Warband mods

>moronic dev adds a bunch of empty island in the western edge of the map
>people asks what lies in the islands
>add nothing to the islands and get mad when people ask what lies on the islands

Why warband mods devs are so moronic?

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  1. 1 year ago
    Anonymous

    Their ambition outmatches the limitations of the engine significantly? Perisno in general is just kind of a terrilbe mod. Everything has bloated stats and nothing short of powergaming will get you destroyed over and over again

    • 1 year ago
      Anonymous

      Idk but why add the islands if they are not going to add something in there?

      • 1 year ago
        Anonymous

        >Their ambition outmatches the limitations of the engine
        Because they dream up some cool fantasy world and draw up some sketch and then make it way too large only to realize they can't possibly fill it all with interesting things.

        • 1 year ago
          Anonymous

          VGH Persino is so fricking kino

          Pendor is more polished but Persino has more shit period.

          That's called world building btw

    • 1 year ago
      Anonymous

      It's just pure S0VL, you wouldn't get it.

      • 1 year ago
        Anonymous

        It's kino af but I wish they would add new shit to the map like things on the islands to the west or the Jin dinasty invasion.

    • 1 year ago
      Anonymous

      Perisno is good, much better than that bloat mod Pendor that redditors love so much
      but the real cream of the crop is Warsword Conquest

      • 1 year ago
        Anonymous

        I love perisno, but saying that it isn't bloated is like saying that the water isn't wet

      • 1 year ago
        Anonymous

        Pendor is really slick. I love Persino because it almost has too much content. Pendor content quality is a bit better thougheverso.

        • 1 year ago
          Anonymous

          I really like Pendor ,played through 3.6. 3.8 and 3.9, but if I play it again I'm going to buff armor and revert some of the javelin changes.Pendor lore even has a faction that relies on heavy armot to survive archer fire but if you use their troop ingame they get slaughtred by normal bow units.

      • 1 year ago
        Anonymous

        i dont like pendor that much, but find it better than perisno. its a tiny bit more cohesive and consistent with its lore, kingdoms and troops instead of slapping a bunch of stuff that the devs thought it was cool together

      • 1 year ago
        Anonymous

        Pendor is kino, it feels like an actual world, unlike Perisno which is just a bunch of bullshit put together with no cohesion. Pendor hate is just contrarianism.

        >moronic dev adds a bunch of empty island in the western edge of the map
        >people asks what lies in the islands
        >add nothing to the islands and get mad when people ask what lies on the islands

        Why warband mods devs are so moronic?

        What mods would you guys recommend for Warband?
        I don't play it as often as the original with mods.

        The Last Days is the best warband mod if you only care about roleplaying and battles, with no town or kingdom management. This also means that TLD campaigns are over in about 200-250 days which is unheard of for any other Warband module. I like long campaigns but a shorter one that actually has an endgoal other than just "conquer everything lol" is refreshing.
        Gekokujo Daimyo edition is really polished and high quality, if a tad simple.
        Prophecy of Pendor remains the best original fantasy mod for the game by far.
        Warsword conquest, a clash of kings and mahayuth are also good.
        Most other mods for warband are either just small improvements on the base game that every single other mod incorporates (diplomacy) or are overambitious to a fault and never fully delivered before being abandoned.
        Viking Conquest is the best official module by far.
        There, just with those you have hundreds of hours of game.

      • 1 year ago
        Anonymous

        Brytenwalda is the only good Warband mod

  2. 1 year ago
    Anonymous

    theres probably a frick ton of bandits running back and forth on those islands

  3. 1 year ago
    Anonymous

    I miss you Blood and Steel.

    • 1 year ago
      Anonymous

      Isn't it still out there? I swear I've got some weird version of it lying somewhere in my downloads folder that I got relatively recently.

  4. 1 year ago
    Anonymous

    What mods would you guys recommend for Warband?
    I don't play it as often as the original with mods.

    • 1 year ago
      Anonymous

      Nova aetas, perisno, Caesar aut nihil, pendor. These are the ones that I remember now

      • 1 year ago
        Anonymous

        Bannerpage needs to be mentioned, it's probably up there competing with Pendor for the most praised mod these days. A world of Ice and Fire is apparently good but i'm not a GoT fan so i can't say.
        >Nova aetas
        I want to like this one so bad but it's so fricking buggy

        • 1 year ago
          Anonymous

          I forgot about this. It's very good, but vanilla is just too meh for me
          >Nova aetas
          I could never figure out how to get gunpowder units. I saw it on the battlefield, but couldn't find where to recruit them

      • 1 year ago
        Anonymous

        >Caesar aut nihil
        >lorica segmentata everyhwere
        No.

    • 1 year ago
      Anonymous

      I had fun with Paradigm Worlds
      It's fricky and psychedelic, but interesting.
      fighting endless pixel vomit abominations with a band of cyber crusaders was decidedly kino

    • 1 year ago
      Anonymous

      Prophesy of Pendor, Perisno, Nova Aetas (it's kinda grindy so it is hard to play it), Floris mod, Aut Ceasar aut Nihil for rome wibe and some OP fun.
      The last days of the Third Age is ok fighting mod, where you just beat orcs. Warsword is ok.
      Wiking Conquest it's fun but it's hard to level up units. I never tried Game of Thrones mods but they seems good.

      By the way, I think INT build is the best. Surgury just rules.

      • 1 year ago
        Anonymous

        >Wiking
        Ja

        >moronic dev adds a bunch of empty island in the western edge of the map
        >people asks what lies in the islands
        >add nothing to the islands and get mad when people ask what lies on the islands

        Why warband mods devs are so moronic?

        I forgot about this. It's very good, but vanilla is just too meh for me
        >Nova aetas
        I could never figure out how to get gunpowder units. I saw it on the battlefield, but couldn't find where to recruit them

        Is there a sort of vanilla++ mod which adds more holdings, more unit tiers, more items?
        I like the rebalance in Bannerpage but from what I can tell it's still just the vanilla map.
        I really like the world size in 1257 and the really diverse units in that mod and in mods like Persino where you have a bunch of specialized/fluff units.

        • 1 year ago
          Anonymous

          Floris pack?

          • 1 year ago
            Anonymous

            not immersive, no new castles

            Install Dickplomacy

            isn't that just a diplomacy mod with a few new armors?

            • 1 year ago
              Anonymous

              Diplomacy+ basically, which is like vanilla++

              • 1 year ago
                Anonymous

                What's the difference between Dickplomacy+ and Dickplomacy Reloaded?
                Does + have more animations too?

              • 1 year ago
                Anonymous

                I have no idea about that, sorry

                that is not even the problem, the problem is absolute bloat and naming convention

                At least you know what something is. I5 is Infantry 5, H4 is Horse archer 4, etc.

        • 1 year ago
          Anonymous

          Install Dickplomacy

    • 1 year ago
      Anonymous

      a month later I inform you that 1257 ad was the best mod ever (there was some other mod I liked a lot but can't remember name, I think it was a chink mod spanning mid-east to china) and there's an enhanced edition I think it was called where this one guy is still developing it and unfortunately posts updates and shit on discord but at least someone's working on it.
      Read up on the manor system and shit, buried somewhere in taleworlds forums, quite cool.

  5. 1 year ago
    Real Henry

    I wish somebody upgrade The eagle and the radiant cross mod

    • 1 year ago
      Anonymous

      There was a dude that was gonna port it to BL, not a word from him since BL entered EA though.

    • 1 year ago
      Anonymous

      If you play it like a moron it sure isn't a strategy game

  6. 1 year ago
    Anonymous

    Not a strategy game.

    • 1 year ago
      Anonymous

      It's close enough i'd argue. Theres an overlap here but yes it is primarily a role playing game.

      • 1 year ago
        Anonymous

        Even if it has some strategy elements it is primarily a role playing game and should not be shitting up my comfy paradox board.

        • 1 year ago
          Anonymous

          Publisher's Paradox.

    • 1 year ago
      Anonymous

      Dickplomacy. Some overhaul mods are pure bloat sometimes.

  7. 1 year ago
    Anonymous

    I like Viking Conquest.

    • 1 year ago
      Anonymous

      Same. The refuge mechanic alone makes it all worthwhile. I like feeling as though I'm building my own village from scratch. I wish something like it existed in Bannerlord, modded or otherwise.

      • 1 year ago
        Anonymous

        I build a refuge on Holland and use it to wait to ambush the traders because you can make crazy money that way.

    • 1 year ago
      Anonymous

      >*slips off boat*

    • 1 year ago
      Anonymous

      I'm still waiting for a mod to improve the AI. it silly how you can spend months in a "war" with a faction with absolutely nothing happening other than 2/3 village raids.
      it also needs some polishing, like the naval warfare is bugged as shit, and the rebellion mechanic is game breaking; I'd understand if they at least limited it to only the original fiefs of a kingdoms, instead there's a % roll to take every fief.
      It once ruined my save when I had control of Britain and Scandinavia and some random faction that died at the start took so many lands from me that they became the 2nd largest faction in the game.

  8. 1 year ago
    Anonymous

    Who remember the last Elohim?

    • 1 year ago
      Anonymous

      Never heard about this mod. What it's about?

    • 1 year ago
      Anonymous

      Never played it, wish I grabbed it when it was still out there.

      Can't believe you're actually this moronic.The mod is complete shit with or without the coomer stuff.It adds absolutely nothing of value to the game.

      Some neat things Dickplomacy adds outside of any lewd content: refugee parties, reinforcement levy parties, party figure variety, improved camps, improved tavern scenes.

      floris troop trees

      Seriously "Rhodok Republic" and the moronic noble titles was what made me never use Floris and berate people who do. I put up with gay ass unit names with Europa Baraborum but Floris really takes the cake, especially with the relative simplicity of Calradia was part of the appeal of Mount & Blade.

      • 1 year ago
        Anonymous

        >Rhodok Republic
        I don't mind that one but I guess the Rhodoks before Graveth's rule would've been considered an elective monarchy rather than a republic.

        • 1 year ago
          Anonymous

          They're nothing close to a republic. They politically operate just like every other petty feudal kingdom in Calradia and anything to the contrary is a larp.

          • 1 year ago
            Anonymous

            I found two waldos.

            • 1 year ago
              Anonymous

              Three.

              • 1 year ago
                Anonymous

                Five.

        • 1 year ago
          Anonymous

          Never played it, wish I grabbed it when it was still out there.
          [...]
          Some neat things Dickplomacy adds outside of any lewd content: refugee parties, reinforcement levy parties, party figure variety, improved camps, improved tavern scenes.
          [...]
          Seriously "Rhodok Republic" and the moronic noble titles was what made me never use Floris and berate people who do. I put up with gay ass unit names with Europa Baraborum but Floris really takes the cake, especially with the relative simplicity of Calradia was part of the appeal of Mount & Blade.

          They're nothing close to a republic. They politically operate just like every other petty feudal kingdom in Calradia and anything to the contrary is a larp.

          I enjoy having each kingdom have a custom name, so I usually did rename them. I always had "ideas" for them, and how they'd

          >Nordic Jarldoms (ruled by a High Jarl)
          >Rhodok Confederacy (Swiss-style confederacy, king is elected amongst the nobility like Poland)
          >Swadian Kingdom (Anglo-French-style kingship)
          >Vaegar Tsarate

          • 1 year ago
            Anonymous

            Confederacy
            Guess that works better than a republic.
            >so I usually did rename them
            Messing with the text files is neat, I usually do it with unfinished mods that have new factions and characters but never got around to changing the conversations.

            • 1 year ago
              Anonymous

              >Guess that works better than a republic.
              I just enjoy having them all have unique names. The game makes it clear it's an elective monarchy, not a republic, so I kept with that.

              its "tsardom" not "tsarate" brodda

              I know. I just enjoy Tsarate more. I jump between Principality or Tsardom (as in, one of those Eastern European 'Grand Princes'/Knyaz).

              >High Jarl
              Silly name, either call them a King, or just Jarl. They aren't Austrians.

              It'd be Overking if you'd go the Norse/Irish "king of kings"-style.

              ...I used to want to try and expand the Calradian map like tenfold, and fit in a bunch of extra factions. R8 I guess.

              • 1 year ago
                Anonymous

                i applaud your creativity, man
                according to the limited lore tidbits we find in game, i agree with balion having some sort of celtic culture, yet i would make geroians more akin to persians, add the jumne as a finn faction and make rhodoks strictly swiss or maybe austrian while having zendar as an italian merchant city state

              • 1 year ago
                Anonymous

                That's kinda rad honestly

              • 1 year ago
                Anonymous

                Can you post this map expansion mod here or on moddb?

              • 1 year ago
                Anonymous

                I never made it, it was all ideas.

              • 1 year ago
                Anonymous

                Oh that's a shame. I hope you make this real one day

          • 1 year ago
            Anonymous

            its "tsardom" not "tsarate" brodda

          • 1 year ago
            Anonymous

            >High Jarl
            Silly name, either call them a King, or just Jarl. They aren't Austrians.

            • 1 year ago
              Anonymous

              How about "konungr"?

          • 1 year ago
            Anonymous

            Jarl is just an older word for Earl, so that really doesn't make much sense.

            • 1 year ago
              Anonymous

              >Tsarate
              It's clearly a Principality.

            • 1 year ago
              Anonymous

              Not an older word, the Norse word.
              Earl is English and has come to mean something subtly different

      • 1 year ago
        Anonymous

        The OG M&B mods are pure SOVL.

  9. 1 year ago
    Anonymous

    Always liked Fires of War but dev left it incomplete and buggy

  10. 1 year ago
    Anonymous

    >vanilla expanded instead of kino total conversions like awoiaf or gekokujo
    ngmi

  11. 1 year ago
    Anonymous

    are any of the dlcs worth getting?

    • 1 year ago
      Anonymous

      only Viking conquest if you REALLY like the setting and want a much more infantry focused combat, the free mods version aka brytenwalda still avaiable on moddb if you wanna try that out instead, otherwise no, the myriad of pike and shoot era mods for warband do things much better than Fire and Sword did so there's no point in buying it, and napoleonic wars is MP only so yeah, just stick to mods imho, there's at least a few thousand hours worth of playtime for the best ones

      • 1 year ago
        Anonymous

        what are some good pike and shot mods for Warband except the Southeast Asian mod?

      • 1 year ago
        Anonymous

        thanks, i'll stick with mods till i get tired hopefully never ever.

      • 1 year ago
        Anonymous

        >there's no point in buying it
        too late. I like the period but have now realized that everything that doesn't carry a gun is shit. I want my money back

  12. 1 year ago
    Anonymous

    .

  13. 1 year ago
    Anonymous

    is there a mod that improves armor? i like games where you create a suit of armor by layering gambesons and mail and plate, like the system kingdom come deliverance had, and i think it would be cool if there was a mod that changed the armor system to be more like that.

  14. 1 year ago
    Anonymous

    >AWOIAF
    Is armor still useless?I tried this years ago and I stopped playing because even high quality plate armor felt useless.

  15. 1 year ago
    Anonymous

    PROPHECY OF PENDOR IS THE BEST MOD!
    RAVENSTERN FOR LIFE!

    • 1 year ago
      Anonymous

      SnowBlack folk frick sheep.

      Install Dickplomacy

      Damn /vg/ coomer

      • 1 year ago
        Anonymous

        No, I'm being unironic. Dickplimacy is basically Vanilla+ and you can turn off the shitty porn stuff. It adds a lot to the game without retracting anything. If you weren't a newbie, you'd know.

        • 1 year ago
          Anonymous

          Can't believe you're actually this moronic.The mod is complete shit with or without the coomer stuff.It adds absolutely nothing of value to the game.

          • 1 year ago
            Anonymous

            Ah, so you're a r*ddit fl*ris user, huh?
            Opinion discarded. Lurk more.

            • 1 year ago
              Anonymous

              Lol no I tried Dickplomacy years ago and it was shit back then and I doubt it's better now.Floris is bloated garbage.

              Diplomacy+ basically, which is like vanilla++

              Oh stop lying moron it isn't.

          • 1 year ago
            Anonymous

            What's with your hate for Dickplomacy? Without the optional sex stuff it's just the most comprehensive collection of all the almost mandatory quality of life mods that Warband has.

          • 1 year ago
            Anonymous

            >polygamy
            >wife companions
            >waifu vassals

            • 1 year ago
              Anonymous

              Coomer shit

              • 1 year ago
                Anonymous

                >custom troop tree

              • 1 year ago
                Anonymous

                incredible

              • 1 year ago
                Anonymous

                there is also some extra weapons and armor I think plus some other stuff

    • 1 year ago
      Anonymous

      Ravenstern is cool because those mystmountains are just too fun to fight. Their kilts look awesome too.

      I wish they added a mechanic where enemy bosses only take damage from you when you're alive.

      Pendor is kino, it feels like an actual world, unlike Perisno which is just a bunch of bullshit put together with no cohesion. Pendor hate is just contrarianism.
      [...]
      [...]
      The Last Days is the best warband mod if you only care about roleplaying and battles, with no town or kingdom management. This also means that TLD campaigns are over in about 200-250 days which is unheard of for any other Warband module. I like long campaigns but a shorter one that actually has an endgoal other than just "conquer everything lol" is refreshing.
      Gekokujo Daimyo edition is really polished and high quality, if a tad simple.
      Prophecy of Pendor remains the best original fantasy mod for the game by far.
      Warsword conquest, a clash of kings and mahayuth are also good.
      Most other mods for warband are either just small improvements on the base game that every single other mod incorporates (diplomacy) or are overambitious to a fault and never fully delivered before being abandoned.
      Viking Conquest is the best official module by far.
      There, just with those you have hundreds of hours of game.

      >Pendor is kino, it feels like an actual world
      I don't know why I feel the same way, even though there are a lot of flanderized factions.
      Maybe that's exactly why? You can kind of infer a lot with just the name and design of the factions and units alone. The author is really taking advantage of preconceived notions we already have which is why a lot of the factions seem cliche. They are, but it's used for economic storytelling.

  16. 1 year ago
    Anonymous

    Viking Conquest is legitimately one of the best mods/DLCs I’ve ever played. Wonder what official expansion they will release for Bannerlord when they pick everyone out from the earthquake rubble.

  17. 1 year ago
    Anonymous

    Install Dickplomacy

  18. 1 year ago
    Anonymous

    Didn't I tell you already?I tried itand it was shit.Why would I act like I like it just to make you feel better?

  19. 1 year ago
    Anonymous

    Play Floris.

    • 1 year ago
      Anonymous

      >Floris

      >Pendor
      >Every bandit has elite horseman
      >Companionship costs lots of money
      >Run out of money after getting captured every time.
      Frick this shit.

      you can snipe the lone knights with a lance or a bow, or kill their horse to make them easy pickings
      in pendor the mercenaries are generally the *only* option early game, recruits only work if you have a high level trainer companion (expensive) or if you're exclusively fighting brigands and mystmountains

      • 1 year ago
        Anonymous

        I discovered that the best way to grind, are Vanskerries. They have no cav and they only have throwing weapons. Easy for renown grind.

  20. 1 year ago
    Anonymous

    >swadian baron minures

  21. 1 year ago
    Anonymous

    >Pendor
    >Every bandit has elite horseman
    >Companionship costs lots of money
    >Run out of money after getting captured every time.
    Frick this shit.

    • 1 year ago
      Anonymous

      >every single bandit party is similar to your party
      >one decked out guy with a bunch of randoms that get killed every other battle
      >your best troops cost the most money
      >actually get robbed by bandits

    • 1 year ago
      Anonymous

      >Floris
      [...]
      you can snipe the lone knights with a lance or a bow, or kill their horse to make them easy pickings
      in pendor the mercenaries are generally the *only* option early game, recruits only work if you have a high level trainer companion (expensive) or if you're exclusively fighting brigands and mystmountains

      >every single bandit party is similar to your party
      >one decked out guy with a bunch of randoms that get killed every other battle
      >your best troops cost the most money
      >actually get robbed by bandits

      I've never really thought about this. Warband is a game that has alot of bullshit and i typically just save scum every time i get into unwinnable encounters. Every mod is like that it feels. Is there one where you can actaully play realistic mode and not feel like you get fricked becuase you didn't pay attention on the world map for a brief second?

    • 1 year ago
      Anonymous

      bandit has elite horseman
      calling rogue knights elite is a stretch, Just get some early mercentries and you'll be fine.
      costs lots of money
      Only the high tier ones. Do you expect to get a level 42 companion with noldor equipment for free?
      >>Run out of money after getting captured every time.
      refer to point one

  22. 1 year ago
    Anonymous

    there's 2 things i can't stand about pendor
    first is the cringe noldor faction that the dev clearly had a fetish with. you can't even "beat" the mod if you are enemies with them, you must absolutely become friends with them and help them restore their kingdom. and naturally because they are the dev's mary sue faction, they get the best armor, the best weapons, the best units; their archers 1 shot everything and can even tank heavy cavalry charges

    the second thing is how units are named unintuitively, meaning you're kinda fricked unless you have prior knowledge of the game or constantly alt-tab to a wiki
    in vanilla warband, almost 100% of the time you fully know what you will be against from the unit names alone. even if you never played the game, you can probably guess that a "nord veteran" is going to be stronger than a "nord warrior", that "rhodok sharpshooter" is likely an elite ranged unit, or that "sea raiders" are probably going to be viking-like troops

    good luck figuring our what a "heretic invoker" or a "snake cultist" is, how strong they are or what to expect of them
    "fallen warriors", surely these sound like weak units right? nope, they are 60 STR, 100 HP zweihander armed units clad in a mail of plates that will frick you up
    "berserkers", surely from this historical reference you can expect strong fighters but with light armor for mobility, right? nope, they are clad in plate armor
    "fierdsvain noble", surely this sounds like an elite unit right? lmao it is a recruit-tier unit, on the same level to militias

    it really shows the gap between a gamedev and a modder
    to the gamedev even something as simple as a unit's name must be carefully planned to ensure all important information is relayed efficiently
    to the modder it's all "hehe that sounds cool" and "not my problem"

    • 1 year ago
      Anonymous

      sometimes i fantasize about making a submod to nerf those knife ear devils, making them a neutral faction and renaming troops

    • 1 year ago
      Anonymous

      >you can probably guess that a "nord veteran" is going to be stronger than a "nord warrior"
      this is actually one of the few places where warband's naming can be confusing, because units with "veteran" in the name are tier 4 in the rhodok and nord trees, and tier 5 in the khergit tree, but tier 3 in the sarranid and vaegir trees, which did actually mislead me into preferring recruitment of vaegir veterans over vaegir infantry the first time i played. your point is 100% correct though, i could not agree more.

    • 1 year ago
      Anonymous

      archers in general are OP in pendor, Noldor just happend to perform the best because they have the best equipment in the game, this is the reason why Horse Archers are also the best troops in the mod

    • 1 year ago
      Anonymous

      Naming sense being "unintuitive" is just normal for fantasy units though and is clearly you just holding preconceived notions from some game or movie. Berserkers are usually unarmored because of game-balance, not history. "Fallen xyz" are usually powerful. There's no reason for you to believe those unit names mean anything except from other games. Though if you want names that make no sense it's Floris that takes the cake. I can't decide which is worse, the names which are incomprehensible gibberish or the unit promotion tree that also incomprehensible gibberish. Even Paradigm Worlds does batter. I feel your pain though. modders being the schizo nutcases that they are, the idea of explaining the idea, role or reasoning behind units is beyond their abilities.

      • 1 year ago
        Anonymous

        NTA but he's right. Actual devs do everything for clarity. The sole reason why Half-Life Alyx doesn't have a crowbar was because playtesters kept thinking they were playing as Gordon Freeman with it. Flashy names that convey no information to new players are ten times as bad.

        • 1 year ago
          Anonymous

          Have you ever played World of Warcraft? What does Ghoul, Abomination, CryptFiend, Gargoyle, Banshee mean to you? Can you tell how powerful they are in relation to each other and their role? How about Starcraft? Are you going to tell me you can tell the Goliath is actually an anti air unit? How about Hydralisk? Can you tell that the Wraith is a flying unit but the Ghost is a ground unit? When it comes to fantasy you just have to live with it.

          • 1 year ago
            Anonymous

            All of those things look like you could imagine them to be, and perform reasonably to expectation. There is a large degree of clarity in those units.
            You're just being a pedantic homosexual.

            • 1 year ago
              Anonymous

              calm

            • 1 year ago
              Anonymous

              >perform reasonably to expectation
              lmao no. Give me one good reason why Goliath is an anti-air unit, or why you would think a Chimaera is a siege unit, or why a Huntress would actually be a horse archer.. And nobody said anything about looks.

            • 1 year ago
              Anonymous

              "Crypt Fiend", "Abomination" and "Hydralisk" wouldn't trigger specific images for the average person.

              • 1 year ago
                Anonymous

                Crypt fiend and abomination definitely could I think, assuming some level of familiarity with the wider genre. Not perfectly of course, but a general idea. The average person might not, but the average person isn't even interested in this sort of shit so it doesn't really matter.

                It's a stupid comparison in the first place though, mmos don't need players to have much of that info at all. Random monsters don't because they just get annihilated, and tougher fights are much more about learning mechanics and good mechanical skill than knowing the exact stats of whatever you're fighting. You have a general idea how strong something is meant to be provided by the context of the fight itself, the name isn't as important.

          • 1 year ago
            Anonymous

            Crypt fiend and abomination definitely could I think, assuming some level of familiarity with the wider genre. Not perfectly of course, but a general idea. The average person might not, but the average person isn't even interested in this sort of shit so it doesn't really matter.

            It's a stupid comparison in the first place though, mmos don't need players to have much of that info at all. Random monsters don't because they just get annihilated, and tougher fights are much more about learning mechanics and good mechanical skill than knowing the exact stats of whatever you're fighting. You have a general idea how strong something is meant to be provided by the context of the fight itself, the name isn't as important.

            I meant Warcraft 3, not World of of Warcraft. Sorry for the confusion.

      • 1 year ago
        Anonymous

        The hell is this

        • 1 year ago
          Anonymous

          That’s warfare, son.

      • 1 year ago
        Anonymous

        >Floris

        • 1 year ago
          Anonymous

          what the frick is this abomination

          • 1 year ago
            Anonymous

            floris troop trees

            • 1 year ago
              Anonymous

              I always hated mod troop trees that can't be maxxed out from Trainer skill easily. Vanilla spoiled me with how quickly you can train your recruits to the highest rank if you have a handful of good companions.

              • 1 year ago
                Anonymous

                that is not even the problem, the problem is absolute bloat and naming convention

      • 1 year ago
        Anonymous

        >Pendor dev protects his decisions in random /vst/ threads
        Yeah.

    • 1 year ago
      Anonymous

      >first is the cringe noldor faction that the dev clearly had a fetish with
      God forbid elves be powerful in a fantasy setting.
      > you can't even "beat" the mod if you are enemies with them, you must absolutely become friends
      You also have to conquer every single settlement and defeat all mercenary bands and evil factions. Befriending the Ñoldor is just one goal out of many.
      > and help them restore their kingdom
      You made that up, that's not in the mod.

    • 1 year ago
      Anonymous

      Berserkers used to be unarmored and were as useful as you'd expect against any ranged unit. The conan muscle armor they got isn't actually that strong but helps give some reason to actually use them in a real battle in your personal army, even then they have a high autocalc value for a reason. Not reliably useful in a real fight. Pendor does have berserkers in actual plate, that's half of why Mettenheim's unique army is so fricking strong.

      The guys that look like flayed zombies, demons, and don't look or sound human and ride demonic horses or wield literally Sauron's mace while wearing literally Xena's armor are probably stronger than your typical man at arms.

      Noble critique is funny since Bannerlord added that exact same thing in the same manner with their noble troop trees. Difference is Pendor has C/KO troops you can upgrade noble line units to which changes with your kingdom choice and opts to maintain consistency there.

      Have you ever played World of Warcraft? What does Ghoul, Abomination, CryptFiend, Gargoyle, Banshee mean to you? Can you tell how powerful they are in relation to each other and their role? How about Starcraft? Are you going to tell me you can tell the Goliath is actually an anti air unit? How about Hydralisk? Can you tell that the Wraith is a flying unit but the Ghost is a ground unit? When it comes to fantasy you just have to live with it.

      I remember people constantly b***hing about huntresses getting changed to "unarmored" armor type, even though it was for balance reasons. Blizzard has eyes too and already knows they aren't literally unarmored.

      • 1 year ago
        Anonymous

        Wtf are you even talking about ?I finished the mod last month and Mettenheim armies are weak as frick. Even the forlorn hope get slaughtered by decent archers and crossbow men.The only good unit they have are the heavy crossbows.When I fought mettenheim armies most of their melee troops didn‘t even reach my lines and I took more casualties from their ranged units.

        • 1 year ago
          Anonymous

          The unique army is the only one I'm talking about, that's also the only one that gets to have heavy crossbows. That's why I said unique, all the unique armies are noticeably stronger than the pushover vanilla armies that have obvious weaknesses. The other thing is more of my own opinion which you can disagree with, could just be circumstantial or something like Jatu army AI, but Heynrich's army always advances forward once the fight starts. The normal Pendor AI just sort of sets up its formation and sits there, which leaves it open to certain cheeses. Could just be they finally noticed the dumb shit you can do with it and patched it or maybe it just uses the actual vanilla dumb F1 F3 AI on purpose or accident.

          Prophecy of Redditor is barely concealed femdom fetish fuel. Wtf is the idea behind that woman who boasts about gelding vanskerry's? Also the massively powerful female units. Similar to that prince of fortune(?) anon's game with the fricking circumcision ceremony in a strategy game. Is this board just the designated femdom board now?

          It's a lot easier to tolerate if you think of it like those old Hercules and Xena tv shows, sort of lighthearted goofy shlock. Even has shitty VO. Most of the female units sort of suck imo, there are really great ones but it's generally easier to just make a CKO with women.

          • 1 year ago
            Anonymous

            I know about Obrist Heynrich anon.His army isn't strong.Unless you fight him on an extremely hilly map he is easy to beat.
            >but Heynrich's army always advances forward once the fight starts
            When was the last time you actually played the mod?All AI's will advance once they take casulties ..And it doesn't matter if they advance immediately all high tier archers fire so fast they will slaughter the greatswords and forlorn hope eitherway.Unless you try to beat him with mid tier Sarleon troops he is not an issue.

            • 1 year ago
              Anonymous

              >All AI's will advance once they take casulties
              Yeah I know, I've used that to eat while in battles since I know nothing will happen unless I do something about it. The thing is you can exploit that as well, just run circles around their position on your own and ranged units will just sit there and fire all their projectiles at you until they run out of ammo. It's one of the things people do to cheese Noldor fights. You can also drag groups of units without getting the entire army to move by just getting close to the units you want to aggro It's the same thing as archer siege and retreat, PoP devs know there are game exploits and balanced the mod around dealing with them, even then there are things that can't really be fixed like purposefully leaving towns/castles empty with no garrison which also works in Bannerlord. Mod hasn't even been updated in years so guess which version I'm talking about.

              If he's easy that's fine. When I mean his army's strong I mean it's doubtful I'd beat him without taking some form of casualties, which only matters since I like using the rarer units that aren't easy to get (and those dying always sticks out) combined with not really giving a frick about which recruits I'm actually taking since they're all good in the end except for Sarleon. If I just wanted to steamroll any fight without a care I'd just use actual good shit like Noldor, the KOs the AI doesn't use with upgrades, and/or CKO units, fun for a while but also really boring. Besides situations where they can be strong or weak like you've already listed when an army spawns in your game impacts its size as well. Dread Legion is strong but the one that can sack towns is different than the one that spawns early and gets taken out by the very first Empire pile on attempt.

              • 1 year ago
                Anonymous

                Anon the point I'm trying to make is this:Armor in Pendor sucks.Even the best armor is not enough to protect infantry from archers.When I finished my latest run I had the best armor in the game ,ruby rune armor&lordly noldor gear.And still played the same way I did when I was level 1.It didn't make me feel stronger or more survivable and I actually switched to a lighter armor(pendor lammelar) just to see what difference it would make.Any ranged unit that could easily kill me in that armor could still easily kill me in my top tier gear .

              • 1 year ago
                Anonymous

                The way the power skills work in Warband doesn't help either. I know some mods remove or cap how high they can be raised since it's a pain in the ass to try to balance, especially if they're trying to maintain some sense of realism. Pendor just runs with it as is and also bloats hp for "tank" units as well. Troop balance feels pretty good overall imo, you generally don't see high tier units losing to low end units. But it's also why new players hate those hostile adventurer parties since most of the time they're probably watching one dude kill off their entire army on his own while their units are hitting him for 0 damage. Also this design style doesn't really have much overlap with a realistic build you'd do for your own character imo, you can get there but would need to do a lot of grind that goes far beyond the point where could have just finished a playthrough. Even then it's like you already said where a lot of units will always be able to one shot you regardless. Like the damage received setting just lets you pick what range of units you want to be able to one shot you in Pendor.
                I don't think armor is too bad since it does help against weaker units, it's not as bad as Bannerlord at least.

              • 1 year ago
                Anonymous

                nah pendor developers are just lazy fricks, while you can't change you PD works you can change how much damage bows/arrows do, the prociencies on archers and even change the damage type bows do or how much armor helps against cut/blunt/piercing damage, Perisno deals way better with ranged units than Pendor ever did

              • 1 year ago
                Anonymous

                Yeah even though I like it they do some dumb weird shit. Not sure what they were thinking with the bandit lair change, 5 v 25 where due to limited spawn points and the way AI works your troops will take arrows and bolts to the back before they do anything in response. Someone had to make those changes since before it was just your standard vanilla Warband settings. The default reinforcement wave settings are really weird too, think it was 5 for battles and 15 for sieges, makes the hero recovery skill pointless.
                Also old Oregar Castle was the dumbest siege scene design, a U shaped castle on the steepest hill possible where the only ladder is placed so deep and the walls are so high defenders are basically only able to shoot the attacker's sides and back as they file up the ladder. Cleared it once with a hundreds of cheated Noldor and I think I lost half of them by the time I won, right before that I'd tried to take it with my faction's entire army (was the last stronghold of the last faction) 2500+ troops completely slaughtered while killing maybe 20 defenders total. Sure it doesn't exist now but I don't know why you'd do that in the first place.

    • 1 year ago
      Anonymous

      >it really shows the gap between a gamedev and a modder
      I think the main difference is that many modders see "more" as inherently better whereas devs understand that this isn't necessarily true and tend to avoid turning their games into a bloated mess of half-baked ideas.

    • 1 year ago
      Anonymous

      >"fierdsvain noble", surely this sounds like an elite unit right? lmao it is a recruit-tier unit, on the same level to militias
      how else would you name them? "untrained young noble who's pretty weak"?

      • 1 year ago
        Anonymous

        Pages.Or I'd just skip the the first unit and have them start as squires.

    • 1 year ago
      Anonymous

      >but think of a new players
      I fricking hate that shit with burning passion. I was a new player, i learned what it all means with zero fricking problems whatsoever. I rather have cool fricking names than boring function over form shit like spearmani I-V. Frick this moronic efficiency first mindset, it is a fricking game, doubly so if it has frick all to do with actual history. Yes i am fricking mad.

  23. 1 year ago
    Anonymous

    Did the newer Pendor versions(3.9) change how spawns work?Back in 3.6 I used to get far more spawns and they often grew to massive sizes from prisoners.I have finished my 3.95 playthrough and the biggest I have seenafter 1760 days was a 1.5k spawn that was hired as a merc.I used to get serveral 5k spawns and I even remember a 10k noldor lord that had recruited a massive amount of prisoners.

    • 1 year ago
      Anonymous

      they added an option that resets part sizes constantly, i think its on by default so unique spawns like eyegrim which turns prisioners of partys it defeats into troops don't get out of control, its on the patch notes of the most recent version.

  24. 1 year ago
    Anonymous

    whats the best acok version?
    i heard that frickwit cozur became increasingly aggressive with his versions to the point that there are newer builds with a lot of content missing compared to older ones

  25. 1 year ago
    Anonymous

    anyone has a file and translation from 1429 la guerre de cent ans?

  26. 1 year ago
    Anonymous

    Are there any mods where i get to frick princesses and rape villegers?

    • 1 year ago
      Anonymous

      dickplomacy

  27. 1 year ago
    Anonymous

    What's the best historical mod?

    • 1 year ago
      Anonymous

      i guess it depends on your time period and location preference
      ad1257: western europe, 13th century
      brytenwalda: british isles, 7th centry hispania 1200: iberia, 13th century
      gekokujo: japan, 16th century
      between empires: western europe, 19th century
      dont know anything about classical period mods. i havent heard of any good ones or at least praised by anons around here

      • 1 year ago
        Anonymous

        >ad1257: western europe, 13th century
        NTA, but I tried 1257 AD, and my biggest gripe is that most of the cities are barely recognizable from their IRL counterparts. Rome for instance uses a generic city template and the Pope lives in this shitty looking wooden fortress. Constantinople is also poorly designed. Is there any fork/submod of 1257 AD that fixes it?

        • 1 year ago
          Anonymous

          nah. to be honest with you ad1257 is pretty barebones and bland. only good thing about it is the manor management stuff and the lance recruitment system but thats it

          • 1 year ago
            Anonymous

            Well that's a shame, are there any historical European mods of that same era that happen to have more historical immersion? Or any kind of alternatives?

            • 1 year ago
              Anonymous

              not that i know of. hispania is even more barebones and only limited to iberia
              viking conquest and brytenwalda are pretty complete and interesting

    • 1 year ago
      Anonymous

      i guess it depends on your time period and location preference
      ad1257: western europe, 13th century
      brytenwalda: british isles, 7th centry hispania 1200: iberia, 13th century
      gekokujo: japan, 16th century
      between empires: western europe, 19th century
      dont know anything about classical period mods. i havent heard of any good ones or at least praised by anons around here

      Fires of War will scratch an Ancient Greek itch but it is rough, very rough

    • 1 year ago
      Anonymous

      Aut Caesar Aut Nihil

  28. 1 year ago
    Anonymous

    Prophecy of Redditor is barely concealed femdom fetish fuel. Wtf is the idea behind that woman who boasts about gelding vanskerry's? Also the massively powerful female units. Similar to that prince of fortune(?) anon's game with the fricking circumcision ceremony in a strategy game. Is this board just the designated femdom board now?

    • 1 year ago
      Anonymous

      afaik PoP was never held in high regard in the Ganker warband community

    • 1 year ago
      King Harlaus

      >Is this board just the designated femdom board now?
      Not in my kingdom.

    • 1 year ago
      Anonymous

      >Wtf is the idea behind that woman who boasts about gelding vanskerry's?
      You know, you can call her fricked up and just not hire her.
      >Also the massively powerful female units.
      Because massively powerful female characters have never appeared in fantasy before.
      >anon's game with the fricking circumcision ceremony in a strategy game.
      Veccavia is fricked up and i don't think you're supposed to find them sympathetic or likeable.
      I agree that some of the themes in the mod are kind of questionable. But ultimately you play the majority of the mod without having to run into women at all.

    • 1 year ago
      Anonymous

      The most powerful units in the mod are all male anon.

    • 1 year ago
      Anonymous

      >The redditor seethes as he screams that his flaws and inadequacies are actually yours

    • 1 year ago
      Anonymous

      >there's one faction (not even on map) ruled by women, who are very much horrible
      >this means the whole mod is femdom fetish fuel
      Idk lad I united all of Pendor as a male and never had any issues.

  29. 1 year ago
    Anonymous

    whats better for gekokujo? sugoroku, daimyo edition or hatamoto edition?

  30. 1 year ago
    Anonymous

    Im trying to install Floris but im too moronic, what should i do? Got warband from steam

    • 1 year ago
      Anonymous

      >extract compressed file
      >run installer
      >choose correct directory
      wa la

    • 1 year ago
      Anonymous

      People shit on Floris for a reason. Don't make yourself suffer. Unless you're playing it just to see how bad it is.

    • 1 year ago
      Anonymous

      Don't play Floris.It's not just shit it's also outdated.

  31. 1 year ago
    Anonymous

    Since Floris is shit, what module should I use for the vanilla+ experience?

    • 1 year ago
      Anonymous

      dickplomacy

  32. 1 year ago
    Anonymous

    Is this still the closest we ever came to pike and shot warfare?

    • 1 year ago
      Anonymous

      Weirdly enough, that would be Gekokujo.

      • 1 year ago
        Anonymous

        I mean the time periods do line up.

  33. 1 year ago
    Anonymous

    >playing pendor for the first time
    >take over Kennet Castle while the lord is away
    >lord comes back with four others, 1200 strong
    >sitting in castle with ~200 units
    >aww yeah siege battle
    >start it, immediately spawn in sandwiched between all my units
    >none of them are at the archer walls, they're all glued to me and running into one another
    >try commanding them to move to the perches, maybe 4 of them do and the rest try to form a straight line with the ladder, blocking the infantry and still keeping me stuck in place
    >command the cavalry and infantry to move over to the battlements, they decide to rub their faces into a nearby wall instead
    >get utterly fricking decimated
    I KNEEL, PENDOR DEVS!

    • 1 year ago
      Anonymous

      reread the lore

      All of it.

      • 1 year ago
        Anonymous

        What did he mean by this

        • 1 year ago
          Anonymous

          There are layers and layers of this onion my friend!

        • 1 year ago
          Anonymous

          A meme from the general. I assume it's something the modder said.

          • 1 year ago
            Anonymous

            >something the modder said
            >saxondragon
            Muh endorsements.

        • 1 year ago
          Anonymous

          Seriously?!

          You are debating this with me?

          Reread the lore..all of it.

          Know that there are layers upon layers of this onion.

          The core layer is about the Oracle. That being that exists out of time and between dimensions in the multiverse. That being that is a singular entity that took a single form instead of being the entity that took a plurality of forms. That being that does not live in the same reality as you and I, or even the same reality that exists on the many variations of Pendor. It is a being neither male nor female, a being that walks through time and possibility and has enlisted our aid to combat something unnatural, something terrible that can destroy (consume) not only the variations of Pendor, but the multiverse itself including us.

          The core layer is this being reaching to this reality(our reality) to incite the instruments the Devs to create, and the player to play, this mod in order to create an alternate reality which in turn Madigan will speak to, of and about.

          The act of creating that alternate reality, (Verb) is creating the prophecy itself.

          This is the focus of the player actions is Creation. Creation is a verb, not a person, place or thing.

          We refer to this act, this action of all of us, the developers who have created this offering , the many players who have spent their time fighting countless battles and uniting Pendor in varying ways, the act of Prophesy. By completing the game, you create a new reality.

          Creation. Verb. Prophesy.

          Prophesy of Pendor - The act of creating a new reality in the land of Pendor. We are not speaking of an existing Prophecy, we are creating the stuff that is the Prophecy.

          Kindest regards,

          Saxondragon

    • 1 year ago
      Anonymous

      >He forgot to make his CKO with OP units trained and outfitted by the Noldor so he doesn't have to deal with Pendor's frickwit balance.
      Me thinks this was a Skill Issue.

  34. 1 year ago
    Anonymous

    kinda sucks how a parallel noble troop tree is not a thing in most warband+ modules
    nobles had an edge on equipment and training over commoners so having a separate expensive and tough branch and a cannon fodder one for all factions would be an accurate and welcome addition

    • 1 year ago
      Anonymous

      You can just pretend your Tier 4+ are nobles. Historically there were plentiful commoners who became men at arms, and nobody seemed to have complained, so the idea that it requires training from childhood or whatever is just a modern meme.

      • 1 year ago
        Anonymous

        well, yes. if you managed to become a sarjeant or men at arms you could gain positions of importance, even if your nobility was mostly honorary (like a yeoman or councilor idk). in any case, if you were the child of a noble youd have more training and funds to buy better equipment than a commoner that had to built himself up. id flesh out my idea a little bit more
        maybe having an extended troop tree which goes further than the end of the commoner line, and have those troops occupy 2 troop spaces. also, you can pay more coin to start hiring those high level troops on the go in castles and towns. i think silverstag does that
        also regional troops are neat, i remember a mod that let you hire unique troops in different cities

        • 1 year ago
          Anonymous

          >Yes, okay, it turns out you didn't need to be trained from childhood to be an elite knight, but I'm going to pretend it does.
          kek

          • 1 year ago
            Anonymous

            what a dense wienersucker. thats not what i said, stupid tub of lard. maybe learn to read before trying to impress others?
            all im saying is that if you were a peasant with a knack for fighting youd earn an important rank late into your life after a lot of effort, while as a nobleman you could be knighted as soon as you were an adult and you couldve afford weapons, armor and combat training

            • 1 year ago
              Anonymous

              If they're so rich why are you paying them money to upgrade their equipment?

              • 1 year ago
                Anonymous

                i wouldnt see it as money to upgrade their equipment, more like a raise on their fee for granting them a higher rank

              • 1 year ago
                Anonymous

                Why is some nobody granting them a higher rank when they're already nobles? Why would they risk their life with inferior armor until you give them some money?

              • 1 year ago
                Anonymous

                well, they put themselves up for it and accepted being under "a nobody"'s command. brytenwalda for example requires you to have a certain amount of renown before hiring noble recruits
                the second is a valid criticism. i suppose you could vary their skillset but not their equipment? of rp it and pretend theyre impoverished nobles?

              • 1 year ago
                Anonymous

                So I guess they're not so rich then?

              • 1 year ago
                Anonymous

                "not so rich" doesnt mean "not rich". villeins or freemen (rich peasants) were outclassed by gentry

              • 1 year ago
                Anonymous

                You know, I was wondering the same thing. I saw a neurologist the other week and they charged me a couple thousand! What do they need all that money for? They're rich!

          • 1 year ago
            Anonymous

            >elite knight
            If you actually wanted to be good?Yes training from birth would help.Being knighted won't just turn a commoner into an elite soldier.And a only a few commoners were ever knighted and those that did had to rely on their patron for income so they could afford the horses and armor.

            • 1 year ago
              Anonymous

              Training from birth just nets you a few extra years of training above a guy a few years older than you. At best you can claim a noble had better nutrition while growing up but you'll be going into parodyville and it's not a point you're making anyway. You also keep going about the cost of equipment like as if it matters. It can be safely assumed that any promoted commoner is now rich enough to maintain and afford his armor, you know, since that's exactly what the increased wage and promotion price is there for.

              • 1 year ago
                Anonymous

                oh btw nta, im not saying commoners DIDNT have good equipment, yet those that rose to higher ranks and could afford it would be battle-hardened veterans well into adulthood. the difference with a nobleman is that he could afford his training and equipment before he became an adult
                ie: powerful commoners -> top tier units from commoner troop tree
                recruit nobles -> somewhat shittier than a top tier commoner but more troop tree space to become even more powerful

              • 1 year ago
                Anonymous

                OK, but then that means you don't need a separate noble tree then. After all, you can already recruit high tier troops without needing to train them from scratch in the base game.

    • 1 year ago
      Anonymous

      Pendor's Sarleon is one of the most accurate medival kingdoms in all the most I played, including native. Their noble tree makes super strong heavy cavalry, While their commoner troops are cheap weak units that you can spam

      • 1 year ago
        Anonymous

        But that's not how actual medieval kingdoms worked at all. Your peasants wouldn't be fighting in foreign wars. The actual soldier-commoners were either freemen landowners specifically tasked with training themselves for war, or city millitias specialized in infantry, crossbows and related armaments. The idea of cheap, underarmed serfs you can spam is pure fiction except maybe in medieval Russia.

        • 1 year ago
          Anonymous

          I meant that their commoner troops are just weaker than the rest, not that they do human wave attacks of peasants

      • 1 year ago
        Anonymous

        Really, having a separate working tech tree just doesn't work out and raises all sorts of questions. Especially having a noble tech tree which is definitely not accurate as already explored in the thread. Why would commoners be weaker? If you give them the same training and equipment they should be just as strong, as borne out by reality. At best you can just look at the younger looking faces on your tier 6 guys and call them noble. You can have a fantasy setting where nobles really are magically better, but you can't go around calling that realistic. Really the way Mount and Blade implements it is already the most realistic it is. You have commoners who can gain enough wealth and experience to become men at arms, and you can hire the top tier troops in taverns. And then you have the actual named lords who are the real nobility, so rich they have the best equipment, apart from the occasional lord who Taleworlds shafted because it's funny. But if you want these guys you can't just hire them and promote them, that would just be ridiculous.

        • 1 year ago
          Anonymous

          >as already explored in the thread
          youre the only guy sperging about it
          for every commoner who managed to survive enough battles to acquire a higher rank, more combat experience and afford better equipment, there were several others who couldnt afford shit like gorgets, shields or a byrnie and fricking died from such disadvantages
          yeomen, bastards, impoverished gentry or common soldiers of a retinue (good luck hiring them for a merc company) couldve afford these things and may had time to train before being called to war, but some bumfrick peasant who got levied might not unless his lord was willing to pay extra coin to outfit him
          some random foreigner making do by gathering poor ruffians and troublemakers from villages for his merc company until he gets enough renown from battling around to be able to hire more reputable men just makes sense

          • 1 year ago
            Anonymous

            And you think an implementation of having a separate noble tech tree of shitters that you have to pay the equipment and training for out of your own money is the best way to represent noble superiority? lmao. Also bumfrick peasants didn't get levied, this is about the 5th time you've been told this by at least 2 people and you seem to be ignoring this. Your views on warfare seem to be a centruy out of date, mired in Victorian romanticism that wanted their Authorian knights in shining plate armor to be real.

            • 1 year ago
              Anonymous

              >Battle of Legnica
              >Henry's force numbered at most 25,000 troops, most likely less, and had a large number of untrained and poorly equipped men, sometimes with no weapons other than the tools of their trade. Lesser trained forces included an army from Opole under Duke Mieszko II the Fat; Moravians led by Boleslav, son of the Margrave of Moravia Děpolt III; conscripts from Greater Poland; and volunteer Bavarian miners from not long before established town of Goldberg (Złotoryja).

            • 1 year ago
              Anonymous

              If you played the mod you would realize how both trees are recruited and shut the frick up about it already.
              commoners are recruited from villages, they are peasants, For nobles you need to be a lord and have your own castle/city, then build a training ground for young nobles and every week some of them will volunteer in your service. See the ingame reason for this? One is trained from the start and the other was a random farmer.

              • 1 year ago
                Anonymous

                The mod has a level cap on prisoners so you can't buy high tier units actually.

                wait which mod are you guys talking about? brytenwalda or something else? i was thinking of making my own mod for dickplomacy

              • 1 year ago
                Anonymous

                You joined in throwing shit around without actually knowing what are we talking about?

              • 1 year ago
                Anonymous

                this was my first post, i thought it was the one that sparked the debate

                kinda sucks how a parallel noble troop tree is not a thing in most warband+ modules
                nobles had an edge on equipment and training over commoners so having a separate expensive and tough branch and a cannon fodder one for all factions would be an accurate and welcome addition

                you are talking about pendor exclusively right?

          • 1 year ago
            Anonymous

            >Battle of Legnica
            >Henry's force numbered at most 25,000 troops, most likely less, and had a large number of untrained and poorly equipped men, sometimes with no weapons other than the tools of their trade. Lesser trained forces included an army from Opole under Duke Mieszko II the Fat; Moravians led by Boleslav, son of the Margrave of Moravia Děpolt III; conscripts from Greater Poland; and volunteer Bavarian miners from not long before established town of Goldberg (Złotoryja).

            Cool story bro. Exceptions always exist, especially when under desperation. But what has all this verbal diarrhea got to do with Mount and Blade, a game where you can indeed train and use highly trained and equipped commoners, just like real life?

            • 1 year ago
              Anonymous

              >especially when under desperation
              >verbal diarrhea
              spiteful little gremlin arent you? cant say im surprised by your lack of social skills by how this topic leaves you gasping for breath
              im proposing an idea for late-middle game or late game troops, or maybe the implementation of a retinue/fyrd mechanic
              ive been reading on the subject (thanks for your contribution in sources!). it is true: some commoners were specifically trained for war and fief defense, and it wasnt very common for non-combatant peasants to be pressed into service except for extreme circumstances. but why would a warrior, with steady income, equipment paid by his lord and no immediate danger join a foreign merc company? it makes sense to me that only ambitious, foolhardy gutter rats and thugs would join the mcs party in the early game

              • 1 year ago
                Anonymous

                You do realize you can buy mid-tier and high-tier troops, right? What are you even going on about? Are you having an epileptic fit?

              • 1 year ago
                Anonymous

                The mod has a level cap on prisoners so you can't buy high tier units actually.

              • 1 year ago
                Anonymous

                you can but it relies on random chance and theyre part of the same troop tree as an upgraded farmer
                im proposing a different thing

          • 1 year ago
            Anonymous

            If you want to larp as a dumb shitter you can indeed just run around with peasants and Tier 9 cavalry, no one's stopping you. For the rest of us we'll do just fine being sensible AND realistic, thank you very much.

            • 1 year ago
              Anonymous

              do you even know what larping means?
              anyways if you wanna go "sensible AND realistic" just time travel bro its that easy
              im gonna try and add retinue mechanics to the game

        • 1 year ago
          Anonymous

          with fire and sword have pretty neat troop recruitment

        • 1 year ago
          Anonymous

          Nobles train to fight from a young age, Have access to the best equipment and trainers. Why wouldn't they be better than commoners? I didn't say that commoners are useless, unless you are powergaming or cheating 80-90% of your army will be made of them.

      • 1 year ago
        Anonymous

        >super strong heavy cavalry
        >spawns with no shield
        >get sniped by a wild missile
        Sarleon knights are a huge trap, never field them

    • 1 year ago
      Anonymous

      >Having a separate nobel branch just because they had an "edge"
      This is the dumbest shit I heard all day, even worse than Floris's bloat.

  35. 1 year ago
    Anonymous

    >pendor
    >bandit hideout quest
    > it's vanskerries
    >spawn in with five units, mix of archers and infantry
    >kill 15, spawns are slowing down
    >kill the 16th one
    >17 vanskerries spawn in and rape my team with infinite throwing axes

    • 1 year ago
      Anonymous

      This but with the steppe bandits lair
      >Go through grueling gauntlet where you're shot from all sides
      >Firing squad spawns after you kill the last bandit and instakills you

  36. 1 year ago
    Anonymous

    Are there any total conversion mods that are actually difficult but don’t have Pendor BS?

    • 1 year ago
      Anonymous

      try brytenwalda and the last days of the third age as an evil northern faction

  37. 1 year ago
    Anonymous

    >gf walks in on me playing with Dickplomacy enabled
    >got really quiet and left the room uncomfortably

    My love for King Harlaus' behind surpasses my love for you!

  38. 1 year ago
    Anonymous

    This is a mod not for Warband, but for the original Mount and Blade, but it's absolute edgelord kino. Solid and Shade is super under-appreciated and deserves more attention, despite it being for the worse version of the game. It's a mod where you can play as a necromancer, it has a crafting system and you can become an unkillable monster, but you have to work for it

    • 1 year ago
      Anonymous

      >despite it being for the worse version of the game.
      I've probably played more 1.011 than I have of Warband because of the mods for it, Solid & Shade being one of them, but the retail version is gimped so better to get the enhanced version:
      https://www.moddb.com/games/mount-blade/downloads/mountblade-1011-fall-2009-enhanced-version

  39. 1 year ago
    Anonymous

    Holy shit, when the gekokujo sengoku edition released? I swear I saw the mod page back when it's still covid shit and the file section is still empty.

  40. 1 year ago
    Anonymous

    >play vanilla a lot
    >want to install mods for variety
    >every popular mod has frick you difficulty
    I just want to have fun in a fantasy world

    • 1 year ago
      Anonymous

      cheat

  41. 1 year ago
    Anonymous

    what are the best mods for sieges? I like how the Japanese mods handles them with no walls and how In the Name of Jurasalem has buildable siege engines like Bannerlord. Any others that stick out?

  42. 1 year ago
    Anonymous

    >be me first time playing
    >join Swadian cause they look cool
    >beginning of the campaign we took some land with the sand Black folk
    >med in to the campaign we kill all the snow Black folk
    >now everyone is against us
    >we lose a lot of land
    >unable to make a army do to how many bandits there are
    Wtf I do Anons?

    • 1 year ago
      Anonymous

      flip to another kingdom and pretend you never had anything to do with Swadians. maybe take a vacation to the khanate area and raise goats for a while

      • 1 year ago
        Anonymous

        >flip to another kingdom
        How I do that anon?

        • 1 year ago
          Anonymous

          You gotta ask your Liege you wish to be release d from your oath to them, with moderate relationship hit.
          You will be released, but your liege will keep all of your fiefs.
          Otherwise, if you capture a castle or town on your own and request it be awarded to you, and if your liege decides it must be awarded to someone else, you can announce you've been wronged by your liege and rebel against them, keeping all of your fiefs but immediately declaring war with your previous kingdom.
          You can then join another kingdom with all of your fiefs or remain independent and form your own kingdom.

          Be warned about this, if you don't have enough Right-to-Rule no one will respect you and you will have no lords seeking to become your vassals, and you will be constantly at war, as every other kingdom considers you a rogue warlord with no rightful claim to power.

          I don't remember if you can rebel with your fiefs, and then ask another kingdom to take you in so as to not remain independent.

    • 1 year ago
      Anonymous

      if your right to rule is high enough declare independence and frick up the Harlous even more

  43. 1 year ago
    Anonymous

    I like Warsword until they add demon summoning with magic, I guess lore reason but it's not really lore friendly when tons of greater demons only decimating your force despite you being Chaos Afflicted or the force you're fighting are Lizardmen

    • 1 year ago
      Anonymous

      Wait so non chaos factions will summon demons?

      • 1 year ago
        Anonymous

        any magic schools will summon demons afaik.

        • 1 year ago
          Anonymous

          Why?

        • 1 year ago
          Anonymous

          Tha'ts moronic,stupid,makes no sense,is lore breaking and fricking moronic.

        • 1 year ago
          Anonymous

          This is what happens when you allow 40kiddies to make Fantasy content.

          • 1 year ago
            Anonymous

            >40kiddies
            What does this have to do with 40K, it wouldn't make sense there either.

  44. 1 year ago
    Anonymous

    hmm

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