yes and no. fallout is an RPG mainstay but it never drew a dime until bethesda took over the franchise (interplay & black isle wouldn't have gone out of business if that wasn't the case).
and it's a fact that makes many a NMA grog & NVgays seethe to this very day.
Populist arguments are always weird to me because we are trained as children to not speak for the majority in any scenario. If you're using sales data or census numbers to imply a game isn't deserving of criticism, that feels childish.
i wouldn't say it's implying that it isn't deserving of criticism but if you're arguing the success of something then using sales charts or for more newer games steam player counts does give you a good metric granted the later isn't a 100% concrete number if the game exists on other storefronts.
for example fallout 4 is the most popular/played fallout game on steam but that doesn't account for GOG, ESG, xbox live or PSN.
being the best CRPG is like.. being the best telephone book
I'll take this word for it
at the end of the day CRPGs are mostly for people who want to play a TTRPG but either don't want to deal with the potential drama that might come from playing in a TTRPG group or they're the one that's always kicked from groups for causing said drama.
Populist arguments are always weird to me because we are trained as children to not speak for the majority in any scenario. If you're using sales data or census numbers to imply a game isn't deserving of criticism, that feels childish.
i don't if Ganker still does this, but their used to be people mocking Linux for having no market share. Like why would a free product have market share?
Somebody went back in time to delete this post. Old school flame wars were cool, before trolling had a name, before trolls trolling trolls, a lot of these people probably had an emotional investment in their arguments, before u mad, jokes on you I was only pretending and seething.
Seriously? I feel like it was google bullshit, and it's probably still up on actual usenet, but I remember a lot of google grouper homosexuals responding to it.
Dreamcast is a severe case of a console being remembered far better than it deserves to (just like Saturn, N64 and Gamecube).
Sega dying as a hardware manufacturer added swan song romanticism to its history, which paradoxically increased its popularity later down the line.
>remembered far better than it deserves to
Nah, Sonic Adventure 1+2, Shenmue 1+2, Jet Set Radio, Crazy Taxi 1+2, I could sit here all day but the Dreamcast was bloody brilliant
>Sonic Adventure 1+2
buggy jankfests with sloppy controls >Shenmue 1+2
non-games >Jet Set Radio >Crazy Taxi 1+2
good
Dreamcast was too much of a mixed bag for how tiny its library was
What were some titles on the Saturn and PS1 that had the same revolutionary impact on the industry that SM64 and OoT did? Bear in mind that developers to this day are borrowing design principles pioneered by these titles.
5 months ago
Anonymous
>PS1
symphony of the night
5 months ago
Anonymous
Most revolutionary title on the ps1 is a worse version of super metroid kek
5 months ago
Anonymous
N64 houses some of the most influential games of all time so it very much deserves to be remembered.
What was that about romanticism?
5 months ago
Anonymous
This is the problem with Nintendo fanboys, they over inflate the importance of every Nintendo title into some genre defining thing that it isn't at all. I'm so sick of this retconned Idea that Mario 64 "revolutionised platformers" and every platform game that came out after directly copied from Mario 64. It's just bullshit, sure some games did copy the camera control but Mario did not invent the idea of moving around in 3d space like hyper autists on here make out nor is Mario 64 some industry changing/defining title. Platformers as a genre were becoming less popular and there was already a wealth of fully 3D titles on PSX that were redefining how a game in 3d space should control. Tomb Raider was before Mario 64 and offered large, open 3d worlds to explore, Crash Bandicoot came out the same year and didn't use tank controls but had more linear level design and to me is far more fun and has more style than Mario 64.
Same thing with Ocarina of Time? Wtf did it revolutionise like at all? Nintendo were late to the game on 3d and by the time shit like OOT came out other people had advanced and moved on gaming as a medium to the point where as a kid I thought Zelda looked like lame shit for little kids and felt bad for my N64 mates in school cause Zelda and banjo kazooie was all they had to talk about while the rest of us were discussing resi evil, MGS, Gran Turismo etc. By the time OOT came out both Metal Gear Solid and Final Fantasy 7 were out on PSX, they brought the standard of story telling in adventure/action and RPG's games to a new level. A level that OOT or anything on the N64 library could not match because of n64's cartridges meaning games lacked audio and video and story was instead relegated to text or shitty still images. On the PC side of things Half Life had came out the same year as OOT and was another milestone in moving forward how storytelling could work in gaming and showing games could be exciting for more mature audiences.
5 months ago
Anonymous
Mario 64 was revolutionary. OoT not so much, but Mario 64 was undeniably an industry changing game
5 months ago
Anonymous
Games are still using the lock-on system pioneered by OoT to solve action game camera issues
5 months ago
Anonymous
Tomb Raider.
5 months ago
Anonymous
sounds like crutch solution to bad design
it reminds me of those late 3d psp games that coped by not having second analog stick by using lock on mechanics
Tomb Raider.
tomb raider combat wasnt the focus, so it was much more forgivable. design was in the maps, not the combat
5 months ago
Anonymous
>tomb raider combat wasnt the focus
Nor in Ocarina of i-frames, there's a handful of interesting encounters/bosses but the rest are shite
5 months ago
Anonymous
You weren't even born in '96 you fricking moron. What do you know about revolutions occurring during the 32-bit era?
5 months ago
Anonymous
>Bear in mind that developers to this day are borrowing design principles pioneered by these titles.
Such as?
i could see that. especially considering that most of the good Dreamcast games have been ported to PC and other more successful consoles over the years.
Of all the kids in my friend group back then who had a Genesis, NONE of them bothered getting a Saturn. Either they got a Playstation or their parents said "You already have a video game console." By the time the Dreamcast was coming out it wasn't in our conversations at all.
i had an N64 because my older brother made a better case to my parents (but i eventually got a PS1) but i always wanted a saturn as a kid and now as an adult i can't for the life of me figure out why since there isn't a single saturn game i want that isn't on another platform.
maybe saturn SOTN or christmas NIGHTS for the exclusive features but that's it.
Dreamcast is a severe case of a console being remembered far better than it deserves to (just like Saturn, N64 and Gamecube).
Sega dying as a hardware manufacturer added swan song romanticism to its history, which paradoxically increased its popularity later down the line.
Yeah I went to the Sega board and it was absolutely filled with cynicism about the Dreamcast.
Of all the kids in my friend group back then who had a Genesis, NONE of them bothered getting a Saturn. Either they got a Playstation or their parents said "You already have a video game console." By the time the Dreamcast was coming out it wasn't in our conversations at all.
That post looks like it's from '99. By that point it was painfully obvious that sega was done as a console manufacturer. 1996 was the last year you could pretend sega wasn't cooked. The playstation had taken over and the DC was a joke even before it launched.
I think so, even my father was incredibly wary of sega he was convinced the Dreamcast would fail just because of the games it had when you compared to it's competitors, the problem with a lot of modern/younger people is they view it through a different lens. Like the post said imagine dropping a huge amount of money on a console with a non-existent library of niché games. Also this
Of all the kids in my friend group back then who had a Genesis, NONE of them bothered getting a Saturn. Either they got a Playstation or their parents said "You already have a video game console." By the time the Dreamcast was coming out it wasn't in our conversations at all.
I was the one N64 kid.
I genuinely can't recall anyone owning a Saturn, you had to be a fanatic to invest in sega after the genesis.
Not him, another oldgay answering. Freedom. It was a niche hobby at the time, most people didn't have internet, so the people there were typically more knowledgeable, and older. The youth hadn't gotten online yet so it was more hospitable. Also, freedom.
No rules. It was the wild west. It was fantastic.
He was right, but also most modern Fallout players would be bored by Fallout 1/2
yes and no. fallout is an RPG mainstay but it never drew a dime until bethesda took over the franchise (interplay & black isle wouldn't have gone out of business if that wasn't the case).
and it's a fact that makes many a NMA grog & NVgays seethe to this very day.
i wouldn't say it's implying that it isn't deserving of criticism but if you're arguing the success of something then using sales charts or for more newer games steam player counts does give you a good metric granted the later isn't a 100% concrete number if the game exists on other storefronts.
for example fallout 4 is the most popular/played fallout game on steam but that doesn't account for GOG, ESG, xbox live or PSN.
at the end of the day CRPGs are mostly for people who want to play a TTRPG but either don't want to deal with the potential drama that might come from playing in a TTRPG group or they're the one that's always kicked from groups for causing said drama.
being the best CRPG is like.. being the best telephone book
I'll take this word for it
I thought that was Tom Clancy saying that
Populist arguments are always weird to me because we are trained as children to not speak for the majority in any scenario. If you're using sales data or census numbers to imply a game isn't deserving of criticism, that feels childish.
i don't if Ganker still does this, but their used to be people mocking Linux for having no market share. Like why would a free product have market share?
>he
>has
no
style
>using meme arrows outside of Ganker
why are newbies like this
newbie doesn't know that Ganker didn't exist yet in 1998.
newbie also doesn't know about quoting in email.
Why do you think Ganker has them in the first place?
Not half as right as my boy, mifflin
rip
He’s right you know
Who has the one of the guy saying the Gamecube is the latest weapon of choice for pedophiles
Plz
I have looked for this too and can't find it.
Somebody went back in time to delete this post. Old school flame wars were cool, before trolling had a name, before trolls trolling trolls, a lot of these people probably had an emotional investment in their arguments, before u mad, jokes on you I was only pretending and seething.
You should've been around for joerogan.net forum. That was wild
Seriously? I feel like it was google bullshit, and it's probably still up on actual usenet, but I remember a lot of google grouper homosexuals responding to it.
They hated him because he spoke the truth.
>Playstation associated with gays, morons, and Black folks
Either nothing has changed since the late 90s or this man was a prophet.
where do i find these
Usenet or Google groups if you're a gay
>Sony is doomed trust me
Time is a flat circle
imagine being ted
>PSX
How did he have access to a PSX in 1997?
PSX launched in 1995 in USA dude try to keep up
The only part that's questionable is RPGs sucking in 1997.
this one is my favorite
>Boomers creamed their pants to this
Did they really?
The replies were even better lmao
>My tv screen isn't as clear as it used to be, what with all the cum that gets splattered on it
Holy shit I gotta play Final Fantasy 7
Typical Ganker poster.
and then one guy named bernie killed off saturn when market was clearly RIGHT THERE. fricking moron
Really interesting to go back in time to these usenet groups and see what peoples' projections were for the future.
Xbox LOST money. The only Microsoft console that ever sold well was the 360 and even THAT lost money.
Was it really clear back then that Sega would fizzle out?
Dreamcast is a severe case of a console being remembered far better than it deserves to (just like Saturn, N64 and Gamecube).
Sega dying as a hardware manufacturer added swan song romanticism to its history, which paradoxically increased its popularity later down the line.
>remembered far better than it deserves to
Nah, Sonic Adventure 1+2, Shenmue 1+2, Jet Set Radio, Crazy Taxi 1+2, I could sit here all day but the Dreamcast was bloody brilliant
>Sonic Adventure 1+2
buggy jankfests with sloppy controls
>Shenmue 1+2
non-games
>Jet Set Radio
>Crazy Taxi 1+2
good
Dreamcast was too much of a mixed bag for how tiny its library was
N64 houses some of the most influential games of all time so it very much deserves to be remembered.
lol
What were some titles on the Saturn and PS1 that had the same revolutionary impact on the industry that SM64 and OoT did? Bear in mind that developers to this day are borrowing design principles pioneered by these titles.
>PS1
symphony of the night
Most revolutionary title on the ps1 is a worse version of super metroid kek
What was that about romanticism?
This is the problem with Nintendo fanboys, they over inflate the importance of every Nintendo title into some genre defining thing that it isn't at all. I'm so sick of this retconned Idea that Mario 64 "revolutionised platformers" and every platform game that came out after directly copied from Mario 64. It's just bullshit, sure some games did copy the camera control but Mario did not invent the idea of moving around in 3d space like hyper autists on here make out nor is Mario 64 some industry changing/defining title. Platformers as a genre were becoming less popular and there was already a wealth of fully 3D titles on PSX that were redefining how a game in 3d space should control. Tomb Raider was before Mario 64 and offered large, open 3d worlds to explore, Crash Bandicoot came out the same year and didn't use tank controls but had more linear level design and to me is far more fun and has more style than Mario 64.
Same thing with Ocarina of Time? Wtf did it revolutionise like at all? Nintendo were late to the game on 3d and by the time shit like OOT came out other people had advanced and moved on gaming as a medium to the point where as a kid I thought Zelda looked like lame shit for little kids and felt bad for my N64 mates in school cause Zelda and banjo kazooie was all they had to talk about while the rest of us were discussing resi evil, MGS, Gran Turismo etc. By the time OOT came out both Metal Gear Solid and Final Fantasy 7 were out on PSX, they brought the standard of story telling in adventure/action and RPG's games to a new level. A level that OOT or anything on the N64 library could not match because of n64's cartridges meaning games lacked audio and video and story was instead relegated to text or shitty still images. On the PC side of things Half Life had came out the same year as OOT and was another milestone in moving forward how storytelling could work in gaming and showing games could be exciting for more mature audiences.
Mario 64 was revolutionary. OoT not so much, but Mario 64 was undeniably an industry changing game
Games are still using the lock-on system pioneered by OoT to solve action game camera issues
Tomb Raider.
sounds like crutch solution to bad design
it reminds me of those late 3d psp games that coped by not having second analog stick by using lock on mechanics
tomb raider combat wasnt the focus, so it was much more forgivable. design was in the maps, not the combat
>tomb raider combat wasnt the focus
Nor in Ocarina of i-frames, there's a handful of interesting encounters/bosses but the rest are shite
You weren't even born in '96 you fricking moron. What do you know about revolutions occurring during the 32-bit era?
>Bear in mind that developers to this day are borrowing design principles pioneered by these titles.
Such as?
i could see that. especially considering that most of the good Dreamcast games have been ported to PC and other more successful consoles over the years.
i had an N64 because my older brother made a better case to my parents (but i eventually got a PS1) but i always wanted a saturn as a kid and now as an adult i can't for the life of me figure out why since there isn't a single saturn game i want that isn't on another platform.
maybe saturn SOTN or christmas NIGHTS for the exclusive features but that's it.
Yeah I went to the Sega board and it was absolutely filled with cynicism about the Dreamcast.
Of all the kids in my friend group back then who had a Genesis, NONE of them bothered getting a Saturn. Either they got a Playstation or their parents said "You already have a video game console." By the time the Dreamcast was coming out it wasn't in our conversations at all.
I was the one N64 kid.
That post looks like it's from '99. By that point it was painfully obvious that sega was done as a console manufacturer. 1996 was the last year you could pretend sega wasn't cooked. The playstation had taken over and the DC was a joke even before it launched.
They had a really hard time trying to convince people they were going to support the Dreamcast and not just abandon it at the first sign of trouble.
I think so, even my father was incredibly wary of sega he was convinced the Dreamcast would fail just because of the games it had when you compared to it's competitors, the problem with a lot of modern/younger people is they view it through a different lens. Like the post said imagine dropping a huge amount of money on a console with a non-existent library of niché games. Also this
I genuinely can't recall anyone owning a Saturn, you had to be a fanatic to invest in sega after the genesis.
Used to have a ton of these saved. I always liked the one describing why Morrowind is shit.
Console wars are for poor people and children.
The Simpsons past season 2 is shit.
Usenet bro btw.
Go eat your sleeping pills grandpa.
Fallout 1 is absolute dog shit and I played it the 90s.
Never played 3 and NV, but I assume they are good.
nope
Frick rpg and frick rpgcodex
I miss the old web.
Why
Not him, another oldgay answering. Freedom. It was a niche hobby at the time, most people didn't have internet, so the people there were typically more knowledgeable, and older. The youth hadn't gotten online yet so it was more hospitable. Also, freedom.
No rules. It was the wild west. It was fantastic.
The only thing I don't miss about old message boards etc was the homosexual cults of personalities that would inevitably form around certain posters
It's usenet, and it's still there, just full of fedposts and shit