Don't care will enjoy, even if its buggy. Go cry at your PS5 shrine while waiting for BG3 bear sex simulator to be released on that platform so you can have some distraction and cope that Starfield won't be on your console when everyone else is loving the game on PC and Xbox.
Honestly I have no idea I just went to the rewards page, typed in all my shit and they said alright we're gonna send you the code once it available.
I'm guessing it's the the microsoft store though.
I tried looking it up and I found this article about it
https://gamerant.com/starfield-free-amd-ryzen-7000-series-cpus/
looks like you're getting a Steam code thankfully
Honestly I have no idea I just went to the rewards page, typed in all my shit and they said alright we're gonna send you the code once it available.
I'm guessing it's the the microsoft store though.
Oh wait I just checked and it's a steam code. Never mind.
AMD cards aren't that expensive bro. $400 for a 6700XT in euroland (so probably $300 in burgerland) + premium starfield is as good of a deal as you're ever going to get.
You can't expect me to stay on a 10 year old card forever homie.
>complains about being israeliteed the frick out >still shills for israeliteidia
this is why nothing changes dumbfrick
you're the reason that GPU prices are so moronic
Got a Premium for free, not excited let alone interested, I'll just wait for patches, then mods, possibly even wait for the first DLC, and then maybe I'll give it a try.
Script extenders though? That's where it falls apart. Unless that's been fixed, you're kinda screwed with that. If it has, then great. But I haven't heard anything about that.
By the time Starfield has a script extender, the game will be on torrent trackers, and that will be the best version of Starfield.
11 months ago
Anonymous
Well that's what I'd recommend. Pirate it right off the bat. It will be day 1. Always was. Then you buy the goty for cheap because while good, pirated copies can often be an issue with some mods. Usually because of version mismatch, but occasionally because the modder will be a total corporate homo. And with MS in the picture, that will just get worse. Me, I'm getting it with my new card. A nice bonus on something that was in the pipeline for a while.
11 months ago
Anonymous
It won't be day one because of denuvo.
11 months ago
Anonymous
Yeah I'm sure it was real in your mind. Meanwhile back in the real world there isn't. You wouldn't be able to mod it with script extenders if there was. It would be a fricking mess.
11 months ago
Anonymous
Every recent Bethesda game had Denuvo. Starfield is no exception.
11 months ago
Anonymous
None from bethesda game studio, only third party devs.
11 months ago
Anonymous
Yet.
11 months ago
Anonymous
So there isn't, isn't one listed prior to launch, modding will continue unimpaired and so on and so forth. I think that's a wrap.
11 months ago
Anonymous
Denuvo would prevent script extenders to work, so modding would be pretty limited.
11 months ago
Anonymous
I am sure they are more concerned with that than with how many copies they can sell.
11 months ago
Anonymous
None of us know for sure, but there's good reason to think it won't have Denuvo, because of their statements about moddingl. Lets talk again in 2 weeksm otherwise its just you arguing out your ass.
11 months ago
Anonymous
>Do you really think the publisher cares about script extender more than they care about profits?
Modding is pretty much free assets/ideas/gameplay mechanics from the community, so yeah that's a good bargain.
You can still mod denuvo games. It will have denuvo like EVERY other game recently published by Bethesda had, you are delusional if you think otherwise.
And Ganker will be full of classic poorgays crying about it on release day.
So clinically moronic. Ok then.
Cope moron.
11 months ago
Anonymous
>You can still mod denuvo games
Yes, you can swap assets like any other game, but no denuvo game has script extenders that hook onto the binary to access game logic at runtime and tamper with it. That's pretty much exclusive to the creation engine. I don't know where you got that from.
11 months ago
Anonymous
You can mod denuvo games as long as you don't modify the game.exe, that's 99% of all mods.
11 months ago
Anonymous
The core of bethesda modding revolves around script extenders, Black person. You can't inject new functions into the binary at runtime when denuvo's entire purpose is to obfuscate all base functions behind hundreds of virtualized copies of them and prevent people from tampering with that.
11 months ago
Anonymous
The majority of mods don't use script extender you dumb wienersucker, the publisher doesn't care about 1% of mods.
based consumer slurping up that slop
I'm not slurping anything, I'm simply being realistic, and poorgays ITT are getting mad over it.
Or call on the exe. Which is what script extenders do, and is why you cannot run them on Gaypass with shit like Skyrim and Fallout. You pull that, and it's game over. Bye bye. There is no Denuvo.
Keep being delusional, moron.
11 months ago
Anonymous
cope
11 months ago
Anonymous
Except I'm not the one coping.
11 months ago
Anonymous
The majority of mods are basic asset swaps. However the most downloaded mods, those that are invariably used in all modded skyrim playthroughs, use at least one or more SKSE plugin.
11 months ago
Anonymous
Starfield will have denuvo and publishers don't care abut mods that are outside of Creation Club.
11 months ago
Anonymous
Your mother has denuvo
11 months ago
Anonymous
Your mother has something better, my wiener in her ass.
>and publishers don't care abut mods that are outside of Creation Club. >how to kill your game in one easy step
Go tell that to Bethesda.
11 months ago
Anonymous
>Go tell that to Bethesda.
tell them what? It's just you pulling shit from your ass. stop acting like your delusions are set in stone
11 months ago
Anonymous
It's called common sense, moron. >all games recently published by bethesda have denuvo >many tiple-A releases have denuvo >denuvo doesn't prevent the game from being modded
It will have denuvo, you can continue coping now.
11 months ago
Anonymous
>I have no actual proof and no game by BGS has ever used denuvo, and they said they'll treat modding as a priority, and they themselves have made zero mention of it but it will have denuvo because I say so
11 months ago
Anonymous
Why would they ever mention denuvo if it results in bad press?
Why would they be completely honest about being devoted to modding when Todd is a known liar and salesman?
Maybe the only mods they support will be Creation Club mods, they have tried to do that before already.
You can continue coping now.
11 months ago
Anonymous
There's no coping moron. It likely won't have denuvo but if it does then they are a bunch of c**ts. You think it will have denuvo. OK? So maybe you're right but likely not. What more to sday except shut the frick up?
11 months ago
Anonymous
Calm down sir
11 months ago
Anonymous
I AM CALM
11 months ago
Anonymous
>It likely won't have denuvo
Coping moron.
>Why would they ever mention denuvo if it results in bad press?
Why use it if it's bad press, Baldur's Gate 3 has no DRM and still sold like crazy >Why would they be completely honest about being devoted to modding when Todd is a known liar and salesman?
Cause modding sells more copies? They've hired many of modders in the past and it gives games longevity. >Maybe the only mods they support will be Creation Club mods, they have tried to do that before already.
No they haven't idiot, they've never tried to block off free mods with creation club, not even console releases
Naive moron.
11 months ago
Anonymous
I told you to shut the frick up
11 months ago
Anonymous
(Heavy's Voice) No!
11 months ago
Anonymous
How about precedence?
None of their previous games have DRM.
Excluding 76, online game.
11 months ago
Anonymous
>None of their previous games have DRM.
Bethesda is a publisher.
11 months ago
Anonymous
Christ you're fricking dumb
11 months ago
Anonymous
And you are moronic. All recent games published by Bethesda had denuvo.
11 months ago
Anonymous
You're just saying the same thing over and over, are you broken?
11 months ago
Anonymous
You are asking the same thing over and over, are you moronic?
11 months ago
Anonymous
You're just saying the same thing over and over, are you broken?
Get a room, gaybos.
11 months ago
Anonymous
THats why i'm saying shut the frick because it just a circular argument gonginowhere. We'll see in 2 weeks who's right and who's wrong homie
11 months ago
Anonymous
Cope
11 months ago
Anonymous
>Why would they ever mention denuvo if it results in bad press?
Why use it if it's bad press, Baldur's Gate 3 has no DRM and still sold like crazy >Why would they be completely honest about being devoted to modding when Todd is a known liar and salesman?
Cause modding sells more copies? They've hired many of modders in the past and it gives games longevity. >Maybe the only mods they support will be Creation Club mods, they have tried to do that before already.
No they haven't idiot, they've never tried to block off free mods with creation club, not even console releases
11 months ago
Anonymous
>they've never tried to block off free mods with creation club
they have literally tried to do that with Fallout 4 by removing the mod browser from the launcher
11 months ago
Anonymous
No one manages mods through the launcher and it's actually a pain to manage the launcher through script extenders.
11 months ago
Anonymous
how does that block off mods? No one uses that for modding
they still tried to block off mods even if unsuccessfully
with starfield they could try that again, and do a better job
11 months ago
Anonymous
Is that blocking mods or them phasing out a feature no one used. Hell the Bethesda Launcher doesn't even exist anymore. Bethesda still hosts mods but they're just zip files now. So this really doesn't sound like the blocking of mods
11 months ago
Anonymous
how does that block off mods? No one uses that for modding
11 months ago
Anonymous
11 months ago
Anonymous
>and publishers don't care abut mods that are outside of Creation Club. >how to kill your game in one easy step
11 months ago
Anonymous
>The majority of mods don't use script extender
Everything is built around the engine fixes and improvements SKSE plugins provide. Virtually anything that's not a texture mod uses it or lists mods that use SKSE as a requirement. You can barely mod the game at all without fatal flaws without SKSE.
11 months ago
Anonymous
The majority of mods don't use SKSE.
11 months ago
Anonymous
Always two autist going round in circles, we get it you think it will have deuvo and they think it won't
Now shut the frick up
11 months ago
Anonymous
I accept your concession.
11 months ago
Anonymous
the only ones worth downloading do
11 months ago
Anonymous
Or call on the exe. Which is what script extenders do, and is why you cannot run them on Gaypass with shit like Skyrim and Fallout. You pull that, and it's game over. Bye bye. There is no Denuvo.
11 months ago
Anonymous
OK buddy, whatever you say.
11 months ago
Anonymous
> There is no Denuvo listing. > hurrRR cOpE rEEEtaaad
The absolute state of slurpers these days.
11 months ago
Anonymous
based consumer slurping up that slop
11 months ago
Anonymous
Starfrick is basically if a botched troony axe wound was a "video game". Another one of Todd's Turds.
>Energy weapons or ballistic Ganker?
I've spent so little energy in researching Starfield that I don't even know how the two will be different, so I'll pick purely on aesthetic and playstyle.
Seems like you just don't like high graphical fidelity.
I literally had to double check my photoshop settings I thought something was fricked up and caused muted, washed out tones, turns out it's perfectly fine.
I think some people don't really understand what is meant by soul. It's not about graphics fidelity, it's about a presence that transcends the mere visuals. Starfield looks like design by committee, nobody poured its soul into any of it.
11 months ago
Anonymous
>it's about a presence that transcends the mere visuals. Starfield looks like design by committee, nobody poured its soul into any of it.
I strongly disagree with this. I really like the way the tech looks in Starfield.
11 months ago
Anonymous
I assure you most assets created for games have soul and enthusiasm put behind them. The creative process alone is soulful. These designs came from someone's brain, their thoughts might have been influenced by things different from what you deem soulful but thats just a matter of experience.
11 months ago
Anonymous
Here's how it really happened: >there's no real creative process, just a creative vision that limits creativity >every design is vetted by at least 6 people that will ensure there's nothing offensive about it to any culture in the world >the design is then realized by at least 5 people that will work on the mesh, textures, lighting, physics, gameplay interactions, technical constraints, levels of details, and overall cohersion with the global style >it's then vetted again by the same 6 people
After so many processes, it's soulless.
11 months ago
Anonymous
>what are team leads and subordinates
You're describing all video games and large projects. Go play some indie shit made by one dude.
11 months ago
Anonymous
>You're describing all video games and large projects.
This is Dishonored. It's soulful.
Not every creative process has to be like this, some studios give their artists more freedom which leads to more soul. But at this point they're more worried the health bar may be of a tint of red that's offensive to Thailand's northern Lanna culture in relation to the Tai Yai's liberation, so they have to modify it to a Pantone 1925 in order to not trigger noodle cooks. That's the harsh reality of it.
11 months ago
Anonymous
That’s concept art. Starfield concept art is extremely soulful.
11 months ago
Anonymous
You're really reaching but Dishonored is incredibly faithful to its concept art.
11 months ago
Anonymous
The only one reaching is the homosexual comparing concept art to in game screenshots you fricking moron.
11 months ago
Anonymous
>concept art
It's not concept art strictly speaking, it's a promotional image. The concept is final at this point. But indeed, Dishonored's style is madly cohesive and its graphics really do honor to its art, with this drawn/painted texture to them.
11 months ago
Anonymous
Agreed, but the issue is saying that the artwork has soul while saying the starfield screenshots don’t. It’s a faulty comparison at the outset already.
11 months ago
Anonymous
I never said Starfield's artwork was soulful to begin with. It's quite generic and boring, and not really "concept art" material considering how little it shows. It looks more like shit artists did in their free time. The only things that show something are city vistas and settlements, they're not very soulful either.
11 months ago
Anonymous
Looks like soulful concept art to me. Sounds like it’s just your opinion, all good, easily dismissed.
11 months ago
Anonymous
No one ever denied that you have low standards.
11 months ago
Reply
>It's quite generic and boring, and not really "concept art" material
Anon... What the F you want, that concept pic looks absolutely fine to me, it might depict a mundane settlement, but perhaps that is the idea?
11 months ago
Anonymous
Looks like Generic Settlement Concept Art #12727387 you'd find on ArtStation. Not bad, technically competent, but utterly forgettable. Now compare this to other Bethesda games like Skyrim and even their Fallout games and you'll see how they mop the floor with Shartfield's uninteresting art direction
11 months ago
Anonymous
You're really reaching but Dishonored is incredibly faithful to its concept art.
Meanwhile, Starfield concept art is mostly drawings of space vistas with the occasional spaceship or settlement, but then apparently some people view a basic terrain with a planet in the distance as "soul", so whatever.
11 months ago
Anonymous
That’s not what concept art is. It encompasses every visual that makes up the game. It is the games soul and source. >it’s just… le drawings of le space
And you’re le fricking stupid.
11 months ago
Anonymous
>le
11 months ago
Anonymous
>That’s not what concept art is
Okay. That's not concept art:
>You're describing all video games and large projects.
This is Dishonored. It's soulful.
Not every creative process has to be like this, some studios give their artists more freedom which leads to more soul. But at this point they're more worried the health bar may be of a tint of red that's offensive to Thailand's northern Lanna culture in relation to the Tai Yai's liberation, so they have to modify it to a Pantone 1925 in order to not trigger noodle cooks. That's the harsh reality of it.
11 months ago
Anonymous
>Our corporation OOZES SOUL!
no it doesnt. oblivion was the last game with soul and even that wasnt that great.
11 months ago
Anonymous
So how long have you worked as a professional colorist for high budget film and or video games?
11 months ago
Reply
>So how long have you worked as a professional colorist for high budget film and or video games?
Appeal to authority.
11 months ago
Anonymous
Not really, more like ridicule and dismiss because no competence.
11 months ago
Anonymous
>Oh youre not a chef? then dont complain about my shit in your food. butthole.
11 months ago
Anonymous
Seems like you just don't like high graphical fidelity.
11 months ago
Anonymous
[...]
I literally had to double check my photoshop settings I thought something was fricked up and caused muted, washed out tones, turns out it's perfectly fine.
I think some people don't really understand what is meant by soul. It's not about graphics fidelity, it's about a presence that transcends the mere visuals. Starfield looks like design by committee, nobody poured its soul into any of it.
to futher clarify this anon's opinion.
Panel 1 - The typical fallout/tes half-zoomed face pose. Graphic fidelity is of course 1-2 gens behind. To make it "soulful", i dunno, at least put in some new fricking camera angles or something? I see this and think "yay, can't wait for the yes, yes-sarcistic, no(yes) dialogue boxes.
Panel 2 - looks like generic space crafter steam store image #435623653
Panel 3 - its a UI. They're both kinda generic imo
Panel 4 - Yay cool a wienerpit view - that no one will ever use because you can't see shit. Only screenshot gays care.
Panel 5 - purely a gfx comparison. I think the UI of the newer is way better in a functionally measure, but personally the "this looks like an html5 floating popup" generic UI element shit is beyond amateur. They couldnt make the Ship-Hull Icon in the lower right look a little bit more stylized? I haven't looked at much but I bet the inventory UI is generic as frick like this too. Lemme guess - tons of wasted screen space too?
Panel 6 - i don't think its an apt comparison screenshot. One is a story panel and the other just a wideshot of orbit-space. The new one doesn't excite me cuz its been done before. And the design choice is just a mishmash of current real tech + their copy-paste room meshes stapled on.
its nitpicking on some of them, but combined together its "soulless" and reaks of decision by board meeting with the "good" parts them being lucky or the rare actual talented dev in the see of diversity hires
11 months ago
Anonymous
>Panel 1
You’re absolutely moronic fallout 4 was the only game to not use that Oblivion half body conversation style, it had dynamic angles and cuts back and forth between npc and Player dialogue. The fact you associate it with the dialogue wheel means you have no clue what you’re talking about.
11 months ago
Anonymous
>The typical fallout/tes half-zoomed face pose. Graphic fidelity is of course 1-2 gens behind.
I don't know any open world game on ps4/xbone that had that good of lighting or fire. The materials/pbr rendering also look great.
11 months ago
Anonymous
Assuming it runs well and isn't broken, yeah.
[...] >Starfield looks like design by committee, nobody poured its soul into any of it
I'm not even getting that vibe a little bit
shame, it looks like Starfield is only gonna be great for screenshot simulator but otherwise just slightly improved F4 which was already dogshit
11 months ago
Reply
>Starfield is only gonna be great for screenshot simulator but otherwise just slightly improved F4 which was already dogshit
I know we need to tamper expectations, and then tamper them even more, but I hope this is an improved F4 in space. I know the story and the writing will be shit, but as long as I can "make my own adventure" with Exploration and improved F4 gun-play mechanics at least for me it would be worth it, who doesn't want to wander around and shoot a giant land octopus?
11 months ago
Anonymous
>but as long as I can "make my own adventure" with Exploration and improved F4 gun-play mechanics at least for me it would be worth it, who doesn't want to wander around and shoot a giant land octopus?
Yeah see, that's kind of the issue.
I love space games, I really do. But we've been seeing for quite some time now that they can't offer many varied adventures unless they have the mechanics to support them. There's theoretically an unlimited array of possibilities, just think about Doom, Dead Space, System Shock, Chronicles of Riddick, Aliens, Event Horizon, Starship Troopers... all of these scenarios could happen in a single game.
If, and only if, the game supports these mechanics: >EVA >limited oxygen supply >spacesuit breach >hull breach >airlocks >life support systems >fuel tanks and fires >fire propagation >water tanks and flooding >radiation >heat dissipation >extreme weather conditions >meteorite showers >space communications and NPCs picking them up >distress signals >radars and sensors
That's just for starters, and Starfield won't have 10% of that. You'll just find settlements that are basically reskinned Skyrim dungeons, kill some space pirates, and find some space loot.
11 months ago
Anonymous
honestly i just want a management game about running a capital ship/ frigate/ corvette/ cruiser and manageing crew rosters, fuel, food, time slots, ect.
Like Silent hunter, Evil Genius and Roller-coster tycoon had a baby. Bonus points if it has realistic physics like gravity jumps and space time.
beth does not have the ability to do any of this but i hope some indie dev or paradox does.
11 months ago
Anonymous
>distress signals
a space settlement needs your help >radars and sensors
so a fricking map? you think theyre not putting in a map? >limited oxygen supply >spacesuit breach >hull breach >life support systems >fuel tanks and fires >fire propagation >water tanks and flooding >heat dissipation >radiation
muh survival mechanics that just mean Ill have to resupply every hour >airlocks
immersion fluff, probably mad about ladders
11 months ago
Anonymous
>a casual explains to an space-sim fan why its good that the game is casual and simple
bethesda fans, ladies and gentlmen.
11 months ago
Anonymous
you literally want a sim >but muh possibilities
so youre asking for a game thats doing what 10 games did except in these 10 games each mechanic was tailored to the experience individually
imagine how annoying Doom would be with radiation or managing your oxygen supply
11 months ago
Anonymous
>so youre asking for a game thats doing what 10 games did
Isn't Starfield supposed to be super ambitious and have taken 25 years to make? And they give us spaceship helmets?
11 months ago
Anonymous
tell me that picture is not real
11 months ago
Anonymous
it is thats how creation engine works i am afraid
11 months ago
Anonymous
It's a photoshop of the Train sequence in Fallout 3. And it works. It also works quite well. Needless to say the Creation Kit for Starfield isn't even remotely anywhere, so I would ask you to put a hold on lying, and maybe just try killing yourself because you really do sound mentally unwell.
Dude, like what the frick was that even?
11 months ago
Anonymous
>picrel attire
Is that the deluxe or premium version?
11 months ago
Anonymous
one off
I hope I can build a space station. They haven't shown it, so I'm going to assume not, but maybe in a mod
lmao they couldnt even figure out vehicles on land, what makes you think they will pull off anything cool
11 months ago
Anonymous
>what makes you think they will pull off anything cool
I don't. I literally said I assume it won't be in.
11 months ago
Anonymous
people are really tired of the goyslop and anything but outright rejection is met with ridicule.
11 months ago
Anonymous
>a closer look into the coping mind of a slop enjoyer.
Stop saying "slop" you fricking morons
11 months ago
Anonymous
>find some derelict ship >get on board hoping to find some loot >oh shit aliens >fighting ensues >crew member takes them out with a grenade >destroys airlock and ship's drive >need new part for engine >attempt to salvage parts from derelict >more aliens attack >your suit gets punctured >retreat behind an airlock with small air supply >use ship sensors to scan for a ship nearby >spot pirates >send a distress signal knowing they'll pick it up >progress slowly inside derelict airlock after airlock >manage to lead aliens against them >fire erupts on the ship >vent it along with pirates >take a risky space walk with punctured spacesuit to pirate ship >steal their ship and escape >land in some shoddy space station >try to find a bigger ship to frick off back home >get hired on a pirate ship >conspire to kill everyone on board and steal it >turns out there's an infiltrated cop among the crew >tells you about a bounty to get them alive
I could go on all night. This is what we could have. And we won't have it unless we have all the mechanics to support it.
11 months ago
Anonymous
Already confirmed >space communications and NPCs picking them up >distress signals >radars and sensors >radiation >extreme weather conditions >fuel tanks and fires
Not yet confirmed by very easy to add >EVA (zero-g is already a thing so just add a cell of a ship exterior) >limited oxygen supply (add a timer, then death) >spacesuit breach (increase ballistic damage by a lot) >fire propagation
and the rest i don't know how hard it'll be, you'll have to start turning rooms into cells
11 months ago
Anonymous
Shill post
11 months ago
Anonymous
I don't know what to tell you, sorry the truth doesn't fit your narrative
11 months ago
Anonymous
Stanfield has more than ten percent of that.
11 months ago
Anonymous
I wouldnt mind shooting a giant octopus in a 1930s buck rogers sort of way, but Beth games have veered so far into action that I can no longer give them the benefit of the doubt like I would with any other rpg when it comes to poorly implemented gameplay systems.
They're like magicians with only a couple tricks, they just build bigger versions of it. After a while you see through it despite the showmanship.
Whats worse is you really can make the spectacle part of the experience itself. The way a character walks through a plain or reacts to their environment can get you the player involved even though you technically arent doing anything beyond paying attention.
But Bethesda doesnt tell stories that way. They dont pride themselves on animation or audio cues or even story these days.
Even quests are lacking. Not everyone has figured out the magic trick, but they will playing this game.
11 months ago
Anonymous
Nice Star Citizen screenshots
Now show us the Starfield stuff
11 months ago
Anonymous
That is, in fact, Starfield.
>just pirate it
Blocks your way.
I thought it won't have Denuvo?
11 months ago
Anonymous
>space >its colorful >not devoid of light >because its literally a fricking void that's the whole point of space
11 months ago
Anonymous
>why isn't it just a black screen
sounds like the PS5 version of starfield is the one you want
11 months ago
Anonymous
If you're not interested in depicting space realistically for a realistic space game, don't market it as one
11 months ago
Anonymous
Space is full of dust, particles and gasses for light to reflect off of.
11 months ago
Anonymous
>empty is void therefore should be a dark screen
What?
11 months ago
Anonymous
It is not a void anywhere near a planet
t. American educated
11 months ago
Anonymous
[...]
Lmao Americans
Really shitty bait from a literal NEET.
How does it feel to be the embodiment of Plato's Cave?
11 months ago
Anonymous
You're dumb as frick.
11 months ago
Anonymous
(you)
11 months ago
Anonymous
It is not a void anywhere near a planet
11 months ago
Anonymous
Holy frick I really pity city dwellers who will NEVER in their life see space as it really is.
You probably believe these pictures are photoshopped, while in reality that's how space really looks like away from light pollution (i.e. cities).
Remember when in 1994 there was a blackout in Los Angeles and hundreds of people called 911 because they thought aliens were invading us, when in reality they were seeing space for the first time in their lives.
Space is full of light and colours; you've been staring at a black screen all your life because of the lampposts outside your cave.
11 months ago
Anonymous
t. has never been outside of a city and seen what the night sky actually looks like
Lmao Americans
11 months ago
Anonymous
t. has never been outside of a city and seen what the night sky actually looks like
11 months ago
Anonymous
[...]
t. American educated
buy a car and drive out of your favela and you'll see how bright the sky is without your light pollution
11 months ago
Anonymous
When I was young my parents took me out on vacation to a village in the middle of nowhere. I sat in front of a fire in the night, looked up and became fricking terrified of the sky.
It wasn't as bright as here
Holy frick I really pity city dwellers who will NEVER in their life see space as it really is.
You probably believe these pictures are photoshopped, while in reality that's how space really looks like away from light pollution (i.e. cities).
Remember when in 1994 there was a blackout in Los Angeles and hundreds of people called 911 because they thought aliens were invading us, when in reality they were seeing space for the first time in their lives.
Space is full of light and colours; you've been staring at a black screen all your life because of the lampposts outside your cave.
but I could see then entire galaxy and dust clouds and shit. It was spooky.
It's crazy that this is what out ancestors used to see every night.
11 months ago
Anonymous
I was just out last night (12am-3am) watching the meteor shower. Not only can you see the cloudiness of the Milky Way galaxy(the skies were completely clear), but you can also spot the Andromeda Galaxy at this time of year. Absolutely beautiful, I took this picture last night and the cloudy looking star off to the right is Andromeda.
I can't wait to play Starfield.
11 months ago
Anonymous
>the cloudy looking star off to the right is Andromeda.
Just fricking imagine the sheer size of that monstrosity if you can actually make out it's shape at that kind of distance from us.
11 months ago
Anonymous
>bocchi the r*ddit poster is moronic
Holy crap, just stop talking.
11 months ago
Anonymous
Does it have any porn stars in it? Also, any cats?
its on gamebyro, a 15 year old engine. probably too hard to make different weapons behave differently, like how in fallout 3 and 4, reloading a pump action shotgun reloads all 6-8 shells with the same animation as reloading 1, just all at once.
energy always felt stupid in fallout so i always had ballistics, however with starfield it might be the exact opposite and energy weapons might be fun.
I like the idea of many planets and nice sights but since it is Bethesda game post Skyrim then i also know it won't be worth more than that sadly so i am propably not gonna even touch it but who knows maybe when some nice mods come in.
[...]
I literally had to double check my photoshop settings I thought something was fricked up and caused muted, washed out tones, turns out it's perfectly fine.
I think some people don't really understand what is meant by soul. It's not about graphics fidelity, it's about a presence that transcends the mere visuals. Starfield looks like design by committee, nobody poured its soul into any of it.
>Starfield looks like design by committee, nobody poured its soul into any of it
I'm not even getting that vibe a little bit
Only two, but I don't go around arguing poorly in my second language
11 months ago
Reply
>Only two, but I don't go around arguing poorly in my second language
Oh my god we stepped into the boundaries of the language authority!!! In /v of all places.
11 months ago
Anonymous
yes
11 months ago
Anonymous
>Only two, but I don't go around arguing poorly in my second language
Oh my god we stepped into the boundaries of the language authority!!! In /v of all places.
and its "on", not "into"
11 months ago
Anonymous
a better question is >how many websites do you fricking shit up by being a moron talking to natives in your broken second language?
11 months ago
Reply
>>how many websites do you fricking shit up by being a moron talking to natives in your broken second language?
As many as I can get my filthy fingerprints on I take pride on it.
Random =! Procedural.
System put things together randomly, but things were hand-made. So a random planet is still gonna have points of interest and hand-made maps, it's just that system decided where to put those points of interest and what order to link the hand-made maps.
It's not gonna be any different from Oblivion or Skyrim. You may have loved them, you may have hated them, but that's what you're getting more of.
>System put things together randomly, but things were hand-made. So a random planet is still gonna have points of interest and hand-made maps,
https://kotaku.com/starfield-rpg-planets-xbox-pc-gaming-todd-howard-1850565329
wrong!
from the man himself, it's 90% empty nothingness
10% of planets having life != 10% of planets having content.
11 months ago
Anonymous
>make a no man's sky ripoff >only make 10% of the planets actually fit in with the nms gameplay loop >ummmmmmm but you can mine on barren planets!!! that's content!!!!
11 months ago
Anonymous
One of the things I didn't like about No Man's Sky is the fact that most of the planets have life, and even the supposedly dead worlds had the same copy pasted subterranean ecosystem. I was quite happy to hear that most of the planets in Starfield will be lifeless because it will make the ones with life feel special.
11 months ago
Reply
>One of the things I didn't like about No Man's Sky is the fact that most of the planets have life, and even the supposedly dead worlds had the same copy pasted subterranean ecosystem.
I have the same problem, nothing in NMS makes sense, lifeless rocks full of life, frozen planets being all the same, idiotic atmospheric conditions that make no sense, no respect for distance-to-the-sun conditions planets, dense asteroid fields everywhere that are impossible, etc.
11 months ago
Anonymous
16 until it ends.
There's a reason for that ingame.
I, too would have wished for a bit more realism in no man's sky galaxies, but lorewise, there's a reason.
11 months ago
Anonymous
>make a no man's sky ripoff
Starfield is an action-RPG not a survival crafting game.
Stop saying stupid shit, they aren't the same kind of games.
check out space engine. the ideas guy got blown out again by some russian guy who created a simulator for the entire known universe complete with detailed planets and interstellar features.
>ted cant even get 1 full galaxy down >even even enter gas giants
ngmi
>moving the goalposts
You don't need to know much about video games to understand how a procedural universe simulator/glorified wallpaper simulator is different from a real game.
11 months ago
Anonymous
> Duuuude, this model of the universe is so much more detailed than this video game! > But is it a video game? > NOOOOOO GOALPOST REEEEE SAVE ME Black personMAN I AM GOING INSANEEEEEE
I think it's the prostate stimulation. It makes men who indulge in anal sex turn into raving imbeciles proportionally to the amount of dicks they power bottom in any given night. This dude for example just did an entire basketball team.
11 months ago
Anonymous
>knows nothing about video games >knows a lot about gay sex
Bethdrones.
Space engine was developed by a single russian in a basement and is more technically impressive than anything beth and company have ever made and its easier to ask if its an RPG made by bethesda than to compare it as 2 products.
11 months ago
Anonymous
>bunch of spheres in a space
wow so impressive, could do that in unity in 5 minutes
11 months ago
Anonymous
> This orbit simulator is totally a video game, bro!
11 months ago
Anonymous
>uhh wheres the perks bro?
thats why i know this is going to flop. you have no idea what youre going to be doing 99% of the time is just traversing empty planets. Perks wont really improve this at all.
But yeah space engine is a first person open world game, and its miles ahead of anything made on gamebyro. Check out X3 or elite dangerous if you want more under the hood than just checking out planets.
11 months ago
Anonymous
>check out elite dangerous if you want more under the hood than what Starfield offers
Holy delusion Batman
11 months ago
Anonymous
>reddit response
the kids we made fun of 10 years ago are now here and it sucks and you hate something but dont know its going to be exactly like the thing youre excited for but with bethesda combat.
its an abstract kind of feel.
11 months ago
Anonymous
dude I've seen plenty of Elite Dangerous gameplay. I would never call it soulless but it's extremely shallow.
11 months ago
Anonymous
>this game made by an extremely capable developer is bad and shallow >but this company that only makes bad and shallow games are going to do better??????????????
Good morning sirs. I am excited for release for much different reasons. Like NMS and 76 had a baby.
11 months ago
Anonymous
>this game made by an extremely capable developer is bad and shallow
Be honest, you never actually played Elite dangerous did you? Otherwise you would know the constant blunders and bad ideas Frontier has been delivering for years now. The gunplay alone in Odyssey is worse than what Fallout 4 had, and to this day they have not managed to fix the massive fps drops in most planets.
I don't even know why people are comparing Elite dangerous to Starfield, ED is a space sim, Starfield has marketed itself very openly about NOT being a space sim, but a rpg with sci fi themes. If anything, Mass effect would be a better comparison to Starfield.
I mean, really, if you played Mass effect, you already know what Starfield is going to deliver.
11 months ago
Anonymous
>Its NOT a hard scifi >its NOT an RPG >Its NOT a space sim >Its NOT a management/economy game
what the frick is this turd going to be then???
gone home but with loading screens???
11 months ago
Anonymous
> gone home but with loading screens???
Probably not???????
11 months ago
Anonymous
>Its NOT a hard scifi >its NOT an RPG >Its NOT a space sim >Its NOT a management/economy game >Its NOT gone home but with loading screens
W H A T T H E F U C K I S I T T H E N
11 months ago
Anonymous
No one has claimed the first 4.
I hate fat autistic neck beards like you so much. Eternally dissatisfied and angry about everything, yet addicted to it. Imagine wasting hours of your day imaging scenarios to get mad at about a game you apparently hate that you’ve never played and don’t want to play.
have a nice day you fricking waste of oxygen.
11 months ago
Anonymous
>ask what it is >AHHHHHHHHHHH IM A FAT moron KILLYOURSELF
drones.
11 months ago
Anonymous
>be disingenuous >throw a fit when no one gives a shit about your attention whoring bullshit
Suck my dick
11 months ago
Anonymous
>be genuine
ok genuinely what the frick is supposed to be?
11 months ago
Anonymous
A video game about having an adventure in space with a role played character you create and define.
Wow, that was tough.
11 months ago
Anonymous
>this is what people are hyped for again
oh no no no no no no please god no
11 months ago
Anonymous
So you’re no longer confused about what the game is?
Why are fat virgin neck beards so annoying? Is this the depth of their social skills?
11 months ago
Anonymous
>you dont like my favorite game that i nevenr played and isnt even out yet >YOUR the moron who lacks social skills!
I LOVE DRONES
11 months ago
Anonymous
Where did I say it was my favorite game though? Is it possible for you to behave in a non-hyperbolic manner without the constant irrational emotional reactivity?
11 months ago
Anonymous
>bro i just go on vitriolic rants about wanting random people to kill thsemvles because they made fun of this but its not like my favorite game or anything
Drones.
11 months ago
Anonymous
You should Jill yourself because your entirely identity is b***hing about video games that aren’t even playable yet online for hours.
11 months ago
Anonymous
>jill yourself
11 months ago
Anonymous
>all because i asked "what is this fricking game"
drones man....
11 months ago
Anonymous
>all because i asked "what is this fricking game"
It's Mass effect, the surface might be different, but the core idea of Starfield is the same from Mass effect. The only difference between Starfield and Mass effect is being able to build your own ship, build outposts, and have arcade ship space combat.
But that's it, if you played Mass effect and wanted more of that kind of space rpg game, then Starfield will be good for you. If you hated Mass effect, then nothing Starfied brings to the table will change that, just move on and go play something you like.
11 months ago
Anonymous
now thats a sales pitch. What made mass effect work were its characters, writing and pretty rigid RPG experience of having to chose what type of character you will make similiar to dragon age or kotor. I dont think bethesda can match that
it was a good explanation.
11 months ago
Anonymous
so its not actually like Mass Effect
besides being an rpg in space they have nothing in common
ME is linear and story driven, the gameplay relies on parties and it has a predefined main character
11 months ago
Anonymous
>Jill yourself
11 months ago
Anonymous
No Man's Sky (Bethesda Remix)
11 months ago
Anonymous
>you have no idea what youre going to be doing 99% of the time is just traversing empty planets.
What makes you think this is the case? You would have to intentionally play like this.
In reality we already know you can fast travel back to your ship from anywhere, go back to space, look for markers on other planets in the same system or another, then drop down and do whatever location or quest its attached to.
That's not even considering the main quest, cities, faction quests, etc.
Why do people see an image of a planet's landscape in this game and have this kneejerk assumption that they'll be forced at gunpoint to comb its entire surface to find a crumb of content? If anything Bethesda games are too loud about where content is with their compasses and markers yet now suddenly the opposite is the problem, even though the game still has both.
In the last thread someone tried telling me Starbound was a better game than Starfield and now you're talking about a simulator. Shut the frick up moron!
11 months ago
Anonymous
youre off the meds and thats fine but im just enjoying the fact that most drones have never played a space game and have no idea what theyre in for.
Spoiler: its boring, mostly empty travel and the fun comes from stats and numbers (bethesda hates stats and numbers)
11 months ago
Anonymous
>space game can only be one specific highly hardcore and autistic category, there are no other options.
Spoiler: Starfield is an action RPG with a space theme not a hardcore space sim, discovering locations and the fun comes from doing quests, customizing your ship and exploration.
11 months ago
Anonymous
anon... screensaver is a fantasy adventure game.... im so sorry... >perks means its an RPG
why do casuals think this?
11 months ago
Anonymous
>create a custom character >level up and improve skills >choose what skills to improve to narrow in on a build >use skills and character background to impact quests >dialogue options and persuasion skills
Not an rpg btw.
11 months ago
Anonymous
so fornite is just 1 dialog option away from being a HARDCORE RPG
why are casuals like this? It needs to have attributes, stats, and defined classes to be an RPG. Good morning sir.
11 months ago
Anonymous
>defined classes
Fallout isn't an rpg?
11 months ago
Anonymous
So fornite is an RPG even though it doesnt have dialog options?
11 months ago
Anonymous
No. Can you answer the question?
11 months ago
Anonymous
can i answer irrelevent questions? no. What does an isometric RPG made in the 90s have to do with a 2023 fantasy game?
Why are casuals like this
11 months ago
Anonymous
So Fallout would not be an RPG if it was released today? Because it doesn't have classes?
11 months ago
Anonymous
Do you think tods turds are on par with Fallout 1 and 2?
11 months ago
Anonymous
Not really, but that doesn't have anything to do with being an RPG. Can you answer the question?
11 months ago
Anonymous
Sure if you are actually interested Fallout 1 and 2 didnt have classes correct. This was something they omitted because it was heavily, intensely focused on the story and your role within it. Far beyond than something beth could ever dream. For example in Fallout 2 you had to actually learn why the masters plan would fail, it wasnt just a speech check you had to actually remember that mutants cant repopulate and have proof from a lab that could let you defeat the master without fighting. Its my favorite screen in any video game. The game is focused on providing a linear story and giving you options within that would either cause you to straight up lose the game, giving you a game over or letting you solve the problem in unique ways. It didnt have classses was trying omit that part of RPGs to polish the other aspects.
On the flip side bethesda simply removed the complicated RPG aspects and focused more on providing an adventure game style, removing attributes and stats entirely and essentially completely removing the dynamic dialog options, choices, karma, and overall quality writing. At this point is more similiar to a ubisoft game than an RPG. Sadly for some no, Farcry isnt an RPG either.
11 months ago
Anonymous
>Fallout 1 and 2 didnt have classes correct. This was something they omitted because it was heavily, intensely focused on the story and your role within it.
Wrong, it's because it was originally going to use the GURPs system which is classless.
11 months ago
Anonymous
I mean for Fallout 3's case yes, considering how much effort went into transitioning the series into a First/Third person open world that redefined a lot of old Fallout. Fallout 3's story was subpar but it wasn't awful and the dialogue was still pretty entertaining and interesting, its only real problem was the fact that they decided to frick off to east coast which in retrospect was them not wanting to step on any toes and get some more creative freedom. Fallout 3 was a good game, was it a 10/10? 9/10? no 8/10? arguable but it good.
11 months ago
Reply
F3 is guilty pleasure. It has some good bits and some side-quests like the famous Tenpenny Tower one are great.
11 months ago
Anonymous
wow that's the worst argument I've seen all thread champ
Is there any indication that this won't be just another looty shooty-centric like Fallout 4? I like that the Far Harbor writer is the lead quest designer at least.
Why are you expecting anything different? It's fallout 4 in space which is better because space is actually interesting. If you want a semi-realistic take on sci-fi then play it. It's not going to be a Shakespearean story and you're going to end up shooting a lot of bad guys.
11 months ago
Anonymous
>Why are you expecting anything different?
It just needs to be a better platform for modding RP options than FO4. My expectations aren't that high.
11 months ago
Anonymous
>says game is hardcore >removes ship fuel as a resource players need to be concerned with in their space exploration rpg
What did Todd-sama mean by this?
11 months ago
Anonymous
Fun comes first
11 months ago
Anonymous
AH, so it's going to be a generic space shooter with no depth, nice to know.
11 months ago
Anonymous
You have to be 18 to post here.
11 months ago
Anonymous
[...]
to futher clarify this anon's opinion.
Panel 1 - The typical fallout/tes half-zoomed face pose. Graphic fidelity is of course 1-2 gens behind. To make it "soulful", i dunno, at least put in some new fricking camera angles or something? I see this and think "yay, can't wait for the yes, yes-sarcistic, no(yes) dialogue boxes.
Panel 2 - looks like generic space crafter steam store image #435623653
Panel 3 - its a UI. They're both kinda generic imo
Panel 4 - Yay cool a wienerpit view - that no one will ever use because you can't see shit. Only screenshot gays care.
Panel 5 - purely a gfx comparison. I think the UI of the newer is way better in a functionally measure, but personally the "this looks like an html5 floating popup" generic UI element shit is beyond amateur. They couldnt make the Ship-Hull Icon in the lower right look a little bit more stylized? I haven't looked at much but I bet the inventory UI is generic as frick like this too. Lemme guess - tons of wasted screen space too?
Panel 6 - i don't think its an apt comparison screenshot. One is a story panel and the other just a wideshot of orbit-space. The new one doesn't excite me cuz its been done before. And the design choice is just a mishmash of current real tech + their copy-paste room meshes stapled on.
its nitpicking on some of them, but combined together its "soulless" and reaks of decision by board meeting with the "good" parts them being lucky or the rare actual talented dev in the see of diversity hires
>generic generic generic
You've been so inundated with sci-fi your whole life that it's impossible for you to think any of it is original. Saw someone wearing a vest in Starfield, but Han Solo wore a vest so meh game looks generic and mid fr fr ong.
11 months ago
Anonymous
The ship is a loading screen, not a vehicle.
Like kotor.
Higher difficulties will just be one-shot player deaths and bullet sponges, by the way. They learn nothing from other games, nor from the most popular mods for their games. Hopeless dev.
Defeaning silence. No gameplay videos, no trailers, no lore videos, no character introductions. Complete radio silence on part of Bethesda and Microsoft. What the frick are thinking? It's literally selling worse on steam than BG3 did at the same point before its release. How is that even possible? This was supposed to be one of the biggest releases of the decade.
It's a Bethesda game. I really don't even know why people get hyped about them, theyre infamously broken and its a running joke that they always overpromise. The idea that they'd do a space game well is pretty baffling to me, it's a setting that leans into their worst vices. It has a focus on being huge, you can go to that mountain, a bunch of aliens janking on geometry. This is the stuff they're bad at, they copy paste dungeons and quests to fill things out, their NPCs are dogshit with animations and pathfinding. I get that Bethesda jank has a certain charm to it, and they're deeply modded games, but the base games are always mid. I'll probably still buy it eventually, and who knows maybe everyone will love it this time, but I'm expecting it to be a mid game that normies froth over because Bethesda has a high pedigree for some reason in the AAA RPG space.
you would think they would have taken what they learned from fallout76 and made starfield multiplayer
1k planets with multiplayer and planet visiting like animal crossing, and the ability to create mission orders for other players coould have been very fun
but bethesda never really does anything extra. You also sort of forget that console players dont have access to the creation kit, so they dont realize all of these assets they could just make themselves.
>you would think they would have taken what they learned from fallout76 and made starfield multiplayer
so they could have a hilariously broken game with no anticheat and hackers everywhere? sounds very fun
Is there any indication that this won't be just another looty shooty-centric like Fallout 4? I like that the Far Harbor writer is the lead quest designer at least.
The only thing I'm holding out for is that this piece of shit doesn't have an awful story. Modders flocked back to Skyrim when they realized how shit Fallout 4's story was and how little it let them build stuff around Quests and Mechanisc when some stuff felt very mandatory.
The fact that you motherfrickers are willing to defend Todd, THE KING OF LIES, Howard like this is all the proof I need to know gamers as a breed are the most subhuman trash on earth and deserve all the derision and hatred they get from normal people, especially women. You deserve to get taken advantage of and have all your money stolen from you.
He purposefully omits things that he knows aren't good enough. That's not lying. You do the same thing when you're not up front with women about your micropenis
There has to be Androids right? Fallout 4 had the.
unlikely this game will have androids, just robots. If there is androids, it will likely be relegated to one side quest in which a dude is a "human-like android in every way" like the Replicated Man quest in Fallout 3
I hope there is only robots this time, industrial type of robots. Androids are nice, but the only reason people would ever make human-like robots is for sex or to take care of old people in nursing homes, for anything else, a robot with the right shape does the job better.
I want more games to focus on how useful robots can be on their own, instead of making every robot/android story into another allegory for slavery, if this means androids have to go and we can have only industrial robots only, okay.
Do you think they'll do something like they did with Diablo IV and KFC to market this game for the general public? Maybe a "Starfield Sandwich" at Arbys or Jimmy John's or something.
yeah actually its unironically a true and honest experience youre just not a true hardcore spacer like us. We love our empty buckets for 19.99$ plus tip
No bullshit, it's mostly empty. In fact, when you look up at night and see the blackness, that isn't God's tarp. That's the great empty. Todd is going to take us there.
i don't care about this game at all. i'll only care about this game when i can mod in a faction of space pirates except they're all women with fat wieners and deal in the sex slave trade.
>995 of the 1000 planets are going to be absolutely empty
This could be a good thing if you need to take off an inhabited planet and jump to an unknown one where there is nothing but resources, you have no clue what resources you will find and on what quantity and going there being a real risk (pirates, being left stranded, etc,) something that offers a real risk-reward scenario where you could run out of air, munition, etc. So moving withing the 5 inhabited planets would be more or less safe and venturing out of the safe zone a very risky adventure.
god damn it
I'm not gonna be able to stay off Ganker to avoid spoilers
I cannot afford even the standard version, cause they made it cost 86 dollars in my country
Story is trash, gameplay will be the most interesting part if only it is interesting, only redeeming feature might be modding, if mods are enough to fix this dumpster fire, meaning people are more likely to increase your fun than ruin it.
I haven't played other Bethesda games, but purely based on the promotional material, I have low expectations of the story beyond just being a vessel for the gameplay.
It'll be ripped in hours. Usenet and private trackers will have it almost instantly. Public slightly later. I would say you'll be able to play it day 2.
>6th on steam top sellers by revenue >only games ahead of it are f2p and bg3 which has been out for a year >constellation edition sold out everywhere >day 1 gamepass >most searched unreleased game on yt >release pushed back a year by Todd and phil to polish and iron out bugs >collabed with id software >consulted with nasa on orbital trajectories of planets for day night cycles, biomes and weather >heavy emphasis on removing what players didn't like and improving what they did >Bethesdas first main studio release since ms acquisition >Todds dream game only made possible due to technical barriers being removed >made to be supported and expanded on for at least a decade >entire department focus on mod support >possibly one of Todds last games
Its going to be amazing and you are missing out if you don't play it. This is Todds magnum opus
when have they said it's meant be realistic. I feel like you are unable to play this whether that's because of your financial situation or not having a pc capable. You sound like you are looking for reasons to hate a game nobody has played yet which to me sounds like cope
Alright Todd, how about a deal. If the game crashes when alt tabing I will not buy your games ever again. If it doesnt crash I will maybe even buy the premium edition. Figure the odds are about 50/50
Why is rocket exhaust so cartoonish in all games?
The absence of ambiant pressure means all exhaust gases dissipate immediatly as they leave the nozzle. Only modded KSP seems to soothe my autism.
>get to play and enjoy Starfield for a few thousand hours >wait a few years for mods and also get to play the superior version of ME4, with fully integrated sex that doesn't fade to black and hopefully a custom race framework to play as a Mass Effect ayy
Thank you Todd
I bet we'll just have one quest for building an outpost/colony and that's that. Todd said a lot of players LOVED building but understands a lot of players also dislike it.
The problem with Todd is that he is ambitious but makes too many promises to gamers/fans. Todd has made a lot of claims about Starfield. I wonder how many of the features he promised will actually be in the game. Todd likes to go on the record and say, "Oh, you'll be able to do this and this and that! The worlds will all be vivid and detailed! Each one is unique! 1000's of worlds are all procedurally generated! You can play it for years and years!"
>Gameplay in June >Next time they show gameplay is 10 days before launch
I am playing via gamepass but this seems like a very fricking weird move. They showed alot, but we could go deeper or just show unedited footage of doing a bounty board mission for infinite quests
Yes, he said starfield looked empty and generic and had a meltdown live during the direct, calling it "wet dog shit".
Now he's onboard the hype train for some reason.
It's gonna be one of the most unoptimized game launches of all time. It also has FSR instead of DLSS. Fallout in space with randomly generated planets. How fun.
zero with long hair? seriously? they didnt add one of the most feminine and attractive traits to the women in the game? short hair takes a really good face to pull off, but even in those cases, the woman would be even more attractive with long hair past the shoulders
Long hair is not practical when wearing a spacesuit. Same reason firemen and army guys are always shaved, otherwise it's impossible to get a good seal with a gas mask (especially firemen).
Game better let me make a custom designed companion character. I dont understand why so few games with detailed character creators and companion systems never let you make one yourself. If the devs want to make story characters with backgrounds and personalities thats fine but let me make my own ones too
Second from left is wife material. >"Wtf another human?" >"What do you mean anon, humanity survived and colonized dozens of planets??" >"You gotta tell me more" >proceed to date and show your girlfriend all human colonies and tell stories during dinner >see her eyes sparkle with wonder as you tour New Atlantis
Things you will never live in your lifetime.
Hope you can lone wolf it. I dont mind having a robot but I dont want some moronic NPC following me around everywhere criticizing me for murdering people and stealing their shit.
Only 19 days to go until we get botched release kino!
Starfield is going to be worse than the troony axe wound of Todd's Turds fanbase. Botched MtF surgery!!!
when did the gaming community (specifically Ganker) start viewing Bethesda games as slop? it wasn't like this leading up to Fallout 4's release. was it pretty much just 76's launch fiasco and the critical reevaluation of Fallout 3?
Probably looking at the whole thing like Redfall, Wolfenstein etc. But I see this gaem as being in a separate group like Elder scrolls / Fallout type games. If that makes sense.
None of the Bethesda Game Studio games have had Denuvo. There's no indication this one will, and they have made comments about it being good for modding like all their games.
So there isn't, isn't one listed prior to launch, modding will continue unimpaired and so on and so forth. I think that's a wrap.
We are talking about the publisher now. >There's no indication this one will, and they have made comments about it being good for modding like all their games.
It's a AAA release, almost all triple-A releases have denuvo now, and all recent Zenimax games had denuvo.
Do you really think the publisher cares about script extender more than they care about profits?
11 months ago
Anonymous
So clinically moronic. Ok then.
11 months ago
Anonymous
>Do you really think the publisher cares about script extender more than they care about profits?
Modding is pretty much free assets/ideas/gameplay mechanics from the community, so yeah that's a good bargain.
Why doesn’t Microsoft just take my money right away when I preorder anymore why are they buttholes I preorder so I don’t have to worry about not having the money when it comes out
I'll play it on Goy Pass, but I'm fully expecting this game to be a steaming pile of shit. Nothing in the pre-release footage has looked even remotely palatable to me so far. >combat looks clunky >character customization looks like shit >backgrounds seem like an irrelevant gimmick >uses procedural generation to increase scope, which is the worst thing in gaming >footage dips below 15 fps multiple times >FSR confirmed, no DLSS >early access if you pay $150 or whatever the frick >ship combat looks like ass >ship customization looks like a gimmick
Fallout 4 is already a pretty fricking shit game. This just looks like an extension of it.
I never played fallout games (only elders scrolls). Are weapons like in skyrim where every weapon of the same type has the same stats or is it more RNG dependent?
I honestly cant remember, I think its set stats? But in fallout 4, each gun also had a list of interchangeable parts on them that could be swapped out that all modified the stats in some ,usually minor, ways so they would still have some variety when dropped
Ya, each base gun model could have different zoom levels, fire rates, magazine sizes, damage, etc. I think some of them made a pretty meaningful difference too (like rapid fire vs slow but strong)
Yeah there's some strange details like no trigger guard etc, but for bethesda they look alright even if they might not be practical or functional if they were real lol
The fallout games have the same stats on the same weapons. There are unique versions of weapons, or in FO4's case, sometimes random items will be legendary and have some special modifier.
Frick it! Specialize in pistols, specialize in snipers and go full alpha on the motherfrickers with canons. I plan on raiding outposts, not actual space piracy (Il just gank them with lasers + missiles and fly over the wrecks), so I dont need shotguns and smg's.
So what? Everyone like Equilibrium and this is a video game.
11 months ago
Anonymous
I was actually thinking of equlibrium but I couldn't remember the name. Love that movie. But this game is not silly and will have nothing silly in it like dual wielding kung fu gun kata
>inb4 piracy is where the loot is and outposts are just a bunch of sandwiches and dad coffee mugs with the occasional rare loot
One thing is certain: Im sure as frick not mining/surveying like NMS unless the game forces you to at some point. The hell with that.
They showed pictures of a bunch of robots zerg rushing the player. You prolly need some kind of close quarters EM weapon too and neither of those will be good for it.
drama enjoyers will probably have a good time too. Regardless of if the game flops or does great Ganker will be a trollfest of one side bantzing the other
Doesn't seem to be any level indicator on the weapon, I know that different areas of the game are differenlt levels rather than level scaling, so I wonder if a gun you find at lower levels will be obsolete later on or it can be improved to be viable if you really like a gun.
ok, post your prediction of any cliche that's gonna be in the game.
Here's mine. >Your character is launched into space, and suddenly all the sound is gone and you can only hear your own breathing
My thinking is: >buy Starfield on release >almost nothing spoiled >get to experience stuff good or bad before it all becomes part of ubiquitous internet knowledge >run into issues with the game that you wish were different
vs >wait a while after release >mods are available >can have a perfectly tailored to your desires experience >better UI, menus, physics, added locations, maybe fixed flight, etc >also get benefit of official and community bug fixes which release players will never get to enjoy
Starfield is a single player game. Might as well wait a year or two to pirate it and play it modded to hell and back. Only caveat is that you'll have to try and avoid talk about it online if you want it all to be totally fresh.
I personally have a hard time replaying most things. I like new experiences. I feel like if I already know whats going to happen then I can't fully enjoy something.
I want the best possible experience and I want it to be totally new to me.
>Might as well wait a year or two to pirate it
Dumb frick shill.
You will not gaslight people into waiting for a year or two.
Pirate gays will pirate it day one, and will pirate it a year later when it got updated.
>homosexual asking people buy it day one vs pirating it 2 years later
vs >me who asks people to pirate it day one, and then pirate it when it's updated
Hmm....
Who's the bethesda employee?
I didn't advocate buying the game at all.
Sounds like you're just an irrational sperg. Sorry, widdle babby autist. Didn't mean to make you so poppypants mad.
11 months ago
Anonymous
I am not mad.
11 months ago
Anonymous
You are angered, pants shidded, farded, entirely poobed.
It is known.
Guys I only have an AMD RX 570 (Mk2 OC with 8 GBs), but I meet all the other minimum reqs. will I be able to run it if I decrease all the grafx settings?
I've got a 590 but I'm so sick of the AMD software that I'm upgrading not only to meet recommended requirements, but as an excuse to finally uninstall adrenaline.
i cant fricking wait
for all you fricking morons to once again go "WTF BETHESDA GAME IS COMPLTELY BROKEN WTF??? I PAID $100 FOR THIS!!!!!"
I'm sure it will be just as great as Diablo 4. You will play it for 4 hours, then drop forever.
It means your an Idiot.
Don't care will enjoy, even if its buggy. Go cry at your PS5 shrine while waiting for BG3 bear sex simulator to be released on that platform so you can have some distraction and cope that Starfield won't be on your console when everyone else is loving the game on PC and Xbox.
lmao these marketers are trying so hard
I bought the Constellation Edition. I'm so excited to play Todd's game that's 25 years in the making, a dream come true!
I bought it to enjoy the bugs. The bugs are the best part of Bethesda games Oblivion onward.
I'm still torrenting it
I didn't pay anything for the game, I got the premium edition for free with my GPU 🙂
just wondering was it a Steam or Microsoft Store code?
Honestly I have no idea I just went to the rewards page, typed in all my shit and they said alright we're gonna send you the code once it available.
I'm guessing it's the the microsoft store though.
I tried looking it up and I found this article about it
https://gamerant.com/starfield-free-amd-ryzen-7000-series-cpus/
looks like you're getting a Steam code thankfully
Oh wait I just checked and it's a steam code. Never mind.
the fact that theyre handing out this game for free everywhere makes me feel like its gonna be heavy in the microtransactions
You didn't get shit for free, you paid scalper prices done by the company itself and they gave you a game as a consolation prize for being so moronic.
AMD cards aren't that expensive bro. $400 for a 6700XT in euroland (so probably $300 in burgerland) + premium starfield is as good of a deal as you're ever going to get.
You can't expect me to stay on a 10 year old card forever homie.
>buying PooMD card
No sirs, I will not redeem.
>complains about being israeliteed the frick out
>still shills for israeliteidia
this is why nothing changes dumbfrick
you're the reason that GPU prices are so moronic
I will wait for the mods.
I'll beta test the mods for you bro
And reupload them when nexus shuts them down
im paying $1 to play it
$1 game pass doesn't let you play starfield
the gamepass will. look at it again
It's weird how they just let people play it for $1
I guess it's only 14 days, and that probably won't be enough for most people
14 days is basically a demo.
That’s the idea.
14 days is more than enough to tell if the game is actually worth buying.
Got a Premium for free, not excited let alone interested, I'll just wait for patches, then mods, possibly even wait for the first DLC, and then maybe I'll give it a try.
Only 3 months to go premium bros (until they patch it into a playable, stable state)
how much is it for preem?
$100 or you can upgrade to it for $30 if you have game pass ultimate
> Gamepass
> Mods
huehuehue
You can mod xbox app games now.
Script extenders though? That's where it falls apart. Unless that's been fixed, you're kinda screwed with that. If it has, then great. But I haven't heard anything about that.
By the time Starfield has a script extender, the game will be on torrent trackers, and that will be the best version of Starfield.
Well that's what I'd recommend. Pirate it right off the bat. It will be day 1. Always was. Then you buy the goty for cheap because while good, pirated copies can often be an issue with some mods. Usually because of version mismatch, but occasionally because the modder will be a total corporate homo. And with MS in the picture, that will just get worse. Me, I'm getting it with my new card. A nice bonus on something that was in the pipeline for a while.
It won't be day one because of denuvo.
Yeah I'm sure it was real in your mind. Meanwhile back in the real world there isn't. You wouldn't be able to mod it with script extenders if there was. It would be a fricking mess.
Every recent Bethesda game had Denuvo. Starfield is no exception.
None from bethesda game studio, only third party devs.
Yet.
So there isn't, isn't one listed prior to launch, modding will continue unimpaired and so on and so forth. I think that's a wrap.
Denuvo would prevent script extenders to work, so modding would be pretty limited.
I am sure they are more concerned with that than with how many copies they can sell.
None of us know for sure, but there's good reason to think it won't have Denuvo, because of their statements about moddingl. Lets talk again in 2 weeksm otherwise its just you arguing out your ass.
You can still mod denuvo games. It will have denuvo like EVERY other game recently published by Bethesda had, you are delusional if you think otherwise.
And Ganker will be full of classic poorgays crying about it on release day.
Cope moron.
>You can still mod denuvo games
Yes, you can swap assets like any other game, but no denuvo game has script extenders that hook onto the binary to access game logic at runtime and tamper with it. That's pretty much exclusive to the creation engine. I don't know where you got that from.
You can mod denuvo games as long as you don't modify the game.exe, that's 99% of all mods.
The core of bethesda modding revolves around script extenders, Black person. You can't inject new functions into the binary at runtime when denuvo's entire purpose is to obfuscate all base functions behind hundreds of virtualized copies of them and prevent people from tampering with that.
The majority of mods don't use script extender you dumb wienersucker, the publisher doesn't care about 1% of mods.
I'm not slurping anything, I'm simply being realistic, and poorgays ITT are getting mad over it.
Keep being delusional, moron.
cope
Except I'm not the one coping.
The majority of mods are basic asset swaps. However the most downloaded mods, those that are invariably used in all modded skyrim playthroughs, use at least one or more SKSE plugin.
Starfield will have denuvo and publishers don't care abut mods that are outside of Creation Club.
Your mother has denuvo
Your mother has something better, my wiener in her ass.
Go tell that to Bethesda.
>Go tell that to Bethesda.
tell them what? It's just you pulling shit from your ass. stop acting like your delusions are set in stone
It's called common sense, moron.
>all games recently published by bethesda have denuvo
>many tiple-A releases have denuvo
>denuvo doesn't prevent the game from being modded
It will have denuvo, you can continue coping now.
>I have no actual proof and no game by BGS has ever used denuvo, and they said they'll treat modding as a priority, and they themselves have made zero mention of it but it will have denuvo because I say so
Why would they ever mention denuvo if it results in bad press?
Why would they be completely honest about being devoted to modding when Todd is a known liar and salesman?
Maybe the only mods they support will be Creation Club mods, they have tried to do that before already.
You can continue coping now.
There's no coping moron. It likely won't have denuvo but if it does then they are a bunch of c**ts. You think it will have denuvo. OK? So maybe you're right but likely not. What more to sday except shut the frick up?
Calm down sir
I AM CALM
>It likely won't have denuvo
Coping moron.
Naive moron.
I told you to shut the frick up
(Heavy's Voice) No!
How about precedence?
None of their previous games have DRM.
Excluding 76, online game.
>None of their previous games have DRM.
Bethesda is a publisher.
Christ you're fricking dumb
And you are moronic. All recent games published by Bethesda had denuvo.
You're just saying the same thing over and over, are you broken?
You are asking the same thing over and over, are you moronic?
Get a room, gaybos.
THats why i'm saying shut the frick because it just a circular argument gonginowhere. We'll see in 2 weeks who's right and who's wrong homie
Cope
>Why would they ever mention denuvo if it results in bad press?
Why use it if it's bad press, Baldur's Gate 3 has no DRM and still sold like crazy
>Why would they be completely honest about being devoted to modding when Todd is a known liar and salesman?
Cause modding sells more copies? They've hired many of modders in the past and it gives games longevity.
>Maybe the only mods they support will be Creation Club mods, they have tried to do that before already.
No they haven't idiot, they've never tried to block off free mods with creation club, not even console releases
>they've never tried to block off free mods with creation club
they have literally tried to do that with Fallout 4 by removing the mod browser from the launcher
No one manages mods through the launcher and it's actually a pain to manage the launcher through script extenders.
they still tried to block off mods even if unsuccessfully
with starfield they could try that again, and do a better job
Is that blocking mods or them phasing out a feature no one used. Hell the Bethesda Launcher doesn't even exist anymore. Bethesda still hosts mods but they're just zip files now. So this really doesn't sound like the blocking of mods
how does that block off mods? No one uses that for modding
>and publishers don't care abut mods that are outside of Creation Club.
>how to kill your game in one easy step
>The majority of mods don't use script extender
Everything is built around the engine fixes and improvements SKSE plugins provide. Virtually anything that's not a texture mod uses it or lists mods that use SKSE as a requirement. You can barely mod the game at all without fatal flaws without SKSE.
The majority of mods don't use SKSE.
Always two autist going round in circles, we get it you think it will have deuvo and they think it won't
Now shut the frick up
I accept your concession.
the only ones worth downloading do
Or call on the exe. Which is what script extenders do, and is why you cannot run them on Gaypass with shit like Skyrim and Fallout. You pull that, and it's game over. Bye bye. There is no Denuvo.
OK buddy, whatever you say.
> There is no Denuvo listing.
> hurrRR cOpE rEEEtaaad
The absolute state of slurpers these days.
based consumer slurping up that slop
Starfrick is basically if a botched troony axe wound was a "video game". Another one of Todd's Turds.
You seem unreasonably bitter. Did Todd hurt you
>t. Scamfield Shitgame Todd Turd Sucker buyers
Sorry, does it remind you of your own?
It's around $80 from cdkey sites.
I can't wait for all the cdkeys babies to cry when their pre-ordered isn't avaliable until the 6th
Energy weapons or ballistic Ganker?
>Energy weapons or ballistic Ganker?
I've spent so little energy in researching Starfield that I don't even know how the two will be different, so I'll pick purely on aesthetic and playstyle.
Main difference seems to be that the recoil from ballistic weapons will move you in zero gravity but energy weapons won't. Maybe ammo scarcity
>I think Outer Space is soulless
Okay pal
Yes, soul.
someone could make 1:1 screenshots of Starfield for each of these
Hold my fricking beer, let's do this.
See? Soulless.
looks fantastic don't know what you're on about
I literally had to double check my photoshop settings I thought something was fricked up and caused muted, washed out tones, turns out it's perfectly fine.
I think some people don't really understand what is meant by soul. It's not about graphics fidelity, it's about a presence that transcends the mere visuals. Starfield looks like design by committee, nobody poured its soul into any of it.
>it's about a presence that transcends the mere visuals. Starfield looks like design by committee, nobody poured its soul into any of it.
I strongly disagree with this. I really like the way the tech looks in Starfield.
I assure you most assets created for games have soul and enthusiasm put behind them. The creative process alone is soulful. These designs came from someone's brain, their thoughts might have been influenced by things different from what you deem soulful but thats just a matter of experience.
Here's how it really happened:
>there's no real creative process, just a creative vision that limits creativity
>every design is vetted by at least 6 people that will ensure there's nothing offensive about it to any culture in the world
>the design is then realized by at least 5 people that will work on the mesh, textures, lighting, physics, gameplay interactions, technical constraints, levels of details, and overall cohersion with the global style
>it's then vetted again by the same 6 people
After so many processes, it's soulless.
>what are team leads and subordinates
You're describing all video games and large projects. Go play some indie shit made by one dude.
>You're describing all video games and large projects.
This is Dishonored. It's soulful.
Not every creative process has to be like this, some studios give their artists more freedom which leads to more soul. But at this point they're more worried the health bar may be of a tint of red that's offensive to Thailand's northern Lanna culture in relation to the Tai Yai's liberation, so they have to modify it to a Pantone 1925 in order to not trigger noodle cooks. That's the harsh reality of it.
That’s concept art. Starfield concept art is extremely soulful.
You're really reaching but Dishonored is incredibly faithful to its concept art.
The only one reaching is the homosexual comparing concept art to in game screenshots you fricking moron.
>concept art
It's not concept art strictly speaking, it's a promotional image. The concept is final at this point. But indeed, Dishonored's style is madly cohesive and its graphics really do honor to its art, with this drawn/painted texture to them.
Agreed, but the issue is saying that the artwork has soul while saying the starfield screenshots don’t. It’s a faulty comparison at the outset already.
I never said Starfield's artwork was soulful to begin with. It's quite generic and boring, and not really "concept art" material considering how little it shows. It looks more like shit artists did in their free time. The only things that show something are city vistas and settlements, they're not very soulful either.
Looks like soulful concept art to me. Sounds like it’s just your opinion, all good, easily dismissed.
No one ever denied that you have low standards.
>It's quite generic and boring, and not really "concept art" material
Anon... What the F you want, that concept pic looks absolutely fine to me, it might depict a mundane settlement, but perhaps that is the idea?
Looks like Generic Settlement Concept Art #12727387 you'd find on ArtStation. Not bad, technically competent, but utterly forgettable. Now compare this to other Bethesda games like Skyrim and even their Fallout games and you'll see how they mop the floor with Shartfield's uninteresting art direction
Meanwhile, Starfield concept art is mostly drawings of space vistas with the occasional spaceship or settlement, but then apparently some people view a basic terrain with a planet in the distance as "soul", so whatever.
That’s not what concept art is. It encompasses every visual that makes up the game. It is the games soul and source.
>it’s just… le drawings of le space
And you’re le fricking stupid.
>le
>That’s not what concept art is
Okay. That's not concept art:
>Our corporation OOZES SOUL!
no it doesnt. oblivion was the last game with soul and even that wasnt that great.
So how long have you worked as a professional colorist for high budget film and or video games?
>So how long have you worked as a professional colorist for high budget film and or video games?
Appeal to authority.
Not really, more like ridicule and dismiss because no competence.
>Oh youre not a chef? then dont complain about my shit in your food. butthole.
Seems like you just don't like high graphical fidelity.
to futher clarify this anon's opinion.
Panel 1 - The typical fallout/tes half-zoomed face pose. Graphic fidelity is of course 1-2 gens behind. To make it "soulful", i dunno, at least put in some new fricking camera angles or something? I see this and think "yay, can't wait for the yes, yes-sarcistic, no(yes) dialogue boxes.
Panel 2 - looks like generic space crafter steam store image #435623653
Panel 3 - its a UI. They're both kinda generic imo
Panel 4 - Yay cool a wienerpit view - that no one will ever use because you can't see shit. Only screenshot gays care.
Panel 5 - purely a gfx comparison. I think the UI of the newer is way better in a functionally measure, but personally the "this looks like an html5 floating popup" generic UI element shit is beyond amateur. They couldnt make the Ship-Hull Icon in the lower right look a little bit more stylized? I haven't looked at much but I bet the inventory UI is generic as frick like this too. Lemme guess - tons of wasted screen space too?
Panel 6 - i don't think its an apt comparison screenshot. One is a story panel and the other just a wideshot of orbit-space. The new one doesn't excite me cuz its been done before. And the design choice is just a mishmash of current real tech + their copy-paste room meshes stapled on.
its nitpicking on some of them, but combined together its "soulless" and reaks of decision by board meeting with the "good" parts them being lucky or the rare actual talented dev in the see of diversity hires
>Panel 1
You’re absolutely moronic fallout 4 was the only game to not use that Oblivion half body conversation style, it had dynamic angles and cuts back and forth between npc and Player dialogue. The fact you associate it with the dialogue wheel means you have no clue what you’re talking about.
>The typical fallout/tes half-zoomed face pose. Graphic fidelity is of course 1-2 gens behind.
I don't know any open world game on ps4/xbone that had that good of lighting or fire. The materials/pbr rendering also look great.
shame, it looks like Starfield is only gonna be great for screenshot simulator but otherwise just slightly improved F4 which was already dogshit
>Starfield is only gonna be great for screenshot simulator but otherwise just slightly improved F4 which was already dogshit
I know we need to tamper expectations, and then tamper them even more, but I hope this is an improved F4 in space. I know the story and the writing will be shit, but as long as I can "make my own adventure" with Exploration and improved F4 gun-play mechanics at least for me it would be worth it, who doesn't want to wander around and shoot a giant land octopus?
>but as long as I can "make my own adventure" with Exploration and improved F4 gun-play mechanics at least for me it would be worth it, who doesn't want to wander around and shoot a giant land octopus?
Yeah see, that's kind of the issue.
I love space games, I really do. But we've been seeing for quite some time now that they can't offer many varied adventures unless they have the mechanics to support them. There's theoretically an unlimited array of possibilities, just think about Doom, Dead Space, System Shock, Chronicles of Riddick, Aliens, Event Horizon, Starship Troopers... all of these scenarios could happen in a single game.
If, and only if, the game supports these mechanics:
>EVA
>limited oxygen supply
>spacesuit breach
>hull breach
>airlocks
>life support systems
>fuel tanks and fires
>fire propagation
>water tanks and flooding
>radiation
>heat dissipation
>extreme weather conditions
>meteorite showers
>space communications and NPCs picking them up
>distress signals
>radars and sensors
That's just for starters, and Starfield won't have 10% of that. You'll just find settlements that are basically reskinned Skyrim dungeons, kill some space pirates, and find some space loot.
honestly i just want a management game about running a capital ship/ frigate/ corvette/ cruiser and manageing crew rosters, fuel, food, time slots, ect.
Like Silent hunter, Evil Genius and Roller-coster tycoon had a baby. Bonus points if it has realistic physics like gravity jumps and space time.
beth does not have the ability to do any of this but i hope some indie dev or paradox does.
>distress signals
a space settlement needs your help
>radars and sensors
so a fricking map? you think theyre not putting in a map?
>limited oxygen supply
>spacesuit breach
>hull breach
>life support systems
>fuel tanks and fires
>fire propagation
>water tanks and flooding
>heat dissipation
>radiation
muh survival mechanics that just mean Ill have to resupply every hour
>airlocks
immersion fluff, probably mad about ladders
>a casual explains to an space-sim fan why its good that the game is casual and simple
bethesda fans, ladies and gentlmen.
you literally want a sim
>but muh possibilities
so youre asking for a game thats doing what 10 games did except in these 10 games each mechanic was tailored to the experience individually
imagine how annoying Doom would be with radiation or managing your oxygen supply
>so youre asking for a game thats doing what 10 games did
Isn't Starfield supposed to be super ambitious and have taken 25 years to make? And they give us spaceship helmets?
tell me that picture is not real
it is thats how creation engine works i am afraid
It's a photoshop of the Train sequence in Fallout 3. And it works. It also works quite well. Needless to say the Creation Kit for Starfield isn't even remotely anywhere, so I would ask you to put a hold on lying, and maybe just try killing yourself because you really do sound mentally unwell.
Dude, like what the frick was that even?
>picrel attire
Is that the deluxe or premium version?
one off
lmao they couldnt even figure out vehicles on land, what makes you think they will pull off anything cool
>what makes you think they will pull off anything cool
I don't. I literally said I assume it won't be in.
people are really tired of the goyslop and anything but outright rejection is met with ridicule.
Stop saying "slop" you fricking morons
>find some derelict ship
>get on board hoping to find some loot
>oh shit aliens
>fighting ensues
>crew member takes them out with a grenade
>destroys airlock and ship's drive
>need new part for engine
>attempt to salvage parts from derelict
>more aliens attack
>your suit gets punctured
>retreat behind an airlock with small air supply
>use ship sensors to scan for a ship nearby
>spot pirates
>send a distress signal knowing they'll pick it up
>progress slowly inside derelict airlock after airlock
>manage to lead aliens against them
>fire erupts on the ship
>vent it along with pirates
>take a risky space walk with punctured spacesuit to pirate ship
>steal their ship and escape
>land in some shoddy space station
>try to find a bigger ship to frick off back home
>get hired on a pirate ship
>conspire to kill everyone on board and steal it
>turns out there's an infiltrated cop among the crew
>tells you about a bounty to get them alive
I could go on all night. This is what we could have. And we won't have it unless we have all the mechanics to support it.
Already confirmed
>space communications and NPCs picking them up
>distress signals
>radars and sensors
>radiation
>extreme weather conditions
>fuel tanks and fires
Not yet confirmed by very easy to add
>EVA (zero-g is already a thing so just add a cell of a ship exterior)
>limited oxygen supply (add a timer, then death)
>spacesuit breach (increase ballistic damage by a lot)
>fire propagation
and the rest i don't know how hard it'll be, you'll have to start turning rooms into cells
Shill post
I don't know what to tell you, sorry the truth doesn't fit your narrative
Stanfield has more than ten percent of that.
I wouldnt mind shooting a giant octopus in a 1930s buck rogers sort of way, but Beth games have veered so far into action that I can no longer give them the benefit of the doubt like I would with any other rpg when it comes to poorly implemented gameplay systems.
They're like magicians with only a couple tricks, they just build bigger versions of it. After a while you see through it despite the showmanship.
Whats worse is you really can make the spectacle part of the experience itself. The way a character walks through a plain or reacts to their environment can get you the player involved even though you technically arent doing anything beyond paying attention.
But Bethesda doesnt tell stories that way. They dont pride themselves on animation or audio cues or even story these days.
Even quests are lacking. Not everyone has figured out the magic trick, but they will playing this game.
Nice Star Citizen screenshots
Now show us the Starfield stuff
That is, in fact, Starfield.
I thought it won't have Denuvo?
>space
>its colorful
>not devoid of light
>because its literally a fricking void that's the whole point of space
>why isn't it just a black screen
sounds like the PS5 version of starfield is the one you want
If you're not interested in depicting space realistically for a realistic space game, don't market it as one
Space is full of dust, particles and gasses for light to reflect off of.
>empty is void therefore should be a dark screen
What?
t. American educated
Really shitty bait from a literal NEET.
How does it feel to be the embodiment of Plato's Cave?
You're dumb as frick.
(you)
It is not a void anywhere near a planet
Holy frick I really pity city dwellers who will NEVER in their life see space as it really is.
You probably believe these pictures are photoshopped, while in reality that's how space really looks like away from light pollution (i.e. cities).
Remember when in 1994 there was a blackout in Los Angeles and hundreds of people called 911 because they thought aliens were invading us, when in reality they were seeing space for the first time in their lives.
Space is full of light and colours; you've been staring at a black screen all your life because of the lampposts outside your cave.
Lmao Americans
t. has never been outside of a city and seen what the night sky actually looks like
buy a car and drive out of your favela and you'll see how bright the sky is without your light pollution
When I was young my parents took me out on vacation to a village in the middle of nowhere. I sat in front of a fire in the night, looked up and became fricking terrified of the sky.
It wasn't as bright as here
but I could see then entire galaxy and dust clouds and shit. It was spooky.
It's crazy that this is what out ancestors used to see every night.
I was just out last night (12am-3am) watching the meteor shower. Not only can you see the cloudiness of the Milky Way galaxy(the skies were completely clear), but you can also spot the Andromeda Galaxy at this time of year. Absolutely beautiful, I took this picture last night and the cloudy looking star off to the right is Andromeda.
I can't wait to play Starfield.
>the cloudy looking star off to the right is Andromeda.
Just fricking imagine the sheer size of that monstrosity if you can actually make out it's shape at that kind of distance from us.
>bocchi the r*ddit poster is moronic
Holy crap, just stop talking.
Does it have any porn stars in it? Also, any cats?
> Muh EGA resolution
Man, frick off. And that's coming from someone who owns a dual Pentium III.
If the lasers do have recoil why does the gun still jump in your hands when you shoot it? Its a lazy half implemented idea
Cooling system causing vibrations while dissipating all the heat from the shot?
Don’t* ffs
Third law of motion.
its on gamebyro, a 15 year old engine. probably too hard to make different weapons behave differently, like how in fallout 3 and 4, reloading a pump action shotgun reloads all 6-8 shells with the same animation as reloading 1, just all at once.
CE is an entirely new engine from gamebryo. CE2 is a revamped FO4 engine
No reason not to use both.
energy always felt stupid in fallout so i always had ballistics, however with starfield it might be the exact opposite and energy weapons might be fun.
NV thread?
NV thread
Ballistic revolvers, because I have an unhealthy fetish for revolvers.
not looked into the game much beyond the showcase thingy, will just play stealth with knives or some shit if thats possible
Ballistic. I'll take the space AK and AS VAL.
I have yet to see an image of this game that isn't completely soulless. Fallout 4 really was the beginning of the end for Bethesda
I like the idea of many planets and nice sights but since it is Bethesda game post Skyrim then i also know it won't be worth more than that sadly so i am propably not gonna even touch it but who knows maybe when some nice mods come in.
I can't believe Todd will let filthy poorgays touch this game for just $1.
>Buy game
>Play for 119 minutes
>Demand refund
>Write scathing review
>Continue game on the seven seas
i'm hyped
do you guys think the 70 bucks would be worth it for what they've shown?
>for what they've shown?
It's so lackluster I wouldn't waste $1.
There's "more that wasn't shown" as always, but right now it's bleak.
Assuming it runs well and isn't broken, yeah.
>Starfield looks like design by committee, nobody poured its soul into any of it
I'm not even getting that vibe a little bit
>you see that mountain
>you can go there
>but the entire map is empty 🙂
Getting so mad at background art in a 2d platformer because it doesn't add anything to the game mechanically that I burst a blood vessel in my brain.
>Starfield
>2d platformer
>There's 10 times the content in Starfield than Star Citizen and Mass Effect put together
[citation needed]
It's the principle. Are you just mad that vistas exist in the game? Would it be better if they didn't let you go there because "it's empty"?
what principle
>the absolute state of Ganker
As opposed to what space game? There's 10 times the content in Starfield than Star Citizen and Mass Effect put together
You actually beleive that, don't you?
Same way you believe a man can be a woman, I'm sure. Tick tok homosexual
Reddit image.
>There's 10 times the content
And 4 Times the map size anon, and let's not go there to the detail, 16 times the detail!
esl
>esl
How many languages do you speak anon?
Only two, but I don't go around arguing poorly in my second language
>Only two, but I don't go around arguing poorly in my second language
Oh my god we stepped into the boundaries of the language authority!!! In /v of all places.
yes
and its "on", not "into"
a better question is
>how many websites do you fricking shit up by being a moron talking to natives in your broken second language?
>>how many websites do you fricking shit up by being a moron talking to natives in your broken second language?
As many as I can get my filthy fingerprints on I take pride on it.
Random =! Procedural.
System put things together randomly, but things were hand-made. So a random planet is still gonna have points of interest and hand-made maps, it's just that system decided where to put those points of interest and what order to link the hand-made maps.
It's not gonna be any different from Oblivion or Skyrim. You may have loved them, you may have hated them, but that's what you're getting more of.
>System put things together randomly, but things were hand-made. So a random planet is still gonna have points of interest and hand-made maps,
https://kotaku.com/starfield-rpg-planets-xbox-pc-gaming-todd-howard-1850565329
wrong!
from the man himself, it's 90% empty nothingness
10% of planets having life != 10% of planets having content.
>make a no man's sky ripoff
>only make 10% of the planets actually fit in with the nms gameplay loop
>ummmmmmm but you can mine on barren planets!!! that's content!!!!
One of the things I didn't like about No Man's Sky is the fact that most of the planets have life, and even the supposedly dead worlds had the same copy pasted subterranean ecosystem. I was quite happy to hear that most of the planets in Starfield will be lifeless because it will make the ones with life feel special.
>One of the things I didn't like about No Man's Sky is the fact that most of the planets have life, and even the supposedly dead worlds had the same copy pasted subterranean ecosystem.
I have the same problem, nothing in NMS makes sense, lifeless rocks full of life, frozen planets being all the same, idiotic atmospheric conditions that make no sense, no respect for distance-to-the-sun conditions planets, dense asteroid fields everywhere that are impossible, etc.
16 until it ends.
There's a reason for that ingame.
I, too would have wished for a bit more realism in no man's sky galaxies, but lorewise, there's a reason.
>make a no man's sky ripoff
Starfield is an action-RPG not a survival crafting game.
Stop saying stupid shit, they aren't the same kind of games.
You talking about the latest Zelda games?
obsessed.
ya Elden Ring was a bummer huh
>posts a generic terrain screenshot
>"look! soul!"
Is this your first space game?
>bethdrone thread
of course it's their first space game
If it's generic you should be able to find loads of screenshots that are indistinguishable from Starfield. Go ahead and post some
check out space engine. the ideas guy got blown out again by some russian guy who created a simulator for the entire known universe complete with detailed planets and interstellar features.
>ted cant even get 1 full galaxy down
>even even enter gas giants
ngmi
Space Engine is an open world fps rpg?
>moving the goalposts
>moving the goalposts
You don't need to know much about video games to understand how a procedural universe simulator/glorified wallpaper simulator is different from a real game.
> Duuuude, this model of the universe is so much more detailed than this video game!
> But is it a video game?
> NOOOOOO GOALPOST REEEEE SAVE ME Black personMAN I AM GOING INSANEEEEEE
I think it's the prostate stimulation. It makes men who indulge in anal sex turn into raving imbeciles proportionally to the amount of dicks they power bottom in any given night. This dude for example just did an entire basketball team.
>knows nothing about video games
>knows a lot about gay sex
Bethdrones.
Space engine was developed by a single russian in a basement and is more technically impressive than anything beth and company have ever made and its easier to ask if its an RPG made by bethesda than to compare it as 2 products.
>bunch of spheres in a space
wow so impressive, could do that in unity in 5 minutes
> This orbit simulator is totally a video game, bro!
>uhh wheres the perks bro?
thats why i know this is going to flop. you have no idea what youre going to be doing 99% of the time is just traversing empty planets. Perks wont really improve this at all.
But yeah space engine is a first person open world game, and its miles ahead of anything made on gamebyro. Check out X3 or elite dangerous if you want more under the hood than just checking out planets.
>check out elite dangerous if you want more under the hood than what Starfield offers
Holy delusion Batman
>reddit response
the kids we made fun of 10 years ago are now here and it sucks and you hate something but dont know its going to be exactly like the thing youre excited for but with bethesda combat.
its an abstract kind of feel.
dude I've seen plenty of Elite Dangerous gameplay. I would never call it soulless but it's extremely shallow.
>this game made by an extremely capable developer is bad and shallow
>but this company that only makes bad and shallow games are going to do better??????????????
Good morning sirs. I am excited for release for much different reasons. Like NMS and 76 had a baby.
>this game made by an extremely capable developer is bad and shallow
Be honest, you never actually played Elite dangerous did you? Otherwise you would know the constant blunders and bad ideas Frontier has been delivering for years now. The gunplay alone in Odyssey is worse than what Fallout 4 had, and to this day they have not managed to fix the massive fps drops in most planets.
I don't even know why people are comparing Elite dangerous to Starfield, ED is a space sim, Starfield has marketed itself very openly about NOT being a space sim, but a rpg with sci fi themes. If anything, Mass effect would be a better comparison to Starfield.
I mean, really, if you played Mass effect, you already know what Starfield is going to deliver.
>Its NOT a hard scifi
>its NOT an RPG
>Its NOT a space sim
>Its NOT a management/economy game
what the frick is this turd going to be then???
gone home but with loading screens???
> gone home but with loading screens???
Probably not???????
>Its NOT a hard scifi
>its NOT an RPG
>Its NOT a space sim
>Its NOT a management/economy game
>Its NOT gone home but with loading screens
W H A T T H E F U C K I S I T T H E N
No one has claimed the first 4.
I hate fat autistic neck beards like you so much. Eternally dissatisfied and angry about everything, yet addicted to it. Imagine wasting hours of your day imaging scenarios to get mad at about a game you apparently hate that you’ve never played and don’t want to play.
have a nice day you fricking waste of oxygen.
>ask what it is
>AHHHHHHHHHHH IM A FAT moron KILLYOURSELF
drones.
>be disingenuous
>throw a fit when no one gives a shit about your attention whoring bullshit
Suck my dick
>be genuine
ok genuinely what the frick is supposed to be?
A video game about having an adventure in space with a role played character you create and define.
Wow, that was tough.
>this is what people are hyped for again
oh no no no no no no please god no
So you’re no longer confused about what the game is?
Why are fat virgin neck beards so annoying? Is this the depth of their social skills?
>you dont like my favorite game that i nevenr played and isnt even out yet
>YOUR the moron who lacks social skills!
I LOVE DRONES
Where did I say it was my favorite game though? Is it possible for you to behave in a non-hyperbolic manner without the constant irrational emotional reactivity?
>bro i just go on vitriolic rants about wanting random people to kill thsemvles because they made fun of this but its not like my favorite game or anything
Drones.
You should Jill yourself because your entirely identity is b***hing about video games that aren’t even playable yet online for hours.
>jill yourself
>all because i asked "what is this fricking game"
drones man....
>all because i asked "what is this fricking game"
It's Mass effect, the surface might be different, but the core idea of Starfield is the same from Mass effect. The only difference between Starfield and Mass effect is being able to build your own ship, build outposts, and have arcade ship space combat.
But that's it, if you played Mass effect and wanted more of that kind of space rpg game, then Starfield will be good for you. If you hated Mass effect, then nothing Starfied brings to the table will change that, just move on and go play something you like.
now thats a sales pitch. What made mass effect work were its characters, writing and pretty rigid RPG experience of having to chose what type of character you will make similiar to dragon age or kotor. I dont think bethesda can match that
it was a good explanation.
so its not actually like Mass Effect
besides being an rpg in space they have nothing in common
ME is linear and story driven, the gameplay relies on parties and it has a predefined main character
>Jill yourself
No Man's Sky (Bethesda Remix)
>you have no idea what youre going to be doing 99% of the time is just traversing empty planets.
What makes you think this is the case? You would have to intentionally play like this.
In reality we already know you can fast travel back to your ship from anywhere, go back to space, look for markers on other planets in the same system or another, then drop down and do whatever location or quest its attached to.
That's not even considering the main quest, cities, faction quests, etc.
Why do people see an image of a planet's landscape in this game and have this kneejerk assumption that they'll be forced at gunpoint to comb its entire surface to find a crumb of content? If anything Bethesda games are too loud about where content is with their compasses and markers yet now suddenly the opposite is the problem, even though the game still has both.
In the last thread someone tried telling me Starbound was a better game than Starfield and now you're talking about a simulator. Shut the frick up moron!
youre off the meds and thats fine but im just enjoying the fact that most drones have never played a space game and have no idea what theyre in for.
Spoiler: its boring, mostly empty travel and the fun comes from stats and numbers (bethesda hates stats and numbers)
>space game can only be one specific highly hardcore and autistic category, there are no other options.
Spoiler: Starfield is an action RPG with a space theme not a hardcore space sim, discovering locations and the fun comes from doing quests, customizing your ship and exploration.
anon... screensaver is a fantasy adventure game.... im so sorry...
>perks means its an RPG
why do casuals think this?
>create a custom character
>level up and improve skills
>choose what skills to improve to narrow in on a build
>use skills and character background to impact quests
>dialogue options and persuasion skills
Not an rpg btw.
so fornite is just 1 dialog option away from being a HARDCORE RPG
why are casuals like this? It needs to have attributes, stats, and defined classes to be an RPG. Good morning sir.
>defined classes
Fallout isn't an rpg?
So fornite is an RPG even though it doesnt have dialog options?
No. Can you answer the question?
can i answer irrelevent questions? no. What does an isometric RPG made in the 90s have to do with a 2023 fantasy game?
Why are casuals like this
So Fallout would not be an RPG if it was released today? Because it doesn't have classes?
Do you think tods turds are on par with Fallout 1 and 2?
Not really, but that doesn't have anything to do with being an RPG. Can you answer the question?
Sure if you are actually interested Fallout 1 and 2 didnt have classes correct. This was something they omitted because it was heavily, intensely focused on the story and your role within it. Far beyond than something beth could ever dream. For example in Fallout 2 you had to actually learn why the masters plan would fail, it wasnt just a speech check you had to actually remember that mutants cant repopulate and have proof from a lab that could let you defeat the master without fighting. Its my favorite screen in any video game. The game is focused on providing a linear story and giving you options within that would either cause you to straight up lose the game, giving you a game over or letting you solve the problem in unique ways. It didnt have classses was trying omit that part of RPGs to polish the other aspects.
On the flip side bethesda simply removed the complicated RPG aspects and focused more on providing an adventure game style, removing attributes and stats entirely and essentially completely removing the dynamic dialog options, choices, karma, and overall quality writing. At this point is more similiar to a ubisoft game than an RPG. Sadly for some no, Farcry isnt an RPG either.
>Fallout 1 and 2 didnt have classes correct. This was something they omitted because it was heavily, intensely focused on the story and your role within it.
Wrong, it's because it was originally going to use the GURPs system which is classless.
I mean for Fallout 3's case yes, considering how much effort went into transitioning the series into a First/Third person open world that redefined a lot of old Fallout. Fallout 3's story was subpar but it wasn't awful and the dialogue was still pretty entertaining and interesting, its only real problem was the fact that they decided to frick off to east coast which in retrospect was them not wanting to step on any toes and get some more creative freedom. Fallout 3 was a good game, was it a 10/10? 9/10? no 8/10? arguable but it good.
F3 is guilty pleasure. It has some good bits and some side-quests like the famous Tenpenny Tower one are great.
wow that's the worst argument I've seen all thread champ
Why are you expecting anything different? It's fallout 4 in space which is better because space is actually interesting. If you want a semi-realistic take on sci-fi then play it. It's not going to be a Shakespearean story and you're going to end up shooting a lot of bad guys.
>Why are you expecting anything different?
It just needs to be a better platform for modding RP options than FO4. My expectations aren't that high.
>says game is hardcore
>removes ship fuel as a resource players need to be concerned with in their space exploration rpg
What did Todd-sama mean by this?
Fun comes first
AH, so it's going to be a generic space shooter with no depth, nice to know.
You have to be 18 to post here.
>generic generic generic
You've been so inundated with sci-fi your whole life that it's impossible for you to think any of it is original. Saw someone wearing a vest in Starfield, but Han Solo wore a vest so meh game looks generic and mid fr fr ong.
The ship is a loading screen, not a vehicle.
Like kotor.
no it really isn't
Yep, day one crack.
>space age
>homies only weapons is wrenches
AHAHAHAHAHA
>space age
>still need to keep a gun handy because space Black folk keep trying to "didn't do nothin" your stuff
such is life
>No recoil
>Bullets just splay out
TODD
He's being pushed back in zero g dumbass
Higher difficulties will just be one-shot player deaths and bullet sponges, by the way. They learn nothing from other games, nor from the most popular mods for their games. Hopeless dev.
Frick you i cant
Last year of uni i just cant frick you
Games ruined my grades so far
I need to stop video games
>not being able to play games in moderation
>not being able to get straight As in uni while playing games
skill issue
I got adhd
Ah yes, the diagnosis they give to frickers who can't control themselves
What killed the hype? Did Baldur's gate do this much damage?
Defeaning silence. No gameplay videos, no trailers, no lore videos, no character introductions. Complete radio silence on part of Bethesda and Microsoft. What the frick are thinking? It's literally selling worse on steam than BG3 did at the same point before its release. How is that even possible? This was supposed to be one of the biggest releases of the decade.
It's a Bethesda game. I really don't even know why people get hyped about them, theyre infamously broken and its a running joke that they always overpromise. The idea that they'd do a space game well is pretty baffling to me, it's a setting that leans into their worst vices. It has a focus on being huge, you can go to that mountain, a bunch of aliens janking on geometry. This is the stuff they're bad at, they copy paste dungeons and quests to fill things out, their NPCs are dogshit with animations and pathfinding. I get that Bethesda jank has a certain charm to it, and they're deeply modded games, but the base games are always mid. I'll probably still buy it eventually, and who knows maybe everyone will love it this time, but I'm expecting it to be a mid game that normies froth over because Bethesda has a high pedigree for some reason in the AAA RPG space.
you would think they would have taken what they learned from fallout76 and made starfield multiplayer
1k planets with multiplayer and planet visiting like animal crossing, and the ability to create mission orders for other players coould have been very fun
but bethesda never really does anything extra. You also sort of forget that console players dont have access to the creation kit, so they dont realize all of these assets they could just make themselves.
>you would think they would have taken what they learned from fallout76 and made starfield multiplayer
so they could have a hilariously broken game with no anticheat and hackers everywhere? sounds very fun
frick of with your multiplayer, it would be chaos with lots of trolls and griefers.
Im not saying turn it into doom in space
they dont even have to allow you to use weapons
you could have collaborative missions that require you to join another irl team for a bit before returning to yours.
you could have contracts being run for you without a physical interaction with another player
you could have mail and communication systems between real players even if they don't see each other.
you could have certain events happen that require the help of another player and his team.
all that would be a forward push in the gaming landscape. a game doesnt have to be what you've played before.
But their attempt at multiplayer was a massive failure, what would they learn from that other than to never do it again?
i can only imagine the amazing bugs and glitches
>set up a base on a planet
>planet completely disappears
>can still visit base now floating in the void
its gunna be great.
I don’t want people to bother me while I’m roleplaying, frick off.
>premium
But Starfield is coming to Game Pass. Why would you give Bethesda any money by purchasing the game just to play early?
homosexuals already forget Redfall?
What does Redfall have to do with Starfield ?
It's not even the same developers.
developed by bethesda =/= published by bethesda
can't believe ppl still think bethesda will come up with something good after all its frick ups
Based on what we were shown, it seems that they did.
we're nearly 2 weeks from release and all we have is an extremely doctored developer playthrough of essentially a demo level and bullshot trailers
yeah thats always a great sign.
>doctored
Anyone who uses this term seriously is not worth speaking to or acknowledging.
>Anyone who uses this term seriously is not worth speaking to or acknowledging.
I think he meant "curated"
Dont forget the pirate bros.... I hope it leaks early
Is there any indication that this won't be just another looty shooty-centric like Fallout 4? I like that the Far Harbor writer is the lead quest designer at least.
>Is there any indication that this won't be just another looty shooty-centric like Fallout 4?
No.
The only thing I'm holding out for is that this piece of shit doesn't have an awful story. Modders flocked back to Skyrim when they realized how shit Fallout 4's story was and how little it let them build stuff around Quests and Mechanisc when some stuff felt very mandatory.
The fact that you motherfrickers are willing to defend Todd, THE KING OF LIES, Howard like this is all the proof I need to know gamers as a breed are the most subhuman trash on earth and deserve all the derision and hatred they get from normal people, especially women. You deserve to get taken advantage of and have all your money stolen from you.
He purposefully omits things that he knows aren't good enough. That's not lying. You do the same thing when you're not up front with women about your micropenis
Happily preordered and will enjoy for hundreds of hours, thank you.
>space-dragonshouts
why Todd
It's The Force, moron
It's The Midi-chlorians, moron.
theres nothing cooler than space games that have not-the-force
I cant wait to blow up the Death Star
He did say the game is Skyrim in space.
Have magic and aliens been confirmed yet?
Alluded to?
There's an expansion coming out right?
There's no actual aliens in the game. All intelligent life are humans.
aliens=/=human level intelligent space creatures
unlikely this game will have androids, just robots. If there is androids, it will likely be relegated to one side quest in which a dude is a "human-like android in every way" like the Replicated Man quest in Fallout 3
I hope there is only robots this time, industrial type of robots. Androids are nice, but the only reason people would ever make human-like robots is for sex or to take care of old people in nursing homes, for anything else, a robot with the right shape does the job better.
I want more games to focus on how useful robots can be on their own, instead of making every robot/android story into another allegory for slavery, if this means androids have to go and we can have only industrial robots only, okay.
There has to be Androids right? Fallout 4 had the.
it's 19 days? lmao. i didn't even know. it's been entirely eclipsed by BG3 at this point.
>at this point
yeah because
>it's 19 days? lmao
Do you think they'll do something like they did with Diablo IV and KFC to market this game for the general public? Maybe a "Starfield Sandwich" at Arbys or Jimmy John's or something.
No
>Close Encounters of the Cooked Bird kind
>2001 Calories: A Spice Odyssey
>District 9 piece meal
>game is so empty and hidden people have to borrow other IP's for advertising
19 more days!
>order the special Starfield bucket at KFC
>look in the bucket
>it's empty
>the authentic starfield experience
Hey I don't know if you knew this as it's kind of a closely kept secret, but there's a lot of emptiness in space.
woooooooah really?
yeah actually its unironically a true and honest experience youre just not a true hardcore spacer like us. We love our empty buckets for 19.99$ plus tip
No bullshit, it's mostly empty. In fact, when you look up at night and see the blackness, that isn't God's tarp. That's the great empty. Todd is going to take us there.
i think its better that its empty because now you can fill it with whatever you what. Cant wait for the sandwhich mod!
10/10 ted did it again.
more like starflop
>premium user
Can’t wait lads
Dabbing on snoys.
>bethesda fans are xbox users
havent used a console since 2011, are they still jam packed with ads on every screen? Are the pause screen ads real?
what about home screen ads? why do you pay for this shit?? Real questions.
I play on PC, thanks.
wanna help me make terrible mods for tods creation club and make a few cents off bricking consoles?
No thanks, I'll be busy ripping Scam Shitizen assets and porting them to Starfield for free(tm).
Theres really no point to play modern bethesda games on pc for the most part. They're console games through and through anyway.
Look how levels are built and organized, how npcs are placed. Zero desire to put pc first.
I won't buy an xbox, no thanks.
There's "only" a few ads on the home screen and the recent UI update makes them stand out a bit more.
Is it gonna have hotas support?
probably not. That would've been something todd would've boasted or talked about
the flying is going to probably be more arcadey than flight sim
There's the Force?
i don't care about this game at all. i'll only care about this game when i can mod in a faction of space pirates except they're all women with fat wieners and deal in the sex slave trade.
>yfw you play out your Cowboy Bebop LARP
cant wait bros
>Starfield won't have this kind of quests
>game was delayed
>investors are getting impatient
It will be shit.
/thread
>Space magic Fus Ro Dah
>Inevitable sentient life in the expansion
I hope I can build a space station. They haven't shown it, so I'm going to assume not, but maybe in a mod
>a closer look into the coping mind of a slop enjoyer.
₪299.00 = $80 and it's not the price for the premium
Yes, I will pirate you game
>₪299.00
>₪
Swastikas are forbidden here.
Shalom.
About $77USD for standard. Our dollar's gone up so it's a better conversion than I'm used to, but it's still $70 more than I'm willing to pay
995 of the 1000 planets are going to be absolutely empty
I expect the kind of disappointment that I would get from NMS and Elite Dangerous' planets
Not after I'm done with them.
>995 of the 1000 planets are going to be absolutely empty
This could be a good thing if you need to take off an inhabited planet and jump to an unknown one where there is nothing but resources, you have no clue what resources you will find and on what quantity and going there being a real risk (pirates, being left stranded, etc,) something that offers a real risk-reward scenario where you could run out of air, munition, etc. So moving withing the 5 inhabited planets would be more or less safe and venturing out of the safe zone a very risky adventure.
god damn it
I'm not gonna be able to stay off Ganker to avoid spoilers
I cannot afford even the standard version, cause they made it cost 86 dollars in my country
Spoil what?
Story is trash, gameplay will be the most interesting part if only it is interesting, only redeeming feature might be modding, if mods are enough to fix this dumpster fire, meaning people are more likely to increase your fun than ruin it.
>Story is trash
Did you play it?
No I speak from experience, having played plenty Bethesda games in my life.
I haven't played other Bethesda games, but purely based on the promotional material, I have low expectations of the story beyond just being a vessel for the gameplay.
just pirate it
well yeah but it won't be piratable until 6th right?
unless it somehow leaks yeah
5 day early access should be available for non-game pass players though with premium edition, so 1st of september?
It'll be ripped in hours. Usenet and private trackers will have it almost instantly. Public slightly later. I would say you'll be able to play it day 2.
Cracking steam games is as easy as replacing a DLL.
Get clean files and use this: https://gitlab.com/Mr_Goldberg/goldberg_emulator
That's what the entire cracking scene has been using for over a decade.
Also, fallout 4 and skyrim were cracked day one. No reason it won't be the same here.
>just pirate it
Blocks your way.
confirmed?
He's full of shit. Check the steam page. No Denuvo. There never was in any Beth game. It would seriously frick with modding for a start.
ill buy it for u
https://steamcommunity.com/id/colddmann/
ok thanks
>11.2 hours in Among Us
You are like a little baby. Watch this.
did he get you the game anon? i'd like to believe there's more than just wienersuckers on this board
>afford
nobody cares, todd
>6th on steam top sellers by revenue
>only games ahead of it are f2p and bg3 which has been out for a year
>constellation edition sold out everywhere
>day 1 gamepass
>most searched unreleased game on yt
>release pushed back a year by Todd and phil to polish and iron out bugs
>collabed with id software
>consulted with nasa on orbital trajectories of planets for day night cycles, biomes and weather
>heavy emphasis on removing what players didn't like and improving what they did
>Bethesdas first main studio release since ms acquisition
>Todds dream game only made possible due to technical barriers being removed
>made to be supported and expanded on for at least a decade
>entire department focus on mod support
>possibly one of Todds last games
Its going to be amazing and you are missing out if you don't play it. This is Todds magnum opus
pretty hype ngl
>realistic space game
>100 planets supporting life
>build your own ship
>combat looks like there will be 'force' powers
?
And here comes the cope
when have they said it's meant be realistic. I feel like you are unable to play this whether that's because of your financial situation or not having a pc capable. You sound like you are looking for reasons to hate a game nobody has played yet which to me sounds like cope
And here comes the co-ACK
When I was watching the gameplay half the footage was fricking menus, embarrassing how nobody took Dead Space's lead
i got it free with my new graphics card
Make way for king zoomer.
3060ti bros are we going to make it ?
It'll run on a 1070ti, dude
I'm going to play this at the highest settings I can on a 1080ti and beast mode this game.
>Fallout 4 in space
>now with NO MODS
lol ok
>FALLOUT IS JUST OBLIVION WITH GUNS IT WILL FAIL
Why are Todd-non believers always like this? When will you learn?
>it will be several months before you can jerk off to the game on pornhub
No mans sky with fallout 4 combat is literally all I ever wanted. I'll be disappointed if it isnt that
Alright Todd, how about a deal. If the game crashes when alt tabing I will not buy your games ever again. If it doesnt crash I will maybe even buy the premium edition. Figure the odds are about 50/50
Why is rocket exhaust so cartoonish in all games?
The absence of ambiant pressure means all exhaust gases dissipate immediatly as they leave the nozzle. Only modded KSP seems to soothe my autism.
Don't forget to mute your game while you're in space, enormous homosexual.
I will, thanks for reminding.
720p 24Fps Chads where we at
>get to play and enjoy Starfield for a few thousand hours
>wait a few years for mods and also get to play the superior version of ME4, with fully integrated sex that doesn't fade to black and hopefully a custom race framework to play as a Mass Effect ayy
Thank you Todd
I'll be playing it 5 days before the rest of you frickers. When I beat it I'll make a thread spoiling the whole ending
>When I beat it I'll make a thread spoiling
Those will be up 10 days before your early access. Disc chads will get a disc this month
do a stream so we can talk shit
thank you mr. beta tester
It took decades for Todd to make his dream game. Will you come along and enjoy one of his last wild rides?
Haven't really followed anything about it. Is it fallout 4 in space?
That's what I'm assuming until proven otherwise
Hope there isn't any mandatory building. I know 4 doesn't have it except the minutemen house in the beginning but even that small section I hated.
I bet we'll just have one quest for building an outpost/colony and that's that. Todd said a lot of players LOVED building but understands a lot of players also dislike it.
It looks like you plonk down prefab mosules, I hope so because trying to get my potato plants to fit in a nice line was triggering
Can't wait for troonyfield to flop
The problem with Todd is that he is ambitious but makes too many promises to gamers/fans. Todd has made a lot of claims about Starfield. I wonder how many of the features he promised will actually be in the game. Todd likes to go on the record and say, "Oh, you'll be able to do this and this and that! The worlds will all be vivid and detailed! Each one is unique! 1000's of worlds are all procedurally generated! You can play it for years and years!"
OH THE PLACES YOU'LL GO!
>Gameplay in June
>Next time they show gameplay is 10 days before launch
I am playing via gamepass but this seems like a very fricking weird move. They showed alot, but we could go deeper or just show unedited footage of doing a bounty board mission for infinite quests
I've seen enough, I really don't want to spoil anything. Just go in blind and discover.
>1000 planets
>its the length of ACT 1 of Baldurs Gate 3
>Oblivion will feature 1000 npcs powered by our new radiant AI
>game doesn't simulate every particle and physical property of the universe
fricking dropped
hasn't this dude been seething about starfield?
Yes, he said starfield looked empty and generic and had a meltdown live during the direct, calling it "wet dog shit".
Now he's onboard the hype train for some reason.
It's gonna be one of the most unoptimized game launches of all time. It also has FSR instead of DLSS. Fallout in space with randomly generated planets. How fun.
your birth was the most unoptimized launches of all time KEK
take my reddit gold
dont care
>all of them with Atomic Body + physics mod
Can't wait
let me guess
you like korean girls
zero with long hair? seriously? they didnt add one of the most feminine and attractive traits to the women in the game? short hair takes a really good face to pull off, but even in those cases, the woman would be even more attractive with long hair past the shoulders
Hair past the shoulders is a clipping nightmare for these games, dude, hitboxes and hair physics are not good enough to allow it.
Long hair is not practical when wearing a spacesuit. Same reason firemen and army guys are always shaved, otherwise it's impossible to get a good seal with a gas mask (especially firemen).
Game better let me make a custom designed companion character. I dont understand why so few games with detailed character creators and companion systems never let you make one yourself. If the devs want to make story characters with backgrounds and personalities thats fine but let me make my own ones too
Second from left is wife material.
>"Wtf another human?"
>"What do you mean anon, humanity survived and colonized dozens of planets??"
>"You gotta tell me more"
>proceed to date and show your girlfriend all human colonies and tell stories during dinner
>see her eyes sparkle with wonder as you tour New Atlantis
Things you will never live in your lifetime.
Game is going to be so incredibly mid
Game is going to be so incredibly kino
Hope you can lone wolf it. I dont mind having a robot but I dont want some moronic NPC following me around everywhere criticizing me for murdering people and stealing their shit.
Do we know if it will be "real" loot where they drop whatever they had on them, or like FO76 where they just drop some random shit?
From the look of it they all have level list loot like 76, yeah
They drop what guns and ammo they're using like always. Armor seems to be random or selective on whether it drops, but still accurate.
Only 19 days to go until we get botched release kino!
Starfield is going to be worse than the troony axe wound of Todd's Turds fanbase. Botched MtF surgery!!!
Combo Todd and troony Derangement Syndrome
pretty kitty in space?
I have game pass
Can you mod game pass games
Or should I buy this on steam ?
You cannot
I'll buy it on steam then
I'll use the game pass version as a demo tho
when did the gaming community (specifically Ganker) start viewing Bethesda games as slop? it wasn't like this leading up to Fallout 4's release. was it pretty much just 76's launch fiasco and the critical reevaluation of Fallout 3?
*Fallout 3 and Fallout 4
Probably looking at the whole thing like Redfall, Wolfenstein etc. But I see this gaem as being in a separate group like Elder scrolls / Fallout type games. If that makes sense.
I think this is where the confusion lies - Bethesda Game Studio and Bethesda Softworks are different entities.
BGS makes the fallout / elder scrolls games, the other group is just a publisher.
So just because you see Bethesda name on Redfall, it wasn't made by Bethesda.
Same publisher, doesn't matter.
It makes no sense for them to suddenly stop using denuvo.
None of the Bethesda Game Studio games have had Denuvo. There's no indication this one will, and they have made comments about it being good for modding like all their games.
We are talking about the publisher now.
>There's no indication this one will, and they have made comments about it being good for modding like all their games.
It's a AAA release, almost all triple-A releases have denuvo now, and all recent Zenimax games had denuvo.
Do you really think the publisher cares about script extender more than they care about profits?
So clinically moronic. Ok then.
>Do you really think the publisher cares about script extender more than they care about profits?
Modding is pretty much free assets/ideas/gameplay mechanics from the community, so yeah that's a good bargain.
I spent all my data on BG3. Yes, I have limited internet because I live in the middle of fricking nowhere.
Why doesn’t Microsoft just take my money right away when I preorder anymore why are they buttholes I preorder so I don’t have to worry about not having the money when it comes out
I'll play it on Goy Pass, but I'm fully expecting this game to be a steaming pile of shit. Nothing in the pre-release footage has looked even remotely palatable to me so far.
>combat looks clunky
>character customization looks like shit
>backgrounds seem like an irrelevant gimmick
>uses procedural generation to increase scope, which is the worst thing in gaming
>footage dips below 15 fps multiple times
>FSR confirmed, no DLSS
>early access if you pay $150 or whatever the frick
>ship combat looks like ass
>ship customization looks like a gimmick
Fallout 4 is already a pretty fricking shit game. This just looks like an extension of it.
I never played fallout games (only elders scrolls). Are weapons like in skyrim where every weapon of the same type has the same stats or is it more RNG dependent?
I honestly cant remember, I think its set stats? But in fallout 4, each gun also had a list of interchangeable parts on them that could be swapped out that all modified the stats in some ,usually minor, ways so they would still have some variety when dropped
Like basically the same base variant plus random mods?
Ya, each base gun model could have different zoom levels, fire rates, magazine sizes, damage, etc. I think some of them made a pretty meaningful difference too (like rapid fire vs slow but strong)
Actually decent lucking guns for bethesda its a miracle
>the fricking L-shaped magazine
It’s better than the shit in fo4, I’ll give them that much.
Yeah there's some strange details like no trigger guard etc, but for bethesda they look alright even if they might not be practical or functional if they were real lol
The fallout games have the same stats on the same weapons. There are unique versions of weapons, or in FO4's case, sometimes random items will be legendary and have some special modifier.
Frick it! Specialize in pistols, specialize in snipers and go full alpha on the motherfrickers with canons. I plan on raiding outposts, not actual space piracy (Il just gank them with lasers + missiles and fly over the wrecks), so I dont need shotguns and smg's.
I would love to use 2 pistols, semi-auto and hand cannon but these c**ts refuse to include dual wielding.
Dual wielding guns is silly
So what? Everyone like Equilibrium and this is a video game.
I was actually thinking of equlibrium but I couldn't remember the name. Love that movie. But this game is not silly and will have nothing silly in it like dual wielding kung fu gun kata
>inb4 piracy is where the loot is and outposts are just a bunch of sandwiches and dad coffee mugs with the occasional rare loot
One thing is certain: Im sure as frick not mining/surveying like NMS unless the game forces you to at some point. The hell with that.
They showed pictures of a bunch of robots zerg rushing the player. You prolly need some kind of close quarters EM weapon too and neither of those will be good for it.
pirate chads, buy gays, goypass goys, pc chads, xbots...we are eating good my friends
drama enjoyers will probably have a good time too. Regardless of if the game flops or does great Ganker will be a trollfest of one side bantzing the other
Doesn't seem to be any level indicator on the weapon, I know that different areas of the game are differenlt levels rather than level scaling, so I wonder if a gun you find at lower levels will be obsolete later on or it can be improved to be viable if you really like a gun.
ok, post your prediction of any cliche that's gonna be in the game.
Here's mine.
>Your character is launched into space, and suddenly all the sound is gone and you can only hear your own breathing
should i wait to buy starfield or should i hop onto the bandwagon and buy bd3?
Im just waiting for now and will buy whichever seems better once we actually know what both are like
i just wish Dragons dogma 2 was released. traditional fantasy > modern "western" fantasy
My thinking is:
>buy Starfield on release
>almost nothing spoiled
>get to experience stuff good or bad before it all becomes part of ubiquitous internet knowledge
>run into issues with the game that you wish were different
vs
>wait a while after release
>mods are available
>can have a perfectly tailored to your desires experience
>better UI, menus, physics, added locations, maybe fixed flight, etc
>also get benefit of official and community bug fixes which release players will never get to enjoy
Starfield is a single player game. Might as well wait a year or two to pirate it and play it modded to hell and back. Only caveat is that you'll have to try and avoid talk about it online if you want it all to be totally fresh.
im on the same boat as well. i was thinking day one release so i can just enjoy it and then revisit it again after mods become a bit more stable.
I personally have a hard time replaying most things. I like new experiences. I feel like if I already know whats going to happen then I can't fully enjoy something.
I want the best possible experience and I want it to be totally new to me.
>Might as well wait a year or two to pirate it
Dumb frick shill.
You will not gaslight people into waiting for a year or two.
Pirate gays will pirate it day one, and will pirate it a year later when it got updated.
Who am I shilling for? LMAO.
Are you a Bethesda employee?
>homosexual asking people buy it day one vs pirating it 2 years later
vs
>me who asks people to pirate it day one, and then pirate it when it's updated
Hmm....
Who's the bethesda employee?
I didn't advocate buying the game at all.
Sounds like you're just an irrational sperg. Sorry, widdle babby autist. Didn't mean to make you so poppypants mad.
I am not mad.
You are angered, pants shidded, farded, entirely poobed.
It is known.
lol I'm gonna pirate day 0
thanks premium bros!
no DRM listed
Got the game from buying a graphics card. Just waiting for the code.
btw its you thats wrong
Doesn't he look a bit like Peter the Great?
Premium sisters, we are eating good.
when are journos getting a review code?
Guys I only have an AMD RX 570 (Mk2 OC with 8 GBs), but I meet all the other minimum reqs. will I be able to run it if I decrease all the grafx settings?
I've got a 590 but I'm so sick of the AMD software that I'm upgrading not only to meet recommended requirements, but as an excuse to finally uninstall adrenaline.