How long until I can start my next playthrough aaaahhhhhhhhh
![]() Nothing Ever Happens Shirt $21.68 |
![]() |
![]() Nothing Ever Happens Shirt $21.68 |
How long until I can start my next playthrough aaaahhhhhhhhh
![]() Nothing Ever Happens Shirt $21.68 |
![]() |
![]() Nothing Ever Happens Shirt $21.68 |
You know what
Frick this game seriously
I had 100% and they go back and add little gay achievements for stupid shit and took my 100% away. Then they go back and do some gay rebalance shit and throw out nerfs despite the game being fully moddable and people running all sorts of shit on their own servers so what the frick was the point of nerfs? Stupid ass game ruined by incompetent moron developers who get high huffing their own farts and eating their own cum.
that's a juicy butthole
How do I get a gf(male) like Bridget /b/ros?
she's beautiful
huh, they can take steam achievements away?
also i think bridget should see a doctor, that looks like a horse sphincter
>having 7iq
They can add achievements to the game therefore making it so you no longer have 100% of the achievements
i acknowledge i lack whatever is required to comprehend these autistic ramblings
>Game has 4 achievements
>You do all 4 achievements
>You then have 100% achievement completion
>Later, devs add a 5th achievement to the game
>Meaning game now has 5 achievements
>You've only done 4 achievements
>You therefore only have 80% achievement completion, because you've only done 4 of the 5 achievements
It's such a complicated situation. Clearly beyond the minds of mortal men.
DON'T YOU WANT TO PLAY AS A WOLF BRO
SORRY THAT'S ANOTHER 7 MONTHS ADDED TO THE DEVELOPMENT TIME
>Still waiting on Thorium and Plague's Race mod to update to 1.4
Please hurry
I really want to like Terraria, but
>the big walls to progress are the boss battles
>floaty 2D movement is not conducive to boss battles; you can't really overcome low stats with high skill because the floaty momentum of character movement means there's not a lot of precision you can add to your movements
>this means boss battles largely consist of building the arenas to fight them in, farming up the ingredients for all of the stat-boosting pots, and just using the strategy most likely to win
>all of which is just grind, rather than fun combat
>you need to grind for the items to summon bosses in the first place
>additional difficulty levels and content patches are largely about disabling particularly effective cheese strats, so boss strategies change over time, but it really is largely just prep and executing a set strategy, because losing is so costly (time, pots, boss summon materials)
I like the exploration, I like gathering the upgrade materials, I like making progress and becoming stronger, and so on. After a point, though, the frustration and tedium of grind outweighs the fun, and I stop playing.
Just get good, you don't have to build arenas/buff if you play on Normal.
The biggest issue with terraria is hard mode progress
in pre hard mode you make progress naturally by exploring, but in hard mode you just have to check the wiki to figure out the materials you have to farm for the next tier build for the next boss
they should've added a new dimension or layers to explore after reaching hard mode
shield of cthulu's ability should be keybindable so I dont have to destroy my fingers spamming the side keys to dodge
I just wish the combat was more developed. I still never killed Moon Lord even on classic because I don't want to build a homosexual arena and shit down campfires and shit just to brute force the shitty collision combat
ML is one of the few bosses who don't need an arena, for him you are simply meant to go full areal dogfight.
Moonlord is extremely easy now because there is infinite flight accessory in 1.4
even before i would always fight the moonlord with a flying mount
>he big walls to progress are the boss battles
stopped reading right there, if you don't like boss battles unironically go play some sony linear cinematic troony filled game then homosexual
>Missing the point because you stopped reading after a single line
>Assuming that the line is a complaint in and of itself
>Assuming I'm complaining about boss battles in general
>hear fargo souls mod is good
>out of curiosity see how the boss battles are
Thorium can't come soon enough, I just want vanilla flavor over my vanilla not these silly bullet hell mods.
>best terraria gameplay is dodging
>mods focus on dodging
>"no, not like that"
Tasteless.
If I wanted to play a bullet hell I would just play a bullet hell game not terraria.
>best terraria gameplay is dodging
>floaty movement with lot of inertia
Nope. Bullet hell fights are moronic, they just force you into fast kiting and long range weapons, as you cant do precise dodging while your movement is as heavy and inertial as it is. It is simply unpleasant to play like that.
I like everything up until hardmode, frick hardmode.
Also expert and master are artificial difficulty and 1.4 sucks.
Late pre-hardmode and early hardmode is the peak of Terraria. Expert is good, Master isn't.
very true
played the frick out of 1.4 and now I need to wait a couple more years until I can come back to the game and enjoy that juicy 100% playthrough
i never played the journey mode or w/e it's called, is that fun?
Is basically the all modes mode with a frick load of qol, if you have self control is the best way to play, it cuts the grind so you can get right into action.
>no need to wait for night time to fight bosses you can just set the time to night time
>no need to mine more than 100 ores for full access to all that can be crafted with that mineral you can just dupe the rest of it
>stops biome spread completely and on demand
>you can dupe boss items so you can refight them as many times as you want
>infinite blocks and greatly increased block placement for building autism (as long as you previously duped the blocks)
>enemy spawn rate up to x10 for power grinding rare items, x0 too if you want to build without interruptions
>difficulty slider goes from journey where the enemies are pitifully weak to classic to expert and all the way to master mode, you can get the master mode relics and pets without the tedium of setting the entire run to master, you still need to defeat the bosses with their master mode stats tho
>can dupe basically anything in the game from dirt blocks to the Zenith, given that you rightfully get the required item first, so if you want to dupe a megashark you first need to actually get a megashark the conventional way.
Journey mode is THE mode to fit your needs and it makes every other mode obsolete, the only thing it can't do is tediumcore and hardcore runs but those suck anyways.
The shield of cthulhu charge should be a consumable item that gives you that ability.
Play on master mode if you're short on accessory slots, pleb
I THINK MASTER MODE SUCKS!
They should delete normal mode and rename expert to easy mode.
They should delete all the modes and make expert mode the only mode.
Expert added new enemy debuffs and attacks, master is literally zero effort scaling difficulty garbage.
master is alright in pre-hardmode but I had to drop it in hardmode because everything killed me in 1-2 hits regardless of how much defense I had