WTF why didn't anyone say that this game is awesome now? Never paid much attention to it until I got it last week, and it's great. What was everyone so mad about?
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Its wide as the ocean but deep as a puddle.
Making a cozy wood base in an artic world was nice.
When did you play? Everything I've seen says it's a totally different game than 7 years ago, but I didn't really pay much attention to that whole internet drama
Like a year or so. I actually modded my save file to give myself a frickload of mercury and unlock the incursions rewards. Didn't get to built the bio-ship thing.
The game play loop is still the same as it was at release.
well the beginning of game is exactly the same as it was at release, shooting rocks.
well that's not really good or bad. I haven't shot any rocks in a while anyway
Guess I'm not far enough in yet for all that, I just made the thread because I thought the game was supposed to be an irredeemable piece of shit, but it's been pretty good so far
>not far enough in yet for all that
>it's been pretty good so far
Glad you like the game, but everything you expierenced is the game, you'll only be doing more the same. Never played long enough to see the DLC stuff but like people said the game loop is getting better stuff to do the same thinh you been doing from the start
It's a neat tech demo
What DLC stuff? There are only updates
You've been lied to bro. They've done absolutely nothing to fix the core issues of the game and the vast majority of shit they've added can be boiled down to superfluous fluff. The shit they've added has also been mediocre at best. Settlements are just an idle minigame, derelects are a snoozefest void of any meaningful threats, and the recent ship customization is a joke with how restricted and grindy it is (you can't customize solar ships and living ships and parts are restricted to the same ship types so you can't say, put hauler wings on a fighter or a fighter fuselage on an explorer. Also you have to get parts by finding and salvaging ships and you can only salvage one part).
Basically what they do is tack on new half assed shallow shit every now and then without addressing any existing issues and then the brainless fanbase eats it up and insists whatever new shit they just threw in completely fixes the game because they're brainless fricktards
>Also you have to get parts by finding and salvaging ships and you can only salvage one part)
A recent update changed this, you can just buy them at the Anomaly.
Once the feeling of how pointless the game is catches up to you, it's never going to leave.
It's a hoarding simulator.
That one dude was spot on when he said "wide as an ocean but deep as a puddle".
I guess playing the seasonal expeditions adds some replayability/objective to it.
Maybe, but you can boil almost any game to being a hoarding simulator, or number goes higher simulator, or whatever. They're all pretty much pointless in the end if you think about it too much
have to play it with sunglasses on or i get eye cancer. everything flashbangs you
sums it up well
>mfw they haven't dived into the hidden cooking mechanic
there's literally thousands of food recipes that you can bake cook,make drinks styles after the 3 main races it's crazy!
Why would I want to do this? What benefit does the food bring me?
there's zero functional difference between recipes and you can't even eat the food, you just hang your dishes to alien gordan ramsey and he gives you some nanites based on the rarity of the recipe
much like everything else in this game, it's a potentially cool idea with mobile game tier implementation
>hang your dishes
hand*
>can't even eat the food
why lie anon,the donut in the pic can literally be eaten by pressing the button giving you an 8 or 6 second jetpack boost like the blue flowers
>mad
People were initially mad because it had Todd-tier advertising and promises, then released as a game with almost zero promises fulfilled, and gameplay that was just:
>get materials
>fly closer to the center of the galaxy
>get materials
>fly closer to the center of the galaxy
>get materials
>fly closer to the center of the galaxy
>get materials
>fly closer to the center of the galaxy
-with literally literally nothing else to do, and the lead guy running the whole thing kept lying as people called him out for it.
I'm still not even sure what getting to the center of the galaxy even did back then, so it really was just a game about farming materials and flying to Generic ProcGen Planet #9859437848940327
Now, there's some actual plotlines and a million distractions like base building, ship building, frigates, expeditions, whatever, but it still really only boils down to "wide as a galaxy, deep as a puddle."
My biggest complaint is that most of the game really doesn't give you a REASON to do it, like building a settlement so that you can get a few hundred units of a common material, or doing the main plot so you can learn "literally nothing matters, also Inception reference", or spending a literal week getting the alien ship so you can spend a literal week upgrading it and it's basically just a minmaxed glass cannon in a game with very little space combat.
>add new robot race
>all you get out of them are marginally better equipment
Bro, you can eat food, most come with buffs too.
I mean, they're not USEFUL buffs, but you CAN eat them, and they take more work than they're worth.
Dunno, by the time you're advanced enough to make good use of the food, your hazard and life support systems are upgraded enough to not really need it for the actual nutrition, so it's really only for the buffs, and most of the buffs suck anyway, or have such short durations that it's not worth it.
took me around 8 hours to do the "main" quest chain after that though your pretty much free to mess around
>want to trade good between systems go right ahead & crash the local economy
>find a "pirate" controlled system & become a bandit destroying cargo ships for phat loot
>want to settle down & build a massive swamp base where it's always rainy & misty go for it!
>want to splice animals & get their eggs for complex cooking 10/10 I wish the game had a fully fleshed out cooking module
I got a free freighter the other day on my 3rd warp jump, asked for help because pirates were all over them. It was a tough fight because it was my first space flight and I didn't know why holding S was making my controls go nuts (I was trying to slow down and do hard turns/dodges but holding it actually locks you on to the nearest enemy and towards you towards them which I don't like)
also, inb4 some autist tells me there are no brakes in space, you just have to take advantage of gravity or something, yes I know. But the rest of the time holding S slows you down, and anyway if they were doing that kind of space physics, then my ship shouldn't slow down when I stop accelerating, it should maintain its current velocity
anyway, aside from that weird shit, the space combat is pretty fun
I didn't know you could cook. I tried giving that guy a few things I found and he always just complained, I figured it was supposed to be a joke or something
this phrase gets used with
EVERY
FRICKING
SPACESIM
according to this saying
the actual real life milky way galaxy would apply
shut the frick up with your oceans and puddles already
>the actual real life milky way galaxy would apply
Lmao, of course it would. Are you moronic?
Space if just one giant huge nothingburger unless you travel 100000000000000000000000 years at lightspeed to hit the nearest black hole and that would probably be a huge nothingburger as well.
yeah bro! WIDE AS THE OCEAN AND DEEP AS A PUDDLE
So these games a infinitely more interesting than that, case in point.
we already did you just missed it. it's not really talked about anymore because homosexuals like swear it's still shit despite them never playing it
>mfw buying the switch version
>mfw things sounds like an exploding jet engine
>mfw can't play with other players but can still see bases & other objects on the planets surface that they've placed
I only hope the switch II will be able to handle it better become this thing will have to be fully repaired if it keeps getting overheated
I played it last year and I agree with him, the game has a lot of stuff but no foundation for it to stand on. It's a game about grinding, and your reward is a bunch of useless trinkets. If the combat were fun (something they've tried to overhaul multiple times by now and it still sucks), maybe the game would be kinda enjoyable, but it's a slog as it is now.
I've always preferred the wood construction materials over stone or steel.
Depends on the biome I'd say. In a cozy place, wood is great. But I wouldn't live in a wood cabin on a planet with boiling acid rain.
Steel is ugly as frick no matter what color you use. And it doesn't give you wide window option.
Autism.
That's why you always go with either metal cubes or stone!
I enjoyed it for a while until the novelty of exploration wore off. The game is still very lifeless. Pretty much every planet/station/outpost/etc is functionally identical, if you've been to one you've been to all of them. This would be fine if there was anything meaningful to engage with but repetition and tedium seem to be at the core of this game's DNA. The combat is barely passable, there is nothing interesting or appealing about exploring a planet's surface because they're all just empty procgen geography with identical copy+pasted landmarks every few hundred meters. The flight system is neat but it can't carry a whole game by itself. Overall NMS becomes unplayable once you're able to see through the spectacle it presents.
>wide as the ocean but deep as a puddle
There is no other game that is described as perfectly by this phrase as NMS is.
when did you play?
why does that matter? it's equally true for any version of the game
because it does matter if you played it 7 years ago or last month. the procgen and many other things have changed. I didn't play then but I've been looking into it after all the nonsense ITT
I first played it a few years ago after hearing about how "it's actually really good now!". Most recent time was several months ago with a buddy who wanted to try it. I've given it a thorough shake, it just isn't anything special.
This, the whole "you can't judge it if you haven't played the newest update where they actually made it good for real this time" schtick is getting tiresome.
well yes, it is hard to judge something you haven't played. there are many posts in this thread that aren't lies, they were true when they played it, but aren't true now
the core gameplay was never improved
>mine rocks to craft shit
>craft better equipment to travel to further places to mine different materials
Also the procgen wasn't improved
I played Jedi Survivor and it just feels amazing. Going from a downhill slide to a wall run to a rope swing and then grabbing a climbing point. It's great. It games in a way that no man sky apparently never can, because it would have. It's not that NMS is shallow. Its got plenty of depth. It's that it never solved the, I'm just a camera and not a real physical entity in the game world. It's sad, because the game is mind bogglingly mesmerizing in it's way.
At this point it is obvious this will never be remedied. We need someone else to take at stab at this exact same game and see if they can build an engine that works to produce this.
How "Star Wars-y" is that game?
>It's that it never solved the, I'm just a camera and not a real physical entity in the game world
just play it in VR tee hee
It's good. I love it as a chill afterwork game. Cruising in my spaceship
It's vastly better than what it released as, and the development team deserves credit for improving it rather than cutting and running. But it's still merely mediocre.
Because it's still the same
>mine rocks to fuel your spaceship
since 2016
BTW, that OP image is filtered, the wordfilters kept blocking my post. That's why there are Cyrillic letters in the title, I was trying to figure out what was getting filtered. You can't post the original version of that image, I had to screenshot it and then it went through
>game is finally good after 15 years of continuous development
We did it bros!
I mean I’ll still prefer that to a game being shit forever
>using special characters to get around filters
kys shill
nobody is shilling this 20 year old game, anon
I might do that too since I pirated it, so I can't do that multiplayer stuff
I used NomNom on Nexus. Damn thing even works with Switch Savefiles.
I'll check that out. there's another one on there that changes your player name I'm gonna get, since I'm stuck with the name of the group who cracked it lol
>nobody is shilling this 20 year old game
If you want people to believe you, try not blatantly lying, shill.
shill language, shill thread
Game is shit and everyone knows it so you're wasting your time, homosexual. Try plebbit
Thank for proving him right homosexual shill
>announcing a sage
seems you're still angry, 7 years later. Why? serious question
I'm not a brain dead alphie. I don't forget blatant fraud after a couple years. This game and cyberflop can rot in hell
2077 is good too. So is Spore. It seems the trick is to just not get hyped up about things and play them the minute they come out. More and more games keep doing content updates for months/years after release now, anyway
The big issue with Spore when it was released is that it didn't live up to what Maxis had promised. That and the shitty DRM they packaged with it which literally limited the number of times you could install it.
>love space games
>try NMS
>every mechanic and piece of content is bland as frick
just focus on something and work on it you fricking incompetents
played it in vr and it was a great experience
I frickin bet. game makes me wish I had VR for it, since I'm playing on a pretty small screen
getting into your spaceship and launching into space seamlessly without loading screen was one of the coolest things, also walking around on a dead planet with no sounds except your footsteps was nice as well.
starfield could never
just give Starfield 6 more years, it's gonna blow your mind
It would take 6 years of crunch development to do that, yes.
Complete engine change. Complete story change. Weapons, quests and characters. Then it would be a 7/10 game.
Hey now, it's not THAT bad. What they've got is bland, but it's not bad. It's just terribly inoffensive in every possible way.
You're right though that the engine is the main thing. Gamebryo was pretty solid back in the day, but it just doesn't work for massive-scale games like Starfield.
I tried a VR a while ago, outdated now, but I imagine it really gives you a crazy sense of scale with a game like No Man's Sky, giving you a better sense of how far away everything is and how much bigger everything is than you
Its fun and has a lot of shit to explore, start is pretty rough, but once you get a freighter and put some shit in it, games becomes fun mode. Obviously once you explore all the unique stuff it becomes boring, but it'll be around 100 hours in, what else can you ask for?
>Game's about freedom and wandering in space
>First hour is half collecting shits and another half spending time in menus
Into the trash. Learn to make video-games ffs.
that's the meta ever since FO4 though
NMS was pretty amazing when it first launched, despite the evil, deceptive advertising. It was an isolating and surreal experience unlike anything that's ever been released. A truly unique and artistic experience like that is extremely rare in the sea of monolithic piss that is the video games industry.
But the wiener-loving, cross-dressing homosexual devs quickly turned it into some aimless, bland, sandbox/playground garbage, and now the game actually does suck.
You think it was better then?
>Want to play NMS
>Start it up
>Have to go through the loop of flying to planets to mine minerals for a good while before doing something I actually want
>Lose motivation about halfway through and close game
>Cycle repeats the next time I open the game
Man, I just want a cozy fly anywhere procedural universe game with base building and no I will NOT buy Space engineers
just buy all the basic shit instead of mining it yourself. it's all pretty cheap, you can do it even in the early game as long as you're not buying absurd quantities
>mining
you only ever have to mine at the very start of the game,once you find a storm entrenched planet you can farm crystals that sell for a ton & you'll never be broke again
at that point you can buy what you need from the space stations or alien's that are in the hanger
Play starmade
Its sovl
don't you mean star control II
>1 eye
>2 eyes
>6 eyes
>7 eyes
What's the pattern here?
Salvaging Interceptors on corrupt AI planets is also big money. I skipped most of the early game grind completely on accident just trying to get a good ship.
This game is amazingly addictive I could play for hours
>WTF why didn't anyone say that this game is awesome now?
Because it isn't? It's still as boring as it ever was.
It's a far better space game than Starfield.
You actually travel in space in it.
going seamlesslessly from the surface of one planet to another is pretty cool. surprising how much something so simple adds to a game, makes it all feel cohesive. In Starfield, everywhere you go may as well be in different dimensions, it doesn't feel tied together at all. At least when there's just a loading screen in every door or city, you still have a physical sense of entering or exiting something. But in space, it just doesn't work that way
>going seamlesslessly from the surface of one planet to another
true, but Outer Wilds does it better as the planets actually orbit
Kerbal Space Program did it better than any of them
Probably because Kerbal space program is the most grounded space sim there is out there
thought about this too. It would have been cool if the planets actually orbited the stellar body. I guess that would complicate all kinds of things, though. it was probably easier in Outer WIlds since everything was on a much smaller scale despite being in space. Not talking shit though, they did it in an excellent way. And it makes sense too since you were traveling around in a wooden spaceship anyway lol
Yeah the loading times are fricking stupid
It ruins any sense of immersion
I remember trying one of those radiant space trucking mission, and it didn't felt engaging at all since don't actually travel in space, and the "economy" in the game is fricking pitiful
No Man's Sky does casual space trucking and simulated economy much better, you have to plan routes between system, depending on economy type, and if the threat/criminality level is high or low, because pirates will intercept you and can potentially frick you up
>see this space
>you can travel in it
thank you hellogames, very cool
>BROS this game is awesome now
Why does one man just keep lying
>Starfield planetary exploration
>You walk a straight line for 5 minutes to do the same old POI you've already seen 30 times on other planets, you can't even dive underwater
>No Man's Sky
>Have multiple land vehicles, even a fricking submarine, can build a cool ass underwater base, or you can just take your ship and fly in the planet's atmosphere and land anywhere you like
It's crazy how Starfield made NMS shine for really simple things
don't forget all these "free" updates to fix what was broken at launch
I'm serious, Starfield will be GOTY in 3-6 years.
Yeah and it was all for free, and still is, they could have abandoned the game but decided to stick with it
>decided to
They had to, if they didn't it would permanently tank the reputation of the company.
most companies just dissolve and reform under a different name when such things happen
You think most consurmers woulkd notice if they just shut down and open a new studio under a different name? As long as their new prouct looks flashy enough, they wouldn't care. They would only lose out on a portion of the people actually bothering to look up the comapny's history. They would lose less money than they do now prducing those free updates.
>They would lose less money than they do now prducing those free updates.
what are you smoking? the game makes bank.
They do? Huh. I would have guessed that most people already had that game. Good for the devs, I suppose.
No amount of updates or mods or DLCs will unfrick Starfield, you’ll never be able to seamlessly travel from planet to planet
It's alright but overall it's rather shallow and grindy as frick. Nice of them to provide seasonal content after all these years
>come back for new DLC
>get bored in 15 minutes again
God every single zoomie thread starts like this nooooooooooo!!!!!!!!!!!!!
Internet historian should be fricking drowned
This filth could have released in its current state and it would still be a shit indie survival 6/10
>WTF why didn't anyone say that this game is awesome now? Never paid much attention to it
Why do people ask questions they then immediately answer?
I haven't paid much, or any,attention to the game until now, but I haven't seen any mention of it on Ganker since that controversy I mentioned. That's what I meant
Bump!
Thanks anon. It will come to them when they are ready
did the gameplay ever evolve from:
>collect resources so that you can upgrade your ship so that you can go to other planets so that you can collect resources so that you can upgrade your ship so that you can go to other planets so that you can collect resources so that you can upgrade your ship so that you can go to other planets so that you can
?
you can just jump into a black hole and see what happens
ill take that as a no, so i wont be trying this steaming pile of shit ever again.
as far as I know, the only resource you really need to reach the end is sufficient amounts of fuel, which you can just buy, or buy the resources to make it, or produce it yourself. upgrades are a luxury, but not required.
Yes,now you can cook!
Radiant Pillar bros, we RULE the galaxy
i think the game is cool
Inventory management was and will be always at the core of the game. It all boils down to inventory management.
???
you pretty much just keep the basics you need to recharge your tools in your personal inventory, and keep the rest (plus fuel) in the ship, huh?
I've seen people talking about how powerful the Scatter Blaster is, but I find the Neutron Cannon much better to use against almost everything.
I prefer the boltcaster more, altough you need to farm some sentinel tech to be respectable
maxed out boltcaster is no longer a rifle but effectively a vertical shotgun instead
i just use the mining beam/scarlet laser thingamabob to double up on mining beam augments and use it offensively
I haven't tried many other weapons, but the mining laser seems to do the trick pretty much always, as long as you can keep it on the edge of overheating without crossing the threshold.
I've never done expeditions are they fun? what do they all entail
it looks like all kinds of the normal sorts of mission, but more in depth. they say you shouldn't try them solo but I'm gonna try one soon to find out
There's one going one right now, it's about an empty galaxy, probably one of those instances when Sentinels wiped out all sentient life on a galaxy.
I found it pretty fun at first, you play under a couple of limitations and there's some light plot elements around it. But I got tired around phase 4 and rushed the rest, I just wanted to go back to my main save.
the gameplay loop in NMS is some of the laziest shit I've ever seen, I'm not sure it's due to the procgen style they use or what but it feels really fricking bad.
>laziest
In what ways?
If you didn't play it on release, STFU Black person
why would i care about the release? I didn't play it then. besides, I pirated it, so it would be kinda hypocritical of me to get mad about any of that
I see people posting cool looking Sentinel starships everywhere.
So what do I find by myself? This.
Just look at it. What a goddamn piece of shitship. Who wants a flying trash can? I only find the dumbest looking crap, all of it sucks.
I think it's cool. spaceship legs are charming
>rare/underground
you forgot
>found on the north
Yeah, that's way more cancerous than it seems.
Why do people keep saying about mining all the time? Because i sure as hell haven't mined shit in so long, all the resources i either bought, got free from the guild, or refined.
All i do is go around the stars looking at cool ships, currently looking for a nice Solar.
I wish I could harvest Nip Nip faster so I could Roleplay as a space druglord.