Wasted potential: the video game

Wasted potential: the video game

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  1. 2 months ago
    Anonymous

    I think you meant to post Fallout NV, Bethesda had all the time in the world to make F4 work, you can only imagine how good NV would have been with a more fleshed out House and Legion routes.

  2. 2 months ago
    Anonymous

    more like the studio

  3. 2 months ago
    Anonymous

    What do you mean, it's great. I'm enjoying my first playthrough.

    https://streamable.com/gxit5g

    • 2 months ago
      Anonymous

      Looks like shit.

    • 2 months ago
      Anonymous

      Black person just go play STALKER at this point, what the frick is this

      • 2 months ago
        Anonymous

        but I already played STALKER 100 time, this is a whole new map to explore for me

        • 2 months ago
          Anonymous

          Then the best thing you can do is automatron early on. Build your own robot death machines and unleash them on the commonwealth. Make them into provisioners bringing death to everything in their path. Give them stuffed animals as a hat as they do it.

          Also if you name your next character frickface, codsworth will actually call you that.

          • 2 months ago
            Anonymous

            that just sounds like borderlands, not stalker

            • 2 months ago
              Anonymous

              Fallout 4 is in reality a Sandbox game posing off as an rpg.

    • 2 months ago
      Anonymous

      what mod is that? looks cool

      • 2 months ago
        Anonymous

        lost world with some tweaks

    • 2 months ago
      Anonymous

      Doesn't even feel like Fallout at that point

      • 2 months ago
        Anonymous

        you say that like it's a bad thing

  4. 2 months ago
    Anonymous

    It was better than 3 in every conceivable way.
    >b-but my parents were still together in 2008...
    Don't care. Nostalgia doesn't mean it was good.

    • 2 months ago
      Anonymous

      I can remember a ton of 3s side quests and hidden locations. I can remember a single side quest from 4

      • 2 months ago
        Anonymous

        The only good quests in the entire game are Diamond City Blues, The flight of U.S.S Constitution, and that one Covenant quest I forgot the name of. I can come up with so many better quests just for the fun of it. How was there no Salem synth trials quest in the game? It’s like brain dead fricking easy. And Emil wanted there to be a quest in Salem about a couple of kids who gained superpowers from radiation. What a fricking moron.

        • 2 months ago
          Anonymous

          >the only good quests in the game are the ones where everyone is an butthole and there's no good solutions
          Grow up, kid.

        • 2 months ago
          Anonymous

          And not a single Braderunner reference outside the coursers coat and an out of the way easter egg on a roof somewhere. Not a single whodunnit quest trying to find out who the synth murderer is, not a single bounty quest where you "retire" synths on the run, no group of anti-synth activists that the railroad needs to deal with. I'm sure I could come up with more ideas if I were bothered. Completely insipid and uninspired all around.

          • 2 months ago
            Anonymous

            You could easily also add some radiant quests for the Gunners. Instead of making them generic raiders, have them be a mercenary faction where you can take up bounties and do other radiant quests with. Or add some radiant caravan quests where you escort a caravan from one point on the map to another. Fricking hell man. It’s not difficult at all. I’m being unironcally 100% serious when I say I think Emil might have brain damage or something. How can you be so fricking stupid to squander so much potential?

          • 2 months ago
            Anonymous

            You could easily also add some radiant quests for the Gunners. Instead of making them generic raiders, have them be a mercenary faction where you can take up bounties and do other radiant quests with. Or add some radiant caravan quests where you escort a caravan from one point on the map to another. Fricking hell man. It’s not difficult at all. I’m being unironcally 100% serious when I say I think Emil might have brain damage or something. How can you be so fricking stupid to squander so much potential?

            Oh, and not to mention how literally 1/3 of the map is fricking water with nothing to do in it. Add some fricking sea creatures and sea/plant life. Make it more interesting than just literal fricking water. I know they were going to have that underwater vault quest (that sounded stupid as well, with the octopus overseer or whatever it was), but that would hardly cut it. Turn that giant shipwreck place with the raiders into a actual settlement. Add fishing or hunting down legendary sea animals. Add more loot and points of interest underneath the ocean to make it worth exploring. For a game that has so much ocean there isn’t jackshit to do in it. Fricking hell man I’m just going to make my own post apocalyptic game at this point because I’m so sick of Fallout.

    • 2 months ago
      Anonymous

      Lol no
      3's main quest at least isn't in any rush to get you through it

  5. 2 months ago
    Anonymous

    Can any amount of rewriting untangle the mess of a synth storyline in a post apocalyptic wasteland. Also the town editor was dogshit and dumb

  6. 2 months ago
    Anonymous

    still the best one other than Fallout 76

    • 2 months ago
      Anonymous

      actually its the opposite. Fallout 4 > 76 > the other ones

  7. 2 months ago
    Anonymous

    >Wasted potential: the video game
    That title belongs to Assassin's Creed after they killed off Desmond.

  8. 2 months ago
    Anonymous

    >institute has no good reason
    >preston is a bad character
    thats literally it
    >W-W-WASTED POTENTIAL GUYS
    its an enjoyable game with a lot of advancements for the franchise, i dont see the issue

    • 2 months ago
      Anonymous

      >with a lot of advancements for the franchise
      what fricking advancements

      • 2 months ago
        Anonymous

        you can turn off your brain and still complete the whole game! isn't that amazing?

      • 2 months ago
        Anonymous

        companion and companion personality overhaul, lots of detail into companion acknowledgement of environment, legendary system, modular armor, power armor overhaul and modular system, build your own settlements (very good and involved for survival), fully customizable weapons, complete revamp of animations, improved enemy designs, new enemies are a welcome addition, a new generic enemy faction, etc

        • 2 months ago
          Anonymous

          >new generic enemy faction
          >generic

          Perfectly describes Fallout 4 tbh

        • 2 months ago
          Anonymous

          a bunch of absolute horseshit that took you half an hour to type out

          • 2 months ago
            Anonymous

            troony

            • 2 months ago
              Anonymous

              Yes you are.

              • 2 months ago
                Anonymous

                Trans.

              • 2 months ago
                Anonymous

                Talk about projection. It's your game that has crossdressing and romanceable bisexual companions.

              • 2 months ago
                Anonymous

                um, anon, which game are we talking about?

              • 2 months ago
                Anonymous

                It can't be anything but 4.

        • 2 months ago
          Anonymous

          >Companion and companion personality overhaul
          I wouldn't mention that as an improvement, with the affinity system companions became checking lists instead of their own persons.
          >Legendary sytem
          It trivializes normal weapons and encourages farming which is antithesis to fallout.
          > Build your own settlements
          That's more of a departure on style rather than an improvement, more for people who like crafting and survival not so much for those who want an RPG.

          I will concede the rest points. Main problem with modular armor is the ugly as frick artstyle that FO4. Power armor felt like power armor again since the original games tho the fusion core and iron man stuff can be jarring, enemy designs are more a matter of taste, i pesonally don't like supermutants that look like raisins and act like mindless orcs.

          • 2 months ago
            Anonymous

            i think making your own camp, if not plural, is better than being rewarded some room for doing some communitys bidding and then fast traveling to and from 50 times
            especially when you can dress it with settlers that you can customize, even making them be a doctor or make you food

    • 2 months ago
      Anonymous

      >Institute is an underwritten mess
      >The Railroad is a moronic faction in concept, even more so when you put them against the brotherhood and the institute
      >Half of the companions are 2d cardboard cutouts, the other half are 2d cardboard cutuots but with a gimmick.
      >Voiced protagonist unironically feels less human than the murderhobos of 1 and 2
      >Shitty builing system that needs mods in order to be functional.
      >Weapon customization made guns feel less special rather than the opposite, now add that legendary weapons are the same guns but with a gimmick.

  9. 2 months ago
    Anonymous

    Does Ganker have any tips for a beginner? I recently started playing this and I'm not sure what I'm doing wrong. Everyone on the internet says it's an easy game but I'm constantly running out of ammo and dealing little damage. I've found some legendaries but use pipe guns for the majority of the time because those are the only guns that I find consistent ammo for. Every other weapon type keeps running out of ammo. It's not like I'm wasting my bullets shooting into the air either

    • 2 months ago
      Anonymous

      >but use pipe guns for the majority of the time
      Those guns are weak as piss and only intended for use by enemies so they can't do much damage to you.
      >Every other weapon type keeps running out of ammo.
      So buy it. It's not like you actually need money in the game.

    • 2 months ago
      Anonymous

      pick up dropped guns to strip the ammo out of them

  10. 2 months ago
    Anonymous

    >wasted potential
    What potential?
    The only thing they improved over previous games are base controls and gun feel, which is hardly an achievement, since FO3 had the shittiest gun combat in any AAA game, and quick loot. While everything else is a downgrade

    • 2 months ago
      Anonymous

      >and gun feel
      This, but every gun is dogshit ugly, and some the worst of the designs will live on to infected other fallout projects in the future.

  11. 2 months ago
    Anonymous

    I still can't believe the writing was so fricking terrible. You'd think they'd learn a thing or two since then but we fricking got Starfield right after.

    Bethesda's pedigree is tarnished.

    • 2 months ago
      Anonymous

      The writing is so unbelievably fricking bad. Emil needs to be fired ASAP. Imagine if a half competent writer was in charge of the storyline. It could have been fricking cash and could’ve potentially even went up against New Vegas. Even Fallout fricking 3 has better writing and world building compared to 4

  12. 2 months ago
    Anonymous

    I remember when the reveal trailer for 4 first came out, I thought those giant colorful skyscrapers in Boston were supposed to represent the Institute and its control over the Commonwealth, kinda like the Citadel from Half-Life. Would have been way more interesting but instead we just got some generic “le secret underground evil lair” version of the institute instead.

    • 2 months ago
      Anonymous

      The generic underground evil lair of the institute could've worked if they went full pulp on it like NV's Think Tanks mixed with wolfenstein shit, instead we got a bunch of mumbling and incompetent idiots posing as scientists that seemed ignorant of the chaos they were causing up there.

  13. 2 months ago
    Anonymous

    One thing you have to get through your head is no amount of "potential" could've made FO4 a "good game", there's a reason why TW3 is so much more well-received and some title that belonged to a no-name franchise sold twice as many copies as massively advertised Fallout title did. Even DLCs suck.

  14. 2 months ago
    Anonymous

    >implying potential

  15. 2 months ago
    Anonymous

    Only good with sexo mods.

  16. 2 months ago
    Anonymous

    >post skyrim bethesda
    >potential

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