What was the point of the choice here?

What was the point of the choice here?

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  1. 5 months ago
    Anonymous

    Valve being hacks think cliffhangers are the only way to end games on.

  2. 5 months ago
    Anonymous

    Fun

    • 5 months ago
      Anonymous

      >here, player, have this incredible choice!
      >A: wait for a few seconds
      >B: take a few steps forward
      So engaging and fun.

      • 5 months ago
        Anonymous

        yeah it was cool

      • 5 months ago
        Anonymous

        >move around
        >jump
        >press buttons
        >shoot stuff
        Wooooow so engaging and fun.

        • 5 months ago
          Anonymous

          What.

      • 5 months ago
        Anonymous

        >move around
        >jump
        >press buttons
        >shoot stuff
        Wooooow so engaging and fun.

        >press buttan
        >thing happen
        Woah, is this video games

    • 5 months ago
      Anonymous

      based

      >here, player, have this incredible choice!
      >A: wait for a few seconds
      >B: take a few steps forward
      So engaging and fun.

      ahh another resentful zoomer incapable of experiencing joy. yep, another one of those sad husks. every day he chooses to be miserable

      • 5 months ago
        Anonymous

        Look grandpa. Gaming is all about bunny hopping. If I can't hop around like a ridiculous c**t the games not worth playing.

  3. 5 months ago
    Anonymous

    does anyone know how to change this and its expansions to 1920x1080 rez? I don't use steam

    • 5 months ago
      Anonymous

      read the pcgamingwiki, use xash3d or do both

  4. 5 months ago
    Anonymous

    The point was that no matter what you did the game was over (out of content).

  5. 5 months ago
    Anonymous

    Portal teaser.

  6. 5 months ago
    Anonymous

    it was just a way to finsih the story

  7. 5 months ago
    Anonymous

    to show you that gman made you his b***h, and that you should kneel and drink his knob and work for him or he'll send you to the cardboard alien grunt dimension to die

    • 5 months ago
      Anonymous

      This.
      It kinda sucks how immediately after sending you to die, screen fades to black.
      Would be cool if you could still run around and fail to stay alive, there could even be some secrets thrown in at this point.
      Wasted opportunity in my opinion.

      • 5 months ago
        Anonymous

        Nah the game was over. Stopping the story when it's over matters.

        • 5 months ago
          Anonymous

          It aint over until I say its over.
          That suit wearing motherfricker says he will give me a fight I have no chance of winning? Well, it fricking checks out as I don't even get a chance of fighting!
          The sheer bullshit I've been through up to this point, ground zero, HECU, ninjas, trash compactors, alien worlds, eldritch abominations, crawling through the most ungodly of places, that room full of alien bouncers is totally something I could deal with, I may not have the qualifications, but I do have experience.

          • 5 months ago
            Anonymous

            He took away your weapons.

      • 5 months ago
        Anonymous

        Yeah I don't have an issue with the bad ending I just feel like there was a bit of missed potential there. Like they could have beat Halo: Reach to the punch by over a decade if they did something like that.

      • 5 months ago
        Anonymous

        there's a mod called Anti-Climax, that lets you explore the option of being teleported into that impossible fight.

        https://www.moddb.com/mods/half-life-anti-climax/images/image-4#imagebox

  8. 5 months ago
    Anonymous

    I don't remember G-Man looking like that. Is that a mod?

    • 5 months ago
      Anonymous

      There was a HD texture pack. It changed how all the npcs looked.
      I think HL2 actually modeled G-Man on his original appearance though.

  9. 5 months ago
    Anonymous

    To engage your imagination about the next game
    It probably wasn't even done cynically in that day and age when it really seemed like anything you could dream might be possible in a few more years.

  10. 5 months ago
    Anonymous

    Reinforce that the story is fully told through your real time actions as Gordon, and not cutscenes where Gordon does what the story demands automatically, or picking an option from a list in a dialogue box
    the game starts with (You) dragging the xen crystal (after physically hauling yourself to work if you want to be pedantic) and ends with (You) stepping through the door

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