When you immunize your company from bullshit.

Immunized Nintendo from having ballooning budges, graphics whoring nonsense, and movie bullshit. All this way before it was even a cancer.
How did he know? Did the anger from the N64 give him powers?

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  1. 3 months ago
    Anonymous

    no. it was the handhelds

  2. 3 months ago
    Anonymous

    2001 btw

    • 3 months ago
      Anonymous

      >1.5 years to make a game

      insanity

    • 3 months ago
      Anonymous

      Video games should be made in 16 months with a team of 30 people at a cost of $15 million. Can't do it, you should be unemployed

    • 3 months ago
      Anonymous

      God, I want those Dev cycles back. Shit really got bad.

      • 3 months ago
        Anonymous

        Video games should be made in 16 months with a team of 30 people at a cost of $15 million. Can't do it, you should be unemployed

        Granted.
        No games looks better than a N64/PS1 forever more. Nor will they ever be more technically impressive or deep.
        Enjoy.

        • 3 months ago
          Anonymous

          They won't though because graphics don't revert 30 years when you still have the same tools. Lots of good looking games have been made cheap, when you cut out the Hollywood actors, diversity hires, 10 hours of cut scenes it's not hard

          • 3 months ago
            Anonymous

            You are fricking moronic. You are only discussing budget. Yes killing off high profile VAs, DIE diversity fired twats and unecessary midle managers games get cheaper. But if you want to keep your gay ass 4k graffix shit will still take 3-5 years. You want games made faster? You need to accept a decay in graffix. Which in turn further reduces budget bloat.

            • 3 months ago
              Anonymous

              >But if you want to keep your gay ass 4k graffix shit will still take 3-5 years
              I don't, I want good games. Disco Elysium had award winning writing, took a long time to develop but it's cheap so it doesn't matter. Ghost of Tsushima took 6 years but it only cost $60 million so it doesn't matter. Hitman 3, $22 million and 3 years. If games are cheap then a big company could just fund 10 of them. $200 million+ is insanity and it still takes 6 years

              • 3 months ago
                Anonymous

                >I want good games
                >disco elysium
                >good writing
                lul
                lmao

                >Nor will they ever be more technically impressive or deep.
                We are already there so.

                Sad but true.

              • 3 months ago
                Anonymous

                >Sad but true.
                I think the last time I was ever impressed by game TECHNOLOGY was star wars the force unleashed, when they showed off the system were if you picked a storm trooper up they'd dynamically try to grab for something to hold on to, like a railing or even another storm trooper. So if you picked one up, they'd grab the storm trooper next to them, and you'd effectively pick both of them up. The rest of the game wasn't super good, but still. I think the 7th gen was the last time developers actually tried to develop implement interesting new technology and features like that.

              • 3 months ago
                Anonymous

                That sounds quite hilarious and very neat.
                I personally liked BotW/TotK tech. Lots of cool shit.

              • 3 months ago
                Anonymous

                >How did he know?
                What he knew was good business and how to cut unnecessary costs.
                Nintendo have always been good at this. Whether you like their games or not, they are smart motherfrickers

                >award winning writing
                Who gives a frick about writing? Go read books or watch TV.

        • 3 months ago
          Anonymous

          >Nor will they ever be more technically impressive or deep.
          We are already there so.

        • 3 months ago
          Anonymous

          >not technically impressive
          this doesn't take time, it takes risk. unless you think 'more features' is technically impressive. it only takes a single good feature to be impressive.
          >deep
          you mean broad. i don't need 60 hour games. i need gameplay depth. that also doesn't take five years to make.

    • 3 months ago
      Anonymous

      Yamauchi was a salty old frick that was pissed Square Enix went with Sony for FFVII because the N64 was a piece of shit to develop for. It's the reason there're only like 8 good N64 games.
      Also the games he was talking about in that interview were the likes of Final Fantasy X and Kingdom Hearts. Meanwhile Nintendo fans are giving Ninty $50 for this. Wow what a hero

      • 3 months ago
        Anonymous

        Yeah think about it; if it was Rebirth, I'd be giving SE 70-80$ ao I'm glad I am a Nintendo fan.

      • 3 months ago
        Anonymous

        That game sold more copies than FFXVI and FF7R2.

      • 3 months ago
        Anonymous

        He was salty, but also correct.

        • 3 months ago
          Anonymous

          Yup, Nintendo was on a though spot at the time, but not following the graphics race paid off in the long run.

      • 3 months ago
        Anonymous

        >"Meanwhile Nintendo fans are giving Ninty $50 for this."
        >posts a game released this year, 20+ years since Yamauchi was president
        homosexual

      • 3 months ago
        Anonymous

        Yamauchi was already retired and dead when pic related came out you fricking moron

      • 3 months ago
        Anonymous

        And while people gave pic related $50, no one gave $70 to rebirth. Stay mad Eric

    • 3 months ago
      Anonymous

      Of course he would reach that conclusion, in the 80’s games were made by 5 people, by 2001 they were being worked on by potentially hundreds. Now it’s thousands.

    • 3 months ago
      Anonymous

      This applies perfectly to Nintendo though, Tears of the Kingdom took 6 years to make despite being an asset flip. There hasn't been a new 3D Mario in 7 years.

      • 3 months ago
        Anonymous

        And BotW and TotK cost a fraction of what TLoU2, spiderman2, RDR2, GTA6, etc cost to make.
        Not even remotely comparable besides dev time.
        NVM Black personman2 is an even worse asset flip than TotK is yet somehow the budget INCREASED to make it by a significant margin even.
        And we only get one 3d mario per console so that's just typical business there.
        Dishonest twat. Consume bleach.

      • 3 months ago
        Anonymous

        >asset flip
        lmao

        And BotW and TotK cost a fraction of what TLoU2, spiderman2, RDR2, GTA6, etc cost to make.
        Not even remotely comparable besides dev time.
        NVM Black personman2 is an even worse asset flip than TotK is yet somehow the budget INCREASED to make it by a significant margin even.
        And we only get one 3d mario per console so that's just typical business there.
        Dishonest twat. Consume bleach.

        They generally keep it to one new 3D Mario and one new 2D Mario per console.

  3. 3 months ago
    Anonymous

    He was too based for this world.

    • 3 months ago
      Anonymous

      Was the Tetris movie any good

      • 3 months ago
        Anonymous

        It's definitely not the true story behind Tetris, but I enjoyed it for what it is. Not a masterpiece, but I certainly didn't regret my time watching it.
        And yeah, i don't know where they found that Yamauchi, but he fricking looks like the real one, it's almost scary.

        • 3 months ago
          Anonymous

          Ty, sounds like it's worth watching, even if only for Yamauchi.

          • 3 months ago
            Anonymous

            Well, he's a minor character, expect like 2 minutes of him. But there are other surprises.

  4. 3 months ago
    Anonymous

    The N64 and Gamecube were a wake-up call for Nintendo.

  5. 3 months ago
    Anonymous

    If those super games SEGA and Namco are making crash and burn that is going to prove him more right. Japs are going to get their own versions of the Western over-bloated budget nonsense.

    • 3 months ago
      Anonymous

      Sega already shit canned hyenas so he is correct. Tekkenman will get ass blasted too.
      It's hilarious.

      • 3 months ago
        Anonymous

        He is going to have to ramp up that begging people to buy a PS5 rigmarole.

    • 3 months ago
      Anonymous

      Western budgets are all bullshit, fat salaries to useless c**ts and 50 diversity hires that do nothing.

      Hitman 3 cost just $22 million to develop

      • 3 months ago
        Anonymous

        >just

    • 3 months ago
      Anonymous

      You wanna know the actual secret of making a "super game"?
      Back when games used to give old save bonuses for having save data for a game you purchaced from that dev, either from a different game they produced entirely or the previous game in that series.
      That. That is the true secret to making a super game.
      Make a series of games that link to each other, either by factor of the old save bonus, or outright fusing games together to make a much bigger game like the fan projects for Baldur's Gats 1&2 or Might and Magic 6, 7, and 8 did.
      Make a truely epic game made of games. Presto, insta super game, and you make money off of each game in the series while making your super game.

  6. 3 months ago
    Anonymous

    >immunizes Nintendo from having Soul
    sasuga executive-san

  7. 3 months ago
    Anonymous

    reminder this guy got molested by Sony, Sega and MS for 10 years before he retired in shame

    • 3 months ago
      Anonymous

      SEGA is dead Microsoft is following them and is about to die and Sony is one or two failed financially costly games away from destroying themselves.

      • 3 months ago
        Anonymous

        Yamauchi has been dead for 11 years

        • 3 months ago
          Anonymous

          And yet he was more correct about the industry than anymore from those companies.
          Then and now.

  8. 3 months ago
    Anonymous

    Was he former yakuza or something?

    • 3 months ago
      Anonymous

      >Was he former yakuza or something?
      No, he’s a traditionalist and comes from an age where Japanese men were allowed to have balls. People threw the yakuza slant to make him look bad. In reality, Nintendo serves all people before its toy history, including yakuza

    • 3 months ago
      Anonymous

      > Was he former yakuza or something?
      No, but he probably had “connections” to them.

  9. 3 months ago
    Anonymous

    The way things are going the old man might get to see his old friends Microsoft and SE soon.

  10. 3 months ago
    Anonymous

    To be fair, anyone with more than a single working neuron could have seen that releasing unfun games is a mistake, but it seems that the "let's cement our careers in vidya to then hop into hollywood" mentality is really powerful around western game developers.

  11. 3 months ago
    Anonymous

    > How did he know?
    Because the lived it first hand? He was in the industry for 30 years by that point and lived through budget inflation and chasing graphical fidelity. It didn’t take a genius to articulate what he first hand experienced.

    • 3 months ago
      Anonymous

      >He was in the industry for 30 years by that point and lived through budget inflation and chasing graphical fidelity. It didn’t take a genius to articulate what he first hand experienced.
      Sad that only a tiny handful of developers seem to actually understand this.

      • 3 months ago
        Anonymous

        > Sad that only a tiny handful of developers seem to actually understand this.
        Most understand this, but at the same time graphics sell games all the time. So there you have it.

        • 3 months ago
          Anonymous

          >graphics sell games
          How true is this in reality though?

          >not technically impressive
          this doesn't take time, it takes risk. unless you think 'more features' is technically impressive. it only takes a single good feature to be impressive.
          >deep
          you mean broad. i don't need 60 hour games. i need gameplay depth. that also doesn't take five years to make.

          >it doesn't take time
          Are you dumb? Even as an 64 explain go look at Perfect Dark or Golden Eye 64. With the technical depths for lighting, physics interactions, AI, etc.
          Yes getting all that shit to work and interact does take time.
          Grant most games decayed strongly since then, but from a technical stand point BotW/TotK are a good bit above most modern games in how objects interact, its chemical engine, enemy AI, etc. That takes time to fully round out and ensure bugs/glitches rarely occur.
          >I need gameplay depth
          Okay what is 'depth'? Combos? using objects/items in fights? reactive intelligent AI? All that still takes time, maybe not 5 years, but the more complex systems become the more testing needed to ensure they work.
          You gays know so little on game development.

          >asset flip
          lmao
          [...]
          They generally keep it to one new 3D Mario and one new 2D Mario per console.

          Such was my point, and we got both. And both were good so I'm fine with it personally.

  12. 3 months ago
    Anonymous

    I'd take late 90s early 00s computer graphics if it meant everything else progressed. Better music, larger more well-crafted maps, more choices and reactivity in RPGs, more tech like the stuff we see in GTA4 or Max Payne3 with how the body moves and interacts with the world, better mod tools, faster load times, better coop capabilities, better online play like latency and netcode. And so on. Who cares if a game is photorealistic if it plays like ass?

    • 3 months ago
      Anonymous

      way too intelligent and grounded for Ganker.

  13. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      A true visionary. I miss him and Iwata.

    • 3 months ago
      Anonymous

      It's always shocking to me how prescient the insights are from old timers like Yamauchi. If only proceeding generations of developers could get a clue and stop squabbling over identity politics and polygon count maybe then we can bring back fun. It's no surprise that guys like Kamiya spent their free time as children in arcades.

  14. 3 months ago
    Anonymous

    He was president of a company for a reason

    • 3 months ago
      Anonymous

      AHAHAHAHAHA
      >he thinks the vast majority of CEOs and Presidents deserve that position and it isn't croonyism/wiener sucking/neoptism
      LMAO
      cute.

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