Dualsense. The symmetrical layout reminds me of the good old days on PlayStation consoles but the form factor is as comfortable as an Xbox controller. And I can do cool stuff like bind keyboard shortcuts and program radial menus to the touchpad via Steam. The only thing I dislike about it is the battery life and the lack of its core features outside Playstation games.
Kojima was and still is the only guy trying to actually use the speaker, wagglan, and TouchPad for functional gameplay.. it's a fricking shame really. It's like Sony is embarrassed by the most technologically satisfying controller they have ever made
The PS2 controller. >Why
No analog triggers (I preferred the buttons)
Analog face buttons (I preferred these for racing games especially. I still can't get used to using a trigger for gas.)
Wired (No charging or input lag)
Perfectly simetrical (Just looks/feels better, especially for 2D games.)
No pointless touchpad, LED lights, or photosharing bullshit, just start and select as god intended
Keyboard and mouse, I like having a bunch of keys to program and a mouse is ideal for aiming at stuff. A close second would be the DualShock 2 controller for its ergonomics and simple layout.
Do you think she accidentally hits controls with her breasts a lot?
those psychic dudes from stalker are up there
Gamecube controller but with another control stick instead of the C stick
this but the HORI revision of it
The what?
DualSense
Haptic
Using a Vita as a controller felt Nice. Shame it doesn't have R2/L2 so I just ended up using it for some fightan and platforman
How does she play one handed?
carefully
Those are feet, OP.
Vader 3 Pro currently
Ideal would be that feature set with xbox elite dpad in a symmetrical stick layout
Dualsense. The symmetrical layout reminds me of the good old days on PlayStation consoles but the form factor is as comfortable as an Xbox controller. And I can do cool stuff like bind keyboard shortcuts and program radial menus to the touchpad via Steam. The only thing I dislike about it is the battery life and the lack of its core features outside Playstation games.
Kojima was and still is the only guy trying to actually use the speaker, wagglan, and TouchPad for functional gameplay.. it's a fricking shame really. It's like Sony is embarrassed by the most technologically satisfying controller they have ever made
What's sense about it?
The PS2 controller.
>Why
No analog triggers (I preferred the buttons)
Analog face buttons (I preferred these for racing games especially. I still can't get used to using a trigger for gas.)
Wired (No charging or input lag)
Perfectly simetrical (Just looks/feels better, especially for 2D games.)
No pointless touchpad, LED lights, or photosharing bullshit, just start and select as god intended
So what are these haptics and why do people rave about them?
The classic 360 controller optimized console controllers
>The focus of the art is centered around the f*males fricking fat breasts
Gross.
>What is your favorite controller of all time
the one I use right now
>and why?
It works
What exactly was the thought process here?
Probably the same one that led to the Mario and Zelda licenses being used for Hotel Mario and Wand of Gamelon.
"______________________"
where is it?
These are weirdly good for being as gimmicky as the Wiimote. Too bad they cost enough to replace that it's easier to just buy a new headset
wiimote for having the by far best dpad
series x for having the second best dpad but having the buttons to be useable for more games
booba
Keyboard and mouse, I like having a bunch of keys to program and a mouse is ideal for aiming at stuff. A close second would be the DualShock 2 controller for its ergonomics and simple layout.
I love Baiken