<1% of total installs are modded. But at any given time before the fallout TV series released and after the release of all fallout4 DLCs, Id imagine more than 50% of installs are modded.
Dont forget that creation club is basically modding. Its just paid. This patch that "doesnt change much at all" adds a whole bunch of cc esp's.
>Dont forget that creation club is basically modding. Its just paid.
Which is the entire reason Todd keeps making these updates. Break all the existing mods, introduce your shitty paid creation club mods. The funniest part, at least with Skyrim, is that those CC mods are so shit that people have actually started modding them just to bring them up to vanilla quality, forget about mod quality.
I don't think there is any malice involved. Todd and other boomers just update the game with new stuff they think people will like completely oblivious that it breaks regular mods.
Even then how do you explain to them that (content) updates are bad because mods need a particular version to work. People screamed at Beth for updates on FO4 and Starfield launches. Damned if you do, damned if you don't. Even mod creators don't think it's a big deal or malicious outside of the inconvenience of having to update.
A lot of people on xbox use the mods for fallout 4. Its definitely higher than 1% probably around 15% I'd guess. I know some girls who mod it on xbox so it's not something people don't know about.
I know a lot of tech illiterate people who played modded Terraria or Minecraft. I've even instructed complete normies how to install some mods like co-op mods. A frickton of people play Pokemon romhacks.
Most playthroughs aren't modded and that 1% number might be accurate there. I mod a lot but even I probably played more than half of all games completely unmodded however a lot of people have modded a game or a few. If you are a PC gamer you are almost guaranteed to have installed a fix at least once in the past.
Pretty sure that 90% of people who still play a near decade old game have it modded.
Hell nexus had outages because of all the fallout 4 mods downloads
Today it's laughed at but at release Oblivion was genuinely impressive and that level of reactivity was unheard of before. Yes the main quests in these sucked but Skyrim and Fallout 4 do exploration and scavenging better than almost any game before or since.
I know it's popular to dunk on Bethesda on Ganker but they haven't made a bad game outside of Starfield, everything before was anywhere from good to amazing.
Oblivion was not even impressive at its time and was mogged by gothic that released years before. It prevailed thanks to massive marketing and nothing else.
He's kind of right about oblivion, the sheer amount of fidelity of factors which contributed to character behavior in that game was unheard of at the time, if completely underutilized by the game and every bethesda game made sense.
Whats really bad isnt that it breaks modded saves, its that it breaks mods in general. The esp changes and included CC mods frick up all the community mods made before this version.
Modders are fickle individuals and quickly move to new projects abandoning their last for any reason. In a game that hasnt updated in years these mods are at best fully functional, and at worst incompatible with newer mods.
Why does it feel like Bethesda did this deliberately? They have to be aware of much support and longevity modders give to their games. Maybe they're just jelly?
they are ass blasted that nobody fixed piece of shit starfield for them so they broke fallout mods to spite everyone
we are lucky they didn't "update" Skyrim just to frick people over
Anon, they updated Skyrim last year right around Starfield release. I remember precisely because I was going to reinstall and screw around with any possible new adventure / quest mods but fricking everything was broken.
They do it at least once a year, it's honestly kind of infuriating. The only reason anyone still plays Skyrim is for the mods. Does Todd think we all enjoy the gripping main questline and stellar 2011 graphics?
>we are lucky they didn't "update" Skyrim just to frick people over
Again, they updated it two times for no reason and broke every mod until a method to go back to a older version appeared
>There are many explanations as to why roughly 37% of Fallout 4 gamers are missing the game's easiest achievement. Besides the previously mentioned possibilities, it could also be that there are some gamers who have only played Fallout 4 with mods on Xbox. Mods disable achievements, and so that could also account for some of the individuals that have apparently played the game but somehow missed out on getting its easiest achievement.
back when i had a 6gb vram rtx 1060 fallout 4 stuttered like ass except when i removed the FPS cap it would run perfectly smooth, of course this breaks the game
so i assumed the game is just fricking terribly programmed all around. plus it sucks balls in every other way compared to previous fallout games
""""next-gen update"""" >still have to console or .ini tweak to change FoV >still have to .ini tweak to disable mouse acceleration >still have to .ini tweak to disable forced vsync >still have to .ini tweak to disable 60hz limit >still have to .ini tweak to homogenize horizontal and vertical mouse sensitivity >physics still frick up above 60fps unless you download a mod fix, this shit would take them 10 minutes to do themselves >weapon debris setting still makes every single RTX card crash >add ultrawide support, has incorrect horizontal FoV and the UI merely stretches to accommodate it >breaks all the QoL mods essential to play the fricking game in the first place, completely bricks all modded saves >throw in some israelite club mods for free cus they know damn well this shit isn't good enough, and even then they don't work
i honestly feel like they deserve to be called out industry-wide at this point, this is just new levels of ineptitude and laziness
they announced this patch 2 YEARS AGO
Does fallout 4 still have that thing where you get massively better loading times if you uncap the framerate on loading screens? I thought that was the most amateur hour shit I'd ever seen
A few games do stupid shit like that, I'm pretty sure it was to make console players not feel too inadequate because SSDs were forbidden alien technology for them until like three years ago. I remember Mass Effect 2 doing the same thing, it loads in half a second but the loading screen video is prerendered and the game won't continue until the video's over, so if you use a mod that makes them play at quadruple speed you load the next area 4x faster than an unmodded game.
Do you know how to call them out?
Stop buying their shitty games.
But drones bought enough starfield to keep them going for another decade. People keep buying skyrim.
People are forgetting how embarrassing it looked for Bethesda when they first tried to launch paid mods back in the like 2014 or 15. Imagine how gleeful this dude was knowing he fricked up all the mods and some are probably gone forever as the mid creator stopped caring years ago. Like if anything this is going to be Bethesdas third or fourth attempt to push paid mods
>Release 'next gen' update >The added 'content' is literally a bunch of creation content crap that immediately shows up on your pipboy, confusing and breaking the immersion of new players >Half the quests rely on radio signals that don't even work, weapon packs like grenade launchers are invisible >Breaks all previous mods and destroys fallout London
Holy shit, they actually do zero qc. My bet is they didn't think the fallout show was going to be popular and then shit bricks and pushed it out.
This game broke on the FIRST MISSION for me. I had to use console command to fix. I deleted it, refunded, and never looked back. Frick bethesda
You can't blame developers for updating games and breaking mods and you can't blame mod creators for not updating immediately.
The fault is on Steam not easily allowing you to choose the game version you want. The system is already in place, all I'd take is Steam allowing you to download previous depots. Developers can already blacklist certain ones so if they don't want people downgrading they can stop that.
Minecraft has a very large modding scene and has had the option to choose the game version since forever for that reason.
Open Steam with the WiFi off so Fallout doesn't auto update. Disable auto updating then launch the game from another program like Vortex and play with all the mods.
>Release 'next gen' update >The added 'content' is literally a bunch of creation content crap that immediately shows up on your pipboy, confusing and breaking the immersion of new players >Half the quests rely on radio signals that don't even work, weapon packs like grenade launchers are invisible >Breaks all previous mods and destroys fallout London
Holy shit, they actually do zero qc. My bet is they didn't think the fallout show was going to be popular and then shit bricks and pushed it out.
I keep falling into this trap of thinking "X product from bethesda was such a humiliating abomination, surely they must be putting extra effort into Y product to try and clear their name"
But it's now been like ten years of shit show after shit show. Gotta wonder what's actually going on there.
is it even popular? i have only heard that it looks cheap and the writing is abyssmal with wooden acting from people who saw it. Feel like there is just nothing else to watch currently. Since all the streaming services imploded and put everything on hold due to strikes.
I don’t get why people even wanted to play this. Fallout 4 was universally viewed as mediocre and not even an RPG. If you want to scratch the Fallout itch, just play 3 and NV.
Holy shit why is the pc version so abysmal? In order to have a good experience you have to:
-wait for script extender to get 60+ fps
-mod proper mouse controls, because the x and y axis are not equal for frick's sake
-change resolution to ultrawide in an ini file because frick everyone who uses 3440x1440
-disable nvidia flex physics, because it crashes the game every 30 seconds
-lower godrays quality if you don't want to lose like 30 fps
I'm sure i'm forgetting something but you get the idea. This is absolutely insane, how can they release something like this?
I'm consistently becoming more convinced that Bethesda might be one of, if not the most based developer. They release half-baked products, let autists and troons make them playable (for free), then consistently re-break all the autistic troon efforts when they feel like it and do so without elaboration. Yet the modders keep slurping it all up, to Bethesda's profit.
>Yet the modders keep slurping it all up, to Bethesda's profit.
Playing the same few games they bought 9-20 years ago isn't slurping anything up just because bgs keep releasing free updates no one wants
I actually was looking forward to this.
I mean, its not lime the mods can't be updated. Give it about a month and i guarantee the most essential ones will be back up.
Think of this update as the mod trash filter. Really sad if moribund world is broken now though
I've been playing a modded save for a couple weeks and loaded it up today after the update to find that it's still playable. Did I get lucky or will my save eventually get fricked?
The star wars prequels are still bad
only <1% of people use mods, probably <0.1%
<1% of total installs are modded. But at any given time before the fallout TV series released and after the release of all fallout4 DLCs, Id imagine more than 50% of installs are modded.
Dont forget that creation club is basically modding. Its just paid. This patch that "doesnt change much at all" adds a whole bunch of cc esp's.
><1% of total installs are modded
Look an autistic person is just making shit up again on an anonymous board. Kys moron.
>Dont forget that creation club is basically modding. Its just paid.
Which is the entire reason Todd keeps making these updates. Break all the existing mods, introduce your shitty paid creation club mods. The funniest part, at least with Skyrim, is that those CC mods are so shit that people have actually started modding them just to bring them up to vanilla quality, forget about mod quality.
I don't think there is any malice involved. Todd and other boomers just update the game with new stuff they think people will like completely oblivious that it breaks regular mods.
Even then how do you explain to them that (content) updates are bad because mods need a particular version to work. People screamed at Beth for updates on FO4 and Starfield launches. Damned if you do, damned if you don't. Even mod creators don't think it's a big deal or malicious outside of the inconvenience of having to update.
>only <1% of people use mods, probably <0.1%
A lot of people on xbox use the mods for fallout 4. Its definitely higher than 1% probably around 15% I'd guess. I know some girls who mod it on xbox so it's not something people don't know about.
are you literally moronic?
And those 1% of gamers are the best ones. The rest of the normie losers who play games don't matter
I know a lot of tech illiterate people who played modded Terraria or Minecraft. I've even instructed complete normies how to install some mods like co-op mods. A frickton of people play Pokemon romhacks.
Most playthroughs aren't modded and that 1% number might be accurate there. I mod a lot but even I probably played more than half of all games completely unmodded however a lot of people have modded a game or a few. If you are a PC gamer you are almost guaranteed to have installed a fix at least once in the past.
Maybe when the game came out in 2015, no one is playing fallout 4 nearly a decade later unmodded
Pretty sure that 90% of people who still play a near decade old game have it modded.
Hell nexus had outages because of all the fallout 4 mods downloads
Maybe for actual games, but bethesda games are all garbage that people spend 300 hours modding in hopes of making them “good”
I don't care about your opinion, or whatever it is you're trying to say.
>random oblivion mods with 4 million downloads
yeah nobody mods, there's like what 400 million TES players anyway
hol up don't bethgays gas up their games by admitting the base games suck but say mods will fix everything?
>1%
That's still like 80 million people.
that’s not true because most Bethesda dlcs are built on the foundation of fan mods
Todd is George Lucas if he made video games.
Messing with perfectly good content that absolutely mindbreaks their fanbase.
>Todd is George Lucas if he made video games.
George Lucas at least has his name on some good releases, Todd has 0.
Today it's laughed at but at release Oblivion was genuinely impressive and that level of reactivity was unheard of before. Yes the main quests in these sucked but Skyrim and Fallout 4 do exploration and scavenging better than almost any game before or since.
I know it's popular to dunk on Bethesda on Ganker but they haven't made a bad game outside of Starfield, everything before was anywhere from good to amazing.
Oblivion was not even impressive at its time and was mogged by gothic that released years before. It prevailed thanks to massive marketing and nothing else.
You're joking right?
He's kind of right about oblivion, the sheer amount of fidelity of factors which contributed to character behavior in that game was unheard of at the time, if completely underutilized by the game and every bethesda game made sense.
You were actually just a stupid fricking 360 kid amped up on DVDs of the lord of the rings movies
>pretending morrowind was bad
todd literally saved bethesda and morrowind
Todd does what he wants
the weak endure what they can
Modders deserve a punch to the jaw every now and then to keep them humble
Whats really bad isnt that it breaks modded saves, its that it breaks mods in general. The esp changes and included CC mods frick up all the community mods made before this version.
Modders are fickle individuals and quickly move to new projects abandoning their last for any reason. In a game that hasnt updated in years these mods are at best fully functional, and at worst incompatible with newer mods.
Why does it feel like Bethesda did this deliberately? They have to be aware of much support and longevity modders give to their games. Maybe they're just jelly?
they are ass blasted that nobody fixed piece of shit starfield for them so they broke fallout mods to spite everyone
we are lucky they didn't "update" Skyrim just to frick people over
Anon, they updated Skyrim last year right around Starfield release. I remember precisely because I was going to reinstall and screw around with any possible new adventure / quest mods but fricking everything was broken.
They do it at least once a year, it's honestly kind of infuriating. The only reason anyone still plays Skyrim is for the mods. Does Todd think we all enjoy the gripping main questline and stellar 2011 graphics?
they did this with fallout 3 a couple years ago too, for no real reason. the update was a bit smaller iirc
I fricking hate Bethesda
I HATE THEM
>we are lucky they didn't "update" Skyrim just to frick people over
Again, they updated it two times for no reason and broke every mod until a method to go back to a older version appeared
Bethesda's research indicates only 1 in every 10000 players mods their games
Source?
Bethesda's research
So you are full of crap.
You must be fun at parties.
I accept your concession. We're done here.
I accept that you are a homosexual.
My source is Bethesda's research
No fricking way he has a source. Looks like a good chunk of xbox gamers mod.
https://gamerant.com/fallout-4-easy-achievements-war-never-changes/
>There are many explanations as to why roughly 37% of Fallout 4 gamers are missing the game's easiest achievement. Besides the previously mentioned possibilities, it could also be that there are some gamers who have only played Fallout 4 with mods on Xbox. Mods disable achievements, and so that could also account for some of the individuals that have apparently played the game but somehow missed out on getting its easiest achievement.
>36% of Xbox players
So...
10 guys?
yes
It's to prepare to disable modding for future games so they can charge for it through DLC. TES VI looking better by the day
How many times will this be said and then never happen?
Because Fallout London was about to come out which was the only game I’ve looked forward to playing in years now.
Looking forward to any total conversion mod made past 2010 is like walking into a telephone pole
Gotta give jeets something to do
why, are they going to have a pajeet uprising if they don't?
if they're not ruining the things white people made, they are raping anything in sight, please understand
Why is Shartesda so fricking incompetent? They know their games are only good because of the modding community.
what's his name, Lebrodd Howard?
Does it run above 60fps on PC now? If not, I don't fricking care.
It's working even worse now
Literally less than 60 fps on 4080
And no, game logic is still tied to fps
Wow that's fricking gay.
back when i had a 6gb vram rtx 1060 fallout 4 stuttered like ass except when i removed the FPS cap it would run perfectly smooth, of course this breaks the game
so i assumed the game is just fricking terribly programmed all around. plus it sucks balls in every other way compared to previous fallout games
>terribly programmed all around
well yeah its gamebryo
>it runs better on windows 7 after the update
>mfw
""""next-gen update""""
>still have to console or .ini tweak to change FoV
>still have to .ini tweak to disable mouse acceleration
>still have to .ini tweak to disable forced vsync
>still have to .ini tweak to disable 60hz limit
>still have to .ini tweak to homogenize horizontal and vertical mouse sensitivity
>physics still frick up above 60fps unless you download a mod fix, this shit would take them 10 minutes to do themselves
>weapon debris setting still makes every single RTX card crash
>add ultrawide support, has incorrect horizontal FoV and the UI merely stretches to accommodate it
>breaks all the QoL mods essential to play the fricking game in the first place, completely bricks all modded saves
>throw in some israelite club mods for free cus they know damn well this shit isn't good enough, and even then they don't work
i honestly feel like they deserve to be called out industry-wide at this point, this is just new levels of ineptitude and laziness
they announced this patch 2 YEARS AGO
Does fallout 4 still have that thing where you get massively better loading times if you uncap the framerate on loading screens? I thought that was the most amateur hour shit I'd ever seen
A few games do stupid shit like that, I'm pretty sure it was to make console players not feel too inadequate because SSDs were forbidden alien technology for them until like three years ago. I remember Mass Effect 2 doing the same thing, it loads in half a second but the loading screen video is prerendered and the game won't continue until the video's over, so if you use a mod that makes them play at quadruple speed you load the next area 4x faster than an unmodded game.
Do you know how to call them out?
Stop buying their shitty games.
But drones bought enough starfield to keep them going for another decade. People keep buying skyrim.
People are forgetting how embarrassing it looked for Bethesda when they first tried to launch paid mods back in the like 2014 or 15. Imagine how gleeful this dude was knowing he fricked up all the mods and some are probably gone forever as the mid creator stopped caring years ago. Like if anything this is going to be Bethesdas third or fourth attempt to push paid mods
Todd. I care not for what you have done to this Fallout game. I've but 2 questions for you instead, sir.
1) Where is Shattered Space
2) Where are the Creation Kit 2 mod tools?
Please Todd, for us children of the sky, we would take even a tentative date. Thank you.
What exactly is the 15 gigs then?
Uncompressed textures and sound files for enclave gear
Some games ship with uncompressed audio because decompression takes up valuable CPU time.
Arigatou-yo, Todd-sama
that exclamation marks happens when the mesh in question is missing. there really is zero qa in bethesda lmao
is there anyone competent working at Bethesda? Don't answer that, a rhetorical question
They fired their QA team like 4 years ago lmao.
This game broke on the FIRST MISSION for me. I had to use console command to fix. I deleted it, refunded, and never looked back. Frick bethesda
You can't blame developers for updating games and breaking mods and you can't blame mod creators for not updating immediately.
The fault is on Steam not easily allowing you to choose the game version you want. The system is already in place, all I'd take is Steam allowing you to download previous depots. Developers can already blacklist certain ones so if they don't want people downgrading they can stop that.
Minecraft has a very large modding scene and has had the option to choose the game version since forever for that reason.
Open Steam with the WiFi off so Fallout doesn't auto update. Disable auto updating then launch the game from another program like Vortex and play with all the mods.
This+make a backup. I forgot to do this with Witcher 3 and their shitty next gen update broke my whole modlist.
>bad thing is le good
t. every pro-bethesda thread for the last 2 weeks
is this the best non-Tactics game to larp as a BoS member?
4 But 3 has its charm 1 is real good for it to. Just don't get the broken steel dlc 20 bucks to ruin the end game.
Based Todd breaking that shitty game, not even he likes the goy cattle that follow him.
I miss Toddposting
this guy is on a streak of becoming the next kneel cuckmann
That's not a bug. Ugliest character ever, yes, but the player used their anti-grav power on them. That's why the bounty messaged popped up, too.
>Release 'next gen' update
>The added 'content' is literally a bunch of creation content crap that immediately shows up on your pipboy, confusing and breaking the immersion of new players
>Half the quests rely on radio signals that don't even work, weapon packs like grenade launchers are invisible
>Breaks all previous mods and destroys fallout London
Holy shit, they actually do zero qc. My bet is they didn't think the fallout show was going to be popular and then shit bricks and pushed it out.
I saw this same exact post an hour ago. Just what we needed, another spambot.
Posting the same thing twice is not a spam bot
I keep falling into this trap of thinking "X product from bethesda was such a humiliating abomination, surely they must be putting extra effort into Y product to try and clear their name"
But it's now been like ten years of shit show after shit show. Gotta wonder what's actually going on there.
is it even popular? i have only heard that it looks cheap and the writing is abyssmal with wooden acting from people who saw it. Feel like there is just nothing else to watch currently. Since all the streaming services imploded and put everything on hold due to strikes.
i wish they would get rid of their dogshit engine and start making games on better ones
I don’t get why people even wanted to play this. Fallout 4 was universally viewed as mediocre and not even an RPG. If you want to scratch the Fallout itch, just play 3 and NV.
>puts the only 2 decent games at the bottom.
Like Black person i rather be the reddit audience than play the turds above it.
That's because you are the reddit audience
Qrd on new california?
the level of delusion has reached critical levels
abandon ship, my sides have breached the hull, consequences will never be the same
This is the most devastating picture I've ever seen. The war is over, reddit just... lost.
I played Fallout before Reddit existed.
I'm honestly impressed how everything Bethesda does turns into a massive frickup.
Mods are gay, game mods too
Fallout fans deserve worse.
what did the update actually add
>*When connected to a 120Hz display, Quality mode will target 40 FPS.
what in the hell
Todd is such a Black person.
Bethesda has never made a good game.
Every release they lose to Piranha bytes
idk elex 2 was pretty bad
Elex2 has really good towns and quests within. Its just the main quest thats bad
Fallout 76 is better than Elex 2 though.
Holy shit why is the pc version so abysmal? In order to have a good experience you have to:
-wait for script extender to get 60+ fps
-mod proper mouse controls, because the x and y axis are not equal for frick's sake
-change resolution to ultrawide in an ini file because frick everyone who uses 3440x1440
-disable nvidia flex physics, because it crashes the game every 30 seconds
-lower godrays quality if you don't want to lose like 30 fps
I'm sure i'm forgetting something but you get the idea. This is absolutely insane, how can they release something like this?
I'm consistently becoming more convinced that Bethesda might be one of, if not the most based developer. They release half-baked products, let autists and troons make them playable (for free), then consistently re-break all the autistic troon efforts when they feel like it and do so without elaboration. Yet the modders keep slurping it all up, to Bethesda's profit.
>Yet the modders keep slurping it all up, to Bethesda's profit.
Playing the same few games they bought 9-20 years ago isn't slurping anything up just because bgs keep releasing free updates no one wants
I didn't realize this was released literally 2 days after the planned release of fallout london ahahahahaha
I actually was looking forward to this.
I mean, its not lime the mods can't be updated. Give it about a month and i guarantee the most essential ones will be back up.
Think of this update as the mod trash filter.
Really sad if moribund world is broken now though
They added androgynous body shapes and skeletons.
Any game promising a "next gen" update is basically issuing a threat
I've been playing a modded save for a couple weeks and loaded it up today after the update to find that it's still playable. Did I get lucky or will my save eventually get fricked?
>10 years later the best hardware still struggles at central Boston
Just put every Bethesda employee to endure a march of shame.