https://www.gamesradar.com/games/action-rpg/hidetaka-miyazaki-says-games-like-elden-ring-have-to-be-hard-if-we-really-wanted-the-whole-world-to-play-the-game-we-could-just-crank-the-difficulty-down/
https://www.gamesradar.com/games/action-rpg/hidetaka-miyazaki-says-games-like-elden-ring-have-to-be-hard-if-we-really-wanted-the-whole-world-to-play-the-game-we-could-just-crank-the-difficulty-down/
it certainly isn't for demon's souls fans because it goes against everything that game stood for
This
The only games that matter are DeS and DS2
>DS2
Frick off and stop forcing this
He's not wrong, des is closer to ds2 than it is ds1.
My homie!
Frick off Matt. You've got exposed for the trash you are
>DS2
cute reimu
That is?
Good enemy design, good level design, and slow, methodical gameplay.
But Elden ring has the best enemy and level design in the series, and demons souls isn’t even that soul. You need to play more video games
>linear dungeons
>generic open world
>best level design
and this is why nobody takes you seriously
dungeons
So Demon's Soul?
Give him a break xe obiouvsly has never played demon's souls and is parroting moronic buzzwords
funny because ER dungeons are way less linear than DeS
>Linear dungeons
Lmfao no
ER literally has the worst enemy and level design in the series and it isn't even close. Actual 2/10 bait here.
Demon's souls gameplay is literally just mash r1 since enemies don't have poise and 2-hjanding most weapon results in a stun-lock. there's no method to speak of
Post like this are disingenuous because they refuse to actually elaborate. You anons need to stop taking bait and read between the lines. The fact that this anon didn’t go into any detail shows he’s not even interested in arguing the topic. He’s only here to get (you)s
You could try playing the souls games before ds3/elden ring before posting and assuming everyone is trying to le troll you
You could explain why DeS is the a superior experience vs Elden ring but you won’t. It’s that simple. You won’t cause it would boil down to “it was easier”
Nta
And you are completely wrong.
Why is Dark Souls 3 always lumped in with Elden Ring? That game has far better bosses and levels, yeah the combat is similar but even the enemies were designed more reasonably
fpbp
Compare the level design of ER to DS1
>Burg links to Parish and Lower Burg
>Parish shortcuts back to Firelink
>Parish connects to Forest and Sens
>Forest links back to Parish via Havels tower
This is intelligent and practical level design that makes you feel like you're living in this world. You don't get fast travel till after Anor Londo, the player has to utilize all of that interconnected level design. In ER (and every Fromesoft game since DS1) you have fast travel immediately, this destroys the quality of world design
>you have fast travel immediately, this destroys the quality of world design
That is fricking moronic
Anon you seem to be confused, as the guy was saying Demon's Souls had good level design, and give you teleporting from the start.
Anon you seem to be confused, the guy said Elden Ring has the best level design in the series
Stormveil and leyndell clear everything pre ER
Mattgays have convinced themselves that because combat and AI was simple in DeS that meant that ”it wasn’t the point” and ”was just in service of the adventure” and other sophistry despite combat being almost everything you do and the main way you interract with the world. Hell, all levels are riddled with ambushes that force you to do combat.
No, it doesn’t, Mattgay.
>Everything the game stood for
So moronic and broken ai that stands still for seconds at a time between attacks?
>why dont they make the exact same game from 15 years ago to please some homosexual on Ganker
i love that matthewmatosis mind mangled people into thinking the stinky golem was a cool awesome fight and more bosses need to be lame as frick
The stinky golem had more character and soul than generic anime swordsman #5260 in elden ring, yes.
>unironically regurgitating scrimblo brimblo memes from smash brothers
loving
every
laugh
fippybippy
>series gets popular
>abandons it’s original audience
>DeS
>Easiest souls game
>"Abandoning" its fans by being comparable in difficulty to ER
Why are demon souls gays so fricking annoying? They are becoming the new vegas gays of the fanbase
>this game isnt for fans of a game that came out 15 years ago
YES, YOU FRICKING moron
HOLY SHIT
Good, frick em lol. Shit game
Hard countering bosses is effective. Kino game.
Love for Demon Souls is just romanticizing your experiences from your formative years, we know this. It was good for it's time, but we are long past that time period.
>This what hipsters on Ganker call "slow and methodical" gameplay
Grim
>ohnononono
I dont wanna hear from Demons Souls fanboys ever again...kek
God I miss Demon Souls
its almost like watching morrowind gameplay
I agree, they should have put DeS's most notable feature into Elden Ring too: dying makes the game even harder.
Demon's Souls gameplay is outdated and most of the bosses were gimmick trash.
Gimmicks are kino and need to come back to souls. Renalla and Rykard weren't enough.
Just a few days ago we had a thread saying he's fine with people playing on easymode though. Can't this homosexual make up his mind?
Jesus, the education system has failed you. Just as his game is allowed to be hard he believes other games are allowed to be easy. Standardizing difficulty for everyone is not what he wants.
He did turn the difficulty down in order to appeal to everyone. It's called spirit summons. I don't know why he pretends like this isn't the case when its a major mechanic in the game.
Yeah er isn't hard at all u can just find items level up and use summons. The dlc is hard though, refunded it
Are you forced to use it? Is the setting here in this board with us?
Most "difficult" games don't give you crutches and tell you "oh you were supposed to self impose limitations on your build and playstyle to make it hard" after you steamroll it.
This game is played by literal pornstars on twitch. It is in fact for the whole world to play
Unlike Warhammer.
I don't mind difficulty but this game is grindy as frick.
Grindy? All Souls games can be beaten at level 1. No grind needed. You have to git gud.
this is gatekeeping
and we need much more of it. in literally everything today
And that's a good thing.
Based gatekeeping.
I like hard games, I have finished all their games at SL1 at least twice. The problem with the DLC and parts of ER is that enemies have complete spastic attacks that are just not fun to fight, its not that its hard, it is just annoying.
>have all these cool move sets and weapons
>every fight is you just rolling around waiting for the enemy to stop having a fit so you can poke them once back off and repeat
If this is the zenith of the Soulslike genre Im done with it, I dont want more of this. I would like to see From try something that isnt fricking dodge roll combat, it seems like the only way they can make the game more difficult is to just make the enemy attack more and more, and that just means you are rolling around more and more, that shit is just not fun, at least to me.
Its shit like this that makes me wish Nioh was a better series, and that Dragons Dogma was much harder and less boring as a setting.
You are bad at the game and playing like a pussy and complaining that its boring.
The enemies have plenty of openings, you can move around between attacks, jump over others, resulting in a very dynamic fight, you can literally beat the bosses without rolling at all.
Noo, muh rolls. He needs to roll! MatthewMatosis-sama, have we been wrong all along?
i'm starting to realize this is just monster hunter and you should just play it like monster hunter, rolling is genuinely moronic, spacing is king.
I would love it if ER bosses had slightly worse tracking/more safe zones, haven't done the DLC yet but it feels like you have to dodge most things in the base game.
t. mhgay
Don't dodge, try guard breaking.
You're using words you don't even understand.
I can deduce you're talking about the new cracked tear, but that's a guard counter.
Guard counter, OK. Been sometimes.
I finished the game anon, its my second run that Im realizing that I dont like this shit.
Anon thats the only window of attack on some enemies, like the putrescent knight, you jump over its attacks, if you dont do that then there is no opportunity for attack. You are still just waiting till it does the right attack before youre allowed to do anything besides avoid getting hit. Its basically a bullet hell but melee, this is not what I liked about any Souls game.
Sounds like you’re a coward
Marvelous ability. Truly outstanding. Hats off to that motherfricker.
Comment to all the whiners in here:
>Thank you for this video, I was convinced this boss had some complete bulllshit unavoidables damage moves but you proved I was wrong, your fundamentals and understanding of all games you play are on a complete other universe, good job
Austim is a fascinating thing.
Having to watch a boss constantly spasm out while you're fishing for pokes every once in a while is fundamentally trash by design, simply boring and not very engaging. An autist being able to SL1, no roll these encounters doesn't change that because he's essentially still doing the exact same thing, running around while fishing for pokes to tickle the boss to death.
Cope
Having to watch a boss constantly spasm out while you're fishing for pokes every once in a while is fundamentally fun
just practice and git gud. why cry like a b***h?
Except you don't have to do this at all. That's the beautiful thing about this games. You can either dance with the boss or you can run like a pussy, and that's always been the case since the very first souls game.
Waiting for Mesmer to finish his combos isn't "dancing"
Hey how come when I fight the lion he doesn't fight like this but instead schizoids around the arena
Because the video is fake. All of it, not a single once of truth. You are right, anon. You've always been right.
Because he didn't show you him losing to him like 40 times.
That's how I feel watching monster hunter speedruns.
This happens to me too.
>"Hey how come he didn't fly away every time you swung your weapon but he did for me?"
AI manip. Usually bosses decide what attack they do based on where you are relative to them. If you learn the patterns you can bait the attacks you want to see.
Normal players pick up on these things intuitively. I bet you can't even tell which attacks can be parried and which can't upon seeing them for the first time.
Now post someone doing that but with the final boss
When you start running away instead of rolling like an autist these games become so much easier.
The progression really is shielding > rolling > running
Or you can be based and become a parry Chad.
Well that was me being general, parrying is the most effective tactic but cannot be used against everything since this isn't Sekiro
Attack during their combos, tard. This isn’t DS1.
>gets staggered at 999 poise if you're not using a weapon art with hyper armour to a wet fart
nothin' personnel kid
it's not ds1 poise where you can literally stand still and not get staggered, but if you have enough poise you don't need to use weapons with hyper armor you can just poise through things by swinging your weapon, this isn't ds3's trash fricking system
I have literally never had enough poise to not get staggered out of any great/collosal weapon's light or heavy attack, even with fat rolling 30 end + the big jar talisman
I'd be happy to trade 40-80% of my hp for one hit near the end of their 6+ hit string, but the game simply doesn't let you.
That other dude is full of shit. Even if you had the poise to tank the first few hits, the 18th will break it.
The real answer is using a quick AoW with hyperarmor and stacking defense + crabs.
You get like 18 Estus in this game it's fricking stupid
I really don't get why people wear SL1 runs as a bade of honor. You can still upgrade your weapons and do almost as much damage as normal. TWINK builds are a far greater challenge to setup since you can't upgrade your weapons. Even if you can level up to like lv10-20.
It typically means you arent relyin on shit loads of health and stamina to brute force the game. Most attacks will kill you in one hit and you cant roll spam.
Is he just saying that to stroke his fanboys ego?
I noticed this time around that Elden Ring is hard mostly because the camera keeps fricking you up and the lock on absolutely fricking sucks when trying to attack bigger enemies.
How are they this many games in and they still have this fricked up camera?
Prepare to Die XD
Everyone is playing it though.
isnt that guy a pedophile?
>ever since Black person
america, ladies and gentlemen.
>nig cent is why everyone is playing it
lol
Yes? No one ever heard of this game before Kai played it. Even the publisher acknowledged that.
tired of rich people getting free shit
Because guess what shitty youtubers/livestreamers had to do for living.
Is this some kind of homosexualry like "everyone played FFXIV in ShB because Asmongler did"? morons got their cause and effect mixed up.
So what's the reason jagged peak had 3 copy pasted dragons in a row?
I finished the game shortly after it's releaes.
Haven't played it since.
Started a new game in light of the DLC and... is it just me or has the game become more difficult, compared to how it was upon release? Did they nerf virtually every weapon / armor and buff every enemy? Change the enemy AI?
Yep, it isn't for everybody.
it's not for everyone. try dark souls 3, which was made for the journos and shitters
>Put Lion's Claw on a big frickoff club
>Decimate everything from the DLC just by spamming it + jumping heavy attacks
Git gud Miyahacki
Unfortunately this is more fun than actually engaging with the bosses in fair 1v1, that's how badly they messed up enemy design in ER. Every time I see a boss throw a spastic anime tantrum and flail all over the place I just want to bash their and miyazaki's skull in for real, lions claw is GOAT for letting you do that.
What kind of club? I kind of want to do a fun unga bunga run.
Large Club
>fun
It's kinda dull cuz every encounter plays out the same
That’s nice, I only wish he could figure out how to make the game hard without relying on copious amounts of tracking on enemy attacks, input reading, particle effects flooding the screen, a terrible camera in general, 80 points of VIG being necessary by design, among other things…
based miyazaki. making fotm shitters and shazamtrannies seethe and shit their pants in anonymous message boards.
Shitters hated GODzaki because he spoke the truth
I've been trying to ride it all out with malenia's blade just cause it was fun, but it's been doing no damage and the lack of range is killing me for this DLC.
Any weapon recc's? I could just ride it out with mimic tear but then I'm just having no fun.
The games performance is shitty stuttery mess.
Whose that for?
>Whose that for?
good morning sir!
Set cache to unlimited in the nvidia control panel. Had to do this last month, assume it happened with the ray tracing patch
Most the stutter is from the anticheat tho
Try manually turning off vsync for ER in your graphics cards settings.
It's honestly hilarious how hard this DLC filtered GankerBlack person pseuds. I love seeing their pathetic squirming as they get filtered for hours on end, having no fun at all, all the while straight up refusing to use normal game mechanics like charged r2s, ashes of war or consumables.
Based Miyazaki filtering shitter chink third worlders
That’s incredibly easy to say after already getting all the casual sales from the base game with summons
The more a game filters people the better it is.
Should have thought of that before he made open world slop for the lowest common denominator and gave the casual normalgays 10 different tools to cheat the game.
EXTREMELY fricking based
It's funny because elden ring already has more "difficulty modifiers" than the dark souls series ever has. When you play elden ring at its "lowest difficulty" by using spirit ashes, it is easier than dark souls ever was.
NTA but in DS1 you could facetank every enemy and heal with 20 estus while spamming light attacks cause poise ignored boss attacks (except manus i guess)
Funny how Miyahacki actually added difficulty slider which is called spirit ashes and summons, and redditors and journos are like "NOOOO NOT LIKE THIS!!!"
They dont want to beat the game on easy mode. They want to beat it on easy mode while still having some imaginary bragging right that they didnt actually beat it on easy mode.
This is cope in pure undiluted form
Yeah it's the oddest thing, the game gives tons of tools to make the experience easier and yet people still complain it's too hard. It's like with the skibiti blessings, I've seen people say they won't use them then complain enemies two shot them.
isn't the bell a difficulty setting
We need to return to Bloodborne.
The DLC is good because it's about euthanizing homosexual demigods and drinking dicky juice and getting actually good looking armor sets to Ganker the shit out of.
>drinking dicky juice
Miquella is a dude.
Miquella cast St. Trina away into a deep hole, along with his love. St. Trina is her own plante-girl now.
Imbibe nectar yourself
Delicious dicky juice in my tummy yum yum
Nice boob plate, homosexual
So he's fallen for his own hype then. I wonder if any criticism of the boss design is taken internally as the player not being good enough.
I hope he doesn't take any criticism, have a nice day
>people complaining about difficulty
meanwhile this moron manages to solo rellana spamming upward cut. imagine being worse than a vtuber
I don't play videogames for a living
you sure do spend a lot of your life here though
>I don't play videogames
fixed
ogey
Honestly the bosses or really the challenge in this dlc feels like a parody of what people usually make fun of in fromsoft games
The scaling is just so fundamentally flawed, it's like they really wanted to make sure that sl 999 players couldn't just mimic tear, walk over all the enemies and bosses and this one change just fricked the whole dlc up since now you're playing the EXACT way they want you to play.
It feels like you’re just bad
It's amazing how many people get defensive when they hear others talk about their favorite game, symbol of their superiority and overblown gamer cred, having faults.
All problems are PEBCAK
it isn't for everybody but it doesn't have anything to do with difficulty. it has something to do with people not liking brainless shitty rollslops with 0 mechanical depth
Filtered Mattgay
>rolling doesn't fricking work why can't I beat the boss PLEASE BALANCE THE GAME FROMSOFT
>also Elden Ring is a rollspam game where you do nothing but roll
Make up your minds, which one is it?
>Make up your minds, which one is it?
I don't know, I've quit playing the game 2 hours in when I realized it's just Dark Souls 3 but open world. I've seen a dragon fight that's pants on head moronic and had Midir's laser attack which required you to use i-frames in order to avoid the damage (lmao)
It's funny that it's the bosses that are playing in easy difficulty. They have so many compensatory mechanics that makes them look like ballet dancers: 360º attacks with tracking and project them towards you with followed-up attacks / more than 1 phase that heals them / they can kill you in 2 attacks and have so much HP.
Your character doesn't have much for defense except to roll while recent souls-like game now come with rolls and sekiro parry mechanics, which feel much better to play.
They care more for the bosses to be flashy than actually balanced and when you get their weapons, they are underwhelming.
>anon didn’t use a shield ever
>anon didn’t know you can mitigate most and sometimes all damage by blocking
>anon didn’t know he could use a great shield and spec into a defensive build
>anon thinks there’s only one way to play this game
>anon thinks using other mechanics is cheating
>anon thinks the game is too hard
Meanwhile the bosses will still be badly designed. It's not about "just finding a way to beat them" it's a matter of how many cracked things they possess just to compensate for the sake of being "hard".
>This boss has a stab attack.
Make it slide through the whole stage
>This boss has flaming swords
Just make it when he swings his swords a flame attack expands a few seconds later (which absolutely isn't recycled to hell in FROM games)
Now have every boss have all that shit combined and it's just a hassle.
Il agree it’s the most cracked it’s ever been. This is likely the end of the Souls games from our boy. I think the future of Fromsoft will be more action oriented
I don't mind if it's more action oriented as long as the player character has the innate mechanic tools to deal with it (Sekiro parry and other stuff) and not outside sources (shields / spells / summons).
kek this homie doesn't know what a difficulty slider is like welcome to the 80s homie that shit is old school, god I hate boomers
His design philosophy enrages journos and casuals, and has delivered nothing but the most supreme entertainment for everybody outside of those groups. Anybody buttblasted at the ER DLC is a homosexual.
>actively refuses to make it more accessible because they just hate money that much
lol k
He doesn’t need your money
More accessibility would make them LESS money. It's like how more diversity makes movies less money, you need the exclusivity to entice people.
i'm so glad the devs don't care about the average b***h born in the 90's. don't you have a marvel game to play? or some last of us god of war shit?
Don't have to worry about money when you already pay your employees the lowest salary for their position in the Japanese corner of the industry. Reminder that even fricking Konami has a higher score on the JP equivalent of Glassdoor than From Software.
Level up, upgrade your equipment, and in the DLC collect the difficulty stones. It's an RPG. If you can't win with capped stats, +25 weapon, Dragonball Z spells, 50% damage boost and 50% damage taken reduction, then you might be moronic.
NOOOO I JUST WANT TO BOSS RUSH THE 49 HOURS OF CONTENT IN THIS $40DLC I BOUGHT!! NOOO I NEED TO FINISH THE GAME TONIGHT
all of these bosses can be beaten without any of this, which makes your game shit.
holy shit the copium
its not just "too hard"
its the same fricking world map but with shitty ghost tombstone that do not even load properly
its the same bosses with reused animations
its the same base enemy with reused animation
its the same combat with no changes
its a gay incest necrophile story
you get to suck cum out of a penis to teleport to a boss arena
you get "consensually raped" and technically impregnated i beleive even if you are a man by a troony and its 2000 pound power bottom boyfriend
its the worst fricking trash ever made without any doubt
Nest time don't open with a blatant lie.
>you get "consensually raped" and technically impregnated i beleive even if you are a man by a troony and its 2000 pound power bottom boyfriend
Deepest lore.
then why does it appeal to the lowest common denominator
Miyazaki is full of shit, they've been casualizing Souls since DS2, open world is just the biggest step
Miyazaki is a femboyloving moron. ER is more popular precisely because it's ubisoftslop + easier than older titles.
Imagine if Blooborne was the one to capture the normie audience, nope it had to be the empty open world game
Can't wait for the next game where you have to roll 10+ hits and some autist studies it for 24 hrs
Then the autist posts a video of him jumping around the boss while poking in a no damage run and fromsloptards will insinuate that the boss have good design and you have to simply study like the autist does for every boss in order to le git gud
While also saying that certain builds are not valid
And kiting is gay
And summoning is gay
Holy based
I knew since they said that levels wouldn't matter in the DLC that it would filter a bunch of shitters
Gameplay isn't just hard, it's also shit.
Every boss is a spastic, you just walk backwards until they do a move, then you poke with a weapon art to fish for stance breaks then run away again ad nauseum. The only good boss so far was Lord of Frenzy and I think I'm at ~50% of the dlc
He says after obviously including hidden easy moes through spells items
Hypocrysy. Whatever, he gotta say what's he gotta say after the DLC released and proven harder than the base game to try to appease people complaining.
you say this like dark souls 1 doesn't have easy mode items as simple as a fricking zweihander
>have to be hard
>introduces spirit ashes
KEK this is not true at all. ER is the easiest game in the series, that's why it attracted more casuals.
No I unironically think it’s ds2. The bosses are piss easy and if you are having problems with an area you can farm the enemies until they disappear.
I skipped DS2 so I didn't know that kek
And lifegems for infinite healing
Based take and more devs should be like this. Modern audiences my ass
Gigataka Chadazaki
>"You didn't beat the game if you used summons/ashes" motherfrickers when they have to use them to beat the dlc
Poetry
What a fricking king. This is hilarious, a developer says they won't cater to everyone because it will dilute the soul of the series and Ganker so contrarian they have to say this is bad despite being the vary thing they stand for.
It's funny because Elden Ring caters to the casual masses more than any game they've ever made
Ironically, it's Miyazaki catering to the hardcore from trannies who beat games without getting hit that resulted in the series turning into rollslop with generic bosses that don't have any interesting gimmicks, checkpoints right outside fog gates and laughable level design to the point were it has become easier than ever to run past mobs. This is what diluted the soul of the series, and the mix-matching of mechanics from BB and Sekiro doesn't help either.
Miyahacki catered to both extremes - casuals with spirit ashes and nohitgays with HP sponge Bosses that play like Sekiro against our DS1 character. There is no middle ground for those that just want a hard, but fair and still enjoyable experience.
>Bosses that play like Sekiro
I fricking wish. I miss baseline parry so much it’s unreal.
Funny seeing Fromdrones slurping this homosexual's wiener when he's fricking lying - he actually made ER easier to appeal to masses.
But it's harder than all the previous games he made.
No, it's not moron. It might be for purists who refuse to use summonslurping, but I bet over 90% of the playerbase uses summons to beat the game.
The base game is piss easy, Swallow of The Turdpee is hard until you collect the scatupee fragments and then it becomes piss easy too
Didn't he say in the past that everyone can beat his bosses in a sensible amount of deaths if they put a modest amount of effort and paid attention?
He's backpedalling now that the casuals are thrashing his DLC since spirit ashes do not trivialize the game as much as on base game.
>we don't want to appeal to masses
>copies ubisoft open world because it's popular
>puts portable npc summons that don't even affect boss health
Kek this troonygay is so dishonest it's actually funny to see.
>copies ubisoft open world because it's popular
It is you who is dishonest.
>open world is not bait for casuals
There is no way fromdrones are actually debating this now. You homosexuals are worse than tendies and snoys put together.
It's funny seeing fromhomos slurping the homosexual, as if he did not sell out to casuals by introducing spirit ashes.
S tier grifter
based miyazaki dunking on fotm trash homosexuals and shazamtrannies. you Black folk lose again, but you should be used to that by now lol
>BTFOing an entire nation
I love this game.
>be chinese
>write a well thought our review about all aspects of the DLC
>reduced to "it's too hard" because americans can't help but seethe about China whatever the context is
>umm chinks like me aren’t bad at the game
>they’re just uh, complaining about the difficulty more than anyone
lmao sure thing ching chong
Most of them mostly complain about technical issues with 40XX GPU, the shitty open world and the trash loot, and the boss moveset design, especially Radahn
All it takes to trigger an entire nation is "git gud"
>The nation most notorious for cheating at video games also sucks at video games
Imagine my shock
Souls games are not hard they are just badly designed. The second half of dark souls and all of dark souls 2 are garbage. Sekiro and bloodborne are their online good games.
DS1 is only saved by having a first half that is so good it balances out how shit the second half is.
The second half of DS1 isn't even bad, it's just unfinished Izalith that sucks. New Londo, Tomb of the Giants, and Dukes are good levels
New Londo also feels unfinished to me, but I agree that Izalith is the worst offender here. If it was remade, it would probably make for an overall 8/10 second half.
Duke is the only good one out of those, Nito is a garbage fight, seath is garbage, 4 kings are garbage. Lost izalith is garbage filled with garbage mini bosses but at least they tried to do something new with the bed of chaos fight
You would like TOTG and New Londo more if you spent time helping people through them like I did. The only reason people don't like TOTG is because they're scared of the dark kek
Using any lightsources in tomb of the giants (which the game expects you to) makes the area a complete nothingburguer thats why i think its garbage. New londo is okish but getting the materials for a +15 weapons in it completely trivializes the rest of the game in a first playthrough
He claims it is not a game for everyone while it is marketed for everyone.
Femboylover is just backpedalling now that people are criticizing his bad boss designs. If this DLC was not done by Fromslop it would have been thrashed to the ground by now.
remember when he said he doesn't intend for the games to be hard?
It's actually rated M for mature not E for everyone.
im so glad i didnt buy this shit, seeing the boss fights where the enemies just spend an entire minute flying around the arena like a crack addicted zoomer is embarrassing
>the sisters are licking their wounds
If these games had Easy, Normal, Hard modes everyone would immediately wake up to how poorly designed, imbalanced, and sloppy to play they are.
>If these games had Easy, Normal, Hard modes
But they do
It does have Easy and Hard mode. Just no Normal, which is weird.
I long stopped caring whatever the frick this hack says. The only good thing about Snoy holding Bloodborne's IP is that it will make this homosexual seethe for eternity.
>elden ring
>hard
HOLY FRICKING KEK PEOPLE ARE SUCH SHIT AT VIDEO GAMES THAT THEY CANNOT RESPOND TO PATTERNS HOLY FRICK
Hahahaha
It's gotta be the worst of fricking times to be a souls elitist.
For every one of them, there's 10 casuals that just are taking a big stinky dump on the franchise by cheesing it with all the items, summons and weapons designed to break the game and going "Im hardcore too!" and outnumbering them on every opinion they have.
At least on other shit like RTS or Fighting games those people get filtered or are usually very quiet since they know they will get absolutely dunked on if they start to think they are hot shit.
I love what Elden Ring did to the franchise, for better or worse.
I've legit seen ER players get filtered by Sen Fortress. It's how bad things are kek.
ER is only hard for soul elitists, casuals do not care about the community's self-imposed "rules".
Then you have people like this
Who think and cope by thinking people are actually requesting "easier dlc patches" when most people are just steamrolling through the DLC without any issues whatsoever.
It's a fricking circus, and I am loving it.
In a week most casuals that have started the DLC will be done with it and never return. It's funny people think casuals get filtered on this game of all things, when it's the opposite.
Just go check PS trophies and compare DS1 players with ER and you can see the majority actually got filtered from DS1.
No other soulsborne gives as much handholding as ER.
>when most people are just steamrolling through the DLC without any issues whatsoever.
based miyazaki
i assume this means no easier dlc patch for the the crying shitters, which is great
thank you for the great filtering of summer 2024, my liege
Where's the issue? There are tons of mods for Elden Ring that can make the game much easier.
it is for everybody and the whole world did play it though
its not gatekeeping at all it was a huge game
king
But the whole world is playing the game every braindead eceleb under the sun is playing it and beating it. All you have to do is summon an ash spirit and spam some broken ash of war.
>Go to Twitch
>Check on Elden Ring streamers
>Check their categories
>It's all people like pic related
Noooo I promise we are gatekeeping!! lmao
Wtf that's not inclusive cancel him
>Game is still very hard tehee
>All the shitter streamers playing with ashes of war literally every time they can use them
>Dying 10 times in the entire DLC
Fricking moronic ass asiatic
The game is either insufferable without using moronic broken shit and ashes, or too easy to the point of boredom
I used ashes on the Dancing Lion because the boss is fricking dogshit and cba with it and it died in 1 try
>the boss is fricking dogshit
why is it always the bad players?
its almost like the game isnt actually hard, its just a filter for absolute morons like you who refuse to interact with game mechanics