Now that the dust has finally settled what made Temtem so soulless and Palworld so soulful
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Now that the dust has finally settled what made Temtem so soulless and Palworld so soulful
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No pronouns in Palworld
You don't know what a pronoun is do you?
He does, you know exactly what he means too you little xworm them
There are no pronouns in the game though
You know what he meant, stop playing the fool.
type1/type2
I don't think you know what a pronoun is.
why not just use male and female?
"because americans like to create ugly characters"
-the developers.
(this is actually fricking true, and based)
ugly has nothing to do with type 1 type 2 though why cant they just say theyre pandering to mental people? not really based
>why can't they offend the snowflakes that buy the game?
tis a mystery
captcha G0YK
obv cause its not profitable to piss off your consumer. its sad we'll probably never again see male/female in videogames no matter how "based" the devs are at the end of the day its all about the money
Because trannies and gays compose the majority of the people who buy monster catching games.
the dev made it type 1/type 2 because americans like making ugly characters
>the dev made it type 1/type 2 because americans like making ugly characters
Isn't that even more of a reason to call them "man" and "woman"?
Why would you listen to what Americans say?
because that's the kind of people who buy the game? it's simple economics.
>Americans like to make ugly characters
Based beyond belief nips
temtem has a muted color palette that looks boring as frick
Palworld: Survival Evolved
Palworld makes pokemon look like "pokemon at home"
Temtem looks like "pokemon at home"
TemTem is really good and is a more complete game tf are you on
Palworld is more successful though because it has broader appeal being an open world survival crafting game and beyond that its just significantly funnier while temtem takes itself seriously
This tbh
Temtem really doesn’t deserve to be as small as it is
Isn't it like a 40 dollar game with microtransactions and battle pass shit?
>TemTem is really good
troony homosexual
Maybe so, but Temtem is online only so its raw shit.
Soulless trannies made Temtem, struggling jappies made Palworld
afaik temtem did nothing innovative. palworld put in the BARE MINIMUM of innovation by mashing pokemon with another genre and having them do things.
the whole pokemon and knockoff pokemon market is full of frauds really. I'm glad palworld has them all seething.
Palworld has dicky.
It's just as simple as that.
temtem has that gay nu-vidya aura.
tem tem is pokemon gameboy on PC
Palworld is pokemon on PC and non handheld consoles
japan
>thinks using souless and soulfull makes themselves smart
You are sad lil dude. But if you wanna know why temtem didn't became bigger then heres why. It was a single player game trying to be a mmo and didn't bother adding more content after 1.0. Also the devs wanted it to be competitive, pretty mucha death sentence to a indie game.
Found the They/Them dev
Don't know anything about tem tem but a "competive" scene like VGC seems unrealistic for a small game like this, also isn't because there's nothing to do after you beat the game?
Temtem's entire design goal is pretty much to solve issues that Pokemon fans are constantly bringing up in regards to why they won't play competitive (rampant hacking, disconnect between story structure and comp structure) as well as an attempt to be more high quality than Pokemon as far as animations etc.
But the devs didn't know that those reasons are just nitpicks and excuses rather than genuine criticism people actually care about.
>them them
temtem devs unironically think people like pokemon because of the gameplay. A common mistake
Temtem was made by westerners, Palworld by easterners.
Temtem was basically a carbon copy of Pokemon which is a moronic thing to do. Pokemon is a multi billion dollar franchise so a small indie dev trying to compete with them on their turf is like a house cat trying to fight a great white shark in the middle of the ocean. Palworld takes elements from Pokemon, specifically collecting monsters, and applies it to a different genre so it's not just a case of "Why would I buy this shit when I could buy this big name product when they're the same thing?".
Didn't help that a lot of the shit that a lot of the shit Tem Tem offered that could have helped it stand out from Pokemon more like player houses were absent when it launched in early access.
They thought they could stardew valley pokemon, not realizing that stardew valley was the success it was because every other option available in the genre was either 20 years old or played like molasses.
Monster Crown is better than both
Gameplay and Memes.
Temtem
>copied gameplay of a franchise that hasn't innovated since the gameboy days
>monster designs look like glossy Gormiti plastic toys
>unappealing lineless cel-shaded artstyle that has no substance or charme
Palworld
>haphazard clusterfrick of different styles, but it looks exactly like picrel HIRE THIS MAN memes
>americans like guns, let's hire that one gun autist from the convenience store
>Pals have dozens of unique animations
>Pals fight
>Pals can be pet, fed, mounted and held seamlessly without going into some weird-ass picnic curry cutscene garbage
>Pals love you and rush to help you at the crafting bench
>Pals seed and water your crops
>Pals heat your furnace
>Pals do what Nintendon't I know it's GameFreak/TPC shut up
It's obvious. Some ragtag group of japanese accidentally made the perfect wienertail of meme magic that capitalizes on the long-lasting stagnation of the Pokémon games.
Palworld is 70-80% of that wishlist/concept shot so everyone jumped on that
No it fricking isn't, I never asked for Pokemon to be an early access surivival game with base building.
>It's obvious. Some ragtag group of japanese accidentally made the perfect wienertail of meme magic that capitalizes on the long-lasting stagnation of the Pokémon games.
And gameplay doesn't have much to do with Pokemon and hardly fixes any issues of the current Pokemon games.
>hardly fixes any issues of the current Pokemon games
Kind of funny people had a meltdown over pokemon having dogshit clashing asset maps with bad AI, pathing issues, lazy animations, and bugs out the ass.
Then act like literally all of those issues arent also in palworld.
Really the one thing palworld did really well was give a point to catching pokemon instead of filling a pokedex.
pokemon's gameplay have been shit since forever
people only play that shit because of the mons and NPCs
I would like Pal world without the guns and more emphasis on using the monster abilities. Have firearms just kills the need to have monster companions at all.
>t. moron that can't aim with a mount pal
Pokemon has guns, they just don't show them because it's a children's show.
I don't know if the manga has guns but it's brutal is other ways.
>just kills the need to have monster companions at all.
>t. moron who can't figure out how to craft and mount pals or use their special abilities
Pals are absolutely essential in combat, especially in the early to midgame where for the most part you're stuck with a crossbow and musket which get one shot and take ages to reload.
Guns barely do shit in the game. At most you're able to sustain consistent damage and keep attention away from your pal while they do all the real damage. Either way, you can't do enough damage by yourself to kill any of the bosses past Zoe.
Yea its strictly better to just dodgeroll spam and weave summoning and unsummoning your pal to dodge attacks than try and attack something.
Unless you are shooting at something super below your level gun shots do like a 1/5th max of random pal attacks
Guns can do real damage, you just need to stop using the common versions of them.
>you just need to stop using the common versions of them.
Gee, it sure would be nice to fricking find the blueprints for them instead of a million blueprints for fur armor and crossbows.
Overworld bosses drop specific legendary schematics, don't know the rates but they're low. I have actually started using an epic rarity crossbow alongside the single shot rifle, I'm level 37. I think doing high level dungeons is the way to go. They have two chests at the end with good loot tables.
The guns and weapons are still pretty weak at their appropriate levels compared to what pals can do, they're pretty much there just to give the player something to do during a fight to help deal damage. They're helpful but you'll blow through so much ammo if you rely too much on them. You'll get assraped in later fights if you rely only on weapons without having strong enough pals.
Should be "Pal does what PokeDon't." Pokemon is not Nintendo.
Temtem designs just suck more.
Palworld literally just scratches the itch of both an addictive survival game and a monster collecting game.
And it has Dazzi.
Temtem prided itself on being a Pokemon knock-off, Palworld is a blend of many things, between those Pokemon.
Temtem looks like shitshit
Because the pals are sexy.
They/Them vs. Slavery/Guns
Temtem copied the bad things about Pokemon
Palworld copied the good things about Pokemon
Temtem was alright before they decided to re-tool the game around co-op and competitive homosexualry
Both are souless but TemTem lost because the developers hated their consumer base and banned users
Temtem is a stupud live service
Neither captures the sense of wonder and adventure of playing Red/Blue for the first time.
They keep copying nu-Pokemon aesthetics, and focusing on the wrong mechanics. Palworld is closer, but the emphasis is still on the survival/multiplayer bs.
If you want an original Pokemon-esque game, play Coromon.
If you want the open world Pokemon game of your dreams from your childhood, play Palworld.
If can't tear yourself away from the Pokemon designs, play a Pokemon fangame.
If you only superficially like Pokemon and want it to be something it wasn't to satisfy yourself, buy TemTem and never play it.
>If you want the open world Pokemon game of your dreams from your childhood, play Palworld.
The dreams from my childhood didn't have ARK mechanics in Pokemon.
I never said "my dreams", it's just the generic You, anon. If it doesn't apply, it doesn't apply.
Sorry to be definitive.
>If you want the open world Pokemon game of your dreams from your childhood, play Palworld
I didn't dream of an empty open world
>palworld
>empty
Are you butt fricking moronic, anon?
Yes it's fricking empty. A couple of islands with npc bases isn't a rich populated world
It's not fricking empty when it's full of monsters to catch you absolute fricking moron monkey.
>A couple of islands with npc bases isn't a rich populated world
The frick are you talking about? The islands are filled with wildlife. Were you expecting sprawling cities and busy highways going all over the islands or something?
Yes I was expecting at least some large industry or proper towns. At the very least Pokemon delivers that
>Yes I was expecting at least some large industry or proper towns.
Then you're kind of dumb for expecting that since it's primarily a survival game and bustling towns basically contradict the survival aspect.
Giving players an example of a goal to strive for and a source for motivation in game is hardly a bad thing. Valheim has the dvergr settlements among others. When the monster collecting is over there's nothing in the overworld to do but quietly grind tech trees. You'd be dumb for not wanting a way to motivate your player base when the monster collecting is over
Palworld's also a post-apocalyptic game. There's a reason all the towns are made up of random shacks made of scraps of wood and metal.
Humanity is fricked, either turned into Pals or eaten by them. Too lazy to check if the world's supposed to be Earth or not.
Hell, the ancient world components you find, their icon is literally an old spark plug.
Kinda tacky for another survival crafting game to be post-apocalyptic for the 9999999th time, but whatever, game's fun.
The vast majority of people playing mainline Pokemon games are 25-40 years old, most having gotten into the franchise early.
Kids don't play that much Pokemon in the western world, it's "for babies" and is too embarrassing. Kids these days mostly play mobile games, meme FOTM games, and shooters/BR games.
It's like that even more now, thanks to how each Switch Pokemon gen costs about $100. Parents aren't buying mainline Pokemon games for their kids, parents are buying the games themselves, then maybe letting their kids play a bit, or taking them to the store to pick out their favorite Pokemon, spending $300 on merch every month, or buying out whole boxes of the TCG.
MUGEN.
Palworld story isn't post-apocalyptic. It's on a hidden island far in the ocean few people know about and everything is trying to kill you, so the ones ending up there can barely establish a village.
>The vast majority of people playing mainline Pokemon games are 25-40 years old, most having gotten into the franchise early.
No they arent lol
This is like fricking bornies trying to argue they arent watching a childrens show
There's a lot I don't really like about it but I think Nexomon Extinction beats out Coromon at feeling like Pokémon game
That's fair. I know some people like to bring up Cassette Beasts too, but it seems like it's more like Digimon with a touch of the same problems that TemTem has.
Theythem devs tried to appeal to the smallest amount of people as possible
They added pronouns alienating a chunk of players, they wanted to get away from pokemon's waifu-bait designs so they drove coomers away, they focused more on PvP, also made it a mmo for no fricking reason since it barely adds anything of value, all it does is make everything twice as grindy for basically no payoff
Not to mention from the start they announced it was going straight into maintenance mode with no new major content after 1.0
Temtem maint mode happened because the game was failing already by that point
>pokemons #1 complaint is nothing changes, same game on repeat
>weird, sub 1% of pokemon pop is hardcore competitive players
>lets make a knock off game thats the same thing as pokemon and try to focus on being competitive!
Gee how could things go wrong?
Temtem is completely flavorless and odorless. It's the CalArts of video games.
In that aspect both games are similar though.
Temtem's designs are fricking terrible, busy and neon colored. Too many eye styles.
Palworld has simple, memorable designs, often using just a couple colors. Character expression are likewise more readable.
>Temtem so soulless
Pokemon gameplay makes it a blatent clone
Trying to cater to "hardcore" players
>Palworld
Not really soulful but its not trying to be pokemon as much as shitposters spam.
Its really that simple
Why do people say this, no one ever called me a loser for playing video games as a kid, that only happened as an adult.
Playing video games was never the reason those people were called losers. They were always losers, video games or not. They were simply mocked for their interests, which included video games, so they assumed the video games were what made them losers to others. They couldn't accept the truth.
>zoomers commenting on shit before their time
>They couldn't accept the truth
It's okay. We're all losers here.
I'll lose your mom
>Playing video games was never the reason those people were called losers
This is the kind of zoomie that thinks "gigachad" would be his friend and not bully him all day.
They/them forcused on making a balanced competitive pvp game. Palworld went all in on the single player. The vast majority of people that play Pokemon like it for the single player, and the few that prefer competitive are already deep enough in the ecosystem that they're not going to switch to a new game.
>The vast majority of people that play Pokemon like it for the single player
My experience is that the vast majority WANT Pokemon to be some single player focused adventure game balanced around people who’ve been playing for years and Gamefreak keeps saying “no if you want it to be hard play competitive” and it makes people mad because competitive isn’t the adventure they dreamed of watching the cartoon on Saturday mornings
>My experience is that the vast majority WANT Pokemon to be some single player focused adventure game balanced around people who’ve been playing for years
Black person /vp/ isnt the majority.
The VAST majority of people playing pokemon games are 10 year olds
Eh you’re right /vp/ isn’t the majority, but the problem is little kids don’t control the online discourse
and the vast majority of pokemon fans don't touch the games at all. It blows my mind how people could think these mediocre at best games are the reason why it's the most profitable IP in history
Because it didn't use the same art style as pokemon.
Temtem looks like it's desperately trying to give me eye cancer
>I actually like the color palette
Palworld is successful despite the jank and clear asset flippage because it fulfills the fundamental promise of Pokémon that the actual series still hasn't done by giving meaningful ways to interact with pals besides fighting
It will never not be funny how temtem devs wasted resources on a pokemon showdown clone despite the community telling them time after time that people interested in pvp is a really small percent
It didn't even last a year before they closer the damn thing
Temtem showdown is still up unless it closed super recently, I was playing it a couple months ago.
Oh wait I see, you can still make simulator teams in game for ranked but they’re discontinuing it as a standalone client.
Doesn't Temtem do all of the the shameless rip-off shit people accuse Palworld of? It's a literal Pokemon clone whereas Palworld just uses similar creatures in its open world survival game. The problem people actually have with Palworld is that it's successful. Temtem is evidence no one would give a shit about the designs if it wasn't popular enough to enter the public eye.
palworld rips off the designs and artstyle, which people love about pokemon. Temtem rips off the gameplay of pokemon, which people dont really care about
Temtem:
>half the game is dedicated to forcing you to play it more just to remain competitive, and not in a fun way
>no "hooks" to get people into it other than "LGBT safe space Pokemon clone that you can play online"
>unironically believes that they can compete directly with Pokemon on even ground, nothing to really set it apart, simply relying on "we're making a legally-distinct Pokemon game, that's it"
>insufferable fanbase (what little it has)
>devs/fans deflect all criticism as you being some kind of racist sexist bigot or whatever, sometimes unironically calling you a Trump fan for no reason
>plays everything super safe to make sure nobody playing it gets offended by anything
>most of the monsters look like shit anyway
>breeding is so bad that people actively quit the game over it
>copies Pokemon mechanics, but doesn't do anything with them, even copying some of the downfalls
Palworld:
>a bunch of "hooks", ranging from "haha funny sweatshop" to "save Pals from poachers" to "poach Pals from people" to "build giant castle and man the walls with sheep using LMGs" to "literally ARK but but less painful to play" to "stuff a penguin into an RPG and blow a hole in your friend's base"
>Pals range from "cute little fox thing that digs items up for you" to "floating sci-fi alien waifu" to "floating noose that rips people's skin off" to "internetbait e-girl cloud wearing a tube top across her(/his) flat chest"
>no wordfilter at all, can do or say ANYTHING in your own servers
>planned crossplay
>loads of world/difficulty settings to frick with
>can do anything or go anywhere, even if that means climbing a mountain as a lv1 and getting anal vored by a lv 50 dragon
>base building and crafting mechanics that are simple enough for everyone, but complex enough for the nutjobs
>raids to defend against, some raids are absolutely funny, like the Lovander one
>could be played like Pokemon, but you can also arm yourself to the teeth and frick shit up yourself
Monster designs. Just look at the stark contrast there.
I want a pokemon 2d fighter game with rape instead of fatalities.
Someone make this happen.
One is a soulless copy of pokemon plagued by plagiarism, the other is Palworld
How be the steam stats today?
Did the squeeze squoze?
a new peak was reached 13 hours ago
temtem banned people indiscriminately the first week the game was up, streamers included, and completely cucked themselves out of having a method to disseminate info/updates by streams or youtubers. No one wanted to touch it and risk having their time wasted.
goycattle hate turn-based games and RPGs
goycattle love real-time combat
goycattle love petting le heccin doggo
they/them added israeli battle passes and turned the game into an MMO
temtem made me want to kill myself and i only played it because i was passed the refund phase. i fricking HATE that game its so shit
Is this true? I had suicidal thoughts playing it too.
Some video games are just too dangerous. TemTem devs and the game have to be cancelled.
>let's copy the worst parts of pokemon's gameplay while making the designs 100x more ugly and unappealing
gee I wonder why it failed
temtem doesn't understand what made pokemon good
its just a cheap imitation
Honestly after playing Pal for awhile I kinda can't stand to look at most Pokemon designs. Pal's are so incredibly elegant and simple then you go back to Pokemon and are bombarded with conceptually convoluted clusterfrick designs. Like compare the simple cute grass monkey to that Scarlet/Violet spider who is also a Splinter Cell style stealth spy or some shit? Pokemon are just too fricking tedious on a conceptual level now
>Pal's are so incredibly elegant and simple
Yes, in fact, they look like they appeal to 5 year olds even more than Pokemons, which is why I can't stand them.
No idea which moron said this was Pokemon for adults.
Palworld isn't Pokemon.
TemTem is Pokemon.
Don't be Pokemon.
Both are soulless and so is nu pokemon