>"So in the ultimate act of sticking it to the patriarchy she is going to kill every version of the man in all possible realities!"
>"uhhh boss? you already established that every possible choice to ever happen will happen and is its own reality"
>"Hmm? and whats the issue?"
>"Well if every possibility exists then there has to be alternates who escape her, one that simply survives so that alternative exists, versions of the girl that don't agree and fight her or versions of the girl that wanted to destroy all life in every dimension so nothing should exist at all"
>"....."
>"Boss?"
>"This is my vision. You are fired, get out"
I refuse to believe nobody had the barest hint of lateral thinking to not point out how this ending made no sense by the established universe they straight up give you a mid 2000's walk and talk segment about so theres no questioning the rules and by result the many flaws.
Did he just not give a frick?
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it's been pretty well established that Ken Levine is an egotistical psued
>Levine
Shocker
Infinite possibilities doesn't mean all those possibilities are represented. If you flip a coin an infinite number of times it's still possible it will never land on heads. Elizabeth can theoretically be faced with this decision an infinite number of times and never decide to spare him.
It's also possible coins don't exist and neither does the concept of flipping one.
You totally fricking missed the point
There's an infinite number of possibilities and in those possibilities there's also a chance that concept of missing the point doesn't exist.
I literally cannot break it down into simpler terms for you because anon already explained it as simply as possible. Just because there's a chance of something doesn't mean that it will ever happen.
They specifically mention that everything that can happen has or will happen in some reality. "There's always a lighthouse, always a city, always a man".
>There's always a lighthouse, always a city, always a man
But...I thought that there was a chance that there would be a universe without the concept of a lighthouse or a city or a man...
Fallacious
Yeah almost like it doesn't make any fricking sense and breaks its own logic no matter how you try and spin it.
>Fallacious
You can't grasp the infinite, your words are meaningless. You're a gorilla
if something has a nonzero chance of happening over the course of infinity it will eventually happen. remember that infinity isn't just "a really long time" or "a really big amount" it's actually infinite
Technically speaking he's right.
Math uses the term "almost surely" in these cases. If I flip a coin an infinite amount of times it will "almost surely" land on heads at some point. We can aaaalmost treat it as a certainty. But we could keep getting tails results for eternity. The odds of that happening are incredibly small, but not impossible.
It's often just treated as "surely", since the odds are so against it happening, but technically speaking it can't be ruled out. So you're technically speaking wrong if you say a certain outcome is a certainty because of infinity, but you're practically wrong if you claim that it won't happen.
This doesn't matter much in the game since they leave logic behind fairly quickly.
Thats a probablity along a linear track. A multiverse of choice means theres an infinite number of coins being flipped for each flip being flipped an infinite amount of times at the same time. If every possiblity exists e.g heads, tails, perfectly upright on a side, falling through a sewer grate and lost forever and so on for every possiblity to be checked off every possibility must occur. Its not a matter of when its a matter of the possibility existing at all. If you have a binary possibility for example if 0 exists then 1 must exist as well it just occurred on an alternate linear track to the one where 0 exists. Not getting tails for example is not saying theres a chance for tails. Its saying in another track you got tails but this is the track where you got heads.
Once again, this anon gets it. I didn't see how loaded with assumptions this
is
-Also take into account this assumes a multiverse is based in linear divergence with every option splitting off. Its possible two universes could split off from one choice then sometime later due to the randomness of life counter choices could occur to make previously split timelines become identical due to the previous choices having no lasting physical impact.
Exception doesn't make the rule; what's overwhelmingly (infinitely) more likely to happen is that Booker survives in an infinite amount of timeline. The game doesn't go by logic like you said. This is just a "well akshully" post. You're not wrong, but this doesn't help the game's case since it's an almost impossible scenario (and it isn't portrayed as such) and the other gorilla anons didn't have that understanding of probability.
>if something has a nonzero chance of happening over
Ok now prove that Elizabeth sparing has a nonzero chance of happening
Brainlet. When the sample size is infinite, anything possible that can happen will happen an infinite amount of time. It's bad writing and you're a gorilla for trying to rationalize your copr
Not all infinities are the same size.
Infinite means no quantifiable size, never ending, you fricking MONKEY
You're a brainlet
This anon gets it
Okay Ken, keep that smooth mind thinking in your paltry 3 dimensions lmao
Is there a universe where Bioshock Infinite didn't suck ass?
No.
kek no
in every universe elizabeth still fricks dogs
The problem is that the multiverse does not work on random chance. There is a chance for a branch to exist or not. The chances actually tell you what proportion of branches have that outcome, not the chance of a branch of that outcome to be created.
He fell back on steins;gate rules. Proving once and for all again that steins;gate is the best piece of time traveling media ever created.
>If you flip a coin an infinite number of times it's still possible it will never land on heads
No
>If you flip a coin an infinite number of times it's still possible it will never land on heads
No, there isn't. No simulation of a coin toss will ever conform to that if you set it to an "infinite" amount
He will cope by saying that an infinitely small probability exists but in itself means it's practically impossible
Except the Booker they are killing is Booker from after he had a chance to branch into Comstock, not before. So even from the perspective of the original 2 universes she is doing absolutely nothing to any realites' Comstock
>Infinite possibilities doesn't mean all those possibilities are represented
You are right, but your example is wrong
It's not the point but flipping a coin isn't random, it's random to us because we cannot calculate how it will land, but it is not random. It is always a deterministic result from a given starting situation: the way the thumb flips the coins, the given gravity, the pressure of the air, etc.
In any infinity possibility theorem, the only branch could be human decisions. But only if you prescribe to the notion that we even have free will: In what way is the flipping of a coin different from the given brain structure and all its memories stored in there?
>If you flip a coin an infinite number of times it's still possible it will never land on heads
No, it's not. The point of the 'infinity' is that that number is so big, the chance of it landing on heads at least *once* becomes 1. You're basically brute forcing anything that can happen to at least happen once.
Anything that *can* happen, *will* happen.
So, if anything that *can* happen will happen at least once, there's a universe out there where Elizabeth doesn't kill booker, or where she runs away or whatever else might happen.
Isn't that what the twins are on about with all the exposition in the boat rides? They say,
>"He doesn't row."
>"Ah."
From which you can understand that in *this* universe the booker not rowing happened. It would have happened some time, but it did at that moment in time.
i think you meant something more along the lines of, "if you infinitely flip a coin that can only ever land on tails you'll never land heads".
what defines "elizabeth" across every single timeline - the base set of genetics that approximate her - could result in a person that would always choose to kill him.
You don't want to bring genetics into the discussion or else you have to start considering that Comstock is completely justified in his vision.
But suppose you throw a coin enough times...Suppose one day it lands on its' edge
Levine is a hack.
More news at 11.
I think it's a good game with a decent plot but it just isn't Bioshock. It's a linear action FPS with none of the elements of the old games besides, vending machines.
Bioshock Infinite was fricked by executive that wanted it to be the next call of duty and sell 20 millions of unit
It's such an odd plot. Perhaps the troubled production is the reason. They spend a lot of time setting up these rules for multiple dimensions/timelines, only to break from them whenever it's convenient.
Oh, you get amnesia from going to another timeline - sometimes. If you travel to another timeline people are affected if they're dead in one of the timelines - sometimes. Killing Booker at the baptism will remove all Comstocks from existence - except one we saved for the DLC. It's all about science and constant/variables - until Elizabeth gets to summon a key and practically do magic to change reality.
MCU did the same. Writers throw away all integrity when they want something to go in a specific way
And then israelite Levine went on to make a DLC where one Booker actually did survive!
And then Elizabeth has him killed anyway even though he renounced being Comstock and changed his ways. Because reasons.
And she seems so sadistic about it, too
>has the balls to kill her father by her own hands however many times and go out of her way to find more of him just so she can continue killing him
>can't just bounce and leave a little sister with a big daddy
>kill Booker at the baptism to eliminate all Comstocks
>oops a Comstocks still exists guess I'll go murder him despite him having nothing to do with Columbia anymore
What is with her vindictive, butthole nature? How much of a cold b***h is she?
nobody ever disputed she became sadistic psycho b***h
where the frick is the mod that makes the first one from the left the main model thats with you throughout the game again???
and how come there are literally no mods at all?
>never played Infinite, but kinda interested in it
How is it compared to the other games?
Bad in every aspect except maybe aesthetics
terrible. its a linear 2 weapon mid 2000's shooter with every plasmid reduced to the same thing and largely useless. its entirely carried by a fantastic looking setting and idea but its never more than "wouldn't it be cool if-". The closest comparison i have is how The Phantom Menace is a star wars film that came out after the original trilogy. You clap at thing you recognise but thats it.
It's bioshock redesigned by gears of war producer. So you can guess.
fun gameplay and rule 34 for Elizabeth. That is it.
People can have terrible taste in mass numbers?
Huge shock
And 1 and 2 only has "very positive". You surely don't think that those are actually worse than Infinite
It's ok.
I played it back when I didn't really understand english so I enjoyed it.
If you set the story aside the game plays alright and Elizabeth is a likable character. Burial at sea ep 2 was better than main game imo but it's still fricked.
I'm glad to see that this thread is full of people rightfully calling Ken Levine a b***h. I hear he REALLY hates people making porn of his waifu Elizabeth.
>Did he just not give a frick?
Levine was barely in charge by the time this game was released. Its why its a halo clone.
He fricked up the development and take 2 put someone else in charge in order to get money back on the project.
Didn't the creator admit that he's a brainlet that just wanted le epic sci fi
Yeah
I'm with Ken on this one. Straight white males should not exist in any timeline.
I liked Bioshock Infinite because of this one simple statement.
There's also the fact that the devs were making this elaborate shantytown level specifically requested by Levine and he threw the entire finished level out because he had a mood swing that day.
Yet another case of 2>1>3
Bosses can actually do this nowadays. They can straight-up fire someone for something like this and get away with it. I feel like we ought to talk about that more in the western world.
Levine's a israelite who wants to genocide the white race.
So his propaganda tells players the only good outcome for the world would be if whites killed themselves.
Kosher projection as always.
>Everyone loves the game
>Ganker pretends it's bad just to be le quirky and different
Many such cases, with Witcher 3, Skyrim, bioshock infinite etc...
People on her can be contrarian but by all accounts bioshock infinite is way worse than its predecessors and the story is moronic on top of it. You're defending garbage.
I like witcher 3, skyrim is shit for the same reasons as bioshock
loves the game
source?
>90k people = everyone
based moron
>IT DOESN'T COUNT THIS THREAD WITH 10 PEOPLE USING A VPNS MEANS MORE THAN 90K PEOPLE
Justin Bieber and Lady Gaga and everything in the top charts must be the pinnacle of music then, by your logic
>IT DOESN'T COUNT THIS THREAD WITH 10 PEOPLE USING A VPNS
Why would you even think that?
Anyone who played Infinite after 1 and 2 should be able to see it flaws very clearly. Everything is just watered (heh) down
agreed. but also bioshocks 1 and 2 are already watered system shock 2, and infinte was gutted even way deeper, its basicaly just COD with bioshock in title
Right but infinite is irredeemable in comparison. I didn't like 1 (havent played 2) but could see people enjoying it despite its flaws. Infinite is just way worse
Most people dont give a shit about story or dont even attempt to analyze it when it's not currently happening in front of them. David Cage games are some of the dumbest, plothole ridden stories but everyone praises them because they cant stop to think how many major plot points outright dont make sense or never get explored, and yet all of them(except Beyond, lol) are highly praised.
>nobody had the barest hint of lateral thinking
The people who had lateral thinking at Irrational Games left the studio when they realized the game was being completely dumbed down even moreso than the first Bioshock was.
Incel thread?
DADDY
Bioshock Infinite was made by a israelite who hates White people. The point was that in no reality can White people have a traditional society or thrive without being inundated with a billion POC's. All that needs to be said really.
I don't hate the ending, even if it doesn't make complete sense, but Burial at Sea basically ruins the game.
Burial At Sea, doesn't just ruin the already shoddy main game of Infinite, but it retroactively shits on the previous two entries as well.
>Elizabeth wearing a sleeveless corset while showing cleavage
I had a boner a lot while playing Bioshock Infinite and fapped to a lot of R34 of her.
REMINDER
The entire fricking game was changed because they couldn't fricking script (that's on them) and didn't have the power thanks to consoles. This game would have one of the best games ever made WOULD the game have been anything like the e3 trailer. Don't forget they had enough cut content to make 2 games. Don't forget that fricking Elizabeth was an entirely different person THAT HAD FRICKING MAGIC. Don't forget that your choices influenced the story. Don't forget that this was an very big would that you could travel through, the railway being one way. This looked like one of the best games ever and then they cobbled some shit out of random content they made together. The fricking E3 trailer has nothing to do with the actual game. I'm still mad
all of that and also she originaly had breasts
and everything is fricking consoles fault
No that's just shit they spewed out in order to justify why the game was NOTHING like the e3 demo. They had no idea how to make a game work like that, one of the developers said you use AI scripting in order to duct tape a game when you can't make it work, he said the entire "demo" was duct taped, he said you could theoretically play the game but once you actually do anything that's not exactly like it happend in the shown e3 trailer you go of script and things would just happen. Basically the entire demo played itself and you had to walk along everything. The best part of this is that it is fricking impossible the day I made this entire fricking thing and nobody ever said to Levine "bro, im gonna be honest, we have no fricking idea how to make this work", Levine choose to fricking lie about Infinite. He knew that they had no idea how to make the things that were shown a reality on pc let alone consoles.
But it was supposed to have an entire amazing world you could roll through on an railwaysystem, people were mich more interactive and booker and Elizabeth were far more alive, Elizabeth felt like an real person. But especially the choices are the most insane coping bullshit I have ever seen. The game demo literally showed us that you could be nice an butthole to Elizabeth and that would change her as a character. You could make choices that would influence the world. The final game literally did the exact opposite, no matter what you did, you have a absolutely no control over a single thing, you were given the illusion of choice and they actually had the guts to put that in as a plot point and "say oh nothing you do matters". I want everyone to watch THIS https://youtu.be/muJYTeQlvC4
This is why I was looking forward, I didn't watch any of the launch trailer because I didn't want to spoil myself, I was fricking blown away by how completely different and shit the final game was in comparison. Anyone that defends this is mentally ill.
Grow up
Nta but its a genuine problem how gamedevs lie to people
Yeah, it makes me sad that well never get something like that, especially the Elizabeth was amazing. She seemed like an truly alive character. Now that the game is out we'll never that that version, perhaps well get it from an advanced ai in 20 years that can just make things by showing it the gameplay
>Nta but its a genuine problem how gamedevs lie to people
They over hype stuff and you are very young or very stupid not to recognize that hype when you see it.
Here is a thought experiment for you:
It would be 100x easier to write an extensive "Choose Your Own Adventure" novel like this. A novel where every time a character speaks or makes a decision the reader gets to choose what they say. You could even do this electronically so that rather than turning pages they just click an option and turn to the right page instantly. There would be no limitations to the choices here beyond what the writer can anticipate and write out beforehand. Yet no book like this exists.
Now consider that a video game is 1000x harder because there are visual assets. Memory limitations. Voice acting. Budget. Ect... It is a ridiculous amount of work to try and make a video game with lots of meaningful choice and branching story lines and true freedom.
I get what you want to say and you are right. But this situation doesn't apply to bioshock. Everyone believed it, nobody said "damn, it's not gonna come out like that". You act like this is an impossibility to make. It is possible games like that DO exist. Rdr had many mechanics and an open world and looked better and had choices that affected the people and the world. The gamedevs literally lied worse than cd project red did with cyberpunk.
>But this situation doesn't apply to bioshock. Everyone believed it
Then everyone is stupid. The average person has 1000 IQ, which is pretty dumb, and half of people are dumber than that. I don't care what stupid people believe. Stupid are stupid. They believe stupid things because they are stupid. Stupid is as stupid does, see?
The game was never going to be anything other than Progressive propaganda.
nah, that's just empty cope. every game is going to be the greatest game ever made while it's still in the early planning stages, then when it's time to actually make it people realize things don't work properly and don't look as perfect as they did when it was just an idea in your head. what makes a great dev team is how well they can push through when everything is going wrong.
I really liked the game but seeing this e3 trailer made my jaw drop, super amazing, pisses me off knowing we'll never get that.
>This looked like one of the best games ever
So did Cyberpunk 2077. Was it your first fake e3 demo?
This was 11 years ago and looked NOTHING like the final game. This is worse than 2077.
I hate that the game never addressed the fact that those two scientist were way more evil than Comstock.