>v claims that gameplay is all that matters >yet you guys dislike this game
Explain
only played first game and they made a nice little engine. however, they hindered themselves because everything was short bursts of scripted gameplay between cutscenes or mandatory WALKING-AND-TALKING segments and also no bosses. AI was also moronic, but everything was fixed in its multiplayer when it became unscripted player vs. player and it really made their engine shine. 6/10 campaign; 8/10 multiplayer
this was like 8-9 years ago on PS3 for me
I'm not trying to own anyone, I just want to know the inputs to do the actions because, like you said, I haven't played the game
but it looks like a batman game were you just sort of broadly do stuff and the game interpolates into a cool animation
not my kind of thing, if it is actually kind of like mgs5 I might give it a shot
What the last of us gays don't tell you is there maybe 4 hours of this in the 15-20 hour game. The rest of the game is padded out by walking and talking and boring cutscenes. There was an especially egregious scene where Elle and Joel go to a museum for like 20 minutes and Abby and her bf go and do the exact same thing same thing at an aquarium and even copy some of the animations. Dude where like all the same on the inside! Druckmann has his head too far up his ass to make a good game. Which is too bad because ND has a lot of talent.
>What the last of us gays don't tell you is there maybe 4 hours of this in the 15-20 hour game
Thats blatantly not true unless you play on VERY EASY.
And why would you do that?
The game is incredibly easy on normal difficulty and there is not much combat at all. This isn't like Uncharted where it's an even split it's overwhelmingly walking around not doing much.
Its more like 15 hours of gameplay and 5 hours of cutscenes.
Unless you count walking around gameplay this isn't true at all. You get in a gunfight every hour or two and they all end pretty quick. The walking around avoiding clickers is pretty boring as well. There was one part at the beginning of the game that was semi open world where all you did was go around and find cards and other junk with Dina.
>Which is too bad because ND has a lot of talent
They don't, that's literally the point, they had to hire 3d designers from Hollywood because no one literally wanted to work there and they had no people for the job.
That company might be the most cancerous you'd ever have the displeasure to work for, maybe along with blizzard where you don't even get paid a livable wage for commiefornia.
All the talented people at ND may have left do to bad working conditions but for a long time they had the best looking games you could buy. The Uncharted games still look really great to this day.
>look
That's the point, because they're not the greatest games to ever faced humankind, because, at least the first one, they were mediocre as hell, literally run for 10 minutes, climbing and jumping, get to some open space, face like 100 dudes who keep spawning, walk 5 minutes around, watch cinematic and rinse and repeat.
I don't think anyone will claim ND is the best at gameplay. Arguably they are more fun to watch then to play and that is why casuals like them so much. However many devs try to copy what ND does and most don't even come close. They maybe a movie game studio but they are THE movie games studio. Sony started their obsession with movie games after seeing how many people loved Uncharted 2.
>Which is too bad because ND has a lot of talent
They don't, that's literally the point, they had to hire 3d designers from hollywood because no one literally wanted to work there and they had no people for the job.
That company might be the most cancerous you'd ever have the displeasure to work for, maybe along with blizzard where you don't even get paid a livable wage for commiefornia.
>“people” hate autonomy so much they willingly watch/play this contrived garbage
There are Sesame Street games on the NES with higher dexterity requirements. This glorified QuickTime event is just gay looking.
I like TLOU2 but I can see people not liking the many cutscenes and the grimdark tone. Also, people forget that the cutscenes in these games were initially meant to hide loading screens, so I hope they can get rid of those for future Naughty Dog games.
I love this game, I played it, gameplay is amazing, I don't hate the story, I just accept it as it is, Ellie is quite literally me even though I am a guy
Are the (you)s worth it anon? I'm not going to enjoy this thread. Everyone else is not going to enjoy this thread. How many times must we all go through the motions of another shitty last of us thread.
the last of us was always a very narratively-driven game. both 1 and 2 had lots of walking with dialogue to set the atmosphere. 2 replaced 1's core topics of survival and some emotional moments for muh revenge bad, muh poor troony kid ostracized by its backward tribe, muh poor abby look how much she suffered when her unimportant NPC dad got killed.
I really can't see how anyone can praise the gameplay in Last of Us 2 when it's just Last of Us 1 with no progression.
First game started out with some exploration.
Moved unto shooting humans.
Introduced crafting.
Regular infected introduced.
Then the clickers.
Sections where you have to flee hordes.
Riding introduced.
The big infected introduced.
Enemies start using machine guns.
Meanwhile the second game has no escalation from hour 3 to hour 10.
I know you made this thread in jest because we all know Ganker will never admit that TLOU2 has in fact some of the best gameplay this industry has ever seen. But keep trying, I don't mind. Maybe someday this shithole will stop being so contrarian and reactionary.
Yeah no.
Imagine a game with the most amazing gameplay that you have ever seen, but where you play as a Black trans terminally online woman and the narrative was pandering to the extreme.
Ganker would absolutely hate that game.
The gameplay is ass. Everything is extremely basic with a bunch of dynamic animation thrown on top to make you think it's novel. The QoL of the UI misses basic things and the way enemy AI works is quite frankly bad and weirdly non-deterministic (i.e. not in a way that would enhance the game by being "human-like")
Are we going to get this game spammed when Season 2 is released? I'm talking about the handful of mentally ill people who make those threads just to talk shit about the series or ND
The gameplay of last of us is a sub par TPS with low level radar stealth mechanics. And the stories are entirely poorly written. The first game's journey doesn't even make sense.
How come joel never realized that he was delivering ellie to be medically experimented on? Wasn't he around before the zombie apocalypse and should know that medicine isn't magic and requires experiments? This video game series is moronic.
What gameplay?
>LOL I SAID THE THING MOM COME GET THE CAMERA NEVERMIND I TOOK A PRINTSCREEN MOOOOOOM
>no rebuttal
Grim
only played first game and they made a nice little engine. however, they hindered themselves because everything was short bursts of scripted gameplay between cutscenes or mandatory WALKING-AND-TALKING segments and also no bosses. AI was also moronic, but everything was fixed in its multiplayer when it became unscripted player vs. player and it really made their engine shine. 6/10 campaign; 8/10 multiplayer
this was like 8-9 years ago on PS3 for me
Ironically Factions 2 would have been amazing but was cancelled due to sabotage from Bungie, and Druckmann wanting to fully focus on movie games.
did they sabotage helldivers 2 too? still GOTY for me unless metal slug beats it
Pressing play counts!
TLOU1's gameplay sucked ass so I have no interest in playing this.
what gameplay homie
That is the worst cover of anything in the history of mankind
They had so much better artwork also.
I fricking loved it
One of the few 10/10s I've played
So you have played like what, 3 games?
Funny enough, 3 games played would still be more than what you've played in your life
how do you tell how many games on steam you've actually played?
https://steamdb.info/calculator/
Ganker doesn't play games. Is this news to you?
Oh wow... so cinematic and shit...
I know right??
That's basically a Visual Novel for fujos.
It's embarrassing how Half Life 2 gunplay mogs this
HL2 is more linear and half of the levels are (fun) gimmicks.
*npc standing there firing at a target standing still missing over and over*
show inputs
Everything Ellie does in there is manual the animations are just very fancy. It's also not different from something you could do in MGSV.
show inputs
Literally you could just recreate that in MGSV. The controls are very similar.
trying to do an 'own' when you clearly havent played the game in question is a weird choice
I'm not trying to own anyone, I just want to know the inputs to do the actions because, like you said, I haven't played the game
but it looks like a batman game were you just sort of broadly do stuff and the game interpolates into a cool animation
not my kind of thing, if it is actually kind of like mgs5 I might give it a shot
It's nothing like Batman is literally like MGSV or RE4 Remake.
What the last of us gays don't tell you is there maybe 4 hours of this in the 15-20 hour game. The rest of the game is padded out by walking and talking and boring cutscenes. There was an especially egregious scene where Elle and Joel go to a museum for like 20 minutes and Abby and her bf go and do the exact same thing same thing at an aquarium and even copy some of the animations. Dude where like all the same on the inside! Druckmann has his head too far up his ass to make a good game. Which is too bad because ND has a lot of talent.
>What the last of us gays don't tell you is there maybe 4 hours of this in the 15-20 hour game
Thats blatantly not true unless you play on VERY EASY.
And why would you do that?
The game is incredibly easy on normal difficulty and there is not much combat at all. This isn't like Uncharted where it's an even split it's overwhelmingly walking around not doing much.
Unless you count walking around gameplay this isn't true at all. You get in a gunfight every hour or two and they all end pretty quick. The walking around avoiding clickers is pretty boring as well. There was one part at the beginning of the game that was semi open world where all you did was go around and find cards and other junk with Dina.
All the talented people at ND may have left do to bad working conditions but for a long time they had the best looking games you could buy. The Uncharted games still look really great to this day.
>look
That's the point, because they're not the greatest games to ever faced humankind, because, at least the first one, they were mediocre as hell, literally run for 10 minutes, climbing and jumping, get to some open space, face like 100 dudes who keep spawning, walk 5 minutes around, watch cinematic and rinse and repeat.
I don't think anyone will claim ND is the best at gameplay. Arguably they are more fun to watch then to play and that is why casuals like them so much. However many devs try to copy what ND does and most don't even come close. They maybe a movie game studio but they are THE movie games studio. Sony started their obsession with movie games after seeing how many people loved Uncharted 2.
Its more like 15 hours of gameplay and 5 hours of cutscenes.
>Which is too bad because ND has a lot of talent
They don't, that's literally the point, they had to hire 3d designers from hollywood because no one literally wanted to work there and they had no people for the job.
That company might be the most cancerous you'd ever have the displeasure to work for, maybe along with blizzard where you don't even get paid a livable wage for commiefornia.
>“people” hate autonomy so much they willingly watch/play this contrived garbage
There are Sesame Street games on the NES with higher dexterity requirements. This glorified QuickTime event is just gay looking.
>I havent played. Here's what I think
Played it to 100% completion
Only thing missing is the black bars.
Max Payne did it better
I like TLOU2 but I can see people not liking the many cutscenes and the grimdark tone. Also, people forget that the cutscenes in these games were initially meant to hide loading screens, so I hope they can get rid of those for future Naughty Dog games.
It's a lie, you can tell because Ganker always cries about story related shit and spams waifus in other gameplay focused games if they are there.
Ganker doesnt play what they shit on
Sorry i dont have any interest in babysitting some little girl thru an apocolypse. You dont even get to bang her like wtf is the point?
Probably why I dislike a game that's all about autoaim and "press button to cool"
>I havent played, here's what I think
>40% of the game is cutscenes and walking segments
Exxactly the point.
I'm waiting until it drops on peecee, so I could compare it to Max Payne 3
need sex with Ellie while Dina sleeps.
NO legacy
NO Iconography
NO originality
NO gameplay
NO photos were taken at the golden globe
NEXT GUY!
It's baffling how he went alone rather than with his team, a date or at least one of the actors.
Easy. Gameplay was interupted with disgusting gay sex and woke propaganda that made the story make little sense.
If they removed the story completely and left JUST gameplay, it'd have been worth it.
But that's not how an agenda works. Much like a rapist, wokeness it shoved down your throat.
it being woke garbage matter more.
I'd probably be playing it if it had Factions.
Sad that Ganker can't appreciate the brilliant game design of walking through an empty building listening to bad TV dialogue. Viva la Druckmann.
I love this game, I played it, gameplay is amazing, I don't hate the story, I just accept it as it is, Ellie is quite literally me even though I am a guy
>Ellie is quite literally me
are you the stepfather of a chink israelite?
Are the (you)s worth it anon? I'm not going to enjoy this thread. Everyone else is not going to enjoy this thread. How many times must we all go through the motions of another shitty last of us thread.
Why are you so bitter?
the last of us was always a very narratively-driven game. both 1 and 2 had lots of walking with dialogue to set the atmosphere. 2 replaced 1's core topics of survival and some emotional moments for muh revenge bad, muh poor troony kid ostracized by its backward tribe, muh poor abby look how much she suffered when her unimportant NPC dad got killed.
I really can't see how anyone can praise the gameplay in Last of Us 2 when it's just Last of Us 1 with no progression.
First game started out with some exploration.
Moved unto shooting humans.
Introduced crafting.
Regular infected introduced.
Then the clickers.
Sections where you have to flee hordes.
Riding introduced.
The big infected introduced.
Enemies start using machine guns.
Meanwhile the second game has no escalation from hour 3 to hour 10.
play tlou2 on grounded as your first run for the best experience
PLEASE stop using gendered language
that's not a good gameplay
you're just sneaking around as a 110 lbs dyke and pressing X to watch Le cool animation
I know you made this thread in jest because we all know Ganker will never admit that TLOU2 has in fact some of the best gameplay this industry has ever seen. But keep trying, I don't mind. Maybe someday this shithole will stop being so contrarian and reactionary.
Yeah no.
Imagine a game with the most amazing gameplay that you have ever seen, but where you play as a Black trans terminally online woman and the narrative was pandering to the extreme.
Ganker would absolutely hate that game.
Wrong pic?
Huge downgrade over the first one. They made the combat a bit more like Souls rather than Monster Hunter.
Bro, the first one's combat was utter shit, the most mediocre combat I've ever seen along with soulstrash.
wdym it's just a generic tps
i'm not interested in that third person formula
>Ganker is one person
The gameplay is ass. Everything is extremely basic with a bunch of dynamic animation thrown on top to make you think it's novel. The QoL of the UI misses basic things and the way enemy AI works is quite frankly bad and weirdly non-deterministic (i.e. not in a way that would enhance the game by being "human-like")
Are we going to get this game spammed when Season 2 is released? I'm talking about the handful of mentally ill people who make those threads just to talk shit about the series or ND
The gameplay of last of us is a sub par TPS with low level radar stealth mechanics. And the stories are entirely poorly written. The first game's journey doesn't even make sense.
How come joel never realized that he was delivering ellie to be medically experimented on? Wasn't he around before the zombie apocalypse and should know that medicine isn't magic and requires experiments? This video game series is moronic.