so why was this the only tes game without fast travel?

so why was this the only tes game without fast travel?

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  1. 3 years ago
    Anonymous

    Immersion

  2. 3 years ago
    Anonymous

    Because the world was created by hand, specifically designed so that you would walk from one place to another seeing, discovering, and being sidetracked by other content along the way, and picking your way through the landscape by following directions and learning the world around you.

  3. 3 years ago
    Anonymous

    >only TES game without fast travel
    >when there's Mark and Recall spells
    >when the Mages Guild will teleport you around for a small fee
    >when there are Silt Striders that will lug you around for a small fee
    >when there are abandoned teleportation compounds that teleport you around for free
    >when you can boost your speed and jump levels over 100 and literally fly across the map in seconds

    If anything there are more ways to fast travel than any other ES game apart from maybe Skyrim.

  4. 3 years ago
    Anonymous

    Fast Travel is a thing if you know how.

  5. 3 years ago
    Anonymous

    you moronic?
    who am i kidding, of course you are
    next you'll tell me daggerfall didn't have fast travel

  6. 3 years ago
    Anonymous

    >What are siltstriders
    >What are mage's guild teleports
    >What are propylon chambers

    Come the frick on OP.

  7. 3 years ago
    Anonymous

    But there is fast travel? Silt striders take you to adjacent cities and there's teleportation spells

  8. 3 years ago
    Anonymous

    It has fast travel, it just takes 5 minutes of effort to unlock it instead of just opening the map.

  9. 3 years ago
    Anonymous

    smaller worlds than the first two
    the later two have it to trigger morrowzoomers

  10. 3 years ago
    Anonymous

    They spent time writing all those directions so you have to read them

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