>someone tries to criticize the game
>it's always either disingenuous nitpicking or people whining over being filtered
10/10 GOTD
>someone tries to criticize the game
>it's always either disingenuous nitpicking or people whining over being filtered
10/10 GOTD
my criticism is that its not as good as their previous games, open world is boring and its quantity over quality
By the time I beat it -- I started to really enjoy it and come full circle with it being another great/fantastic souls game, but I do agree, I think the open world design ruined the labyrinth esque interlaced, unlocking level design all other Souls games have and thus made it "less fun" and more of a slog until you started to push the plot points more. And that's despite it likely being the best Souls from a multitude of technical and systematic standpoints.
It basically "Breath of Wilded" Dark Souls, not "Ocarina of Timed" the 2D Genre.
>It basically "Breath of Wilded" Dark Souls, not "Ocarina of Timed" the 2D Genre.
dear lord
go back to sucking dicks on reddit
>open world #201
there unironically isn't enough weapons
Explain.
He's wrong. There's too many weapons and most of them are virtually identical.
The game just isn't fun after leyndell
yada yada yada git gud yaba baba dada
simple as
It won GOTY because it has no competition. People just overrated it despite objectively bad game design simply because it didn't have microtransactions.
I always knew Ganker was nitpicking and biased
beat the game
its shit
Souls games are boring so I never played it.
beat the game twice
its fun
Open world sucks. The best parts of the game are constructed like typical souls levels and they are too short compared to the shitty open world sections filled with copy paste dungeons
Catacombs ill give you but caves? Remember the one in caelid with all the fire dudes locked in cages? What was that a copy paste of?
It's more of the same, which can be said to every souls game since Dark Souls. It's cool if you like them, I like them, but they're repetitive as frick
I beat Malenia with a claymore.
I like having options, being able to shred bosses with RoB is cool (I think a good RPG should offer the player overpowered options and additional agency), but the game should be more lenient on basic builds. The more basic builds suffer in comparison to the overpowered options, I've beaten the game with sword and shield, but it was miserable and I never want to do it again.
Same here. I summoned for the harder bosses. No shame. I always rock a claymore and shield with a bow for backup every first play through of a souls game.
The game just has a poor balancing ratio between simpler builds versus overpowered.
Heavier sets in DaS1 are strong, but you could finish the game quite reasonably with Elite Knight, kite shield and longsword. Doing the same in ER, it's a much more monumental challenge, and just not a fun time, and you'll feel this heavy pressure to just slap on Fingerprint, Bullgoat and faceroll every boss because it's just annoying as shit to deal with.
Raya Lucaria was a really cool area. What other games have locations like it?
>someone tries to criticize the game
>it's always either disingenuous nitpicking or people whining over being filtered
10/10 GOTC
I must admit I'm filtered by the dullest 'genre' in the history of adventure games. Seriously, each game involving running through a repetitious overworld fighting braindead, cheesable bosses to advance the nonsensensical story has been indistinguishable from the others. Aside from the broken enemy AI and horrible controls, the series’ only consistency has been its tedious roll spam combat and bland world design, all to make exploration unmagical, to make action seem inert.
Perhaps the die was cast when Miyazaki vetoed the idea of including any story or fresh gameplay for Elden Ring; he made sure the game would never be mistaken for an independent experience that wasn't open-world dark souls, just ridiculously profitable eceleb marketing and cashing in on trends. The Reddit Souls series might be anti-Tears of The Kingdom (or not), but it’s certainly the anti-Starfield in its refusal of innovation, exploration and wonder. No one wants to face that fact. Now, thankfully, they no longer have to.
>c-critics said Reddit Ring is good
"No!"
The open world is dreadful; the game was terrible. As I played, I noticed that every time I would fight a boss, it was one I've fought 5 times already, or has movesets taken wholesale from previous games.
I began marking on the back of an envelope every time an animation, asset, game mechanic, or boss battle was recycled from another FromSoft title. I stopped only after I had marked the envelope several dozen times. I was incredulous. Miyazaki's mind is so governed by fake praise and mediocrity that he has no other style of games. Later I read a lavish, loving review of Elden Ring. It read something to the effect of, "If these kids are being told these uninspired games are the pinnacle of gaming, then when they get older they will go on to accept Ubishit." And he was quite right. He was not being ironic. When you play "Elden Ring", you are, in fact, trained to accept Ubishit.
>Netcode was buggy as frick on launch
>NPC quests literally didn't work
>All the good ways to deal with end-game boss health pools got nerfed because PVP homosexuals complained
>That patch they added god rays made the performance even worse
>Game still randomly crashes a frick-ton on pc or console when doing co-op or invading
It's a good game, but there's plenty of shit wrong with it
Yea i don't know if it will ever be topped
>shit graphics, shit score, easy as piss and made for casuals, same shit as the previous entries
>nitpicking
Haha, frick off, redditards.
ummmm actually sweetie if you intentionally make the game extremely difficult for yourself (not using 80% of the tools youre given) the game is pretty hard. looks like you got filtered and need to git gud
DESTINED DEATH
It definitely is a good game, and the best of its year
But when normalgays call it the greatest game of all time, and that is coming not from analysis of whole series and games of similar genre, but from just
>it's like dark souls but not as hard so I can finally play it!
it just ticks me off, there are great games in souls series, some I would call better than elden ring. People who started from elden ring are not part of fanbase, because elden ring, contrary to many beliefs, is pretty different to previous souls games
DARK SOULS WAS NEVER HARD
HAVE ANY OF YOU EVER PLAYED A GAME MADE BEFORE 2005
GO THE FRICK BACK TO PLEBBIT HOLY FRICK NOBODY CARES THAT YOU LIKE DYING IN VIDEO GAMES
On the contrary, ER bosses are so spastic that when you come back to former Souls games, they look easy in comparison.
I would never come to Ganker for opinions on games
I only come here to flame the boomers and mexicans
Saying go to reddit while on Ganker is a massive cope lol