Craftopia fans are claiming PocketPair took the Craftopia money and made Palworld instead of finishing Craftopia. Is this the future of Palworld?
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Craftopia fans are claiming PocketPair took the Craftopia money and made Palworld instead of finishing Craftopia. Is this the future of Palworld?
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Finally a valid complaint. Yeah, game dev simultaneously working on multiple EA titles is very sketchy
From a business pov it's been shown to work, fish brains buy slop, rinse repeat. Pocketpair will continue having their games in early access with token updates. Maybe they'll set a record for simultaneous early access titles on steam at the same time?
Craftopia also was on Game Pass on some point, so they also got those money.
Now it's not on Game Pass btw, and i've never seen EA games leaving Game Pass unless they release 1.0
>palworld becomes popular
>review bombed
KEK
>40 reviews
lmao
lol
I can't believe 40 people bought Craftworld
Conveniently timed spike with the release of Palworld... Oh wait it was obvious.
>Palworld releases
>Craftopia players see that Palworld is just Craftopia + the features they were supposed to put in Craftopia
>they send in negative reviews calling out PocketPair's EA grift
Obvious indeed.
Were Craftopia players blind for the past 2 and a half years?
>Craftopia fans are claiming PocketPair took the Craftopia money and made Palworld instead of finishing Craftopia
ok and? both are free, just play the upgrade then
free how? I want the devs to hand me a steam copy if thats the case.
I don't think Palworld is gonna be finished...
who cares my wife already got my moneys worth out of it
games arent about playing them forever thats such a false idea
>games arent about playing them forever thats such a false idea
you have games like minecraft, binding of isaac, skyrim and a lot of rogelikes and other games of that style, that completely disprove what you say
if a game allows you, thanks to randomness, to do and achieve something, you will have a lot of possibilities and therefore infinite ways to play, now and in the future, or forever
besides that the game will always have a big support because it's in early access state and it's cheap, it's inevitable
we will see in the future when it is fully launched and its inevitable price increase
>you have games like minecraft, binding of isaac, skyrim and a lot of rogelikes and other games of that style, that completely disprove what you say
No it doesn't disporve anything he says, you are just too much of a midwit.
Frick moronic zoomer idea of forever games. When will you grow up and learn that things end and it's okay.
>OH NONONO THE GAME DIDN'T GET WEEKLY UPDATE IT'S LITERALLY OVER THE GAME IS DEAD
Black person.
rogue and diablo are forever games.
I'm not a zoomer, besides the idea that a game lasts longer is not theirs, they want a game to last or finish a short time to move on to the new next thing
also this diablo is a great example that you obviously ignore because you only think you are right
>when will you grow up and learn that things end and it's okay
seeing that you can't reason and the way you express yourself, I think someone else should grow up, maybe there is a lack of maturity that you should check out
>calls others midwit
>can't even come up with an argument
big oof there buddy.
What does her boyfriend think of it?
How to get infinite worth
Buy 60$ game for 10h funs: 0.17 worth
Buy 30$ game for 20h funs: 0.67 worth
Free game for 1h fun: infinite worth
>I support bad business practices with my money because my wife and her boyfriend had fun with it okay!
You're actually such a moron its unreal. Yes, you buy games if you suspect you'll get a good amount of enjoyment from your money.
>I don't think Palworld is gonna be finished...
I think it will only because it's blown up like crazy and actually getting a shitload of sales. They even rolled out a roadmap for it. They actually want to make good on Palworld because it sells.
that thing they rolled out is barely a roadmap
>just buy this other game from the dev that shafted you made
kek the absolute state of gamers
they never learn
what is it about gamers that make them such good goys?
the brain rot
Not every game needs to be a live service.
If the game sucks at this exact moment don't buy it you fricking moron
but you will have to peer pressure so you get what you fricking deserve
>Not every game needs to be a live service.
It's an Early Access game. It's supposed to release updates and then eventually become a proper game and do a full release. What the frick are you talking about with live service?
Explain the exact differences in practice without using industry buzzwords.
Early access is a incomplete game being worked on until it releases, at which point it's not ea anymore.
Live services just keep going until the game loses popularity.
Not that hard, moron
>he buys early access games
So who's at fault here? There's been so many early access scams, you would think people learn.
>you would think people learn.
>over dozens of palworld thread in Ganker
huh?
>Craftopia fans
Those exist? LMAO
going by the review numbers, yeah. a lot of them. Craftopia was very successful for an indie game.
And it didn't stop PocketPair from abandoning them to make another open world slop. Can't wait for all the Paltards to be surprised when Palworld never finishes and PocketPair comes out with another asset rip in 2 years.
As expected of a Chinese shell company
It's too big now. They'd have to be moronic like Gamefreak to kill the it
>now
That's the important word. Do you honestly think Palworld won't lose the vast majority of its players in around a year or less? PocketPair will see this. Barely any of the casuals will remember Palworld in 3 years when PocketPair release their new EA slop.
So was Valheim but it's now dead in the water.
Why are you gays so stupid?
Sell 7 mill in a few days, market already close to saturated, already made bank.
Why fix shit and invest money to mak maybe 10% more sales?
Gamers get what they deserve
Now apply this to actually released games that are broken like Cyberpunk
They had a much bigger legacy of making games AND they are also tied to gog and would make that service also look bad by association, so they needed to fix shit if they wanted to sell more games in the future.
Still took them like a year to do it
Anon, it's still a buggy janky mess.
I honestly doubt at this point that they'll ever fix it.
>Can't wait for all the Paltards to be surprised when Palworld never finishes and PocketPair comes out with another asset rip in 2 years.
It doesn't make sense form financial point of view. If your game is such success it has more sense to build and sell content of it than start completely new title.
You think people are this dumb to not notice this is a concern trolling campaign?
>craftopia players are enacting a concern trolling campaign because... uh....
come on palshills, you can do better than that
>craftopia players
There is no such thing, they're tendies.
>muh tendies
Can you paljeets at least PRETEND you aren't just console warring?
>Craftopia players
C'mon anon
They're not going to abandon Palworld, this was their intention from the start, keep pumping out early access slop until one finally becomes successful. Now we just have to wait and see if they are actually competent devs or not because they've never finished making a game so far.
Looks like Craftopia came out in 2020, so more like 4 years? Heaven forbid you get 4 years out of a game.
Craftopia is EA, it never "came out"
You're arguing semantics. If you bought Craftopia when it was first available on Steam you got to play for 4 years before PalWorld came out and stole all the dev time.
>semantics
>Literally unfinished game
Ok, moron.
We're way past that point. You don't buy Early Access games expecting them to ever be "finished" and if you do, you're a moron. 99% of EA games that reach a 1.0 release only do so because of some sort of financial/legal obligation to something like israelitestarter backers. You should never buy an EA game unless you're happy to play it in the current state. Judging by how positive the reviews were for Craftopia before Palworld, people were obviously getting a game they enjoyed. It's only after people realize they aren't getting some live service "forever game" garbage that they have an issue. And thats because they are morons (like you) who don't understand what Early Access is in the modern gaming space
>inb4 sounds like a scam
Then stop buying them.
You people keep trying this cope but plenty of EA games go into a full release at a reasonable pace, Pocket Pair and the rest of the devs who drag it out are just scam artists or incompetent.
>You people keep trying this cope but plenty of EA games go into a full release at a reasonable pace
There's like a dozen popular examples at most. A literal supermajority of EAslop either stays EA forever or only releases because of a legal obligation in a rushed 1.0 release. I understand though, the only games that you know of are top 100 most played and you learn from your favorite youtubers. You wouldn't know.
>the only games that you know of are top 100 most played and you learn from your favorite youtubers
Youtubers play all kinds of never to be finished EA slop. Your argument is nonsensical.
>who drag it out are just scam artists or incompetent.
You know most AAA games take 5-7+ years to develop?
>plenty of EA games go into a full release at a reasonable pace
Define "reasonable pace", then name 10 games that released within that time frame. All the early access games I know have been in early access since 2011 - 2013 no actual progress. Sit like Scum or whatever.
All this to concede palworld is a scam and that its the consumers fault for buying it. Im glad were on the same page. Id like to add that its also the developers fault for being a scammer, and only sociopaths disagree.
They could turn off official servers tomorrow and never update it again and I'd still play palworld because it's a good game as it is.
It's basically every EA survival crafting slop with janky anime art and creatures. Anyone with standards sees this game has a long way to go.
exactly, palworld is never gonna come out ether
> indie game.
How big was the company?
Like four people at the time.
>going by the review numbers, yeah. a lot of them. Craftopia was very successful for an indie game.
>40 mad trannies leaving a negative review
You're blowing it up way out of proportion, homosexual.
>40
counting the reviews since palworld launched, there's well over 100 negative reviews.
>there's well over 100 negative reviews.
Wow, stop the presses, a whole HUNDRED of seething trannies with NEGATIVE REVIEWS
Yeah, that's something alright
Why are you defending a dev that does nothing but put out early access scams?
I will no longer defend gamefreak, sorry
>b-b-b-but pokemon!
every time
Game Freak fricking sucks
You don't have to defend shitty games to call out other shitty games.
Tbh its funny how an company based on asset rips and plagiarism made a better Pokemon game than the people they were copying.
it's not a pokemon game at all, it's an ARK clone
>it's a pokemon game
you didn't actually play it did you
that's the joke, it only has pokemon look alikes but plays completely differently
why are you defending Gayfreak and literal trannies?
What does an EA scammer have to do with GF?
Touristic brainrot.
melted moron tendiebrain
Craftopia is basically Palworld but less polished, but with way more freedom and crazy stuff you can do.
>here is how Nintendo can still win
It's literally all from gamergate. All of it. The usual suspects. The same tribe. With rotating golem trannies as foot soldiers
>its political, because i i said so
That's... how the industry works? Make game, hopefully make money to make next game.
>release unfinished EA slop
>take money and make new unfinished EA slop
That's not how the industry works and you know it. Most companies have enough dignity to do a full release for their games, even if they're buggy shits.
>release buggy piece of shit
>call it early access
>this is bad
>release buggy piece of shit
>call it full release
>this is somehow good
Early Access is as much of a scam as normal releases these days. Only buy or pirate games for what they offer at the time, never for what you hope they may be in the future as all devs and publishers are israelites.
Thanks to no man's sky, as long as you call your buggy unfinished game "finished", you'll gain praise for fixing it in about 2 years.
That's not how early access is supposed to work. People buy early access games because the inferred agreement is that the dev will use money from sales to continue working on the game, not to make another game after they see their first game wasn't a smash hit.
Early access never guarantees that the product will be finished.
Craftopia was literally updated three weeks ago. The claims are as moronic as the brainlets that post them.
>Craftopia was literally updated three weeks ago
Damn, look at all that content.
1.0 is just around the corner at this rate!
t. shit for brains
ah, gomen gomen.
why don't we look at the roadmap they posted in december instead of reading patchnotes.
Hmm, some of those seem like basic functions and features that should've been added to the game early on. How long has this been in early access again?
>Damn, look at all that content.
Yes, look at all the content in their last major update of the year.
>NEWLY ADDED CONTENT!!!!1!!1
>we readded a feature we disabled. it's probably gonna run like shit
>partial release
>-will be added at a later date
>-is scheduled to be added
Any content they're releasing now is just shit they removed when it went seamless. Unironically seamless fricked over the game, and now most of the team is probably diverted to Palworld because it's exploding.
>Craftopia was literally updated three weeks ago
You mean this? This is all it takes for you grifters to think PocketPair didn't abandon the game?
>craftopia fans are getting restless thinking you abandoned their game for a new early access sca- I mean, game.
>have to do something to reassure them you're still going to finish the game
>push out a bugfix patch
see? everything's gonna be fine.
>Craftopia gets 1.0 update
>Huuuurrrrr why are they abandoning our game after its finished
>craftopia 1.0 update patchenotes
> - changed the version number to 1.0
> - fixed the memory leak (more testing needed)
theres a bit of a difference here
>palworld
actually popular
>craftopia
nobody even knows what the frick this is
unless the eight fricking million people that bought palworld all miraculously die tomorrow I doubt they're going to abandon this. b***hing about this makes you sound like that one aspie upset valve killed some shitty card game and says all their new projects are doomed to fail like that one was.
>unless the eight fricking million people that bought palworld all miraculously die tomorrow I doubt they're going to abandon this
I never get this argument. This is not a live service game with microtransactions. PocketPair will get 90% of the money they will ever make off of Palworld in this month. Why would they bother spending time to finish Palworld instead of making another EA sca- game?
Your argument only makes sense for live service games.
>why would they keep good graces by keeping the most popular thing they've ever made active and healthy
are you moronic? like genuinely. this is a bounding board for them to become long-term successful, if they pump and dump this they'll never get another hit like this again because people will know that regardless of popularity they'll just dump it. do you b***h about gamefreak not constantly making new fricking tembo games?
>if they pump and dump this they'll never get another hit like this again because people will know that regardless of popularity they'll just dump it
But they did, with craftopia. Hell, The Day Before devs were known scammers who still received funds from fans for YEARS.
Gamers are unironically the most moronic kind of fans in the world, even Marvel fans stopped buying Marvel products when the movies and comics turned to shit.
>Why would they bother spending time to finish Palworld
Because they can resell finished game update at another $30.
So Pocketpair really were just shooting in the dark with these Early Access games trying to find the right one that worked huh, wonder what they'll do now that they've struck gold.
I mean, that's game development. There are thousands of tiny indie studios around the world that do shit like this, making experimental half-finished games in between getting contracts to work for 12 weeks on something for a AAA studio so they can pay the bills.
Palworld is their golden goose. They'd be fools to ever move on from it for at least 5 years.
There has literally never been an early access open world survival crafting game that was completed. You are beyond a moron if you expect any different from this fotm.
Don't worry! The devs are now swimming in money, so that definitely means they will finish this game lol
The Forest, you moron.
Rust
The forest, ark (which literally just got a remake), conan exiles, Minecraft ect. You just have shit taste and fall for shitty ones
Factorio
The difference between craftopia and palworld is that craftopia didnt print a billion dollars. You shouldnt expect their post release treatment to be similar.
>the devs got more money than they ever dreamed of! that means they will complete the game!
yeah that worked for valheim, they definitely didn't fail to meet all the roadmap timelines lol
That's actually kinda sad. I feel really bad for the players who got side blinded by this lol.
Sorry craftopia bros. That's the way of the industry though. Money rarely is invested back into a game post release.
Edit: I watched some gameplay. Holy frick this is awful. Eat the loss and get PalWorld. It's the same shit only leagues better. lmao
>the game starts with a 50ft long dock, there is dozens of NPC's standing in a straight line just shouting mindless tips and hints to nobody in particular
>Its your fault for buying into early access scam
>Go buy another early access scam from the same developer.
???????????
What am the king of England? It's not a command. Just some healthy advice. After witnessing the nightmare realm that is craftopia, abandonment would be a merciful release. Also. Frick you don't @ me again you wiener sucker.
bump
>Just some healthy advice
>buying EA shit.
kek
>Eat the loss and get PalWorld
you mean pirate it and never give money to them again
Yup easy way for devs to make money by lying. Give em half a game, they play and forget, you make another one
I feel like the problem is not that they've "abandoned" it, but that they're only going to have a skeleton crew on Craftopia, because why devote any significant amount of resources to it when Palworld is blowing up?
It's not that it's a skeleton crew, I bet palworld's team isn't much bigger, if at all.
Both teams are amateur level but palworld is on a more mature game engine and doesn't have any baggage from previous builds.
They did and it was the correct decision. That game had no potential.
Palhomosexuals will defend this
Not my problem. Even if they ran away with the money tomorrow palworld still feels more complete than 99% of other early access games. Hell in 10 hours sega is releasing an unfinished Yakuza game and its community is already slurping up their slop and begging for more
>palworld still feels more complete than 99% of other early access games
I would suggest you stop playing blatant scam EA games.
Sorry that im better at enjoying games and having fun than you are, maybe you should try playing video games instead of the brand loyalty game
>ffxiv on steam
>dead by daylight AND friday the 13th
>Black person-man
>fricking jump force
Not that anon but I unironically miss jump force. It deserved a better fate.
And yet im still having more fun than you because i actually play games instead of shitposting on Ganker
>trans ally
oh no no no no
>that fat finger
LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
What is that? Steamdeck?
Look at all this goyslop shit you're proud of showing off. Palhomosexuals in a nutshell everyone
Maybe you should try enjoying games, its more fun than seething on Ganker
i always assume anons are just shitposting while waiting for their JRPG to finish the auto battle
I mean you can enjoy games without being mindless goycattle
>multiplayer addicted homosexual is talking shit
Go fix your ADHD, zoomer
See
Maybe you should stop enjoying games and go for a walk, fatty
>Ad hominem
You still cant prove you actually have fun playing video games. What a sad existence. I accept your concession. Now if you excuse me im gonna install need for speed most wanted on my Rog Ally using a usb disc drive while you sit here seething over people playing games
You're fat
Yes
>he consumes litteral processed slop as both vidya and as his meals
lmao you cant make this shit up
I used to eat those all the time as a kid. Would double them up in bread slices like hotdogs. Probably why I have breasts.
>why I have breasts
>Corn Syrup, Dextrose, Sodium Erythorbate
it's a contributing factor for sure
hope you play it outside or while walking
we're only worried about your health anon
>My taste is the algorithm.
I'm glad you are enjoying yourself anon, unfortunately you also have shit taste and are incapable of controlling your own impulses, as demonstrated by your repeated purchases of Call of Duty AND the non insignificant amount of time you played them.
This doesn't mean you are incorrect, anons should stop being brand following morons, but the screenshot you posted completely defeats the point of your post.
>devs moving on from old game to make a new better one
I don't see any issue with it
They gave up on Craftopia because the IP theft was so blatantly obvious they would have ended up in legal battles
Wait Craftopia also has ripped off art?
it's even less veiled as well
I find it absolutely hilarious that Ganker is calling this company soul and passion.
People here are fricking moronic
Ganker is always moronic. Palworlds main selling point at first was the ripped off Pokemon and after that it was just people jumping on the bandwagon of a fast selling new game and now it's all the incels who like it just because people are calling out the company for its scummy practices. I've seen people post that they're happy that Craftopia is abandoned because it means the company will focus on the better game, yet you just know these people would be crying non stop if Palworld gets abandoned.
Sovl and passion
Nintendo invented
>green grass
>blue sky
>building
Holy shit...
They literally ripped off the bokoblins.
>nintendo invented bokoblins
lol
I don't like Nintendos DMCA trippiness and not against taking inspiration, but the designs are obviously ripped from BOTW bokoblins and moblins.
Genshin may be gacha shit, but I wouldn't call it an asset rip despite taking inspiration from BOTW.
not even close, one has hair, the other one doesn't
big cope
interesting how the "rip" process ended up changing the entire model and design details, weird how computers work
They did invent bokoblins as distinct from other common depictions of goblins, in the context of the entire ripoff game it's very obvious what the "inspiration" was for the entire game's design down to even its generic enemies.
not an original bone in their bodies
Didn't the CEO say palworld was their first game that wasn't all premade assets? It's so easy to tell craftopia is just a mishmash of bought assets. As soon as character creation, you go through the hair options and it's blatantly obvious they just bought some hair models and put them in the game because they all have different texturing and shaders.
If true, that's pretty unfortunate. Kinda weird to see people treating Pocketpair like an upstanding company, even if they like Palworld.
TLDR: We programmed Craftopia in Unity and it's been a b***h to make it a fully functioning open world.
Full open world was something they should've saved for craftopia 2. That update did more harm than good, and it wasn't even the full map. Over 4 months later and they're still working on finishing the open world update.
Shame they didn't shill the game to streamers like Tarkov and kicked off scamming people despite not being open world.
Epic did the same thing with Fortnite. Companies don't give a shit. They just want money.
What game will PocketPair rip off for their next EA slop?
>hollow knight's artsyle with mario odyssey mechanics
I thought the multiplayer was a pretty cool idea and adding in a town builder is a decent addition, I think they deserve a little more credit for that at least
i'll wait to see if it actually works first
i'll need another 2d multipler fix after Dragon Marked for Death
Doom: The Golden Souls
I can't a believe a team of morons made an awful game and other morons ate it up. The world is fricked.
Any early access game you buy you should expect it to be as is. so many developers have up and abandoned their way games, don't buy in expecting it to get better later, only buy it if you think it's worth it as is.
And yet all the actual players are mad as shit and dumping negative reviews calling out PocketPair. Your shilling has no effect here, we've seen this song and dance for 3 years.
>And yet all the actual players are mad as shit
this is true, I'm Yuri from craftopia oblast and very upset.
>thread literally starts with the recent reviews that are calling out pocketpair's pump and dump
>steam forum threads full of the same thing
If you buy EA you're accepting the possibility that the game might not get finished if it's not profitable enough. You're basically speculating that the game might become better and get an official release. A lot of people seem unaware of this and then get mad when so many of these titles get their support dropped. If you don't want that to happen then don't keep buying every trending EA title.
Tell that to 2mill active people who playing the game in the last 24 hours.
kek, the craftopia players are turning into knowers
This dumbass wouldn't know a ponzi scheme if it hit him in the face with a 12" wiener.
just kept scrolling and starting to feel bad for em
I make about $20 an hour. If I played a game that costs $20 for more than an hour I've already got my money's worth
Gamers don't think so. $20 should be minimum 10 years worth of free updates.
I hate gamers so much it's unreal. More than trannies.
I loaded up the game the other day after only dipping my toes into it twice before. It hasn't actually improved. They've thrown more assets into the mix but nothing has actually changed. It still runs like shit, it still controls like ass, it's still buggy as frick.
we ponzi scheme now!
I don't think the devs care
Early Access just turned into Patreon scams with better PR, sad to say but it's true.
It gets worse. Their previous previous game Overdungeon, they just silently canned it and made Craftopia instead. Now they're doing the same for Craftopia for Palworld.
Oh frick, I remember that. they actually fricking announced they were resuming updates on that game in a craftopia post.
>Game stops selling
>Waste manpower and money updating it for no revenue
I mean, yeah, every single developer does this, they move on to new projects that will sell. Why is this an issue with just this singular dev? outrage culture
>Palworld is currently fotm
>half a year from now it's no longer fotm
Gee, I wonder what will happen?
>Half a year
Except that Overdungeon post was made in 2023, the game came out in 2018. Same thing for Craftopia, the game has been out for 4 years
So its not "game was abandoned 6 months later", the studio stuck with both games for years and finally moved on, you're just spouting the same twitter posts that have no credibility whatsoever
>Post talking about why the update took 4 years
You're absolutely moronic
they are potentially sitting on a big franchise if they dont fck it up. as much as i like to shit on the game there is a decent chance it will keep going for years(the franchise that is)
Good job you just discovered why early access games are all garbage
It's alright, Craftopiabros! We will get updates in 2028 lol
most early access games end up like this, at some point people should learn not to take the promises for future updates too seriously and to buy a game only for what it offers right now
I always wondered why developers of these abandoned games won't release full source code to the community. Clearly you're not interested in maintaining the project and for you it's a loss of revenue maintaining it. So why not give it to the community that's dedicated to preserving it?
trickle of sales, keeping ownership of the IP and of the assets for eventual reuse/coming back on the project if the chance arises
probably wont just drop palworld seeing how popular it is. they can make even more bank from merch and all that jazz, so just stopping now would be moronic
feels weird that the psychopaths making up lies to shit on Palworld are going to feel vindicated in the end.
Yes? They stopped Overdungeon because no one was interested in it and they need to eat? Get mad about Craftopia since at least that had a lot more buyers, but not fricking Overdungeon with its 2k all time peak.
Lol what kind of cope are you on. Pokeshit only gets updates for 3-4 on titles
Pokemon games are not Early Access.
HAHAHAHAAHAHAHAHAHAHAHAHAHAHHA
Nintendies paying full price for sword and shield with only 2 years of updates and had an expansion. Move on to the next cope and seethe holy shit nintendies absolutely btfo
>Craftopia fans are claiming PocketPair took the Craftopia money and made Palworld instead of finishing Craftopia.
But that doesn't make sense. Craftopia has gotten tons of updates alongside Palworld's development, big and small. Even your image points to the 11/24 update.
all useless filler updates
the reviews and forums speak for themselves. the players know pocketpair pump and dumped craftopia.
Much like the pump and dump by Valve, whom screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January and does not deserve your financial support for these gross consumer-unfriendly practices.
I finally understand your pain, artifact bro
Bro, the majority of those updates look like this
Their MO is as follows,
They add some new stuff in a major update, release a handful of patches to try and fix the stuff they broke/balance the shit they added, say 'frick it good enough' and move on.
>Bro, the majority of those updates look like this
But the August patch wasn't like that at all. And August still wasn't that long ago. Especially with minor patches like the others in-between.
Yes the game is incomplete. It's an early access game. But people acting as if the development of the game is dead or like it's dropped can't have played any actually dead Early Access games. Craftopia is not even close to being one of them as it currently stands.
I still don't know how they're juggling three early access games with like ten people?
With a 4th one on the way soon
by barely updating any of them
TRUST.
THE.
PROCESS.
they'll take on more interns. this time they won't even know what a file path is
Oh damn, I barely know how to use Python and C++, I might have a chance of getting hired by Pocketpair at this rate.
IIRC, they had EVERYONE working on Palworld with the exception of the CEO, who was dedicated to patching and updating Craftopia.
um, but the palshills just told me that they didn't abandon any of their games? they had one guy working on craftopia after it went on EA?
>EVERYONE working on Palworld with the exception of the CEO, who was dedicated to patching and updating Craftopia
Man, I hope this isn't true.
A LOT of the development decisions and business decisions by Pocketpair in regards to creating Palworld are befuddlingly moronic if you look at it from a purely money-making standpoint, but very kino in a 'passion project' standpoint.
https://arch.b4k.co/v/thread/664641774
>passion project
I wouldn't call it a passion project. What it reads like is a cartoony scam. Like, The CEO is eddy trying to make the big bucks by throwing as many trends as he can into a video game idea, double d is the engine guy, and edd is the dumbfrick that had to be taught what a fricking animation rig was.
>IT'S A SCAM!!!!!!
>ALL THOSE MILLIONS OF PEOPLE ARENT REALLY HAVING FUN
man, i am so sad for you all. you have nothing for yourselves lol
>millions playing
>must be fun
so all those people playing fortnite are having fun then
You're better of making the 'fun is a buzzword' argument.
There's no way it's not a passion project if he willingly emptied all their funding just to make the game with zero care for how much they're spending.
The CEO has crypto, he would've been fine.
Also, I would only call it a passion project if it had actual passion. There's no passion in throwing some store bought assets and UE gameplay modules together and selling it as is.
Cool, what store bought assets and gameplay modules?
Maybe stop shitting put buzzwords to try and sound smart
>game looks like a mishmash of artstyles
>W-WHAT STORE BOUGHT ASSETS, HUH?! HUH?!
The CEO said him self they used bought assets, and it's painfully obvious.
word, who cares? its like alpha release right now
>now now
Did you just enter the thread?
The latest pokeslop games, at least.
I think the only game that looks better are the xenoblade games.
Damn and it looks better than most Nintendo games
yeah, what kind of passion project pitch is this?
>let's copy our current early access unfinished game, except let's add pokemon and features people want us to add to our current game instead
sounds more like a scam to reuse assets and chase another trend to me
They're sharing code and engine stuff.
Development for Craftopia is development for Palworld. Development for Palworld is development for Craftopia.
Obviously the games are far from 1:1. But But a lot of backend stuff is shared. Palworld would not have been possible for them if they had not built it ontop of Craftopia.
Craftopia is in Unity
Palworld is Unreal Engine 5
>Craftopia is in Unity
>Palworld is Unreal Engine 5
That doesn't mean the games don't share code.
Unity is C#, Unreal Engine is C++
Even if they were to share code it would be absolutely moronic, because they would have to write interop code for C++ to access C# code from their previous game in their current game, that would incur heavy performance penalty.
While reverse is possible from Unity (C#) access C++ managed code, it would still be very moronic thing to do, you would gain literally nothing and just end up maintaining spaghetti code for interop.
this
>I too love the “anything goes” aspect Craftopia is popular for, but at the same time, we had to be realistic about the trade-offs in terms of load etc., in order to finalize the game as a product. Also, since Craftopia is already quite complex as a game, adding new features to it would actually slow down the development process.
>With the game concepts differing to such an extent, it was faster to create Palworld as a new, separate game. Adding more than 100 new Pals to Craftopia was, as you can imagine, not a very feasible option.
https://automaton-media.com/en/interviews/20240123-25950/
>They're sharing code and engine stuff.
you're absolute moron, just like
pointed out.
I saw pics of discord posts being posted in other palworld threads stating that palworld was their first game, how they didn't know how to make games, didn't use version control systems and some such. Those posts claimed that statements came from interview with ceo.
So what, all that was bullshit? Considering they have 3 early access games and none of them seems to be finished? Or is it yet another entry in early access cash grabs?
They've made multiple games before, including one published by Tencent that saw decent success in China. They're a Japanese studio, just btw.
Palworld's development was simply scuffed because they had used Unity for all their previous projects, but Palworld's early builds weren't performing well, so the lead dev convinced everyone to switch to Unreal and had to singlehandedly teach the whole company how to use it. Literally one dude teaching the office Unreal 101 stuff like how to set up a rig.
It was also their first time making original 3D assets, since all their previous games were either 2D or exclusively used store assets. Additionally, their lead modeller is literally in middle school.
Ok, I see. It's just so much bullshit surrounding this company and their latest game that it's hard to tell what's real and what's not.
>Additionally, their lead modeller is literally in middle school.
Regarding this, I think it's bullshit, unless there's proof. Although this gives merit to the claims they stole pokemon designs.
Not in middle school, he dropped out after middle school and was working in a convenience store as his primary "career" (I assume not anymore lol)
I see, thank you.
A bunch of this info comes from a blog post that happens to be in Japanese
https://note.com/pocketpair/n/n54f674cccc40
Translation issues are probably why they're so many conflicting stories about what happened during development.
>They add some new stuff in a major update, release a handful of patches to try and fix the stuff they broke/balance the shit they added, say 'frick it good enough' and move on.
this is like every modern video game ever
how does that boot taste, homosexual?
Nice counterpoint anon. Did you pull it from your ass?
>release game
>two games are a failure
>slowly dies and lose development
>release new game
>its a big fricking hit!
yes they can run away with the money but they know they can make even MORE now with the positive feedback and howmany peopel are playing it compared to the other two hasbins
Craftopia has 16k steam reviews. Calling that a failure is delusional. That game made more than enough money to not still be a mess after 3 years and on the verge of being abandoned.
It made enough to fund palworld. I wonder if they'll jump to palworld 2 with the money from plaworld
>Palworld 2 is released in EA in 3 years with a new gen of pals
>Palworld 1 is still in EA and shills promise it will "eventually release"
kek
>muh shills
$30 isnt worth 3 years to you? its so fricking obscene how poor third worlders are
>give you $30 now with the understanding you will finish your game
>you don't
>get mad when I complain
Is this the part where you call me entitled for expecting to receive a finished project for buying in early?
? wtf are you talking about
i paid $30 to put my wife in front of something that looks like pokemon
it paid for itself in .0007 microseconds
why the frick would you care if they finish the game in 3 years? who cares? youre going to be playing this shit for 3 years? theres 3 years of gameplay in this for you?
they know the only way to go anywhere from here is to actually work on palworld and work on it hard. palworld 2 isn't going to catch any eyes since everyone knows what this dev team's deal is with shitting out EA games and then abandoning them after the next one releases. we just have to hope.
They would be stupid not to run with something that actually garnered visible success. Also the devs are autistically playing Q&A and PR junkies on Twitter. I really hope they fix pathing and add recolors soon, it's so simple.
>I really hope they fix pathing
Craftopia players have been hoping for that for years lmao. Your only hope is that UE5's dev tools make it easy enough that even pocketpair can do it.
Palworld will just get paid content until UE 5 is phased out for something that could truly be an upgrade
Maybe not that the dev has millions of dollars, they can afford to stop reusing the same music and audio across palworld and craftopia.
>people can't possibly hate my early access asset flip crafting slop, it must be a review bomb!
cry harder paltoddler
Anon you miss understand, the player base of their previous flip isn't happy that it's abandoned and unfinished.
thanks for beta testing craftopiacucks
>doesn't realize he's beta testing for pocketpair's next EA slop too
Palcucks have so little self-awareness
Why would they, craftopia sold like shit and Palword is selling and raping word of mouth to a point where people have to theory craft the downfall?
Why would they continue development when they already got your money?
To get more money.
B-Because...uhhh....they are based and redpilled and makes tendies seethe and uh....they promised?!!
>NOOOOOOOOOOOOOO THE FOTM SLOP GOT BAD REVIEWS
>SISTERS LET'S GET ALL MAD
the absolute state of Ganker
>should we continue patching this game that maybe a thousand weirdos in total play?
>or should be update this game that literally has sold 2 million concurrent players
tough decision, managers probably agonise over having to cut the cord on that corny old shit constantly.
>the fevs have SOVL and passion!
>but are also soulless salarymen that only care about chasing the most money
Which is it, palsloppers?
Why are people assuming both games share the same dev team?
because they do
Source?
Why isn't Nintendo putting these people in a wood chipper don't they know how angry I am?
It's not even their only other EA title besides Palworld, everyone just ignored it in a mad rush to get in on the ground floor
isn't this just cancel culture, except by using reviews?
They are leaving bad reviews on the product because the devs are releasing a massively successful title, they don't like it (or just want some attention), so they go back and see what the devs have done before and trash it.
PokeBlack folk really think that copying just a part of a character's design is a copyright infringement LMAO
Why would anyone buy an unfinished buggy mess from a developer whose entire history is making quick shitty clones and then abandoning them to start again? There are countless 'devs' and scam games like this but people are falling for it because omg (not) Pokemon and streamers onions facing at it
They called them 'new versions'. We were young and dumb... They would even lock away content, have DLC called 'event gifts' and after that they went to a new 'version'. Fricking chink companies I swear...
Because despite being in EA, the game's solid enough as it is, has enough content to be worth its price tag, and fills a niche you literally cannot get anywhere else (no, neither ARK nor Pokemon offer what PW gives).
They could openly announce that support would be dropped tomorrow and it still would be a good enough purchase.
That being said, I do hope the 10 million sales convince them otherwise.
>buggy mess
Posts some bugs then. There are no videos of bugs in Palworld being posted because there's very few actual bugs in the game. Compare that to the absolute shitshow of Sword & Shield where thousands of videos of bugs were posted in the first week.
>bugs dont exist because I don’t see webms being spammed
Delusional zoomer
>devs are just gonna abandon a litteral golden goose making hundred of millions of dollars
Being a contrarian moron doesn't make you look cool or interesting.
This is just some dude with stable diffusion and ChatGPT who ripped pokemon assets directly and its going to prison so yeah the game is being abandoned lol
>fans are claiming PocketPair took the Craftopia money and made Palworld
I mean even the owner of the company says he used everything he earned from Craftopia to create Palworld.
Which obviously was a good decision, now they've got enough money to finish Craftopia if they truly abandon it then you'd have a point but that remains to be seen.
The actual fans know they've been focusing on Craftopia too as shown here
. Isn't it funny that only after Palworld released negative reviews increased despite Craftopia fans knowing of it's existence for years? It's almost like the release brought certain "people's" attention to Pocket Pair's existence and they're trying to ruin them any way they can.
>buy games based on promises
I only care about what it offers right now, if it gets more content, great, if it crashes and burn, I got what I wanted in the first place.
Boohoo, cuckolds who spent $20 for 500 hours of gameplay have no valid argument about their money being stolen. If palworld is craftopia with pokemon added, then why don’t they just play palworld?
Honestly it doesn't look good on a small studio to have 2 games on EA. But I'm not the sucker who bought either game so idgaf. I don't buy EA games, that's all.
Actual literal proven shill comment lmfao this is why this site has became utter fricking shit 85% of users here have been nothing but bots and bottom feeder ESL gays like you
From what I know it got regular updates, this is just review bombing from pokemon fanboys
With how popular palworld became, they'd be stupid to split their dev team and "finish" craftopia
You're gambling when you "buy" an early access game.
It's cute Paltards believe all that money they gave will go anywhere but in chinese crypto farms, nfts and a fake trailer for Tears of the Palsdom, their next project
>Game had a content update in December
>This means the game is dead
Are the players just mentally ill? What leads to this kind of thought?
>people defending early access solely because it let’s them shit on another dev guilty of shitty practices like GameFreak
Wow, so brave.
It's impressive how easy it is to scam the modern consumer, not only will they buy your new scam again but they will also defend you and shill it for free.
Narritives are very powerful. You're not buying a product, you're buying a movement, a statement, an ideal, something you can and should spread to other people to carry on.
sounds like a cult, or at least brainwashing.
It's what people have been primed to do for every product for some time now. Social media converts people into product zealots as a general principle, it's just a matter of companies getting their product in people's heads.
Yeah, I know. But I see it more often with big companies, corporations.
And this is allegedly small company, so I'm surprised they have resources to pull this off. Or maybe people got dumber and easier to manipulate and you don't actually need vast resources anymore?
Like I said, people are now primed to automatically spin narratives and spread them. It can't just be an open world survival crafting game they've purchased to have fun, they have to impart more meaning on it, and the narrative here is that the game is a sign to Nintendo that pokemon is in dire need of better games, or whatever else people are telling themselves and others that justifies their purchase beyond "the game looks fun".
Most people bought it because it looks fun
Only a small amount of morons think it will cause Game Freak to stop being awful
Problem is zoomers are literal NPCs with no opinion of their own, you could put out the shittiest game ever and you would only need to pay someone like asmongold to talk positevely about it to have horde of people worshipping it everywhere. It's funny that even some big companies still haven't understood this and aren't locating most of their budget for paying streamers.
Unless you bought something like that one bug killing game in EA that actually got abandoned to the point it's no longer for sale because the devs fricked off then you didn't get burned on an EA game
Took me a bit but it was called StarForge
Trash game
And to elaborate on this
You all are complaining about a game that is fully playable with a decent amount of hours of content meanwhile StarForge was so buggy you couldn't play for more than an hour without shit breaking and it was really bare bones
And to top it off they were selling founders packs and shit for this trash ass game. I only have it because an IRL friend thought it would be fun to play together and the most we put into it was 5 hours before just trashed it from our computers
It's so dead now that you can't even see the store page if you own it, you get redirected to the front page
>before we just
Anyway point being shit is much better now than back in 2013 when I got that garbage since you can actually get some entertainment out of most current EA games
>Stop acting entitled! It's not the worst ea title!
Frick off
Nah frick you, you're eating middle class food and crying it's not gourmet when food used to be pagpag tier
pagpag? what?
>intern adds a couple assets they already had pre-baked every few months
bravo
Edge of Space is another good example of a bare bones abandoned game, which I also own
Starbound could count as well if you want to run down all the shit they removed from the first versions of it to release where they added some forced story and called it a day and moved on to do nothing but publish a few games
kek notice how it says "open" and "unlock"
@fbi @nintendo
do something
That's how it works though. Craftopia wasn't a huge hit, so they moved on to work on another game.
Unironically want to try it. Should I?
yeah, just torrent the latest version
Is it fun, tho?
as fun as the next survival crafting game
I went back to Valheim and Conan Exile after trying it
i went back to conan to but holy shit the combat is fricking terrible. can i do anything fun and viable that isn't just bleed stacking?
I heavy mod my server to make it fun
>buying early access games
>buying games at all
These morons deserve it.
>THEY'RE GOING TO ABANDON THIS GAME TOO!!!
>only just recently abandoned craftopia to finish and release ea Palworld
>made $150mil in a week
Yeah I'm sure they made the wrong move here
Abandoning palworld is the correct decision, they don't need to work on the game to have made money because they already made the money
I think I'm going to buy Palworld now because of OP.
*yawn*
Different dev team worked on Palword. Next.
*yawn*
itt concern trolling.
Did you guys forget palworld is already a good game that people got their moneys worth from?
Not a problem
This is your regular reminder to never buy a game until it is finished (unless you don't care about the money)
This was always the issue I had when Palworld was announced. Craftopia was just too close to Palworld feature wise - it has mostly the same features including the pokemon mechanics (though slightly less depth to them). Its in EA, it appears it wil never be finished or even if it continues development has nothing to offer alongside Palworld. So that is a big fricking problem for PocketPair's credibility.
Now, some anon said that essentially something like
>Craftopia is Unity based
>PocketPair's lead unity dev guy quit or something, their rehire was a Unreal focused dev.
>Palworld is UE5 focused.
If this is the case, then fine - just end support for Craftopia . At best, open source it and leave it up to the community to maintain. However, all existing Craftopia owners get a Palworld key. Done, everyone has the best chance of being happy, is happy. They can move onto UE5, Craftopia owning players don't feel fricked over, those who liked the game itself can still mod/develop/frick with it on the community side, everyone else can move on and just play Palworld without feeling they just got their wallet raped because PocketPair gave up on the old title and they had to buy the new one.
craftopia is still being updated so this drama is forced albeit
If its "still being updated" isn't just the case - if the updates are meaningful and how it will be focused upon next to Palworld is another issue. Them having a perfunctory bugfix now and then or a handful of small features coming to pass isn't really enough. If their ability to deliver on the "big" stuff that was promised in the pre-Palworld roadmap is limited because their Unity dev team is gone, that's an issue. Likewise, even in some best case situation where both titles can be maintained, will it feel like Craftopia is anything but a beta for Palworld? How will it be different mechanically and content wise to the point its worth keeping both? Even if they "can" they REALLY support the older open world survival crafting on a different engine equally and fully compared to the new one with millions of sales apparently? Doing a handful of updates so they can say technically its not abandoned isn't great, but all we can do is wait. If they come out with some sort of divergent gameplan where both titles can be unique with different mechanics and focus elements that would be interesting but I can't say that seems very likely to be actually onboard for such a thing to justify both titles' continued existence outside for an ACKTUALLY ITS DIFFERENT WE DIDNT GIVE UP sort of thing at best, now. If they are without major unity devs (and don't want to hire them even with Palworld's success) then its better they just rollover the keys to Palworld and be done with it.
>Fixed a small texture flickering issue
Zamn! Full featured updates are still coming!
Yes and ive been saying this since I discovered they were made by the same people. I jokingly refered to Palworld as Craftopia on the first few threads thinking it reminded me of that scam game. History repeats itself, why would anyone who isnt ashamed of themselves get fooled twice?
I mean the insane money they got from palaworld just means they can more easily afford to finish it.
Yes, cause that's definitely what game devs do after getting an absurd amount of money, they finish their work. Just like Valheim.
Given the description it sounds like Palworld is effectively its replacement
That's why Craftopia players are mad. Those updates that were supposed to be meant for Craftopia on full release was actually taken and put in a new EA game to sell.
it's over
>paying for early access
Skill issue
when you give somebody money you don't get to fricking decide what they do with it. If you don't like it, don't give them money in the fricking first place
>buy unfinished game
>complain about it being unfinished
>buy early access forms game to have fun with it for a few weeks
>expect it to never actually get finished
>move on after said fun is had
Very organic my dude nice raid
i guess they're all just raiding steam too?
bruvs....... did we lose?
Craftopia lost
Palworld won
In 3 years
Palworld lost
Super Pal Wonder won
Meanwhile at Game Freak they're struggling to get more than a dozen reviews total
i boughted