>There are people who unironically excited about Starfield after fallout 4 and 76.
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>There are people who unironically excited about Starfield after fallout 4 and 76.
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As if Skyrim was a masterpiece. Bethesda cant make rpgs.
Check out the cope on this Baldur's homosexual, lmao.
its amazing how rent free BG is in your head when nobody even mentioned it
I dont think that he meant that, but that bethesda has only shown a decline in competence with their last games.
>Skyrim was a masterpiece
Yes, it's impact can't be ignored
>Yes, it is impact can't be ignored
>Yes, it's impact can't be ignored
>10 years of mongoloids screaming to the heavens this is what they want out of Elder Scrolls and nothing else, being fine with even less if possible
Its really hard to ignore yes.
What impact? No one tries to copy or emulate bethesda games.
Don't care.
Still going to explore the universe.
Still going to romance my space waifu.
Still going to shoot at aliems.
Still going to have fun.
Shoot at Aliens!?
Join Space church and purge the atheists, snake heretrics and xenos
I'm excited for Starfield three years from now when there's a bunch of mods to fix the game.
this but unironically
also it better come down in price by then cuz i'm not paying more than $15
asking $130 for a preorder is fricking ridiculous
I expect it to be good, but not great.
I'll be pirating day one for sure (probably would have bought it but frick off with one week early access shit)
>morons exist
An unfortunate fact of life.
Yeah, but we accept OP anyway.
>we
back to plebbit, Black person
Fallout 4 would be great if it wasn't so fricking glitchy. Literally not a single questline I undertook didn't break from a glitch.
F4 could be literally glitch free and would still be absolutely dogshit.
>Fallout 4 would be great
FO4 the player character is voiced, the short prompts trigger longer responses. Its not as bad as you imply, even though its better to have more choices.
As for OP, Fallout setting has always been goofy. Starfield is new IP with a more grounded setting. And yeah, I am excited for it, despite issues with FO4 and 76, because it looks good, simple as.
it still has the problem of being locked to 4 responses and of course has the omnipresent
>yes
>sarcastic yes
>yes but I want money
>we'll talk later
also the 3 word summaries often do NOT match up well with what the character actually says. It should be telling that they went back to the old style with Starfield.
>Fallout setting has always been goofy
yeah bro those monty python and doctor who references are really serious and hardcore
Fallout 2 and it's consequences...
I am talking about Fallout 1 moronic poser
Yes a bunch of throwaway easter eggs dictate the tone of the entire setting. I forgot.
>a bunch of throwaway easter eggs
half the game being pop culture references is not "throwaway easter eggs" in the case of FO2
>Few references = whole game is a joke
Everyone shits on fallout 3 and 4 because those references and stupid moment are literally major plot points.
But city of children, vampires and fricking son/father is actual part of bethesda plot.
Also anyone who thinks that fallout 1 and 2 are different should kill themselves. The only reason fallout 2 has more references is because it's bigger lol.
>Everyone shits on fallout 3 and 4 because those references and stupid moment are literally major plot points.
The only one "shitting on" fallout 4 are contrarian morons like you who spend more time circlejerking each other than playing the games.
There are more people playing Fallout 4 right now than the entire franchise combined.
I shit on f4 precisely because I've played it plenty.
Also everyone plays fallout 4 because of the mods, not because it's fallout 4 lol.
Because skyrim came out 12 years ago.
Okay, nuclear apocalypse itself is not goofy, but the games have always had some goofiness
>almost every aspect of the original is a reference to a movie, book or TV show
>even ends with a fallout 3 tier ending
>"bro it was a super serious game"
Have you homosexuals played the game at all?
How do people think old Fallout games aren't goofy?
Fallout 1 and 2 had moron runs, alien invasions and a guy with a tree growing out of his head.
>How do people think old Fallout games aren't goofy?
They think campy movie references and joke dialogue options are super serious because they don't get the references or know what camp means
It's ok when Black Isle does it
I prefer the old goofy campy jokes to the marvel jokes we see in games now.
you and me both, I don't even know how it's up for discussion
it's because they haven't played it. They don't realize that Fallout is a fricking D&D parody.
Can you not see how the writing of the original Fallout games is fundamentally different from the Bethesda Fallout games?
Black person if fallout 1 was released today you would call it a reddit game with borderlands writing
but that's what fallout 1 is.
You need to realize that its not different. I know you're still sixteen and think liking things your dad liked is cool (respect for your parents is pretty cool). But, there's no real difference in writing between Fallout 1 and Fallout 3. All the differences are superficial.
Water is an essential part of Fallout 1's story because without it the vault has a limited amount of time before they perish.
Water is an essential part of Fallout 3's story because people in the wasteland have lasted 200 years without it and it's just important now okay?
>NMAgay can't genuinely argue about things without misconstruing the story of the game terribly
I know you're disingenuous as frick, but water has nothing to do with the story of Fallout 3. See, you can't see past superficial stuff.
oh also, Fallout 1 isn't about fricking finding a water chip, you moron. Actually play the fricking game.
by that logic water has nothing to do with fallout 1's story either.
But it show the different ways they handle writing and world building.
>by that logic water has nothing to do with fallout 1's story either.
It doesn't
Have you played the game? Completing it doesn't even involve getting the water chip. You can just go deal with the master and watch the credits where you get exiled.
What is your favourite Fallout game?
>Water is an essential part of Fallout 1's story
Its the driving force of the plot to give the player a reason to start their adventure, like finding your father in fallout 3
>Water is an essential part of Fallout 3's story
The threat is having enclave have the stranglehold on the water supply of the washington area just like how fallout 1 ends when the super mutants attack Vault 13(they patched that out in later releases)
That's well put, you made me think.
Fallout 3 is about societal progress. And I don't mean the drag queen troony shit either. I mean the classical conquering of nature. It's about the legacy of our forbearers. That's why it takes place in DC, the capital of the US filled with Greco-Roman architecture. That's why the story is superficially about two things: continuing your father's lifelong project, the one he died for. And purifying a river filled with dirty water.
Fallout 3 isn't exactly subtle with this concept either, so it's a wonder why a 1000 IQ CRPGbro like yourself couldn't see it. After all, I'm a room temperature bethesdrone, and even I could understand the story of the game.
Then what the frick is Fallout 4s excuse?
Fallout 4 is the premium example in Bethesda's adoption of the everyone gets to contribute rule after Skyrim. Its disjointed plot and tone is all over the place because everyone and their stupid STUPID ideas got a chance to be put in the game.
>there's no real difference in writing between Fallout 1 and Fallout 3
>Hey random dude I just met, let's blow up this town of idiots who decided to use trash to make their houses around a nuke!
>No clean water or edible plants to be found in the world yet somehow people can survive
>Have you seen a Middle aged man?
>Poor anon didn't have high enough charisma to talk to the rat outside Vault 13 five fricking seconds after starting the game.
You have to be a massive moron to think Fallout was meant to be a SERIOUS experience after that goofy shit
Based moron. Fallout 2 has more cultural references and satire than GTA. There's an interaction with the boxing dwarf about stereotypes that's taken word for word from an episode of the X-Files.
moron
Are you having a mental breakdown?
meds
Schizo moment.
Yes
None of you actually played Fallout 1/2.
>original game
>mad max
>campy 50's sci fi
>pulpy comics
Yeah thats goofy
It's disingenuous to compare that with what Bethesda does to the series
You ever seen the movie A Boy and His Dog? Clearly a major influence, they literally have vaults with experiments going on. Shits goofy as frick.
most of this board have never played the original Fallout and 20% have been brainwashed to unironically hate non-Bethesda fallout in some weird attempt to fit in.
>anyone who disagrees with me is actually just pretending and they secretly agree with my opinion
uh-huh
might as well post a twitter screenshot moronic larper
oh so its a throwaway easter egg when the original did it but really important when its in another game?
Ok here's the full twitter screencap
No wonder you cropped out the name of the author
Wouldn't want people to find out that you're trying to launder troony drivel
Don't run Shamus's article through the dirt
Why not?
After all he such fine specimens to the world
Because the article is objectively correct
The only objectively correct thing a troony can do is kill itself
>abandoned town
you mean the town with raiders and where an npc already lives?
>fallout was never goofy
literally fricking wrong. I'm a bethgay, so take this as you will.
recently i beat fallout 1. Fallout 1 is plenty goofy. For example, when you go get the water chip. There's a mutant guarding the watershed. You can try to convince him that you're not a normal human. He has silly stupid dialogue.
The BoS is goofy in of itself. When you first meet them, the guy sends you on a suicide mission because he just wants you to frick off. They're a faction of knights and fricking wizards.
There's a shit ton of goofy shit in this game. And Fallout 2 is even more goofy with it.
Fallout 3 basically has the same tone.
>calling fo3 characters "putty-face" when the talking heads in fallout are literally claymation
Fricking ironic.
I didn't know Pete Hines posted here
>UH ACKSHUALLY CHUD FALLOUT WAS ALWAYS A SERIOUS A24 SLOWBURN GRITTY GAME
>meanwhile actual fallout
rat
still not an excuse for Bethesda
You're only digging yourself deeper mate
>Fallout setting has always been goofy
Stupid bethesdrone homosexual.
>the short prompts trigger longer responses
The IQ of this place has plummeted so fricking low that people now tout not knowing what your character is actually going to say as a good thing.
The IQ of you that you think thats what I was saying
not pictured : the shooting gallery gameplay which consists of 90% of the game and is awful in fallout 3 and NV
>the only thing this RPG(allegedly) can do remotely competently is the shooting gameplay, but everything else sucks donkey
so your argument is that it being a bad shooter and reneging on the excuse of actual RPG gameplay is a good thing?
previous fallout games did not need great shooting gameplay, because they werent shooters, but you are right it was not very good, because bethesda cant do more than one thing vaguely right at the same time.
I don't know about you gay sex simulator lovers but combat is an extremely important part of RPGs which is why both fallout 1 and 2 start with a combat encounter, not a bum tickling contest.
>previous fallout games did not need great shooting gameplay
because your standards were rock bottom and you were fine playing wafflebat with brain dead enemies who pulled out weapons and walked into each others faces in the name of combat
Which I absolutely prefer. I know tryhards carry on about "meaningful choices", but I personally don't give a frick for any of that. Truth is, most people don't. We are after adventure, not cringe American pseudo-intellectualism. That shit is for Baldur's Gay and it's frothy homosexual fans who all think they are super smart and yet fail to realize they are just props in a social engineering project. Cope. Seethe. etc.
>this is the type of moron they are pandering to
Then don’t play RPGs you fricking midwit. Go play Goy of Soi, TLOU of FFXVI if you want on the rails cutscene bullshit without the illusion of choice.
>don't enjoy the game that way, noo you're supposed to only play it this way
Different people like different things for different reasons. If the game gives that guy what he wants, who are you to say he is wrong?
>who are you to say he is wrong
he is the gay sex haver, hater of gameplay and lover of men.
it's literally the same shit, none of these are meaningful or impactful
i love how bethesdagays loved to eat the same shit and pretend that it's rpg and meaningful and suddenly they started having standards in fallout 4
also you're comparing joshua graham to an insignificant npc in fallout 4 that you see two times in the game
fallout 4 is pretty good
no, but thank you for your input.
nobody asked about your opinion
this retort would work if it were not almost a given that you gave yours first, morono.
being this stupid makes your verdict about fallout 4 even worse; people should actively avoid an idiot's favorite games.
still didn't ask for your opinion
Fallout 4 was okay but Fallout 76 was even better especially in map design, weapon design, weather details and just general art direction. It would have the most current players out of all Fallout games if FO4 didn't barely beat it because of mods.
(You)
Here moron enjoy.
This but unironically.
If you enjoyed the shit Bethesda serves that is Fallout 4, you'll love 76 because it improves on every single aspect of it.
Unironically this. That fricking OST, my god. Rounding through the edge of a autumnal forest while that sad comfy eerie string guitar tune with the wind pipe whatever flute playing...BRB reinstalling its the ultimate Fall/Halloween vidya especially if they're doing seasonal events during a given year
Fallout games have always been the intermediary between Bethesda's real titles. They serve as the perfect distraction while you wait.
My parents bought me my copy of Fallout 4 at the time, because I was 12 at the time, so it was well worth the price I paid (good grades)
>I was 12 at the time
Underage get banned.
>My parents bought me my copy of Fallout 4 at the time, because I was 12 at the time
frick off, underage
He might be 20 gramps, time goes fast huh?
That effect is actually pretty fricking funny
source
Wide as an ocean, deep as a puddle has always been a winning strategy for Bethesda.
People like that kind of thing.
And I'm tired of pretending I don't
>after fallout 4 and 76.
Some people really liked 4 and 76. No accounting for taste
its going to have 1 trillion old bugs from gamebryo turd engine.
so why are we comparing it fallout # and not skyrim?
because Bethesda has made 2 fallout games in the time since the release of Skyrim
because its just a mix of fallout 4 and no man's sky
I can't believe I spent nearly a decade trying to recapture the spirit of New Vegas in 3, 4, and 76 when it was really in Fallout 1 the whole time.
The start post of a thread can reveal a lot about how rushed OP was and how much pride he took in his work. Anon's opening post either shows hasty writing deadlines by a passionate man overworked, or a person that didn't care.
New Vegas
ok
How apocalyptic would this board get if for some reason starfield came.out with very few bugs, fun gameplay, a good story, and a complete package that didn't really need any mods to "fix" it?
they'll seethe endlessly because it won't have graphic depictions of gay sex
You really think there won't be mods for that?
Good thing we'll never find out, because there's absolutely no risk of any of that happening. Bethesda is incapable of making a complete, fun, deep, engaging, and not bugged to complete shit world or game. Their current trend is to make increasingly empty and shallow modding platforms.
And I honestly can't even blame them. Modders do it for free, so why put in any more effort than the absolute minimum required to legally call your product a game, when a community of buckbroken moddingtroons will make the rest of the game for you while licking your boots about how fricking great you are?
dammit i thought this was a pic of a custom soldat level
>soldat
you just gave me a hit of nostaliga
>branching questlines
>romanceable companions with unique personalities
>lots of content
>awesome base building
>ultra customizable armors and weapons
>great gunplay
>best sexo mods in Fallout (bonus)
Why is Fallout 4 considered shit again?
>branching questlines
lmao
>romanceable companions with unique personalities
FO4 companions are shit and the romance aspect is so barebones, it's honestly surprising you even consider it a feature worth bringing up
>lots of content
Lots of copy pasted areas with not a lot going on.
>awesome base building
Clunky base building, populated by random NPCs without dialogue or personality, used as a smoke screen to distract you from the fact that the game has exactly one actual settlement
>ultra customizable armors
...that makes you look like a walking toilet
>great gunplay
Ask me how I know you're baiting
>Why is Fallout 4 considered shit again?
Because it is. Everything about it is low-effort shit. The story makes no sense, the characters are one-note, it does the same thing as Skyrim, where the world will bend over backwards to accommodate the player, allowing you to freely waltz in and out of the hideouts of all kinds of rival clandestine factions, rise in power despite lacking any and all relevant skills, shit all over them and their ideals, and suffer zero consequence for any of it until the final stretch of the main questline.
>FO4 companions are shit and the romance aspect is so barebones
and its still the best out of all the fallout games lmao
>populated by random NPCs without dialogue or personality
Have you played a single fallout game in your life?
The games used to have settlements with a bunch of filler NPCs, but also a solid population of named NPCs with actual dialogue and quests. FO4 has one such settlement, and pawns building others off on the player, which are then populated exclusively by filler NPCs.
>FO4 has one such settlement
Can you not even count or you just haven't played the game?
You're right there's actually two, I forgot about Goodneighbor. I guess there's a whopping twice as many proper settlements as I thought!
Atom Cats garage has more NPCs than Shady Sands and thats a location where majority of the interactions were cut.
I know people like you don't really play the games but at least try not to embarrass yourself.
Atom Cats garage has the depth of a puddle.
they could be replaced with any number of different aesthetics or factions and nothing in fallout 4 would change.
Keep moving those goalposts buddy
Maybe one day you'll end up playing the game and actually make a meaningful post that isn't just an asspull
Your next line will be "if the game is so shit, why did you play it for so many hours?"
But I did play the game, I have more hours on 4 than on any other Fallout combined.
You need to stop being a moron and realize the Bethesda Fallouts are not the same as the non-Bethesda Fallouts.
I'm also not the other anon you were initially replying to, I didn't move any goalposts
>this location has a bunch of NPCs that were cut!
Wow, amazing.
>I know people like you don't really play the games
I've played enough to know the game is shit.
>lmao
it has multiple endings and you can choose faction. Institute, BoS, Railroad or Minutemen.
>FO4 companions are shit
lmao no. They're the best ones in the series. They have personality and questlines just like the ones in NV.
>clunky base building
how is it clunky?
>walking toilet
thats one armor set. oh no, there's a goofy looking armor set!!!! just forget that there's a dozen other sets that don't look like that.
>great gunplay is bait
I mean, it's the best in the series, objectively.
>Because it is. Everything about it is low-effort shit. The story makes no sense, the characters are one-note, it does the same thing as Skyrim, where the world will bend over backwards to accommodate the player, allowing you to freely waltz in and out of the hideouts of all kinds of rival clandestine factions, rise in power despite lacking any and all relevant skills, shit all over them and their ideals, and suffer zero consequence for any of it until the final stretch of the main questline.
play the game
Imagine thinking FO4 is a good game, and not the definition of low effort, shallow slop made for the lowest common denominator. I suppose this is what happens to a generation that grew up with shallow garbage like Skyrim.
>Aluminum rolling pin
>It's fricking wooden
FACTS:
Fallout 4 is an amazing game and better than 3 in nearly every possible way.
Fallout 76 is a great game in its own right. There are actually improvements over 4 in several key areas. But it's a different type of game that won't necessarily appeal to all fans of 4.
Fallout 4 is an ok shooter, but it isn't really an RPG.
I like it the least out of all of the fallouts because it feels so different.
People prefer action games to RPGs and Bethesda has catered their content towards that.
>People prefer action games to RPGs
the success of recent RPGs like Disco Elysium and Baldur's Gate make me believe that there's not only interest in RPGs, but that they are profitable as well.
I wouldn't be surprised if we see more devs return to making RPGs again after 15 years of all action all the time.
>RPGs like Disco Elysium
lmao
these are the homosexuals calling Fallout not an RPG
Thats because morons love open world action shooters and they loved Fallout 4.
They will tell you they love roelplayiing games because their open world game has a leveling system and lets you speak with NPCs.
These frickers honestly believe their own lies and would never freely admit they just want a big puddle to do the most repetitive bullshit imagineable.
I hate video games so fricking much.
>A role-playing game (sometimes spelled roleplaying game,[1][2] RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development.[3] Actions taken within many games succeed or fail according to a formal system of rules and guidelines.[4]
>a game
Fallout 4 is in fact a game, I think.
>which players assume the roles of characters in a fictional setting
You do assume the role of Nate or Nora. Who are characters.
>Players take responsibility for acting out these roles within a narrative
you do act out these roles within a narrative. since, nate and nora is a customizable blank slate. You can choose how to play out these roles
>structured decision-making regarding character development.
In Fallout 4, you develop your character via the SPECIAL system and Perks.
>Actions taken within many games succeed or fail according to a formal system of rules and guidelines.
In Fallout 4, the actions success rate is based on your stats and your skill as a gamer. There are speech checks in Fallout 4, where you role a die to determine the success of your speech attempt.
From these criteria, we can safely assume that Fallout 4 is a roleplaying game.
>chads love open world action shooters with leveling and talking to NPCs
And now we can blast homies in space too, praise Todd
You mean, after Oblivion and Skyrim, right?
>Itemization
Fallout 4 > Skyrim
>stat system
Fallout 4 > skyrim
>variety of dialog options
Fallout 4 > skyrim
>barter system
Fallout 4 > skyrim
>crafting system
Fallout 4 > skyrim
>gear system
Fallout 4 > skyrim
>combat gameplay
Fallout 4 > skyrim
>factions
Fallout 4 > skyrim
>exploration in terms of finding unique items
Fallout 4 > skyrim
>exploration in terms of cave locations with unique stories
Fallout 4 > skyrim
>exploration in terms of finding new NPCs and listening to their sob stories
Skyrim > Fallout 4
>number of unique NPCs
Skyrim > fallout 4
>music
Skyrim > fallout 4
At what point did you realize the hate on fallout 4 was just skyrim babies upset there werent more NPC characters to talk to? Skyrim fans you are very weird.
>variety of dialogue options
Skyrim was shit but it at least made the choices clear and you knew what you'd be saying to them. FO4 was trash tier with no clear indicator what you were saying would have the outcome implied and almost everything boiling down to following the story with more or less xp.
FO4 dialogue sucked harder than every other elder scrolls or fallout games dialogue
I want to defend Bethesda by saying that they were just trying to appeal to Mass Effect players. They realized it was a mistake, that's why 76 has the old dialogue system now. Comes with skill checks too. Well, SPECIAL checks.
Bethesda tries to improve every game, you have to give them that.
How was removing skills an improvement?
If Fallout is an RPG as the advertising has us believe, then removing role-playing mechanics makes no sense.
>why remove skills
because it's unneeded and adds nothing. Everything is the same, except it's overhauled into the perks and special now. lockpick was a shit skill. You have to dumb 25 points into it to make any difference. Some skills are just worthless as frick. It's a problem in every RPG. Bethesda fixed it mostly.
why can't NMAtards argue without disingenuously misrepresenting the thing they don't like?
Fallout 4 really was the gutter of the series.
Even 76 cleaned that shit up.
I wouldn't dislike F4's dialogue bullshit as much if part of character creation was about initial personality, setting your dialog responses to fit that choice from the start. Or better yet let players change their character's personality through quests and life in the wasteland. Would have been a great game if you had a flexible narrative that let the player shape their prewar icepop from a sheltered idiot to a hardass survivor or whatever other options. At the very least they could have just given the male and female options actual different dialog responses since the dad is supposed to be war vet and the mom is a lawyer. Would have made extra playthroughs actually have merit.
Im just excited to see the state of the game at launch.
FO4 was great.
FO76 is pretty fun just suffers from a lack of any meaningful endgame. I haven't played in awhile though, did they ever remove legacy weapons?
have a nice day Black person homosexual sony loving b***h pedo chink
I am convinced Bethesda marketers are prowling this board to attempt to cash in on our Todd posting.
They don't realize that oldschool Bethesda fans only want Elder Scrolls. The only people they're gong to trick are zoomers who don't know better.
Its amazing how you can speak for everyone
>I am convinced Bethesda marketers are prowling this board
If that is the case, I just want to state that Starfield talking so much time is an ass decision and that the IP's that everyone actually (somewhat) liked have suffered for it. The next game in ES6 is going to be Todd's last one and all his memes cultivated to promote his games will have been fricking wasted on all the dead air that Starfield represents.
>things can never get better. If some dev make a mediocre game, all their next games will be even worse.
Fallout 4 is the main reason I'm excited for Starfield, because that means that gameplay and exploration will be fun and rewarding
Aluminium doesn't rust though
I have put thousands of hours into both of those games, and consider Fallout 4 to be the greatest game of all time.
zased
And the seething cope keeps rolling in. Batting 0 for 3 this year on your failed TORtanics, just a little over a week until it's 0 for 4. Better start prepping your AC6 material soon