They nerfed Attack Protocol though. I don't have a screenshot to compare before/after, but I think it lost 25% flat scaling on its main stat on both the regular and overcharge version. It's still probably an automatic kill, but that's a big Hacker nerf.
Attack protocol and Reinforced Attack protocol were broken as frick, this is just part of the course
Last week I quite literally one shot the mutant yasha queen with her overcharge skill
And Im sure she didn't even hit all of them
And unlike the other powerful multi-hit abilities, this one doesn't need to be in melee range
Goddamit I can't believe Albus will be stuck with this shit tier costumes where the only redeeming quality is knowing they are basically what he wore as a teen
Yeah thank you i was that anon. I am happy to see i am not completely crazy. So those were concept art in the end? Not that i don't like the one released.
I really want to buy the skin bundle, to "support" Troubleshooters, but I hate pretty much every pay skin as I find them inferior to the normal skin from almost every character.
Like, I'm kind of sad that there is no a shirtless skin for Heixing (I do remember that he can't use shirts for lore reason or some shit like that) Or that I really like the Racoon t-shirt of Irene and none of the other skins use it, or similar shit like that.
Tempting. It is a really good counterargument for me to actually buy this one.
Anyone have any luck building a proper engineer Kylie after the changes? She got like -5 training points used in everything, and then there's the drone building itself
It is basically all the engineer/scholar masteries + breakthrough for block shred + Joint tactics/chasing a herd for out-of-turn AT reduction. Dunno how effective it is but Joint tactics/Chasing a herd were in my previous engi build and they proved really useful to speed kylie up.
on a side note, heating drones seem really fricking strong now
Me doing a whole playthrough on cruel challenge and getting bodied by blue missions I just unlocked high risk high return, I wonder if I should suffer more
HRHR is quite painful in the beginning, in the sense that you don't have many options unlocked and enemies often requires 3 to 5 attacks to die, so it's mostly a slugfest of potion/smokescreen resource management, setting up flanks and regular attack with a pretty much non-existant mastery board. Might as well give it a try, specially on the Ryo mission...
Mid game with it is actually really fun.
Anyone know what triggers this picture and on which mission? It's the last one I need. I suspect the mission where you choose one of six characters but maybe someone can confirm?
Also how do I do the two "I'm sorry" secret cheevos?
Ones I'm certain give masteries: >The Formula Worker >You Guys Ever Heard About Deep Sea Before? >Hide Yourself Well >My Hunting Buddy >Trap Architect >Just Reboot It Again >Auto Refill >Why Is This Code Here? >The Rising Star >The Passionate Performance >Take A Bow! >Nonstop Cheers >Eating Is Power >Ninja Medic >Support Ninja >Shake It, Burst It! >Chakra Opening >My Treasure
Ones I'm less sure about >Treasure Hunter >The Legendary Warrior >Four-leaf Clover
I'm probably missing a few from this list, but that's most of them
>finish metrodium parking lot and angry barrel parking lot >check shooter street for new quests >one is for metrodium parking lot >finish it >new quest pops up >it's for angry barrel parking lot
AHHHHHHHHHH
>sweeper company mastery >almost full information on ryo >do his mission >don't get the sword >don't get the jacket >get the fricking CRANE
I wish I could spend valkyrie coins for boss drops
I don't know if anyone cares, but I figured out a way to see the stats of the story version of the Mungo King: Detected has the effect of allowing you to see the info of enemies even if you don't have them in the logbook. Here's the collage of its masteries and stuff.
He didn't retain 'Luck' in the violent case, right?
Very interesting stuff to see. I remember people complaining about him being "too easy" when he first appeared lmao.
The biggest difference is that the story version hasn't got Mimic Martial Artist or any non-Mungo class masteries. It's like they gave him a regular beast build to start and minmaxed it into a class for the violent case.
>Detected has the effect of allowing you to see the info of enemies even if you don't have them in the logbook.
Yeah they did that change a while ago as a way of fairness and all that
There's too much bullshit around new enemies beyond appearances
Not bad, I managed to do them both first try, pirated copy and legit one (and not nerfing my team for that!) You will have to nerf them for the next VHPD mission though.
No but they will give you crafting blueprints for things that actually matter
Also you want to do them as they come along
And some of them are unique small maps
The quests are completely unimportant for story progression.
No but they will give you crafting blueprints for things that actually matter
Also you want to do them as they come along
And some of them are unique small maps
thanks i will try the avoid the one who force me to play in a purple map
meh this is my first time and i could not select extra but if etra difficult is just playing meta without discover things by yourself then is not worthy
1 year ago
Anonymous
lol no, read them all properly, you will at least want one of them on in some cases
1 year ago
Anonymous
oh see it right now
what is this bullshit?
clearly you can't win if your levels are so low or you are telling me to play 2 hours for map?
1 year ago
Anonymous
Its just fitting for the game. 1 more story mission = 1 more level. And you will reach 2h for map eventually
1 year ago
Anonymous
pain...
seems kino for a second run but is possible without punching my pc out of rage?
1 year ago
Anonymous
It's part of the fun.
Purple maps are example of this and they are made so you can retreat on boss defeats.
Ok I returned to the game after not playing for a long while. >lvl cap is higher >finally face Ben in a mission >its also full of upgraded killer robots >new DLC so things are even ahrder in the future
Holy frick, they ramp up the difficulty alot.
That reminds me I haven't played 54V since they changed a bunch of machine masteries last week. The buff to Overheat from 30% to 100% increased damage has probably made the Schwarz Destron incredibly dangerous.
Talking about robots in general which mission is the best to farm parts and modules? My bots are very underpower and I want a Web robot to root enemies.
A lot of parts are gotten just by breaking down weapons/armour. I think the highest concentration of enemy machines is in the Blue Fog Distribution Center, but 50v and 54v both have decent numbers of them and Destrons give a ton of materials on kill. Each of the elemental Bicrons in 50V have unique modules that you can't unlock anywhere else, and I think Red Eye has one or two as well.
You are going to need a reinforced drone if you are going to use the web launcher, since it doesn't do damage (except on borderline cases where you crit for 300)
Guncrons were never that scary as long as you used cover and smoke. They have high max damage but their accuracy is relatively poor so with decent defenses they simply miss most of the time.
Still working on that Misty build. Thinking of swapping Charisma for Lightning Reflexes because she dies badly to ranger Heixing with the shot + Resistance Fire + auto overwatch, but for most uses this is pretty good. She has a Draki's Fancy Scale equipped.
A lot of masteries and some CGs can only be gained by replaying story missions. It's not cheating.
1 year ago
Anonymous
>feel like cheat
But it's not
this is my first run
if the game decide i can't restar that mission i will not.
just wonder to know how cucked i am or maybe i choice the KINO but bad route
1 year ago
Anonymous
> just wonder to know how cucked i am
Not at all, it has literally no impact on the story progress.
1 year ago
Anonymous
ok thanks
1 year ago
Anonymous
>just wonder to know how cucked i am or maybe i choice the KINO but bad route
There are no routes, the game is static. It will assume that you played all the different outcomes of a mission because next one, the character you defeated or collaborated with is going to act the same regardless of how you deal with in the previous mission.
1 year ago
Anonymous
really?
i thought there were different routes.
so i literally wasted 3 hours beating the chainsaw girl and his buddy with the japanese dude for NOTHING?
1 year ago
Anonymous
You probably unlocked an unique mastery that way.
1 year ago
Anonymous
> for NOTHING?
No, for HONOUR!
That mission is quite hard. Try to use everyone as a shield to keep Isaac as a shield.
Dude, just, like, wind-walk out of there.
1 year ago
Anonymous
>Dude, just, like, wind-walk out of there.
Now Isaac is dead
1 year ago
Anonymous
Sounds like a him problem.
Should have hidden in some alley like a hero.
1 year ago
Anonymous
You should be able to windwalk and turning a new leaf out of there in the first or second turn. The only win condition is Albus escaping.
>Carter's character arc in that mission is ludokino. >tfw if this was PM he would gotten an EGO on the spot >the reason he use two guns is because he needs to shoot two targets at the same time when someone revives >"Family takes care of one another"
Heixing is such a cool character
>they're Holy Knight, which have a class mastery that denies melee counter attacks >you're getting pushed into a wall by their attacks thus being stunned
One of these two. You will get your own HK on dlc 1.
Yes, you can build Albus so he automatically critically hits anything that gets near him, kills them, then heals to full.
1 year ago
Anonymous
>auto heal
show this cheat build
1 year ago
Anonymous
Call of Wind Albus is a meme I'm currently experimenting with, but the key components are
Sen no Sen set < This is how you auto crit
Overpower set < Refreshes your auto crit
Blood Absorbing Sword mastery < Heals you for huge amounts
1 year ago
Anonymous
>magic sword
but i am a great swordman
also all of this can be obtained by the point i am playing or is DLC end game?
1 year ago
Anonymous
>show this cheat build
It's how you're supposed to build him, at least if you want him to be a counter god tank.
Otherwise he'll get killed very quickly.
Anyways here's what I'm working with.
1 year ago
Anonymous
how can you have so many slots?
1 year ago
Anonymous
The green masteries you can see there.
1 year ago
Anonymous
>show this cheat build
It's how you're supposed to build him, at least if you want him to be a counter god tank.
Otherwise he'll get killed very quickly.
Anyways here's what I'm working with.
look
i ahve no green mastery for ability sections
where i find them?
1 year ago
Anonymous
At your level, I think you can only get these three.
The rest you'd have to get through the first DLC at least. >Hysteria
Scent of the past (Sion Fight route) (27S Sky-wind park) >A Strategic Retreat
Scent of the past (Sion Retreat route) (27S Sky-wind park) >Flexibility
Taking a Step Back...(Wait) (33S Silver Cloud Market Street)
You can replay story missions from the Case records, and picking different choices sometimes rewards you with masteries.
1 year ago
Anonymous
so i can't use the cheat build unil than?
MEH ok no problem thanks anon
1 year ago
Anonymous
also how many mastery i miss by not playing other routes?
theere is a list?
1 year ago
Anonymous
Honestly I wouldn't worry about it too much right now.
You can get through most violent cases on Cruel/Challenge mode with basic stuff as long as you play smart.
At least until you get to the DLC where they turn the bullshit up to 11.
Here's a list of all masteries and where to find them, but I wouldn't recommend stressing over build autism right now especially when you risk spoiling story stuff for yourself.
https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284
1 year ago
Anonymous
Ok thanks anon
You have right i found no problem until in that mission.
I will play like i want as i did until now
>wall knight
lel
I'm working on a WM Anne build that utilizes altruist, march and recovery support. The idea is that she can dash right up to cover near everyone else, heal with recovery support, get free AT reduction from altruist, and then when her turn pops she can reposition again. Essentially a full on healbot. Unfortunately the build requires a massive amount of support and defense slots and I'm only level 26 in new game+ so it'll be a while before I work out the kinks
Why not ditch the goddess of fortune (which I think its pure meme tier and it needs a severe buff because even as a meme mastery set its shit) and go for vindictive spirit? Spice up the meme and all.
The 3rd superconducting cable didn't drop for fatty's side quest, will there be another mission with robots before his next set of quests or do I have to kill 40 drones and spoons again?
The mind control was nerfed a while back to only last 1 turn IIRC. Maybe try baiting it out with a pet.
1 year ago
Anonymous
already did a bunch of time
always kill Heixing or Controlled Heixing kill giselle.
Giselle can't kill more people at once so with just her is impossible too much people
1 year ago
Anonymous
Try using Kylie instead of Heixing. I think drones can't get mindcontrolled.
1 year ago
Anonymous
You can also just kill her with a VHPD unit. They have Shot of Silence so Anne can't do very much until you're ready to kill her with someone that won't cause trouble.
1 year ago
Anonymous
bro my VHPD unites do 1/10 of damage to everyone.
Try using Kylie instead of Heixing. I think drones can't get mindcontrolled.
nope Heixing is vital for the big numbers of enemies ther re 24 enemies and giselle can only kill 1 for turn
1 year ago
Anonymous
Try Hunter Giselle with the craftable set to buff traps? That's what I did and had no issues. I imagine it'll even bypass Anne's memes since IIRC traps are considered an unit, rather than an attack.
1 year ago
Anonymous
i did it by separing Heixing from giselle so she just killed a policeman.
1 year ago
Anonymous
>I imagine it'll even bypass Anne's memes since IIRC traps are considered an unit, rather than an attack.
Traps are an attack. Giselle's exp masteries work with trap kills and beasts will trigger Pincer Attack With Beast when they go off. They also don't increment the team member count in PVP, unlike flares.
1 year ago
Anonymous
It's an special case, or whatever term you prefer, just used the word "unit" because it was the 1st one that popped up and was fitting enough to get my point across. It doesn't scale with damage masteries like Giant Killer. It only scales with masteries that specifically states to affect traps and scaling through stats. It doesn't get affected by Final Blow. Can't remember if it interacts with action speed masteries, like Executioner, but I think it does.
1 year ago
Anonymous
>I imagine it'll even bypass Anne's memes since IIRC traps are considered an unit, rather than an attack.
Traps are an attack. Giselle's exp masteries work with trap kills and beasts will trigger Pincer Attack With Beast when they go off. They also don't increment the team member count in PVP, unlike flares.
It's an special case, or whatever term you prefer, just used the word "unit" because it was the 1st one that popped up and was fitting enough to get my point across. It doesn't scale with damage masteries like Giant Killer. It only scales with masteries that specifically states to affect traps and scaling through stats. It doesn't get affected by Final Blow. Can't remember if it interacts with action speed masteries, like Executioner, but I think it does.
Well frick, you were absolutely right anon. Traps are units. I managed to convince an actual player to help me out.
When it says "for every 1 class mastery" does it count ALL class masteries (martial artist, fighter, dancer) or only the current class (martial artist)?
It includes every class mastery, including sets and the mastery each class innately has, like Martial Artist's block/dodge chance
To be more clear, yeah it includes ALL class masteries, and even if your board is completely full of Common masteries you'll always get a little bit of its effect.
You know, replaying purple missions in order to get that Kylie mastery showed me something:
19V is kinda bad, all the others have some merit to them and the only interesting part of it is Ralph being a block beast
The main problem of 19V is that the timer for the timas to arrive is too long. If you deliberately wait for them to arrive it becomes pretty spicy. There's like 30 of them from the borders of the map, all different elemental types.
It's decent for the second violent mission you have access to. It's more or less Magenta back-streets but with more open sight lines and a timer before different enemies show up
Time to grind the ai-controlled PVP until I find a team with Vindictive Spirit so I can definitively test whether traps set it off. I'm pretty sure they do, but anon has put doubts in my mind.
Honestly, I've never met a Hellgate user in european pvp, and even vincictive spirit is rare to encounter. Most people seem to be playing for fun here.
Oh, that. I was thinking of something else when you said "campers the map", but you'll get there.
You're ready for pvp and the best part of the game now, congrats!
The execution is pretty bad, but narratively it does make sense to end the game there. The main gangs in the Wind Wall district were the Angry Bull who got wiped out / absorbed into Spoonism, Black Tiger who became troubleshooters and White Tiger who almost all got arrested. Carter took the Spoonists and led them out of the city, so the Wind Wall district was safe from organised crime.
Play at least the first DLC since it's free and bring lube + your biggest clown shoes.
The devs are absolutely psychopaths that wants to make a single story that requires 3 games, except they didn't bother to make an arc that reaches it conclusion in the game. Some sort of korean Xenosaga in that sense. I thought the Alley subplot was going to be that, as I feel like they spend a good chunk of time on that, but alas Carter was removed from the picture and there was no resolution. One funny thing to notice is that in the ending there was barely any words for Leton, as he wasn't and still currently isn't developed enough.
>the problem is these homosexuals are always faster than me.
Supporting Fire is what the snipers use, it can activate a lot. Maybe they'll get delayed by 30 AT, but that's not a problem when the enemy has a lot of ranged guys who will happily fire upon you again and again and again
It's the game's way of telling you to find mastery sets in order to nullify responsive attacks and change up your strategy. The Skulls are waiting for you in 46V
1 year ago
Anonymous
are you talking about the 46 purple map?
i already did a try and happened the same, i can survive thanks Kyle hologram but i always lose someone and i need to beat 12 bosses.
also that map make me learn that covers in this game are useless
1 year ago
Anonymous
There is a mastery set that gives you infinite responsive dodge on night time maps , another one gives an ability that does the same for 3 turns. Sion has that ability by default. I think snipers on that map have Hemorrhage, which gives +50% damage to bleeding targets, and Leton has an ability to prevent bleeding for 3 turns, which combined with another specific layer of defense allows you to soak all the responsive shots. There is also some pets that also works wonders for soaking.
Also give a shot to the other entrances. it can vastly change how the map plays out. This advice is also applicable to future (and past) purple maps. Some entrances can legit be an unofficial difficulty option for that specific map.
1 year ago
Anonymous
>defend
the best defense is the attack, using that abilities will stop me from using more powerfull ones.
why wasting time when Heixing can kill all of them in 1 single attack?
1 year ago
Anonymous
LOOK ANON
north entrance leton rush in open field
BEST STRATEGY EVER
1 year ago
Anonymous
I'm not sure if you're being sarcastic given that your Leton is still alive, but yeah, the strat is exactly that. 100% block with enough HP or dmg reduction or anti-bleed. They all shoot Leton, who survives and gets healed later. Skull team is all at 50~80 AT or something like that and all responsive shots spent until they get another turn, so you have your entire team getting 1 or 2 free turns without retaliation, which should be enough to eliminate them. All assuming a level 46 team, equipment and no 1S1K, of course. As the other person said, a Draki works just fine too. Don't try to act smug when you're new or otherwise ignorant about the game.
1 year ago
Anonymous
They don't have Hemorrhage, but they do have godly amounts of accuracy. >Perfect Pose (+15% to responsive attack/still stance accuracy) >Tactical Reform (+50% to targets that dodged/blocked a previous attack) >Strategic Focus (+15% if an ally attacked the target) >Blood Scent (+20% to bleeding targets) >Hunting Dog (+25% to lowest HP target) >Predicted Fire (10/25% dodge/block shred) >Sharpshooter (+10%) >Prior Planning (halves enemy dodge) >their Snipe attack has +20% innate accuracy >can also Confirm Target for +50% accuracy and increased crit/headshot rate
Drakis can tank them pretty comfortably, and Furious Lightning Gale / Darkness Hunter can avoid all responsive attacks. Subconscious can also do it, but I think Shout of Concentration is a DLC1 mastery so it doesn't help you yet.
And this one's for Anne Witch. More versatile, but also more fragile. Still has Third Heart though, so she won't go down too fast even if shit hits the fan.
This is my Anne White Mage build. Mostly focuses on healing and not dying.
advice how these builds works and the style of play i need to use?
1 year ago
Anonymous
I haven't played in a while so it's not fresh in my mind, but it should be pretty straight forward. White Mage is mostly support, keep her close to the ones who need supporting and use support skills when necessary. Witch can be played more aggressively and can strip buffs from dangerous enemies, but she's also more fragile so don't push her forward too much without tank support.
BTW if you're having accuracy problems with her, also remember to take a good look at her gear and see if there's anything to improve there.
This is my Witch Anne. My party inflicts a lot of bleed so I get a lot of use out of Blood Witch. Witch has accuracy problems because of its inherent mastery that trades accuracy for crit chance based on how much vigor you have remaining, so you'll want a high accuracy ring or something to help with that.
Anne in general loves speed, so I also stacked masteries that make her fast.
And my hopelessly endgame White Mage. Important parts are Child of Light and Recovery Support. Everything else is either just making her fast or heal better.
And my hopelessly endgame White Mage. Important parts are Child of Light and Recovery Support. Everything else is either just making her fast or heal better.
ok thanks
I'm not sure if you're being sarcastic given that your Leton is still alive, but yeah, the strat is exactly that. 100% block with enough HP or dmg reduction or anti-bleed. They all shoot Leton, who survives and gets healed later. Skull team is all at 50~80 AT or something like that and all responsive shots spent until they get another turn, so you have your entire team getting 1 or 2 free turns without retaliation, which should be enough to eliminate them. All assuming a level 46 team, equipment and no 1S1K, of course. As the other person said, a Draki works just fine too. Don't try to act smug when you're new or otherwise ignorant about the game.
>i will ahve 2 turns more
the sniper boss counter attack 10 times and is still faster then me lol
I'm gonna use this so I can show you my Witch build since it's different than what the other anon posted.
https://files.catbox.moe/qs6rfv.jpg
I use her for both healing and offensive, even with so little healing support, with this set I can heal anyone to full heal and I can get her going stealing buffs as well. Best case scenerario is when you manage to steal or get immortality with mutant passives.
https://files.catbox.moe/yk7ckd.jpg
As for equipment, I use whatever. She used to have better speed stats. But I had to replace her level 30 armor that gave her +25 speed to a level 55 one without speed buff.
There are no Vindictive Spirit teams on NA either. Everyone's running Black Mage after Dandylion said Black Mage Bianca was the fastest speed clearer of 58V in the game.
Here's another silly training point build. Once they raise the level cap to 60 I can replace Lord of Hatred with Burn, and Honesty with Standing Alone. I saw a similar build to this in PVP that I tried to replicate, but theirs was a lot better.
You have to catch the little egg dudes that wander around after the eggs hatch ("Draki with eggshell"). You can't catch proper drakis because they're immune to taming.
They evolve into all the other draki types. They're some of the most powerful pets in the game.
1 year ago
Anonymous
>can only use 1 of them at time
then just tell me who is the best
1 year ago
Anonymous
Best is relative, but Draki Queen (evolves from white Draki Knight) is the most relevant one since you need her on your team to get 2 achievements later on.
Honestly, you don't have to beat the whole map the first few times you are doing that mission. Let the criminals wipe out the Tiger gang to buy yourself some time.
Since I'm not good at the game I also use pets and robots to lure enemies as far as possible while I take care of what's in front of me.
Yep, Cover Move is annoying like that. It guarantees dodges if they're concealed and in cover. You can disable it with things that inflict Revealed like Giselle's flares.
>created as a lab rat with fatal condition >ping pong between various shady figures who can keep you alive >they all demand you do bad things for them in exchange >after 20 years you're only just starting to think "Hey, maybe doing bad things because bad people told you to... is bad?"
>yeap i was surprised of how high is the damage
I remember the fricking thin clowns hitting me for 7k or 18k of damage with their kids. Fricking insane.
I remember it was the first time I had to grind in order to beat that stage. I managed to beat it after grinding enough friendships points and giving anyone preventive attacks to kill clowns before they manage to kill my units.
Skeleton masks have pretty much their entire board dedicated to damage and they do 2 stacks of armourbreak on each kick, so their doublekick completely removes your units' armour from equipment. It's pretty much impossible to tank them safely without extreme amounts of damage reduction from masteries, and even then if they hit you in still stance you'll die because of how much increased melee damage they have.
Stay out of their blue range if you can.
Yeah, this stage helped me a lot to understand how to play the game. For example, I ignore pets for the whole game because my experience with them was so fricking shit.
My first pet was a red frog that never manage to attack (I had no idea how rage worked at the time) and the only pet I had was Anne's boyfriend.
Among many other mistakes that I had no idea I was doing at the moment.
1 year ago
Anonymous
this make me remember do Anne's boyfriend make specials things is i capture him.
like special dialogues
1 year ago
Anonymous
Not that I remember, besides the Anne's passive. Which not other pet can have (which is a shame, because is a great passive that I would in some other pets)
1 year ago
Anonymous
ok thanks
also try the fire Drone 1 shot the clowns
1 year ago
Anonymous
You do get special dialogue in the mission itself if you tame the Dorori with Giselle, and it can learn a unique mastery that grants buffs whenever the beast starts a turn in Anne's vicinity.
Generally pretty good. It's also a rare unit that can use Hide.
1 year ago
Anonymous
>It's also a rare unit that can use Hide.
The only pre-Crimson Crow unit that can, I think
1 year ago
Anonymous
I never bothered with other dororis, thought that was a default ability. But it fits thematically pretty well now that I think about it, with Anne complaining about 'feeling stalked' around that part of the game.
I fricking kneel, Dandylion.
Uhh, did he invent Destrons? I'm pretty sure that he just reassembled the ones for Ben's gang from war remains and scrap metal.
1 year ago
Anonymous
>Pascal smiled contentedly while looking at the assembled Destron. >"Fools. Even though I made this marvelous creation, they can't even utilize its full potential." >Last year, Pascal focused on remodeling Bicrons and assembling Destrons with the spare parts of older models in the Wind Wall district. >But soon after Pascal sold those creations, they were destroyed by Troubleshooters. >"I'll show them what for, oh, YES I WILL!"
I interpreted that as Pascal invented destrons as a thing in the first place, but rereading it I can see that it could be that he just made those specific ones.
Vigor sustain. Might be a bit excessive, build idea is to never leave stealth and kill everything with throwing knives while enemy can't even react.
Skillful Assassination is for cooldown resets.
Beast Hunter and Giant Killer are flexible, pick whatever is appropriate for the mission.
Awaken is for emergency stealth when needed.
Played with smoke generator and stealth while in smokescreen mastery set, but it felt unnecessary.
>Do Ranger Hexing Brrap clouds count as smoke screen?
I think so. I know that they count as a smokescreen for preventing headshots at least, so I assume they also count as such for other purposes. >Is Mutant Misty viable?
Mutant anyone is viable,
>Do Ranger Hexing Brrap clouds count as smoke screen?
I think so. I know that they count as a smokescreen for preventing headshots at least, so I assume they also count as such for other purposes. >Is Mutant Misty viable?
Mutant anyone is viable,
All smoke clouds count
1 year ago
Anonymous
what if Anne continually farted around Misty? would that count?
>buy latest dlc >reinstall game >start crimson crow dlc >watch cutscene >battle start >its a solo mission >die within 3 turns >quit game
Yeah, solo missions are gay. Never like em.
>encounter mungo for the first time >no ally deaths >only 4 mungos left >albus suddenly dies >wth >realised theres now a black masked mungo >ohkos >dodges all my attacks >has regen >proceed to wipe 10 members off my team >only managed to kill it by irene phoenix panda ulti
It is just me or this unique monkey is way overtuned?
Better prepare those Concentration Potions and slot in Bibi's doll ability and Anne's plants ability, also the undodgeable abilities for characters who have them. It's definitely not the only high evasion enemy you will face going forward.
>Uh, well I do agree it makes sense
Yeah they're still strong attacks, but they're not absolutely busted anymore. It might be more noticeable on a new file where you inevitably struggle to get Kylie's equipment, but in the endgame it feels pretty good.
Im just wondering why we haven't gotten maps where you just straight up have less than 8 people to deploy at a time
Not like solo or duo missions, but like 4-6
That's acceptable too, but for fitting missions like the white tiger big showdowns, purple missions and what not (even when I do believe there could be good to have some limited team violent mission)
For example, there's Irene + Bianca + Alisa fight that gets your team + reinforcements after some time
They have that one in the base game where it's Ray + Kylie + Heixing + Leton with Ryo as a guest. I think they're a lot harder to make because people's builds vary so drastically, like what happened with the latest map where some people raped the bosses as intended and other people got thrown into the map with a support Misty build that couldn't kill anything.
Yeah I know, but I was thinking more on the "select your team freely". This would mean giving more info on the player before going to the fight itself, but still
For example, some split team thing where whoever you bring in the first can't be brought in the second part of it, and viceversa.
They have that one in the base game where it's Ray + Kylie + Heixing + Leton with Ryo as a guest. I think they're a lot harder to make because people's builds vary so drastically, like what happened with the latest map where some people raped the bosses as intended and other people got thrown into the map with a support Misty build that couldn't kill anything.
They give you a pretty decent Rogue Misty built when she first joins you so I don't understand how people managed to frick up so badly.
Stealth is so busted, why would anyone ever make her a support unit?
>split up team >anne starts far away from all her bonds teammates >no more backpack e-girl of double turns
Absolute pain. Otherwise I actually find the splitting up fun. Well... Actually sometimes a few members starts on the wrong side of the splitting, as far as tackling the enemies on the side closest to them goes, which sucks because the characters will never be able to shine on that mission, unless you skip everyone else's turns a few times to reposition, but I can't be bothered with that.
>field hei xing >place him behind cover >bingo! >his turn again >shoot >enemy has impulse field >bingo! >enemy is now dead >automatic overwatch >bingo! >enemy dead >enemy gunner punishment shot >dodge >bingo! >enemy move near him >bingo! >enemy try to attack my ally >bingo! >enemy try to do anything >bingo!
He alone contributed at least 50%-80% of my team overall kills.
Made an offensive drone that actually does damage >lots of Reinforcement modules with Unified Reinforcement Program providing +5% damage each >Sub Attack Equipment to stuff in an Attack Booster for crit multiplier >a bunch of damage modules and some other annoying things to make it not die
Hits for between 6000-9000 on crits in PVP, but it lacks any responsive attacks because property limit fricked me.
I don't want tier 3 classes anymore. It's such an extensive change at a very late point in the game that I'd rather see them implemented in the sequel.
Troubleshooter Abandoned Children is fine as is.
They'd probably justify it as testing for the sequel. The way Dandylion seems to see it is that everything they do in this game is things they don't have to do in Banished Children.
Finally made a Ninja that can do the Mash fight. There'd been discussion of Please Help Me on the forum and I realised how busted it actually is. As long as you end your turn away from cover you get tons of post-turn AT recovery, 40% damage reduction and the 50% block that concealing naturally gives you. Combined the other sources of AT reduction you can get something like 6AT turns even though her base action time with my gear is 63.
Damage is kind of mediocre even with Hemorrhage and I'm missing some stuff I'd like, but that'll have to wait until Dandylion expands the mastery boards again. They said a while back that they'd do it when the level cap becomes 60.
>Sorry for the late update. At the current pace of work, it looks like it won't be until the second week of July. We will make an announcement shortly explaining the current team status, development progress and update dates.
I'm not complaining about the direction the story is heading into, but I really liked the early atmosphere when it was just Albus and everyone else seemed like a total enigma.
>explaining the current team status
Sounds like something happened that caused the delay, rather than their update just taking a long time because it's huge
>google translation is literally the same as deepl
I'm unsure whether google chinese translation is good or if deepl is a scam when it comes to that language.
The one I used in the screenshot is whatever DuckDuckGo's one is, so it might be the same back end. It's slightly different from the one further up the thread.
>Sorry for the late update. At the current pace of work, it looks like it won't be until the second week of July. We will make an announcement shortly explaining the current team status, development progress and update dates.
>We apologize for the delay.
I don't think it has ever been as over as it is right now
Updates were pretty slow before Crimson Crow so I wouldn't say it's the most over, especially with no news post yet confirming how over it is. For all we know it might be a post where they say "Sorry, we bit off too much for this one patch and it's been slow but it'll be worth it".
I've been thinking recently about Gaia and how weird he's going to be. There's nothing in the game that stops a sniper from having ESP, but if they actually give him Earth attacks he'll need to have ESP on his gun which Giselle has no way of utilising. I guess they could just give him regular sniper attacks and have him use Call of Earth, though.
I've just discovered a new cheese, or at least one that isn't talked about very much >Big Lava Dorori's overcharge skill "Deadly Magma Throw" >3 radius blast on itself, doesn't require a target to use >creates fire on every tile within that radius >50 cast delay and 5 cooldown, but none of that matters because it immediately gives you absolute maximum effect of Joy of Burning for 0 AT turns, along with huge effect from any other fire field dependent masteries >couple with Awaken and SP regen masteries to enable turn 1 overcharge and non-Awaken overcharges after that
Nobody tell the discord gays that you could theoretically get 0AT clears of every non-snowy map and their chain killing circlejerk is meaningless
Here's a 135 AT reduction with half the fire prevented by the wall, so you don't even need it to be in an open field
Also even if you're not intending to cheese with it, the attack is pretty strong. Here's the real reason why I discovered how broken that attack is.
Yeah we have already figured out that Sea of fire makes it so that you get 0 AT and take no damage. Works with Irene too
Its 'bout to get nerfed sooner or later mate
I'm amazed Joy of Burning has been left intact for so long. There are ways to deal with Conflagration and other masteries if they set up a gorillion fire fields, but there isn't any way to counter 0AT for players.
My bet is that everyone avoids elemental sets.
And it shows; aside from fire I think only Ice is good to go stacking them
There's also this meme draki baron I have thanks to storm genetics that can go over 1000% crit damage
Baneposting was overshadowed by laughing at the forums crying their eyes out over being forced to make a decent Misty build. Roguechads were eating good that day.
So they didn't nerf it right? I did it on Cruel on 2nd try with my burst mage Ninja Misty. Tell me i didn't miss the real Dandylion vision version of the mission.
It's untouched on Cruel. All they did was add the line about Wave Kick. On lower difficulties it also reduces the starting bleed to just ordinary bleeding. All the buffs and stuff were there originally.
Would you believe that people got filtered by the easiest mission to date?
Unironically just delete 2 dudes with Misty holy shit just press hide homie.
God damn, dat mudbath cheevo really made me work for it. Barely made it alive at the end with just Albus, Anne and Bianca still standing. But now I can finally focus on dlc2.
Guys be honest if I play this game how long will it take before it gets good?
Is this going to be a lot of frontloaded story before I can actually play the game and then 10 hours before I need to actually think when playing?
It's been too long since I played the opening without skipping cutscenes to give accurate time estimates, but the game tries to kill you pretty quickly. My first wipe was on the third mission, not including the tutorial, and the first two maps are pretty short, like sub-10m each.
It's a pretty slow paced progression, though. You don't even get your healer e-girl for like 16 hours of gameplay, which is interesting in a game like this.
At the very end of the first DLC you unlock an arena battle mode against endgame versions of story enemies, and if you play online you can fight AI-controlled versions of other players' teams as well. That's pretty much the only significant difference between online and offline.
There's actual proper PVP too but almost nobody does it, which is a shame because it's fun as frick.
>Guys be honest if I play this game how long will it take before it gets good?
That really depends on your preference. Some people get filtered in the first few hours. The difficulty is very customizable and the story is decent but can be lenghty at times.
If you really enjoy the gameplay it can get good as early as the beginning of chapter 2, which kicks off with a preview story mission for the first violent mission (the lengthy and difficult missions)
Will you buy and play Troubleshooter: Banished Children when they release it in early access or wait for them to finish the full version?
I feel like i would spoil my experience if i play it in an alpha state but on the other hand i don't know if i could wait for a year.
I will buy it as soon as possible to ensure they have funds, but I'd probably wait a while before actually playing it. They said they don't intend to stop working on Abandoned Children even while it's in production, so we'll probably still get the occasional blue map or balance tweaks or something.
They're not really worth obsessing over, though. Just grab ones nearby unless you're doing a violent case. Violent cases have special blue chests that always give blue or purple equipment.
Chest are trash. You get a lot of loot just from takedowns. You will target craft for upgrades anyways or go for a specific legendary drop from a boss.
If you happen to park a character near one go for it. Otherwise don't sweep the map. It not XCOM meld tier loot.
>Hello everyone, this is the Troubleshooter development team. >First of all, I'm sorry for the too late update notice. >The development team is preparing the next update and it is scheduled for 2 hours starting at 5 PM(GMT + 9) on July 10th. >The development team is preparing the next update and it is scheduled at time table below: >Daylight saving time is not applied. >Date: July 10th, 2023 >Wednesday 10:00 ~ 12:00 CET >Wednesday 17:00 ~ 19:00 JST >Wednesday 01:00 ~ 03:00 PST >Wednesday 08:00 ~ 10:00 UTC >The details of the update will be announced in a separate notice on the day of the update. >Thank you to all of you who are watching us and we will do our best to prepare fun updates.
It's that what it is? I stopped playing halfway through the first DLC to way for tier 3 classes in order to give myself a reason to push forward before we reached the end itself
Realistically no, but unless the level 60 patch just does another "All tier 1 classes get 1 extra mastery slot, all tier 2 classes get 2 extra mastery slots" affair like what happened at the start of Crimson Crow I still have hope. Since they didn't say anything about having development issues or floods or anything in the update post I'm pretty sure this'll be a non-standard update. Even when they were delayed when releasing the Mungo King story map and 58V back to back they still kept pretty close to schedule.
I think the options in descending order of probability are >machine rework >general huge mastery rework of some kind >tier 3 classes >new difficulty above Cruel they talked about releasing back when people were complaining about how easy the first few Crimson Crow missions were
I don't think they'd release a difficulty mode before 60V is out and balanced, so that's at the bottom. Likewise I'm starting to agree with the people who say tier 3 classes made more sense to be released at or near the start of the DLC, but I still feel in the back of my mind that Dandylion is struggling to come up with level 58+ builds that aren't secretly level 56 builds with better equipment, and both the main game and first DLC introduced new generic enemies in their final missions.
The power creep levels are already too dangerous. I don't think i can handle another DLC with a new animal type they make to rival tier 3 classes. Like invisible panthers with plasma launchers or something.
>Like invisible panthers with plasma launchers
I would be so all over that shit. the plasma launchers are honestly the important part though. Plain invisible panthers would be boring.
Man she is SO hot. How can a korean studio managed to do better e-girls hebes than japanese without giving them skimpy outfits and with zero fanservice? This is soul, i say.
One of the things I really like about the writing is that the characters aren't defined by their backstories or quirks. Irene and Sion are the two wackiest characters, but they're just two ordinary older teens most of the time. All of the Alleys have tragic pasts but they prefer not to talk about it unless it's something extreme, like when Ray finds out Kylie is a Nine Dragons carp, and even then Heixing and Leton are just like "Yeah she is, that sucks, let's move on". It's part of their history but it's not part of their personality. I think that makes the girls really appealing. Taking Irene to a small cafe or having a classy dinner with Giselle would probably be a great time.
Heixing is the best example. In any other game he would be an unsufferable edgelord being an ass to everyone. While he certainly keeps secrets and talks less than the rest of the cast. He is using his limited time to help his adopted family to get their shit together. Doesn't push new people away that want to form friendship. Like how he goes on regular restaurant tours with Sion or the whole Anne charm repair/book gifting thing.
They really managed to make both believable and likeable characters. While triple AAA "movie" games with entire teams of writers fail to do so.
>playing crabnam >get an idea >Active Volcano is just an aura that the crab puts on itself >what would happen if I used it with Return to Burrow? Nothing happens. Hideout/Return To Burrow doesn't activate and it just does Active Volcano as normal.
I was expecting something weird to happen, like the crab shooting fireballs while buried, or attacking with Thrust Out and then launching fireballs from there.
Monster Taming is all you need. As long as it's equipped you can tame and summon legendary beasts just like anything else.
ALSO GUYS I DID IT
KEYBOARD WARRIOR FINALLY I CAN HAVE A DECENT BUILD.
I AM CRYING
PLS POST ALL YOUR BEST BUILDS
This is my Irene build from my current file. If you replace Tough Spirit with Honesty you could complete it at level 55, which is pre-Crimson Crow. I don't think any of her slots need level 56 to open. Only problem is Practical Martial Arts drops from Hanson so you probably won't have it yet, and it's the main reason why this build works.
Oh yeah you'll probably have to modify the build to put Veteran in. I have superior sturdy headgear on her that makes her stun immune without it. I think there's a craftable set that also gives stun immunity as well.
I just noticed, If anyone's going to copy this build make sure you put in a 0-point defence mastery. Doesn't matter what it is exactly, but it adds another 1.5% dodge chance for absolutely free.
Using Ninja. There is a set of masteries that allow you to get -3 coldown every time you kill someone.
Also a set that gives you critical hit while on stand still position.
Almost definitely. They've been doing a mission each month except they missed last month. I'm expecting a bunch of other changes given the delay as well.
Wish I knew about power control before I decided to capture all mastery giving beasts. By the time I got it I didn't need it anymore. I raged so much trying to capture these stupid white toads.
All the negooris are pretty equally balanced imo. I think the Albino Negoori is strongest just because ice ESP has ridiculously broken masteries. Spotted Negoori's the only wind element frog though, and taming it is the only way to get Legend Hunter. >also is worth getting other animals like a draki?
Each elemental draki has a mastery at the end of their tree that lets you convert attacks to/from their element so they're all situationally useful for that. Also you'll need a melee Storm Draki for a couple of secret achievements if you care about that.
what change?
[...]
thanks bro
You could ditch So Close Yet So Far and either Hysteria or Brazenface to drop it down to 55 points. I intended to replace SCYSF with something once the level 59 cap was released anyway, but I forgot what I was going to do instead.
>legendary hunter
so i have it now since i capture him right? >draki
feel like a pain to do that mission again >so close so far
i find it vital for all mage and snipers.
i can oneshop so many people
>so i have it now since i capture him right?
Needs to reach class level 16. It won't take long. >i find it vital for all mage and snipers.
The next best thing to drop would probably be Muscle Training, then replace Open Mind with A Strict Refusal. Kylie's scalings are kind of low after her recent nerf so I wouldn't want to drop Muscle Burst even though that's an easy way to get it to 55 points.
Probably have to start from some unrelated material. I remember the early material crafts are weird like that. Just start crafting everything with a progress bar next to it (the black rectangle)
Probably have to start from some unrelated material. I remember the early material crafts are weird like that. Just start crafting everything with a progress bar next to it (the black rectangle)
I looked through the things for you. You need to craft Small Poison Sac to unlock Oil Sac, then craft that to unlock the big version that you want.
Probably have to start from some unrelated material. I remember the early material crafts are weird like that. Just start crafting everything with a progress bar next to it (the black rectangle)
The quests for the psi stones are really useful because they unlock higher quality psi stones from the psi stone shop, otherwise she only sells white and green tier stones. PVP/Joint Training is also quest locked behind a bunch of those early quests, and cosmetic item transmog is behind a lot of the weapon shop quests.
Plus all the loot and masteries you got doing the missions.
>feel like nothing of value was gained by it
Yeah it's more about being a completionist than actually getting anything of use out of it. Even most of the crafting recipes you unlock through sidequests become irrelevant almost immediately, or depending on when you do the quests might already be obsolete.
Patch notes summary >level 60 cap, no mention of additional mastery slots >new free costumes for Alisa and Bianca after finishing dlc 1 >recovery potions buffed >Plague Cloud buffed and Decay rapes your vigour more >some pretty large Magic Knight buffs >a new mastery set for Barbarian Warrior where using overcharge abilities doesn't remove overcharge >new map that takes place in Crow's Ruin
>>new free costumes for Alisa and Bianca after finishing dlc 1
potions buffed
Cloud buffed and Decay rapes your vigour more >>some pretty large Magic Knight buffs >>new map that takes place in Crow's Ruin
We fricking WON! The wait was worth it in the end.
Now all that remains is making Black Mage a thing
They nerfed Attack Protocol though. I don't have a screenshot to compare before/after, but I think it lost 25% flat scaling on its main stat on both the regular and overcharge version. It's still probably an automatic kill, but that's a big Hacker nerf.
Attack protocol and Reinforced Attack protocol were broken as frick, this is just part of the course
Last week I quite literally one shot the mutant yasha queen with her overcharge skill
And Im sure she didn't even hit all of them
And unlike the other powerful multi-hit abilities, this one doesn't need to be in melee range
There is already a thread you double villain
For the anon asking about Anne's "cowboy" costume in the previous thread.
Goddamit I can't believe Albus will be stuck with this shit tier costumes where the only redeeming quality is knowing they are basically what he wore as a teen
I was looking forward to the first one with thigh highs the most.....
Yeah thank you i was that anon. I am happy to see i am not completely crazy. So those were concept art in the end? Not that i don't like the one released.
Gentlemen...
I really want to buy the skin bundle, to "support" Troubleshooters, but I hate pretty much every pay skin as I find them inferior to the normal skin from almost every character.
Like, I'm kind of sad that there is no a shirtless skin for Heixing (I do remember that he can't use shirts for lore reason or some shit like that) Or that I really like the Racoon t-shirt of Irene and none of the other skins use it, or similar shit like that.
Tempting. It is a really good counterargument for me to actually buy this one.
Nice
Steamtards, everyone.
typical ameritroon
Worse, he's C*nadian.
She makes for such a great reaction image.
A. Fricking. Leaf.
Hold on a second this game has a playable e-girl?
Does she wield a needlessly oversized weapon as well?
Anon....
She is a healer.
She's an Earth mage who uses bangles as her weapon
There is a e-girl with a big chainsaw. But she is not playable.
Technically she is playable, but only for a few missions.
They're so committed to not giving us Luna that they made beasts with class masteries just so we could have a playable knockoff Slaughterer
The sequel in 20 years.
Anyone have any luck building a proper engineer Kylie after the changes? She got like -5 training points used in everything, and then there's the drone building itself
I still have to grind 10 missions with drones because the achievement isn't retroactive and it unlocks one of the new masteries
I noticed they only gave me 1 fricking mastery
So the other one is just 10 missions for an engineer mastery? Or 10 drones summoned?
Complete 10 missions where 1 robot was summoned or hacked
I have this
KSAACCB5E6ASSFA5FSZWZFSBWIA46AJSBSASEA2EAWDAQCAJBIFS2PSFAEBAGBAFJ2DSGBA6D2RUCJS
It is basically all the engineer/scholar masteries + breakthrough for block shred + Joint tactics/chasing a herd for out-of-turn AT reduction. Dunno how effective it is but Joint tactics/Chasing a herd were in my previous engi build and they proved really useful to speed kylie up.
on a side note, heating drones seem really fricking strong now
anne sex
Kylie is an agent of West Taiwan and is thus scum.
Kylie is a fish and is thus automatically best girl
Me doing a whole playthrough on cruel challenge and getting bodied by blue missions I just unlocked high risk high return, I wonder if I should suffer more
HRHR is quite painful in the beginning, in the sense that you don't have many options unlocked and enemies often requires 3 to 5 attacks to die, so it's mostly a slugfest of potion/smokescreen resource management, setting up flanks and regular attack with a pretty much non-existant mastery board. Might as well give it a try, specially on the Ryo mission...
Mid game with it is actually really fun.
Don't forget to tick 'always challenging' as well, otherwise you're still a scrub
Guys, can you give me a quick rundown on engineer Kylie and spoonfeed a mastery board, pretty please?
Anyone know what triggers this picture and on which mission? It's the last one I need. I suspect the mission where you choose one of six characters but maybe someone can confirm?
Also how do I do the two "I'm sorry" secret cheevos?
Heixing.
Huh, weird.
It seems like I don't have that one either, even though I got the "unlock all gallery pictures" achievement ages ago.
It was Heixing in that mission I suspected, thanks.
How about the I'm sorry things?
Uhhh...I don't think I know about those cheevos..
Nvm, figured it out myself. Can spoil you the answer if you want.
Sure, just leave in in spoilers
In mission "for you" you have to choose to arrest Luna in front of Anne as Albus/Irene and then beat em up.
Man I checked before and that mission has so many cheevos
Albus dealing with Marco, or Irene dealing with Marco..
Its short so its ok, I guess
>Also how do I do the two "I'm sorry" secret cheevos?
Kill Albus and Irene during the police training mission with Anne.
>He doesn't have the super secret CG
Anyone got a list of all the achivements that unlock masteries?
Ones I'm certain give masteries:
>The Formula Worker
>You Guys Ever Heard About Deep Sea Before?
>Hide Yourself Well
>My Hunting Buddy
>Trap Architect
>Just Reboot It Again
>Auto Refill
>Why Is This Code Here?
>The Rising Star
>The Passionate Performance
>Take A Bow!
>Nonstop Cheers
>Eating Is Power
>Ninja Medic
>Support Ninja
>Shake It, Burst It!
>Chakra Opening
>My Treasure
Ones I'm less sure about
>Treasure Hunter
>The Legendary Warrior
>Four-leaf Clover
I'm probably missing a few from this list, but that's most of them
When update
Latest map came on the 17th, so probably 2-3 weeks
>finish metrodium parking lot and angry barrel parking lot
>check shooter street for new quests
>one is for metrodium parking lot
>finish it
>new quest pops up
>it's for angry barrel parking lot
AHHHHHHHHHH
Oh yeah, that part
They must be notified I think, that shit got implemented as they went and forgot to add it all at once
>sweeper company mastery
>almost full information on ryo
>do his mission
>don't get the sword
>don't get the jacket
>get the fricking CRANE
I wish I could spend valkyrie coins for boss drops
At least you'll get his masteries early. Battojutsu is unique to Ryo until you get access to joint drills near the end of the first DLC.
I don't know if anyone cares, but I figured out a way to see the stats of the story version of the Mungo King: Detected has the effect of allowing you to see the info of enemies even if you don't have them in the logbook. Here's the collage of its masteries and stuff.
He didn't retain 'Luck' in the violent case, right?
Very interesting stuff to see. I remember people complaining about him being "too easy" when he first appeared lmao.
He did.
And It triggers at the worst times for you.
The biggest difference is that the story version hasn't got Mimic Martial Artist or any non-Mungo class masteries. It's like they gave him a regular beast build to start and minmaxed it into a class for the violent case.
>Detected has the effect of allowing you to see the info of enemies even if you don't have them in the logbook.
Yeah they did that change a while ago as a way of fairness and all that
There's too much bullshit around new enemies beyond appearances
HOLY SHIT
You did do it with solo ablus, right?
naturally
I used Albus as the Tank he is and let the policeman destroy the jaggers.
Not bad, I managed to do them both first try, pirated copy and legit one (and not nerfing my team for that!)
You will have to nerf them for the next VHPD mission though.
frick.....
the problem i found is Albus not being able to move thanks status effects.
so even if you can tank you can't kill after the first attack.
there is a way to avoid that?
Yes.
You should find a little 4 cost support mastery eventually.
thanks man
With a good sniper build you can do the next one with no nerfing required. Hunter struggles with it though.
I uh, equipped my entire team with the legendary draki gear
I think you can imagine how it went.
HELP
are the quest important for the story?
they want me to redo long maps for a single objective
No but they will give you crafting blueprints for things that actually matter
Also you want to do them as they come along
And some of them are unique small maps
The quests are completely unimportant for story progression.
There's a certain number of them you have to complete to unlock PVP later, but most of them are truly optional.
thanks i will try the avoid the one who force me to play in a purple map
You ARE playing with limits to growth, right?
my first time playing hard difficult
idk what you mean
Extra difficulty options
meh this is my first time and i could not select extra but if etra difficult is just playing meta without discover things by yourself then is not worthy
lol no, read them all properly, you will at least want one of them on in some cases
oh see it right now
what is this bullshit?
clearly you can't win if your levels are so low or you are telling me to play 2 hours for map?
Its just fitting for the game. 1 more story mission = 1 more level.
And you will reach 2h for map eventually
pain...
seems kino for a second run but is possible without punching my pc out of rage?
It's part of the fun.
Purple maps are example of this and they are made so you can retreat on boss defeats.
Ok I returned to the game after not playing for a long while.
>lvl cap is higher
>finally face Ben in a mission
>its also full of upgraded killer robots
>new DLC so things are even ahrder in the future
Holy frick, they ramp up the difficulty alot.
That reminds me I haven't played 54V since they changed a bunch of machine masteries last week. The buff to Overheat from 30% to 100% increased damage has probably made the Schwarz Destron incredibly dangerous.
Talking about robots in general which mission is the best to farm parts and modules? My bots are very underpower and I want a Web robot to root enemies.
A lot of parts are gotten just by breaking down weapons/armour. I think the highest concentration of enemy machines is in the Blue Fog Distribution Center, but 50v and 54v both have decent numbers of them and Destrons give a ton of materials on kill. Each of the elemental Bicrons in 50V have unique modules that you can't unlock anywhere else, and I think Red Eye has one or two as well.
Do the 50v and kill a destron asap to get their special armor. It's mandatory, makes your drones soooo much more tanky.
You are going to need a reinforced drone if you are going to use the web launcher, since it doesn't do damage (except on borderline cases where you crit for 300)
I too remember when Destrons were my biggest worries.
Remember when Guncrons were at the top?
They were never the top though, maybe gameplay wise
They are all old weapons of war
Guncrons were never that scary as long as you used cover and smoke. They have high max damage but their accuracy is relatively poor so with decent defenses they simply miss most of the time.
>Ray's Make Chemical Concoction
>Gain 1 stack whenever you dodge
>At 10 stacks it explodes stunning you
>Bicron uses a 12 hit attack
>Dodge every shot
Why would you ever use Alchemist when Grenadier is a thing?
>he doesn't know
Set item increases max stacks by 5, there's also mastery set that does the same.
Does it actually stack up 12 times? Quick Reaction only triggers once from their volley.
Scared the shit out of me the first time, but they miss like 90% of their shots.
HOLY SHIT
You just know.
Guys Help
i am in this fricking mission where i must stop 12 people before escape
if i don't kill everyone things change?
Which mission is that?
the one where you play as Carter and Leton?
Or a violent (purple) case?
yeah this one
i escaped in 2 turns and now i need to run at the corners of the map to kill the 2 different groups
problem?
they escape immidiatly
is worth try or change nothing if i just kill half of them
Nothing changes storywise, but there's an achievement for not letting anyone escape. It's really annoying.
ok thanks
Its not, just let things develop naturally and leave only when you want to
Then, when you switch to your team, rushing the enemies will be easy
Still working on that Misty build. Thinking of swapping Charisma for Lightning Reflexes because she dies badly to ranger Heixing with the shot + Resistance Fire + auto overwatch, but for most uses this is pretty good. She has a Draki's Fancy Scale equipped.
NEW WAIFU
can i capture her?
You certainly can, as long as you have the mastery that lets Giselle tame legendary beasts.
bosses too?
see no target
You need this mastery.
thanks
Stealth robots incoming?
PLS don't tell me he is gonna roleplay FE4
KINOOOOOOOOOOOOOOOOOOO
tsundere BTFO
Carter's character arc in that mission is ludokino.
Do both endings btw.
i got cumstopped by carter and i can't try again
i cucked myself?
> and i can't try again
But you can?
You can even bring a special build to shut down his esper shit.
feel like cheat
is this """bad""" ending shit or KINO?
>feel like cheat
But it's not
A lot of masteries and some CGs can only be gained by replaying story missions. It's not cheating.
this is my first run
if the game decide i can't restar that mission i will not.
just wonder to know how cucked i am or maybe i choice the KINO but bad route
> just wonder to know how cucked i am
Not at all, it has literally no impact on the story progress.
ok thanks
>just wonder to know how cucked i am or maybe i choice the KINO but bad route
There are no routes, the game is static. It will assume that you played all the different outcomes of a mission because next one, the character you defeated or collaborated with is going to act the same regardless of how you deal with in the previous mission.
really?
i thought there were different routes.
so i literally wasted 3 hours beating the chainsaw girl and his buddy with the japanese dude for NOTHING?
You probably unlocked an unique mastery that way.
> for NOTHING?
No, for HONOUR!
Dude, just, like, wind-walk out of there.
>Dude, just, like, wind-walk out of there.
Now Isaac is dead
Sounds like a him problem.
Should have hidden in some alley like a hero.
You should be able to windwalk and turning a new leaf out of there in the first or second turn. The only win condition is Albus escaping.
You can redo every mission in Case records.
>Carter's character arc in that mission is ludokino.
>tfw if this was PM he would gotten an EGO on the spot
>the reason he use two guns is because he needs to shoot two targets at the same time when someone revives
>"Family takes care of one another"
Heixing is such a cool character
IS THIS SHIT POSSIBLE?
That mission is quite hard. Try to use everyone as a shield to keep Isaac as a shield.
the problem is the turning
200 enemy moves before mine
What the frick is this game a VN?
Show actual gameplay or I'll be forced to remove this thread
sad
Why i can't counter attack these dudes?
they counter attack me even 3 times in chain but i can't do the same
>they're Holy Knight, which have a class mastery that denies melee counter attacks
>you're getting pushed into a wall by their attacks thus being stunned
One of these two. You will get your own HK on dlc 1.
>i need to complete a mission without being able to counterattack
i am alone with Albus
how the frick i can win?
You win by getting Albus out of there.
Getting bogged down in fights is counterproductive.
Wind Walk is great for when you're getting surrounded.
And then just stall for time with Isaac and tactically sacrifice the goons.
>escape
i can escape in 2 turns there is a way to win?
Yes, you can build Albus so he automatically critically hits anything that gets near him, kills them, then heals to full.
>auto heal
show this cheat build
Call of Wind Albus is a meme I'm currently experimenting with, but the key components are
Sen no Sen set < This is how you auto crit
Overpower set < Refreshes your auto crit
Blood Absorbing Sword mastery < Heals you for huge amounts
>magic sword
but i am a great swordman
also all of this can be obtained by the point i am playing or is DLC end game?
>show this cheat build
It's how you're supposed to build him, at least if you want him to be a counter god tank.
Otherwise he'll get killed very quickly.
Anyways here's what I'm working with.
how can you have so many slots?
The green masteries you can see there.
look
i ahve no green mastery for ability sections
where i find them?
At your level, I think you can only get these three.
The rest you'd have to get through the first DLC at least.
>Hysteria
Scent of the past (Sion Fight route) (27S Sky-wind park)
>A Strategic Retreat
Scent of the past (Sion Retreat route) (27S Sky-wind park)
>Flexibility
Taking a Step Back...(Wait) (33S Silver Cloud Market Street)
You can replay story missions from the Case records, and picking different choices sometimes rewards you with masteries.
so i can't use the cheat build unil than?
MEH ok no problem thanks anon
also how many mastery i miss by not playing other routes?
theere is a list?
Honestly I wouldn't worry about it too much right now.
You can get through most violent cases on Cruel/Challenge mode with basic stuff as long as you play smart.
At least until you get to the DLC where they turn the bullshit up to 11.
Here's a list of all masteries and where to find them, but I wouldn't recommend stressing over build autism right now especially when you risk spoiling story stuff for yourself.
https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284
Ok thanks anon
You have right i found no problem until in that mission.
I will play like i want as i did until now
what a dogshit mission
scripted to made impossible for you to win but you can actuaally escape in 2 turns LOL
so are these Japanes.Koreans or Chinese?
the eastern alliance is the gret asian co-prospherity zone?
the caraca Union is Brazil but is actually russia?
the empire is just monarchist america?
WHERE IS THE LORE?
We posting memebuilds?
>wall knight
lel
I'm working on a WM Anne build that utilizes altruist, march and recovery support. The idea is that she can dash right up to cover near everyone else, heal with recovery support, get free AT reduction from altruist, and then when her turn pops she can reposition again. Essentially a full on healbot. Unfortunately the build requires a massive amount of support and defense slots and I'm only level 26 in new game+ so it'll be a while before I work out the kinks
I have a memebuild.
The only thing it's missing is Argonaut
Why not ditch the goddess of fortune (which I think its pure meme tier and it needs a severe buff because even as a meme mastery set its shit) and go for vindictive spirit? Spice up the meme and all.
Because it's not there for the set bonus. It's there for the stream of luck procs.
I know, I was just talking on how the set is way too shit
Mini update, Distortion Field is back to 10%
Uh, but the cost is still 1, not bad
The 3rd superconducting cable didn't drop for fatty's side quest, will there be another mission with robots before his next set of quests or do I have to kill 40 drones and spoons again?
You will get your purple-full-of-robots missisons
I know they are but I don't remember if more quests come before that and I don't want a backlog of side quests
That would ruin my 100% mission win rate
You know you just rush the nearest drone and kill it.
If there are no more nearby, restart the mission.
If the cable drops just quit it.
PERFECT FRICKING MATCH WITHOUT NERFING AND THIS FRICKING BUG MAKE HER HOSTILE
That's a witch mastery that you may have forgotten Anne had on.
WHAT?
she was dead
Dying is what triggers the mind control ghosts.
......ok so is impossible win without ferning
RIP
The mind control was nerfed a while back to only last 1 turn IIRC. Maybe try baiting it out with a pet.
already did a bunch of time
always kill Heixing or Controlled Heixing kill giselle.
Giselle can't kill more people at once so with just her is impossible too much people
Try using Kylie instead of Heixing. I think drones can't get mindcontrolled.
You can also just kill her with a VHPD unit. They have Shot of Silence so Anne can't do very much until you're ready to kill her with someone that won't cause trouble.
bro my VHPD unites do 1/10 of damage to everyone.
nope Heixing is vital for the big numbers of enemies ther re 24 enemies and giselle can only kill 1 for turn
Try Hunter Giselle with the craftable set to buff traps? That's what I did and had no issues. I imagine it'll even bypass Anne's memes since IIRC traps are considered an unit, rather than an attack.
i did it by separing Heixing from giselle so she just killed a policeman.
>I imagine it'll even bypass Anne's memes since IIRC traps are considered an unit, rather than an attack.
Traps are an attack. Giselle's exp masteries work with trap kills and beasts will trigger Pincer Attack With Beast when they go off. They also don't increment the team member count in PVP, unlike flares.
It's an special case, or whatever term you prefer, just used the word "unit" because it was the 1st one that popped up and was fitting enough to get my point across. It doesn't scale with damage masteries like Giant Killer. It only scales with masteries that specifically states to affect traps and scaling through stats. It doesn't get affected by Final Blow. Can't remember if it interacts with action speed masteries, like Executioner, but I think it does.
Well frick, you were absolutely right anon. Traps are units. I managed to convince an actual player to help me out.
I think you just can unequip everyone's else masteries and equipment so the battle is not that unfair.
When it says "for every 1 class mastery" does it count ALL class masteries (martial artist, fighter, dancer) or only the current class (martial artist)?
It includes every class mastery, including sets and the mastery each class innately has, like Martial Artist's block/dodge chance
To be more clear, yeah it includes ALL class masteries, and even if your board is completely full of Common masteries you'll always get a little bit of its effect.
>workholic
Albus bros....
>Anne is going to be forced to quit by her parents because Albus forgot what holidays are.
>holydays are couterattack builds in purple maps
You know, replaying purple missions in order to get that Kylie mastery showed me something:
19V is kinda bad, all the others have some merit to them and the only interesting part of it is Ralph being a block beast
The main problem of 19V is that the timer for the timas to arrive is too long. If you deliberately wait for them to arrive it becomes pretty spicy. There's like 30 of them from the borders of the map, all different elemental types.
It's decent for the second violent mission you have access to. It's more or less Magenta back-streets but with more open sight lines and a timer before different enemies show up
>*makes your units Soaked Wet*
Time to grind the ai-controlled PVP until I find a team with Vindictive Spirit so I can definitively test whether traps set it off. I'm pretty sure they do, but anon has put doubts in my mind.
Playing for fun:
>Vindictive Spirit
>Vindictive Spirit
>immortality cheese
>Hellgate
>Hellgate
>Vindictive Spirit
>immortality cheese
Trying to play deliberately to find hellgate users:
>Black Mage
>Black Mage
>Black Mage
>Witch's Jealousy memebuild
>Black Mage
AAAAAAAAA
Honestly, I've never met a Hellgate user in european pvp, and even vincictive spirit is rare to encounter. Most people seem to be playing for fun here.
Yeah that's been my experience. Guess I'll try on my NA file tonight.
How the FRICK do these great characters have almost no fricking fanart? It’s bullshit.
Be the change.
HOLY SHIT
campers the map but i finally did it.
tell me the logic of this map, bosses down with 1 attack meanwhile sniper chain attacks 50 for turns before i can even move
Which map?
elimination of the white tiger gang
Oh, that. I was thinking of something else when you said "campers the map", but you'll get there.
You're ready for pvp and the best part of the game now, congrats!
>sniper chain attacks 50 for turns before i can even move
That's the game's way of warming you up before cooking you in 46V
Adapt!
WHAT?
the game ended?
THE FRICK?
feels like the prologue finished
Get the DLCs!
What
said.
The first one is free by the way.
The execution is pretty bad, but narratively it does make sense to end the game there. The main gangs in the Wind Wall district were the Angry Bull who got wiped out / absorbed into Spoonism, Black Tiger who became troubleshooters and White Tiger who almost all got arrested. Carter took the Spoonists and led them out of the city, so the Wind Wall district was safe from organised crime.
Play at least the first DLC since it's free and bring lube + your biggest clown shoes.
I know but the gamme tell you so much backstories that the gangs war plot feel like already ended since a long time.
The devs are absolutely psychopaths that wants to make a single story that requires 3 games, except they didn't bother to make an arc that reaches it conclusion in the game. Some sort of korean Xenosaga in that sense. I thought the Alley subplot was going to be that, as I feel like they spend a good chunk of time on that, but alas Carter was removed from the picture and there was no resolution. One funny thing to notice is that in the ending there was barely any words for Leton, as he wasn't and still currently isn't developed enough.
i like all the backstories even the gangs one, just that didn't feel like a final battle.
the problem is these homosexuals are always faster than me.
>the problem is these homosexuals are always faster than me.
Supporting Fire is what the snipers use, it can activate a lot. Maybe they'll get delayed by 30 AT, but that's not a problem when the enemy has a lot of ranged guys who will happily fire upon you again and again and again
It's the game's way of telling you to find mastery sets in order to nullify responsive attacks and change up your strategy. The Skulls are waiting for you in 46V
are you talking about the 46 purple map?
i already did a try and happened the same, i can survive thanks Kyle hologram but i always lose someone and i need to beat 12 bosses.
also that map make me learn that covers in this game are useless
There is a mastery set that gives you infinite responsive dodge on night time maps , another one gives an ability that does the same for 3 turns. Sion has that ability by default. I think snipers on that map have Hemorrhage, which gives +50% damage to bleeding targets, and Leton has an ability to prevent bleeding for 3 turns, which combined with another specific layer of defense allows you to soak all the responsive shots. There is also some pets that also works wonders for soaking.
Also give a shot to the other entrances. it can vastly change how the map plays out. This advice is also applicable to future (and past) purple maps. Some entrances can legit be an unofficial difficulty option for that specific map.
>defend
the best defense is the attack, using that abilities will stop me from using more powerfull ones.
why wasting time when Heixing can kill all of them in 1 single attack?
LOOK ANON
north entrance leton rush in open field
BEST STRATEGY EVER
I'm not sure if you're being sarcastic given that your Leton is still alive, but yeah, the strat is exactly that. 100% block with enough HP or dmg reduction or anti-bleed. They all shoot Leton, who survives and gets healed later. Skull team is all at 50~80 AT or something like that and all responsive shots spent until they get another turn, so you have your entire team getting 1 or 2 free turns without retaliation, which should be enough to eliminate them. All assuming a level 46 team, equipment and no 1S1K, of course. As the other person said, a Draki works just fine too. Don't try to act smug when you're new or otherwise ignorant about the game.
They don't have Hemorrhage, but they do have godly amounts of accuracy.
>Perfect Pose (+15% to responsive attack/still stance accuracy)
>Tactical Reform (+50% to targets that dodged/blocked a previous attack)
>Strategic Focus (+15% if an ally attacked the target)
>Blood Scent (+20% to bleeding targets)
>Hunting Dog (+25% to lowest HP target)
>Predicted Fire (10/25% dodge/block shred)
>Sharpshooter (+10%)
>Prior Planning (halves enemy dodge)
>their Snipe attack has +20% innate accuracy
>can also Confirm Target for +50% accuracy and increased crit/headshot rate
Drakis can tank them pretty comfortably, and Furious Lightning Gale / Darkness Hunter can avoid all responsive attacks. Subconscious can also do it, but I think Shout of Concentration is a DLC1 mastery so it doesn't help you yet.
> Leton, as he wasn't and still currently isn't developed enough.
He's a massive dick.
That's all I need to know.
> so the Wind Wall district was safe from organised crime.
The real organized crime was the corrupt politicians we didn't meat along the way.
It does feel like the prologue.
booba
>north entrance leton rush in open field
pls guy tell me a good built for Anne
she is useless, miss all her attacks and her healing range is too small for being usefull
Witch or White Mage?
both
i tried both and still the same useless,
This is my Anne White Mage build. Mostly focuses on healing and not dying.
And this one's for Anne Witch. More versatile, but also more fragile. Still has Third Heart though, so she won't go down too fast even if shit hits the fan.
advice how these builds works and the style of play i need to use?
I haven't played in a while so it's not fresh in my mind, but it should be pretty straight forward. White Mage is mostly support, keep her close to the ones who need supporting and use support skills when necessary. Witch can be played more aggressively and can strip buffs from dangerous enemies, but she's also more fragile so don't push her forward too much without tank support.
BTW if you're having accuracy problems with her, also remember to take a good look at her gear and see if there's anything to improve there.
ok thanks
>witch's wish
where i get it?
on steam is written i reaceive it at level 1 of witch class
I don't remember but I think you get it from leveling Witch Bianca. Maybe you'll need to craft it.
absolute nothing
i am cucked
Maybe it's a mastery set?
look here the second last in the basic set
i am KEKED
Bianca has Witch as well. You'll need to level her.
oh frick
i didn't do the DLC i want finish all missions, quets and level up everyone to 50
This is my Witch Anne. My party inflicts a lot of bleed so I get a lot of use out of Blood Witch. Witch has accuracy problems because of its inherent mastery that trades accuracy for crit chance based on how much vigor you have remaining, so you'll want a high accuracy ring or something to help with that.
Anne in general loves speed, so I also stacked masteries that make her fast.
And my hopelessly endgame White Mage. Important parts are Child of Light and Recovery Support. Everything else is either just making her fast or heal better.
ok thanks
>i will ahve 2 turns more
the sniper boss counter attack 10 times and is still faster then me lol
>pls guy tell me a good built for Anne
Anne is on par with the best characters in the game in my party
>your ip has been banned from posting pictures for some fricking reason
Sorry, I can't help you anon.
rip
but other anon just made me notice i am too far behind for a build.
i need to unlock keyboard warrior to ahve a decent build but i don't have the masteries for it.
I think they're all in 46V, so you'll get them soon. Most of them are on enemies in the first DLC too.
I'm gonna use this so I can show you my Witch build since it's different than what the other anon posted.
https://files.catbox.moe/qs6rfv.jpg
I use her for both healing and offensive, even with so little healing support, with this set I can heal anyone to full heal and I can get her going stealing buffs as well. Best case scenerario is when you manage to steal or get immortality with mutant passives.
https://files.catbox.moe/yk7ckd.jpg
As for equipment, I use whatever. She used to have better speed stats. But I had to replace her level 30 armor that gave her +25 speed to a level 55 one without speed buff.
There are no Vindictive Spirit teams on NA either. Everyone's running Black Mage after Dandylion said Black Mage Bianca was the fastest speed clearer of 58V in the game.
Black Mage bros fricking WON.
Here's another silly training point build. Once they raise the level cap to 60 I can replace Lord of Hatred with Burn, and Honesty with Standing Alone. I saw a similar build to this in PVP that I tried to replicate, but theirs was a lot better.
So when are we getting costumes for everyone?
I DID IT BOYS
150 enemies in a single map is pure madness
how the frick this game can run so well?
Smaug treasure is all MINE
Did you also steal their children?
too late
i first took the alternative route then return back but the egs were already open.
i will do a second run with HUnter build to capture the king and the queen
You have to catch the little egg dudes that wander around after the eggs hatch ("Draki with eggshell"). You can't catch proper drakis because they're immune to taming.
oh really?
thanks anon i thought i could not chatch them because i didn't have the hunter build.
are worthy?
my eletric frog can oneshot all of them
They cute
They evolve into all the other draki types. They're some of the most powerful pets in the game.
>can only use 1 of them at time
then just tell me who is the best
Best is relative, but Draki Queen (evolves from white Draki Knight) is the most relevant one since you need her on your team to get 2 achievements later on.
ok guys i finnally break up
problem?
reinforcement encircle me so this start is almost impossible.
other entrace allow me to deal group by group or is the same shitfest?
Honestly, you don't have to beat the whole map the first few times you are doing that mission. Let the criminals wipe out the Tiger gang to buy yourself some time.
Since I'm not good at the game I also use pets and robots to lure enemies as far as possible while I take care of what's in front of me.
i literlly kiled half of the bosses sadly Albus and Gisella died so my game was over.
i can deal with snipers in 1 direction but not in 4.
>let other gang fight
if you start in the north entrance is massacre from round 1
I think the south entrance is the safest on that map. The north is the best for diving the Skull bosses.
thanks anon i will try the south entrance fight group by group and then deal with the snipers
This is the one with the skulls right?
Man frick this mission it was complete bullshit.
yes
the mission could be ok the problem is that all the map decided to encircle me
THIS PIECE OF SHIT DODGE WITH A 100% HITTING CHANGE
Yep, Cover Move is annoying like that. It guarantees dodges if they're concealed and in cover. You can disable it with things that inflict Revealed like Giselle's flares.
i oneshotted him with a coutner attack of albus
really annoying these camping masteries
>really annoying these camping masteries
Oh buddy you have no idea.
46 PURPLE DID IT
>finish 46s
>not a single mastery to make keyboard warrior
is so painfull
i will finish 47 and then DLC
It''s just me or they are increasing?
also i ahve explored half of the map were are the rest?
LOL
Why was your Albus close enough to perform a counterattack on Skull Piercer?
forestallment he just move and albus did 2 strikes
The Heixing room
Fire abilities remove spider webs. So Irene and Fire robots are a godsend in this mission.
Massiveness can also be useful to avoid getting spoidernapped.
Don't forget AoE wind abilities also remove web
Funny how they show all those other beasts but it's 90% Yashas with insane evasion.
Frick this mission in particular.
Are you ready to get honked?
why Leton is so shit?
He's a dick
He's a smug opportunist with no moral compass.
He glows in the dark
>created as a lab rat with fatal condition
>ping pong between various shady figures who can keep you alive
>they all demand you do bad things for them in exchange
>after 20 years you're only just starting to think "Hey, maybe doing bad things because bad people told you to... is bad?"
The Alleys don't really have a reason to care about other people. It's a wonder they ended up somewhat moral at all.
I DID IT
all poor animals who just wanted an home to survive EXTERMINATED
No mercy for villains and villain-adjacent creatures!
Their fault for EXISTING.
Blame Silver.
Frick refugees.
MONEY SISTERS....what happened to the budjet?
It's a painting.
>implying dandylion ever had a budget
>tfw you need to win a squid game for every single update
Literally a Ramjist painting. He signed it in the lower right, beneath the person sitting on the bench
What is Irene doing?
On the lookout for villains
Justice
I DID IT
just 1 left for keyboard warrior
I think your Ray may die in this mission.
yeap i was surprised of how high is the damage
even albus died when he usully tank everything
>yeap i was surprised of how high is the damage
I remember the fricking thin clowns hitting me for 7k or 18k of damage with their kids. Fricking insane.
I remember it was the first time I had to grind in order to beat that stage. I managed to beat it after grinding enough friendships points and giving anyone preventive attacks to kill clowns before they manage to kill my units.
>i need to grind so much.....
WHAT?...WHAT? are you joking?
>WHAT?...WHAT? are you joking?
I grinded enough to unlock friendship tiers for Alisa in order to beat that stage.
The clowns are only the beginning...
Skeleton masks have pretty much their entire board dedicated to damage and they do 2 stacks of armourbreak on each kick, so their doublekick completely removes your units' armour from equipment. It's pretty much impossible to tank them safely without extreme amounts of damage reduction from masteries, and even then if they hit you in still stance you'll die because of how much increased melee damage they have.
Stay out of their blue range if you can.
the first map when smoothly didn't lose not single one of them and in this 1 too i killed half of them before getting surrounded.
Irene tank them really well never died after 5 and 6 attack(martial artist irene).
so i think i just need to keep everyone in the same place and keep the long-range unite very very back.
Yeah, this stage helped me a lot to understand how to play the game. For example, I ignore pets for the whole game because my experience with them was so fricking shit.
My first pet was a red frog that never manage to attack (I had no idea how rage worked at the time) and the only pet I had was Anne's boyfriend.
Among many other mistakes that I had no idea I was doing at the moment.
this make me remember do Anne's boyfriend make specials things is i capture him.
like special dialogues
Not that I remember, besides the Anne's passive. Which not other pet can have (which is a shame, because is a great passive that I would in some other pets)
ok thanks
also try the fire Drone 1 shot the clowns
You do get special dialogue in the mission itself if you tame the Dorori with Giselle, and it can learn a unique mastery that grants buffs whenever the beast starts a turn in Anne's vicinity.
Generally pretty good. It's also a rare unit that can use Hide.
>It's also a rare unit that can use Hide.
The only pre-Crimson Crow unit that can, I think
I never bothered with other dororis, thought that was a default ability. But it fits thematically pretty well now that I think about it, with Anne complaining about 'feeling stalked' around that part of the game.
I fricking kneel, Dandylion.
35 days since last map
20 days since last update
Do we have any announcement yet?
Only two more scenario missions iirc.
No announcement yet.
Yeah, we're still missing 2 campaign maps and whatever assrape 60V is going to be.
>and whatever assrape 60V is going to be
I have no idea how they're going to surpass Mungo Hell, but I'm looking forward to it.
The main boss is the guy who invented destrons, so there's definitely going to be some insane machines on it
Uhh, did he invent Destrons? I'm pretty sure that he just reassembled the ones for Ben's gang from war remains and scrap metal.
>Pascal smiled contentedly while looking at the assembled Destron.
>"Fools. Even though I made this marvelous creation, they can't even utilize its full potential."
>Last year, Pascal focused on remodeling Bicrons and assembling Destrons with the spare parts of older models in the Wind Wall district.
>But soon after Pascal sold those creations, they were destroyed by Troubleshooters.
>"I'll show them what for, oh, YES I WILL!"
I interpreted that as Pascal invented destrons as a thing in the first place, but rereading it I can see that it could be that he just made those specific ones.
Mungo King in a Destron mecha.
Today I will create a Ninja build that doesn't suck
>he doesn't know about the permastealth Ninja build
Pic related works
Why is Origin of Life there?
Vigor sustain. Might be a bit excessive, build idea is to never leave stealth and kill everything with throwing knives while enemy can't even react.
Skillful Assassination is for cooldown resets.
Beast Hunter and Giant Killer are flexible, pick whatever is appropriate for the mission.
Awaken is for emergency stealth when needed.
Played with smoke generator and stealth while in smokescreen mastery set, but it felt unnecessary.
Do Ranger Hexing Brrap clouds count as smoke screen?
Is Mutant Misty viable?
>Do Ranger Hexing Brrap clouds count as smoke screen?
I think so. I know that they count as a smokescreen for preventing headshots at least, so I assume they also count as such for other purposes.
>Is Mutant Misty viable?
Mutant anyone is viable,
All smoke clouds count
what if Anne continually farted around Misty? would that count?
No because Sandstorm is a separate mastery.
One of Ninja's sets makes her immune to negative effects from clouds so you can use Heixing to cover the map in poison for Misty to hide in.
Holy shit guys LETON IS USEFULL
Did somebody order a massive dick or something?
Blockgays crave the ice dick
>d
don't understans the reference
see
>oneshotted the enemy Boss 10 levels behind him
I think the devs have a favorite girl
That's wind for you.
If you haven't one shotted a boss with Albus that's on you
>tfw sword master built
better kill 50 enemies than 1 one a boss
HOLY SHIT I WON
but i lost half of my team.
Albus and the Tomboy can't tank my entire strategy is over meanwhile Ray could oneshot 1 of them from 50 tiles of distance
this game is broke
>buy latest dlc
>reinstall game
>start crimson crow dlc
>watch cutscene
>battle start
>its a solo mission
>die within 3 turns
>quit game
Yeah, solo missions are gay. Never like em.
this one is kino tho, just don't be a scrub
Took me a while to understand how Misty's stealth works, but once you do it makes the mission piss easy.
Gentlemen... the update announcement...
Time is running out.
T-T-Time is running out
Still 10 weeks to deliver 3 major updates on time.
It's a nuclear device!
Ash is a big boy
Board
>will die in a year
Anon...
The solution is simple: We give him an Indomitable Heart. It might make a beast capable of stopping Silver.
Silver is a good boy who will live on as a champion of the underdogcats who have to put up with everyone else being their enemy.
It's over
>encounter mungo for the first time
>no ally deaths
>only 4 mungos left
>albus suddenly dies
>wth
>realised theres now a black masked mungo
>ohkos
>dodges all my attacks
>has regen
>proceed to wipe 10 members off my team
>only managed to kill it by irene phoenix panda ulti
It is just me or this unique monkey is way overtuned?
>It is just me or this unique monkey is way overtuned?
lol no, wait until you meet the rest.
Better prepare those Concentration Potions and slot in Bibi's doll ability and Anne's plants ability, also the undodgeable abilities for characters who have them. It's definitely not the only high evasion enemy you will face going forward.
I think this is the first time I've actually been affected by the nerf to Enhanced Attack Protocol
Uh, well I do agree it makes sense + that guy has final resistance
>Uh, well I do agree it makes sense
Yeah they're still strong attacks, but they're not absolutely busted anymore. It might be more noticeable on a new file where you inevitably struggle to get Kylie's equipment, but in the endgame it feels pretty good.
>numberpad and page keys below the alphabet
What a odd design!
It makes it easier to fit the layout in places where she can stand without having to worry about whether the space in front of her is wide enough.
>another map
>another split up team
Troubleshooter bros... why do they keep doing this to us?
12-man deathball too strong. Also lets your slower units fight things instead of being left behind while your fast units sweep the map.
Im just wondering why we haven't gotten maps where you just straight up have less than 8 people to deploy at a time
Not like solo or duo missions, but like 4-6
I like huge maps with multiple routes because I split my team up and go down all the routes
That's acceptable too, but for fitting missions like the white tiger big showdowns, purple missions and what not (even when I do believe there could be good to have some limited team violent mission)
For example, there's Irene + Bianca + Alisa fight that gets your team + reinforcements after some time
Yeah I know, but I was thinking more on the "select your team freely". This would mean giving more info on the player before going to the fight itself, but still
For example, some split team thing where whoever you bring in the first can't be brought in the second part of it, and viceversa.
They have that one in the base game where it's Ray + Kylie + Heixing + Leton with Ryo as a guest. I think they're a lot harder to make because people's builds vary so drastically, like what happened with the latest map where some people raped the bosses as intended and other people got thrown into the map with a support Misty build that couldn't kill anything.
They give you a pretty decent Rogue Misty built when she first joins you so I don't understand how people managed to frick up so badly.
Stealth is so busted, why would anyone ever make her a support unit?
That mission is easy, I think people are complaining about her second solo mission.
No I'm aware, I'm simply trying to show that even Ortega with his moronic dodge rate in a smoke cloud is a sitting duck when you stealth stab him.
>split up team
>anne starts far away from all her bonds teammates
>no more backpack e-girl of double turns
Absolute pain. Otherwise I actually find the splitting up fun. Well... Actually sometimes a few members starts on the wrong side of the splitting, as far as tackling the enemies on the side closest to them goes, which sucks because the characters will never be able to shine on that mission, unless you skip everyone else's turns a few times to reposition, but I can't be bothered with that.
>field hei xing
>place him behind cover
>bingo!
>his turn again
>shoot
>enemy has impulse field
>bingo!
>enemy is now dead
>automatic overwatch
>bingo!
>enemy dead
>enemy gunner punishment shot
>dodge
>bingo!
>enemy move near him
>bingo!
>enemy try to attack my ally
>bingo!
>enemy try to do anything
>bingo!
He alone contributed at least 50%-80% of my team overall kills.
Yeah that's why Body and Mind unity exists
>Darkness Hunter
>Lightning Reflexes
>Run
Made an offensive drone that actually does damage
>lots of Reinforcement modules with Unified Reinforcement Program providing +5% damage each
>Sub Attack Equipment to stuff in an Attack Booster for crit multiplier
>a bunch of damage modules and some other annoying things to make it not die
Hits for between 6000-9000 on crits in PVP, but it lacks any responsive attacks because property limit fricked me.
Neat, I never added the flame thrower to anything but Incineration drones.
>a whole month without update
>not even an announcement
It truly is over
RIP Dandylion.
They are sorry and apologize
I bet they're working on something huge. Even the monkey violent case didn't take this long.
Tier 3 class bros..Is this our time?
I want to believe. Now's the time to do it if they're going to do it at all: right before introducing new endgame enemies.
I don't want tier 3 classes anymore. It's such an extensive change at a very late point in the game that I'd rather see them implemented in the sequel.
Troubleshooter Abandoned Children is fine as is.
They'd probably justify it as testing for the sequel. The way Dandylion seems to see it is that everything they do in this game is things they don't have to do in Banished Children.
Finally made a Ninja that can do the Mash fight. There'd been discussion of Please Help Me on the forum and I realised how busted it actually is. As long as you end your turn away from cover you get tons of post-turn AT recovery, 40% damage reduction and the 50% block that concealing naturally gives you. Combined the other sources of AT reduction you can get something like 6AT turns even though her base action time with my gear is 63.
Damage is kind of mediocre even with Hemorrhage and I'm missing some stuff I'd like, but that'll have to wait until Dandylion expands the mastery boards again. They said a while back that they'd do it when the level cap becomes 60.
Just noticed I used some of Mash's own masteries in that build. Fug. You could probably use alternatives to Flood and Waterfall though.
>Sorry for the late update. At the current pace of work, it looks like it won't be until the second week of July. We will make an announcement shortly explaining the current team status, development progress and update dates.
>We apologize for the delay.
>dickbutt cactus
Truly our girl.
Sex with Luna
Anne pls.
I'm not complaining about the direction the story is heading into, but I really liked the early atmosphere when it was just Albus and everyone else seemed like a total enigma.
>explaining the current team status
Sounds like something happened that caused the delay, rather than their update just taking a long time because it's huge
>people falling for the bait
It's not bait, he google translated a chinkpost
>https://steamcommunity.com/app/470310/eventcomments/3834298320210752900/?ctp=3
>google translation is literally the same as deepl
I'm unsure whether google chinese translation is good or if deepl is a scam when it comes to that language.
The one I used in the screenshot is whatever DuckDuckGo's one is, so it might be the same back end. It's slightly different from the one further up the thread.
I don't think it has ever been as over as it is right now
Updates were pretty slow before Crimson Crow so I wouldn't say it's the most over, especially with no news post yet confirming how over it is. For all we know it might be a post where they say "Sorry, we bit off too much for this one patch and it's been slow but it'll be worth it".
I've been thinking recently about Gaia and how weird he's going to be. There's nothing in the game that stops a sniper from having ESP, but if they actually give him Earth attacks he'll need to have ESP on his gun which Giselle has no way of utilising. I guess they could just give him regular sniper attacks and have him use Call of Earth, though.
It's the end of June. For all we know half their team was just out on holiday for a week or two and it's held the release back a little.
w-What if they catch the asiatic cold? You know, like a counterfeit Japanese cold.
I've just discovered a new cheese, or at least one that isn't talked about very much
>Big Lava Dorori's overcharge skill "Deadly Magma Throw"
>3 radius blast on itself, doesn't require a target to use
>creates fire on every tile within that radius
>50 cast delay and 5 cooldown, but none of that matters because it immediately gives you absolute maximum effect of Joy of Burning for 0 AT turns, along with huge effect from any other fire field dependent masteries
>couple with Awaken and SP regen masteries to enable turn 1 overcharge and non-Awaken overcharges after that
Nobody tell the discord gays that you could theoretically get 0AT clears of every non-snowy map and their chain killing circlejerk is meaningless
Here's a 135 AT reduction with half the fire prevented by the wall, so you don't even need it to be in an open field
based anon. 0 AT is still useless against the monkey king, right?
Yeah I guess it wouldn't let you 0AT that map. Mungo King was made specifically to counter things like that.
I hate discordBlack folk so much.
They made half the cast useless against the monkey.
Yeah we have already figured out that Sea of fire makes it so that you get 0 AT and take no damage. Works with Irene too
Its 'bout to get nerfed sooner or later mate
I'm amazed Joy of Burning has been left intact for so long. There are ways to deal with Conflagration and other masteries if they set up a gorillion fire fields, but there isn't any way to counter 0AT for players.
My bet is that everyone avoids elemental sets.
And it shows; aside from fire I think only Ice is good to go stacking them
There's also this meme draki baron I have thanks to storm genetics that can go over 1000% crit damage
Also even if you're not intending to cheese with it, the attack is pretty strong. Here's the real reason why I discovered how broken that attack is.
>newfriend bro stopped blogposting after the start of the DLC 1
He got filtered, didn't him?
He got clown'd
sorry bro i have exams
let me finish them
>come back to Troubleshooter after 2 months
>they surely released at least 2 missions by now
>Only 1 mission
>It's short as frick
Dandybros...
I wasn't around when the mission was released. How hard did you Bane post about pic related?
Just a little bit.
Baneposting was overshadowed by laughing at the forums crying their eyes out over being forced to make a decent Misty build. Roguechads were eating good that day.
So they didn't nerf it right? I did it on Cruel on 2nd try with my burst mage Ninja Misty. Tell me i didn't miss the real Dandylion vision version of the mission.
It's untouched on Cruel. All they did was add the line about Wave Kick. On lower difficulties it also reduces the starting bleed to just ordinary bleeding. All the buffs and stuff were there originally.
We were laughing at Dandelion going git gud
Their advice was pretty good, at least
>wind grenade Ortega for instant stun and hide break
>wave kick Mash for silence
Im more of an ungachad myself
>4-strike ortega
>4-strike mash
Unga
Would you believe that people got filtered by the easiest mission to date?
Unironically just delete 2 dudes with Misty holy shit just press hide homie.
Another week, another lack of news post
there was a news post just yesterday
wait nvm
God damn, dat mudbath cheevo really made me work for it. Barely made it alive at the end with just Albus, Anne and Bianca still standing. But now I can finally focus on dlc2.
Guys be honest if I play this game how long will it take before it gets good?
Is this going to be a lot of frontloaded story before I can actually play the game and then 10 hours before I need to actually think when playing?
It's been too long since I played the opening without skipping cutscenes to give accurate time estimates, but the game tries to kill you pretty quickly. My first wipe was on the third mission, not including the tutorial, and the first two maps are pretty short, like sub-10m each.
It's a pretty slow paced progression, though. You don't even get your healer e-girl for like 16 hours of gameplay, which is interesting in a game like this.
I kinda miss the time I thought 15V was absurdly difficult and utter bullshit
Okay then, is there anything I need to know about online/offline and what server I should choose?
I don’t think server matters, but play online until you reach the end so you can just make offline saves to mod or whatever
At the very end of the first DLC you unlock an arena battle mode against endgame versions of story enemies, and if you play online you can fight AI-controlled versions of other players' teams as well. That's pretty much the only significant difference between online and offline.
There's actual proper PVP too but almost nobody does it, which is a shame because it's fun as frick.
It just seems so daunting. I'm getting filtered by the clown missions while some people spend days minmaxing a single character.
>Guys be honest if I play this game how long will it take before it gets good?
That really depends on your preference. Some people get filtered in the first few hours. The difficulty is very customizable and the story is decent but can be lenghty at times.
It's good from the start.
It gets way better at the first white tiger mission
I remember those days.
The fire guy that was angry bull can still kick ass though, same with Pink Horn and to a lesser extent Cahong
Bianca died a lot of times to Pink Horn on her duo mission. That guy's crits are insane.
Imma hit Ralph!
If you really enjoy the gameplay it can get good as early as the beginning of chapter 2, which kicks off with a preview story mission for the first violent mission (the lengthy and difficult missions)
it is still over btw
I guess we really were the TROUBLESHOOTER: Abandoned Children
please no, don't say that
God-fricking-damnit.
Maybe the real update were the friends we made along the way
I hope not, I hate all of you gays.
Don't care, still love you gay
Will you buy and play Troubleshooter: Banished Children when they release it in early access or wait for them to finish the full version?
I feel like i would spoil my experience if i play it in an alpha state but on the other hand i don't know if i could wait for a year.
I always wait on games nowadays.
Playing stuff, especially rppgs, before they are fully-cooked is a recipe for disaster.
I will buy it as soon as possible to ensure they have funds, but I'd probably wait a while before actually playing it. They said they don't intend to stop working on Abandoned Children even while it's in production, so we'll probably still get the occasional blue map or balance tweaks or something.
Do I have to get all the chests in a mission before completing it or do they automatically get opened?
You have to open them during the mission
They're not really worth obsessing over, though. Just grab ones nearby unless you're doing a violent case. Violent cases have special blue chests that always give blue or purple equipment.
Chest are trash. You get a lot of loot just from takedowns. You will target craft for upgrades anyways or go for a specific legendary drop from a boss.
If you happen to park a character near one go for it. Otherwise don't sweep the map. It not XCOM meld tier loot.
>They still didn't update their promo video on game's Steam page
Come on now. That's the first thing people will see and it's horribily outdated.
>Hello everyone, this is the Troubleshooter development team.
>First of all, I'm sorry for the too late update notice.
>The development team is preparing the next update and it is scheduled for 2 hours starting at 5 PM(GMT + 9) on July 10th.
>The development team is preparing the next update and it is scheduled at time table below:
>Daylight saving time is not applied.
>Date: July 10th, 2023
>Wednesday 10:00 ~ 12:00 CET
>Wednesday 17:00 ~ 19:00 JST
>Wednesday 01:00 ~ 03:00 PST
>Wednesday 08:00 ~ 10:00 UTC
>The details of the update will be announced in a separate notice on the day of the update.
>Thank you to all of you who are watching us and we will do our best to prepare fun updates.
We are so fricking back.
It's real
>can't give details
Are they scramming work and don't know if they'll finish it?
Tier 3 bros, I'm feeling good
It's that what it is? I stopped playing halfway through the first DLC to way for tier 3 classes in order to give myself a reason to push forward before we reached the end itself
Realistically no, but unless the level 60 patch just does another "All tier 1 classes get 1 extra mastery slot, all tier 2 classes get 2 extra mastery slots" affair like what happened at the start of Crimson Crow I still have hope. Since they didn't say anything about having development issues or floods or anything in the update post I'm pretty sure this'll be a non-standard update. Even when they were delayed when releasing the Mungo King story map and 58V back to back they still kept pretty close to schedule.
I think the options in descending order of probability are
>machine rework
>general huge mastery rework of some kind
>tier 3 classes
>new difficulty above Cruel they talked about releasing back when people were complaining about how easy the first few Crimson Crow missions were
I don't think they'd release a difficulty mode before 60V is out and balanced, so that's at the bottom. Likewise I'm starting to agree with the people who say tier 3 classes made more sense to be released at or near the start of the DLC, but I still feel in the back of my mind that Dandylion is struggling to come up with level 58+ builds that aren't secretly level 56 builds with better equipment, and both the main game and first DLC introduced new generic enemies in their final missions.
I hope that what they're actually spending time on is planning the next full game.
The power creep levels are already too dangerous. I don't think i can handle another DLC with a new animal type they make to rival tier 3 classes. Like invisible panthers with plasma launchers or something.
My Timas are augmented
>Like invisible panthers with plasma launchers
I would be so all over that shit. the plasma launchers are honestly the important part though. Plain invisible panthers would be boring.
Yeah, we already have invisible panthers after all.
We can't stop winning, troublebros.
praise be!
Man she is SO hot. How can a korean studio managed to do better e-girls hebes than japanese without giving them skimpy outfits and with zero fanservice? This is soul, i say.
One of the things I really like about the writing is that the characters aren't defined by their backstories or quirks. Irene and Sion are the two wackiest characters, but they're just two ordinary older teens most of the time. All of the Alleys have tragic pasts but they prefer not to talk about it unless it's something extreme, like when Ray finds out Kylie is a Nine Dragons carp, and even then Heixing and Leton are just like "Yeah she is, that sucks, let's move on". It's part of their history but it's not part of their personality. I think that makes the girls really appealing. Taking Irene to a small cafe or having a classy dinner with Giselle would probably be a great time.
Heixing is the best example. In any other game he would be an unsufferable edgelord being an ass to everyone. While he certainly keeps secrets and talks less than the rest of the cast. He is using his limited time to help his adopted family to get their shit together. Doesn't push new people away that want to form friendship. Like how he goes on regular restaurant tours with Sion or the whole Anne charm repair/book gifting thing.
They really managed to make both believable and likeable characters. While triple AAA "movie" games with entire teams of writers fail to do so.
I still can't get over how battle Heixing is a quirky woohoo man but cutscene Heixing only speaks in ellipses.
Bingo!
The sweeping fire laughter is top tier.
>playing crabnam
>get an idea
>Active Volcano is just an aura that the crab puts on itself
>what would happen if I used it with Return to Burrow?
Nothing happens. Hideout/Return To Burrow doesn't activate and it just does Active Volcano as normal.
What exactly was your plan?
I was expecting something weird to happen, like the crab shooting fireballs while buried, or attacking with Thrust Out and then launching fireballs from there.
Guys help
I was literally destroyed in a blue map after the clown mission.
how i can recuit legendary beast? how i unluck that?
Monster Taming is all you need. As long as it's equipped you can tame and summon legendary beasts just like anything else.
This is my Irene build from my current file. If you replace Tough Spirit with Honesty you could complete it at level 55, which is pre-Crimson Crow. I don't think any of her slots need level 56 to open. Only problem is Practical Martial Arts drops from Hanson so you probably won't have it yet, and it's the main reason why this build works.
thanks Anon
this DLC is a spike in difficulty but slowly i am learning
Oh yeah you'll probably have to modify the build to put Veteran in. I have superior sturdy headgear on her that makes her stun immune without it. I think there's a craftable set that also gives stun immunity as well.
veteran is meh because depend on maps
Freeze is your friend.
But Leton is not.
If I could pick an Ice user, it would be John, he's a cool guy.
For me it's inferiority + contraction + infinite AT hell
24 hours until update. We can survive until then.
I just noticed, If anyone's going to copy this build make sure you put in a 0-point defence mastery. Doesn't matter what it is exactly, but it adds another 1.5% dodge chance for absolutely free.
+30 HP as well
ALSO GUYS I DID IT
KEYBOARD WARRIOR FINALLY I CAN HAVE A DECENT BUILD.
I AM CRYING
PLS POST ALL YOUR BEST BUILDS
Any tips on doing the "kill all undetected" and "get data undetected" cheevos in first Misty mission?
Using Ninja. There is a set of masteries that allow you to get -3 coldown every time you kill someone.
Also a set that gives you critical hit while on stand still position.
Or something like that.
Anne, moving and grooving~
PLAP PLAP PLAP PLAP PLAP PLAP PLAP
GET PREGNANT
Forced discord meme
homosexual homosexual
There's already an identical meme with UUUOOOOOOHHHHHHHHH except normalgays don't like it so they made their own one. Stop following trends.
Execute yourself
SEXO
guys help
i hav 300 spirit masteries
are worth?
how i can use them?
Take the full spiritpill
what change?
thanks bro
STOP DOING [spirit masteries]! [allies] WERE NOT SUPPOSED TO BE GIVEN [chance to win]!
Fricking Heixing
new bread?
We still have like a week before this thread dies.
You are new here aren't you? We will survive for a while longer.
Alternatively, after the patch drops
Will it be another mission?
Almost definitely. They've been doing a mission each month except they missed last month. I'm expecting a bunch of other changes given the delay as well.
DID IT
SAVESCUMMED 300 TIMES BUT I DID IT
so is this the strongest negori?
also is worth getting other animals like a draki?
Wish I knew about power control before I decided to capture all mastery giving beasts. By the time I got it I didn't need it anymore. I raged so much trying to capture these stupid white toads.
>control power
redpill me pls
If you turn it on you don't kill but leave at 1 hp so then Giselle does instant taming.
>don't kill the beast
my gameplay is based on all crits so with 8000 damage no one can survive
My setup was similar, taming was annoying because of that, but those two frickers were probably the hardest of them all.
>pain to capture
i used kyle Holograms and the star shield to survive an entire turn.
thanksfull he was very slow
so can you tell me what animals really matter to capture?
or i can gow ith the white frog solo?
>Wish I knew about power control before I decided to capture all mastery giving beasts.
Power control was added with Misty's dlc.
Doesn't matter since I did that last month.
All the negooris are pretty equally balanced imo. I think the Albino Negoori is strongest just because ice ESP has ridiculously broken masteries. Spotted Negoori's the only wind element frog though, and taming it is the only way to get Legend Hunter.
>also is worth getting other animals like a draki?
Each elemental draki has a mastery at the end of their tree that lets you convert attacks to/from their element so they're all situationally useful for that. Also you'll need a melee Storm Draki for a couple of secret achievements if you care about that.
You could ditch So Close Yet So Far and either Hysteria or Brazenface to drop it down to 55 points. I intended to replace SCYSF with something once the level 59 cap was released anyway, but I forgot what I was going to do instead.
>legendary hunter
so i have it now since i capture him right?
>draki
feel like a pain to do that mission again
>so close so far
i find it vital for all mage and snipers.
i can oneshop so many people
>so i have it now since i capture him right?
Needs to reach class level 16. It won't take long.
>i find it vital for all mage and snipers.
The next best thing to drop would probably be Muscle Training, then replace Open Mind with A Strict Refusal. Kylie's scalings are kind of low after her recent nerf so I wouldn't want to drop Muscle Burst even though that's an easy way to get it to 55 points.
noticed kyle get oneshoot too much
i will try to make experiments thanks anon
Use Recharge and keep her overcharge up at all times. It doesn't make her immortal but it makes her way more defensive than without it.
Why she is so slow and so low exp grow?
Low speed equipment and Witch is a slow class in general. Give her Yearning to make her level up faster.
GUYS HELP
IS THE 3000 TIMES I DID THIS MISSION
WHERE THE FRICK IS THE BIG OIL SACK?
>BIG OIL SACK?
I think it is a rare drop from the white frogs.
it's over then
Just craft it. You might have to craft lower level versions first. Open crafting and look for oil sac and go nuts.
>you can craft it
all my life was a lie
BRO
WHERE IS?
Probably have to start from some unrelated material. I remember the early material crafts are weird like that. Just start crafting everything with a progress bar next to it (the black rectangle)
I looked through the things for you. You need to craft Small Poison Sac to unlock Oil Sac, then craft that to unlock the big version that you want.
thanks anon
now i have compelte all t he secondary missions
>my good frog did 300 counterattack in all possible positions
>miss all of them
Beasts have low accuracy unless you build for it, and he's under Noise as well.
i loved this frog
even if counter attack so much his next turn was immidiatly after it.
i can use him as a camper
>now he want Oil sac with high purity
i am killing myself
ALL SIDE QUEST COMPLETED
feel like nothing of value was gained by it.
i really wished more side stories during this forced shit
The quests for the psi stones are really useful because they unlock higher quality psi stones from the psi stone shop, otherwise she only sells white and green tier stones. PVP/Joint Training is also quest locked behind a bunch of those early quests, and cosmetic item transmog is behind a lot of the weapon shop quests.
Plus all the loot and masteries you got doing the missions.
i know but still you don't notice so much their effects, i prefer less secondary mission but more structurated
>feel like nothing of value was gained by it
Yeah it's more about being a completionist than actually getting anything of use out of it. Even most of the crafting recipes you unlock through sidequests become irrelevant almost immediately, or depending on when you do the quests might already be obsolete.
>the sprite
Irene bros....
she cute
no
Imagine unironically being a white tiger
exists something more cucked?
sad
guys any special masteries if i kill everyone or just destroy the jammer in Irene's exam?
There are a lot of CGs if you kill Roberto with Irene
Flamethrower drones stronk
>reusing the same map
IT'S OVER
can ask my money back?
it's not the same map
This little shit 1 shotted a fricking Boss
the frick is happening?
>sion oneshooted 5 clows with an attack
Black mages are so broken
>completed the clow mission
>0 deaths.
turns out not rushing your mages against the clowns and just mput them in the back works
Time to get snibbed I think
HOLY SHIT
>30 CGI on wet women doing sports.
Plot bros....
Bianca opened up so nicely, I wish there was porn scenes.
It's integral to the story
chaptation this
>Albus explains why it's critical for your team to go out into the pouring rain to fight killer crabs the size of cars
>Albus what is this bank deposit from red lobster?
what you think of this kyle engeenier build
i know is just level 50 but now my flame drone can oneshot even a boss
Uh, overheat got turned into a real buff instead of a "grey" one
wasted so much resource but finnally created v6 weapon for Kyle
where i find the Mungo liver for the final update?
That's from the second DLC. I don't know if you can get them from vendors without it.
why haven't you identified it yet?
what mean identify?
bro, look at the lines right under the name of the weapon
i thought worked only on the weapons you find during battles
nah, all crafted gear that isn't from sets needs to be identified for stats and such
ok thanks anon
post what you get, hopefully its a 5 star
i am in a mission right now
i will do it after it
ok i failed hard
sadly nothing bro
You have to take crafted items to the dude to identify for more stats just like regular loot drops
Patch notes are up
Patch notes summary
>level 60 cap, no mention of additional mastery slots
>new free costumes for Alisa and Bianca after finishing dlc 1
>recovery potions buffed
>Plague Cloud buffed and Decay rapes your vigour more
>some pretty large Magic Knight buffs
>a new mastery set for Barbarian Warrior where using overcharge abilities doesn't remove overcharge
>new map that takes place in Crow's Ruin
>>new free costumes for Alisa and Bianca after finishing dlc 1
potions buffed
Cloud buffed and Decay rapes your vigour more
>>some pretty large Magic Knight buffs
>>new map that takes place in Crow's Ruin
We fricking WON! The wait was worth it in the end.
I bet Gaia makes plague clouds. The map's probably filled with Red Sand Snipers too. Hopefully it's a night map.
We didn't have plague clouds yet, right?
Earth drakis can make it, but I think they were the only source
HOLY FRICKING SHIT ALBUSBROS WE WON
BROS I FINALLY DISCOVER THE CRAFTING.
now i can get hyper weapons and upgrade them.
mungo livers cap my equipment but now i understand how to play this game
>critical damage +65%
the game now is literally over
Albus doesn't really have a crit damage issue being a Wind user and all.
the more the better
is vital for tanking albus all alone against 500 dudes
get the monkey sword for almost x2 crit dam
sadly to early for killing Mungus
Made a new thread, migrate whenever
Thank you.