Every single person who hates turn based is almost always just filtered by them. Chess is a turn based game. Just lie and say it's not for you no one's going to make fun of you
Turn based games tend to be easy as frick though. Even if you're getting filtered you can just grind more and negate the difficulty since there isn't really real skill involved.
I love chess. I don't like turn based JRPGS. There is a completely mindless, grindy element to most turn based games that make them really unenjoyable.
The latter. Turn-based games aren't a matter of limitation, but of design choice. It's a distinct gameplay paradigm that some prefer, and others don't.
I'm in between these two. I think turn based can be fun in RPGs. The only problem is that most turn based combat systems in JRPGs are very boring and appear more complex at first glance that they actually are. Western games simply do turn based better in my experience. Lots more interesting encounters and tactics involved. I'd be fine with JRPGs continuing to use turn based combat, but I just find turn based systems in JRPGs to rely on stupid gimmicks to shake up the formula instead of being actually interesting. I don't think every JRPG has trash turn based systems either, just most of them.
I love chess. I don't like turn based JRPGS. There is a completely mindless, grindy element to most turn based games that make them really unenjoyable.
>It's easy, but then I get past 30 minutes and I can't press attack to win over and I need to grind to be able to do so
And there you have it. Again, nothing stopping you from just saying it's not for you instead of looking like a pleb.
A JRPG Final Fantasy 7 (original) for example, isn't turn-based.
It's called Action Time Based, or for short - ATB.
You just give out action once the character's Action Bar fills.
That depends on stats, buffs and debuffs.
If your character has high Speed stat and the enemy is slow, you can give 2 or more commands while the enemy (or your other characters) execute only 1.
Get that in your dumb fricking skulls, morons.
Turn based RPGs used to be a lot of fun for me but I feel like once you've played a few the fun is gone for the most part. The reason being that most games don't innovate or improve on turn based combat, the majority of them are either hit the enemy with element weakness or they won't even have that and it's just a flat numbers race, 0 skill or strategy expression.
Yeah
Every single person who hates turn based is almost always just filtered by them. Chess is a turn based game. Just lie and say it's not for you no one's going to make fun of you
Turn based games tend to be easy as frick though. Even if you're getting filtered you can just grind more and negate the difficulty since there isn't really real skill involved.
Absolutely moronic take
>Even if Magnus Carlsen is beating me at chess I can just grind and negate the difficulty 🙂
Literally no idea what this could possibly mean
Didn't see the word RPG in op post so I'm just moronic lol
Lmao no. I love chess and hate turn-based video games. Real time gameplay is more fun.
homie that's like saying you love chicken but hate eating food
Maybe he likes the animals but doesn't like eating them.
I love chess. I don't like turn based JRPGS. There is a completely mindless, grindy element to most turn based games that make them really unenjoyable.
The latter. Turn-based games aren't a matter of limitation, but of design choice. It's a distinct gameplay paradigm that some prefer, and others don't.
I'm in between these two. I think turn based can be fun in RPGs. The only problem is that most turn based combat systems in JRPGs are very boring and appear more complex at first glance that they actually are. Western games simply do turn based better in my experience. Lots more interesting encounters and tactics involved. I'd be fine with JRPGs continuing to use turn based combat, but I just find turn based systems in JRPGs to rely on stupid gimmicks to shake up the formula instead of being actually interesting. I don't think every JRPG has trash turn based systems either, just most of them.
>It's easy, but then I get past 30 minutes and I can't press attack to win over and I need to grind to be able to do so
And there you have it. Again, nothing stopping you from just saying it's not for you instead of looking like a pleb.
(You) for baiting me
>hardware is good enough to have everything be real-time
hardware was good for action videojuegos back in 80s
I've never played a JRPG but I actually liked the turn-based combat in kotor. Is the combat different?
I loathe people who pretend they are a more interesting person for having a preference for turn based combat.
left one is wearing a suit so I trust him more, he looks like he has class
Every single pepe poster is wrong
A JRPG Final Fantasy 7 (original) for example, isn't turn-based.
It's called Action Time Based, or for short - ATB.
You just give out action once the character's Action Bar fills.
That depends on stats, buffs and debuffs.
If your character has high Speed stat and the enemy is slow, you can give 2 or more commands while the enemy (or your other characters) execute only 1.
Get that in your dumb fricking skulls, morons.
I know what ATB system is I developed a game with it
It’s more interesting then turned base
The problem with real time is that sometimes skill will nullify the difficulty factor
Hmmmm I don't know if this frog can be trusted. I mean, he wasn't in the right in the op. He got his facts wrong.
By turn-based are we talking classic Final Fantasy or more like XCOM? Because I don't like the former but I really like the latter.
Turn based RPGs used to be a lot of fun for me but I feel like once you've played a few the fun is gone for the most part. The reason being that most games don't innovate or improve on turn based combat, the majority of them are either hit the enemy with element weakness or they won't even have that and it's just a flat numbers race, 0 skill or strategy expression.
Turn-Based systems can be good. The issue is that devs are making too many shitty games.
Turn based "RPGs" can be done well but alot of times they arent. Just because a concept is old doesnt mean you shoulnt do it or innovate on it.
Square Enix has it right
>Final Fantasy is action RPG
>Dragon Quest is turn based RPG
I like both styles.