50 thoughts on “What are the greatest roguelikes of all time”

  1. You all weren’t kidding about the CoQ discord. It’s really, really, really bad. Does the actual owner of the game know about them?

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  2. I wish SotS: The Pit was a better roguelike. It wasn’t terrible but i hated that you basically needed to use a wiki for the crafting system. and sometimes if you didn’t get the right shit for your build by a certain level you were just totally fucked.

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    • I like TOME, but I always find myself just getting bored, pushing the Z key until something freezes and then 1-shots me.

      pic related is what I would pick as the greatest roguelike.

      all classes play fairly different, and the dynamic stories that can unfold as you play are pretty fun.

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    • ToME is my favorite strictly because it gets rid of a lot of dated mechanics like hunger clocks and random potions and scrolls and stuff. Building characters is just way more fun in ToME vs any other roguelike.

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      • I just play infinite dungeon with some mods in between actual campaign runs. Wish there were more custom campaigns that people made, not sure why there aren’t unless it’s like a huge pain in the ass or something which it probably is. I maintain like the one tileset that still exists on the steam workshop, and that was kind of a pain in the ass to fix and get working.

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