Elden ring. Because it was when the normie hordes got a hold of the series and started acting like they were hardcore gamers all along and claiming it's the best game of all time despite it being an extremely mediocre soulsgame.
Nah, DS3 is when floodgate opened to people who wanted to look hardcore gamers. Twitch normies started playing the series there.
Sekiro was overlooked due to its difficulty
Elden Ring only brought the stragglers and young zoomers and alpha gen normie influencers like that one Kai Cenat or XQC, etc.
The map design is based on Elder Scrolls and Breath of the Wild. Ubisoft is just the shittiest version of that type of open world game. While Elden Ring is easily the best map since Morrowind.
>mfw now a random enemy has an average of 10 hits combos that breaks your shield in two hits and you must mash the rollerino button to go through unscathed
I can't believe what happened to from
It's perfectly acceptable to have one or two single bosses out of like 30 behave like that. Variety is good.
The problem appears in later entries when they started increasing it to like 10 rolls you have to do per attack you are allowed and started having not just every single boss, but even half the random enemies spam attacks like that as well.
Dark Souls 3 when he reused the "enemies sperg out like they took PCP and sometimes grow tentacles" gimmick from Bloodborne.
Gaming journalists dividing video game history before dark souls and after/calling everything hard souls influenced.
When soulsgays started huffing their own farts so much that they unironically started calling aRPGs with rolling mechanics >Soulsborne
>"enemies sperg out like they took PCP and sometimes grow tentacles"
Elden Ring over does this & thats when I decided that frick it I'm not gonna put up with roll slop & use a greatshield thats the only way to keep it honest altho it makes the game too easy but they encourage you to do this.
Their idea of game design has seem to gone to making enemies have 1 million HP and spazz the frick out with massive sweeping attacks and stomps. I mean basically everyone has complained about it already but the lore and game play has degenerated for all the titles and only sekiro and bloodborne were designed to compensate for the increasingly berserk combat.
Honestly just the slow movement speed and stiff movements of the player character vs the anime attacks of the bosses just make everything much less fun. Feels like a turn based rpg character is fighting Goku
They haven't made a good game in 13 years. It's sad to see. >DeS was good >DS1 was good >DS2 was a Rolex through a grinder; in theory good design and ideas but almost everything implemented poorly. So this can be dismissed as a whoopsie as a result of incompetence or deadlines.
however... >DS3 was just bad, a polished turd. Everything about it was bad. The basic concepts and ideas are bad. The levels and mechanics and enemies and bosses are bad. The design and philosophy are bad. Beginning of rollslop. Beginning of zoomers. Beginning of streamers. >Sekiro was complete trash. Literally just low-skill gameplay that is nothing more than trial and error memorizing parry timings over and over and over for each boss in a boring world with no variety. Zoomers and streamers all over it, marketed heavily. >Elden Ring was totally irredeemable, all the worst parts of Sekiro combined with the worst parts of DS3. Insane levels of marketing and geared excessively towards streamers and normalgays. Even the armor designs are inexplicably worse and uglier than DS1.
I started having my doubts when ds3 came out. They seemed to drastically shift towards making the game as accessible to as many literal Black folk as possible. When ER released it became officia; they released a game shackled to an 11 year old console, half finished and still patching in basic shit like npc quests months after release. It took them 2 years to make this dlc and it's most likely just all of the content that had to be cut from the fiest release.
I hate From but I wouldn't even call them hacks. They're just a middling dev company that for some ungodly reason has been overrated and shilled into the stratosphere, like a mediocre rock band. Hearing people say they're one of the best is like hearing people say it of Radiohead — unbearable.
its the same boss with a different model and a generic unmemorable soundtrack playing on the background. The same shitty uninspired world design.
This franchise is the next mass produced series like Far Cry, AssCreed, COD etc.
They can make complete and utter ludokino, as we saw with BB and Sekiro. Elden Ring is a really awful mess of a game though, but seeing as they got the normies onboard with that slop-festival, chances are they will continue making more of the same dogshit. Miyazaki has lost the plot, all the real fans have known this for a few years now. He took the open world-pill, many such cases, Kojima and Aonuma went down the same road, and they are both dead to me, lost the ability to master ludocraft.
Ds2
The last RPG made by From Software.
Everything after it is RTNB (roll to next bonfire) simulator.
They've always flip flopped between releasing good and bad games. Bloodborne good, Dark Souls 3 bad, Sekiro good, Elden Ring bad, etc.
>was hoping elden bing dlc would turn out good
>it's twice as bad
Demon's Souls = Good
DS1 = Good
DS2 = Bad
Bloodborne = Good
DS3 = Good
Sekiro = Good
Elden Ring = Bad
Armored Core 6 = Good
>DS3 = Good
>Sekiro = Good
This has to be bait.
>DS2 = Bad
no
Id say Ds3. Ds2 isnt from Miyazaki, so I cut them some slack.
Elden ring. Because it was when the normie hordes got a hold of the series and started acting like they were hardcore gamers all along and claiming it's the best game of all time despite it being an extremely mediocre soulsgame.
Nah, DS3 is when floodgate opened to people who wanted to look hardcore gamers. Twitch normies started playing the series there.
Sekiro was overlooked due to its difficulty
Elden Ring only brought the stragglers and young zoomers and alpha gen normie influencers like that one Kai Cenat or XQC, etc.
demon souls
soulshit has never been good
Elden Ring.
It's ubishit map design + the most obnoxious aids transmitting bosses and enemies because they took the "prepare 2 dieXD" meme seriously.
this
and i have 300 hours in ER, but will never touch the DLC, not even for free
The map design is based on Elder Scrolls and Breath of the Wild. Ubisoft is just the shittiest version of that type of open world game. While Elden Ring is easily the best map since Morrowind.
this is where the ADHD rollslop homosexualry started
homie, the longest combo in this is a 5-hit from Manus, highly telegraphed and with super short range.
>mfw now a random enemy has an average of 10 hits combos that breaks your shield in two hits and you must mash the rollerino button to go through unscathed
I can't believe what happened to from
yeah like i said, its where that shit started. that anon is too stupid to understand trends and its roots
nah, the roll spam started in dark souls 3
and their brilliant idea to fix it in elden ring was to add delay attacks to every enemy kek
I fricking love Sekiro and BB.
Sekiro > BB > DS1 > DeS > DS3 = DS2
I didn't want to admit it, but everything post Bloodborne is just awful.
Sekiro is great. Unless you're allergic to parrying. Armored Core too.
Elden Ring can choke on my dick
DS3 was a bad attempt to emulate Bloodborne on Dark Souls and adapt DS2 combat. It was downhill from there
pajeet babel media thread
Tsk. Mindless seething over great games.
Looks AI generated lol its so bad its embarassing
>hideous long limbed type b troony creature
show close up face I dare you lmao
sequels to dark souls 1
i'm less harsh on them now, but they did not hit as hard as 1 did
>rolls five time
>attack once
>"""NOT ROLLSLOP"""
kek do fromdrones really? just because you enjoy eating shit doesn't mean in tastes good, Kumarjeet
meant for Patel here
you roll this just once, you fricking Black person. you roll out of range.
you clearly haven't played the games you're kvetching about
>roll out of range and watch the enemy attack 4 more times
>wait for your turn to attack
nice 'action' game, Fromtard LOLLL
It's perfectly acceptable to have one or two single bosses out of like 30 behave like that. Variety is good.
The problem appears in later entries when they started increasing it to like 10 rolls you have to do per attack you are allowed and started having not just every single boss, but even half the random enemies spam attacks like that as well.
King's Field (1994)
Ninja Blade.
i enjoy them all but ds2 is not as good
i knew elden ring was going to be deluded watered down nonsense, still managed to enjoy my experience playing co-op with non-hackers
Tendies ree-ing while true gamers play the dlc. Anons, what is your favorite new weapon you've found?
>muh tendie
shut the frick up normietrash. Roll to the next epic 20 combos long bloodborne reject and shut the frick up you shit eating peon.
>Name the tendie and it screeches in response
Every time
(NTA)
Tendie here.
Rate Souls games in order.
I'm playing this trash right now and I want to kill every normieBlack folk like you defending what fromslop has become.
Buy an ad homosexual marketer
>tendies will not have a real game to play until next year
>It's gonna be nothing but rehashes like Metroid Prime 2.5 anyway
Sad.
DS3
the combat is just hit enemy twice, roll, repeat
same i realized it then as well at least dark souls 2 had fun dlcs even tho the main game was so jank
Sekiro was good though
I honestly didn't believe the Elden Ring shazamposters would come out of retirement just for a DLC, but here we are
so glad to see many people on Ganker realized how bad from rollslop design has become.
Never played any of these because I know they suck.
I feel embarrassed playing these games now except for bloodbrone
Dark Souls 3 when he reused the "enemies sperg out like they took PCP and sometimes grow tentacles" gimmick from Bloodborne.
Gaming journalists dividing video game history before dark souls and after/calling everything hard souls influenced.
When soulsgays started huffing their own farts so much that they unironically started calling aRPGs with rolling mechanics
>Soulsborne
>"enemies sperg out like they took PCP and sometimes grow tentacles"
Elden Ring over does this & thats when I decided that frick it I'm not gonna put up with roll slop & use a greatshield thats the only way to keep it honest altho it makes the game too easy but they encourage you to do this.
Their idea of game design has seem to gone to making enemies have 1 million HP and spazz the frick out with massive sweeping attacks and stomps. I mean basically everyone has complained about it already but the lore and game play has degenerated for all the titles and only sekiro and bloodborne were designed to compensate for the increasingly berserk combat.
Honestly just the slow movement speed and stiff movements of the player character vs the anime attacks of the bosses just make everything much less fun. Feels like a turn based rpg character is fighting Goku
They haven't made a good game in 13 years. It's sad to see.
>DeS was good
>DS1 was good
>DS2 was a Rolex through a grinder; in theory good design and ideas but almost everything implemented poorly. So this can be dismissed as a whoopsie as a result of incompetence or deadlines.
however...
>DS3 was just bad, a polished turd. Everything about it was bad. The basic concepts and ideas are bad. The levels and mechanics and enemies and bosses are bad. The design and philosophy are bad. Beginning of rollslop. Beginning of zoomers. Beginning of streamers.
>Sekiro was complete trash. Literally just low-skill gameplay that is nothing more than trial and error memorizing parry timings over and over and over for each boss in a boring world with no variety. Zoomers and streamers all over it, marketed heavily.
>Elden Ring was totally irredeemable, all the worst parts of Sekiro combined with the worst parts of DS3. Insane levels of marketing and geared excessively towards streamers and normalgays. Even the armor designs are inexplicably worse and uglier than DS1.
I started having my doubts when ds3 came out. They seemed to drastically shift towards making the game as accessible to as many literal Black folk as possible. When ER released it became officia; they released a game shackled to an 11 year old console, half finished and still patching in basic shit like npc quests months after release. It took them 2 years to make this dlc and it's most likely just all of the content that had to be cut from the fiest release.
I hate From but I wouldn't even call them hacks. They're just a middling dev company that for some ungodly reason has been overrated and shilled into the stratosphere, like a mediocre rock band. Hearing people say they're one of the best is like hearing people say it of Radiohead — unbearable.
They're basically a AA dev who got pushed into AAA territory by the marketing.
>published by Sony and Bandai
>AA
dimwits really have no idea how shit works huh
>Super Robot Wars is AAA now
a japanese game that can afford brown people like you shilling it on the internet sure has international publicity reach
its the same boss with a different model and a generic unmemorable soundtrack playing on the background. The same shitty uninspired world design.
This franchise is the next mass produced series like Far Cry, AssCreed, COD etc.
yup its called Roll Slop now
No other soulsgame or soulslike has been able to recapture DS2 raw SOUL
sekiro has more soul than any soulslike
They can make complete and utter ludokino, as we saw with BB and Sekiro. Elden Ring is a really awful mess of a game though, but seeing as they got the normies onboard with that slop-festival, chances are they will continue making more of the same dogshit. Miyazaki has lost the plot, all the real fans have known this for a few years now. He took the open world-pill, many such cases, Kojima and Aonuma went down the same road, and they are both dead to me, lost the ability to master ludocraft.