what this anon said
symphonia has the better story and vesperia is the better game
I'm not sure it's a good intro since you'd be starting with the best one
Symphoniagays being obnoxious. Their problem probably has something to do with needing to unlock skills by using weapons like in FFIX.
And no, emulate the Gamecube version of Symphonia. It's the best 3D entry point; going from Vesperia back to Symphonia, or even from Abyss back to it is less than ideal.
The gamecube version runs at 60, but the PS2 version all the other ports are based on runs at 30 and has a lot of extra content.
The latest remaster is shit though, it has a lot of bugs. You either want to play the gamecube version for 60 or play the pc port for extra content.
Don't bother with Symphonia, it genuinely aged like milk. I tried replaying it a while back because I love Presea but the combat manages to be WORSE than the PS1 game that preceded it.
Vesperia is alright. It's pretty grindy if you care and the real diff only unlocks with NG+, but it's still about the only game from that team with good gameplay. You should also try Destiny DC, 2 and Graces if what you want are autistically deep and poorly paced action RPGs.
It's the best intro and really the most worthwhile one. Symphonia hasn't aged the best in terms of looks and gameplay, ditto for Abyss.
Another really good intro is Eternia.
Vesperia is the complete package - it's one of the best gameplay systems, has one of the strongest casts, visually I think it's still the best one, it has a frickload of content; even if other games do something better, be it gameplay or story, IMO's Vesperia's weakest aspect, no other game is good overall as Vesperia.
They're both okay but Vesperia has the advantage of being deeper and way more refined. Symphonia is a constant target of nostalgia due to being one of the few accessible JRPGs on the GC.
Symphoniagays are very vocal, but just as likely to have played that game and only that game. I'm a Vesperiagay and like it a lot more than Symphonia, but give props to Symphonia's story and it's cast; both are written well, the cast especially considering how large it is. But the gameplay, level design, and graphics are just clearly old. This is about as complex as you can get with Symphonia combat, which is just about positioning and having something that forces knocked enemies to stand:
Vesperia's story is admittedly worse than Symphonia's, but it has better characters and much, much better gameplay. The caveat being that the gameplay opens up slowly because some shit is tied behind story progression and skills must be unlocked by using multiple weapons. But pulling off shit like this is very fun and not very difficult, especially as the MC.
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Eternia to me is the quintessential Tales game - okay story, okay characters, but very fun and I think it has graphically aged better than stuff like Symphonia, Abyss and Legendia.
If you just care about turning your brain off except when it comes to gameplay, Xillia 2 and Destiny DC are must plays. Whoever the first is PS3 only meaning it must be emulated, and the second JP only but I think a translation patch is finally available.
Anything is better than Zestiria. Between Berseria and Arise I actually think that Berseria has better gameplay. Arise just doesn't have enough artes, and the combat never feels stylish.
>Shit is better than dogshit.
Not impressive, and as I said in another thread, the combat for that game doesn't work. Shit tracking for artes, big enemies and bosses have no hit stun, can't cancel out of artes, Law doesn't fricking work against bosses since he is designed around stringing combos together without getting hit, and all his artes are multi-hit with shit tracking.
The story, Rinwell and Shione also nosedive from the 4th area on.
I fricking despise the graces/zestiria/berseria/arise combat. I wish Tales would just go back to the side camera view with CC for artes. It's crazy that the gameplay pinacle of the series was a PS Vita low budget remake of a DS game
I think it was a good change of pace, though I also wouldn't mind going back. Actually, I wouldn't mind if we got two different styles of Tales again, like how we had Symphonia and Destiny. This time, we get that more behind-camera style and the traditional side camera.
Graces did it well tbh. It's clearly just going for its own vibe as the God Hand of AJRPGs and it succeeds there. The people who worked on it stopped doing Tales and the series went to shit when the rest tried chasing its success.
Frick off. Abyss is best because I actually remember shit that happened in that game, and its real world analogs. Vesperia is boring and I don't remember shit from it
It's the unironic peak of the series. To the point where the director said that making it was too difficult and that they'd never do anything like it again (and they didn't). Everything that came afterwards were direct downgrades.
Vesperia only problem is that it takes a LONG time before combat opens up (it also takes a lot of skill and arte grinding). That being said, post-game judith with all skills and artes is THE most fun Tales character ever
YES. That's the shit I miss the most in these post-graces. Crazy how Xillia 2 was the last Tales game with good aerial combat. Berseria's and Arise's attempts at aerial combat feel awful.
He really doesn't as far as late game goes. It's just that his arte set is much easier to stay in the air with for long periods of time much earlier. Judith needs a ton of skill and arte grinding before her potential unlocks (not to mention the fact that many of her core air skills are in secret or hard to find weapons)
It was. It was put there to force people to playtest the shitty monster collecting system. The OG cast members have literal voice lines for leveling up
Vesperia doesn't have a story, just a series of mini-adventures that happen with no real overarching themes or character development interlinking them. Then it just kinda ends with little fanfare.
It's a character story that they had to tie up with the regular "the world's gonna end!" JRPG stuff. But that's not what the game is about. The game is about the members of Brave Vesperia finding a family in each other. There's a reason Karol is the emotional and moral core of the game.
Well, you'll have to excuse me for not seeing it past the environmental allegory of blastia and the theme of vigilante justice that gets dropped after the admittedly-kino rival duel. Maybe on a replay I'll see it.
I've heard nothing but bad things about it, and I kind of want to play it just to see for myself, but I don't want to invest dozens of hours into a game I know I'm probably going to hate.
for action RPGs the gameplay is super monotonous. there's maybe 1 or 2 encounters in symhponia that require you to rethink your strategy. same shit for tens of hours
This and Symphonia are as good as tales games gets, all the other tales are worse
don't play the steam version though, just emulate on dolphin.
what this anon said
symphonia has the better story and vesperia is the better game
I'm not sure it's a good intro since you'd be starting with the best one
Unironically no, you'll lose interest when the world opens up.
This. Play Symphonia instead, that’s precisely where the series peaked.
>symphonia is the first one i played because it was the first one that got marketed aggressively in the USA
Yes we can tell
why does it just get tedious or something? Also is the Symphonia remaster good or should I just emulate?
Symphoniagays being obnoxious. Their problem probably has something to do with needing to unlock skills by using weapons like in FFIX.
And no, emulate the Gamecube version of Symphonia. It's the best 3D entry point; going from Vesperia back to Symphonia, or even from Abyss back to it is less than ideal.
interesting thanks anon!
The gamecube version runs at 60, but the PS2 version all the other ports are based on runs at 30 and has a lot of extra content.
The latest remaster is shit though, it has a lot of bugs. You either want to play the gamecube version for 60 or play the pc port for extra content.
Oh shit ok good to know
Don't bother with Symphonia, it genuinely aged like milk. I tried replaying it a while back because I love Presea but the combat manages to be WORSE than the PS1 game that preceded it.
Vesperia is alright. It's pretty grindy if you care and the real diff only unlocks with NG+, but it's still about the only game from that team with good gameplay. You should also try Destiny DC, 2 and Graces if what you want are autistically deep and poorly paced action RPGs.
It's the best intro and really the most worthwhile one. Symphonia hasn't aged the best in terms of looks and gameplay, ditto for Abyss.
Another really good intro is Eternia.
Vesperia is the complete package - it's one of the best gameplay systems, has one of the strongest casts, visually I think it's still the best one, it has a frickload of content; even if other games do something better, be it gameplay or story, IMO's Vesperia's weakest aspect, no other game is good overall as Vesperia.
Play symphonia.
Also, I want to breed Colette.
Vesperia is overrated garbage
i didn't really "enjoy" my time with it. But it was entertaining enough for me to keep playing without having any real praise or criticisms of it.
>Vesperia is shit!
>Symphonia is shit!
Geez, which one is it?
Its just autists having console war esc shit flinging over people liking a game thats not their favorite.
They're both okay but Vesperia has the advantage of being deeper and way more refined. Symphonia is a constant target of nostalgia due to being one of the few accessible JRPGs on the GC.
You’ll just have to play both and find out which side you’re on. Heck, you might even be some kinda freak who likes them both.
Both are shit
Come home to Destiny PS2, pleb
Tried Destiny, but the edgelord sasuke character made me drop it.
unironically filtered
Symphoniagays are very vocal, but just as likely to have played that game and only that game. I'm a Vesperiagay and like it a lot more than Symphonia, but give props to Symphonia's story and it's cast; both are written well, the cast especially considering how large it is. But the gameplay, level design, and graphics are just clearly old. This is about as complex as you can get with Symphonia combat, which is just about positioning and having something that forces knocked enemies to stand:
Vesperia's story is admittedly worse than Symphonia's, but it has better characters and much, much better gameplay. The caveat being that the gameplay opens up slowly because some shit is tied behind story progression and skills must be unlocked by using multiple weapons. But pulling off shit like this is very fun and not very difficult, especially as the MC.
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Eternia to me is the quintessential Tales game - okay story, okay characters, but very fun and I think it has graphically aged better than stuff like Symphonia, Abyss and Legendia.
If you just care about turning your brain off except when it comes to gameplay, Xillia 2 and Destiny DC are must plays. Whoever the first is PS3 only meaning it must be emulated, and the second JP only but I think a translation patch is finally available.
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Kino gameplay examples anon thanks for reassuring my purchase 🙂
Vesperia is 80% off on the Switch eShop rn just saying
Sex with busty elf chick.
Kino
She's literally a prostitute, shit taste
nobody posted rinwell
sex
The last true Tales of game. It's the FF9 of the series.
Arise is a good game
old good new bad homosexuals need to kill themselves
lmao
m
a
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arise is way more fun than vesperia and berseria, thats for sure. the story is also a lot more interesting.
meant to say zesteria and berseria lol
Anything is better than Zestiria. Between Berseria and Arise I actually think that Berseria has better gameplay. Arise just doesn't have enough artes, and the combat never feels stylish.
>Shit is better than dogshit.
Not impressive, and as I said in another thread, the combat for that game doesn't work. Shit tracking for artes, big enemies and bosses have no hit stun, can't cancel out of artes, Law doesn't fricking work against bosses since he is designed around stringing combos together without getting hit, and all his artes are multi-hit with shit tracking.
The story, Rinwell and Shione also nosedive from the 4th area on.
I fricking despise the graces/zestiria/berseria/arise combat. I wish Tales would just go back to the side camera view with CC for artes. It's crazy that the gameplay pinacle of the series was a PS Vita low budget remake of a DS game
I think it was a good change of pace, though I also wouldn't mind going back. Actually, I wouldn't mind if we got two different styles of Tales again, like how we had Symphonia and Destiny. This time, we get that more behind-camera style and the traditional side camera.
Graces did it well tbh. It's clearly just going for its own vibe as the God Hand of AJRPGs and it succeeds there. The people who worked on it stopped doing Tales and the series went to shit when the rest tried chasing its success.
As someone who played abyss first, I absolutely despise this game for the amount of dick sucking it receives
You have no leg to stand on. Abyss is literally the middle child of these two games. LMAO
Garbage analogy, how can there be a middle child between two things, also wtf does that even mean. Fricking sick of pseuds on this trash board
>how can there be a middle child between two things
......
Jfc dunning kruger peaked here
Based moron doubling down.
Even more based moron using buzzwords in lieu of argument
In hindsight, between was a hilariously bad word to use
so this... is the vaunted intellect... of Abyssgays... woah...
I'm basically Jade, same age and a cool sociopath who nonetheless has good intentions. You wouldn't get it, yurislurper
uh, actually, I'm no yurikiddie, I'm actually Ravenmaxxing right now
Best in the series by far.
Play that and Abyss, the franchise has sucked since Xillia (which was okay at best)
Frick off. Abyss is best because I actually remember shit that happened in that game, and its real world analogs. Vesperia is boring and I don't remember shit from it
It's sort of a bad entru point because it's so good that it makes going back to previous games (and going forward too) very hard
It's the unironic peak of the series. To the point where the director said that making it was too difficult and that they'd never do anything like it again (and they didn't). Everything that came afterwards were direct downgrades.
Bought it on switch years ago. Unfortunately, It’s fricking boring. I only got a few hours in before losing interest entirely.
Vesperia only problem is that it takes a LONG time before combat opens up (it also takes a lot of skill and arte grinding). That being said, post-game judith with all skills and artes is THE most fun Tales character ever
Based enlightened air combo enjoyer.
YES. That's the shit I miss the most in these post-graces. Crazy how Xillia 2 was the last Tales game with good aerial combat. Berseria's and Arise's attempts at aerial combat feel awful.
Is it sacrilege to think that Emil had better air combat than Judith?
No it's true and obvious, they set him up hard for it
Also, echotracer masterrace
He really doesn't as far as late game goes. It's just that his arte set is much easier to stay in the air with for long periods of time much earlier. Judith needs a ton of skill and arte grinding before her potential unlocks (not to mention the fact that many of her core air skills are in secret or hard to find weapons)
Symphonia 2 lowkey the GOAT
Symphonia 2 is a huge, huge, pile of shit. It can be kinda fun on a hacked console where you can have any party you want and allow the OGs to level up
The level cap had to be a last minute addition. Richter even learns skills past the level cap.
It was. It was put there to force people to playtest the shitty monster collecting system. The OG cast members have literal voice lines for leveling up
Vesperia doesn't have a story, just a series of mini-adventures that happen with no real overarching themes or character development interlinking them. Then it just kinda ends with little fanfare.
It's a character story that they had to tie up with the regular "the world's gonna end!" JRPG stuff. But that's not what the game is about. The game is about the members of Brave Vesperia finding a family in each other. There's a reason Karol is the emotional and moral core of the game.
YAWWWN
Well, you'll have to excuse me for not seeing it past the environmental allegory of blastia and the theme of vigilante justice that gets dropped after the admittedly-kino rival duel. Maybe on a replay I'll see it.
I've heard nothing but bad things about it, and I kind of want to play it just to see for myself, but I don't want to invest dozens of hours into a game I know I'm probably going to hate.
Who told you anything bad about it? It's arguably the best in the series
for action RPGs the gameplay is super monotonous. there's maybe 1 or 2 encounters in symhponia that require you to rethink your strategy. same shit for tens of hours
Vesperia does many things right, but the villains are damn awful, even for JRPG standards.
are the vibes good? I'm a zoomer that cares about atmosphere more than anything else
Immaculate but irredeemably boomer.
>should i start with the 14th game in the series?
is coffee good for you?