Magic in warhammer is boring

>game says there are over 100 spells in the game
>more like 10 and hundreds of reskins
every single school of magic feels the same. Most spells aren't even useful or get overshadowed by the stronger ones. Also they mostly take form of trash killer while single entities are mostly safe from magic.
They should add more fun and diverse spells. Why there's no spell that makes your unit invisible? teleportation? making units enraged? mind control? In tabletop Curse of Years has a chance to wipe out any enemy unit. In video game it's just a debuff.

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  1. 11 months ago
    Anonymous

    Time to move on to Age of Wonders or Dominions.

  2. 11 months ago
    Anonymous

    Magic is gay, physical combat is what matters.

  3. 11 months ago
    Anonymous

    >CA attempts to make magic interesting with the lores of yin and yang
    >cripples every interesting spell with lame conditions so people just spam the AoE attacks anyways
    I think British people just hate fun anon

  4. 11 months ago
    Anonymous

    Magic is the worst part of the game, especially because it's so common. Get rid of non-legendary casters and suddenly the spells are more unique, just because they are in fact unique.

  5. 11 months ago
    Anonymous

    Histoids win again

    • 11 months ago
      Anonymous

      name three good spells in historical TWs

      • 11 months ago
        Anonymous

        >Fire Arrows
        >Shield Wall
        >Testudo Formation
        Does Total Warhammer have anything like those? I didn't think so.

        • 11 months ago
          Anonymous

          >not second wind
          ngmi

        • 11 months ago
          Anonymous

          Yari Wall > Everything else

  6. 11 months ago
    Anonymous

    Magic gets nerfed hard everytime a spell is to "good", MP trannies ruined it during Warhammer 2. They are insufferable about magic since CA agreed to remove permanent summons for MP reasons.

  7. 11 months ago
    Anonymous

    I actually like the Warhammer games, but yeah I have to admit they fricked up the magic system by trying too hard to make it "balanced". Every spell is basically just buff friendly stats, debuff enemy stats, or like 4 different flavors of damage spell (missile, circle AoE, line AoE, DoT), with only minor variations in strength and effect (some circle AoEs move, some don't, etc.)

    There are some differences that are kind of interesting on a micro level, like how some healing spells can resurrect dead models while others just replenish the HP of living models, but on the whole everything is way too standardized. Nobody cares that technically Pit of Shades and Black Whirlwind technically don't have the same stats, because in gmaeplay both are the exact same type of "cast on a blob of infantry and watch shit die" AoE effect. I get that having more diversity would be hard to balance but frankly I don't give a shit about muh multiplayer balance.

  8. 11 months ago
    Anonymous

    I agree that magic in total war games fricking sucks

  9. 11 months ago
    Anonymous

    No one would want to play against a faction that can just delete your army with with favourable RNG. Vampires are already a obnoxious army that no one wants to play against with the strongest magic lore in the game and you want to make it even more broken. But the real reason the spell are like that is in the tabletop you could dispel any magic cast against you. Mechanics like that can't be translated to a real time game.

    • 11 months ago
      Anonymous

      >Mechanics like that can't be translated to a real time game.
      Make every enemy caster as soon as they start a casting animation have a pop up icon on their unit marker for you that you can click (until they finish casting) in order to attempt a dispel. You get X amount of dispels per caster/anti-magic item in your army, similar to tabletop, done.
      So they absolutely could do it if they didn't care for absolute garbage concepts like multiplayer and sucking balance trannies' wieners.

  10. 11 months ago
    Anonymous

    >a gay lizard flies around shooting gay orbs at all my good units

    frick you

  11. 11 months ago
    Anonymous

    bump

  12. 11 months ago
    Anonymous

    Magic is actually alright. Its just really hard to figure out what spells will be worth a damn and which ones just look cool and do nothing.

    • 11 months ago
      Anonymous

      >which ones just look cool and do nothing
      Maybe just don't include those in the game?

  13. 11 months ago
    Anonymous

    bump

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