They can damage almost any enemy in the game except for Beast types immune to magic. I think there were only three places where those spawned naturally and those are all out of the way. Also, teleing right on top of something and spamming hammers did tons of damage.
>not posting necro
>literally not even playing the game
>fun
>takes an hour to kill simple trash mobs
one aoe from sorc and that screen would be insta cleared.
Are Hammerdins still OP in the remake?
How were they ever OP?
They can damage almost any enemy in the game except for Beast types immune to magic. I think there were only three places where those spawned naturally and those are all out of the way. Also, teleing right on top of something and spamming hammers did tons of damage.
all the balancing is still exactly the same. the only thing changed is brand new graphics and a few tighter menus
yes
What's her routine?
1x1000 squats on my peenus weenus of course xD
>that golden skin
grim dawn is simply better
I started playing again after 500 hours I tried fricking around with mods only to find out you could only load them up one at a time, what a shame.
dull setting and skills
>grim yawn
Blocks your path
>not using merch, or merch with infinity, or masteries, or bi/tri
ngmi
Like one remotely attractive character too.
It looks like she had a redwood tree shoved up her ass. Why is her legs so far apart?
Child bearing hips
very based actually.
I did the Andariel bug in normal, my 7th run she drops 2 uniques, 2 rares and one rune
However the uniques I got were a dogshit skull cap and crossbow, at what level of uniques does she drop?
sorc is invalidated once you have enigma
Does PlugY and Hero Editor work with the remaster?