I hope they constantly keep their site up to date on what games they're working on, this way I stay far from them. although snoy games are guaranteed to be certified homosexualry propaganda always.
It’s astonishing how quickly the reaction for some homosexual to write it off is. Not to mention any thread or even just talk about it gets deleted immediately.
Good game but I couldn’t wait for it to end. It dragged on for way too long. I felt pretty overwhelmed playing it. But I definitely would recommend playing it at least once just like the first one
>God of war 2 builds towards Olympus >God of war 3 opens with the seige upon Olympus and is you killing god after god
>God of war PS4 introduces new story, builds the world and towards thor >God of war Ragnarok has you fight Thor and then take on Asgard and kill Odin the last hour of the game
You walked around with the black girl in the swamp for an hour and then the seige upon Asgard goes for an hour. You supposedly gather forces from all the realms to take on Odin but it happens off screen. This game should have had you going to each realm and fighting to get their alliance and ending with all the different realms standing with you as you blow the horn to start ragnarok. The next game should have opened as god of war 3 did as you charge into Asgard.
Spiderman 2 had the same bullshit pacing where the last hour of the game should have been 10hours but they have you doing movie cinematic walking scenes for 2hrs earlier on some bullshit. Poor pacing.
>small corridor sections where you get pelted with dialogue >Platforming sections where you climb in a single linear path That you cannot fall off or fail >More dialogue pelted at you during these scenes >Constant back tracking where you get hit with more dialogue
I'm tired of failed movie writers trying to elevate a medium they see as beneath them. Your story isn't that captivating. Your story isn't some masterpiece. I don't care about your ability to write convincing dialogue. Where is the fricking game. Every goddamn good combat section is splintered apart with constant dialogue and story beats. You can tell the writers see the gameplay as almost an obstacle to overcome before they can tell more story. Contrast how much constant fricking talking there is here with old god of war where you just figured out puzzles and platforming. You cannot fail new god of wars platforming because it would kill the dialogue they have written. You cannot fall off a ledge. You cannot mistime a jump. Why am I playing? Just give me the cutscene.
Failed writers have infiltrated videogames and idiot journos eat it up leading to this movie game mess.
>forced Atreus sections >walk and talks + unskippable cutscenes still in >”puzzles” that characters blurt out the answer to for some reason >zero spectacle just like the prior game, especially weird for a title with “RAGNAROK” in the name >boring story (again) >no jumping allowed (again) >rpg mechanics (again) >wonky camera tied to kratos’ back (again)
>>”puzzles” that characters blurt out the answer to for some reason
Why did they do this? I know they probably had some moron play testers who couldn't figure it out and therefore needed to add this but it begs the question of why? Why default to this? Add a moron mode for the game journo who cannot figure it out. Absolutely ruined all """puzzles"""
>Zero spectacle
You climb on the back of a titan as you lay seige to mt olympus in the last game. This game you just stroll into town. Unbelievable
>No jumping
See above post about how jumping means one can fall off an edge and ruin the cinematic masterpiece they are aiming for
>Why did they do this? I know they probably had some moron play testers who couldn't figure it out and therefore needed to add this but it begs the question of why? Why default to this?
I shit you not, DarkSide Phill.
The devs used footage of one of his GoW2018 streams and went "we have to make games accessible to people like this"
Combat system and "cinematic experience" elements. Combat system in nu Gow games sucks balls and on higher difficulties you straight up have to go for AoE ability spam+cooldown builds because you can get one shot by shit you wont even see on your screen so you need to stunlock everything as much as you can, its moronic as frick and dogshit.
Cuz he IS weaker than Zeus. His power largely stems from his silver tongue and his magic. Every time he scores a hit on the heroes is a cheap shot or a sleight of hand in a moment of carelessness on the heroes part. The moment he's being forced to take Kratos head on he's teleporting around like he's trying to give Kratos an epileptic seizure
Pretty much, complete with disarming goofy moments like Heimdall walking behind him to his right where he's blind so when Odin turns to his left to look where Heimdall used to be there's this "wait, where did he..." moment that you'd expect from a sillier character
Pretty much, complete with disarming goofy moments like Heimdall walking behind him to his right where he's blind so when Odin turns to his left to look where Heimdall used to be there's this "wait, where did he..." moment that you'd expect from a sillier character
Modern depictions of Odin seem to forget that he's not just a sorcerer. He's a warrior. Especially his germanic version Wotan.
Norse myth never should have been the next pantheon. Everyone says Egypt but you need to be a good developer to make desert environments fun and not boring. Kratos should have went to either Celtic myth or landed in Mexico to fight Aztec gods.
>Most of the characters talked like modern day Californian millennials/zoomers, complete with the awkward and quippy MCU/capeshit humor.
This. Odin talks like a New Jersey car salesman.
I played through the older games recently and it's mind blowing how cringe modern dialog writing it.
You can tell the tides have changed in who is doing the work behind the keyboards now.
Diversity hires, hacks, D students, and a liberals with blue hair.
you guys ever wear soft socks and slide around on the linoleum/tile floor in the kitchen? have a little giggle trying to run around real fast while going absolutely nowhere? when i see the main guy running around it looks like he's doing that silliness in front of a greenscreen and the environment is added in as an afterthought
lots of aaa games have that weirdness nowadays, though, like the character modellers and the environment modellers have no idea who each other even is
Literally just roleplay as Kratos in Elden Ring with the highland axe from Stormveil and Dual Magma Blades from Volcano Manor and you'll have a far better time as Kratos kills gods once again.
Set up a great story at the end about revenge and kratos against the nord gods.
Went full basedboy toretto route, family is everything and we should be friends, avengers assemble crap. Nothing like PS2 kratos just a wienersucking gay kratos.
The truth is nothing went wrong at all, the game sold well and the majority of the playstation's playerbase loves it
Game is trash but when this trash is what playstation owners want since they've been buying this style of trash for the past decade and a half I'm not going to sit here and act surprised when they keep making it for them
It's kind of amazing the contrast between nuGOW and Jedi Survivor.
Jedi Survivor's director (Stig Asmussen) directed GOW3 and did a far better job translating GOW environmental navigation to the Dark Souls formula than NuGOW.
Meanwhile, Jedi Survivor has: >double jump >rotating columns that you to climb and avoid obstacles like classic GOW >Kratos' "stick your blade in the wall and slide down" move >wallrunning >grappling hook >these floating balloons that grapple onto in midair and decide the direction to jump
There is basically no environmental navigation in the new God of War games. You just walk up to the predesignated point and press O and Kratos does an animation.
Jedi Survivor isn't even a great game, but it feels closer to classic GOW than nuGOW does.
I didn't even finish it. I stopped playing when Kratos looked like he was about to cry after he strangled Heimdell to death. >the combat was weirdly less fun than 2018 >any sort of fun environmental navigation was non-existent >everything about the story was awful >I didn't want to play as Atreus >the whole stupid "one camera shot" thing was stupid and countering intuitive to pacing >that whole "walk in the woods with Atreus and his black girlfriend" should have gotten the director fired
Man, to think how hyped I was for a sequel after GoW 3. Frick Sony, should've let the franchise die and developed some The Last of Us spin-off instead.
Tried to fit 2 games worth of story into 1.
Marvel-tier writing.
Atreus sections sucked.
Went woke.
>Went woke
Compared to SM2 thats nothing
Is this the new blackrock boogeyman?
>boogeyman
https://sweetbabyinc.com/projects/
Why do i find that site creepy and unsettling?
Because you're not a p*do, congrats
I hope they constantly keep their site up to date on what games they're working on, this way I stay far from them. although snoy games are guaranteed to be certified homosexualry propaganda always.
It’s astonishing how quickly the reaction for some homosexual to write it off is. Not to mention any thread or even just talk about it gets deleted immediately.
>went woke
It was woke since 2018
All AAA western games are woke these days. It's like a requirement lmao.
Sweet Baby, duh.
>"GODS!!!! SAVE MY WIFE'S SON!"
Imagine being mentally ill enough to write all that.
mad
bump
imagine being mentally ill enough to cut off your dick and pretend to be a woman
Obsessed
You don't need to imagine though, do you?
>if a hero is heroic theyre dollar shave club
huh?
This is what a steady diet of "le subvert expectations culture" and "rw" twitter e-celebs does to the mind of the modern zoomer
i dont have a clue what youre trying to tell me
Good game but I couldn’t wait for it to end. It dragged on for way too long. I felt pretty overwhelmed playing it. But I definitely would recommend playing it at least once just like the first one
Im just starting Ragnarok but i already felt that way too in the first one with so much back tracking
>God of war 2 builds towards Olympus
>God of war 3 opens with the seige upon Olympus and is you killing god after god
>God of war PS4 introduces new story, builds the world and towards thor
>God of war Ragnarok has you fight Thor and then take on Asgard and kill Odin the last hour of the game
You walked around with the black girl in the swamp for an hour and then the seige upon Asgard goes for an hour. You supposedly gather forces from all the realms to take on Odin but it happens off screen. This game should have had you going to each realm and fighting to get their alliance and ending with all the different realms standing with you as you blow the horn to start ragnarok. The next game should have opened as god of war 3 did as you charge into Asgard.
Spiderman 2 had the same bullshit pacing where the last hour of the game should have been 10hours but they have you doing movie cinematic walking scenes for 2hrs earlier on some bullshit. Poor pacing.
Asgard wasn't even impressive. What happened to the stylized designs of the OG trilogy. Everything tries to lean towards realism.
Also
Why does midgard feels so dead?
Where are all the humans settlements and kingdoms?
Every non important npc left Midgard or died. Which makes saving the entire world as some kinda superhero pointless.
>small corridor sections where you get pelted with dialogue
>Platforming sections where you climb in a single linear path That you cannot fall off or fail
>More dialogue pelted at you during these scenes
>Constant back tracking where you get hit with more dialogue
I'm tired of failed movie writers trying to elevate a medium they see as beneath them. Your story isn't that captivating. Your story isn't some masterpiece. I don't care about your ability to write convincing dialogue. Where is the fricking game. Every goddamn good combat section is splintered apart with constant dialogue and story beats. You can tell the writers see the gameplay as almost an obstacle to overcome before they can tell more story. Contrast how much constant fricking talking there is here with old god of war where you just figured out puzzles and platforming. You cannot fail new god of wars platforming because it would kill the dialogue they have written. You cannot fall off a ledge. You cannot mistime a jump. Why am I playing? Just give me the cutscene.
Failed writers have infiltrated videogames and idiot journos eat it up leading to this movie game mess.
shit sequel to an unnecessary reboot
>forced Atreus sections
>walk and talks + unskippable cutscenes still in
>”puzzles” that characters blurt out the answer to for some reason
>zero spectacle just like the prior game, especially weird for a title with “RAGNAROK” in the name
>boring story (again)
>no jumping allowed (again)
>rpg mechanics (again)
>wonky camera tied to kratos’ back (again)
>>”puzzles” that characters blurt out the answer to for some reason
Why did they do this? I know they probably had some moron play testers who couldn't figure it out and therefore needed to add this but it begs the question of why? Why default to this? Add a moron mode for the game journo who cannot figure it out. Absolutely ruined all """puzzles"""
>Zero spectacle
You climb on the back of a titan as you lay seige to mt olympus in the last game. This game you just stroll into town. Unbelievable
>No jumping
See above post about how jumping means one can fall off an edge and ruin the cinematic masterpiece they are aiming for
EXPECTATIONS SUBVERTED CHUD
>Why did they do this? I know they probably had some moron play testers who couldn't figure it out and therefore needed to add this but it begs the question of why? Why default to this?
I shit you not, DarkSide Phill.
The devs used footage of one of his GoW2018 streams and went "we have to make games accessible to people like this"
The funny thing is that this is entirely true and anons reading this will think you made it up. They admitted this publicly.
Why does freya forgive kratos so easily? lmao woman moment
It's an action game with very light rpg elements and nothing else because the game is fricking allergic to its own puzzles.
Combat system and "cinematic experience" elements. Combat system in nu Gow games sucks balls and on higher difficulties you straight up have to go for AoE ability spam+cooldown builds because you can get one shot by shit you wont even see on your screen so you need to stunlock everything as much as you can, its moronic as frick and dogshit.
Odin, he looks so weak compared Zeus. Thor is awful too.
Cuz he IS weaker than Zeus. His power largely stems from his silver tongue and his magic. Every time he scores a hit on the heroes is a cheap shot or a sleight of hand in a moment of carelessness on the heroes part. The moment he's being forced to take Kratos head on he's teleporting around like he's trying to give Kratos an epileptic seizure
So they made Odin into Loki? Lmao
Pretty much, complete with disarming goofy moments like Heimdall walking behind him to his right where he's blind so when Odin turns to his left to look where Heimdall used to be there's this "wait, where did he..." moment that you'd expect from a sillier character
Modern depictions of Odin seem to forget that he's not just a sorcerer. He's a warrior. Especially his germanic version Wotan.
Norse myth never should have been the next pantheon. Everyone says Egypt but you need to be a good developer to make desert environments fun and not boring. Kratos should have went to either Celtic myth or landed in Mexico to fight Aztec gods.
Most of the characters talked like modern day Californian millennials/zoomers, complete with the awkward and quippy MCU/capeshit humor.
Pic related is how they should have sounded.
Characters in the old god of war games didn't sounded greek either anon
Sure but they didnt sounded like soft soi chuggin cuckolds either and writing somehow was better in old games in that regard.
Different times i suppose
>Most of the characters talked like modern day Californian millennials/zoomers, complete with the awkward and quippy MCU/capeshit humor.
This. Odin talks like a New Jersey car salesman.
I played through the older games recently and it's mind blowing how cringe modern dialog writing it.
You can tell the tides have changed in who is doing the work behind the keyboards now.
Diversity hires, hacks, D students, and a liberals with blue hair.
Never change directors and writers for a sequel, everytime it turns out to be souless
you guys ever wear soft socks and slide around on the linoleum/tile floor in the kitchen? have a little giggle trying to run around real fast while going absolutely nowhere? when i see the main guy running around it looks like he's doing that silliness in front of a greenscreen and the environment is added in as an afterthought
lots of aaa games have that weirdness nowadays, though, like the character modellers and the environment modellers have no idea who each other even is
Literally just roleplay as Kratos in Elden Ring with the highland axe from Stormveil and Dual Magma Blades from Volcano Manor and you'll have a far better time as Kratos kills gods once again.
Set up a great story at the end about revenge and kratos against the nord gods.
Went full basedboy toretto route, family is everything and we should be friends, avengers assemble crap. Nothing like PS2 kratos just a wienersucking gay kratos.
The truth is nothing went wrong at all, the game sold well and the majority of the playstation's playerbase loves it
Game is trash but when this trash is what playstation owners want since they've been buying this style of trash for the past decade and a half I'm not going to sit here and act surprised when they keep making it for them
They took a game series that focused on gameplay and turned it into movie-shit.
It's kind of amazing the contrast between nuGOW and Jedi Survivor.
Jedi Survivor's director (Stig Asmussen) directed GOW3 and did a far better job translating GOW environmental navigation to the Dark Souls formula than NuGOW.
Meanwhile, Jedi Survivor has:
>double jump
>rotating columns that you to climb and avoid obstacles like classic GOW
>Kratos' "stick your blade in the wall and slide down" move
>wallrunning
>grappling hook
>these floating balloons that grapple onto in midair and decide the direction to jump
There is basically no environmental navigation in the new God of War games. You just walk up to the predesignated point and press O and Kratos does an animation.
Jedi Survivor isn't even a great game, but it feels closer to classic GOW than nuGOW does.
If only it wasn't soulless Disney NuStarwars garbage
STOP. LETTING. WOMEN. WRITE. STORIES.
I didn't even finish it. I stopped playing when Kratos looked like he was about to cry after he strangled Heimdell to death.
>the combat was weirdly less fun than 2018
>any sort of fun environmental navigation was non-existent
>everything about the story was awful
>I didn't want to play as Atreus
>the whole stupid "one camera shot" thing was stupid and countering intuitive to pacing
>that whole "walk in the woods with Atreus and his black girlfriend" should have gotten the director fired
Why is Angrbroda black?
They tried writing a gay marvel movie, not a video game story.
too much sóy intake
Its a shitty SONY movie game game with a tittle of a good game.
Man, to think how hyped I was for a sequel after GoW 3. Frick Sony, should've let the franchise die and developed some The Last of Us spin-off instead.