What went wrong?

What went wrong?

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  1. 1 year ago
    Anonymous

    Modders can't develop games

  2. 1 year ago
    Anonymous

    Having 4/7 of the developers be UX-gays

  3. 1 year ago
    Anonymous

    >modder vermin try their hand at real game dev, discover it's a lot harder than they thought

  4. 1 year ago
    Anonymous

    Nothing went wrong. The devs got the patreon money and canned the "game". In fact they still get some patreon money despite annoucing the game as cancelled.
    How the FRICK, in 2023, couldn't you tell the telltale signs of a patreon/kickstarter scam?

    • 1 year ago
      Anonymous

      I doubt it was puerly a scam but i assume now that its done for they will try to take as much as they can from it

      • 1 year ago
        Anonymous

        I wonder how many kickstarter scams actually start out as optimistic projects, but their devs just go "ahhh frick it, we're cashing out" when shit goes sour.

        • 1 year ago
          Anonymous

          most of them, probably. as a system, it's characterized by perverse incentives, naive expectations, and unrealistic marketing, backed by typically inexperienced and unproven "talent". still, it's attractive to morons (like me): I got burned by that homosexual Flamberge dev.

    • 1 year ago
      Anonymous

      Somebody post lead dev posting losses r/WallStreetBets.

    • 1 year ago
      Anonymous

      most of them, probably. as a system, it's characterized by perverse incentives, naive expectations, and unrealistic marketing, backed by typically inexperienced and unproven "talent". still, it's attractive to morons (like me): I got burned by that homosexual Flamberge dev.

      The second a no-dev wants to "make a game like X(made by experienced studio), BUT with scope AND scale!!!!" you should instantly tune out.
      No EA
      No Kickstarter
      No trailer
      Not even a demo
      Wait until actual product ships while doing something else.

    • 12 months ago
      Anonymous

      fans of the subgenre are starved for actually good games to the point that they blindly believe every scammer that comes along just to have a chance at a good gsg

  5. 1 year ago
    Anonymous

    Lead developer gambled away all his savings (700k dollars) instead of finishing the game
    https://np.reddit.com/r/wallstreetbets/comments/g17zmf/feast_your_eyes_on_my_losses_689k_on_spx_puts/

    • 1 year ago
      Anonymous

      how much money did they get from donators?

    • 1 year ago
      Anonymous

      >3 years ago
      that said, if he didn't lose all his money maybe the game could have been finished

    • 1 year ago
      Anonymous

      Didn't he lose this money before he started GE?

      • 1 year ago
        Anonymous

        And? It still means he basically had to beg for funding and even then he still didn't have enough.

      • 12 months ago
        Anonymous

        GE was actually just a scheme to take back his losses by scaming Paradoxgays.

  6. 1 year ago
    Anonymous

    >overly ambitious time frame
    >bad money management
    >unwillingness to cooperate with publishers
    >most of the team having supplementary roles

  7. 12 months ago
    Anonymous

    bump

  8. 12 months ago
    Anonymous

    Reach exceeded grasp, a tale as old as time, pottery.

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