RIP C&C Long Live Star Wars

In case you didn't hear, lead producer of C&C Remastered Collection Jim Vessella is now at Respawn working on a new Star Wars strategy game together with a recently formed independent studio Bit Reactor, while Petroglyph is currently busy with their original WW1 RTS. You can stop getting your hopes up about that Tiberian Sun/Red Alert 2 remaster now.

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  1. 2 years ago
    Anonymous

    It better be an Old Republic game during the Mandalorian Wars or the Jedi Civil War.

    • 2 years ago
      Anonymous

      But then you can't have a hero unit Darth Vader or Kylo Ren and the EA execs will want that

  2. 2 years ago
    Anonymous

    Are they going to make a remaster of Red Alert 2?

  3. 2 years ago
    Anonymous

    They might be working on a Empire at War sequel. Even better.

    • 2 years ago
      Anonymous

      What if it follows the nu-trilogy?

      • 2 years ago
        Anonymous

        thats a cute ship you got there anon

      • 1 year ago
        Anonymous

        Man, I like the concept of some heavy bomber in space, especially with defensive turrets, but that thing was so fricking dumb.

      • 1 year ago
        Anonymous

        Can't wait for the nonsensical Kirov equivalent. Bad news either way.

  4. 2 years ago
    Anonymous

    Frick nooo, I was hoping for Tiberian Sun+RA2 remasters.

    • 2 years ago
      Anonymous

      They are already done. Release date soon to be announced

      • 2 years ago
        Anonymous

        That's bullshit, but I believe it.

        What if it follows the nu-trilogy?

        I'd honestly prefer Clone Wars.

  5. 2 years ago
    Anonymous

    >WW1 RTS
    >Petroglyph
    One can only hope

    • 2 years ago
      Anonymous

      https://store.steampowered.com/app/2109370/The_Great_War_Western_Front/

      They announced it in August I think

      • 2 years ago
        Anonymous

        It doesn't look bad, just not sure how engaging would trench warfare actually be to play.

        Still, did C&C remaster did that badly? It's not like costs or expectations must have been high.

        • 2 years ago
          Anonymous

          >Still, did C&C remaster did that badly? It's not like costs or expectations must have been high.
          It did actually pretty well according to Jim. The real reason why we haven't seen remasters of TibSun and RA2 are probably that for RA2 the source code got lost, apparently. Don't know whether that is also true for TibSun.

          • 2 years ago
            Anonymous

            >RA2 the source code got lost, apparently.
            Jesus christ, what a frick up.
            But I assume the code should be pretty similar to Tiberian Sun. So if they have either it shouldn't be that hard to make something close to the original, even if not 1:1 copy.

            Still, how does that even happen. Especially since they apparently had the code for the first games.

            • 2 years ago
              Anonymous

              >Still, how does that even happen.
              no one has formal responsibility and the guy who keeps track of it quits/retires/gets hit by a bus/etc

              pretty common in small businesses

            • 1 year ago
              Anonymous

              >Still, how does that even happen.
              shit happens all the time, gets put on a disk in a box in the basement and the janitor throws it out

              • 1 year ago
                Anonymous

                >shit happens all the time, gets put on a disk in a box in the basement and the janitor throws it out
                This, unfortunately. I worked at a company where that happened as well. Old shit never got backed up on repositories but just stayed backed up on old tapes, which someone then threw out at some point because no one cared.

            • 1 year ago
              Anonymous

              >But I assume the code should be pretty similar to Tiberian Sun.
              Yeah, that's what I heard, too. That RA2 uses a modified version of the TibSun engine. But I don't know how heavily modified it was. Still, I think that if EA wanted to, they could've easily allocated enough resources to make it happen.

          • 1 year ago
            Anonymous

            TS and RA2 would require much more effort for a quality remaster and it's easier to frick them up. The leftovers of the original Westwood team that are at Petroglyph are not even the members of Westwood Pacific that made Red Alert 2, so there's that too.

  6. 2 years ago
    Anonymous

    They should've started with Tiberian Sun and Red Alert 2.

  7. 2 years ago
    Anonymous

    damn that sucks bros

  8. 2 years ago
    Anonymous

    I never gave even a slightest bit of a flying frick about C&C so whatever. It's a literally what by a literally who series for me.

    Empire at War 2 could be fun if they made ground battles entertaining and added political system and diplomacy to the game. PostEndor balkanized galaxy with numerous Imperial Warlords, Hutts on the loose, rising New Republic and regional powers like Mandalore and Onderon trying to form their own Empires would be fun a frick.

    Unfortunately this period sucks in nuwars, since they ruined entire setting by listening to that inane no politics homosexualry redditlettermedia and the likes were spouting, so it won't be fun here.

  9. 1 year ago
    Anonymous

    That sucks. Frick Onions Wars.

  10. 1 year ago
    Anonymous

    >In case you didn't hear, lead producer of C&C Remastered Collection Jim Vessella is now at Respawn working on a new Star Wars strategy game together with a recently formed independent studio Bit Reactor, while Petroglyph is currently busy with their original WW1 RTS. You can stop getting your hopes up about that Tiberian Sun/Red Alert 2 remaster now.
    Worst news I have heard all year... man frick Star Wars.

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