16 thoughts on “What went wrong?”

  1. They need to refine the core gameplay, its very dated with some of the janky mechanics and physics. They were supposed to be doing parkour 3.0 then just forgot about it. We were supposed to be getting things like actual wall running again, but this time being able to runin in any direction and not be caught on geometry. The melee system also needs a mechanic ovehaul but that requires some animating and they are too lazy to do that unless it involves slowing down the player, and players don’t actually want the latter.

    Reply
  2. They continued to add bloat to the game when it had already overstayed its welcome. They desperately need to make a new game.

    Reply
  3. they give you tons of movement options, weapons, ways to modify melee combos, customization out the ass
    and all it comes down to is spamming a few room-wide kill skills or landing a headshit with a broken riven mod.
    theres nothing to do with the tools they give you, and you can only enjoy a saw without wood for so long

    Reply
  4. Feature creep spread resources way thinner than they otherwise would be. Archwings, railjacks, and necramechs are cool and all but we really didn’t need them. They should’ve focused on refining the core. Hell, you can still have mechs just make them akin to turrets, Random obstacles on the map which you can take control of.

    Reply
  5. Something went wrong?
    The only thing stopping me from playing this game is that right now I don’t have much time, but I’m definitely trying it before holidays

    Reply
    • It really didn’t. But Destiny 2 did beat Destiny 2. Bunige are nothing but inept and progressives and they allowed both it to heavily effect (ruin) their game.

      Reply
  6. They gave you guns but had a movement system that got you to your enemy faster then the guns TTK, making them useless. The grind is stupidly long and melee got boring after a while because the enemies are all the same and so are the melee attacks.

    Reply

Add to the conversation