Tribes bros, we are so back!

Tribes bros, we are so back!

Shasbot!

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  1. 7 months ago
    Anonymous

    >Shasbot
    Marketer-san, please.

    • 7 months ago
      Anonymous

      Yeah. Use an organic tribes meme.
      Like... uh...

      • 7 months ago
        Anonymous

        GOTTA GO FaST XD

    • 7 months ago
      Anonymous

      it's shazbot, genius.

  2. 7 months ago
    Anonymous

    Really shouldn't put music in these.

  3. 7 months ago
    Anonymous

    It's not back. It's never coming back.

  4. 7 months ago
    Anonymous

    >hirez
    No, frick you.

    • 7 months ago
      Anonymous

      This is all I needed to know. Frick them forever for just flatout killing the last one to focus on a forgettable MOBA game or whatever was the latest trend they missed the boat on.

    • 7 months ago
      Anonymous

      This is apparently a dev that split from Hi-Rez and took Tribes with them, but I can't seem to get a straight answer on if they're still affiliated.
      I've heard they're a "sister studio", I've heard they're a subsidiary, I've heard they're fully independent, all at the same time in the places.
      They've still got the Made in Georgia intro stuff, so they at the very least didn't move far.

      • 7 months ago
        Anonymous

        >but I can't seem to get a straight answer on if they're still affiliated.
        Bro just google their name and check their website
        https://www.prophecygames.com/
        >Prophecy Games was founded in late 2019 as a studio within the Hi-Rez Studios umbrella. In the early months of 2020, we officially spun off from Hi-Rez as a fully independent studio.
        They are also located in the same city as HiRez according to their career's page.

        • 7 months ago
          Anonymous

          I've seen that, but I've also seen people in their discord refer to it is as a "sister studio".
          Hopefully that's just an informal "we're still on good terms with the people but they have no say in what we do" sort of thing.

          • 7 months ago
            Anonymous

            Good question.
            https://esportsadvocate.net/2023/06/hi-rez-ventures/
            Seems that in 2023 they restructured into HiRez ventures with three distinct business units: Titan Forge Games, Evil Mojo Games, and RallyHere Interactive. This makes me think that since they didn't mention Prophecy Games that they are indeed completely separate.

            Their LinkedIn page for Prophecy Games lists Erez Goran as the founder of Prophecy Games, HiRez, and some other. What I gather is that Prophecy Games is completely separate at this point, and is considered a sister company because it was founded by the same guy. Probably similar board members and other investors, as well, that we don't see for a privately owned company.

      • 7 months ago
        Anonymous

        The guy who fricked T:A is also the lead of the studio.

      • 7 months ago
        Anonymous

        It sounds like Hi-Rez trying to distance themselves from their horrible reputation to trick people into trusting them again
        I won't fall for it

  5. 7 months ago
    Anonymous

    Why don't they play someone who knows how to move and shoot a little?

  6. 7 months ago
    Anonymous

    >5v5 priority
    >$20 but still has mtx
    Lame, but the movement looks good to me

    • 7 months ago
      Anonymous

      We are so fricking back

    • 7 months ago
      Anonymous

      its so strange because the movement and animations look fantastic, but for fricks sake why 5v5, why the small maps. i need my big rolling tropical map with 16v16

  7. 7 months ago
    Anonymous

    Get an ad, hirez.

  8. 7 months ago
    Anonymous

    I did the playtest last night, here are my quick impressions
    >movement mostly feels good, but it could be a little snappier
    >5v5 is not enough people to have fun
    >maps are not big enough
    >the radar is annoying. I can literally see everyone on the map when I'm in the air, there's no point.
    >no VGS. They need add this ASAP.

    • 7 months ago
      Anonymous

      shill

      • 7 months ago
        Anonymous

        yeah let's talk about trans people instead

  9. 7 months ago
    Anonymous

    No HiRez = no buy

    • 7 months ago
      Anonymous

      >No HiRez = no buy
      but they always abandon their games

      • 7 months ago
        Anonymous

        There's not a studio out there that treats their paying customers nicer than HiRez. T:A was the prime example of that.
        >they always abandon their games
        Every game has a lifespan. It's a natural thing.

        • 7 months ago
          Anonymous

          >Every game has a lifespan. It's a natural thing.
          It's only natural when the fans stop playing it. When devs give up support when fans are still playing it only because they want to support their new MOBA is not the same thing.

    • 7 months ago
      Anonymous

      >No HiRez = no buy
      HiRez is awful, I'm actually relieved to hear it's not their game

    • 7 months ago
      Anonymous

      >ascend babby acting like he wasnt the problem

  10. 7 months ago
    Anonymous

    Looks like shit.
    >5v5 matchmaking
    Pure garbage. Not even going to bother.

  11. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      Why the frick does the movement look like it's been drugged with sedatives? There's no velocity loss and the whole thing just looks SLOW.

      • 7 months ago
        Anonymous

        Heavy armour

        [...]
        >at 0:14-0:15 lands flat in the middle of the water and doesn't even slow down
        What the frick is this game supposed to be?

        The skiing is different. There's some sort of a boost from standstill and and magnetism when skiing. They're experimenting with different physics.

        • 7 months ago
          Anonymous

          All I'm seeing is a player completely failing at skiing but still maintaining speed no matter what.
          >They're experimenting with different physics.
          So basically they're turning the game into even worse shit than Ascend ended up being. Way to encourage people to play this garbage.

          speed was reduced by 15km/h

          Oh wow. Even in Ascend slamming yourself onto a horizontal surface like that would eat up all your velocity, as it should. This game is dead on arrival.

          • 7 months ago
            Anonymous

            The jetpack also gives too much acceleration when going up. This is particularly visible in the first video of the medium class

          • 7 months ago
            Anonymous

            >dead on arrival
            Then you're free to go and play your cod, basebuilding shit, shitroyale, autistic strike, survival or whatever the frick game you wanna play

            • 7 months ago
              Anonymous

              I want to play good online FPS games, which is why I won't play any of those, and why I won't under any circumstances play this fricking joke of a Tribes game.
              I hope you're being paid to shill this garbage and aren't actually a dev on the team.

    • 7 months ago
      Anonymous

      Why the frick does the movement look like it's been drugged with sedatives? There's no velocity loss and the whole thing just looks SLOW.

      >at 0:14-0:15 lands flat in the middle of the water and doesn't even slow down
      What the frick is this game supposed to be?

      • 7 months ago
        Anonymous

        speed was reduced by 15km/h

      • 7 months ago
        Anonymous

        i kinda like that, just keeps you moving. ya ya i know it reduces the skill needed to skii effectively but if they just make the boost a bit less it would be fine

  12. 7 months ago
    Anonymous

    back for another round of pathfinder players being entitled b***hes and ruining the game. sick

  13. 7 months ago
    Anonymous

    Why do the graphics look WORSE than Tribes Ascend?

    • 7 months ago
      Anonymous

      tbh they look pretty much the same, just run a lot worse

  14. 7 months ago
    Anonymous

    >5v5

    lol
    lmao even

    • 7 months ago
      Anonymous

      muh competitive gameplay
      just imagine we're in 2014 or something

    • 7 months ago
      Anonymous

      Who are they even making the game for? I think it has been proven that this doesn't work. No one remembers T1 or TA for "epic" 5v5s or esports. Midair even failed after only 1 week trying to go esports.

      • 7 months ago
        Anonymous

        this game was #1 on Ganker for a little while, that didn't happen because no one was interested or because it sucked.

    • 7 months ago
      Anonymous

      >5v5

      What the frick

      Tribes was a mass multiplayer game.

      I remember playing on 100 player servers in 1999

      How the frick can devs not make one good game anymore?

      • 7 months ago
        Anonymous

        Anybody reviving these zombies only cares about copying the current trend instead of trying something from before they were even out of diapers

    • 7 months ago
      Anonymous

      My interest is completely dead. Sick of fricking small squad competitive game modes. I miss large scale battles and fun combat frick this gay industry.

    • 7 months ago
      Anonymous

      kek lowrez really blew it up again with their poor communication

    • 7 months ago
      Anonymous

      I know, right? The vast majority of Tribes "fans," including the people in this thread, are massive posers who refuse to touch any of the games nowadays and instead just latch onto Ascend specifically to participate in Ganker culture. Expecting to get 10 people into a match is ludicrous. They should design for 1v1 so there's actually a chance for matches to be full.

    • 7 months ago
      Anonymous

      modern fps games can't survive without le epic esports scene to motivate all the ritalin fueled kids to keep playing a game for more than 5 minutes.

      it's either that or a battlepass and i don't want a battlepass in this game.

    • 7 months ago
      Anonymous

      how is it 2023 and this keeps happening... is nertwork programming a lost art? did everybody retire?

    • 7 months ago
      Anonymous

      Is this bait? I don't know which homosexual game started this 4v4/5v5 shit, but I fricking hate it. It's objective fact that 64v64 is the pinnacle of gaming.

      • 7 months ago
        Anonymous

        Supposedly it's gonna have "up to" 32v32, but I'll be surprised if it even gets 16v16. The way Erez phrased it makes it obvious they'll try to wiggle out of it eventually.

      • 7 months ago
        Anonymous

        Halo did it. Halo 2's online modes were mostly 4v4, except for big team battle which was 8v8.

        • 7 months ago
          Anonymous

          I played a a metric frickton of Halo 2 in high school and must've wiped that from my memory. Though I guess most of the time was LAN or BTB.

  15. 7 months ago
    Anonymous

    Shabbat, fellow Tribal!

    • 7 months ago
      Anonymous

      i laughed harder than i should

  16. 7 months ago
    Anonymous

    Tribes is like comparing NASCAR to rally. Yes your speed is fast but you're really not doing frick all so that km/h ends up being the only fast thing there is.

  17. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      these games look so moronic

      • 7 months ago
        Anonymous

        they're fun as frick and being able to move at 100 mph while you shoot off your pursuers behind you and communicate with your team all at once blows normals shooters out of the fricking water. I can't even understand how people look at videogames and think "oh yeah I want to be a normal soldier in a normal battle with a normal gun we need that shit"

        • 7 months ago
          Anonymous

          ive never seen a more artificial post than this one except in gachashit threads

    • 7 months ago
      Anonymous

      Wtf are these hitbox ?

    • 7 months ago
      Anonymous

      The explosion radius seems to be xboxhueg

      • 7 months ago
        Anonymous

        Just wait until you see someone post the Medium's grenade launcher.
        Flying above someone and spamming that shit on them feels like LARPing as a B52 dropping its payload, it's egregious. Fun when you're the one doing it, though.

      • 7 months ago
        Anonymous

        Their playtesters are the most drooling moron candy crush casuals around.
        They always complain when movement is "too fast" and projectiles are "too slow" and thats how shit like the plasma cannon makes it into the game.

    • 7 months ago
      Anonymous

      Yeah this game is dead on arrival
      No normie wants to try and calculate shit to hit shots like this

      • 7 months ago
        Anonymous

        you don't calculate, you fire a hundred of them and then you just feel where you need to aim. you use the force. projectile leading is the greatest joy in all FPS, be it rockets in Quake 3 / Live, sniping in Battlefield 2 (both zero inheritance) or the 100% inheritance spinfusors in Tribes and grenades in CSGO.

        If that's the case, then why is it only 5v5?

        changed netcode and physics stuff -> only one mode could get enough polish to be ready for testing so soon.

        • 7 months ago
          Anonymous

          >you don't calculate, you fire a hundred of them and then you just feel where you need to aim. you use the force. projectile leading is the greatest joy in all FPS, be it rockets in Quake 3 / Live, sniping in Battlefield 2 (both zero inheritance) or the 100% inheritance spinfusors in Tribes and grenades in CSGO.
          Normies can't do this

          • 7 months ago
            Anonymous

            yes they can. normies love ball sports irl. this is the same thing, just on a computer screen.

            • 7 months ago
              Anonymous

              Not sure if you've noticed but most normies can barely throw a ball either

              • 7 months ago
                Anonymous

                most spergs are worse at throwing a ball than most normies so whom are you even representing? can't be spergs which is what I assumed.

        • 7 months ago
          Anonymous

          >100% inheritance spinfusors in Tribes
          50% gang rise up

          • 7 months ago
            Anonymous

            crater and stay down. partial inheritance is full evil. inheritance is an all or nothing deal. both extremes work, the spectrum inbetween sucks.

            • 7 months ago
              Anonymous

              >t. shitter with no intuition

      • 7 months ago
        Anonymous

        moronic zoomers say things like this while the reality is that hitscan weapons ruin these games

      • 7 months ago
        Anonymous

        >calculate
        thats not the issue
        the issue is normalgays play on controller and kids play on their phones
        the controls arent good enough for them to even start to land shots like this

    • 7 months ago
      Anonymous

      this is a hit, and it's not even a heavy Spinfusor

  18. 7 months ago
    Anonymous

    What's this about 5v5? Is it the only mode it has?

    • 7 months ago
      Anonymous

      For now in this test it's just 5v5, but they've committed to having up to 64 player games.
      I think that's part of why the base interiors are empty, but turrets aren't on a generator system. They'll probably add generators and more base defenses as the "secondary objectives" in larger games/maps.

    • 7 months ago
      Anonymous

      It's the game mode they're focusing on as in on balance and maps. The game will support larger teams but there's talk about having the "community" create those game modes, whatever that means. I'm getting flasbacks of TA mapping and modding tools that never came. So classic Hirez bs and poor communication.

  19. 7 months ago
    Anonymous

    I hope hope their futile chase for epsorts doesn't kill the game. There will be people want to play this "competitively" but it will not be on Counter Strike's level.

  20. 7 months ago
    Anonymous

    looks dead on arrival

  21. 7 months ago
    Anonymous

    if it's not dead on arrival it'll be dead within 6 months max

    • 7 months ago
      Anonymous

      That's 6 more months of Tribes than I thought I'd get this side of 2012, so I don't give a shit.

      • 7 months ago
        Anonymous

        fair

  22. 7 months ago
    Anonymous

    5v5...why

    • 7 months ago
      Anonymous

      It's only currently 5v5 on two maps for these tests, but they said they'll be expanding it up to 24v24 eventually.

      Good question.
      https://esportsadvocate.net/2023/06/hi-rez-ventures/
      Seems that in 2023 they restructured into HiRez ventures with three distinct business units: Titan Forge Games, Evil Mojo Games, and RallyHere Interactive. This makes me think that since they didn't mention Prophecy Games that they are indeed completely separate.

      Their LinkedIn page for Prophecy Games lists Erez Goran as the founder of Prophecy Games, HiRez, and some other. What I gather is that Prophecy Games is completely separate at this point, and is considered a sister company because it was founded by the same guy. Probably similar board members and other investors, as well, that we don't see for a privately owned company.

      Bless you for diving deeper than my lazy ass, cheers.

  23. 7 months ago
    Anonymous

    >5v5
    LMAO the fpsz community just keeps shooting itself in the foot. They want the genre popular again but only release muh competitive games, that aren't even good enough to be competitive.

    • 7 months ago
      Anonymous

      5v5...why

      Looks like shit.
      >5v5 matchmaking
      Pure garbage. Not even going to bother.

      What the frick, doa

    • 7 months ago
      Anonymous

      [...]
      [...]
      What the frick, doa

      the 5v5 is only for the alpha test, they plan on adding modes with increased player counts later

  24. 7 months ago
    Anonymous

    When are developers going to realize that compgays are the minority?

    • 7 months ago
      Anonymous

      They want to hold a big event that gets big named sponsors and advertisers. Random anon playing by himself, not even streaming the game, isn't going to generate them money like those compgays.

  25. 7 months ago
    Anonymous

    I don't hate 5v5.
    I do hate that spinfusor reload animation and that the very first thing you see in this video is godawful TAA blur.

    • 7 months ago
      Anonymous

      It's not just TAA blur, it's TAA plus some butt-ugly default Unreal motion blur.
      Turned that shit off immediately in the playtest, then swapped AA modes.

  26. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      vgtgvgs

      • 7 months ago
        Anonymous

        >"I am the GREAT- Shazbot!"
        >"GET the enemy- GET the enemy- GET the enemy- Hi."
        >"Aw, that's too bad."
        This is the shit I'll hear when finally I die and the DMT floods my brain.

        • 7 months ago
          Anonymous

          >"I am the GREAT- Shazbot!"
          I am the shazbot!*

    • 7 months ago
      Anonymous

      Had this on my one dollar Stella chalice, back before it shattered horribly.

      • 7 months ago
        Anonymous

        Man, I wish they'd bring those back. Someone stole mine back in the day.

    • 7 months ago
      Anonymous
  27. 7 months ago
    Anonymous

    >5v5
    >tiny maps
    >runs like shit
    >hi-rez
    wooo.... so back bros...

    • 7 months ago
      Anonymous

      prophecy games claims they are not hi rez

      • 7 months ago
        Anonymous
      • 7 months ago
        Anonymous

        just ex hi rez employees, no?

      • 7 months ago
        Anonymous

        >scooby-doo tier pretending

      • 7 months ago
        Anonymous

        I have a bridge to sell you, prime location, very good price

  28. 7 months ago
    Anonymous

    Was Tribes ever fun? Because this looks boring and so did Tribes Ascend. Don't really get the appeal, especially compared to old UT and Quake.

    • 7 months ago
      Anonymous

      There is stuff you can do in Tribes that just isn't possible in other games.

    • 7 months ago
      Anonymous

      Tribes 1 and 2 were a lot more fun than UT and Quake honestly. the big maps and variety of strategies made it a blast

  29. 7 months ago
    Anonymous

    I expected nothing, and I'm still impressed by just how garbage it is. Looks like it runs like absolute shit, constant frame drops.

    • 7 months ago
      Anonymous

      >Recommended GPU: RTX 2080
      jfc, it looks less appealing than ascend to me

      • 7 months ago
        Anonymous

        lmfao it actually looks worse than Tribes
        this game is FRICKED

      • 7 months ago
        Anonymous

        That's fricking crazy, a $1000+ GPU while TA rec was GTX560, a $150 GPU

        • 7 months ago
          Anonymous

          A 4060 is as good as a 2080 and costs a fraction of the price.

    • 7 months ago
      Anonymous

      >Recommended GPU: RTX 2080
      jfc, it looks less appealing than ascend to me

      lmfao it actually looks worse than Tribes
      this game is FRICKED

      Yeah, it actually does, the lowest quality they let you set the game to is "medium" and it already looks worse than T:A while running worse. No option to lower render scale too. I was struggling to keep even 40fps when I can easily run OW2 and TF2 both with 120+

      • 7 months ago
        Anonymous

        I was honestly gob-smacked seeing the gameplay video. It honest to God looks, at best, on par, or even WORSE than T:Ascend. On top of that I can just tell the game looks like it runs like absolute pig shit.
        Also, former/current dev, are you still here? is it true the game has only had like a month worth of dev time?

        • 7 months ago
          Anonymous

          that would confirm my theory that this is T:A ported to a new Unreal version, an overhaul of sorts.

          • 7 months ago
            Anonymous

            that would explain the amount of TA assets in use

          • 7 months ago
            Anonymous

            If that's the case, then why is it only 5v5?

  30. 7 months ago
    Anonymous

    my favorite shit from the old Tribes games wasn't capture the flag. it was the large battles and fortifying bases with walls and forcefields and terrets. using radar jammers to sneak in and blow stuff up on a huge frantic scale.

    now tribes 3 has 5v5 capture the flag and they don't even know if they'll do other game modes. idk. i like the series and CTF is fun but its not the most interesting part

    • 7 months ago
      Anonymous

      that's kind of why ascend worked so well at first imo. back when a heavy could have two shields up while the engi had two turrets and mines everywhere. it made for gen def/off play really really fun.

    • 7 months ago
      Anonymous

      they should take a page from old star wars battlefront. in normal battles you just try to murder ALL of the other soldiers and "reinforcements" (limited number of respawns). in space battles the goal was to royally frick up the other ship by bombing it to frick or balling in and blasting systems on the inside

  31. 7 months ago
    Anonymous

    What did Tribes do to deserve this kind of periodical raping.

  32. 7 months ago
    Anonymous

    Checklist for multiplayer games worth playing:
    >Must have the ability to host servers on your own hardware
    >Must have mod support
    >Must not have a matchmaking system
    >Must not have authentication servers
    >Must be capable of competing with any predecessor it may have had in a theoretical scenario where that predecessor is now open source

    • 7 months ago
      Anonymous

      TF2
      DRG
      ROR2
      AS:RD
      L4D2

  33. 7 months ago
    Anonymous

    I'm in
    there's on CRITICALLY IMPORTANT detail they need to understand.
    >RED TEAM SHOOTS RED SPINFUSOR
    >BLUE TEAM SHOOTS BLUE SPINFUSOR
    that's it, easy, nothing else

    • 7 months ago
      Anonymous

      also the thing that killed Tribes: Ascend was its business model. People will b***h about most unlock systems, but the "pay money for straight upgrade that's unbalanced or broken" (free blue plates with plasma launcher only 4.99) drove a lot of people away

      • 7 months ago
        Anonymous

        The unlock system being a cancerous grind was a problem. First things were only connected to class loadout so the amount of tokens to unlock a class was crazy. You basically got Ranger/Soldier and had to unlock everything else, with the first one or two being cheap to unlock but then after that it became so expensive that you might as well pay. Then they made it generic "light/medium/heavy" loadouts that you customize. That was really when they went all in on releasing new versions of weapons that were straight upgrades for money. You could "earn" new the straight upgrade versions of the weapons through gameplay, but the grind was absolutely absurd so it might as well have been only been pay money.

        • 7 months ago
          Anonymous

          I remember the only shit grind for me was some of the higher-level weapons.

          I'm slightly concerned whether it'll benefit pro players more than mediocre players like me, trying to pressure/knock flag bearers into making bad landings/routes to slow them down was one of the tactics

          I thought the zig-zag dance meta was kind of lame and I'm actually excited to see if dodge boost shakes it up

          • 7 months ago
            Anonymous

            >higher-level weapons
            The "higher-level weapons" were just re-skins of previous weapons that would do things like increase direct damage of a spinfusor but have a smaller splash range, which is objectively a better choice since splash damage was already nerfed to hell and back. They kept doing that with pretty much every weapon, and they released them really quickly to where you can't just grind and earn them.

            • 7 months ago
              Anonymous

              they should just put in weapon customization. actually, they should 100% rip off deep rock galactic but make the upgrades actually matter/be balanced
              >do you want 60% or 100% inherited momentum?
              >do you want do you want more direct or more splash damage?

              • 7 months ago
                Anonymous

                This would be so cool that there's no way a hirez derived studio would ever do it.

        • 7 months ago
          Anonymous

          It was fricking crazy, it was like what 50,000 credits to unlock a weapon? And each match which lasted like 20 minutes or whatever only gave <1000 credits so it was a crazy amount of grind required to unlock a weapon for free, versus paying like $15 for it
          And they were releasing these weapons fast, I had barely had time to grind one of the weapons when they released a new one, then another one

        • 7 months ago
          Anonymous

          I bought the first few classes day one because I liked the game, they were so broken on launch it was unreal. Like the ninja dude could fire a 3 burst grenade that did 1.5k damage and insta-killed lights with massive splash damage, and mediums and heavies were instantly taken out with throwing knives that had similar absurd hitboxes. The plasma cannon was an absolute joke, you could fire it in the general direction of an enemy and get blue plates every time.

          Then they nerfed the shit out of all of them a week later so F2Pers didn't get any of the fun, it was obviously just designed to make whales happy.

          • 7 months ago
            Anonymous

            That was one of the worst things about Tribes: Ascend, they would release comically overpowered weapons, get everyone to spend real money on them, and then nerf them a week later. It was downright sleazy.

          • 7 months ago
            Anonymous

            asides from the pay-2-win the game was designed competently. So I hope these bozos from a related company can do it. They claim they're under different management but they seem rather vocal about it so there's hope.

            that's one of my concerns, having smaller maps is kinda counter to Tribes design philosophy of finding paths and building up for that steal/escape
            [...]
            wasnt ninja the one with invisibility too? they'd just sneak into your base and assassinate the heavies defending the flag and frick off

            the maps ranged in T:A from kind of small to enormous.

  34. 7 months ago
    Anonymous

    >another hirez eSports cashgrab
    >No custom servers
    >Matchmaking
    >Micro transactions
    LOL
    Frick them for killing ascend.

  35. 7 months ago
    Anonymous

    Looks... boring?
    Why is it that when you are younger you can grind repetitive, competitive multiplayer FPS games for hours on end, doing the same shit over and over again?

    Now I just want chill RTS, CRPG etc.

    • 7 months ago
      Anonymous

      tribes is actually pretty boring to spectate.
      competent movement in tribes requires strategy and knowing the lines in the map

    • 7 months ago
      Anonymous

      >CRPG
      You've gone senile in your old age. Might as well just play Gachas too.

      tribes is actually pretty boring to spectate.
      competent movement in tribes requires strategy and knowing the lines in the map

      I've never played these games but find it very fun to spectate. The insane movement and every shot that lands is sick to me.

    • 7 months ago
      Anonymous

      Because these tards are focusing on 5v5 games when Tribes traditionally had a lot higher playercounts with more roles.

      • 7 months ago
        Anonymous

        5v5 is a good format for "competitive" CTF play but these players don't look like that type. They're probably employees and can't fill out a 32 person deathmatch room without tanking development for a day

      • 7 months ago
        Anonymous

        The developers have supposedly stated on their playtest/ public discord server that they intend to make the games up to 36 versus 36 players.

        Whether or not they deliver though, who knows.

        • 7 months ago
          Anonymous

          I hope they do, I would install for that. Not going to bother for 5v5 esports trash though.

  36. 7 months ago
    Anonymous

    Player models looks like a straight up downgrade, like they were lifted from Global Agenda.

    Weapons aside from the minigun seem to be poorly retextured assets from Tribes Ascend, making them look a bit worse, somehow.

  37. 7 months ago
    Anonymous

    >we want the 5v5 twitch streamer competitive audience
    when will game devs learn?

  38. 7 months ago
    Anonymous

    you can already see they fricked up the speed and casualised maintaining your speed
    >max speed of 130km/h
    >smaller map full of obstacles to prevent certain paths
    >parts where the speed should have dropped but it doesnt
    1:47 where he lands on a slope and jets up it but instead of slowing down he gains forward acceleration? watching the video it feels like tapping the jets is like a boost/dodge now

    • 7 months ago
      Anonymous

      > tapping the jets is like a boost/dodge now
      I'm fine with this. it makes sense and it works great in other games

      • 7 months ago
        Anonymous

        I'm slightly concerned whether it'll benefit pro players more than mediocre players like me, trying to pressure/knock flag bearers into making bad landings/routes to slow them down was one of the tactics

    • 7 months ago
      Anonymous

      I heard there's a perk that allows you to keep more of your momentum on bad landings.

    • 7 months ago
      Anonymous

      >speed limiting
      >smaller map full of obstacles to prevent certain paths

      Yes please. One of the biggest issues with Ascend in CTF mode was the absurd speed cappers could reach on all those rolling fricking hills, with too many angles for defenders to cover with their limited equipment. That made defenses and interceptors/ chasers practically worthless since half the time if you had good speed you just straight flew to your base without ever touching the ground. The only defense that worked was a snapshooting semi stationary sniper, which is just gay as frick.

      • 7 months ago
        Anonymous

        thats kinda the thrill/fun though of trying to pop them midair

      • 7 months ago
        Anonymous

        I played doombringer with the moron lock-on and I basically never fired it but it would always scare them away for sure. Snipers have to position along corridors to reliably hit fast scouts.

        This would be so cool that there's no way a hirez derived studio would ever do it.

        >we're not hirez we swear
        it seems worth a chance to me.

      • 7 months ago
        Anonymous

        yes, more of the thing that killed the last title, please more

        • 7 months ago
          Anonymous

          Tribes Vengeance wasn't killed by speed limits or more cluttered maps though.

      • 7 months ago
        Anonymous

        Should have been e a fat chad and stood on the flag coward.

      • 7 months ago
        Anonymous

        slowgay game is gonna be dead slowgay game cant wait to see it

  39. 7 months ago
    Anonymous

    >same ceo
    >building located across the street
    >devs reusing decade old assets + code
    erez is trying to get rid of his stigma

    • 7 months ago
      Anonymous

      >building located across the street
      Clearly BLU team is better than RED.

  40. 7 months ago
    Anonymous

    Would Tribes be playable if it had speeds like in Ballistic tube race game? I think that may have been the fastest game there ever was thus far.

  41. 7 months ago
    Anonymous

    Dead within 6 months. Erez Goren is the CEO. He was the one who killed Tribes and Realm.

    With Realm he forced the devs to put legendaries in chests when they were only originally availbel from the forge. The forge rewarded only those who could get kills. Chests would give legendaries to everyone regardless.

  42. 7 months ago
    Anonymous

    I've never played Tribes before, but I'm interested. I've been feeling really nostalgic for that era of PC gaming lately. Things like MechWarrior and Planetside and Unreal Tournament. I hope it's good.

  43. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      >225km/h
      finally someone who's not shit

      • 7 months ago
        Anonymous

        It's harder to build up speed like in TA though because there's no regen and the two maps are quite small.

        • 7 months ago
          Anonymous

          that's one of my concerns, having smaller maps is kinda counter to Tribes design philosophy of finding paths and building up for that steal/escape

          I bought the first few classes day one because I liked the game, they were so broken on launch it was unreal. Like the ninja dude could fire a 3 burst grenade that did 1.5k damage and insta-killed lights with massive splash damage, and mediums and heavies were instantly taken out with throwing knives that had similar absurd hitboxes. The plasma cannon was an absolute joke, you could fire it in the general direction of an enemy and get blue plates every time.

          Then they nerfed the shit out of all of them a week later so F2Pers didn't get any of the fun, it was obviously just designed to make whales happy.

          wasnt ninja the one with invisibility too? they'd just sneak into your base and assassinate the heavies defending the flag and frick off

  44. 7 months ago
    Anonymous

    5v5 only?
    pass

  45. 7 months ago
    Anonymous

    shills are in overdrive today.

    • 7 months ago
      Anonymous

      Nobody's shilling schizo. What real shilling looks like is when Undertale was coming out and they had literal entire discords creating fake threads sucking it off and you'd get buried in astroturfed reply spam if you dared point it out.

  46. 7 months ago
    Anonymous

    with those huge maps, it reminds me of WoW's Warsong Gulch

  47. 7 months ago
    Anonymous

    >Hirez
    VGTB VGTW VGB

  48. 7 months ago
    Anonymous

    >hold W
    >hit speed cap
    >"WOW YOU'RE GOING SO FAST, YOU'RE HARDCORE!!!!"

  49. 7 months ago
    Anonymous

    none of this positive thread discussion is genuine. its paid shills. don't forget it!

  50. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      >instantly slide to 50
      >not using jet bar
      this is kinda gay

      • 7 months ago
        Anonymous

        I like the idea to spice up ground foghts but I think it should use up jet bar at least.

        • 7 months ago
          Anonymous

          needs to use up like 33% or 50% of your bar to prevent that sort of spamming

    • 7 months ago
      Anonymous

      >heavy sliding to 50 instantly
      Basically the antithesis of everything the game should be about, nice.

    • 7 months ago
      Anonymous

      >Spazing around like a fricking Zoomer
      Question: Why does he not stand ON the flag and let poor little light guy splatter himself? Don't tell me they took away that feature too?

  51. 7 months ago
    Anonymous

    Holy shit there's a new tribes coming? I thought that fricking starsiege extraction shooter was gonna be it for the franchise.
    Maybe this world isn't so bad

  52. 7 months ago
    Anonymous

    >no backpacks like in tribes 2
    >no custom load outs like in tribed 2
    > can't switch armor types at a resupply station like in tribes 2
    >no bombers like in tribes 2

    • 7 months ago
      Anonymous

      I thought tribes ascend eventually added all of those back in

  53. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous
    • 7 months ago
      Anonymous

      wtf
      is that a bug or is the player doing it intentionally? reminds me of a bug in Quake Champions where you walk over a ledge and get "sucked down" by some weird super gravity. it only occurs in a few special spots in the entire game.

      • 7 months ago
        Anonymous

        It's intentional, but I'm not sure if it's a character perk or something else.

      • 7 months ago
        Anonymous

        >small maps
        >5v5 esports shite
        do they want people to play the game or not?
        looks like they are making skiing more forgiving when landing on flat surfaces or a bad angle

        I remember this was a thing in the later halo games if you walked off a ledge rather than jump you would fall super fast, this looks more like you a magnetized to the ground while holding space rather than just sliding

  54. 7 months ago
    Anonymous

    >5v5
    How the frick would any flag run ever be stopped? That's way too sparse

    • 7 months ago
      Anonymous

      I got into the playtest today... the game so far is kinda terrible.

      It is way too sparse and you can't. It's worse than T:A with its tiny maps that prevent people from chasing or getting speed to catch a capper in motion.

  55. 7 months ago
    Anonymous

    Game is in alpha, genuinely speaking now is the time to signup for one of the tests in order to provide feedback so shit gets fixed

  56. 7 months ago
    Anonymous

    so the dev that was in here in the last thread saying the game had only been worked on for a month was real

    • 7 months ago
      Anonymous
      • 7 months ago
        Anonymous

        >the playercount dropped after tarkov and dnd had a wipe
        is this moron talking about tribes ascend? the rework was way before either of those games came out

        • 7 months ago
          Anonymous

          >is this moron talking about tribes ascend?
          use your other brain cells a bit anon

    • 7 months ago
      Anonymous

      This guy is talking about that deadsiege game, but probably same devs for this tribes one since the sounds and icons are the same. It was fricking awful at the core level.

  57. 7 months ago
    Anonymous

    >small teams
    >tiny maps with a FRICKING WALL AROUND THEM
    >no vehicle focus
    This is going to be even worse than nu-Ascend.

  58. 7 months ago
    Anonymous

    >reusing tribes:ascend assets and charging $30 for it
    frick hi-rez

    • 7 months ago
      Anonymous

      It's not even Hi-rez. It's a developer that made a Starsiege game which was a fricking corridor shooter, then instantly abandoned it after launch.
      Somehow the Tribes franchise got to a developer that manages to be ten times as cancerous as Hi-rez.
      Fricking RIP Tribes.

      • 7 months ago
        Anonymous

        Prophecy was started under Hi-Rez.
        They "branched off" from Hi-Rez.
        Erez Goren is now CEO. the same CEO as Hi-Rez studios.
        Prophecy games is down the street from Hi-Rez studios.
        It's another company ran by the same guy. It's dead.

        • 7 months ago
          Anonymous

          that's disappointing. i'll still probably play it even if it is a borderline scam

  59. 7 months ago
    Anonymous

    >sniper class
    well the game is already ruined

    • 7 months ago
      Anonymous

      The sniper is a laggy projectile weapon with little damage, it's borderline unusable.

  60. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      What the hell. Is that a bug, or an ability?

      • 7 months ago
        Anonymous

        100% an ability

        • 7 months ago
          Anonymous

          there's apparently perks now

          I don't like an ability like that in the game. Tribes should encourage getting better at spacing and judgement of gaps.

          • 7 months ago
            Anonymous

            i feel the same way, so these videos arent very promising to me

      • 7 months ago
        Anonymous

        there's apparently perks now

        • 7 months ago
          Anonymous

          There were perks in Tribes Ascend, but not skills

          • 7 months ago
            Anonymous

            T:A's perk system was shit just to pad out grind. And I even defended T:a's grind earier
            >yes I want the heavy class to be heavy and do its job actually
            >yes I want the light class to be light and do its job actually
            wow totally worth the 10 hour grind

  61. 7 months ago
    Anonymous

    I got banned from the discord lol.

    • 7 months ago
      Anonymous

      did you forget you cant say illegal gamer words?

      • 7 months ago
        Anonymous

        I think it was because I suggested that the game needs anime tiddies, loot boxes and full penetration sex scenes, but who knows

        • 7 months ago
          Anonymous

          >and full penetration sex scenes
          >t. Dennis

  62. 7 months ago
    Anonymous

    "we aren't hirez we swear!"

  63. 7 months ago
    Anonymous

    BROS
    THERE'S HOPE

    • 7 months ago
      Anonymous

      You could've just read the steam page or any of the 70 comments about that, gotta love how morons see thing and assume everything from a fricking 1 month old game currently in alpha where literally nothing is going to remain similar to the release product

    • 7 months ago
      Anonymous

      >empty discord post is the same as months worth of development time and balancing

  64. 7 months ago
    Anonymous

    What do you guys think of Legions: Overdrive?
    Apparently it was made by an former HR employee. Never played it but it seems interesting and close enough to TA.
    https://www.legionsoverdrive.com

    • 7 months ago
      Anonymous

      wasn't that the game that was meant to be played in a browser? that idea was so moronic i completely ignored the game

      • 7 months ago
        Anonymous

        Browser works for Quake
        All I've heard about midair is that it was bad

    • 7 months ago
      Anonymous

      id play it but the problem with tribes clones is that no one plays them. modern audience needs ascend battle pass monetization fomo tricks or they wont play

  65. 7 months ago
    Anonymous

    just make it halfway competently and monetize the fricker through skins, voice packs, announcer packs, and not blue plate turd launchers

  66. 7 months ago
    Anonymous

    Can't wait for the battle royale mode to destroy the game, remember to buy the battle pass.

  67. 7 months ago
    Anonymous

    Can you host a single player match against bots like in Counter-Strike? How many bots can you have? I like playing old multiplayer games offline like UT99 and Battlefront 2.

    • 7 months ago
      Anonymous

      no its matchmaking only atm in the playtest

      • 7 months ago
        Anonymous

        >my Dr diagnosed me with anxiety, please let me play against brain dead bots 🙁
        frick off homosexual

        Play Tribes Vengeance

        I meant for Tribes 2. My bad.

    • 7 months ago
      Anonymous

      >my Dr diagnosed me with anxiety, please let me play against brain dead bots 🙁
      frick off homosexual

      • 7 months ago
        Anonymous

        enjoy your dead game

        • 7 months ago
          Anonymous

          i have no hope for this game, but go take your go take your sertraline

        • 7 months ago
          Anonymous

          bot modes are great for getting kids into FPS initially, that's how almost every FPS gamer I've known irl got into multiplayer games when we were too dumb and using too bad hardware to compete with humans online. but let's face it, that rarely leads to the same game growing. getting a MP game off the ground requires mass appeal and a technically solid launch, among other things. a bot mode? I don't think that helps at all. players who are off fighting bots aren't boosting the queue times / server populations. the game looks as dead with them as without. by the time the noobs get curious about facing real opponents the game has already died.

          • 7 months ago
            Anonymous

            >queue times
            you are thinking like a comp gay who cares about elo, ranking, matchmaking, unlocks or whatever, you need to think as a pub server where you can drop in drop out at any time, that is it, and bots solve that problem since they will fill in the empty slots in the server.

            • 7 months ago
              Anonymous

              >queue times
              >you are thinking like a comp gay
              no, I'm thinking like somebody who hates loading screens and countdowns and anything that isn't gameplay.
              >you need to think as a pub server where you can drop in drop out at any time
              that's what we all want but usually we get a queue system because devs insist that all players NEED skillbased matchmaking.
              >bots solve that problem since they will fill in the empty slots in the server
              now you're losing me. I don't want to play against bots, they're either easy or they're using aim no human ever could, with no inbetween. I wish it was different and maybe one day it will be, but for now only human opponents are acceptable in a fast shooter. at least if you're gonna play on the same map over and over and it has no story or special scripting or anything to make the bots entertaining like singleplayer games can do.

              • 7 months ago
                Anonymous

                I rather have a mix of dumb bots and godlikes bots with autoaim than a shitty queue system in a dying game, with bots at least I can play the damn thing, without them its over, there is no game to play, I can still play UT2k4 and have fun, ascend on the other hand is dead.

              • 7 months ago
                Anonymous

                Funny, you can still play Section 8 in 2023 because it has bots.

              • 7 months ago
                Anonymous

                >Section 8

                Now that's a name I've not heard in decades

              • 7 months ago
                Anonymous

                How do we download it? Its been removed from storefronts.

              • 7 months ago
                Anonymous

                rutracker or some abandonware site.

              • 7 months ago
                Anonymous

                >mfw it's still installed on my Xbox
                >playing it right now despite not thinking about it even once in like 14 years

                This game was actually a lot more fun than I remember thinking.

              • 7 months ago
                Anonymous

                I keep trying to reinstall that game on my xbox but it just keeps stopping on its own.

              • 7 months ago
                Anonymous

                That sucks. Probably has to do with the game being delisted years ago and the servers being gone though. You can't buy it or anything, and if it wasn't already installed on mine still I'm not sure I would have been able to download it either. I know the PC version had GFWL and without some obnoxious workarounds it's probably unplayable there too.

              • 7 months ago
                Anonymous

                what is even more strange is that section 8 prejudice was a SEQUEL to the original self titled game "Section 8" that came out around 2007. I can't even find story cutscenes for it online. Everything insists prejudice is the same game. What the hell happened? Its a genuinely fun combined arms multiplayer game with PVE modes.

              • 7 months ago
                Anonymous

                I had both. I think the original Section 8 bombed though, Prejudice improved on it a lot and it was the one that was somewhat popular. I don't recall the original even having much of a campaign, if any. I think it was more like a few tutorial battles against AI to introduce the multiplayer mechanics and that was about it. Either way, they are the definition of forgotten at this point, which is a shame because I think they were pretty fun and had cool ideas that could have been improved a lot with modern technology.

              • 7 months ago
                Anonymous

                Section 8 was such a good game frick

              • 7 months ago
                Anonymous

                >steam overlay
                >aim assist
                wtf, did this game have crossplay all the way back in the late 2000s? or is this guy just cheating?

              • 7 months ago
                Anonymous

                it was a console port so auto aim was built in

              • 7 months ago
                Anonymous

                but he seems to use a mouse for input. they forgot to tie the aimbot to method of input at least?

              • 7 months ago
                Anonymous

                it was just on for everything, thats how console devs did they ports back then and part of the reason why they got so much hate.

    • 7 months ago
      Anonymous

      Play Tribes Vengeance

  68. 7 months ago
    Anonymous
  69. 7 months ago
    Anonymous

    >alpha
    i will hold myself back from being mad

    but at the same time Ascend was treated so poorly
    >multiple speed reductions
    >reduces backstab/lance damage
    >reduced damage across the board because a light can take a mortar to the face
    >had to work(or pay) for gear
    >but then suddenly frick all that shit everythings free

    • 7 months ago
      Anonymous

      Ascend was ruined by them trying to force esports, like Gundam Evo, and every other shooter that the devs/publishers think is going to be the new counterstrike.

      • 7 months ago
        Anonymous

        >like Gundam Evo
        huh??? the reasons gunevo failed had absolutely nothing to do with the gameplay

  70. 7 months ago
    Anonymous

    >Shazbowl was 11 years ago

    • 7 months ago
      Anonymous

      >oblivious ascend babbies

    • 7 months ago
      Anonymous

      hope its at least decent since UT is dead, damn it

      they never recovered from that

    • 7 months ago
      Anonymous

      Never 4get

      • 7 months ago
        Anonymous

        GO GO GO

      • 7 months ago
        Anonymous

        Not trying until Vegeta and legacy voices are in.

        • 7 months ago
          Anonymous

          >and legacy voices are in.
          At the very least we'll be able to VGS to our hearts content at some point

  71. 7 months ago
    Anonymous

    Do Tribes 1 and Tribes 2 still have players?
    Ascend never really did it for me.

    • 7 months ago
      Anonymous

      theres some tribes 2 servers that up but youd prob need to find a discord to find when they actually play

  72. 7 months ago
    Anonymous

    I miss Tribes so god damn much.
    The only cope I found was Warframe which lets me go fast and shoot stuff, but it's obviously not the same.

    • 7 months ago
      Anonymous

      Quake is the only cope for Tribes players. Warframe is barely even a game.

      • 7 months ago
        Anonymous

        Quake is just too bland.

        • 7 months ago
          Anonymous

          never ever heard somebody say anything like that before. consensus is that Quake is too weird to ever be mainstream (again). how can arcane air strafing tech, emphasis on controlling respawning items and a gory mix of far future sci fi and gothic architecture be bland? the only other game that is remotely similar is UT.

          • 7 months ago
            Anonymous

            I have to admit I haven't played Quake for a while, not even sure which is its latest iteration. But for me Quake was always a deathmatch/team deathmatch game with a dozen weapons on a small map.
            Tribes has bigger map, more weapons, vehicles, bases and the duality of flag and reactor objectives.
            Warframe has like 300 weapons and 50 playable characters, a whole bunch of mission types, etc.
            Quake just feels simple and bland to me.

            • 7 months ago
              Anonymous

              maybe you only played a braindead click-on-the-guy mode like instagib or freezetag. Quake DM and TDM are extremely cerebral due to the importance of items. the pace is very high though so a new player can easily get overwhelmed and think it's about jumping and shooting randomly.

              • 7 months ago
                Anonymous

                I think that DM/TDM itself is bland and boring.

  73. 7 months ago
    Anonymous

    we are SO fricking back bros

  74. 7 months ago
    Anonymous

    Tribes Boomers need to let Tribes go.

    It had it's time, we had our fun, strop trying to revive it.

  75. 7 months ago
    Anonymous

    >got in the beta
    >start downloading
    >look up what it's supposed to be
    >read 5v5
    >uninstall before download finishes
    it was over before it even began

    • 7 months ago
      Anonymous

      Give me your key then.

    • 7 months ago
      Anonymous

      moron, the full game supports 32v32

      • 7 months ago
        Anonymous

        wow 64 players thats like half of a tribes 2 server 2 decades+ ago

        • 7 months ago
          Anonymous

          Great, we're half way to having an actual tribes game again.

          • 7 months ago
            Anonymous

            It will never have good vehicles, Ascend gave up on making good vehicle gameplay too. So that's only one quarter of a good tribes game now. The maps are too small for good bomber/transport support.

            • 7 months ago
              Anonymous

              I can't speak for how vehicles are but are you really expecting full size maps in a 5v5 beta?

              • 7 months ago
                Anonymous

                if the game has more than 5x5, why are they only testing 5v5 on small maps? something doesnt add up here...

              • 7 months ago
                Anonymous

                Almost like this shits in a beta stage for testing

              • 7 months ago
                Anonymous

                In current year Beta gameplay is a skip and a hop away from full release. It’s nothing more than a label devs slap on their bs so they can backtrack and claim no foul when there’s backlash.

              • 7 months ago
                Anonymous

                And you judge it as so when it releases, otherwise you're getting pissed at them testing the game in a stage where it's appropriate to test it.

              • 7 months ago
                Anonymous

                You’re awfully defensive

              • 7 months ago
                Anonymous

                in beta stage and theyre not even testing the intended experience?

              • 7 months ago
                Anonymous

                They've been working on it for only a month. I don't know how long they had been working on TA when the keys were distributed but TA was a lot more polished.

              • 7 months ago
                Anonymous

                It will never have large maps as Ascend didn't have them either. I mean maps like T2 Reversion with 2km between bases and needing a transport, etc.

    • 7 months ago
      Anonymous

      >>got in the beta
      It's an alpha that's been in development for a month you moronic imbecile

      • 7 months ago
        Anonymous

        everything's been moved up one version for years now. alpha = beta, beta = early access, early access = release

        • 7 months ago
          Anonymous

          for sure dude

  76. 7 months ago
    Anonymous

    yes it's not 5v5 when it releases but it's still a Hirez game and it's being sold for $30. You're a fool if you think this will end well.

  77. 7 months ago
    Anonymous

    shit music but it looks like Tribes, so should be alright.

  78. 7 months ago
    Anonymous

    >hirez

    • 7 months ago
      Anonymous

      >Independent offshoot from Hirez that doesn't have to answer to their management at all

      • 7 months ago
        Anonymous

        HAHAHAHAHAHAHAHAHA

  79. 7 months ago
    Anonymous

    we're so back Gankerros

    • 7 months ago
      Anonymous

      no we are not, they destroyed their last game in a few weeks, and rivlas is going to die 6 months after release.
      Its over.

  80. 7 months ago
    Anonymous

    skiing doesn't feel as good as i remember from ascend. is it different or has it just been too long?

  81. 7 months ago
    Anonymous

    >produced by Prophecy Games, a sub-group of Hi-Rez
    No way gay.

  82. 7 months ago
    Anonymous

    played tribes II a million years ago, what's with the small teams and no player structures?

    • 7 months ago
      Anonymous

      esports and compgays.

    • 7 months ago
      Anonymous

      ascend ruined all chances of ever getting a real tribes game

    • 7 months ago
      Anonymous

      1 month project in alpha is what's with it

  83. 7 months ago
    Anonymous

    It's already been over 10 years huh

  84. 7 months ago
    Anonymous

    Last time I had the Hi-Rez launcher on my PC it would never let me uninstall it. I'm not downloading their malware again.

  85. 7 months ago
    Anonymous

    FOV's too low and the player sucks, but the game looks like it could be fun.

  86. 7 months ago
    Anonymous

    >up to 32v32
    >32v32 will be available
    >up to
    >available
    Those are real vague terms.
    What is the game actually being designed for as it's main mode that most matchmaking and servers will be?
    You homosexual devs are desperately hiding that the answer is 5v5
    You have to steer away from it NOW

    • 7 months ago
      Anonymous

      >What is the game actually being designed for as it's main mode that most matchmaking and servers will be?
      Game probably hasn't been in development long enough for that to be nailed down. In the feedback form they outright ask what is your optimal match size for Tribes 3

      • 7 months ago
        Anonymous

        What the actual frick. How do they not know when they've had quarter of a century to figure this out?

        • 7 months ago
          Anonymous

          Game has literally been in development for a month

          • 7 months ago
            Anonymous

            which means they have no idea what the frick they want for this game, there is no vision.

        • 7 months ago
          Anonymous

          Genuinely unsure if the other anon is correct on how long it's been in full dev (seems way too short to me), but it probably hasn't been in full development long. They're also planning on increasing match size for the next playtest in December

          • 7 months ago
            Anonymous

            Maybe next week I'll get a key more than four hours before the playtest ends

          • 7 months ago
            Anonymous

            >matches larger than 5v5
            >TBD
            8x8 amazing improvement.

            They need to go to at least 12v12 or the game is going to sink like a rock. Nobody is in the mood for yet another 5v5 comp meta simulator, especially so for a boomer shooter revival. Perfect opportunity to get in the TF2/Battlefield niche and eat their lunch while practically nobody else is bothering to try

    • 7 months ago
      Anonymous

      There's tons of red flags but I'm high on hopium I just want a Tribes game again

  87. 7 months ago
    Anonymous

    I was never good at going fast but enjoyed playing defense maybe I'll give it a go when there's a beta or something

    • 7 months ago
      Anonymous

      Going fast is the only way to play

  88. 7 months ago
    Anonymous

    WHERE IS GLOBAL AGENDA 2?

    • 7 months ago
      Anonymous

      where's tabula rasa 2

  89. 7 months ago
    Anonymous

    blatant marketer thread but theoretically if you made the product good, I would want it. I haven't gotten a key though.

    People want: good physics (schmoovement), faest, big teams, classes, buildings, vehicles

    People don't want: forced esports, slow, shitty game modes, RNG spawns, or overly complicated schmoovement.

  90. 7 months ago
    Anonymous

    thoughts on the alpha as TA vet:
    >no regen sucks because it kills DJs and real capping and also makes D stacking stronger
    >physics in general feel horrible
    its like a consolified version of TA movement, you barely lose speed for cratering, DJing is dead because of no regen but even if you DJ you barely gain momentum
    >jetpack
    i think everyone hates it, nuff said
    >maps
    feel too big for the lack of movement due to DJ being removed, but also too small even for the 200 sanic boost pack caps
    >chasing is dead
    i dont get the idea of nerfing capping if you already can't chase vs. someone grabbing at 200 kmh and flying straight to their base
    >sniping is dead
    good fricking riddance, probably the only positive of this game over TA
    >game is 20 dollars, instead of freemium
    aaaand the game is dead, LOL

    • 7 months ago
      Anonymous

      If it's a paid game, will it have a single player campaign? Seems an odd choice if not when they seem intent on appealing to MUH ESPORTS and streamers and will probably fill the game with microtransaction skins.

      • 7 months ago
        Anonymous

        >will it have a single player campaign
        No way. It's already confirmed to have in game currency called shazbux, which you'll probably buy using realbux

      • 7 months ago
        Anonymous

        they confirmed its going to have skins in the future.

  91. 7 months ago
    Anonymous

    This is truly a UE5 game

    • 7 months ago
      Anonymous

      Unreal Engine continues to be the death of gaming. God awful gamefeel, especially for shooters.

      • 7 months ago
        Anonymous

        The Jank in Unreal can be worked out but GLHF trying to learn how with all the shills and asset flippers banning your ass on a whim despite literally showing up and asking questions like they encourage you to. The disc launcher in the trailer is using the default Unreal Project pose from the third person template. The reload animation is also stupid. These games let you fire without ever reloading. none of this "manually load the disc while having more than one still in the gun" shit.

  92. 7 months ago
    Anonymous

    Needs work.

    t. aimlet

  93. 7 months ago
    Anonymous

    Tried it for a bit. 0 inheritance on projectiles except for a special spinfusor that has 100%. Direct hit spinfusor is extremely strong. Very hard to actually lose momentum when skiing.

  94. 7 months ago
    Anonymous

    honestly, it needs some new element to spice it up. I've been playing tribes since the first came out and this doesnt look like anything I haven't done before. How about some more dynamic ships instead of static stationary ships? This is a universe that has mechs, how about some goddamn mechs?

    • 7 months ago
      Anonymous

      what if there is a starting phase where you're fighting your way through orbit and atmosphere in the fighters, drop pods, or some sort of exo armor?

      • 7 months ago
        Anonymous

        Yes this would be great. The battle in orbit could affect your starting situation on the planet greatly. Everything from your starting supplies to the conditions of your base or the enemy base

    • 7 months ago
      Anonymous

      >This is a universe that has mechs, how about some goddamn mechs?
      But that's not lore accurate, Anon. Mechs were phased out being antiquated compared to the power suits the tribes use.

      • 7 months ago
        Anonymous

        Well then that makes sense. I just remembered the earlier starsiege games having mechs

  95. 7 months ago
    Anonymous

    Reminder that game is not locked into 5v5, as you can read from this img. Do not listen to morons and larpers.

    • 7 months ago
      Anonymous

      Well I forgot the pic

      • 7 months ago
        Anonymous

        >matches larger than 5v5
        >TBD
        8x8 amazing improvement.

      • 7 months ago
        Anonymous

        The fact that they didn't start on 16v16 means this shit ain't tribes.

      • 7 months ago
        Anonymous

        If it's not minimum 16v16, then they don't get it, have no plans, and will continue to frick it up. This should be as large scale as possible.

  96. 7 months ago
    Anonymous

    >call it tribes 3 to make people think it's more like tribes 2 than ascend
    >5v5

  97. 7 months ago
    Anonymous

    >most of you have never experienced playing tribes 1 with the ultra renegades mod

    sadness

    • 7 months ago
      Anonymous

      That was the craziest shit. Also that video reminded me how good T1 maps were. Absolutely massive with cool underground bunkers, sometimes massive too and floating fortresses.

      • 7 months ago
        Anonymous

        > how good T1 maps were

        man you aint kidding. thats what hurt T2 and ascend the most for me. The bases were huge and comfy as frick in T1

    • 7 months ago
      Anonymous

      someone make a tribes in the same vein graphics as battlebit and lethal company

      but make it fun

      thank

  98. 7 months ago
    Anonymous

    Are we VGTG or is this VGN

    • 7 months ago
      Anonymous

      We are [ ] because it has no VGS chat.

  99. 7 months ago
    Anonymous

    How do I become a glowBlack person like you when I grow up?

    This was at the bottom of the official site

    • 7 months ago
      Anonymous

      >Not taking free money just to put a logo on the splash screen

    • 7 months ago
      Anonymous

      ah yes the conspiracy of the state of georgia

    • 7 months ago
      Anonymous

      didn't they produce the Sam Hyde show?

      • 7 months ago
        Anonymous

        A lot of stuff is produced in Georgia, they give huge tax breaks to media companies

    • 7 months ago
      Anonymous

      it was also in their previous game, fricking newbie

      • 7 months ago
        Anonymous

        The state of georgia killed tribes moron.

        • 7 months ago
          Anonymous

          it wasnt a shitty company turning it into dumbed down microtransaction gaas turd?

          • 7 months ago
            Anonymous

            oh yeah. Thanks for reminding me. I never played ascend but only heard bad things about it. It quietly shut down fairly recently from what I saw.

    • 7 months ago
      Anonymous

      made.... in Georgia

  100. 7 months ago
    Anonymous

    come on guys. Georgia didn't do anything wrong.

    • 7 months ago
      Anonymous

      >is 99% black people
      >Nothing wrong

      Anon...

  101. 7 months ago
    Anonymous

    Back when I played Overwatch, I was only Pharah.
    Dancing around in the air, blue-plating morons.
    It was nice, but it wasn't as nice as the real thing.

  102. 7 months ago
    Anonymous

    >modern Ganker would 100% lose against reddit in a rematch hosted on Tribes 3

    • 7 months ago
      Anonymous

      >modern Ganker would lose against themselves

      Fixed

    • 7 months ago
      Anonymous

      Obviously. Ganker isn't majority White anymore,

    • 7 months ago
      Anonymous

      Hate to agree, but yes. Reddit would beat Ganker ten times in a row these days. I would be surprised if Ganker even scored a single cap. It would be a slaughter.

  103. 7 months ago
    Anonymous

    Most maps can lend themselves to capping routes, but at some point I want a map like Broadside from T1, where the flag was deep in the base and there were multiple ways inside. Sometimes, you had to form a group assault to slowly push your way in, and it made for a more tense game of ctf. People forget that a big part of Tribes is base defense/assault, and the later games never captured this as well. Vehicles too. I just miss the huge bases and maps you could get lost in.

    • 7 months ago
      Anonymous

      route memorization is dead cause no regen and also it has a speed cap

      • 7 months ago
        Anonymous

        >muh regen
        do you think the old games didn't have routes?

        • 7 months ago
          Anonymous

          you're not really worth talking to about this if you don't understand what goes into something like 600 grab at blue shift or CCR or temple ruins

          • 7 months ago
            Anonymous

            Blue shit and temple ruins were garbage maps
            CCR was fun, specially the front2front rock bounce routes

            • 7 months ago
              Anonymous

              blue shift had the highest possible flag grab in game, something like 700 iirc, so it's by default awesome

  104. 7 months ago
    Anonymous

    I want to play!

    • 7 months ago
      Anonymous

      As long as my computer can run it, I'll play it.

  105. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      >erez goren
      he's a israelite

    • 7 months ago
      Anonymous

      but it is different from T:A which is the issue, T3 is just puritan shit nobody asked for plus that'll be 20 dollars

      • 7 months ago
        Anonymous

        i dont think he means the same kind of gameplay. he means the same hirez bullshit.

    • 7 months ago
      Anonymous

      tribes deserves better

    • 7 months ago
      Anonymous

      Maybe they've repented, one could hope???
      i know it'll be doa

      • 7 months ago
        Anonymous

        Just assume the worst. If it works out be pleasantly surprised. If it doesn't then smuggly post on Ganker about not getting fooled.

        • 7 months ago
          Master Raider-kun

          Maybe they've repented, one could hope???
          i know it'll be doa

          It's definitely DOA, it's still going to be fun
          at least for a little while

  106. 7 months ago
    Anonymous

    5v5 is to be expected these days but at least the devs are going to be putting in higher playercount matches next week. Hopefully that doesn't turn it into too much of a shitshow but who knows at this point.

    Map is small and the radar is kind of lame. I don't need massive maps but Ascend did that perfectly.

    Don't care about vehicles, never used them in Starsiege or 2.

    Fun so far but I think 5v5 will get boring after a bit without larger maps and more dynamic buildings. I'll still buy it because I've been a Tribesgay for decades.

  107. 7 months ago
    Anonymous

    I'm having fun, but damn the energy pool is way too low. Maps are small too. I'm guessing they're pushing 5 v 5 so they won't have to make larger maps which is sad, but Erez is a fricking israelite so whatever. Enjoying it more than Midair at least. Also desperately need a VGS or at least a text chat system. I see they're adding voice, but I'm never using that shit.

  108. 7 months ago
    Anonymous

    Why do modern multiplayer games have such a big obsession with smaller teams in shooters?

    It especially doesn't make sense when you consider how devs have a big problem with "toxicity" in shooters. If there is one fricking thing I have observed is players are more likely to be at each other's throats when the teams are smaller because their teammates not playing well matters more.

    • 7 months ago
      Anonymous

      consoles couldnt handle higher player counts and it kind of just stayed like that

      • 7 months ago
        Anonymous

        But even consoles used to do better than 5v5. How are consoles getting worse?

        • 7 months ago
          Anonymous

          Games these days put a lot more stress on console tier hardware because of increasingly poor optimisation

    • 7 months ago
      Anonymous

      My guess is there has been some new study that found player retention increased on a 5v5 and they could keep people on the hamster wheel longer with the idea they have more of an impact and can influence games.
      Probably why overwatch when to 5v5 too

      • 7 months ago
        Anonymous

        Why do modern multiplayer games have such a big obsession with smaller teams in shooters?

        It especially doesn't make sense when you consider how devs have a big problem with "toxicity" in shooters. If there is one fricking thing I have observed is players are more likely to be at each other's throats when the teams are smaller because their teammates not playing well matters more.

        >5v5 eSports nonsense
        huge deal breaker
        stop catering to this invisible demographic

        the game has 6 weeks of dev time so whatever premade multiplayer asset they used only has 5v5 or they are doing custom code and want to isolate netcode/perf issues from the playtest

  109. 7 months ago
    Anonymous

    if there aren't actual player organized mechanized infantry battalions fighting across your 15 square kilometer map then you might as well just be call of duty

  110. 7 months ago
    Anonymous

    it's 5v5 with small maps.

  111. 7 months ago
    Anonymous

    IVE GOT YOUR NUMBER; IVE GOT ALL YOUR NUMBERS!

    • 7 months ago
      Anonymous

      I love that his [vgtb] was just him laughing his ass off. Tribes 2 had the best voices.

  112. 7 months ago
    Anonymous

    Pros
    >basic, no loads of dumb ass abilities to ruin flow of combat
    >no built in wall hack/x ray vision so far
    >smooth movement
    Cons
    >teams too small, 8v8 for ctf is best
    >uninspired map
    >music is cancer
    >they'll add modern shooter crap before release, xray vision, cancer abilities, wall sliding and zoomer one liners

    • 7 months ago
      Anonymous

      >smooth movement
      lol

      • 7 months ago
        Anonymous

        Don't laugh at me.

        • 7 months ago
          Anonymous

          I will if you call this janky shit "smooth"

  113. 7 months ago
    Anonymous

    I'm gonna play crusader crossbow Medic to cope with not getting in.

  114. 7 months ago
    Anonymous

    >ackshully it's not hirez
    Listen here, buttholes. Regardless of whether the developer is in-house or what the arrangement is, Hi-Rez isn't giving up the IP, so they're still going to have their hand so far up this project's ass they could practice ventriloquism. Stop selling false hope.

  115. 7 months ago
    Anonymous

    Why are people saying this is Hi-Rez. Steam says Prophecy Games, which I've never heard of. Are they the same company? I swear I googled it but I may be moronic.

    • 7 months ago
      Anonymous
      • 7 months ago
        Anonymous

        Thank you for spoon feeding me Anon I will be more thorough in the future.

  116. 7 months ago
    Anonymous

    I won't trust it until a month after release.

  117. 7 months ago
    Anonymous
  118. 7 months ago
    Anonymous

    >5v5 matchmaking in 2023 when we have technology to make 50v50 games

    Into the trash it goes. Bros how do rereads like this get money to make games like this? I could prob do a better job

    • 7 months ago
      Anonymous

      >Bros how do rereads like this get money to make games like this? I could prob do a better job
      lie on your resume and be israeli

  119. 7 months ago
    Anonymous

    How the frick do I play this? I kept clicking the play button and waiting but nothing happens.

    • 7 months ago
      Anonymous

      Pretty sure the test is over.

  120. 7 months ago
    Anonymous

    Massive mistake showing off what's supposedly a pre-alpha instead of keeping it in stealth mode. Dashes my hopes if it blows up too much and people are turned off by early start of production.

  121. 7 months ago
    Master Raider-kun

    10 years since I was a namegay, it's good to be back bros

  122. 7 months ago
    Anonymous

    my gf

  123. 7 months ago
    Master Raider-kun

    I'm trans btw.

    • 7 months ago
      Master Raider-kun

      thanks for helping me come out xister

  124. 7 months ago
    Anonymous

    tribes ascend was so fun, im hyped

  125. 7 months ago
    Anonymous

    >Everyone going on about "5v5 DOA"
    >The next alpha is in a week and will have larger team sizes
    Is Ganker illiterate or what?

    • 7 months ago
      Anonymous

      Because they have not specified what that means. It could be 6v6 for all you know.

      • 7 months ago
        Anonymous

        if you had lurked more homosexual you'd know they are planning on 32v32

        • 7 months ago
          Anonymous

          No. They have said it might be "available in the future". Meaning they haven't ruled it out but aren't focusing on it right now either. You're the one who needs to lurk moar.

        • 7 months ago
          Anonymous

          >32v32 (if it even happens)
          >on these tiny ass maps
          It's so ogre bros.

  126. 7 months ago
    Anonymous

    Looks exactly like tribes ascend which i dont hate. I still think ascebd tried to distill the formular too much compared to starsisge tribes Especislly compared to seever mods.
    Still neat.
    If the 5v5 thing is true its dead on arrival

    • 7 months ago
      Anonymous

      It's like Ascend with harder skiing and no hitscan snipers. If you're not good at energy management then you will be a slow ass and get your ass raped. I'm having fun, but I feel like it's gonna bomb for the same reason Midair bombed. Far too difficult for the average player. They're listening to the same people that killed that game.

      quake champions is still free btw

      Tribes is not like Quake. IDK why people pretend it is.

      • 7 months ago
        Anonymous

        People have given a lot of feedback against that direction and I hope they listen. The physics and art suck rn but I'm optimistic.

        • 7 months ago
          Anonymous

          It's like Ascend with harder skiing and no hitscan snipers. If you're not good at energy management then you will be a slow ass and get your ass raped. I'm having fun, but I feel like it's gonna bomb for the same reason Midair bombed. Far too difficult for the average player. They're listening to the same people that killed that game.

          [...]
          Tribes is not like Quake. IDK why people pretend it is.

          >They're listening to the same people that killed that game.
          What happened to Midair exactly?

          • 7 months ago
            Anonymous

            Very focused on competitive, basically lights only small maps and teams, more control but hard to get used to. Thrust vectoring felt pretty hard to actually get decent at.

      • 7 months ago
        Anonymous

        >It's like Ascend with harder skiing
        what the frick are you smoking? there's no regen meaning no intricate route memorization, it has ski boost and what i can only assume is some kind of "landing boost" because you never lose much speed despite how shit you landed

        • 7 months ago
          Anonymous

          Regen making skiing easier, moron. You never get punished for spamming disc jumps.

          • 7 months ago
            Anonymous

            grammar anon. I do find it funny that Ganker has people defending regen now when that was not the case 10 years ago.

            • 7 months ago
              Master Raider-kun

              they were too busy defending the generator for no reason

          • 7 months ago
            Anonymous

            >rocket jumping is less skillful
            have a nice day

            • 7 months ago
              Anonymous

              >rocket
              It's a disc.

              • 7 months ago
                Anonymous

                >200 speed cap and no rocket/disc jump + 30 sec cooldown boost pack is more skillful than timing your self boosts so that you hit stand at full hp
                have a nice day fat Black person

              • 7 months ago
                Anonymous

                There is no speed cap. You just suck ass.

              • 7 months ago
                Anonymous

                HAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHAAHHHHHHHHHHHHHHHHHAHAHAHAHAHAHA

  127. 7 months ago
    Anonymous

    quake champions is still free btw

    • 7 months ago
      Anonymous

      And dead as can be. Although it was never alive.

      • 7 months ago
        Anonymous

        it will never be as dead as T3, 20 dollars for a niche fpsz

  128. 7 months ago
    Anonymous

    i will buy the most expensive version
    i fricking love tribes

  129. 7 months ago
    Anonymous

    Never forget what they took from you.

  130. 7 months ago
    Anonymous

    damn I almost forgot how insufferable Tribe gays are.

  131. 7 months ago
    Anonymous

    Does anyone have faith in this though? T:A died before the fricking game even came out of beta due to absolutely moronic changes. Speed cap, making it so you couldn't use impact nitrons to boost, making INF get visible after going over a certain speed, etc. I also remember they removed some map and never brought it back, at least while I played.

    • 7 months ago
      Anonymous

      >T:A died before the fricking game even came out of beta due to absolutely moronic changes. Speed cap
      which youtuber started this meme? i have over 1000hrs in the game and 500hrs of them capping and for some reason i hear this moronic take everywhere

      • 7 months ago
        Anonymous

        It's my honest opinion, I don't give a frick what Youtube c**ts say. It's been many years since I last played, but they absolutely did something to the speed. Maybe it wasn't a hard cap, but a limiter or something that made it harder to maintain speed once you get so fast. Either way, it was a dumbfrick decision.

        • 7 months ago
          Anonymous

          and let's be honest if your complaint is that you can't cap using impact nitron (even though you can) you most likely know very little about capping, and the speed cap didn't affect you. since its set to decay to 300

          • 7 months ago
            Anonymous

            You're probably right, I should've consulted you, the expert, before making my post. In the beta, people used to use grenades as a boost. They change it so you drop the flag. That's objective fact and that's a moronic change.

            • 7 months ago
              Anonymous

              holy frick you are brainless

  132. 7 months ago
    Anonymous

    >5v5 eSports nonsense
    huge deal breaker
    stop catering to this invisible demographic

    • 7 months ago
      Anonymous

      If you're wondering where this idea came from, their subreddit is full of boomers that desperately want Tribes to be an esport. A bunch of the admittedly very good T1/2 players run esport blogs and shit. They just can't let it go.

      • 7 months ago
        Anonymous

        From what I've gathered the tribes community falls into 2 camps.

        1. People who want serious esports comp play
        2. People who want huge pop servers primarily about vehicles and base play.

  133. 7 months ago
    Anonymous

    >5v5
    The game is a rush job. They fact they can't simply commit to a bigger playtest right now should tell you everything you need to know.

    • 7 months ago
      Anonymous

      If what other anons have been saying about it being only a couple of months in development is true, then I really don't understand the extreme rush behind it. Doesn't make sense to shove a barely started project out the door like this.

      • 7 months ago
        Anonymous

        Their other game flopped hard. This is supposed to be an "easy" project, which doesn't inspire confidence, but maybe they're hoping they can just copy shit from the older games. I feel like they should have just remade one of them. Could have gotten the nostagia bucks and had an easy development.

      • 7 months ago
        Anonymous

        When games from two decades ago has 128 players running on glorified calculators and dial up connections, it's a crime that a modern title is even beginning at 5v5.

  134. 7 months ago
    Anonymous

    I just checked my email and got a code
    Is the test still going

  135. 7 months ago
    Anonymous

    [...]

    • 7 months ago
      Anonymous

      Are you lost or do you wanna talk about Earthsiege?

  136. 7 months ago
    Anonymous

    where are the vehicles

  137. 7 months ago
    Anonymous

    ascend was so fricking based (shit (in a good way))
    yeah, tribesisters, i'm thinking we're back

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