>Played picrel
>Beat awakened Daimon
>Cleared hardmode
>Cleared speedrun
>Even get Hero achievement
What now?
The game feels so bareboned after I cleared Bitterblack. There's literally nothing to do.
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After that is online Ur-Dragon grinding and pawn polishing in the vain hope that they become popular and get hired out a lot
My pawn got hired nonstop in when he was 90-150 range, raking in hundred thousands of crystals. But when we reach 200, he never got hired ever again.
I assume most people drop the game shortly after reaching max level, or finish the game within that 90-150 range. lv 200 pawns are really only good for Ur-Dragon + BBI cheesing so they're pretty niche
PC?
The 200 bracket is absolutely saturated with shitty, no gear, 0-abilities pawns from CEd games.
>the game feels finished after I finished it
Are you moronic? Singleplayer games end. They do not go on forever just for your enjoyment
Have you ever heard of a concept called replay value, moron-kun?
Devil May Cry is a single-player game but players can replay it again and again because they can have fun with combos.
Meanwhile DD have the feel of "been there,done that" when you beat BBI or main campaign. There's no incentive to replaying the game.
just stop playing it, for like a month or two and then pop in a thread after not thinking about the game for a while and the urge to play again will come up
>There's no incentive to replaying the game
for you
Never understood the desire to learn combos to juggle shitty mooks that stand around. They're less swag than older fighting games and you can't make someone age quit when when you dump that perfect confirm on them.
I never replay DMC. Waste of time since there's no content. I see no reason to go through a bunch of shitty difficulties or learn to juggle sandbags for le heckin letter grade. Like 90% of DMC buyers don't even finish the campaign
90% of any vidya buyers don't finish the campaign
Exactly. Just single play value is all that really matters to me. You need to be super duper autismo to play a game over and over
>play dmc
>beat single player
>beat bloody palace
>"wow there is nothing else to do!"
>Why was this 6 hour game designed to have replay content and the 80 hour game wasn't???
Not every game needs to be a 900+ hour infinite grindfest, moron-kun?
Play it again. With only fists.
>Made hot tomboy pawn
>Never got hired
>2nd run
>Made Nick Cage pawn as a joke
>Got thousands of RC everytime I sleep at the inn now
>There's literally nothing to do.
Thats because you beat the game and theres no more content moron.
see
moron
Replay the game then you stupid homosexual.
not my fault that you can't read and also doesn't understand a basic Gankerideo game concept.
Stupid ESL Black person
Said an anon with no reading comprehension
have a nice day.
Sounds like you beat the game at least 3 times what more do you want you stupid Black person
sage this shit
Hire my freakin epic chocolate wizard and give her ambrosial meat. (Its for Valmiro, not her)
>game has a clearly defined ending
>wtf what do i do now
idk homie you beat the game go play something else
>Spend many hours clearing all of the game's content
>'Now what?'
Huh?
Either put it down for a while or play another vocation. I usually come back to it once a year for a fresh playthrough.
Download the DDO private server files and fight random baddies
If a game needs replay value how come I beat 80+ hour JRPGs like Tales of the Abyss and Persona 3/4/5 at least three times each?
>The game feels so bareboned
because it is in a lot of ways
No scaling, no randomised enemy placements, no change from hard mode other than some stats. BB is a play through once on normal, NG+ on hard and that's it really. Very unfortunate.