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  1. 3 years ago
    Anonymous

    IF I COULD GET THE NSP I COULD BE READY

  2. 3 years ago
    Anonymous

    Is the original VA really not back? I heard mention that he might have been in side modes. Did he actually tick off Sega or was that just nonsense?

    • 3 years ago
      Anonymous

      I'm baffled how he's not back, he made such a big deal of it with nick robinson and so on

      • 3 years ago
        Anonymous

        Maybe it was a result of making a big deal of it? Maybe he's actually in the game somewhere.

      • 3 years ago
        Anonymous

        >he made such a big deal of it
        That's why.
        And now he's calling Sega racist.

  3. 3 years ago
    Anonymous

    >different engine
    >'bonus modes' are only on like 10 levels and are poorly implemented
    >day one dlc
    >unlockable jump ability that breaks everything and doesnt DQ your times

    i'm a monkey ball autist and really dissapointed with what ive seen

    • 3 years ago
      Anonymous

      OH NO NOT OPTIONAL DIFFICULTY ADJUSTERS

      • 3 years ago
        Anonymous

        i'm fine with difficulty adjusters and i like all the other ones, because it doesn't change the fundementals of the game, additional time, slowdown, you're still actually doing everything as it's standardly laid out.

        The jump however lets you bypass entire levels effortlessly and is always constantly there. it's cool as thing to frick around with sure but man does it obliterate shit and i wish something that lets you break the entire game was maybe tucked a bit more to the side.

        NintendoLife said the new engine is shit but GamesBeat said its better than ever. Who's right?

        the acceleration has been changed. It's noticibly harder to change directions going faster, and it's for sure enough to throw you off if you're used to the original games, a lot of old tricks not being possible anymore too. at the same time the acceleration changes make moving slowly easier which can help for a lot of those smb1 technical balancing levels especially for newer players. so it depends. i can see someone who isn't that married to the original games liking it better, but for me it killed it

        • 3 years ago
          Anonymous

          >Accessibility option
          >Not active by default
          >Has to be bought
          >Half way down the options menu to toggle
          >Only usable in Story and Challenge modes
          >Can't be used for Ranked or minigames
          It is tucked away. Majorly.

          • 3 years ago
            Anonymous

            evidently not enough because ive already seen videos where people just turn it on at the first sign of a level that looks hard

            • 3 years ago
              Anonymous

              That's their choice. It's an option for newcomers and it isn't even available by default. If you or others don't want to use it, you never have to do so. It can even be something that never enters your Options menu if you don't spend the points on it in the shop to begin with. You have to go out of your way just to have access to it.

    • 3 years ago
      Anonymous

      The jump isn't usable in Ranking Challenge mode. Which is to say that your actual online times aren't affected by the inclusion of jump as an accessibility option for normal play.

      • 3 years ago
        Anonymous

        the leaderboards will be hacked so who cares

  4. 3 years ago
    Anonymous

    NintendoLife said the new engine is shit but GamesBeat said its better than ever. Who's right?

    • 3 years ago
      Anonymous

      Considering that twitter video of the guy recreating his super technical runs in this game almost perfectly and the developers themselves calling the physics very faithful outside of a the tilt of the stage and increasing movement speed when rolling forward, I figure the one that doesn't over exaggerate is correct. Unless there are performance issues, things look pretty good.

      An interview for reference regarding physics changes:
      https://nintendoeverything.com/super-monkey-ball-banana-mania-developer-interview-physics-camera/

  5. 3 years ago
    Anonymous

    is this coming to pc?

  6. 3 years ago
    Anonymous

    How are the physics in this game? I don't even want them to be 1:1, just to be actually fast and allow for cheese unlike Banana Blitz.

    • 3 years ago
      Anonymous

      It's correct physics but the stage tilt acceleration is slower.

      AKA, you can't thwack the monkey as easily or pull off the old speedrun strats.

  7. 3 years ago
    Anonymous

    Is the game launching in 3 minutes or 3 hours

    • 3 years ago
      Anonymous

      3 hours on switch, 3 minutes on Playstation

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