What is the most complex strategy game that allows to larp the most autistic degree of historical knowledge?
Favored era: Thirty Years Wars, Seven Years War, Napoleonic, Victorian, WW1, WW2, Cold war or current time.
Military and politic wise.
And please don't recommend Victoria 2, HOI3 or HOI4.
I want to larp certain battles, decisions as much as I can.
Not only grand strategy but also tactical, operational or RTS Games.
In graviteam and combat mission you can apply actual knowledge of real military tactics from squad/platoon to battalion scale, a modified version of combat mission is used during officer training IIRC. Knowing said tactics and the involved armaments' specifics is maybe not absolutely required but heavily encouraged, they give you graphs to check some of the stats but you have to be able to read them in the first place and they're a tool to help rather than a problem solver.
OP here.
>graviteam and combat mission
Seems to be very interesting.
Can you change the equipment of the units?
Is it possible to change the course of the campaign if you achieve victories?
That one always seemed to be huge. Does it only focus on Air and See combat or does it allow some depths in Land-based combat?
https://store.steampowered.com/app/2366530/Flashpoint_Campaigns_Southern_Storm Arguably the best ground combat in the Cold war setting.
>Does it only focus on Air and See combat or does it allow some depths in Land-based combat?
You can do some ground combat in CMO with recent updates, but it's very abstract. Proper ground combat is just not gonna happen without integrations into other games like Flashpoint Campaigns or Combat Mission being run in parallel.
In Graviteam there are campaigns that you influence by gaining or losing territory, combat Mission has a "campaign" but all it does is tracking units experience and ammo from one mission to another. And in both games the units you get have default equipment, what you can do is switch reserves around, also both games focus on being realistic, expect tanks to bog down on mud and get stuck for hours just because a tread came off.
In graviteam your units will rearm from captured weapons left by the enemy. Not uncommon as germans for guys to arm themselves with tokarevs and ppsh. They'll also capture their artillery and ATGs. Never seen them capture machine guns though.
DPs, DTs, maxims and SG43 machine guns have approximately 30 to 50% the fire rate of german mg34 and mg42s. Why would anyone want them?
>Doesn't comprehend the difference between tactics and strategy
>Offers worthless and irrelevant opinion anyway.
Why are inferiors like this?
look no further than this https://store.steampowered.com/app/1076160/Command_Modern_Operations/
Probably any of Gary Grigsby's games. Which means you're out of luck since that's already your image.
Field of Glory 2
It's not really complex and it's easy to get into but you can win historical scenarios by researching what the generals did IRL and applying it in-game and win 90% of the time which is pretty oool
>field of skirmishers
Yes, ancient armies frequently used large numbers of light troops to skirmish with the enemy. Don’t like it, being light cavalry or your own skimishers/light infantry. Your point being?
dominions 5
Scourge of War: Waterloo with the KS mod allows you to fight Austrians, Prussians, Russians etc. It's the only realistic Napoleonic wargame I know. There is a order of battle and every formation has its own commander. You have to send couriers to move your troops and there is a hardcore mode where you play in the saddle of your commander unit, which only gives you a limited view of the battlefield like a real commander. You can get reports of far off actions and micro specific units if you want but its all part of a grander battle. You can play the army level or corps level.
It's an old game though and Siltherine took it off steam. You have to buy it off g2a but there is news that the Dev norbsoft is planning to remaster it.
Take Command works similar to Scourge of War, but takes place in the american civil war.
Norbsoft also made a bunch of Scourge of War games set in the civil war prior to the Waterloo games, they're a bit hard to find these days though. Take Command 2nd Mannassas was great though _b
graviteam is janky shovelware dogshit don't go anywhere near it
Why is Graviteam shovelware?
Shut up combat boomer go charge 90 bucks for the same 30 year old engine, then chsrge people for patches.
Your mother
A prostitute
Raped by a black pimp
While she was pregnant with you
His penis penetrated your fetus head
Now you have black cum for brains
Mutts law
ok ukie
>playing through the game to the end takes longer than the actual war
Does anyone have any experiences with John Tiller games?
Are those really that historical accurate?
I've heard the AI isn't that good. But it's good in MP.
Love the idea of these games but yeah, too many counters. I've got Panzer Campaigns France 40 and I normally just open up the monster campaign for it, scroll around on the map a bit and go ,"yeah nah". Probably need to start on one of the smaller titles like Squad Battles.
Apparently the AI can suffer from not having a cohesive plan on the massive scenarios but play decent-ish on the smaller games, so sounds like the way to go.
Also I've heard good things about Campaign Series Vietnam.
Pacific Storm
You can do full on nuke Japan or dump biochemical bomb on US
All in 3D, also allows you to interact with individual units
Game takes pacific theatre to autism levels and the UI is so terrible it easily filters most people
REEEEEE stop using the word "larp" when you obvsiously don't know what it means.