Starcraft 2.
Been following the pro scene ever since I was a kid and finally got into the game when it went F2P, it's good competitive fun when I'm in the right mood. Terran/Zerg idort too.
I like strategy gaems where you can explore your base in third or first person, but I can't think of any that let you do it besides DK and DK2.
Recommend me some games that do.
Dungeon Keeper 2, there's a spell that allows you to control one of the minions and you do it in first person.
Other than that, you can import your Sim City 2000 city into Simcopter and explore it in third person, but that's a city builder.
I like strategy gaems where you can explore your base in third or first person, but I can't think of any that let you do it besides DK and DK2.
Recommend me some games that do.
City builders are OK too. I remember sometimes in Sim City 4 you could drive a car around but it was still from the birds eye view.
Any /vst/ with a perspective switch really.
>Other than that, you can import your Sim City 2000 city into Simcopter and explore it in third person, but that's a city builder.
Then use the Apache and destroy the city.
Not really an example but the multiplayer for C&C Renegade had you as the soldiers on the ground of Tiberium Dawn bases, you can run inside and spawn vehicles, destroy enemy structures to win etc. The singleplayer campaign has bigger more realistic interiors for the Nod structures too (Hand of Nod with full barracks and multiple floors, etc).
It little off, but there is Battlezone (and 2) where the first person becomes the default view, making it FPStrategy. Its been rare breed, now mostly forgotten.
There was a strategy game from around 06, rts, but you could do one character in first person sword and sandal combat, Alexander the Great etc were in it. A bit shit and not that good a gimmick.
I dont think ive ever seen anyone else mention this game. I was obsessed with this as a kid. Dem gorilla mechs. Im going to assume it doesnt hold up at all.
I dont think ive ever seen anyone else mention this game. I was obsessed with this as a kid. Dem gorilla mechs. Im going to assume it doesnt hold up at all.
mah homies
I replayed it a couple years ago and it was worth it for the nostalgia alone though I think it still held up fairly well. Surprisingly it has a discord where you can grab a working modern version.
Based. My absolute favourite mission was Allied 3->4, where you could carry over units from the first mission into the second. I thought that was so cool as a kid. I mined out the entire map and massed grenadiers iirc.
It is... very different, haven't been able to play it properly but I am still in doubt if the added changes are an improvement or they leave the game almost the same.
Are building games really considered RTS like all the others? I think generally RTS means base building on a relatively confined map and the main target is killing all opponents.
Very different from Anno.
Most old CD games have this problem since M$ removed the CD copy protection driver. You have to look for third party patches, it's definitely playable if you patch it.
Looks like there's a further incompatibility now then. Sorry Anon, I don't know what it could be, because games always installed just fine for me, but didn't play.
To elaborate, you can launch setup.exe, get the "Warning: Military Software Identified" thingy, but selecting Install causes the setup program to just crash.
1 year ago
Anonymous
frick i forgot about that "military software identified" shit, I remember my mom lost her shit when she heard that
Most old CD games have this problem since M$ removed the CD copy protection driver. You have to look for third party patches, it's definitely playable if you patch it.
Of course you can COPY and RUN pre-installed game with some hoops and whistles. But you virtually can't INSTALL Red Alert 2 from original installers on Win10. Just not gonna happen.
The only way to install RA2 using original clean authentic OCD-approved installers is C&C: The First Decade compilation dvd disc.
OR
All you homosexuals can just go here an get all the old CnC games for free with the mods if you want them. They also have Dune 2000
https://cncnet.org/
I've only really played WC3, SC, and SC2. I've been in the mood for an RTS lately but I'm not really sure what to go for. I was either thinking homeworld or one of the C&C games, but I did see Iron Harvest is on sale and that looked interesting.
It's probably lego battles, since I played that 24/7 for a couple of months when I got my hands on it, compared to any other RTS games I played on my PC.
I was big into Egyptian shit when the game came out and that one part of the Nod campaign where you need to capture Hassan in Egypt while this https://www.youtube.com/watch?v=oR0UYdLT27Y was playing was amazing for me. High tech sci fi red and black pyramids, coolest shit.
Agreed anon. There was a period of ~15 years or so of me not playing Tiberian Sun and once I revisited it, I noticed that I was grooving to the soundtrack. It definitely inspired my love of breakbeat, hip hop, and synthwave.
The atmosphere of Tib Sun is unmatched. No other game evoked this sense of hopelessness and despair and the real sense of "we're fricked" than Tib Sun.
Aw shit, thanks anon. I didn't even know someone compiled everything like this. Frick it, I'll get both 1 and 2 and have a grand old time.
Seriously, thanks.
The first one has a lot of annoying stuff that they smoothed out in the sequel, but overall a great game. Spent a lot of time with Lurtz in the Evil Campaign.
The second one, especially the expansion with the latest community patch is marvelously balanced and fun.
I liked the original one with the limited slots for settlements. Made you think about what you wanted to build or not. The sequel's system with resource buildings needing a circle of space didnt feel the same
Kek in 1.00 you could also convert enemies to your side which would still count toward the enemies cp, essentially you could have two armies and the enemy zero. Good times
Dawn of War 1 easily. Specifically Dark Crusade. Don't know how I managed it but I also played a lot of Halo Wars online on Xbox. But that was before I had ever really played much on PC.
Knights & Merchants. The economy/chain-of-suply town building remains at the the, potentially unmatched, to this day. Missions having you face marching armies 4 times larger than yours with no town support underscores the impotence of positioning and formation like few games ever did.
Nothing beats the soundscape of scrawling through your town and hearing the pigs sequel, the farmer mashing grapes and forest watcher cutting down trees. And then an expensive knight dies of hunger because the serf bringing wine couldn't move the other knights in time to reach him.
It's not perfect; some things are bullshit and there are QOL/controls graveness- but it's the first game I think of when people talk of "games with a soul".
To this day I can't beat the final level.
There's a fan project to make K&M2, but it hasn't had much progress in the last decade, though they have made a must-have patch for the game (wide-screen support, combining the base game and the expansion, restored content, bug fixes, new menu...).
>The economy/chain-of-suply town building remains at the the, potentially unmatched, to this day.
Is it not exactly bad game, but I don't agree with this part since whole thing was basically knock-off from Settlers, who do all that but better.
It's... interesting? The graphics look good for the most part and I really do appreciate the fact that they are spending a lot of time reworking the civs for FREE. But at the same time, by making every civ so drastically different from one another, it's very very hard to just pick up and play like AoE2. You really have to go in knowing everything about not just your civ, but also how to fight every other civ. There's also lots of units that it isn't clear what "type" of unit it is.
AoE2 is really straightforward with the triangle: Archers beat Infantry beat Cavalry beat Archers.
AoE3 has a frick huge web of different units where light infantry beat light cavalry beat cannons beat heavy infantry beat heavy cavalry beat light infantry beat heavy infantry beat light infantry up close.
You can't easily identify the unit types now since everyone has their own skins. Still fun to mess around against the AI.
Why doesn't anyone ever bring up AoE3? I, personally, played the hell out of 2 as a kid, but no one ever suggests 3 (other than you)... was it unbalanced or something?
The setting felt less suited to AOE, it was overshadowed by other big RTSs of the time, and stood in a pretty big shadow from 2 anyway (and to an extent, AOM), plus there was some changeups that were strange. It's a good game all the same, getting somewhat of a reevaluation since it got the remaster.
>actually modern looking RTS instead of stagnating in the 2000s >whines
I miss that time when RTSs were being pushed every year. Company of Heroes 1, C&C3, AOE3, World in Conflict, etc. Age of Empires 4 was a simple safe release, not the big leap I'd hoped for. Those old 2D ones have not gone anywhere, in fact several have had the remasters lately like AOE2 and C&C 1+RA 1.
Yes, I would like a genre I love to not languish forever in one era. I'd like to see new 2D ones taking advantage of new technology, and new 3D ones doing the same. I'm seeing exactly that happen to other genres right this minute, where the only releases in them now are indie games doing an absolutely shit job of emulating the "style" of games decades ago, with no sign of advancement, and it sucks there.
What has any RTS brought to the table that is novel over the last 15 years? Can't say graphics and sound, those improvements are universal.
1 year ago
Anonymous
There's been hardly any RTSs for the last 15 years, and many of those that did come out were either budget releases from small developers, or gimped MOBA'd or mobile'd up shit from larger developers. The last time RTSs were still on the cutting edge was the 2000s.
1 year ago
Anonymous
Granted. I'm just saying RTSes languishing has little to do with how they are presented visually.
1 year ago
Anonymous
I'm more saying that RTSs stopped almost entirely after being a constant in gaming since the mid 90s, I miss the period when they were AAA games.
>actually modern looking RTS
Kek dude, how many units tops does it even have per side? 200? 400? That's a quarter of the scale of fricking SupCom, which is 15 years old.
How can that even be considered strategy at this point? AT BEST, it could be considered a tactics game maybe, though it's probably closer to being a mere mini-game compared to shit like Planetary Annihilation.
The unit proportions feel awful. The infantry are bigger than tanks at some angles. I understand the need for that from a utility perspective (so that the infantry are visible and can be microed better) but it just looks plain bad. The thrash metal is not to my tastes too, industrial metal seems more suited to it.
Thought id look into settlers games after the latest one came out and is apparently quite shit.
Settlers II has a lot of sovl, tried a skirmish against ai and instantly got assblasted tho.
Gonna try settlers 7 next
When I was a kid and played Settlers II, on any map if it had water, I had a habit of always putting one fisherman's hut right next to the water, even if it was far away from my actual town and I had other actually productive fishermen in the town, simply because I liked the idea of some old man who lived by the lake or sea in his hut and fished every day.
AOE1 is interesting for me in that it might very well be the answer for most played RTS, even though I haven't really played it properly in twenty years now and I expect it would be very limited/clunky now. I just played THAT much of it in 1997-1999.
I really wish we got another game in this era, the medieval is enjoyable but I'd love to see the ancient world again. It's one reason I like Age of Mythology so much even though obviously it's a fantasy version, and also why I enjoyed Age of Empires Online to a degree.
Even just one identical to AOE2's Definitive but with all new Civs and mechanics for the ancient era would do. AOE 1 Definitive was appreciated, but their decision to be 1:1 with the original was probably a mistake because the loss of basic features now standard in RTSs since the late 90s makes it difficult to play. Roman and Greek soldiers not marching in formation looks downright silly, you're controlling units literally called phalanxes but not in a phalanx.
Did you hear that AoE1 is being ported to the AoE2DE engine for formations and pathfinding and whatnot? I'm assuming that there will be some Celts and Indians included as well at some point.
AOE1 is interesting for me in that it might very well be the answer for most played RTS, even though I haven't really played it properly in twenty years now and I expect it would be very limited/clunky now. I just played THAT much of it in 1997-1999.
Although I prefer AoE2, there's something about the soundtrack of the first that's just magic to me.
The should have made a full blown AoE set in the first game's era, with a proper campaign and AoE2 mechanics instead of AoE4.
Really badly needs a remaster, not necessarily on the level of AOE2's Definitive, but just to make it more compatible and smoother. I played it again last year and while it holds up content wise the game moves incredibly fast while the mouse feels very imprecise and the hotkeys limited, it makes it hard to micro units and they definitely need to be micro'd, they're very rock-paper-scissors heavy with what units work best against others, plus terrain matters a lot. Slowing the game speed doesn't help because it also slows down your interface, mouse clicks and hotkeys move with a delay instead.
Good soundtrack and sound effects in general.
Also the storyline/world was surprisingly in-depth, there's a whole archive section going into detail on the backstory going back a long way.
I revisited it months ago. The "Quit to Win95" button made me tear up bro.
I remember the campaign intro blowing me away as a kid for how cinematic it was. In fact re-watching it, while the CG is dated it's actually really well "shot" for the time period, the editing and cinematography is quality. So many other RTS intros and cutscenes from the 90s are really goofy and amateurish now, albeit in a charming way.
The Dark Reign intro is the GOAT. The Dessicator was just such a fascinating superweapon to my child mind, and the time travel subplot was so incredible. I fricking loved reading that manual.
The dicksword server has been doing patches/installers for a while. I think I used Rivatuner to fix most issues. That was like 2 years ago.
Newer installers might fix have more fixes.
Well while we had the Rosetta stone to translate hieroglyphs we don't actually know how to speak the ancient Egyptian languages out loud so it's kind of winging it, unlike the Greeks who are just speaking Greek.
It looks dope as hell, especially since EA seems like they aren't going to drop a C&C2 remaster anytime soon this looks like a decent replacement if it actually plays well.
played some of the DE last year, nothing too complicated, but once the research trees or whatever came up it started to feel overbearing, had no idea what I was even really picking or what I should be picking
wondering if there's any other good starter RTS games to try that don't have that issue
It took me a minute to remember the name, but this piece of shit. It's basically just a shitty reskin of Warcraft 3 with an old west skin, but I hated it so much even at the time that it's stuck with me ever since.
[...]
I remember the campaign intro blowing me away as a kid for how cinematic it was. In fact re-watching it, while the CG is dated it's actually really well "shot" for the time period, the editing and cinematography is quality. So many other RTS intros and cutscenes from the 90s are really goofy and amateurish now, albeit in a charming way.
>both from 1997
The difference in intro quality is staggering
>Earth 2140
Isn't that the one where you can make your own units combining turrets of different weapons with drive unit with wheels or treads or legs etc?
Starcraft 2, I am a campaign guy and Wings of Liberty has easily the best objective based mission design, I have played through Wings of Liberty maybe 5 times, and I have played assloads of co-op mode.
I enjoyed Starcraft, but then the fricking E-sports homosexuals got hold of it and now it's all rush, rush, rush. There's no actual adaptive or reactive strategy. They are also mostly responsible for ruining DOW 3.
Also, none of you homosexuals mentioned Dawn of War
I thought Wings of Liberty's story was decent for a while, it was when it got to the end that it really shat itself, like the smaller moments of helping out the colony's or doing the mercenary contracts for that company, those were great, but when the story hit the last leg sure there were still great missions but it managed to completely shit itself with it's story. >The co-op mode is really cool but I found it too easy + not enough mission variety.
That's definitely a problem, I'd want easily more than double the missions and a higher difficulty that doesn't just add in the mutations.
Red Alert 2, followed by a large margin by Stronghold (Crusader), Company of Heroes 1 and World in Conflict.
I also liked Dungeon Keeper 2 and Warcraft 3 and it's add-on as a kid.
I tried getting into Age of Empires 2 and some of it's clones but could never get myself to like the gameplay.
Stronghold. I liked that managing the civilian society was a major part of the game, instead of just gathering resources to build an army. There's even missions with no combat.
When I was young I was obsessed with RTS games. All I ever played was AOE 2, AOM and Red alert 2, even when there were other games to play. I have played them so much that I can play whatever music or unit line from those games in my head whenever I want. It's memorized. God I love those games.
I feel lucky to have enjoyed this when it was released. Never made it thorough that portion where you take damage as you move through the sunlight outside of those shields, though. Maybe one day I will finally make it to Hiigara. I'm sure I still have my discs somewhere, but did they ever correct the AI/targeting of the Steam version that everyone had a problem with?
I've been playing C&C remastered but the balance feels really messed up. Am I bad or do a lot of missions just boil down to killing harvesters until the AI cant make any more.
Either first Stronghold Crusader or Warhammer 40,000 Dawn of War (2004). It's so disappointing that later games in those franchises were so much worse. Maybe its just nostalgia, I don't even know...
So is Age of Mythology Retold a remake or is it just a Definitive Edition type proper remaster since the Extended Edition was mostly just a port with some new lighting and mod support.
That wouldn't gel with AOE2 and AOE3 Definitive at all. Those did well and have had support after launch. AOE2 is up to what, five expansions now? I'm guessing it's a Definitive edition for AOM albeit a heavier remastering than AOE3 had. If they polish the absolute frick out of the cheap feeling Chinese faction from the Extended Edition and add another civilization (India seems like a natural spot, different look, pantheon of gods ready, lots of history to draw on) I'll be happy.
If only they could get the original sound production team. Those guys were SSS tier with the sound design and original soundtrack. If they could go into folk music of whatever new pantheon they plan to explore (India/China/Japan) it would be spectacular. I don't know a thing about mesoamerican music though.
I don't know how far back detailed historical info about Mesoamerican cultures go. I know AoM mixes up time periods already, but having Aztecs or something there with ancient Greeks might be pushing it a bit far, they didn't exist til the 1300s.
1 year ago
Anonymous
I'm pretty sure historical accuracy shouldn't be the issue in AOM. Even in the base game, the Norse sharing the time period with Greeks and Egypt would have been savage tribes instead of being civilized people with town centres and forts. Besides the expansion also features atlanteans. Anachronism is the least of their concerns here.
1 year ago
Anonymous
It's not so much historical accuracy as material to go off period.
1 year ago
Anonymous
I kinda get your point. The atlanteans where basically just an expansion of Greek myth after all. I guess Indians would be best.
I think retold is going to be a remaster of the original with balance changes and none of the chinese expansion stuff. Just from the promotional material it looked like classical only.
it will be kino.
Hell yeah. A Path Beyond was great. Loads of fun, even if you were just gonna be a harvester wagie.
I wish there were more games than just Renegade and APB that let you run around an RTS map as one of the units. I always wanted an option to be down on the ground in AOE or Starcraft or Tiberium Sun seeing the new buildings pop up from the omniscient Commander, exploring the interiors, then hopping in the newest state of the art vehicle/siege engine to mow down enemies grunts.
In no order
Starcraft BW: UMS
Homeworld
Dawn of War: Dark Crusade
God damn 1998-2008 was a good decade for RTS. It makes me really sad that it's become a flyover genre for devs, but in fairness RTS is pretty a pretty hard game to make well despite all of the great examples to learn from.
Shout out to Nexus: The Jupiter Incident and Star Trek Armada II
they fixed up some of it, I think. I saw a video from a year ago that units didn't have a "patrol" command. You still can't select individual units from a selected unit grid which is weird, but there are a ton of other hotkeys. Select all idle workers, select all idle military, select all economic buildings, etc.
RTS's literally fricking suck and it's all nostalgia >the ability of making the buildings makes the children in you feel in control >you probably played it some campaign against a moron-tier AI >try them out again as an adult >the entire game-theory revolves around maximizing actions per second >very little actual strategy >you're meant to be shitting out buildings and units without barely looking or making a cool city
>conquest earth
soundtrack was bangin but actually playing the game sucked ass. i remember the removal of sulphur being really fricking annoying.
[...]
Mission humanity, had some okay ideas but was dogshit when it came to actually doing the battles
This is the best thread in Ganker atm but what magic has made this thread still live after a 4 hour gap between these 2 posts?
someone who is fast but without a good strategy would likely beat someone who is slow but has better strat, being fast is a basic requirement, but it's a skill a player can develop easily
however understanding the game and being able to come up with a better strategy and making changes to it on the fly what separates the truly good players
but I admit that it's a bit sad you can't just stop to look at the cool battles in supcom for example
>someone who is fast but without a good strategy would likely beat someone who is slow but has better strat
If this is the case, you are playing a shit strategy game. Good strategies are enacted through LESS actions than more of them.
Well, I admit that it's mostly true to SC2 and such, but I am sure that it's pretty determining in SupCom, Company of Heroes, Age of Empires and Warcraft 3 too. I mean good luck with your better strategy when you can't execute it properly because the enemy guy just micros you to death.
>your expanding crashes as the enemy player perfectly harasses your builders because he is faster and able to pay attention on more fronts
sure he is limited by unit build times and resource income rates, but still, you would likely not get those easy single builder risky mex grabs because a single unit will be waiting for your constructor
1 year ago
Anonymous
He will have won because of the better strategy. In your example, he's got the upper hand in having units defending unclaimed mex, and I don't have any units with my fabbers (builders). That is not micro at that stage. But if he is indeed limited by unit build times and resource income rates, he WILL need a better strategy because there's only so much you can do while microing in that game. Especially on multi-planet systems.
Probably Starcraft 1, but I stopped playing RTS when it became clear that twitchy micro shit would be the most important skill to have at a certain level.
I haven't gotten into RTS games besides this game. I'm not even got at it, I just 'turtle'.
What I love about SupCom is organising your base, biding your time, and building huge experimental units and nukes. Not interested in the piddly shit.
What other games would scratch the same itch? Defensive play (bubble shields are so cool...) + big, singular units.
I don't really count my time messing around with user map settings on Bnet with Starcraft or Warcraft III. Rarely did ladder with those or played competitively, even though I got very good at WC3. Also went through a period where I played a ton of Age of Empires II, but I defintely played more of Rise of Nations. I more liked playing empire builders and building shit, so I eventually just moved on to wonder-whoring in Civ games or playing city/base builders later on in life (eg. Rimworld, Dwarf Fortress, etc).
>Incredible game loved by all >Loyal community kept it alive during the rts dark age >Such is this community's zeal that Microsoft starts releasing expansions more than a decade after release >Get a loving remaster 2019 with new multiple expansions >A frickton of campaigns >They are in the process of porting AoE 1
Bill Gates must have personally liked it and put a vault filled with the windows source code linked to a killswitch in place to prevent anyone from ever messing up AoE 1 and 2. Otherwise I've got no clue
Kleptos in college stole a ton of shit from everyone in our dorm. Guess that was our fault living in what we thought was a high trust society there and not locking doors, but my Warcraft 3 disc is one of the things that was taken. Was mad as hell
hard choice red alert 2, aoe 2 and warcraft 3 were my most played rts games but there used to be so many good ones its crazy how much of a gap there is quality rts now
Feels like I used to hear a ton about World in Conflict when it was upcoming, a lot of hype around how realistic and big scale it was, etc. But I've not heard a whisper of it since it did come out and I never did try it myself. Was it no good or what?
1st) Empire Earth
2nd) Age of Mythology
3rd) Age of Empires III
4th)Zeus Master of Olympus and Poseidon Master of Atlantis (By Sierra)
5th)Die Siedlers II 10th Anniversary
It was considered very safe and lacking in features on launch. Especially odd because it's not like Relic are new to RTSs, but they seemed to play it extremely safe and just more or less make AoE 2 in 3D. I like the historical campaigns though, they remind me of AoE 1.
It's getting there but it's definitely missing a lot of features and needs more civilizations. I wish it were more ambitious graphically too, seems very mid tier.
>no blood or corpses >soulless UI >first 2 civs added are fricking ottomans and malians >french were overpowered for months on launch >can't hide command group numbers above units' heads >only 10 civs, none of which play radically different from eachother
it has a good base at least, might be good in 3 years
If you count custom maps WC3 no contest, it is literally endless content
If it's just the base game probably RA3, it was the only command and conquer I seriously bothered with the multiplayer.
Everyone and their dog has already played RA2 (for good reason) so here is my second most played.
Borroed it from a library, burned myself a copy, and played the absolute shit out of it for the next five years. Can't recommend enough
Sudden Strike aka Protivostoyanie. I played all the add-ons, downloaded custom maps, and even tried to create missions in the editor myself. Sometimes the game was hard as frick.
Needs a re-release pretty bad, I had to use Dosbox just to play it last time I tried and it was really unstable. It also could do with a game speed setting, it's REALLY slow moving, and I don't mean match pace, I mean literally everyone walks and attacks in slow motion.
Still, I played huge amounts of it when I was a kid, the campaigns were really fun.
Red Alert 2?
you can se her nipples and her ass is so tight and great
That's an exaggeration
Aleksandra Kaniak did actually do some smut movies
Her boobies are flat and disappointing. I'm sorry.
The solution is to never look those movies up and use your imagination forever.
But that's hot.
not that bad, saggy but in a hot way, better than fake ones
hotter than the bawds in RA 3
>men wearing normal military clothes
>women wearing tight latex bodysuits
the male gaze fricking disgusts me
as it should be
it's funny because if women were allowed to wear that shit in the military they would 100% zero doubt
i don't think that's latex anon
YWNBAW
41%ys tran-tran
>RA 3 didn't have a single girl dressed in latex/PVC
Were they even trying? Why did they even bother honestly.
Proof that more isn't always better.
Do you think Hanry Cavill fricked Gina Carano because he played Red Alert 3?
Didn't they date?
So did RA2 Tanya's actress.
Team Fortress 2
Starcraft 2.
Been following the pro scene ever since I was a kid and finally got into the game when it went F2P, it's good competitive fun when I'm in the right mood. Terran/Zerg idort too.
underrated post, kek.
I've played Warzone 2100 more than any other RTS
Single player? Probably RA2 or Tiberian Sun.
Multi player? WC3 or SupCom FAF.
Red Alert 1
JUST GET OUT AND LET ME DRIVE THEM FOR YOU moronS
I like strategy gaems where you can explore your base in third or first person, but I can't think of any that let you do it besides DK and DK2.
Recommend me some games that do.
Dungeon Keeper 2, there's a spell that allows you to control one of the minions and you do it in first person.
Other than that, you can import your Sim City 2000 city into Simcopter and explore it in third person, but that's a city builder.
Oh by DK2 you meant Dungeon Keeper 2, my bad.
City builders are OK too. I remember sometimes in Sim City 4 you could drive a car around but it was still from the birds eye view.
Any /vst/ with a perspective switch really.
>Other than that, you can import your Sim City 2000 city into Simcopter and explore it in third person, but that's a city builder.
Then use the Apache and destroy the city.
iamtheceoofmcdonnelldouglas.mov
Not really an example but the multiplayer for C&C Renegade had you as the soldiers on the ground of Tiberium Dawn bases, you can run inside and spawn vehicles, destroy enemy structures to win etc. The singleplayer campaign has bigger more realistic interiors for the Nod structures too (Hand of Nod with full barracks and multiple floors, etc).
It little off, but there is Battlezone (and 2) where the first person becomes the default view, making it FPStrategy. Its been rare breed, now mostly forgotten.
Battlezone II
There was a strategy game from around 06, rts, but you could do one character in first person sword and sandal combat, Alexander the Great etc were in it. A bit shit and not that good a gimmick.
I dont think ive ever seen anyone else mention this game. I was obsessed with this as a kid. Dem gorilla mechs. Im going to assume it doesnt hold up at all.
mah homies
I replayed it a couple years ago and it was worth it for the nostalgia alone though I think it still held up fairly well. Surprisingly it has a discord where you can grab a working modern version.
Based. My absolute favourite mission was Allied 3->4, where you could carry over units from the first mission into the second. I thought that was so cool as a kid. I mined out the entire map and massed grenadiers iirc.
Starcraft
Dawn of War
same
Probably Starcraft. If not that, then maybe AoE2.
Total annihilation, with starcraft being a close second
warcraft 3 because of the custom games, especially dota.
starcraft 2
Autistic troony genre
troons play dbd. because it's easy
Wargame Red Dragon
Is it possible to get into multiplayer at this point, now that the player base consists solely of autists with god knows how many hours in the game?
Go WARNO, is still in development and fresh.
>WARNO
How is it compared to Red Dragon?
It is... very different, haven't been able to play it properly but I am still in doubt if the added changes are an improvement or they leave the game almost the same.
It was already halfway dead in 2016 or so, whaddya think
Steel Division & Wargame have bullshit ai, they always fricking know exactly where all of your units are.
Move over to WARNO already anon it's fricking great, much better balance than RD
I failed honours because I was playing hours of WGRD and SupCom2 every day.
Same, although I liked Airland more
Either Age of Empires 2 or Star Wars Galactic Battlegrounds.
>Star Wars Galactic Battlegrounds
Haven’t played it in years but was great fun.
>Star Wars Galactic Battlegrounds
Same
>buildings are tiny as frick compared to units
into the trash it goes
moron
Anon, you made my day.
Why is that dumb moronic 3d anime b***h holding her fricking face liek that
Are building games really considered RTS like all the others? I think generally RTS means base building on a relatively confined map and the main target is killing all opponents.
Very different from Anno.
My homie. This was one of my favorite games when I was a kid. Just got it on gog.
Age of Mythology
That's the one
>Extended Edition
>impossible to install Red Alert 2 oc Windows 10 due to some runtime error
I cannot believe nobody has fixed this yet
Most old CD games have this problem since M$ removed the CD copy protection driver. You have to look for third party patches, it's definitely playable if you patch it.
Where? I scoured all over and couldn't find shit
1. install any first party patches if you're using an old version
2. install the cncnet patch
It's what worked for me a few years ago
The cncnet patch cannot be installed because the base game itself cannot be installed.
Looks like there's a further incompatibility now then. Sorry Anon, I don't know what it could be, because games always installed just fine for me, but didn't play.
To elaborate, you can launch setup.exe, get the "Warning: Military Software Identified" thingy, but selecting Install causes the setup program to just crash.
frick i forgot about that "military software identified" shit, I remember my mom lost her shit when she heard that
That's pretty funny
You absolutely can
Hello?
I can't even play RA3 on W10. Wasn't that interested in it in the first place but just wanted more RA
homie wat
1. download from:
>https://steamunlocked DOT net/command-and-conquer-red-alert-2-yuris-revenge-free-download/
2. extract game to your preferred drive or folder
3. right click ra2.exe, go to compatibility, set 'run this program in comp mode for > windows xp service pack 3 (I think I did the same for YR.exe)
4. tick 'reduced color mode' and set to 16 bit
5. next, download this:
>https://github.com/FunkyFr3sh/cnc-ddraw
6. extract 'cnc-ddraw.zip' to game folder to fix alt tab issues and black screen and missing mouse cursor
also pic related for ddraw
t. been playing RA2 on W10 LTSC for years now
Of course you can COPY and RUN pre-installed game with some hoops and whistles. But you virtually can't INSTALL Red Alert 2 from original installers on Win10. Just not gonna happen.
The only way to install RA2 using original clean authentic OCD-approved installers is C&C: The First Decade compilation dvd disc.
>10 yeras of openra and i can't even fricking play tiberian suns campaign again
OR
All you homosexuals can just go here an get all the old CnC games for free with the mods if you want them. They also have Dune 2000
https://cncnet.org/
moron
Either Red Alert 2 or Rise of Nations
Probably Red Alert 2
Yeah, Rise of Nations for me. I really enjoyed that time period in the early 2000s when everyone was making RTSs.
>you will never again relive the Golden Age of RTS
I've only really played WC3, SC, and SC2. I've been in the mood for an RTS lately but I'm not really sure what to go for. I was either thinking homeworld or one of the C&C games, but I did see Iron Harvest is on sale and that looked interesting.
You could get C&C Remastered but I have to warn you the campaigns are insanely difficult.
Warcraft 3. Never played any custom maps either, the base game is perfect for me.
Company of Heroes
Supreme Commander (FAF)
Wargame red dragon.
I just love larping as part of the eurocorps,
It's probably lego battles, since I played that 24/7 for a couple of months when I got my hands on it, compared to any other RTS games I played on my PC.
Starcraft.
Probably one of the first video games I played as well.
Either RA2 or Dark Omen
>Dark Omen
Now there's a title I haven't seen in a long while
It's still hard as nails, such an addictive game too
The real "just one more try" kind of game
that's a RTT
Fine, because real-time tactics don't need any strategy right?
What do you think the deployment time is for?
Okay then, after Dark Omen and RA2 my most played RTS is Dungeon Keeper
does that inflame your autism too?
>no dark omen remake updates since 2021
🙁
why does he look like angry joe
Based, I've got to actually finish that game one of these days
mount and blade bannerlord
wc3 tft,amazing singleplayer, very good online with bnet, THE best custom game scene to ever exist.
One of AOE2, AOM, RA2, Tiberian Sun
how the frick do i play RA2 in 2023? do I really have to give money to EA
Hurry up you damn punks.
Probably Generals Zero Hour.
He was a fricking dreamboat.
Tiberian Sun, Dawn of War or COH1
I should replay Tiberian Sun sometime.
I am still waiting for a strategy game that comes close to TS atmosphere.
I was big into Egyptian shit when the game came out and that one part of the Nod campaign where you need to capture Hassan in Egypt while this https://www.youtube.com/watch?v=oR0UYdLT27Y was playing was amazing for me. High tech sci fi red and black pyramids, coolest shit.
Agreed anon. There was a period of ~15 years or so of me not playing Tiberian Sun and once I revisited it, I noticed that I was grooving to the soundtrack. It definitely inspired my love of breakbeat, hip hop, and synthwave.
And the sprite based visuals ooze atmosphere.
>look at the picture
>hey that looks like the CK building
>and that Samsung placement
>that Doncafe
Motherfricker, that's Belgrade.
well belgrade is what you get when you take a modern city and place it in a world rotten by tiberium
Dawn of war with apocalypse, and any westwood game with basically any mod on top of the list of ModDB
>Dawn of War
is there still no way to get this to display in 1080p without stretching the shit out of the image?
I played apocalypse at 1920x1080 without much trouble anon, maybe its part of the mod.
If you and I aren't the same age I would be very surprised
my homie
What is that TS mod that makes the pixels look extra fancy?
pretty sure it's Warcraft 3 TFT. Second place is DoW2 Retri with Elite mod. Third has to be SupCom or Rise of Nations
Between the original release, the "HD" release, and now the Definitive edition, I've probably put the most hours into Age of Empires 2.
Where do people play aoe2 classic online these days? DE is pretty good, but I see some vids of active classic games. Is it gameranger?
WHERE THE HELL ARE THOSE REINFORCEMENTS?!
>Reinforcements have arrived
The atmosphere of Tib Sun is unmatched. No other game evoked this sense of hopelessness and despair and the real sense of "we're fricked" than Tib Sun.
The best of the best.
Played it for 10+ years.
Never stops being fun.
Isn't Battle for Middle Earth impossible to get legally nowadays? Outside of second-hand sales.
Yeah they lost the licence or something, you can get it on gameranger for free and play online.
My bad it's gamereplays.org:
https://www.gamereplays.org/community/index.php?showtopic=1006906&st=0&p=10096241&#entry10096241
Aw shit, thanks anon. I didn't even know someone compiled everything like this. Frick it, I'll get both 1 and 2 and have a grand old time.
Seriously, thanks.
No problem fren, have fun playing!
I liked the first one with individual units, felt like they were worth more. But overall II is best.
The first one has a lot of annoying stuff that they smoothed out in the sequel, but overall a great game. Spent a lot of time with Lurtz in the Evil Campaign.
The second one, especially the expansion with the latest community patch is marvelously balanced and fun.
I liked the original one with the limited slots for settlements. Made you think about what you wanted to build or not. The sequel's system with resource buildings needing a circle of space didnt feel the same
Yeah, the castles are cozy but they felt underused, I like the freedom of building better.
Holy shit I never new this had an expansion.
I played it all the time and still have the original disc.
Me too, had the base game for a long time on disc when I was little. When I found out it blew my mind.
>damage units to low health
>build more units
>heal units and go past unit restrictions
Bases
Kek in 1.00 you could also convert enemies to your side which would still count toward the enemies cp, essentially you could have two armies and the enemy zero. Good times
>locked to 30fps
I will never forgive them for this. Here's hoping the fan remake doesn't get C&D'd.
Yuri's Revenge, with TS Firestorm in close second.
>not a single anon sharing where they got these games from or how to get them working on modern systems
ebin
SupCom
Dawn of War Soulstorm according to steam, not even counting the olden days when I owned it physical.
wc3 if you count custom crap
aoe2 normal
Dawn of War 1 easily. Specifically Dark Crusade. Don't know how I managed it but I also played a lot of Halo Wars online on Xbox. But that was before I had ever really played much on PC.
Wargame RD followed by Close Combat 3 (and Cross of Iron)
ACHHHknowledged
MCLean
A-Bomb launch detected
>For the Soviets!
>an anon chooses Allied campaign
>Stalin erases someone from a photo and finds me hiding behind him out of notice all this time
ukhnoolejd
Affirmitif
LT. Zofia is the reason I want to learn Russian
probably league
What's the best way to play RA2 these days?
Age of mythology and dawn of war.
AoE2 by a lot, then maybe SC2, SC1, then Age of Mythology.
AoEII on MSN Gaming Zone... it's probably my most played game of all time. It's also one of the greatest games of all time.
Knights & Merchants. The economy/chain-of-suply town building remains at the the, potentially unmatched, to this day. Missions having you face marching armies 4 times larger than yours with no town support underscores the impotence of positioning and formation like few games ever did.
Nothing beats the soundscape of scrawling through your town and hearing the pigs sequel, the farmer mashing grapes and forest watcher cutting down trees. And then an expensive knight dies of hunger because the serf bringing wine couldn't move the other knights in time to reach him.
Ten-year-old me really wasn't all that good at getting the whole economy and food-chain running at its best, but I do remember it fondly.
It's not perfect; some things are bullshit and there are QOL/controls graveness- but it's the first game I think of when people talk of "games with a soul".
To this day I can't beat the final level.
There's a fan project to make K&M2, but it hasn't had much progress in the last decade, though they have made a must-have patch for the game (wide-screen support, combining the base game and the expansion, restored content, bug fixes, new menu...).
>The economy/chain-of-suply town building remains at the the, potentially unmatched, to this day.
Is it not exactly bad game, but I don't agree with this part since whole thing was basically knock-off from Settlers, who do all that but better.
You're almost absolutely correct so frick you very hard for making me realize it.
Sorry.
TIME FOR CHOW MEIN
DoW SS or DoW DC.
I fricking love hammerheads
Does Corsairs count as an RTS?
Sure, why not.
age of empires 3
Is DE any good?
Some have had quibbles but I'd say yes, it's a good solid remastering, plus they've added a good amount of new content.
What if I don't play multiplayer but do skirmish?
Then you'll have plenty to play, they've added plenty of maps and several new Civs.
It's... interesting? The graphics look good for the most part and I really do appreciate the fact that they are spending a lot of time reworking the civs for FREE. But at the same time, by making every civ so drastically different from one another, it's very very hard to just pick up and play like AoE2. You really have to go in knowing everything about not just your civ, but also how to fight every other civ. There's also lots of units that it isn't clear what "type" of unit it is.
AoE2 is really straightforward with the triangle: Archers beat Infantry beat Cavalry beat Archers.
AoE3 has a frick huge web of different units where light infantry beat light cavalry beat cannons beat heavy infantry beat heavy cavalry beat light infantry beat heavy infantry beat light infantry up close.
You can't easily identify the unit types now since everyone has their own skins. Still fun to mess around against the AI.
The way cannon balls knock away hit troops will never cease to amaze me. No RTS has even tried ot do it since.
Why doesn't anyone ever bring up AoE3? I, personally, played the hell out of 2 as a kid, but no one ever suggests 3 (other than you)... was it unbalanced or something?
The setting felt less suited to AOE, it was overshadowed by other big RTSs of the time, and stood in a pretty big shadow from 2 anyway (and to an extent, AOM), plus there was some changeups that were strange. It's a good game all the same, getting somewhat of a reevaluation since it got the remaster.
What do you think of Tempest Rising so far? Will it scratch that old RTS itch?
>3D
It's shit
>actually modern looking RTS instead of stagnating in the 2000s
>whines
I miss that time when RTSs were being pushed every year. Company of Heroes 1, C&C3, AOE3, World in Conflict, etc. Age of Empires 4 was a simple safe release, not the big leap I'd hoped for. Those old 2D ones have not gone anywhere, in fact several have had the remasters lately like AOE2 and C&C 1+RA 1.
>actually modern looking RTS instead of stagnating in the 2000s
>saying this like its a good thing
Get out.
Yes, I would like a genre I love to not languish forever in one era. I'd like to see new 2D ones taking advantage of new technology, and new 3D ones doing the same. I'm seeing exactly that happen to other genres right this minute, where the only releases in them now are indie games doing an absolutely shit job of emulating the "style" of games decades ago, with no sign of advancement, and it sucks there.
What has any RTS brought to the table that is novel over the last 15 years? Can't say graphics and sound, those improvements are universal.
There's been hardly any RTSs for the last 15 years, and many of those that did come out were either budget releases from small developers, or gimped MOBA'd or mobile'd up shit from larger developers. The last time RTSs were still on the cutting edge was the 2000s.
Granted. I'm just saying RTSes languishing has little to do with how they are presented visually.
I'm more saying that RTSs stopped almost entirely after being a constant in gaming since the mid 90s, I miss the period when they were AAA games.
>actually modern looking RTS
Kek dude, how many units tops does it even have per side? 200? 400? That's a quarter of the scale of fricking SupCom, which is 15 years old.
How can that even be considered strategy at this point? AT BEST, it could be considered a tactics game maybe, though it's probably closer to being a mere mini-game compared to shit like Planetary Annihilation.
>more numbers = gooder!
soulless
It's new therefore it is bad. Looking forward to it.
looking good so far
The unit proportions feel awful. The infantry are bigger than tanks at some angles. I understand the need for that from a utility perspective (so that the infantry are visible and can be microed better) but it just looks plain bad. The thrash metal is not to my tastes too, industrial metal seems more suited to it.
Thought id look into settlers games after the latest one came out and is apparently quite shit.
Settlers II has a lot of sovl, tried a skirmish against ai and instantly got assblasted tho.
Gonna try settlers 7 next
When I was a kid and played Settlers II, on any map if it had water, I had a habit of always putting one fisherman's hut right next to the water, even if it was far away from my actual town and I had other actually productive fishermen in the town, simply because I liked the idea of some old man who lived by the lake or sea in his hut and fished every day.
Nobody ever talks about Dune 2000 anymore, I loved this game
>worm sign
>worm attack
Age of empires 1. I just love the ancient eras.
AOE1 is interesting for me in that it might very well be the answer for most played RTS, even though I haven't really played it properly in twenty years now and I expect it would be very limited/clunky now. I just played THAT much of it in 1997-1999.
AoE1 was great, the problem is that it was completely mogged by Aoe2. There's was point in even looking at AoE1 after the release of AoE2.
I'm kind of glad that Return of Rome is in development.
Yeah it is my answer for the same reason When I was a kid with endless time I played it for hours and hours every day.
I really wish we got another game in this era, the medieval is enjoyable but I'd love to see the ancient world again. It's one reason I like Age of Mythology so much even though obviously it's a fantasy version, and also why I enjoyed Age of Empires Online to a degree.
Even just one identical to AOE2's Definitive but with all new Civs and mechanics for the ancient era would do. AOE 1 Definitive was appreciated, but their decision to be 1:1 with the original was probably a mistake because the loss of basic features now standard in RTSs since the late 90s makes it difficult to play. Roman and Greek soldiers not marching in formation looks downright silly, you're controlling units literally called phalanxes but not in a phalanx.
Did you hear that AoE1 is being ported to the AoE2DE engine for formations and pathfinding and whatnot? I'm assuming that there will be some Celts and Indians included as well at some point.
Although I prefer AoE2, there's something about the soundtrack of the first that's just magic to me.
The should have made a full blown AoE set in the first game's era, with a proper campaign and AoE2 mechanics instead of AoE4.
Ah man I miss some of the aoe 1 units so much. Hoplites and Phalanxes and yeah, the ancient eras were so cool. The campaigns too.
Command and Conquer has the funnest single player RTS I've ever played, but it fricking sucks as a multiplayer RTS. Nothing seems polished.
Dark Reign.
Really badly needs a remaster, not necessarily on the level of AOE2's Definitive, but just to make it more compatible and smoother. I played it again last year and while it holds up content wise the game moves incredibly fast while the mouse feels very imprecise and the hotkeys limited, it makes it hard to micro units and they definitely need to be micro'd, they're very rock-paper-scissors heavy with what units work best against others, plus terrain matters a lot. Slowing the game speed doesn't help because it also slows down your interface, mouse clicks and hotkeys move with a delay instead.
I revisited it months ago. The "Quit to Win95" button made me tear up bro.
Good soundtrack and sound effects in general.
Also the storyline/world was surprisingly in-depth, there's a whole archive section going into detail on the backstory going back a long way.
I remember the campaign intro blowing me away as a kid for how cinematic it was. In fact re-watching it, while the CG is dated it's actually really well "shot" for the time period, the editing and cinematography is quality. So many other RTS intros and cutscenes from the 90s are really goofy and amateurish now, albeit in a charming way.
The Dark Reign intro is the GOAT. The Dessicator was just such a fascinating superweapon to my child mind, and the time travel subplot was so incredible. I fricking loved reading that manual.
Still not as good as the goat
?t=16
>AAAAAAAAAAAHHHHHHHHHHHH
The dicksword server has been doing patches/installers for a while. I think I used Rivatuner to fix most issues. That was like 2 years ago.
Newer installers might fix have more fixes.
red alert 1
maybe tiberian sun
Metal fatigue or RA2 I think. Battle realms is also up there.
You posted it, but only because World in Conflict is an RTT.
A what?
I have a soft spot for this game but the other day I played it for a bit after like a decade and it's pretty shallow
Majesty is still pretty much unique and had a lot of charm.
the way the buildings cast shadows is pretty nice.
It's pretty simple but comfy as frick
broodwar or dawn of war.
Mental Omega
>tfw MO is a fantastic ra2 mod but can't enjoy skirmish because even its easy mode is brutal-tier
they made it easier in recent patches
frick off chink
for me is empire earth
surprised that nobody mentioned yet.
>auoooh
very old memories
FOR THE WIND
I remember downloading this from acidplay on dial up kek
Man I loved this game
why isnt there a sequel?
The original game actually sold terribly. That it has had an online community that kept it alive over the years is in spite of it.
Which Dawn of War do I install and play?
Do I need to install each one for each campaign?
It's a close competition between Age of Empires 2, Homeworld 2 and Earth 2150.
THEY HIT THE FRICKING PENTAGON!
Are there any good mods for DoW that expands campaign mode? All the shit is see is for multiplayer/skrimish
Prostagma?
Alright fine I'll play it again
I loved the Egyptians. Could never really make out what they said though. Sounded like 'inwetch', 'oo-A-ere'.
IN TO YOU
And some weird frog squelching from anubites.
Well while we had the Rosetta stone to translate hieroglyphs we don't actually know how to speak the ancient Egyptian languages out loud so it's kind of winging it, unlike the Greeks who are just speaking Greek.
You need to erect
What is the best way to play RA2 single player in this day and age?
on tpb the [WIN 10 FIXED] upload worked for me
Where the frick is our remaster of Tiberium Sun and Red Alert 2? The C&C Remastered Collection was a great package.
Seems like Petroglyph wasted all their time on that awful WW1 RTS they're about to shit out.
I'd give my left nut for a Tiberian Sun remaster
RTS bros, thoughts on this? not familiar with the genre but saw it in a thread, looked neat
webm edition
What is this
I was going to say mean things, but just read the filename anon
Nice
I don't give a crap about RTS tbh, but when I see crisp sprites with cool art style and vehicles, I must consooooooom
It looks dope as hell, especially since EA seems like they aren't going to drop a C&C2 remaster anytime soon this looks like a decent replacement if it actually plays well.
Looks sick as hell but
>patreon
I'm cautiously pessimistic
The dev comes to /vst/ sometimes.
The objectively best and ultimate RTS, Age of Empires 2
played some of the DE last year, nothing too complicated, but once the research trees or whatever came up it started to feel overbearing, had no idea what I was even really picking or what I should be picking
wondering if there's any other good starter RTS games to try that don't have that issue
What's the WORST RTS you've ever played?
It took me a minute to remember the name, but this piece of shit. It's basically just a shitty reskin of Warcraft 3 with an old west skin, but I hated it so much even at the time that it's stuck with me ever since.
LED Wars, a junk RTS from 1997
>that glacially paced intro
Haven't even gotten to gameplay yet and it's nearly five minutes in.
>both from 1997
The difference in intro quality is staggering
The in-game music is deafening. Maybe it's a fault of settings but it's drowning out the tinny sound effects.
While it's not one of my most played RTS of all time Earth 2140 was good
KKND https://www.youtube.com/watch?v=VhQtnFGEL7I or Conquest Earth https://www.youtube.com/watch?v=LHt0oSVo9GI
Somehow i played that and it was not very bad
>Earth 2140
Isn't that the one where you can make your own units combining turrets of different weapons with drive unit with wheels or treads or legs etc?
>conquest earth
soundtrack was bangin but actually playing the game sucked ass. i remember the removal of sulphur being really fricking annoying.
Mission humanity, had some okay ideas but was dogshit when it came to actually doing the battles
Gentlemen, it's a nuclear device
Probably WH40K Dawn of War and its good expansions, if we're talking about the RTS part.
Otherwise it's Warcraft 3 due to custom games.
I would watch this all the time on the Sim City 3000 launcher.
Those Titans looked so cool in the trailer and then in the game they were just tanks with a walking animation. Disappointing.
Warcraft 3, around 20k hours. Single maps I had 1k hours in, more than the entirety of every other RTS I've played combined.
HOLY SHIT THEY HIT THE FRICKING PENTAGON
Why Mr. President, whatever do you mean?
>tfw no wooden nickel
We're supposed to be allies you maniac.
Starcraft 2, I am a campaign guy and Wings of Liberty has easily the best objective based mission design, I have played through Wings of Liberty maybe 5 times, and I have played assloads of co-op mode.
I enjoyed Starcraft, but then the fricking E-sports homosexuals got hold of it and now it's all rush, rush, rush. There's no actual adaptive or reactive strategy. They are also mostly responsible for ruining DOW 3.
Also, none of you homosexuals mentioned Dawn of War
rushing is a strategy
I just can't forgive the story after SCBW. The co-op mode is really cool but I found it too easy + not enough mission variety.
I thought Wings of Liberty's story was decent for a while, it was when it got to the end that it really shat itself, like the smaller moments of helping out the colony's or doing the mercenary contracts for that company, those were great, but when the story hit the last leg sure there were still great missions but it managed to completely shit itself with it's story.
>The co-op mode is really cool but I found it too easy + not enough mission variety.
That's definitely a problem, I'd want easily more than double the missions and a higher difficulty that doesn't just add in the mutations.
Battle Realms
Red Alert 2, followed by a large margin by Stronghold (Crusader), Company of Heroes 1 and World in Conflict.
I also liked Dungeon Keeper 2 and Warcraft 3 and it's add-on as a kid.
I tried getting into Age of Empires 2 and some of it's clones but could never get myself to like the gameplay.
Stronghold. I liked that managing the civilian society was a major part of the game, instead of just gathering resources to build an army. There's even missions with no combat.
the custom levels some people have made are unbelievable
Got a good repository?
Based but also this shit was fricking impossible for a kid
What happened to your box man?
i just grabbed a picture off ebay, i got the poverty accordion sleeve of the whole series from the circuit city discount trough
At this point DoW Apocalypse mod. I wanna update it but it's an absolute pain in the ass to install on linux.
>Befuddles zoomies.
When I was young I was obsessed with RTS games. All I ever played was AOE 2, AOM and Red alert 2, even when there were other games to play. I have played them so much that I can play whatever music or unit line from those games in my head whenever I want. It's memorized. God I love those games.
>No mention of the absolute GOAT
I feel lucky to have enjoyed this when it was released. Never made it thorough that portion where you take damage as you move through the sunlight outside of those shields, though. Maybe one day I will finally make it to Hiigara. I'm sure I still have my discs somewhere, but did they ever correct the AI/targeting of the Steam version that everyone had a problem with?
Steam copy also includes the original, unedited version
Home world was fricking great
pity they didnt bother keeping the physics engine for 2 or the remaster
Asl kino is back on the menu bros
I've been playing C&C remastered but the balance feels really messed up. Am I bad or do a lot of missions just boil down to killing harvesters until the AI cant make any more.
The remaster didn't mess the balance up, if that's what you're asking. It was always really difficult and boiled down to taking advantage.
The difficulty of the original game is normal difficulty in the remaster. Hard difficulty is harder than the original.
Starcraft Brood War
Probably Starcraft even though the SC2 campaigns were so long and I replayed them partly. I spent a LOT of time playing custom maps in Broodwar.
I want to go back
>zero hour
>but the title demo is the vanilla demo instead of the one on the beach
ANY good RTS games in the last 10 years?
I'd settle for some decent City Builder games too.
I don't know about RTS ever made but I can vouch for these:
Homeworld: Deserts of Kharak
Nebulous: Fleet Command
Northgard
Citybuilders:
Ixion
Surviving the Abyss / Mars
If you like the milsim side of things, Sea Power is looking pretty good. And it's from mother frickin' Microprose.
Ixion has a 10/10 ost.
>Nebulous: Fleet Command
I want to give that a try, but still on the fence about it
Warcraft 3, easily
I've played over 1000 skirmish matches of Halo Wars and never once on Multiplayer.
Either first Stronghold Crusader or Warhammer 40,000 Dawn of War (2004). It's so disappointing that later games in those franchises were so much worse. Maybe its just nostalgia, I don't even know...
So is Age of Mythology Retold a remake or is it just a Definitive Edition type proper remaster since the Extended Edition was mostly just a port with some new lighting and mod support.
No one knows. There hasn't been a word since reveal.
Your guess is as good as ours. We know nothing other than it's called Age of Mythology Retold and exists.
Odds are next E3 they reveal that it is a F2P multiplayer only with a mobile port.
That wouldn't gel with AOE2 and AOE3 Definitive at all. Those did well and have had support after launch. AOE2 is up to what, five expansions now? I'm guessing it's a Definitive edition for AOM albeit a heavier remastering than AOE3 had. If they polish the absolute frick out of the cheap feeling Chinese faction from the Extended Edition and add another civilization (India seems like a natural spot, different look, pantheon of gods ready, lots of history to draw on) I'll be happy.
If only they could get the original sound production team. Those guys were SSS tier with the sound design and original soundtrack. If they could go into folk music of whatever new pantheon they plan to explore (India/China/Japan) it would be spectacular. I don't know a thing about mesoamerican music though.
I don't know how far back detailed historical info about Mesoamerican cultures go. I know AoM mixes up time periods already, but having Aztecs or something there with ancient Greeks might be pushing it a bit far, they didn't exist til the 1300s.
I'm pretty sure historical accuracy shouldn't be the issue in AOM. Even in the base game, the Norse sharing the time period with Greeks and Egypt would have been savage tribes instead of being civilized people with town centres and forts. Besides the expansion also features atlanteans. Anachronism is the least of their concerns here.
It's not so much historical accuracy as material to go off period.
I kinda get your point. The atlanteans where basically just an expansion of Greek myth after all. I guess Indians would be best.
I think retold is going to be a remaster of the original with balance changes and none of the chinese expansion stuff. Just from the promotional material it looked like classical only.
it will be kino.
Battle Realms, Rise of Nations, Empire Earth II, and C&C Generals. Probably C&C generals by far because of modding.
You may not like it but this is what peak Red Alert 2 modding looks like
I played.
Hell yeah. A Path Beyond was great. Loads of fun, even if you were just gonna be a harvester wagie.
I wish there were more games than just Renegade and APB that let you run around an RTS map as one of the units. I always wanted an option to be down on the ground in AOE or Starcraft or Tiberium Sun seeing the new buildings pop up from the omniscient Commander, exploring the interiors, then hopping in the newest state of the art vehicle/siege engine to mow down enemies grunts.
Try Dungeon Keeper 2. Not sure if the first one let you, I never played it.
cnc generals + mods
I love Tim Curry
In no order
Starcraft BW: UMS
Homeworld
Dawn of War: Dark Crusade
God damn 1998-2008 was a good decade for RTS. It makes me really sad that it's become a flyover genre for devs, but in fairness RTS is pretty a pretty hard game to make well despite all of the great examples to learn from.
Shout out to Nexus: The Jupiter Incident and Star Trek Armada II
StarCraft 2 but AoE4 will overtake it.
How is that going? It felt like it was missing a lot of basic features when I tried it a year ago.
they fixed up some of it, I think. I saw a video from a year ago that units didn't have a "patrol" command. You still can't select individual units from a selected unit grid which is weird, but there are a ton of other hotkeys. Select all idle workers, select all idle military, select all economic buildings, etc.
Can you rotate buildings?
greedisgood 99999999
Looks intriguing
I remember a city builder game which looked like this. It was chinese and was called emperor. I hadn't a clue on what going on in game at that time.
Either custom games on WC3 or UMS games on SCBW
Your favorite RTS unit
Go!
>captcha TTWAR
Nobody here but us trees
My laser croc lads
Pray to your god if you have one.
effective against buildings? were they really like that in winter assault?
Spears out!
how can you love a unit if it doesn't even have voice lines
zerg players, incomprehensible
Terrorist
way better idea than demo rebel ambush=
*blocks your path*
>COH1
good
>king tiger instead of tiger ace
bad
gee that's a nice castle you've got there it'd be a shame if someone just invalidated all your defenses and walked right up your walls
There goes the neighborhood.
gd i thought these dudes were the coolest shit ever as a kid
>it will be a silent spring
I AM BIG
I always had a soft spot for scythe chariots in AOE1, I thought they looked cool and thought the idea of the bladed wheels was awesome.
These frickers.
RTS's literally fricking suck and it's all nostalgia
>the ability of making the buildings makes the children in you feel in control
>you probably played it some campaign against a moron-tier AI
>try them out again as an adult
>the entire game-theory revolves around maximizing actions per second
>very little actual strategy
>you're meant to be shitting out buildings and units without barely looking or making a cool city
Shut up gay
This is the best thread in Ganker atm but what magic has made this thread still live after a 4 hour gap between these 2 posts?
The magic of Ganker being down for 4 hours.
The magic of asiaticmoot being a lazy frick and not fixing 4chin for hours.
>the entire game-theory revolves around maximizing actions per second
Which game? WTH? SPshit? Go frick yourself.
someone who is fast but without a good strategy would likely beat someone who is slow but has better strat, being fast is a basic requirement, but it's a skill a player can develop easily
however understanding the game and being able to come up with a better strategy and making changes to it on the fly what separates the truly good players
but I admit that it's a bit sad you can't just stop to look at the cool battles in supcom for example
>someone who is fast but without a good strategy would likely beat someone who is slow but has better strat
If this is the case, you are playing a shit strategy game. Good strategies are enacted through LESS actions than more of them.
Well, I admit that it's mostly true to SC2 and such, but I am sure that it's pretty determining in SupCom, Company of Heroes, Age of Empires and Warcraft 3 too. I mean good luck with your better strategy when you can't execute it properly because the enemy guy just micros you to death.
That's why I play stuff like Planetary Annihilation. The dude can micro his dox all he wants, I'll be expanding and claiming all the mex.
>your expanding crashes as the enemy player perfectly harasses your builders because he is faster and able to pay attention on more fronts
sure he is limited by unit build times and resource income rates, but still, you would likely not get those easy single builder risky mex grabs because a single unit will be waiting for your constructor
He will have won because of the better strategy. In your example, he's got the upper hand in having units defending unclaimed mex, and I don't have any units with my fabbers (builders). That is not micro at that stage. But if he is indeed limited by unit build times and resource income rates, he WILL need a better strategy because there's only so much you can do while microing in that game. Especially on multi-planet systems.
>he doesn't spam waves of dogs in front of tanks to bait clicking on them
Sorry anon but I play games where I have fun, I don't care whether they are good or not.
Probably Starcraft 1, but I stopped playing RTS when it became clear that twitchy micro shit would be the most important skill to have at a certain level.
Either Red Alert 1 or Settlers 4.
Dawn of War Soulstorm. 1000s of hours spend fighting primarily the Nids.
Either Blitzkrieg 1 or Imperium III
Probably AoE1 Gold because I played it autistically everyday for ten years.
It's gotta be Age of Empires 2, closely followed by Red Alert 2
I keep getting the itch to play Generals again
Without a doubt StarCraft.
But Blood & Magic might be a close second.
Supreme Commander: Forged Alliance
I haven't gotten into RTS games besides this game. I'm not even got at it, I just 'turtle'.
What I love about SupCom is organising your base, biding your time, and building huge experimental units and nukes. Not interested in the piddly shit.
What other games would scratch the same itch? Defensive play (bubble shields are so cool...) + big, singular units.
If you really like turtling, you should try They Are Billions. No bubble shields or giant units however, but I still think you should try it.
Probably Dawn of War, BfME or Settler 3.
Tiberium Sun, SC, WC and SupCom are also quite high.
>itt: grandpas posting all of their obscure RTS clones
Please go back to one of the million twitter threads and let us geriatrics reminisce in peace.
Let us have our fun. Final warning.
probably original Red Alert or Rise of Nations.
I don't really count my time messing around with user map settings on Bnet with Starcraft or Warcraft III. Rarely did ladder with those or played competitively, even though I got very good at WC3. Also went through a period where I played a ton of Age of Empires II, but I defintely played more of Rise of Nations. I more liked playing empire builders and building shit, so I eventually just moved on to wonder-whoring in Civ games or playing city/base builders later on in life (eg. Rimworld, Dwarf Fortress, etc).
In terms of game time? Probably Starcraft II. In terms of the number of people who played it at least once? Probably Age of Empires II.
warcraft 3 because of the custom games
my dad forced me to play starcraft 1 and my grandpa forced me to play red alert 2 when I was like 7~
must be nice to have older men in your family with based gaming taste
forced?
"We manner Sir"
"Advance"
"Attack"
"Right"
"At Once"
"At your command"
"Onwards"
"Yes?"
"Yes!"
StarCraft 2 custom maps and supreme commander. I've been having fun with coh3 but the balance is messed up right now. Never listen to axis tards.
>close to 400 posts in
>not a single anon mentioned Alpha Centauri
shameful display Ganker
>SMAC
>RTS
moron
Probably because that is turn based, not real time.
Brood War.
Sins of a Solar Empire.
>Sequel looks shit
JUST
sexo
I only completed Starcraft and BW's campaigns for the first time recently but they're some of the best I've played, holy shit
When you killed fenix, did you think "wow, jimmy is gonna forgive kerrigan for this one?"
god I wish SC2 never happened
Starcraft 2 never happened in my eyes.
>sc2
no such thing exists
we are all glad blizzard died in 2006 before they ruined all their franchises like every other developeraawdj
warcraft 3
>Incredible game loved by all
>Loyal community kept it alive during the rts dark age
>Such is this community's zeal that Microsoft starts releasing expansions more than a decade after release
>Get a loving remaster 2019 with new multiple expansions
>A frickton of campaigns
>They are in the process of porting AoE 1
We've won, AoEchads
The biggest surprise in all of this is that Microsoft, swimming in success with this title, didn't trash or lose the source.
Bill Gates must have personally liked it and put a vault filled with the windows source code linked to a killswitch in place to prevent anyone from ever messing up AoE 1 and 2. Otherwise I've got no clue
>game from 1999 is still getting new official expansions
>They are in the process of porting AoE 1
Fans or officially? I'd love to play AoE 1 with formations, rally points, etc.
Warcraft 3 followed by LotR: The Battle for Middle-Earth 1
Kleptos in college stole a ton of shit from everyone in our dorm. Guess that was our fault living in what we thought was a high trust society there and not locking doors, but my Warcraft 3 disc is one of the things that was taken. Was mad as hell
hard choice red alert 2, aoe 2 and warcraft 3 were my most played rts games but there used to be so many good ones its crazy how much of a gap there is quality rts now
Red Alert 2 and World in Conflict
>World in Conflict
Captain, I'm scared
Feels like I used to hear a ton about World in Conflict when it was upcoming, a lot of hype around how realistic and big scale it was, etc. But I've not heard a whisper of it since it did come out and I never did try it myself. Was it no good or what?
Try it for yourself:
https://gog-games.com/game/world_in_conflict_complete_edition
It's a good game.
Definitely give it a try. As for new games, the Broken Arrow beta was the closet to feeling like WiC.
anyone play these?
My top 5 Ranked -
1st) Empire Earth
2nd) Age of Mythology
3rd) Age of Empires III
4th)Zeus Master of Olympus and Poseidon Master of Atlantis (By Sierra)
5th)Die Siedlers II 10th Anniversary
Why is it no one talks about AoE IV? I started playing it recently and having a blast.
Is the game considered bad or is the AoE community just on II instead?
It was considered very safe and lacking in features on launch. Especially odd because it's not like Relic are new to RTSs, but they seemed to play it extremely safe and just more or less make AoE 2 in 3D. I like the historical campaigns though, they remind me of AoE 1.
It's getting there but it's definitely missing a lot of features and needs more civilizations. I wish it were more ambitious graphically too, seems very mid tier.
>no blood or corpses
>soulless UI
>first 2 civs added are fricking ottomans and malians
>french were overpowered for months on launch
>can't hide command group numbers above units' heads
>only 10 civs, none of which play radically different from eachother
it has a good base at least, might be good in 3 years
Planetary Annihilation.
rest in shit
Probably Age of Empires II, but I've also played lots of Generals, too. The Shockwave mod is awesome.
If you count custom maps WC3 no contest, it is literally endless content
If it's just the base game probably RA3, it was the only command and conquer I seriously bothered with the multiplayer.
suck my dick speeder
>nod
>official color is green
>not red/black
that's not nod it's a shitty donut steele faction for Yuri in mental omega
fricking have a nice day chang
I want to go back bros, to the happier days of youth when we could frick around playing Starcraft and doing speed all night.
Those days are not coming back goy, now back to your 9-5 and don't be late.
Anybody here ever played Machines 3d?
I upgraded my first PC's RAM from 16 to 32MB (or 32 to 64MB) SD RAM because of it.
I was 12 back then.
Another forgotten gem that I loved back then was Submarine Titans.
The game would let you program your own AI scripts.
I'm surprised Australia managed to produce decent RTS like that one and KKND.
Sid Meier's Alpha Centauri
Unfortunately, they are billions. Shame it could be a lot better but the devs likely ditched it
Everyone and their dog has already played RA2 (for good reason) so here is my second most played.
Borroed it from a library, burned myself a copy, and played the absolute shit out of it for the next five years. Can't recommend enough
Sudden Strike aka Protivostoyanie. I played all the add-ons, downloaded custom maps, and even tried to create missions in the editor myself. Sometimes the game was hard as frick.
23 years
>everyone jerks off RA2
>no one jerks off tiberian sun
FOUR ON THE FLOOR
plenty of anons loved Tiberian Sun. It got some love from above as "Tiberium Sun"
RA2 is my favorite, but I played Starcraft 2 WoL more.
Warhammer40k DoW Dark Crusade is up there too.
what went right?
probably aoe2
>COMMAND ME
Myth anyone?
Caesar2
also red alert 2
Best way to play RA2 in 2023?
Pirate and run the cncnet fan patch
dawnowar
>still no sequel
I just want more mech RTS.
supcom:faf or dow:ta, not sure which one more, probably pretty close
>LYLE, LYLE WAKE UP.
Company of Heroes 1
its probably my second most played game after TF2
Needs a re-release pretty bad, I had to use Dosbox just to play it last time I tried and it was really unstable. It also could do with a game speed setting, it's REALLY slow moving, and I don't mean match pace, I mean literally everyone walks and attacks in slow motion.
Still, I played huge amounts of it when I was a kid, the campaigns were really fun.
Empire Earth.
Ground Control probably. Followed by homeworld and with a large gap between World in Conflict.
Star Wars Empire at War. I love how unbalanced the empire is in land skrims.
Which C&C had that hitler natsoc germany ad, can it be installed on modern windows without jumping through hoops? Ifso, where can you get it
Supreme Commander propably
I played a heckin lot of Warcraft II
Brood Wars. I suck though, so I'm never on ladder, I just keep replaying the campaigns.
>make two awesome rts games back to back
>get sold and forced to make open world ubishit for eternity
massive entertaiment deserved a better fate
Such is life in gaming
Good thread.