Killing Floor. The first one. Never fails to put a smile on my face playing with a group of strangers I might never meet again, but we're all there for the same thing.
It depends on how you consume it. Like, the guy in OP— is he still just watching Tokusatsu as some weird nostalgia-focused distraction, or has he gotten to the point where he likes to really appreciate the costume design and production and practical effects work?
It's the same thing with vidya and animation, really. There's nothing wrong with liking it as you get older, but you have to learn to start appreciating it for more than just what you liked as a kid, even if that's still part of it.
It's ironic actually. The guy you're replying to would probably argue that as you get older you should STOP appreciating the merits in children's media, but the truth is as you get older it should make you appreciate it more.
It's ironic actually. The guy you're replying to would probably argue that as you get older you should STOP appreciating the merits in children's media, but the truth is as you get older it should make you appreciate it more.
It is as long as it’s not the ONLY thing you’re consuming. It’s like junk food— Best consumed in moderation.
It's ironic actually. The guy you're replying to would probably argue that as you get older you should STOP appreciating the merits in children's media, but the truth is as you get older it should make you appreciate it more.
all gays. as far as media goes, as long as its not coomshit play what you want. shows and movies, different story, and there are reasonable limits to everything. just keep in mind that its E for everyone, not E for kids (yes esrb sucks but the lettering system is the only good thing they did)
Although these days, you need to realize that babies from the early 2000s are fully grown adults today, so anything that's still around is a valid target.
>What made DC games look like this?
PSO very intentionally kept things simple with basic repeated shapes and patterns, so that the minimal amount of data needed to be transferred over a modem for online play. Remember that this was done over dialup, through a standard phone cable.
As for Dreamcast specifically, I don't know. I played a bunch of 2D games which didn't really have the same design. I will say that PS2, Gamecube, and Dreamcast were right on the edge where 3D models could look good but they didn't have the graphical horsepower to just layer any skin you'd want over them, so developers needed to focus on art design to make them look good. It's probably why that whole generation looked distinctive, and individual consoles/publishers had their own look. At the PS360 and beyond, everything starts looking the same.
>PSO very intentionally kept things simple with basic repeated shapes and patterns, so that the minimal amount of data needed to be transferred over a modem for online play. Remember that this was done over dialup, through a standard phone cable.
Dude none of that has to do with them slimming down on networking, online games don't send assets thats already on the disc online. What they did do however is things like not even syncing enemy positions online at all.
So your friend could be swinging at air and hitting something across the room on your screen, was fine with how the game plays though.
Kirby. Just a good time at any age and the mainline games have mostly kept a consistent level of quality. The fact that they managed to outdo themselves and release the best game in the franchise last year and a genuine improvement remake this year pretty much guarantees that I'll be able to rely on the IP for the rest of my life.
Forgotten Land, but since that game moved away from the 2D style of the franchise prior I think Super Star Ultra is a good entry point because it has a lot of variety and its director went on to be in charge of the franchise ever since so it'll prepare you for everything that came after (Planet Robobot and Return to Dreamland Deluxe being the best outside of Forgotten Land). Adventure on NES (or the GBA remake or the 3DS remaster) and Crystal Shards are also particularly pleasant jaunts, and there's some games that play with the formula while remaining a sidescroller like Amazing Mirror, Canvas Curse, and Mass Attack.
In terms of spinoffs I'd say the best are Dream Course, Air Ride, and Fighters 2.
Probably Final Fantasy still, honestly.
replayed FFX a few weeks ago. They just don't make games like these anymore.
Oh, I just assumed it was a series. If it's just a game, it's still Suikoden.
These.
Too bad xvi was fricking horrible
Every Nintendo title.
Sonic the hedgehog.
Do your homework, you have school tomorrow
how about I do your mom instead, huh? how about it
>Sonic the hedgehog
Nah, he’s not wearing a fursuit or raping his grandma in the third panel.
I can always go back to FF X within a reasonable amount of years.
hamtaro ham ham heartbreak for me. was the first game i owned myself, i still replay it every so often and cry like a b***h every time
also actually recognizing the golgo 13 stuff in my last playthrough was interesting
For me it's the Toy Story 2 ps1 game
Getting molested by my step mom.
Story time Black person
is/was she hot?
noice
Katamari
Some kind of cursed game that ages the player?
Dragon Age 2.
muh homies
Metroid, Hitman and Mario. I'm 34.
All DKC games
pikmin
Killing Floor. The first one. Never fails to put a smile on my face playing with a group of strangers I might never meet again, but we're all there for the same thing.
CoD4 and Halo 3
Monkey Island 2
The binding of Isaac
>I was 12 when it came out
Frick me in the ass and call me a zoomer I guess
24?
The Silent Hill series
>Even Homecoming and Downpour
Kingdom Hearts. I'll never get sick of it.
minecraft, shantae, any metroid title. basically just nintendo games and a couple indies. halo and some other xbox games to a lesser extent.
Kirby Super Star. the original.
Damn, imagine dying on a hill where there's 5 mediocre 5/10 games, and great cave offensive tied together
Talk about shit taste. Grow up
Pokemon unironically
Quake 3 arena
It's not healthy to consume children's media in your adulthood.
It is as long as it’s not the ONLY thing you’re consuming. It’s like junk food— Best consumed in moderation.
According to who? Jordan Peterson?
It depends on how you consume it. Like, the guy in OP— is he still just watching Tokusatsu as some weird nostalgia-focused distraction, or has he gotten to the point where he likes to really appreciate the costume design and production and practical effects work?
It's the same thing with vidya and animation, really. There's nothing wrong with liking it as you get older, but you have to learn to start appreciating it for more than just what you liked as a kid, even if that's still part of it.
It's ironic actually. The guy you're replying to would probably argue that as you get older you should STOP appreciating the merits in children's media, but the truth is as you get older it should make you appreciate it more.
we need more anons like you guys. pure truth
all gays. as far as media goes, as long as its not coomshit play what you want. shows and movies, different story, and there are reasonable limits to everything. just keep in mind that its E for everyone, not E for kids (yes esrb sucks but the lettering system is the only good thing they did)
it's not healthy to gig or wageslave ethier but nobody's going to change that
There are many things in this life that aren't healthy, anon.
Zelda
Bayonetta (PN.03), NG and DMC (King of Demons)
SMW
Minecraft
Homestuck (The Game, obvs.)
Pokemon and Sonic.
I'm 40 and have a family but at this point these are my friends forever
cs 1.6 and tf2
Phantasy Star Online EP1-4
What made DC games look like this? I feel all the games have a certain charme that I've never seen replicated.
It was one guy modeling and texturing everything lost to time.
I don't know really but I do like it.
Tetris
Pokemon
Although these days, you need to realize that babies from the early 2000s are fully grown adults today, so anything that's still around is a valid target.
>What made DC games look like this?
PSO very intentionally kept things simple with basic repeated shapes and patterns, so that the minimal amount of data needed to be transferred over a modem for online play. Remember that this was done over dialup, through a standard phone cable.
As for Dreamcast specifically, I don't know. I played a bunch of 2D games which didn't really have the same design. I will say that PS2, Gamecube, and Dreamcast were right on the edge where 3D models could look good but they didn't have the graphical horsepower to just layer any skin you'd want over them, so developers needed to focus on art design to make them look good. It's probably why that whole generation looked distinctive, and individual consoles/publishers had their own look. At the PS360 and beyond, everything starts looking the same.
>PSO very intentionally kept things simple with basic repeated shapes and patterns, so that the minimal amount of data needed to be transferred over a modem for online play. Remember that this was done over dialup, through a standard phone cable.
Dude none of that has to do with them slimming down on networking, online games don't send assets thats already on the disc online. What they did do however is things like not even syncing enemy positions online at all.
So your friend could be swinging at air and hitting something across the room on your screen, was fine with how the game plays though.
Segas art team.
Zelda, i very much liked TotK and BotW, just as i liked OoT and MM
dark souls at 2 am after my parents got done fighting
Would you?
Resident evil 4
although i was in my teens when the game was released
halo series
>mfw I realize how long ago I first saw DDR
Strong Bads Cool Game for Attractive People
fixed
heh
moral of the story: throw away your television and never let your kids enjoy anything
No video game or PC/mobile?
Kirby. Just a good time at any age and the mainline games have mostly kept a consistent level of quality. The fact that they managed to outdo themselves and release the best game in the franchise last year and a genuine improvement remake this year pretty much guarantees that I'll be able to rely on the IP for the rest of my life.
I'm in my mid 30s and never played a single Kirby game. What's your favorite?
Forgotten Land, but since that game moved away from the 2D style of the franchise prior I think Super Star Ultra is a good entry point because it has a lot of variety and its director went on to be in charge of the franchise ever since so it'll prepare you for everything that came after (Planet Robobot and Return to Dreamland Deluxe being the best outside of Forgotten Land). Adventure on NES (or the GBA remake or the 3DS remaster) and Crystal Shards are also particularly pleasant jaunts, and there's some games that play with the formula while remaining a sidescroller like Amazing Mirror, Canvas Curse, and Mass Attack.
In terms of spinoffs I'd say the best are Dream Course, Air Ride, and Fighters 2.
superstar saga
nightmare in dreamland
SM64
god I am so fricking happy that there's such a big romhacking community for this that's persisted all these years