night since Friday. I don't care.