Nothing went wrong. The devs got the patreon money and canned the "game". In fact they still get some patreon money despite annoucing the game as cancelled.
How the FRICK, in 2023, couldn't you tell the telltale signs of a patreon/kickstarter scam?
I wonder how many kickstarter scams actually start out as optimistic projects, but their devs just go "ahhh frick it, we're cashing out" when shit goes sour.
most of them, probably. as a system, it's characterized by perverse incentives, naive expectations, and unrealistic marketing, backed by typically inexperienced and unproven "talent". still, it's attractive to morons (like me): I got burned by that homosexual Flamberge dev.
most of them, probably. as a system, it's characterized by perverse incentives, naive expectations, and unrealistic marketing, backed by typically inexperienced and unproven "talent". still, it's attractive to morons (like me): I got burned by that homosexual Flamberge dev.
The second a no-dev wants to "make a game like X(made by experienced studio), BUT with scope AND scale!!!!" you should instantly tune out.
No EA
No Kickstarter
No trailer
Not even a demo
Wait until actual product ships while doing something else.
fans of the subgenre are starved for actually good games to the point that they blindly believe every scammer that comes along just to have a chance at a good gsg
Lead developer gambled away all his savings (700k dollars) instead of finishing the game
https://np.reddit.com/r/wallstreetbets/comments/g17zmf/feast_your_eyes_on_my_losses_689k_on_spx_puts/
Modders can't develop games
Having 4/7 of the developers be UX-gays
>modder vermin try their hand at real game dev, discover it's a lot harder than they thought
Nothing went wrong. The devs got the patreon money and canned the "game". In fact they still get some patreon money despite annoucing the game as cancelled.
How the FRICK, in 2023, couldn't you tell the telltale signs of a patreon/kickstarter scam?
I doubt it was puerly a scam but i assume now that its done for they will try to take as much as they can from it
I wonder how many kickstarter scams actually start out as optimistic projects, but their devs just go "ahhh frick it, we're cashing out" when shit goes sour.
most of them, probably. as a system, it's characterized by perverse incentives, naive expectations, and unrealistic marketing, backed by typically inexperienced and unproven "talent". still, it's attractive to morons (like me): I got burned by that homosexual Flamberge dev.
Somebody post lead dev posting losses r/WallStreetBets.
The second a no-dev wants to "make a game like X(made by experienced studio), BUT with scope AND scale!!!!" you should instantly tune out.
No EA
No Kickstarter
No trailer
Not even a demo
Wait until actual product ships while doing something else.
fans of the subgenre are starved for actually good games to the point that they blindly believe every scammer that comes along just to have a chance at a good gsg
Lead developer gambled away all his savings (700k dollars) instead of finishing the game
https://np.reddit.com/r/wallstreetbets/comments/g17zmf/feast_your_eyes_on_my_losses_689k_on_spx_puts/
how much money did they get from donators?
>3 years ago
that said, if he didn't lose all his money maybe the game could have been finished
Didn't he lose this money before he started GE?
And? It still means he basically had to beg for funding and even then he still didn't have enough.
GE was actually just a scheme to take back his losses by scaming Paradoxgays.
>overly ambitious time frame
>bad money management
>unwillingness to cooperate with publishers
>most of the team having supplementary roles
bump
Reach exceeded grasp, a tale as old as time, pottery.