>play at FPS higher than 30
>monsters have godly tracking on 80% on their abilities
>the higher FPS the better tracking
there is literally not a single good thing about this game, what a piece of stinky shit.
>play at FPS higher than 30
>monsters have godly tracking on 80% on their abilities
>the higher FPS the better tracking
there is literally not a single good thing about this game, what a piece of stinky shit.
skill issue
must suck to suck
>game logic tied to fps
i hate that shit so much
>>play at FPS higher than 30
have godly tracking on 80% on their abilities
>>the higher FPS the better tracking
>>game logic tied to fps
is this true? or does it only do anything >60FPS?
Tougher game for tougher PC audience
>that's not all. Highr frame rate also affects weapon speed of hunter. in higher frame rate, hunter actually swings slower.....and downed monsters recover faster in higher frame rate..
someone's comment... is there a fix for this? haven't bought it yet but that sounds awful
I heard the weapon bullshit is true but something like 0.2 seconds slower.
Don't know about downed monsters recovering.
lmaoing at pkekolds
why? we both got scammed by capcom
Literally the easiest title ever
You suck
the shitch ruined gaming
Honestly these.
Boggles my mind that Capcom is still making deals with Nintendo after the international success they had with world. Should've made the game compatible with PS4/5 instead, but I'm sure that's what 6 will be.
Anon PS5 is a non entity in Japan, Of course Capcom will keep making smaller budget games for Nintendo when their system still sells like hotcakes.
KEK imagine being owned by a tablet. Mustards truly are a joke.
look at the bright side, at least it's not the 3dSHIT
now THAT actually ruined gaming.
>akchually, it's supposed to be shit
>uhhh it's your problem!
itt
its because PC gamers are better, so they don't need the low fps handicap of switch users
>better
>cheat mods everywhere
console babbies cheat as much if not more
>implying cheating hasn't happened for ages in MH
Imagine even caring about cheaters at this point when save editors have existed for years where people would just give themselves god charms and every material they want. If you aren't playing solo or with friends, you deserve it.
>cheating in a coop game
Stuff that my brain will never be able to comprehend why people do it.
Imagine the act of just rolling or diving towards the monster being too difficult a concept because it can keep a better bead on your direction before the attack.
>tfw 120 fps
>not only getting a better game to look at but also a more challenging one
Damn. PChads just can't stop winning.
inconsistency does not equal challenge.
>inconsistency does not equal challenge.
Seems pretty consistent to me if it's linearly based on framerate.
>Still falling for this meme
agree, rise is not worth anyone's time
>monster has better tracking
>faster response time for my button inputs
fair trade
by "better" I meant forcing you to actually roll at the proper time.
Some of the attacks feel like they're completely unrollable without evade skills slotted
your fps literally changes game balance
how much dick do you suck on a daily basis to defend that?
wow now adults might have fun trying this game out
thanks for letting the grown ups know
Considering it's literally one of the easiest MH ever made this isn't an issue
Can I run the game at 1000fps and make it as challenging as the original games when they used to actually be hard and fun?
it's still inconsistent and clearly not intended
it should be fixed because it is a bug, I don't get how that is somehow such a difficult concept for some of you
it was in base game, it is in DLC.
It's never going to be fixed, game sold like shit on PC and Capcom stopped caring.
>#7 in top sellers in week of release, not including pre-purchase which has been up for months
>IT SOLD LIKE SHIT GUYS BELIEVE ME
Literally nobody thinks that, they just compare it to World that was shilled to death by everyone
>top7
there are more people online playing the game right now than your shitty false flagging estimate shows
you're a gaytendie and don't understand how steam werks
>rise crashes mid hunt despite world not doing so on PC
>weapons and skills make hunters more OP than ever with Ganker complaining that Rise is the easiest game in the series
>Capcom takes note of this
>Acknowledges that monsters can barely keep up with hunters cause they zoom all over the place swinging their weapons
>makes them faster and track better
>WOWWWWW why is this so hard
What the frick do you people want
Never believe Gankerlets especially ones in mh threads, every time they larp about being some natural born god at vidya only to consistently out themselves as complete shitters
it's not OP or not, game is made with chug running in mind, it compensates with monster speed, tons of AOEs etc.
However at high FPS you in fact risking your shit when you run and chug because most of attacks will frick you up.
Which ones, well, you can just guess :^)
you mean if i buy this game on steam i can play hard mode?
>last shitpost thread did not work
>try again
>works even less
Sucks to suck anon.
post more esbeanas
Why are Dragon's Dogma fans the most obnoxious homosexuals on Ganker?
At least when ER was spammed on the board the game was actually decent.
maybe there's some correlation if you like rise/world and elden
..considering they're the most adhd zoomer-friendly titles in their series'
>play on 144hz monitor at 140fps locked
>still easily move out of telegraphed moves without sprinting
>carted twice my whole time in Rise and Sunbreak
Unironically skill issue? Rise is easy enough as it is
>carted twice my whole time in Rise and Sunbreak
Uh-huh, sure. Fricking pseud.
Mate, I could understand you being sceptical if I said never carted, but I admitted to twice - and the second one was recently as I was watching Youtube on the second monitor, the games not hard
Why is Sunbreak causing World babies to have such a meltdown?
Monster attack faster. They also can’t make a build without the following: Attack boost, Crit Eye, weakness exploit, crit boost and sometimes agitator. They have no creativity and cannot think outside the box.
It's literally a myth, you brainrotted worldsperm
>admitting online that you have a reaction speed that cant handle games over 30hz
lol
The only move with god tier tracking that I noticed was Rajang's beam, and he was so neutered that I didn't mind since it's almost the only way he could hit me
>tendies play on easy mode on the easiest mh spinoff
LOL
LMAO EVEN
Wait, framerate affects enemy tracking? Really?
no it doesn't
I couldnt notice a thing different when i started. Just finished the MR2 Urgent.
can you guys stop buying mh games so they get desperate and release mhgu on pc, i don't want to play sunbreak
thanks
Capcom has been pumping out rereleases lately. Wouldn't be shocked if they either port GU or do some kind of HD collection.
why would you want to play GU?
i like the old style of small, separate areas with loading screens, i don't really care to look all over a large open-world map for specific gather spots wire-bugging around
also i want to try prowler mode
i am not a solo hunter
you can play multiplayer on the emulator
Just emulate it, moron.
>adult version of the game is harder than the baby version of the game
Working as intended, presumably.
this explains why i felt like dodge rolling felt completely useless and i subconsciously resigned myself to just blocking everything, when i used to do the opposite in FU
gay bullshit is what this is
Monster Hunter is truly the darksouls of hit tracking
what's the problem?
if you play correctly it literally doesn't matter
ITT: Sourgrapesgays try to out-hipster each other by claiming they preferred a game older than the previous guy's
Just guard.
>drunk last night
>want Malzeno set
>figure I'll let randoms carry me cause drunk
>fail twice in 30 mins
>vow to never play multiplayer again
>hungover this morning
>play solo
>no faint, smooth run, break 2x front legs, head, wing and cut off tail
>post on Ganker about how unbelievably shit the masses are at vidya and how solo play is the only way
>get rude comments
Part of the reason I went back to using the switch version. Plus the local coop feels nicer on the switch
So how does that work in multiplayer? If different people are playing at different framerates?
I think the one video I watched said it still effects you even in multiplayer, so you still end up being hit even if the other person is playing at 30fps and would've gotten out of it fine.
"we're focusing on PC market"
>So how does that work in multiplayer?
The game's logic is host based, if host have 30fps you get your easy mode, if host have +120fps you gonna eat shit even if you play with 30fps.