It sucked then and it sucked now. but guess what that's just my opinion and so is what you're saying your opinion. Fact is a lot of people like that game.
Dark Souls gameplay in the FF7 universe where there is no slow tension build up to Sephiroth in the Shinra building but instead you see him in the first five minutes of the game. Midgar can be completed in about 45m to 1h if you speedrun it, but it was stretched out to 40 hours. It's simply disgusting.
>Dark Souls gameplay
Holy shit you're the dumbest motherfricker I've seen make a post on this board in a long time. Even dumber than the guy comparing MHW to WOW.
I want to play this series but I don't know where to start, this, PM, or TTYD.
I definitely feel like I'll only play one of them. Unless I somehow end up falling in love with it which I highly doubt
TTYD is often called the best one, and compared to the first Paper Mario it has higher highs for sure, but it also has lower lows. PM64 is well rounded and worth your time. You should at least play both of them, Super Mario RPG, and if you still want more, Superstar Saga.
TTYD is often called the best one, and compared to the first Paper Mario it has higher highs for sure, but it also has lower lows. PM64 is well rounded and worth your time. You should at least play both of them, Super Mario RPG, and if you still want more, Superstar Saga.
I think PM64 is better except in gameplay, where TTYD excels.
TTYD or SMRPG
64 hasn't aged as well as either
There's a reason they're making TTYD on Switch and not Paper Mario All-Stars, TTYD has all the interest contained in the other two.
I want to play this series but I don't know where to start, this, PM, or TTYD.
I definitely feel like I'll only play one of them. Unless I somehow end up falling in love with it which I highly doubt
Play RPG, PM64, TTYD, Mario & Luigi 1 (GBA) and if you're really in love with the games I'd recommend continuing with M&L and checking out Super Paper Mario, it is a weird spin-off but it's the last bit of PM "flavor" that exists so it's worth it for that alone.
Not him but that weird blur effect around the edge of the screen sucks.
I'm also petty enough to consider that version of the game inferior just because they fricked up getting the L-2 Sword. Though some of the music is really nice.
Hi ILCA, your Pokemon remakes are still terrible despite copying off from another horrid remake trying to adapt the chibi photography as the aesthetic.
>awful funko pop artstyle >looks worse than what Nintendo tried with Wind Waker on the GCN >looks on par with it's DS sequels, which looked all ugly >fricking terrible vaseline screen to look realistically toyetic >mediocre dungeon maker, so fricking mediocre they told fans that they're not doing it again in a more realized fashion >NOOOOOO YOU'RE A gay THAT WANTED THOSE SHITTY DIRECTIONLESS UNREAL ENGINE OOT REMAKES STOP BASHING MY SHITMAKE
The only good thing about the remake was Crazy Tracy in HD and the intro/ending being fully animated like a official Nintendo animated short before the Super Slopio Bros Movie hit the theaters.
The rest is fricking dog water.
I can't even think of one I like other than that, except for a couple that also served as English localizations (Lost Levels, Romancing SaGa 2)
It's just so sad how people keep rebuying classics when there are loads of other good old games they missed the first time round and could try instead
I agree except that one will be good when it gets a hard mode hack
Yeah, I actually like what they did with the combat mechanics, but the only parts of the game which were designed with them in mind were some of the post-game rematches, which were obviously just a very small portion of the whole game. Overall it was a great remake, honestly surreal feeling that it even exists, given how long Nintendo seemed to ignore it.
I agree. I really fricking hate remakes remasters, and ports. Its just a way for developers to make money off of the good will older games have. Copyright should last 20 years and no more.
if a game is just a 1:1 recreation I don't see much of a point in playing the remake, I'd rather play the original personally, that goes for most anything I'm into, would rather just see/play/read the original, feels more true to the vision, as lame as that is.
It looks fine (but surprisingly chuggy in points - WTF?) but the look of the original feels much more unique in comparison and the animations have lost a lot of the snappiness the original game had.
Script-wise most of the changes are enemy and item renames, some are welcome and some are not. They do keep a lot of the original dialogue and the most memorable lines but there are lots of minor changes here and there and some of the charm is lost in the process. Most of these are minor censorship (an npc for example says Booster resembles a totem pole, that's been scrubbed). There's a handful of new scenes like one in Seaside town after you free the people where Bowser and Peach decide talk about what to do next.
Music is fine, you can switch to the original if you prefer which is nice touch.
Game seems even easier, with new splash damage timed hits, an expanded inventory, triple techs and the ability to switch out dead or encumbered allies during battles.
It's fine, especially since the game hasn't been re-released a hundred times, but really they should have taken the opportunity to add a lot more content. I don't like throwing this around but there's definitely a lot less SOVL in the remake.
To me, the biggest is no retranslation never ever rip that sets it apart from Square's every other enhanced update. They literally lifted it from the original and did almost the bare minimum in giving it a facelift. That's why you can see the seams in the bonus text, like the Monster List has traces of jokes that only make sense if you knew the Japanese names (see K-9 and Ribbite) and Booster and Geno suddenly switch to something closer to their Japanese personas. If you look at the credits for who was responsible for language work, Nintendo of Europe was in charge of translation while Nintendo of America did the localization (unlike the original where Square handled it). So it looks like NoE really wanted to give this game a more faithful retranslation treatment for the English script, but NoA crippled them and relegated them to extra content. We probably would've gotten the same exact Culex and Psychopaths if Tomato didn't make those articles.
>retranslation never ever
http://www.zophar.net/translations/snes/english/super-mario-rpg-legend-of-the-seven-stars-rebrick-time-capsule-.html
It's been out there since sometime between Christmas and New Year's.
No it fricking isnt it looks and runs way worse and the new art style for the characters is homosexual shit. The original Wii game is the only good game in the franchise and the others are so shit it seems like it was a complete accident.
The character style is purely subjective, but the QoL features such as expert mode, the changes to quest tracking, and fixing the maximum attack bug make it play better too.
ruined by soulless graphics and lack of gen 1 region which original games fricking had as bonus
i said it and say it again. if you dont like 8-bit art style you dont belong on /vr/
Bro, they're not gonna fit the entire Xenogears Complete Works into on remake.
Not to mention the possibility of S-E and Nintendo telling them to leave out adult thing from the remake
The only thing people b***h about that I don't understand is bloom. Like in Octopath I get it because it was also combined with a bad color palette and bad lighting, but I thought it was fine in the remake of Live A Live. I loved the original LAL and I thought the remake was great.
I think Octopath looks good once you turn off the DoF, but yeah I also think bloom can be good. It's a shame that the Live A Live remake was censored because it's really good.
I’m all for tiny-ass handheld games remade for larger screens. Mario vs. Donkey Kong is a weird choice for a remake, as it won’t appeal to ADD-ridden zoomers, but it’s exactly the kind of game that benefits from a remake. I played the original last year and it’s absolute ass on anything but a tiny GBA screen.
I don't think so. Sometimes I want to replay an old game but remember how bad the controls were or some kind of inconvenience from those days and then stop trying to play it.
But a good remake will usually keep the feeling and memories of that game and improve it slightly to today's standards.
So for me and many others remakes are really awesome.
It sucked then and it sucked now. but guess what that's just my opinion and so is what you're saying your opinion. Fact is a lot of people like that game.
>It sucked then
You're soulless
>it sucked then
Final Fantasy 7
Dark Souls gameplay in the FF7 universe where there is no slow tension build up to Sephiroth in the Shinra building but instead you see him in the first five minutes of the game. Midgar can be completed in about 45m to 1h if you speedrun it, but it was stretched out to 40 hours. It's simply disgusting.
Zoomshits couldn’t handle any semblance of patience for the buildup to sephy
Zoomzoom here youre right my left nut literally exploded once i was nearung the end of midgar in og ff7 because of the tension fr fr
why do “people”you have to throw the word literally into every sentence
Dark Souls was a mistake.
>Dark Souls gameplay
Holy shit you're the dumbest motherfricker I've seen make a post on this board in a long time. Even dumber than the guy comparing MHW to WOW.
>bloating a single game into like three games
The FF7 """remake""" is one of the most egregious examples of a shit remake that should never have been made. Kys, idiot.
It was free on PSN so I downloaded it and what a BORING slog of a game this was. I'm honestly gobsmacked by all the praise it received.
I want to play this series but I don't know where to start, this, PM, or TTYD.
I definitely feel like I'll only play one of them. Unless I somehow end up falling in love with it which I highly doubt
Release order always.
But I don't really like RPGs that much anymore. TTYD is the best one, right?
I like all three.
SMRPG plays a lot differently than the other two.
SMRPG was made by a competent studio so you should play that one
TTYD is often called the best one, and compared to the first Paper Mario it has higher highs for sure, but it also has lower lows. PM64 is well rounded and worth your time. You should at least play both of them, Super Mario RPG, and if you still want more, Superstar Saga.
SMRPG > M&LSS > PM > TTYD
Close, but SMRPG is actually the worst one.
But that's wrong, at least SMRPG doesn't force you to backtrack like some sort of slog.
SMRPG has the least interesting battle system.
I think PM64 is better except in gameplay, where TTYD excels.
>I want to play this series
>series
who wants to tell him?
start with SMRPG
1. SMRPG
2. Paper Mario
3. Mario & Luigi Superstar Saga
This is all you need to get the full spectrum of Mario RPGs.
TTYD or SMRPG
64 hasn't aged as well as either
There's a reason they're making TTYD on Switch and not Paper Mario All-Stars, TTYD has all the interest contained in the other two.
The reason is NSO already has PM64
Play RPG, PM64, TTYD, Mario & Luigi 1 (GBA) and if you're really in love with the games I'd recommend continuing with M&L and checking out Super Paper Mario, it is a weird spin-off but it's the last bit of PM "flavor" that exists so it's worth it for that alone.
Tomb Raider Anniversary is better than the original game, so get fricked.
I know what you're going to say next, save your time...
Found the zoomer
You're objectively wrong and a complete moron.
I know what you're going to say next, save your time...
They're like two different entities my man. Hardly comparable.
Yes. Quite gay.
>blocks your path
I'd rather (re)play 3D Dot Game Heroes than this
Man, that art looks like shit. Why do they ruin these games like that, reminds me of that wind waker garbage.
>still hasn't grown out of his "nuh-uh I'm a BIG kid now I'm too mature for cartoony grafix!!!!" phase
Not him but that weird blur effect around the edge of the screen sucks.
I'm also petty enough to consider that version of the game inferior just because they fricked up getting the L-2 Sword. Though some of the music is really nice.
Hi ILCA, your Pokemon remakes are still terrible despite copying off from another horrid remake trying to adapt the chibi photography as the aesthetic.
>awful funko pop artstyle
>looks worse than what Nintendo tried with Wind Waker on the GCN
>looks on par with it's DS sequels, which looked all ugly
>fricking terrible vaseline screen to look realistically toyetic
>mediocre dungeon maker, so fricking mediocre they told fans that they're not doing it again in a more realized fashion
>NOOOOOO YOU'RE A gay THAT WANTED THOSE SHITTY DIRECTIONLESS UNREAL ENGINE OOT REMAKES STOP BASHING MY SHITMAKE
The only good thing about the remake was Crazy Tracy in HD and the intro/ending being fully animated like a official Nintendo animated short before the Super Slopio Bros Movie hit the theaters.
The rest is fricking dog water.
Except for REMake 2002
I can't even think of one I like other than that, except for a couple that also served as English localizations (Lost Levels, Romancing SaGa 2)
It's just so sad how people keep rebuying classics when there are loads of other good old games they missed the first time round and could try instead
You are a remake of your father...
More like a butchered port.
Unironically old good, new bad
I agree except that one will be good when it gets a hard mode hack
The new mechanics would be great if applied to a sequel built from the ground up around them. Being slapped on the old game however breaks it.
Yeah, I actually like what they did with the combat mechanics, but the only parts of the game which were designed with them in mind were some of the post-game rematches, which were obviously just a very small portion of the whole game. Overall it was a great remake, honestly surreal feeling that it even exists, given how long Nintendo seemed to ignore it.
You're gay.
True, but they'll keep happening because morons keep buying them.
I agree. I really fricking hate remakes remasters, and ports. Its just a way for developers to make money off of the good will older games have. Copyright should last 20 years and no more.
if a game is just a 1:1 recreation I don't see much of a point in playing the remake, I'd rather play the original personally, that goes for most anything I'm into, would rather just see/play/read the original, feels more true to the vision, as lame as that is.
What exactly was wrong with SMRPG remake? It felt like they did a great job updating the graphics.
It looks fine (but surprisingly chuggy in points - WTF?) but the look of the original feels much more unique in comparison and the animations have lost a lot of the snappiness the original game had.
Script-wise most of the changes are enemy and item renames, some are welcome and some are not. They do keep a lot of the original dialogue and the most memorable lines but there are lots of minor changes here and there and some of the charm is lost in the process. Most of these are minor censorship (an npc for example says Booster resembles a totem pole, that's been scrubbed). There's a handful of new scenes like one in Seaside town after you free the people where Bowser and Peach decide talk about what to do next.
Music is fine, you can switch to the original if you prefer which is nice touch.
Game seems even easier, with new splash damage timed hits, an expanded inventory, triple techs and the ability to switch out dead or encumbered allies during battles.
It's fine, especially since the game hasn't been re-released a hundred times, but really they should have taken the opportunity to add a lot more content. I don't like throwing this around but there's definitely a lot less SOVL in the remake.
To me, the biggest is no retranslation never ever rip that sets it apart from Square's every other enhanced update. They literally lifted it from the original and did almost the bare minimum in giving it a facelift. That's why you can see the seams in the bonus text, like the Monster List has traces of jokes that only make sense if you knew the Japanese names (see K-9 and Ribbite) and Booster and Geno suddenly switch to something closer to their Japanese personas. If you look at the credits for who was responsible for language work, Nintendo of Europe was in charge of translation while Nintendo of America did the localization (unlike the original where Square handled it). So it looks like NoE really wanted to give this game a more faithful retranslation treatment for the English script, but NoA crippled them and relegated them to extra content. We probably would've gotten the same exact Culex and Psychopaths if Tomato didn't make those articles.
>retranslation never ever
http://www.zophar.net/translations/snes/english/super-mario-rpg-legend-of-the-seven-stars-rebrick-time-capsule-.html
It's been out there since sometime between Christmas and New Year's.
>the legends were true
Xenoblade Definitive is better than the Wii version.
Same with the switch version of Skyward Sword
No it fricking isnt it looks and runs way worse and the new art style for the characters is homosexual shit. The original Wii game is the only good game in the franchise and the others are so shit it seems like it was a complete accident.
The character style is purely subjective, but the QoL features such as expert mode, the changes to quest tracking, and fixing the maximum attack bug make it play better too.
nobody who actually has played either version thinks the DE version is worse
its great
I understand people miss the original style. The ideal game would have had some sort of toggle.
I think it depends on the scene really.
I miss FFX like modelling in general, but I think DE style fits better for Xenoblade series.
Expressions are the only thing objectively worse.
*blocks your path*
How about remastered remakes?
Why is this shitty pointless low-quality thread still up?
As long as everyone's on the same page about a topic, the Mods don't give a shit.
Ahem.
ruined by all the mechanics bloat from the later games among other things
Black person mechanics bloat is the least of HGSS's issues. If you're going to shitpost at least come at it with a pov that isn't blatantly ignorant
>mechanics bloat
No such thing. Sorry you're too stupid to play the funny monster RPG game.
Do you call Madden and CoD RPGs too?
Hahaha no
ruined by soulless graphics and lack of gen 1 region which original games fricking had as bonus
i said it and say it again. if you dont like 8-bit art style you dont belong on /vr/
Boy, are you all going to flip your shit when this is 2.5'd.
That depends
There's a rumor out there claiming some good news of the potiential remake, but I'm keeping shut until the person shares publicly.
He also has a shifty track record, but only because he sucks at timing of his rumors.
The original was an unfinished mess that got rushed out the door so if it got actually FINISHED in a remake, that'd be cool
Bro, they're not gonna fit the entire Xenogears Complete Works into on remake.
Not to mention the possibility of S-E and Nintendo telling them to leave out adult thing from the remake
>Bro, they're not gonna fit the entire Xenogears Complete Works into on remake.
No I mean like...finishing disk 2.
I mean, what's the best you can do to actually finish it?
Add the dungeons that were clearly meant to be there?
Ah yes, the ones that alluded to Ep. III, the Zeboim Era and Ep. IV, the Diablos invasion, you know, the stories that GO NOWHERE!
Xenoshitter will rise from the dead to condemn this.
The only thing people b***h about that I don't understand is bloom. Like in Octopath I get it because it was also combined with a bad color palette and bad lighting, but I thought it was fine in the remake of Live A Live. I loved the original LAL and I thought the remake was great.
I think Octopath looks good once you turn off the DoF, but yeah I also think bloom can be good. It's a shame that the Live A Live remake was censored because it's really good.
I’m all for tiny-ass handheld games remade for larger screens. Mario vs. Donkey Kong is a weird choice for a remake, as it won’t appeal to ADD-ridden zoomers, but it’s exactly the kind of game that benefits from a remake. I played the original last year and it’s absolute ass on anything but a tiny GBA screen.
I thought Dream Team was good but I am a sucker for Luigi's character development.
I don't think so. Sometimes I want to replay an old game but remember how bad the controls were or some kind of inconvenience from those days and then stop trying to play it.
But a good remake will usually keep the feeling and memories of that game and improve it slightly to today's standards.
So for me and many others remakes are really awesome.