saturn "transparency" looks like shit, even over composite

saturn "transparency" looks like shit, even over composite

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  1. 2 years ago
    Anonymous

    over RGB

    • 2 years ago
      Anonymous

      it also flickers noticeably

      didn't ask, don't care

      • 2 years ago
        Anonymous

        I love the Saturn, I'm just sick of its apologists constantly claiming dithered transparencies looked fine or in anyway comparable to real transparency over composite, they look just awful.

        • 2 years ago
          Anonymous

          SSF has a proper 3d transparency option.

          It varies from tv to tv. Some of them flicker badly or have disgusting rainbow effects. Others look quite good.

          • 2 years ago
            Anonymous

            Mine looks closer to this even on composite

            it's looked terrible on any CRT I've ever had including multiple memeVMS

            • 2 years ago
              Anonymous

              Are you using a PAL console?

              • 2 years ago
                Anonymous

                nope

        • 2 years ago
          Anonymous

          They look fine.

    • 2 years ago
      Anonymous

      Mine looks closer to this even on composite

      • 2 years ago
        Anonymous

        That's the rub with composite effects, shit varies wildly. Even that Sonic 1 waterfall example people like to use may end up looking too clean depending on your CRT and Mega Drive model, even if you're using composite.
        Anyway, yeah. Saturn 3D looks like ass 99% of the time and only its deranged loyalists would disagree.

        • 2 years ago
          Anonymous

          >Anyway, yeah. Saturn 3D looks like ass 99% of the time and only its deranged loyalists would disagree.
          I mean, if you think the saturn looks bad, you also have to think 99% of PS1 3D looks bad too

          • 2 years ago
            Anonymous

            C'mon dude. I love bulk slash, but it doesn't hold a candle to for example, armored core.

    • 2 years ago
      Anonymous

      why are the scanlines so extreme?

      • 2 years ago
        Anonymous

        Because he's using a CRT filter, not a real CRT. This thread is extremely disingenuous.

        • 2 years ago
          Anonymous

          moron, it’s a PVM.

          • 2 years ago
            Anonymous

            t. never seen a PVM

            • 2 years ago
              Anonymous
              • 2 years ago
                Anonymous

                holy fricking owned

              • 2 years ago
                Anonymous

                i was gonna comment on some posts in this thread and cause more of a big autistic argument, but this massive fricking own caught my attention. Nicely done.

              • 2 years ago
                Anonymous

                Aren't PVM's supposed to have fewer scanlines? My TV looks better than this

              • 2 years ago
                Anonymous

                >Aren't PVM's supposed to have fewer scanlines?
                You might want look into how CRT's work a bit more. Even accepting scanline in the sense meaning the black lines across the picture, there are exactly the same number of them on any CRT displaying the same picture.

              • 2 years ago
                Anonymous

                You might want look into how CRT's work a bit more. Not even the anon you're coping to. Just some random dude laughing at your epic ignorance and your even more epic ignorance of your own ignorance.

              • 2 years ago
                Anonymous

                so let me get this straight. Discarding vertical size adjustments as not being the poster's intent, and assuming no image processing, you actually believe that a 480i signal, running 525 lines per frame, shows a different number of scanlines on different CRTs? OR have I missed what your point was?

              • 2 years ago
                Anonymous

                I should have phrased that better. Let's try... The signal being fed to the set dictates the number of lines that will be scanned per frame, hence, scanlines.You think a 480i signal, running 525 lines per frame, scans a different number of lines on different CRTs?

              • 2 years ago
                Anonymous

                I should have phrased that better. Let's try... The signal being fed to the set dictates the number of lines that will be scanned per frame, hence, scanlines.You think a 480i signal, running 525 lines per frame, scans a different number of lines on different CRTs?

                >all that cope, backpedaling, strawmanning, and mental gymnastics

              • 2 years ago
                Anonymous

                frick off back to >>>Ganker already

              • 2 years ago
                Anonymous

                >self pwns
                >seethes
                many such cases

              • 2 years ago
                Anonymous

                Ah, i see now. Well played.

            • 2 years ago
              Anonymous

              god damn you got blown the frick out son

        • 2 years ago
          Anonymous

          t. never seen a PVM

          Drooling mongoloid moron just proved he can't tell the diference between CRT filter and a real PVM.
          Looks like emulatorgays win once again eh.

          • 2 years ago
            Anonymous

            Not him but that looks fake.

      • 2 years ago
        Anonymous

        I assume you mean why it looks so sharp. It's because PVMs have more of them due to being used for industry work (lower end ones were used for surveillance) and it uses a slot mask as opposed to a shadow mask that most consumer sets used.

        • 2 years ago
          Anonymous

          Correction: op is using a trinitron which uses and aperture grille which is almost the same shit

    • 2 years ago
      Anonymous

      it also flickers noticeably

      yeah, good game. I just wish the rounds weren't over so fast.

      I love the Saturn, I'm just sick of its apologists constantly claiming dithered transparencies looked fine or in anyway comparable to real transparency over composite, they look just awful.

      Is it just me or or Saturn graphics a lot dingier looking than PS1 and N64 graphics?

      • 2 years ago
        Anonymous

        Not just you. A few other homosexuals who've also never seen a Saturn say the same thing.

      • 2 years ago
        Anonymous

        The Saturn used quads for its polygons so it has a pretty distinct look, that might be thinking of

        Not just you. A few other homosexuals who've also never seen a Saturn say the same thing.

        Calm down, you can take pride in the Saturn's 2D.

        • 2 years ago
          Anonymous

          >im too calm to actually play games
          dude weed lmao

      • 2 years ago
        Anonymous

        nope, it's just you

  2. 2 years ago
    Anonymous

    it also flickers noticeably

    • 2 years ago
      Anonymous

      >Virtual On
      Man, I forgot about that game. As a kid I remember I played it till the disc didn’t work anymore, then I read the manual nonstop. Loved that one.

      • 2 years ago
        Anonymous

        yeah, good game. I just wish the rounds weren't over so fast.

        • 2 years ago
          Anonymous

          That game in general was over too fast
          >dat webm
          You’re making me want to play it again so bad. My Steam Deck can’t come soon enough. Can’t wait to emulate this.

          • 2 years ago
            Anonymous

            Is Saturn emulation at least decent now? I've been waiting 5 years for it to mature. Haven't been paying much attention otherwise.

            • 2 years ago
              Anonymous

              It’s great, use Mednafen +Mednaffe GUI

    • 2 years ago
      Anonymous

      >Virtual On
      Man, I forgot about that game. As a kid I remember I played it till the disc didn’t work anymore, then I read the manual nonstop. Loved that one.

      yeah, good game. I just wish the rounds weren't over so fast.

      >Virtual On
      did you guys ever get a chance to play it at the arcade? it was dual joysticks with fire buttons. it was absolutely awesome. if there's ever a super robot (mech) war I'll be the first to enlist.

      • 2 years ago
        Anonymous

        Sadly no, but thankfully my local arcade did have something somewhat similar in the form of Motor Raid. It was easily my favorite game they had and it was heartbreaking when it broke and they got rid of it.

      • 2 years ago
        Anonymous

        my local arcade still has one

      • 2 years ago
        Anonymous

        >did you guys ever get a chance to play it at the arcade?
        Yes
        > it was dual joysticks with fire buttons
        It was also that at home

      • 2 years ago
        Anonymous

        For some reason my college game room had a cabinet of it.
        These days I mostly play it on PC since the full game is in Yakuza Kiwami 2.

    • 2 years ago
      Anonymous

      over RGB

      https://i.imgur.com/2HVbRdu.jpg

      saturn "transparency" looks like shit, even over composite

      I love the Saturn, I'm just sick of its apologists constantly claiming dithered transparencies looked fine or in anyway comparable to real transparency over composite, they look just awful.

      looks fine to me, you're the N64 autist right? You hate anything not nintendo.

  3. 2 years ago
    Anonymous

    Looks kino and soulful, will play this today, thanks anon

  4. 2 years ago
    Anonymous

    looks good to me

  5. 2 years ago
    Anonymous

    Ugly As Frick

  6. 2 years ago
    Anonymous

    SOVL

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