https://store.steampowered.com/app/669330/Mechabellum/
anyone tried this game?
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https://store.steampowered.com/app/669330/Mechabellum/
anyone tried this game?
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Yes, I've been having a lot of fun with it. It's a very clean and polished game for early access. I hope they dont ruin it when it goes f2p
I played the demo during the last steam fest.
It's complete utter trash that only the most braindead screen addict could enjoy. A super casual idle game that belongs on a zoomer's mobile phone, except I highly doubt even zoomers would be into this bland garbage. Posting about it on the strategy board is an insult to the entire strategy genre.
>A super casual idle game that belongs on a zoomer's mobile phone
Its actually quite complex
Can you give a little synopsis of what the tactical choices you can make and the effect in game?
Anything your opponent does can be countered by unit choice and placement. Both sides get offered the same perks after the first round so nobody can get ahead by luck. You can invest in fewer high quality units and take your opponent head-on, or you can deploy cheaper swarm units to try and flank the enemy. Also, off-map call ins can make a huge difference. One energy shield can swing a battle from a loss to a win if placed correctly.
Duality of man
Doesn't have enough RNG and obfuscation to hide lack of skill to even compete with TFT, let alone mobile shit
bump
I tried the demo then dropped it because the gameplay is garbage auto-battler trash.
>Publisher: Paradox Arc
Frick off Parashill
I like it because it removes most of the randomness of autobattlers. It feels like unit placement matters. Nice graphics, simple fun. I'd give it a 7.5/10.
Why is this game being shilled on every video game board right now? It's literally just a shitty autobattle game with no redeeming features. Who the frick is paying for this?
Can you go into more detail?
Ignore the schizo. He's been at it for a while.
>auto-battler
i've never heard of this term before. Would it be like the Dominions series where you have no direct control over your units?
Because Dominions is pretty fun, but if this is just the battle portion...ehh idk.
It mostly comes from the "auto-chess" game genre which started with a Dota2 mod. In Mechabellum's case you buy units and place units, as well as upgrade and equip them between turns. Then the actual combat portion is automated. You observe what happens, and attempt to improve the result next round. You and your opponent have an hp pool which is damaged by surviving units.
Theres a game called Gladiabots that sounds like this, but you have to program what your bots will do and how theyll behave through a visual basic like interface with nodes
Really advanced stuff for me, but theres a charm to watch battles develop
Oh i see. Thanks anons.
>don't know about auto battles
I played SC1 but not SC2. So idk.
rlly people here don't know about auto battles of starcraft 2?
Is SC2 deathballing an autobattle? Seems so
There are a shit ton of Germans playing this game